14:05 the car generator could have been maybe for Skyscraper Scamper as there are cars in the background of the level at some early point, maybe they could've been at the first and second bridge sections instead of the 4 flying robots and Generations is basically built on top of Unleashed given both share a lot of content, even a couple unused 20:55 the cannot deside sound is used in 06 when you try using the level select before having started a story (particularly Sonic's since he's the first one)
Glad my videos were of use to you. I also found something interesting about the Jungle Joyride beta area which I made a short video about too :) (I also have a bunch of Unleashed related videos that I will also upload soon, they're a more in-depth analysis of the beta areas) Both versions do have a lot of unused interesting things, glad to see more people talking about them. 9:54 - In the files noticed that both the SubPetra_01 for the day and night are missing, these could've been for them. The javelin object was meant to be thrown at the target and used as a pole to swing across, the unused layout out of the mission play it cool would have you climbing up the electricity poles, grabbing it and throwing it at the target on the building where the titan would be, and then back tracking a bit and swinging across.
( 2:42 ) The wherehog life icon actually does go used in the final SD release within the stage select from the world map to differentiate stages from day and night.
11:37 That's Super Sonic's actual in game animation for the Trophy icon. Not the unused one. The finished animation used in the game looks different. Heads tilted up and Sonic's mouth is closed. He's not doing a weird smirk in the Trophy icon.
OMG! That footage of DarkspinesSonic using the Werewog to glitch through levels, as a kid, I would watch his videos constantly and try to execute them. And trust me, IT'S HARDER THAN IT SEEMS! That shit is NOT easy! But when I finally did it, Man!!! It felt so damn cathartic to run away in a level that went unused! I did this shit so much! It was fun! Also, most of these cut content would be a nice edition in Sonic Unleashed remastered. Eww...if it ever happens...
half of it was my favorite but the other half was also hated it as much.... never finished the game because i refuse to play a beat-them-up game when i pay for a sonic game..... if i wanted something like this i would have played SC or tekken
Ngl theres alot i wish stayed in unleashed and came for future games as well, but whatever, something i do really like about unleashed is that when sonic boosts he has a barrier like if he where breaking the sound barrier, while for some reason frontiers had freaking lighting, i dont like the movies combining with the games uniqueness, sonic was always wind and he better stay that way,
Mother, I'm credited in a Cifesk video! In any case, I'm glad to have contributed to such a lovely video of a lovely game, even if it's a very small amount. Keep up the good work in the future.
Great Video! I like the fact it has been cut into parts to have a more steady and easy to digest content stream (as well as making the workload less for you). Great work as always!
This is the first time I've been so early on a video & I'm not even subscribed :O Only 8 minutes in and my mind is blown, I didn't know SD Unleashed's stages were connected like in Colors :D
@@TheStormsChannel yeah, Colours' levels are actually still connected and can be accessed with cheats The most obvious reason for them being split would be performance, but I'm guessing they already scrapped that in the SD version of Unleashed for those same reasons? It's weird they went for it again if they already knew they couldn't possibly do it
One thing that I forgot to document, that the next gen version of Sonic Unleashed have unused graphics for control configuration, and also the option to switch game to any language. The other thing which I forgot to document, that the early preview prototype of Sonic Unleashed, have left-overs of easy, normal and hard mode in the first Tornado stage. Btw, the DLC with stages like 1-2 or 2-2, they are also the left-overs of the unused hard mode
Some of the unused hardmode layouts were actually used for certain missions (with some modifications), going out of bounds reveals the entire act has the layout.
Was hoping to hear the Unused Voice Clips here (both versions), but that reaction time sound effect was pretty cool to listen to. Sounds like the Werehog would be more scarier, to what I could relate to. Can't wait to see the Betas in the next video, interested to see what else was changed than what has been documented on TCRF or Sonic Wiki Fandom. Edit: I would also like to address that I do apologize on the misinformation for the 06 Folder sound effects as I am the one who added these clips into the Sonic Wiki Fandom. I was going through these via the Sounds Resource page, which is why I assumed this is how it was labeled in the actual game's files. Please note this was not intentional and went on to fix that issue.
