Beta Sonic Unleashed

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  • เผยแพร่เมื่อ 15 ต.ค. 2024
  • Most of the levels in the final version were redone.
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ความคิดเห็น • 179

  • @TorutheRedFox
    @TorutheRedFox 7 ปีที่แล้ว +351

    the boost literally looks like the effect when you try to boost with no ring energy in sonic generations

    • @billylamara
      @billylamara 3 ปีที่แล้ว +5

      True

    • @deslardesslok
      @deslardesslok 3 ปีที่แล้ว +1

      Luhmayo

    • @supersweatymcplayer2081
      @supersweatymcplayer2081 3 ปีที่แล้ว +13

      Nop it's sonic unleashed Wii boost

    • @levlev4048
      @levlev4048 3 ปีที่แล้ว +4

      And colors

    • @supersweatymcplayer2081
      @supersweatymcplayer2081 3 ปีที่แล้ว +6

      @@levlev4048 i know the boost was satysfying than. Sonic colors and unleashed and the boost kinda looks like wii unleashed boost ngl

  • @nagisahazuki54
    @nagisahazuki54 7 ปีที่แล้ว +90

    I don't know about you guys, but i've always wanted to play this beta build of Sonic Unleashed ever since I saw it back in 2008.

  • @r34dood
    @r34dood 3 ปีที่แล้ว +110

    Sometimes I wonder how Sonic Team managed to make sonic unleashed look THAT good
    ESPECIALLY after seeing that this is how the beta looked

    • @nikiforos1750
      @nikiforos1750 2 ปีที่แล้ว +15

      Search "making of sonic unleashed". They put soo much effort into making the lightning and the environments look as good/realistic as they do!

    • @BurnedNoodle
      @BurnedNoodle ปีที่แล้ว +2

      iirc hedgehog engine was supposed to be used for sonic 06.

    • @LobotomyTC
      @LobotomyTC ปีที่แล้ว +1

      @joshchong4625 Time consuming, yet doable in a few hours on modern PC hardware. There wasn't much of an "algorithm" beyond the rendering pipeline itself. You just pop the stage into VRay, make sure the sun position is accurate, set some lighting parameters, and hit the Go button.

    • @LobotomyTC
      @LobotomyTC ปีที่แล้ว

      @joshchong4625 they had (presumably leased) render farms for it. It's compute intensive, but if I could afford to make atlas lightmaps for hedgehog engine in 2012 on a GTX 470 (which took a full day using VRay with CUDA compute), They could with a room full of commercial grade, rack-mounted computers in 2005-2008, which they did.
      The problem was that they didn't just do it once. They did it with every revision they made to the geometry, over at least three years of development, and one final time in 2009. That's why the extra stage DLC was so big. It contained the final high res renders for every stage, which were way larger than what came on disc.
      Those GDC sermons had a lot of valuable information on exactly how they did what they did, though. Without those, we probably wouldn't have had proper lighting in generations custom stages as soon as we did.

    • @rulasmania
      @rulasmania ปีที่แล้ว +1

      I’ve read in a comment on another video that somebody in the art direction for this game was one of the people who also worked on the final fantasy games I even looked up his name and it was true just forgot what it was, but it makes sense since this is the most realistic sonic has ever been when it comes to environments

  • @CritStanley
    @CritStanley 6 ปีที่แล้ว +267

    Back when 2d sections were more creative and less lazy block platforming like Forces.

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว +25

      Unleashed 2d sections are straight lines and fancy eyepieces. At least you have to try in Forces lol. Opposite for 3d, Forces is a straight line and in Unleashed you have to try

    • @CritStanley
      @CritStanley 3 ปีที่แล้ว +21

      @@thelookingcat Fair point. 2D sections although not creative in Forces, you do have to actually pay attention to what you're doing.
      unlike the 3D. Good point Tek.

    • @calistusjay60
      @calistusjay60 3 ปีที่แล้ว +25

      Lmao go play Arid Sands, Dragon Road, Jungle Joyride and tell me the 2D sections are easier than forces.

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว +3

      @@CritStanley thanks!

