Perception Neuron 3 Motion Capture Surprised Me...

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 33

  • @NOITOMMOCAP
    @NOITOMMOCAP ปีที่แล้ว +5

    🙌

  • @toyxyz3917
    @toyxyz3917 9 หลายเดือนก่อน +2

    Thanks for the nice and detailed review! I've heard that this kind of mocap suit is affected by magnets or steel furniture. I was wondering if there would be any problems when used in a home environment with steel pipes, refrigerators, steel shelves, etc.

    • @GlassHandFilms
      @GlassHandFilms  9 หลายเดือนก่อน +1

      it can be affected by magnetism, but this product does have some unique callabration tools to help with just that. I would definitely reach out to Noitom and talk to them directly. There is also another product line called Perception Neuron Studio that cost a bit more, but has magnetic immunity. In my experience, I did not have these issues with magnetic interference, and I have a steel beam that supports my upstairs office. cheers!

    • @toyxyz3917
      @toyxyz3917 9 หลายเดือนก่อน

      @@GlassHandFilms Thanks for the detailed explanation! That's very surprising that there is so little magnetic interference. What about drift over time, I wonder if you have to recalibrate every few minutes?

  • @LaFemmeCriminelle
    @LaFemmeCriminelle ปีที่แล้ว +2

    It's a great product! I purchased the PN3 about a year ago for my TH-cam web series. I'm always still learning something with it LOL.

  • @Darkstar623
    @Darkstar623 ปีที่แล้ว +5

    PN3 blows Rokoko out of the water for me. It's so accurate and the Axis software is great!

    • @GlassHandFilms
      @GlassHandFilms  ปีที่แล้ว +1

      hehe I also agree with you on this topic! I've had a ton of fun using it and the support from Noitom is amazing!

    • @shaddouida3447
      @shaddouida3447 ปีที่แล้ว +1

      ​@@GlassHandFilms These DC Characters Deserve Video Games Next
      DC's Wonder Woman Open-World Game
      DC's Superman Open-World Game
      DC's Batman Open-World Game
      DC's Gotham knights Open-World Game
      DC's Gotham City Sirens Open-World Game
      DC's Teen Titans Open-World Game
      DC's Birds of Prey Open-World Game
      DC's Green Lantern Open-World Game
      DC's Aquaman Open-World Game
      DC's Flash Open-World Game
      DC's Green Arrow Open-World Game
      DC's Catwoman Open-World Game
      DC's Deathstroke Open-World Game
      DC's Shazam Open-World Game
      DC's Zatanna Open-World Game
      DC's Batgirl Open-World Game
      DC's Nightwing Open-World Game
      DC's Supergirl Open-World Game
      DC's Constantine Open-World Game
      DC's Justice League Open-World Game

  • @escalus84
    @escalus84 ปีที่แล้ว +1

    I just picked up one of these this month and I'm having a couple issues getting it started. After calibration sometimes my arms are correct but my legs walk backward and such. I thought it was because of my cramped little apartment, but yours looks a little cramped, too. I'm thinking based on other vids I watched it has something to do with the location of my laptops being so close to the testing.

    • @GlassHandFilms
      @GlassHandFilms  ปีที่แล้ว +1

      Hey there! Any way you could record your screen and send me a link? I would love to try and solve this with you. In my space, I do the magnetic calibration then the steady calibration. Then I put the sensors in the straps and do an initial pose calibration (sitting down) and everything pretty much works out of the gates. I'll be posting a more in depth video that might help you later. Cheers!

    • @escalus84
      @escalus84 ปีที่แล้ว

      @@GlassHandFilms It will have to wait until next week. I was able to get the legs and arms both going forward this morning, but when I cross my arms the avatar opens the arms wide, and the reverse. I do find it a challenge to have all the sensors pass the magnetic calibration at once in any given location in the room.

    • @escalus84
      @escalus84 ปีที่แล้ว +6

      Got it working. 4 Tips.1.Never try to charge the sensors with your computer's usb port. Charge them with an outlet. If it receives an incorrect charge with a PC, the sensors will initially blink bright red after an overnight charge, and then won't turn on. And worse, when you place them the charger, instead of a stable bright red led, you will get a dim red light instead. I lost functionality with 6 sensors, but after letting them sit for a week I was able to turn them on with the charger, then turn them off manually, and correctly recharge them.
      2.If the forearm bands are too tight, swap them with the foot bands.
      3.This may sound really dumb, but with anything new and no input we are kind of dumb with everything we do, but when the label says right hand or arm or leg, that is the right body part of the wearer, not the 2nd person perspective of like some one helping running the computer and such.
      4.If magnetic calibration doesn't process, try operating the suit and use the magnetic trajectory function (under Capturing tab, last icon to the right). Walk around your area - it will give an idea on any interference you're dealing with.