Good art design, normal maps, lighting effects, stuff like that. Ever since the PS3 generation, everything went in high definition, and most of the modern graphical techiques have been used effectively, like normal maps, and the polygon count was high enough to make it look smooth, even when looking rather closely. Nowadays, the only thing you can do to improve graphics is to increase polygon count, increase texture resolution, giving god rays to everything and filling the screen full of lights and special effects that block the action, because those last two are totally necessary to make your game look cutting edge and next gen
@@MadWinter889 Played that game twice to remove all bias its the most poor in the entire franchise aside from the bossfights. The gameplay loop is so insanely boring
Really wish the Wii/PS2 versions were able to include the mission sections in actual acts, as well as fully realized Mazuri and Empire City worlds. They probably ended up being left out due to dev time/hardware limitations though.
Sonic inflating with his detransformation looks cartoony and realistic in a way When you see game characters with squash and stretch they tend to inflate or go really flat even with hand drawn animation It looks weird, but it makes it flow really well and have life and defeat the mascot accusations Maybe it was too ambitious or they just went with simplicity so they decided against it
12:08 There's a cannon in the Wii/PS2 demake. The cut one in the 360/PS3 game probably would've been a more detailed version of this th-cam.com/video/VZrLF-C81eU/w-d-xo.htmlsi=1rZI86mGTfaSB2a8&t=33
Once you complete all of the videos for each game, why not compile them into one big video like the older ones so that way it’s all together. You’ll essentially just be releasing the video as a full set, and you can also add addendums to it if there are things that you learned after the original videos released. You don’t have to since that can take a bit of time due to rendering, but it would be nice. That way for people like me who prefer the longer videos with everything in them, we still have the option, and it lessens the load on you since you’re still releasing them in parts. Regardless this was a nice video, and a noticeable improvement over the original, you can tell how much you’ve improved simply by watching both. Happy 33rd birthday Sonic!
The unused springs that let you bounce upward with forward speed momentum would've been used for stages to make them flow better imo Tho I do understand having to use springs that launch you at a fixed angle but I'd prefer the ones where they let you preserve your forward speed while still being lifted up like the classics
14:21 Oh man, that's a shame. I've always thought the DLC stages should've had their own entrance portals in the hub worlds. Maybe they could still do this in a theoretical Unleashed Ultimate. If that ever happens...
You know, it got a lot of shit for being...the way it is...but I find something neat about the nature of the Wii game, both because that's the one I had and because it had something a bit more tactical about the boosting. I actually loved it so much that it's what interested me in speedrunning, as I was obsessed with the Chun-nan stage, to the point I found the official speedrunner website, found the top time, and somehow managed to beat it by a *large* margin. I didn't even understand how big it was that I did that.
It's so sad that the Sonic fandom always had a bad reputation, bacause the toxic behavior of most fans (which most of the time consists in complaining about absourdly stupid things, that gives the image of a community that is always unhappy with anything, and toxic and mean behaviour towards voice actors and writers) tends to overshadow people like yourself, people who love the franchise and express their love for the series and its history: illustrating the development behind games, thier history with interviews with developers, artists etc. Preservation of lost builds, footage, soundtracks, magazines of all sort containing informations about the games, theories, not counting the endless amount of mods and fangames like Robo Blast 2 which is more than 20 years old, is still being updated and has a community around it that makes countless mods for it: stages, characters, physics improvements, whole campaigns ... Also literal fan recreations of games and enanched versions of others (almost every game has a project behind it with the objective of improving the experience). Incredible fanartists and lots of other people that show how much they love the series, is not right in my opinion that a fandom like that should pass under such a bad reputation, it's not fair for them to be overshadowed by the toxic side, those people are amazing. In the collective imaginary because that toxic side has a huge voice the fandom is seen like that, instead of a fanbase whose members express their love for the series through various ways. People like those behind Sonic Hacking Contest, SAGE , Sonic Retro (where they truly shine in their unmatched love for beta and prototype Sonic content), P-06, Unleashed Project, SRB2 and its modding community, Sonic 1 Forever, Sonic 2 Absolute, Sonic 3 A.I.R. , mods like Dreamcast conversion and better SADX for adventure, documentaries about cut content and a lot of other amazing projects, It's just not fair.
Whats the best way to play sonic unleashed today? I think I've heard someone told me to play it on xbox one series x the latest xbox console but does that run xbox 360 games?
yup, not all but the sonic games barring sonic 06 and sonic and sega all-stars racing are backwards compatible on xbox one, though series x and s are the only consoles that can play it at 60fps + HDR.. or you can also emulate, most of the game will work the same as long as you have a really good pc
2:30 Ya know it's funny, I always thought it was pronounced "Warehog"! And it gave me a confusing surprise to know that it was pronounced "Werehog"! I dunno about you, but when you say the word, it sounds like it should be pronounced Warehog!