    • @thelookingcat
      @thelookingcat 3 ปีที่แล้ว

      @@calistusjay60 dragon road is easier than most Forces stages. Arid Sands is about equal and Jungle Joyride is one of the hardest Sonic Stages period.

  • @Gamerturk
    @Gamerturk 9 ปีที่แล้ว +156

    I love the boost animation though.. I also liked the jumpball, without the light around it. Feels a little too Sonic 06y, but feels more natural.

    • @DualityEdge
      @DualityEdge 7 ปีที่แล้ว +1

      Gamerturk reiz buaramıydı

    • @gamesergeanthd
      @gamesergeanthd 6 ปีที่แล้ว +3

      *spelling "06y"*

    • @konfapooch
      @konfapooch 6 ปีที่แล้ว +2

      Yeah, but the jump itself looks like it controlled like it was in the wii version..and the jump fucking sucks in the SD versions

    • @mizzix
      @mizzix 4 ปีที่แล้ว +1

      @@konfapooch ikr,even the boost animation remids me of the boost animation in the WII/PS2 version

    • @Sir_GrimReaper
      @Sir_GrimReaper ปีที่แล้ว

      @@konfapooch no.

  • @GravityLoL
    @GravityLoL 9 ปีที่แล้ว +174

    It's like HD version of Wii Unleashed here, both his model and Aptos fragments. Also, boost looks more 'realistic' here but not fits to Sonic. Still,

  • @GlitchSpeedrunnerTrevor
    @GlitchSpeedrunnerTrevor 4 ปีที่แล้ว +47

    I'm seeing some level difference of Windmill Isle.
    0:56, Looks almost as similar to the Wii/PS2 Versions but reversed
    1:16, A Hole bunch of plants were in Sonic's Way (Like a wall)

  • @glump7744
    @glump7744 7 ปีที่แล้ว +64

    The early boost kinds reminds me of the Sonic Rush boost.

    • @atomskreborn5740
      @atomskreborn5740 7 ปีที่แล้ว

      Realistic Fish Head the Sonic Forces boost is exactly like the rush boost

    • @JELKK11
      @JELKK11 6 ปีที่แล้ว

      Billy The Helicopter thats where they got the boost from so it makes sense.

    • @TurboPikachu
      @TurboPikachu 4 ปีที่แล้ว +2

      @@atomskreborn5740 Except Rush's boost had more of an artistic design to it and wasn't an annoying on/off strobe effect like Forces uses

  • @Cubester64
    @Cubester64 8 ปีที่แล้ว +51

    I am glad they chose V-Sync over framerate in the final version. I'm not sure about everyone else, but for me it is easier to deal with a bad framerate than v-sync as bad as this trailer.

    • @RemoteLogic
      @RemoteLogic 8 ปีที่แล้ว

      v-sync?

    • @Cubester64
      @Cubester64 8 ปีที่แล้ว +8

      MarioaddictC
      Vertical sync. It's a technique that stops screen tearing (mygaming.co.za/news/wp-content/uploads/2014/07/Screen-Tearing.png), which this trailer has a lot of.

    • @RemoteLogic
      @RemoteLogic 8 ปีที่แล้ว +5

      Cubester64
      Really? I don't see it.

    • @ABlob
      @ABlob 7 ปีที่แล้ว +5

      0:35-0:42
      I know this comment is almost 1 year old but still.

    • @Thelango99
      @Thelango99 ปีที่แล้ว

      Not in the PS3 version as that does not have Vsync while under 60fps.

  • @SpyroGuy
    @SpyroGuy 9 ปีที่แล้ว +75

    I have this ancient stuff as well in the same quality. Good old times indeed. :D
    I also have the footage which was taken from Sega's old FTP site and was containing some alpha Mazuri gameplay with debug cameras and a different background music as well. I can give you a link if you're interested. :)

    • @skyelineee
      @skyelineee 6 ปีที่แล้ว

      thanks!

