Slow Start: An Almost Interesting Ability

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  • เผยแพร่เมื่อ 8 ส.ค. 2024
  • #pokemonshowdown
    Regigigas is crippled by having the ability Slow Start, which for the first five turns Regigigas is in play, will halve its attack and speed. This video mainly just talks about why this is so bad (besides the obvious), and my nitpicks with the ability Slow Start.
    Watch these videos by Magcarjoe about Regigigas, they are really good:
    • Regigigas is the most ...
    • Fixing the Pokémon Reg...
    Music Used:
    "Strad" By C418
    "Blocks" By C418
  • เกม

ความคิดเห็น • 147

  • @repstylegaming9730
    @repstylegaming9730 ปีที่แล้ว +241

    Regigigas was designed to be a meme. Even in a game without abilities, it still had slow start.

    • @blip_exists
      @blip_exists  ปีที่แล้ว +56

      Yep, Gamefreak just loves to bully Regigigas.

    • @Gold_Gamer_100
      @Gold_Gamer_100 ปีที่แล้ว +22

      They really just wanted to fuck over Regigigas just because

    • @slimestudios9748
      @slimestudios9748 ปีที่แล้ว +14

      not to mention that SS will half the power of Special Z-moves

  • @thepunisher6674
    @thepunisher6674 ปีที่แล้ว +241

    Personally I would like if the slow start turns would stay so regigigas only need to be on the field for five turns in total, it could be interesting for regigigas to start out the match as a defensive pivot pokemon checking threats to a offensive powerhouse after five turns on the field it could be interesting

    • @wafflebroz
      @wafflebroz ปีที่แล้ว +12

      I had thought that as well, but it could be interesting if on turn six it gets a dragon dance (only the once and a switch out would remove it)

    • @TheKhfan001
      @TheKhfan001 ปีที่แล้ว +6

      That's interesting. Yeah, I can totally see regig being exponentially better if that were the case

    • @blip_exists
      @blip_exists  ปีที่แล้ว +34

      This is a great change, it would likely make Regigigas a decent pokemon for bulky offense teams, as well as removing its fear of switching.

    • @thepunisher6674
      @thepunisher6674 ปีที่แล้ว +2

      @@blip_exists
      yeah i thought it would make it not only balanced and usable but also unique and fun to use

    • @thepunisher6674
      @thepunisher6674 ปีที่แล้ว +3

      @@wafflebroz
      it definitely
      would be interesting if it got a bigger offensive buff after slow start, for my idea to work perfectly it would need more defenses and health to start out with but giving it a big offensive buff could also help

  • @Rot8erConeX
    @Rot8erConeX ปีที่แล้ว +71

    I'm working on a fangame, and I gave Regigigas an ability that works basically the same as Slow Start, but there's ways to reduce the turn counter. For every other unique Regi that's participating in the battle - on anyone's team - then one turn is removed from the counter.
    It's super situational but should be silly.

    • @mimikyugigas8106
      @mimikyugigas8106 ปีที่แล้ว +31

      6 regis is my ideal team i support this change wholeheartedly

    • @christiancinnabars1402
      @christiancinnabars1402 ปีที่แล้ว +14

      Buff the original Regi trio, and slap on Regikid and Regidraco to the team.
      Boom, an actual fun, somewhat viable mono-regi team. (even if you still get your pockets ran by Fighting-type attacks).

    • @blip_exists
      @blip_exists  ปีที่แล้ว +27

      Woah, this is one of the most unique takes on improving Regigigas I've heard, and wow, its an awesome change! You factor in lore, and because most of the Regi's suck, it would be a decent cost for the drawback.

  • @cbggaming1463
    @cbggaming1463 ปีที่แล้ว +73

    By far the biggest issue with Slow Start is that it doesn't prevent stat drops. Even in formats like FFA where stalling out turns isn't hard, Regigigas is still bad because the opponent will be spamming Intimidate, Icy Wind, etc which will passively lower its stats and nullify the benefits of waiting out Slow Start. Having a Clear Body effect latched on like the other Regis would go a long way in making Regigigas much better. Either that or making it so that the counter doesn't reset when switching out.
    Regigigas is still better than Slaking imo because Slaking is WAY too prediction reliant & higher risk. Regigigas has Thunder Wave and Knock Off to at least cripple the opponent.

    • @BeanyBoi06
      @BeanyBoi06 ปีที่แล้ว +1

      Clear amulet could work until it gets knocked

  • @danielstonebraker656
    @danielstonebraker656 ปีที่แล้ว +56

    Ive always been in the camp that its stats should slowly improve each turn until it gets to full

    • @blip_exists
      @blip_exists  ปีที่แล้ว +15

      It would definelty be a better fix, and allow it to do more before slow start goes away.