  • @WinbushHere
    @WinbushHere ปีที่แล้ว +1

    4 months in how are you liking it?

    • @GlassHandFilms
      @GlassHandFilms  ปีที่แล้ว +3

      Yessir!! I haven't had a ton of time to use it due to other projects going on right now, but it definitely gave me the best results for price point

  • @CinematographyDatabase
    @CinematographyDatabase ปีที่แล้ว +2

    I'm impressed with the desk and hands demo. How are you retargeting from PN skeleton to UE/MetaHuman etc.?

    • @GlassHandFilms
      @GlassHandFilms  ปีที่แล้ว +1

      Hey there Matt! Yeah it's super stable in my recording environment. For metahumans, it's super easy to use live link and create bone lists for the skeleton. Have you use the PN3 before? The studio is a bit more money but comes with more pro features. I've been loving it so far.

  • @jamesrush64
    @jamesrush64 ปีที่แล้ว

    how did you do magnetic calibration because mine keeps failing

  • @CGIMati
    @CGIMati ปีที่แล้ว +1

    Is there an option to contact you and ask some questions abaut Perception Neuron. I,m profesional cgi artist from poland and i think abaut this system.

    • @LaurynasSFM
      @LaurynasSFM ปีที่แล้ว

      Hey Mati, I'm from Lithuania. Did you end up buying PN3? If so how do you like it?
      I'm deciding between Rokoko and PN3.

  • @auto_Silencer
    @auto_Silencer ปีที่แล้ว +1

    how much was the total price (gloves, no suit, Transceiver) of what you used or was in this video or was it the whole Perception Neuron 3 Body Kit (Regular price$3,999.00 USD) with all included ?

    • @GlassHandFilms
      @GlassHandFilms  ปีที่แล้ว +1

      This is demoing the Body Kit ($3,999.00 USD) and the gloves add on ($999.00 + $60.00 for the gloves). Definitely worth sending an email to support to get an actual quote from them if you are interested in purchasing :)

    • @LaurynasSFM
      @LaurynasSFM ปีที่แล้ว

      Transceiver is only for PN Studio. PN3 uses a USB dongle which is a bit worrying and the length you can move away from it is rather small.

  • @FPChris
    @FPChris 5 หลายเดือนก่อน

    Can you get a suit without the gloves and use Stretchsense?

  • @FPChris
    @FPChris 5 หลายเดือนก่อน

    Is the software stand alone no subscription crap like Rokoko?

  • @MarcoSilvaJesus
    @MarcoSilvaJesus ปีที่แล้ว

    Thanks for the video. One question... about holding objects like guns, swords, bows, is there any feature for capturing the position of the object in my hands? I want it for performance capture in vr games

    • @FPChris
      @FPChris 5 หลายเดือนก่อน

      In Unreal you have to add a socket or use and existing bone to attach a weapon to it. You could probably mocap with a toy gun in your hand then attach an fbx model of a pistol inside Unreal's sequencer.

  • @LaurynasSFM
    @LaurynasSFM ปีที่แล้ว

    Hey man! How do you like it now? Any negatives? You reckon it's superior to Rokoko? I'm thinking of getting one of the suites for short indie animations. Would love some feedback!

    • @grossimatte
      @grossimatte 7 หลายเดือนก่อน +1

      Don't get Xsens.

  • @Tech-is1xy
    @Tech-is1xy ปีที่แล้ว

    Are the animations good enough to use without clean up?

    • @GlassHandFilms
      @GlassHandFilms  ปีที่แล้ว +1

      Once you process the animations through Axis Studio, definitely! It will get rid of most jitter or weird feet sliding issues. I've had great success with this system

  • @UnrealEnginecode
    @UnrealEnginecode 2 หลายเดือนก่อน +1

    is it better than xsens/movella

    • @GlassHandFilms
      @GlassHandFilms  2 หลายเดือนก่อน

      @@UnrealEnginecode I'm sorry, but I haven't used any xsens or movella technology in production. I can say that with my time using Perception Neuron 3, I was very impressed and the results were great!

  • @BozBundalo
    @BozBundalo 13 วันที่ผ่านมา

    what's the price?! lol.. it's the best on the market for it's price.. lol.