    • @SpyroGuy
      @SpyroGuy 4 ปีที่แล้ว +2

      @Sonic The Artist Originally this video got leaked from Sega's then official FTP server among with a number of screenshots if I remember correctly. And as the game itself was not announced yet, Sega was chasing this particular video like madmen all across the internet.
      I know because that's how I lost my original channel back in 2008. Sega just instantly deleted my channel after I uploaded this file to TH-cam. I think they still hand out copyright warnings for uploading this particular file, but not complete suspensions anymore.
      Wanna experiment with it? xD

    • @auxy6858
      @auxy6858 3 ปีที่แล้ว +2

      @@SpyroGuy well he’s not here now 😂

    • @sgoc9499
      @sgoc9499 ปีที่แล้ว

      @@SpyroGuy Yes, please

  • @toalesovikk7168
    @toalesovikk7168 6 ปีที่แล้ว +14

    The boost looks a lot different than I thought it would. The boost is like wind like sonic and the black night.

    • @jerkyy04
      @jerkyy04 6 ปีที่แล้ว +3

      WiliestBeret520 or Sonic Unleashed Wii

    • @DeskoDev
      @DeskoDev 6 ปีที่แล้ว +1

      Yeah. I like how the boost has that "shake" effect from Rush.

  • @newgameld2512
    @newgameld2512 7 ปีที่แล้ว +30

    The boost effect would continue to be used in the Wii version.

    • @eebu4053
      @eebu4053 6 ปีที่แล้ว +4

      and the model design and the jump and some of the stage design

    • @Thelango99
      @Thelango99 ปีที่แล้ว

      The PS2 version aswell.

  • @GBlastMan
    @GBlastMan 3 ปีที่แล้ว +7

    I think that the boost effect for this early phase of development was later reproposed into the Stomp attack effect because it kinda matches in the way its animated though the Stomp kinda has a slightly different way of animation than this boost.
    Maybe a way to get somehow close to that style of boost could be to use the same effect that the stomp does but while boosting and making it white? it might not look exactly as that boost but its at least close to it i believe.
    Another thing i noticed while watching the Apotos parts is that the scene has a more blue-ish tint than final ver Apotos, i assume early on the graphics had even more post processing effects that gave a more accurate global illumination than what the retail version of Unleashed has because no way in hell Unleashed can have that kind of lighting effects this video has withouht tanking the framerate to 10 or even lower, its like they had the same graphical fidelity that Adabat has but for all the levels but then they realized that this couldnt be rendered on the PS3/360 without melting instantanely the consoles away, showing that this trailers were showcasing the game running in a very high end PC instead of the consoles.

  • @r543Blitzsonic
    @r543Blitzsonic 9 ปีที่แล้ว +21

    Ah the old beta trailer. I think this is the early version that used to be the same for ps360 and wii, before they decided to push on and realized a wii port would no longer be possible.

    • @JELKK11
      @JELKK11 6 ปีที่แล้ว +3

      r543Blitzsonic do you mean a wii port that is like the 360 and ps3? Because wii and ps2 versions do exist.

    • @gunman8452
      @gunman8452 6 ปีที่แล้ว +1

      JELKK he meant that maybe ST wanted to make all versions equal(hence why it looks shitty) but then realised it was no use to make a wii/ps2 port so they made dimps make the SD versions while they made the HD version better

    • @damienthonk1506
      @damienthonk1506 4 ปีที่แล้ว +2

      @@gunman8452 Considering Colors, it was fully in Sonic Team's capacity to make the Wii version... not ass. It mostly came down to laziness.

    • @gunman8452
      @gunman8452 4 ปีที่แล้ว +2

      @@damienthonk1506 but then the graphics would be utter ass compared to Unleashed HD

    • @nithpro1385
      @nithpro1385 ปีที่แล้ว

      @@damienthonk1506 dude colors was at 480p and had lots of 2d sprites in the background and was lower poly overall, also scope of the lvels were less than unleashed

  • @OrimaJam
    @OrimaJam หลายเดือนก่อน

    I love to see prototype and early versions of unleashed, colours and generations. Three games with the same beautiful artstyle. I really love studying how different things were during development and how the dev team develops to the final. Side note the video was taken before the screenshots as the screenshots have more particle effects (the jumpball and grinding).