  • @Zthewise
    @Zthewise ปีที่แล้ว +26

    I had an idea where Slow Start would change into Got Going after5 turns. An ability that is a combination of clear body an immunity to phasing moves. To play off of the message that pops up when you send Regigigas into battle and the fact the original 3 Regis all had clear body. Maybe even through in a stat boost to speed and attack.

  • @sinisternorimaki
    @sinisternorimaki ปีที่แล้ว +10

    I think the best way to improve slow start while conserving its feel would be to make it increase Regigigas' defense while it's active, to go deeper into that whole "they spent centuries being a statue" thing.

  • @GravityIsFalling
    @GravityIsFalling ปีที่แล้ว +43

    Part of me thinks weezing’s neutralizing gas was meant to be it’s HA in gen 5
    It would’ve made sense (somewhat)
    But instead NG didn’t come till gen 8
    At least gigas was good in VGC2021

    • @mushroomdude123
      @mushroomdude123 ปีที่แล้ว +1

      Regi + Weezing was so fun ngl. It was so insanely strong, but if you couldn’t sweep, you had dead weight on the field.

    • @andrewwojtas8486
      @andrewwojtas8486 ปีที่แล้ว +1

      ​@@mushroomdude123 It wasn't just good, it was a horror survival mini game

    • @blip_exists
      @blip_exists  ปีที่แล้ว +3

      It makes me afraid to imagine Neutralizing Gas Regigigas back in Gen 5, when there was slightly less powercreep

  • @christiancinnabars1402
    @christiancinnabars1402 ปีที่แล้ว +17

    Running the numbers on the Slow Start/Regigigas change:
    • At 248 EVs, Regigigas has 603 HP, being effectively 302 HP while Slow Start doubles incoming damage. Being roughly equivalent to _base 50 HP_ with the same EV investment. With no investment, its HP reaches 541, being equal to 271 HP, or base 65 HP, with no investment while Slow Start is active.
    • The other stats equal 548 with max investment (252 EVs + positive nature), equaling 274 under Slow Start, or around base 75 in the stat. At neutral nature with 252 EV investment, it instead reaches 499, becoming equal to around 250 under Slow Start, also close to base 75.
    • At no investment, the non-HP stats are at 436, being lowered to 218 while halved by Slow Start - roughly equal to base 91.
    • With a negative nature, its non-HP stats equal 392, becoming 196 or equal to base 91 as was above while affected by Slow Start.
    So if you have a tanky Regigigas that invests into HP and Attack, its effective stat spread under the new Slow Start would be:
    HP - 50
    ATK - 75
    DEF - 91
    SP.A - 91
    SP.D - 91
    SPD - 91
    That is the sheer power of halving stats.
    IMO, remove the doubled damage under Slow Start. Yeah, it becomes a 200/91/91 defensive spread monster, but it is meant to take many turns of punishment before it can even join the battle. No reliable recovery, plus a dead ability slot makes it even for what is supposed to be the leader of a Legendary quintet. Plus status still murders it, so there’s that.
    OR, instead of halving the stats pure, they could recalculate the base stats at 100 for the five turns, “halving” the stats in that regard instead. It’s still a hard sell for doubled damage received; so maybe +50% damage taken instead.
    You are still pretty much forced to run Protect either way, but those 200 base stats in the end more than make up for that lost moveslot, unlike current Regigigas.

    • @helgevsthus3260
      @helgevsthus3260 ปีที่แล้ว

      Thank you! You stopped me from having to do the math of how terrible that new regi would be.
      New drinking game. Take a shot every time someone assumes halving the final stat is the same as halving the base stat.

  • @cw5948
    @cw5948 ปีที่แล้ว +12

    It would also help if the slow start ability counter didn’t reset every time it’s switched out.

    • @blip_exists
      @blip_exists  ปีที่แล้ว +1

      Yep, then it would be about finding free turns, it would likely make Regigigas much better on Bulkier offense teams.

  • @lilharm
    @lilharm ปีที่แล้ว +9

    Idea: give Regigigas First Impression
    so your opponent will have to guess if you’ll start with protect or First Impression

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Do you mean U-Turn? First Impression doesn't seem like it would be too helpful, but U-Turn would.

    • @lilharm
      @lilharm ปีที่แล้ว +3

      @@blip_exists u-turn would suck cause it resets the countdown
      I say first impression because it doubles the ways you can play regigigas, from protect-stall-protect-stall-protect to possibly kill-protect-stall-protect-stall
      it would make it extremely risky to try and set up a sweep against a round 1 regigigas
      possibly give it a move that doubles the first attacking move it makes, so you can potentially use it at any point in the 5 turns to take out a sweeper trying to set up

  • @HOMOGRIMOIRE
    @HOMOGRIMOIRE ปีที่แล้ว +8

    Slow start would be interesting on a special attacker with a decent base speed, like say 100. That's mostly because of trick room. In those first five turns, it uses it's halved speed as an advantage under trick room, and after trick room, once it wears off, it can use it's regular base 100 speed

    • @blip_exists
      @blip_exists  ปีที่แล้ว +2

      That would be quite interesting, a pokemon designed to be used when trick room is on or off sounds quite cool.