Someone should mod Sonic Unleashed SD to add those extra levels in. It should be possible to turn those levels into extra missons -- if not stages with ranks and all. We ported things Unleashed to Gens so it shouldn't be anywhere near impossible.
You know that the swastika has been around for thousands of years right? And predates any nazi usage of it originated in India from Hinduism and is a symbol for peace. Many ignorant people from the west don't this though and just think there rebranding the nazi swastika even though its been used in these countries for centuries before them it's a very common symbol still used all through out asian countries and shouldn't be associated with the nazis at all in my opinion
@@marquesgorham4226 it's the old internet discussion of "swastika isn't nazi!" even when it IS used in those contexts. I never said it was used as a nazi symbol, just that it was removed because it could be interpreted that way, and it's definitely not ignorant to interpret it that way since it's by far its most used meaning anyways
@@Cifesk that's the thing though it's not it's most used meaning I just said it's a symbol that's been around for thousands of years and was used by various cultures to convey peace the nazis stole the symbol to use it in there own racist propaganda in the 1930s it doesn't compare. I think it's disrespectful to acknowledge this very religious and important symbol to many cultures around the would as an nazi one even though it's far from the truth and has a history way deeper than that.
@@Cifesk I didn't blame you or anyone though I'm just saying that it's ignorant that alot of people in the west don't even know its full history. And this ignorance alot of time leads to misunderstanding with people that go to say a country like a Japan and see the swastika on a 400 year Buddhist temple say Japan is a nazi supporting nation cause of without even understanding its full history. Now I will say only really dumb people jump to conclusions like that but it has happened.
@@Cifesk I posted this comment earlier but it didn't go through for some reason) But I didn't blame anyone I just said it's ignorant that alot of people in the west jump to conclusions about it without knowing it's full history. And this ignorance can lead to misunderstandings like when some people travel to a country like japan and see the swastika on a 400 year Buddhist temple automatically jump to the conclusion that japan is a nazi supporting nation because of it without even understanding the symbols meaning or purpose. Now example I just gave is a rare case but it's still definitely happens
Quick correction: the sound folder isn't called 06 as you said but part of the system.csb. these sounds are also present in Sonic Generations in 101SYS.csb
'unused evil sonic swing' is the funniest sentence to me
that really should be a fighting game move name if there ever is another sonic fighting game
We need some sonic battle remake/sequel
the werehog battle theme if it was swing instead of big band jazz
That animation of sonic going max speed looks so cool, I kinda wished it was used in the final release 😭😭
He is hitting the griddy
game developers always cut out the cool shit man smh
@@40kkidlock18 ikr, like HL2,it is just plain pathetic...
@@yoshihammerbro435To be fair, with hl2, the game and plot got like completely leaked.
@@funky7894 but its not the same >:(
14:05 the car generator could have been maybe for Skyscraper Scamper as there are cars in the background of the level at some early point, maybe they could've been at the first and second bridge sections instead of the 4 flying robots and Generations is basically built on top of Unleashed given both share a lot of content, even a couple unused
20:55 the cannot deside sound is used in 06 when you try using the level select before having started a story (particularly Sonic's since he's the first one)
Glad my videos were of use to you. I also found something interesting about the Jungle Joyride beta area which I made a short video about too :) (I also have a bunch of Unleashed related videos that I will also upload soon, they're a more in-depth analysis of the beta areas)
Both versions do have a lot of unused interesting things, glad to see more people talking about them.
9:54 - In the files noticed that both the SubPetra_01 for the day and night are missing, these could've been for them.
The javelin object was meant to be thrown at the target and used as a pole to swing across, the unused layout out of the mission play it cool would have you climbing up the electricity poles, grabbing it and throwing it at the target on the building where the titan would be, and then back tracking a bit and swinging across.
Your videos are incredibly informative. Genuinely, thank you for those
Apparently the DLCs come with high-quality GI maps except Eggmanland, since it never recieved a DLC pack.
whats a gi map?
( 2:42 ) The wherehog life icon actually does go used in the final SD release within the stage select from the world map to differentiate stages from day and night.