  • @vittosphonecollection57289
    @vittosphonecollection57289 2 ปีที่แล้ว +2

    When the beta version of your game already has graphics that look head of their time and you still have time to improve them:

  • @SomebodyYouDidntUsedToKnow
    @SomebodyYouDidntUsedToKnow 5 หลายเดือนก่อน +1

    Anyone notice how this version of savannah citadel sounds like a mix of both the beta and regular versions?

  • @tenjitdevsharma2353
    @tenjitdevsharma2353 3 ปีที่แล้ว +3

    It seems that the Wii version was just the beta version that Sonic team didn't use in the final version of the game

    • @sonicmoore6196
      @sonicmoore6196 2 ปีที่แล้ว

      That doesn’t make any sense on what you just said…

    • @jamrah8713
      @jamrah8713 2 ปีที่แล้ว +1

      @@sonicmoore6196 he means unleashed on the wii is basically unleashed beta for the 360 / ps3. Down to the animations and the way the boost is

  • @billylamara
    @billylamara 3 ปีที่แล้ว +3

    Sonic boost be like:
    Shiet i ran out of boost, but fck it.

  • @MysticTaku
    @MysticTaku 4 ปีที่แล้ว +5

    level layout for apotos reminds me of the wii/ps2 ver

  • @gameguider321GO
    @gameguider321GO 3 ปีที่แล้ว +1

    TH-cam's been sending me so many old videos I'm practically used to it now.

  • @vengefulh8r270
    @vengefulh8r270 6 ปีที่แล้ว +4

    So glad they changed toe boost animation

  • @thesoniczone917
    @thesoniczone917 3 ปีที่แล้ว +2

    The beta version looks like it was made on the Wii. If only they ported the HD version to the Wii with some slight alterations...

  • @SpeedyFAST2006
    @SpeedyFAST2006 4 ปีที่แล้ว +4

    The ending doesn't even have a logo?!
    INSTEAD it said *Sonic Unleashed*

  • @thelookingcat
    @thelookingcat 3 ปีที่แล้ว +1

    BOOST EFFECT WAS AWESOME!

  • @SpeedVGM
    @SpeedVGM 9 ปีที่แล้ว +6

    This makes me wanna play Sonic Unleashed!

  • @TorutheRedFox
    @TorutheRedFox 6 ปีที่แล้ว +3

    the framerate was dying even in this build on probably what was development hardware

  • @vittosphonecollection57289
    @vittosphonecollection57289 2 ปีที่แล้ว +1

    Also this is probably how the Wii version would've looked if they had Colors' graphics back then

  • @OmeleaffeGaming
    @OmeleaffeGaming 4 หลายเดือนก่อน +2

    So Sonic Unleashed wasn't liked because of how bad the game looked in the trailer but was then liked when it released because of the improvements...
    So the shit that happened with Sonic Unleashed happened again with Sonic Frontiers.

    • @thawkade
      @thawkade 4 หลายเดือนก่อน

      Not really, critics still didn't like the game when it released, it had nothing to do with the visuals.
      People just thought the werehog was stupid and were quick to criticize anything about the series after the last few games.
      Even if the game looked like the final version, it still wouldn't have stood a chance.

    • @aahiljcat
      @aahiljcat 13 วันที่ผ่านมา

      I really hate how people didn't even try giving the werehog a chance. They just saw a different sonic and called it shit. I get it if the werehog style gameplay isn't for you, but not even trying, and criticizing it isn't the way.

  • @Ismayamelasranaid
    @Ismayamelasranaid ปีที่แล้ว +1

    0:56 I would like to see this rendition of windmill isle, this part is like inverted in the final build.

  • @Sonic-VA-
    @Sonic-VA- ปีที่แล้ว

    Ooooooh! So that's where the Sonic Frontiers boost came from. (FYI: Sonic Frontiers have that same boost aura but it won't do damage to enemies.)

  • @ayaokami4393
    @ayaokami4393 5 ปีที่แล้ว +6

    Holy screen tearing Batman.