  • @ParakeetDSi
    @ParakeetDSi ปีที่แล้ว +5

    I think slow start should work gradually. Like the more turn Regigigas is on the field, the less debilitating the ability becomes. And make it last 3 turns only

  • @kfcbrazil7284
    @kfcbrazil7284 ปีที่แล้ว +5

    Your proposal to fix Regigigas is batshit insane and I love it. Slow Start goes from dooming it to Untiered forever to the only thing preventing it from getting chucked into a new tier above Anything Goes.

    • @helgevsthus3260
      @helgevsthus3260 ปีที่แล้ว

      No, it's isn't. He didn't do the math properly, leaving his new concept as a nerf.
      Plus giving your opponent time to switch in, set up three layers of spikes, and roar you out will always be bad no matter what could potentially happen turn 6.

  • @youraveragenickel2177
    @youraveragenickel2177 ปีที่แล้ว +3

    Btw in case anyone's wondering, Slow Start doesn't affect base stats, it affects the stat itself. At level 100, Regigigas with Slow Start is closer to a Pokemon with base 56 Atk and base 25 Spd instead of 80 Atk and 50 Spd like you'd assume.
    So yeah...very bad.

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Yeah, this is why I think a 200 Atk 200 Spd monster could be fair, as even with stats like that, Slow Start is making it do almost no damage.

    • @slimestudios9748
      @slimestudios9748 ปีที่แล้ว

      @@blip_exists you should also keep in mind that with the halved defenses + double damage taken, new gigas has a very real chance to be 2hko'd by CB Tusk's Knock Off, not to mention CC/HR

  • @mushroomdude123
    @mushroomdude123 ปีที่แล้ว +21

    In my opinion, Zero to Hero doesn’t feel like enough of a drawback. What if they made it so that Palafin swapped forms every time it switches out, and it can only be in it’s Hero form for 3 turns before being forced to switch.

    • @blip_exists
      @blip_exists  ปีที่แล้ว +13

      I mean, its not enough for singles, however, its a major drawback for doubles, the format that Pokemon is balanced around.

  • @exa_eille
    @exa_eille ปีที่แล้ว +4

    This is a pretty well-observed phenomenon that people find ‘positive later’ rather than ‘negative now’ far far FAR more agreeable. World of Warcraft used to nerf your XP after extended play and everyone hated it. But they reworded it to ‘bonus XP at the start of play’, changed NOTHING mechanically, and people adored that system as one of the best things Blizzard added. This is the same - don’t make Regigias ‘nerfed until 5 turns’. It needs to be reworked to ‘buffed in 5 turns’. It’s flawed in framing as much as it is in mechanics.
    This is also why arguably the most well recieved by fans is Zero to Hero. That one is the first drawback ability that is mechanically framed as "buffed after ___" rather than "nerfed unless ___"

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Funnily enough, buffing Regigias after 5 turns would make it worse, because Neutralizing gas wouldn't work, but it would likely make Regigigas more positively viewed by the community.
      But, yeah the Psychology stuff you talked about is right.

  • @Qaos
    @Qaos ปีที่แล้ว +1

    This is exactly why I'm giving Regigas Mold Breaker as a hidden ability in my theoretical fan-game that may or may not ever be made

  • @demi-femme4821
    @demi-femme4821 ปีที่แล้ว +1

    So here's the thing, Slow Start is a reference to how the Golem of Prague would be deactivated every Friday night so it could rest on the Sabbath (Saturday for Jewish people). The story's conflict comes in when the Rabbi forgets to deactivate it one night. In some versions of the story, it then goes on a violent rampage and is thus deactivated for good. So, it takes five turns (from Monday to Friday), and then Regigigas goes berserk. This is why they took the pains to put it into Legends: Arceus. It's a core part of Regigigas.
    I think to make Regigigas better, we should look at its effective stat total while in Slow Start. 160 Base Attack is worth only base 55 while in Slow Start, while 100 base speed is only worth base 41.
    Therefore, we go up in stats until we hit around an effective BST of 660. So, that's 140 HP/Defenses, 195 Attack, 115 Sp. Attack, and 155 base speed. So, you can either stick with a consistent super bulky slow special attacker, or you can gamble on getting Slow Start to wear off to turn Regigigas into a fast, tanky, hard-hitting god.