9:50 best words of 2024:
"They must love those fucking clouds"
11:37 That's Super Sonic's actual in game animation for the Trophy icon. Not the unused one. The finished animation used in the game looks different. Heads tilted up and Sonic's mouth is closed. He's not doing a weird smirk in the Trophy icon.
OMG! That footage of DarkspinesSonic using the Werewog to glitch through levels, as a kid, I would watch his videos constantly and try to execute them. And trust me, IT'S HARDER THAN IT SEEMS! That shit is NOT easy! But when I finally did it, Man!!! It felt so damn cathartic to run away in a level that went unused! I did this shit so much! It was fun!
Also, most of these cut content would be a nice edition in Sonic Unleashed remastered. Eww...if it ever happens...
I worry that Unwiished will be forgotten, just like Sonic Colors Ultimate ignored Colors DS and Sonic X Shadow Generations ignores Generations 3DS.
It not being easy is exactly the reason I just used his footage LOL tried for too long and gave up
@@Gnidel I mean who knows, someone might make an Unwiished conversion mod for the potential Unleashed port someday ¯\_(ツ)_/¯
Sonic Unleashed is my personal favorite Sonic game so it’s cool to learn about the cut content of both the HD and Wii release.
Crazy that it was made in 2008, still looks really nice.
half of it was my favorite but the other half was also hated it as much.... never finished the game because i refuse to play a beat-them-up game when i pay for a sonic game..... if i wanted something like this i would have played SC or tekken
@Only_Some L
Ngl theres alot i wish stayed in unleashed and came for future games as well, but whatever, something i do really like about unleashed is that when sonic boosts he has a barrier like if he where breaking the sound barrier, while for some reason frontiers had freaking lighting, i dont like the movies combining with the games uniqueness, sonic was always wind and he better stay that way,
Sonic is wind? 🤔
@@LsAdventurer why do you think he's called The Knight of The Wind in black knight?
He is the storm that is approaching.
Mother, I'm credited in a Cifesk video!
In any case, I'm glad to have contributed to such a lovely video of a lovely game, even if it's a very small amount. Keep up the good work in the future.
Great Video! I like the fact it has been cut into parts to have a more steady and easy to digest content stream (as well as making the workload less for you). Great work as always!
The editing on this video looks really good! Good job!
This is the first time I've been so early on a video & I'm not even subscribed :O
Only 8 minutes in and my mind is blown, I didn't know SD Unleashed's stages were connected like in Colors :D
I hope you're subscribed now 🤨
@@Cifesk I am!! I look forward to the next vid haha :D
Well only the night stages, and it seems they were split quite early as most terrain is removed from the end of each act.
@@TheStormsChannel yeah I forgot to write that in the comment :(
@@TheStormsChannel yeah, Colours' levels are actually still connected and can be accessed with cheats
The most obvious reason for them being split would be performance, but I'm guessing they already scrapped that in the SD version of Unleashed for those same reasons? It's weird they went for it again if they already knew they couldn't possibly do it
2:06 second intro is fucking wilddd dog
One thing that I forgot to document, that the next gen version of Sonic Unleashed have unused graphics for control configuration, and also the option to switch game to any language. The other thing which I forgot to document, that the early preview prototype of Sonic Unleashed, have left-overs of easy, normal and hard mode in the first Tornado stage. Btw, the DLC with stages like 1-2 or 2-2, they are also the left-overs of the unused hard mode
Some of the unused hardmode layouts were actually used for certain missions (with some modifications), going out of bounds reveals the entire act has the layout.
the way you always say "fucking weird" gets me everytime i know its just your accent but it cracks me up man.
I think this new faster releases structure def works better for the channel. It gives more regular uploads & u can put em all together when it's done
Was hoping to hear the Unused Voice Clips here (both versions), but that reaction time sound effect was pretty cool to listen to. Sounds like the Werehog would be more scarier, to what I could relate to.
Can't wait to see the Betas in the next video, interested to see what else was changed than what has been documented on TCRF or Sonic Wiki Fandom.