  • @JaysonJeansChannelTM
    @JaysonJeansChannelTM 8 ปีที่แล้ว +5

    I love the beta model.
    :D

  • @BilczaTheHedgehog
    @BilczaTheHedgehog 4 ปีที่แล้ว +1

    you know? i kinda wish Sonic Unleashed had some sort of Replay Mode, this looks amazing.

  • @Puncake
    @Puncake 3 ปีที่แล้ว +1

    I hope we can find this prototype one day

  • @imnotkaiser
    @imnotkaiser 7 หลายเดือนก่อน

    Dimps then took that early build and made their own levels

  • @BeansAHH
    @BeansAHH 5 ปีที่แล้ว +2

    The boost effect reminds me of the wii and ps2 version of the boost

  • @genarftheunfuni5227
    @genarftheunfuni5227 2 ปีที่แล้ว +1

    The same thing that happened with Sonic Frontiers happened with Sonic Unleashed.

    • @aahiljcat
      @aahiljcat 2 ปีที่แล้ว

      yep true

  • @diarmikelly4060
    @diarmikelly4060 ปีที่แล้ว +1

    in away the boost looks kinda similar to the wii version

  • @XavielYouTube
    @XavielYouTube 2 ปีที่แล้ว

    I'm interested to see how they implemented the boost distortion effect in the final game

  • @brianT8721
    @brianT8721 2 ปีที่แล้ว

    And guess what, I have never played the wii version of sonic unleashed, but I'm trying to get a brand new physical copy.

  • @CartoonToonsTeam
    @CartoonToonsTeam 3 ปีที่แล้ว +1

    It's Super Amazing.

  • @homersodysseus
    @homersodysseus ปีที่แล้ว

    this truly gives me xbox 360 exclusive energy

  • @DeskoDev
    @DeskoDev 6 ปีที่แล้ว

    It's got the shaking effect from Rush. That's nice.

  • @Cheatster9000x
    @Cheatster9000x 9 ปีที่แล้ว +2

    Where did you get this???

    • @MrHelias94
      @MrHelias94  9 ปีที่แล้ว +7

      Cheatster9000x I found in my HDD. long time ago downloaded.

  • @imnotkaiser
    @imnotkaiser 3 ปีที่แล้ว

    Dude I remember when this trailer came out and I’m just like, wtf lol

  • @aahiljcat
    @aahiljcat 2 ปีที่แล้ว +7

    This is giving me hopes for frontiers. Look how bad this is compared to the original

  • @yung_chris3556
    @yung_chris3556 3 ปีที่แล้ว +1

    Ristar was supposed to be in sonic unleashed

  • @DeepFreier
    @DeepFreier ปีที่แล้ว

    I love the screen tearing

  • @moeizmasood5280
    @moeizmasood5280 4 ปีที่แล้ว

    Looks like I am watching a modified version of sonic unleashed wii

  • @ilikegetting
    @ilikegetting 5 หลายเดือนก่อน

    Did you know this video recording on pc

  • @MosseNGaming
    @MosseNGaming 6 ปีที่แล้ว

    why is everyone so curious of the unleashed beta all of the sudden???

  • @Bekolad1400
    @Bekolad1400 ปีที่แล้ว

    Looks like if the game Olny came out on the wii

  • @MrGameTime300
    @MrGameTime300 9 ปีที่แล้ว +16

    Looks pretty shitty tbh :D Only good thing is that the boost effect looks kinda neat.

    • @MrHelias94
      @MrHelias94  9 ปีที่แล้ว +21

      Phil01 I like this Sonic model. He so "fat" and "funny". :)

    • @eebu4053
      @eebu4053 6 ปีที่แล้ว

      f word

  • @jerryalexis576
    @jerryalexis576 4 ปีที่แล้ว +1

    Fun fact: Sonic's model for this beta was later utilized for wii's version of unleashed... Talk about recycling

    • @MrHelias94
      @MrHelias94  4 ปีที่แล้ว

      Jerry Alexis nope. Different model.