Edit: I would also like to address that I do apologize on the misinformation for the 06 Folder sound effects as I am the one who added these clips into the Sonic Wiki Fandom. I was going through these via the Sounds Resource page, which is why I assumed this is how it was labeled in the actual game's files. Please note this was not intentional and went on to fix that issue.
it's very honestly surprising how you're not a 100k youtuber because MAN the quality you put out is stellar 🔥🔥🔥
5:25 this part kinda looks like a Mario kart 8 track ngl
I really wɑnt sonic to be in ɑ mɑrio kart game even tho he hɑs his own kart rɑcers
Just started playing it again on rpcs3 and I forgot how fun it was.
Seriously why is this game STILL so good looking? It's insane...
Good art design, normal maps, lighting effects, stuff like that. Ever since the PS3 generation, everything went in high definition, and most of the modern graphical techiques have been used effectively, like normal maps, and the polygon count was high enough to make it look smooth, even when looking rather closely. Nowadays, the only thing you can do to improve graphics is to increase polygon count, increase texture resolution, giving god rays to everything and filling the screen full of lights and special effects that block the action, because those last two are totally necessary to make your game look cutting edge and next gen
This was made in a time where Sega actually cared about what their games looked like and how they performed. Now we get trash like sonic frontiers.
@@sonicraft9996 Well, I personally adore Sonic Frontiers. It's not very pretty visually, but I love everything else about it.
@@MadWinter889 Played that game twice to remove all bias its the most poor in the entire franchise aside from the bossfights. The gameplay loop is so insanely boring
@@sonicraft9996 Well, I had a lot of fun with it personally, played through it twice as well. What's your favourite game in the series?
I LOVE SONIC UNLEASHED!!!!!!!
Same I wish it was on ps5
Great video as always ^^ really looking forward to the next parts!!
13:14 Imagine that. Sonic Team actually bringing back proper momentum and making the game fun.
Love your channel, keep up the amazing work
10:42 What a thrill
19:37 freaky
Babe wake up, Cifesk posted another cinema post-
10:44 They should've kept this and made the boost delayed. That would've made hype moments even better.
Really wish the Wii/PS2 versions were able to include the mission sections in actual acts, as well as fully realized Mazuri and Empire City worlds. They probably ended up being left out due to dev time/hardware limitations though.
21:15 anxiety sounds
As fast as light speed to click!
Oops! Almost missed this cut content video. Good thing I checked the channel today 😅
My favorite sonic game. This is so cool. Thank you.
10:29 no one will talk about that icon in the flag in release 💀
Sonic inflating with his detransformation looks cartoony and realistic in a way
When you see game characters with squash and stretch they tend to inflate or go really flat even with hand drawn animation
It looks weird, but it makes it flow really well and have life and defeat the mascot accusations
Maybe it was too ambitious or they just went with simplicity so they decided against it
14:14
he did what on his rock???
hell yeah today is a good day, u always put out bangers dude
Pleasantly surprised this guy is talking a lot faster now.
Ahahaha thanks 🙏
You didn't mention me. I was planned to be in _Sonic Unleashed._ I was gonna be getting nice on the porch
We need more sonic unleashed content!!!!
I answered 'no' to the first two questions... but watched anyway.
phenomenal video!
2:46 isnt there a vibration setting on thr ps2 version?
Thanks for this! Is there any way to load these scrapped missions or other unused levels into the game?
12:08 There's a cannon in the Wii/PS2 demake. The cut one in the 360/PS3 game probably would've been a more detailed version of this th-cam.com/video/VZrLF-C81eU/w-d-xo.htmlsi=1rZI86mGTfaSB2a8&t=33
This would all be perfect for a potential Sonic Unleashed Ultimate.
Once you complete all of the videos for each game, why not compile them into one big video like the older ones so that way it’s all together. You’ll essentially just be releasing the video as a full set, and you can also add addendums to it if there are things that you learned after the original videos released.
You don’t have to since that can take a bit of time due to rendering, but it would be nice. That way for people like me who prefer the longer videos with everything in them, we still have the option, and it lessens the load on you since you’re still releasing them in parts.
Regardless this was a nice video, and a noticeable improvement over the original, you can tell how much you’ve improved simply by watching both.
Happy 33rd birthday Sonic!
Very detailed
Man, Unleashed is already the most ambitious Sonic game out there but all this cut content makes you release what could it be if devs had more time.
Been loving the remake videos keep it up road to 9k?