    • @jerryalexis576
      @jerryalexis576 4 ปีที่แล้ว

      @@MrHelias94 Look at it, it has a lot of similar animations, if it looks different is because of the illumination.

    • @MrHelias94
      @MrHelias94  4 ปีที่แล้ว

      Jerry Alexis different topology.

  • @Qryjjlkysej
    @Qryjjlkysej 2 ปีที่แล้ว

    my childhood :3

  • @ninetails625
    @ninetails625 ปีที่แล้ว

    This looks like the ps2 and will version 👀

  • @deslardesslok
    @deslardesslok 3 ปีที่แล้ว

    5 YEARS LATE SQUAD WHERE YOU AT??!?!?!?!?!?!?!?!?

  • @exotic.editz12
    @exotic.editz12 ปีที่แล้ว

    This looks more like Sonic Unwiished

  • @lordadz1615
    @lordadz1615 6 ปีที่แล้ว

    Really nice gameplay but the frame rate makes me nauseous also the constant screen tearing isnt helping

  • @HeavyRayne
    @HeavyRayne 9 ปีที่แล้ว

    What is this exactly?

    • @legendofsonic3979
      @legendofsonic3979 9 ปีที่แล้ว

      The beta version of sonic unleashed for ps3 and Xbox 360

    • @legendofsonic3979
      @legendofsonic3979 9 ปีที่แล้ว

      The beta of sonic unleashed

    • @Ninetails2000
      @Ninetails2000 8 ปีที่แล้ว +1

      This was the first footage of Sonic Unleashed ever seen, brought about by a leak similar to the one that resulted in Sonic 4's beta being leaked.

  • @alternativeaccount6568
    @alternativeaccount6568 2 ปีที่แล้ว +1

    Wow

  • @jbru9576
    @jbru9576 7 ปีที่แล้ว

    People probably got so hype

  • @yamandoesstuff9755
    @yamandoesstuff9755 ปีที่แล้ว +1

    sonic looks greenscreened lmao

  • @odysseusreal
    @odysseusreal 6 ปีที่แล้ว

    It looks like the Wii version

  • @smann-0812
    @smann-0812 6 ปีที่แล้ว

    done and done

  • @tokihanatsu
    @tokihanatsu 7 ปีที่แล้ว

    Looks like the wii version

  • @xravia79
    @xravia79 6 ปีที่แล้ว

    why am I here?

  • @kaiwashere9
    @kaiwashere9 2 ปีที่แล้ว

    Sonic unleashed wii rn

  • @islamsameer4893
    @islamsameer4893 9 ปีที่แล้ว

    Wait, is this the original game of a fangame?

    • @islamsameer4893
      @islamsameer4893 9 ปีที่แล้ว

      Leonard Fiedrowicz Alright thanks

  • @VelaNovaW
    @VelaNovaW 6 ปีที่แล้ว

    The boost effect looks great in 3D, but in 2d it looks horrible.

  • @pokemonoras3
    @pokemonoras3 6 ปีที่แล้ว

    Sonic unleashed for wii u? Haha

  • @pqpqpqpo
    @pqpqpqpo 3 ปีที่แล้ว

    ps2 version 😂

  • @ToonJavon
    @ToonJavon 7 ปีที่แล้ว

    one difference:the models in the beta is shit

  • @mikenelas7778
    @mikenelas7778 5 ปีที่แล้ว +1

    WOW this looks like complete trash.

    • @JohnTheSmallKid
      @JohnTheSmallKid 3 ปีที่แล้ว

      It's a beta trailer what do you expect

    • @Cr102y
      @Cr102y 3 หลายเดือนก่อน

      Trash comment

  • @Gojiro7
    @Gojiro7 11 หลายเดือนก่อน

    wow...its almost as if this game was better off without them shoving in a stupid werewolf

    • @miadatenshi9903
      @miadatenshi9903 9 หลายเดือนก่อน +3

      Keep crying
      Werehog is cool af

    • @Cr102y
      @Cr102y 3 หลายเดือนก่อน

      Not even close,keep your shitty take to yourself.