The unused springs that let you bounce upward with forward speed momentum would've been used for stages to make them flow better imo
Tho I do understand having to use springs that launch you at a fixed angle but I'd prefer the ones where they let you preserve your forward speed while still being lifted up like the classics
I love Sonic World Adventure
So the ps2 version is the trial version? I have sonic unleashed on both ps2 and Xbox 360
Keep up with the Unleashed content, I saw through Unleashed cut content and was interested if anyone would make a video based on it.
Unleashed
Real
where do you find that act at the beginning
14:21 Oh man, that's a shame. I've always thought the DLC stages should've had their own entrance portals in the hub worlds.
Maybe they could still do this in a theoretical Unleashed Ultimate. If that ever happens...
You know, it got a lot of shit for being...the way it is...but I find something neat about the nature of the Wii game, both because that's the one I had and because it had something a bit more tactical about the boosting.
I actually loved it so much that it's what interested me in speedrunning, as I was obsessed with the Chun-nan stage, to the point I found the official speedrunner website, found the top time, and somehow managed to beat it by a *large* margin. I didn't even understand how big it was that I did that.
I heard there was meant to be a an area in South America but it looks like there's no trace of that.
It's so sad that the Sonic fandom always had a bad reputation, bacause the toxic behavior of most fans (which most of the time consists in complaining about absourdly stupid things, that gives the image of a community that is always unhappy with anything, and toxic and mean behaviour towards voice actors and writers) tends to overshadow people like yourself, people who love the franchise and express their love for the series and its history: illustrating the development behind games, thier history with interviews with developers, artists etc.
Preservation of lost builds, footage, soundtracks, magazines of all sort containing informations about the games, theories, not counting the endless amount of mods and fangames like Robo Blast 2 which is more than 20 years old, is still being updated and has a community around it that makes countless mods for it: stages, characters, physics improvements, whole campaigns ...
Also literal fan recreations of games and enanched versions of others (almost every game has a project behind it with the objective of improving the experience).
Incredible fanartists and lots of other people that show how much they love the series, is not right in my opinion that a fandom like that should pass under such a bad reputation, it's not fair for them to be overshadowed by the toxic side, those people are amazing.
In the collective imaginary because that toxic side has a huge voice the fandom is seen like that, instead of a fanbase whose members express their love for the series through various ways.
People like those behind Sonic Hacking Contest, SAGE , Sonic Retro (where they truly shine in their unmatched love for beta and prototype Sonic content), P-06, Unleashed Project, SRB2 and its modding community, Sonic 1 Forever, Sonic 2 Absolute, Sonic 3 A.I.R. , mods like Dreamcast conversion and better SADX for adventure, documentaries about cut content and a lot of other amazing projects, It's just not fair.
awesome
FINALLY
Whats the best way to play sonic unleashed today? I think I've heard someone told me to play it on xbox one series x the latest xbox console but does that run xbox 360 games?
yup, not all but the sonic games barring sonic 06 and sonic and sega all-stars racing are backwards compatible on xbox one, though series x and s are the only consoles that can play it at 60fps + HDR.. or you can also emulate, most of the game will work the same as long as you have a really good pc
I love sonic unleashed
I hope to God that some of this stuff is re-implemented in the inevitable remaster.
21:16 Toby Fox, you never cease to amaze me. This sound effect may be a pack on FL Studio, but that’s just a guess…
Here i was watching a normal sonic unleashed video and suddenly i see portuguese
Força irmão boa sorte com o canal e muito bom trabalho neste video
adoro seu canal
i love your channel!
tambem gosto muito. é o unico criador de conteudo que tenho as notificaçoes ativas. mt bom!
20:02
"China"
"Africa"
"Europe"
"Snow"
the unused sound effect for the QTE sounds verry eerie
Aw man, I'd rather watch one big video
Ok video cifesk, just wondering, do you wanna play sonic manhunt with me? I'll be professor pickle!
What?
@@najibosman6497 Ok video cifesk, just wondering, do you wanna play sonic manhunt with me? I'll be professor pickle!
@@martimswag brother what are the odds 😱i used to watch your streams... you shouldnt have stopped!
@@DznMiguel Ok video cifesk, just wondering, do you wanna play sonic manhunt with me? I'll be professor pickle!
swag I love you
YASSSSS NEW CIFESK VIDEO LET'S GO🗣️🗣️🗣️
Um fellow tuga reconhece o sotaque de outro fellow tuga
Great video !
2:30
Ya know it's funny, I always thought it was pronounced "Warehog"!
And it gave me a confusing surprise to know that it was pronounced "Werehog"!
I dunno about you, but when you say the word, it sounds like it should be pronounced Warehog!
10:23 - Dude just say "SWATSTIKA"! It's not that freaking taboo.
I want monetization brother
you can swear without getting demontized lol
good video, ty for the epilepsy warning
literalmente o meu goat
Primeira vez a ver um video do teu canal e percebi logo que eras tuga :) abraço
Understand understand why the change to smaller upload faster uploads i will miss the long for videos regardless looking Forward
ard to them.
Hey arent you *THE GUY* from brazil?
no, hes the guy from portugal!!
Someone should mod Sonic Unleashed SD to add those extra levels in. It should be possible to turn those levels into extra missons -- if not stages with ranks and all. We ported things Unleashed to Gens so it shouldn't be anywhere near impossible.
Why is the werehog called "evil sonic" in the files?
No idea, that's just what they called him
are you brazilian lol
Is this a 🇧🇷 reference?
I'm portuguese
thought so after seeing “há 1 dia” in the screenshots lol, keep it up, great content
Gaëm
Can you talk about warzone
Good video but you spend a solid 2 minutes introducing the content without actually getting into the content. Try cutting it down!
It's gonna be shorter in the next video. It was needed in this one bc of the drastic change in format
That's not a long time, let's be real. Besides, it was pretty much all clarifications and things to note that some might ask about otherwise.
Sorry man but your attention span must be deep fried if you cant watch longer than 2 minutes.
This is a very, very very minor inconvenience.
🤓
I wish they had gone for two discs for the PS3 version! Look at it, it looks so much more beautiful with two discs! 😭
in my opinion it dosent look good like that
I was almost first.
Lastima por la versión de ps2 y Wii que fueron muy recortadas, saludos desde México 👍
You know that the swastika has been around for thousands of years right? And predates any nazi usage of it originated in India from Hinduism and is a symbol for peace. Many ignorant people from the west don't this though and just think there rebranding the nazi swastika even though its been used in these countries for centuries before them it's a very common symbol still used all through out asian countries and shouldn't be associated with the nazis at all in my opinion
@@marquesgorham4226 it's the old internet discussion of "swastika isn't nazi!" even when it IS used in those contexts. I never said it was used as a nazi symbol, just that it was removed because it could be interpreted that way, and it's definitely not ignorant to interpret it that way since it's by far its most used meaning anyways
@@Cifesk that's the thing though it's not it's most used meaning I just said it's a symbol that's been around for thousands of years and was used by various cultures to convey peace the nazis stole the symbol to use it in there own racist propaganda in the 1930s it doesn't compare. I think it's disrespectful to acknowledge this very religious and important symbol to many cultures around the would as an nazi one even though it's far from the truth and has a history way deeper than that.
You're right :) but you can't blame anyone for thinking otherwise
@@Cifesk I didn't blame you or anyone though I'm just saying that it's ignorant that alot of people in the west don't even know its full history. And this ignorance alot of time leads to misunderstanding with people that go to say a country like a Japan and see the swastika on a 400 year Buddhist temple say Japan is a nazi supporting nation cause of without even understanding its full history. Now I will say only really dumb people jump to conclusions like that but it has happened.
@@Cifesk I posted this comment earlier but it didn't go through for some reason) But I didn't blame anyone I just said it's ignorant that alot of people in the west jump to conclusions about it without knowing it's full history. And this ignorance can lead to misunderstandings like when some people travel to a country like japan and see the swastika on a 400 year Buddhist temple automatically jump to the conclusion that japan is a nazi supporting nation because of it without even understanding the symbols meaning or purpose. Now example I just gave is a rare case but it's still definitely happens
What's up with the random cursing, they feel out of place and really forced, is it to avoid video for kids restriction?
That's just how I talk mate
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@@e123shadowaisha Honestly fair enough lol, i dunno i just find it really weird when he says fucking with his montone voice out of nowhere haha
Quick correction: the sound folder isn't called 06 as you said but part of the system.csb. these sounds are also present in Sonic Generations in 101SYS.csb
Yeah, I put up a text correction in the video :p
They actually put these in all modern Sonic games after 06 for some reason.. even Forces and Frontiers have a few@@Cifesk
Prolly having to do with all the sound effects and stuff reused from 06?