  • @mimikyugigas8106
    @mimikyugigas8106 ปีที่แล้ว +4

    i always find it hard to vocalise my thoughts on slow start given that regigigas is my favourite little guy and always will be, but i think the best way of going about it would be giving them a defenses boost while slow start is active, if keeping the lowered attack and speed is essential. if it isn't essential then just give them like pressure or something honestly

  • @yellownomadglitch3309
    @yellownomadglitch3309 ปีที่แล้ว +1

    An interesting fix to the ability itself would be like 3 turns total but every turn on the field the stat decrease decreases, amd start like it is -3 in atk/speed, another interesting idea if those stats get debuffed, every turn will slowly get back to base

  • @austinjordan8308
    @austinjordan8308 ปีที่แล้ว +3

    If you really want the 1200 Base Stat Total Regigigas, I think I having the stat be 1/4 for 3 turns, then 1/2 for another 3, until Slow Start ends. Yes I'm adding another slow start turn.

    • @blip_exists
      @blip_exists  ปีที่แล้ว +1

      An extra turn would probably be balanced for this, but I don't think 1/4 stats would be. Because of how the halving is calculated, Regigias would have less than 100 in each stat for the first 5 turns, so it would be difficult for Gigas to do much, even with the massive stats.

  • @telacrap
    @telacrap ปีที่แล้ว +1

    Meanwhile in Galar, Zacian, a Legendary with a higher attack stat of 170 and the best typing in the game, Fairy/Steel gets an ability that BOOSTS its attack by 1 stage just for switching in. Great job GameFreak, I love powercreep.

  • @MichaelQ1492
    @MichaelQ1492 ปีที่แล้ว +1

    I kinda agree with the first change, where regigigas has base 200 attack as you said each regi has a 200 in its stats ( registeel is the only exception because both its defenses are an even 150 in comparison). This would make regigigas a slow but fairly bulky and decent hitting attacker and then after 5 turns ( which should stack like someone else said), should just be a monster. That can give you a multitude of options for even items to such as a choice item if you want to really hammer it home, assault vest for an offensively bulky mon, even some berries or a shell bell ig you want to be a more bulky offensive mon thats independent. Also, if a slow start has to stay the same, i say give it another signature move . A normal type power-up punch with the bonus of speeding up the slow start counter one turn. You could call it fist of awakening. You could do the same with a cosmic power like move where it speeds up the turn counter by one for slow start, and call it awakening chant as all the regis talk with the braille markings on their body.

  • @Deadflower019
    @Deadflower019 ปีที่แล้ว

    I had an idea for a Pokémon fan game which I dropped a while ago (might pick it back up again though) where the main legendaries were the Regis. Basically, they all had pretty similar stats.
    150 HP
    50 in every stat, except 250 in one specific stat
    A unique Slow Start for that stat.
    *For example*
    Registeel
    150 Health
    50 Attack
    250 Defense
    50 Sp Attack
    50 Sp Defense
    50 Speed
    BST: 600
    Slow Industry: Halves this Pokémon's Defense for 3 turns while on the field. Doubles the power of Steel type moves once this concludes.
    Regigigas was:
    250 Health
    250 Attack
    250 Defense
    250 Sp Attack
    250 Sp Defense
    250 Speed
    BST: 1500
    Slumbering Giant: QUARTERS this Pokémon's Attack, Defense, Sp Attack, Sp Defense, and Speed for 5 turns while on the field. Doubles the power of Normal type moves once this concludes.
    Important to note that Regigigas is basically the final boss of the game similar to Eternamax Eternatus (who is also a mon from the post game 😅), so the absurd stats were pretty necessary. Additionally, an important mechanic was the reworking of SOS calls from SM, so at the end of every round, both sides are able to send out another Pokémon (up to three in regular battles, but up to six for the final fight). If you don't seal away every other Regi before fighting Regigigas, then he'll summon them at random after every round. Because of this (and also another mechanic where the size and weight of a Pokémon impacts the strength of moves which make contact), the fight is framed as a ticking time bomb, where if you don't defeat Regigigas quickly enough, the pressure is sextupled.

  • @Nedoiko
    @Nedoiko ปีที่แล้ว +1

    Also a little thing speculating about Varoom with Slow Start, I'm unsure if Slow Start Varoom is any stronger than Overcoat Varoom (most probably not), but it's at least interesting that it gets Gyro Ball at a decently early level, its sad that its a physical attack but the only other attack Varoom can learn that has above 100 power is Gunk Shot via TM, by the time it evolves and gets spin out, it no longer has Slow start, and Spin Out's speed reduction could also boost Gyro Ball (tough again not quite advisable because theyre both steel moves)

  • @seki108
    @seki108 ปีที่แล้ว +1

    In the Pokemon/Touhou fangame Puppet Dance Performance:Shard of Dreams, it's Regigigas gets a new ability after the 5 turns which gives it a Speed and Spec Attack boost every turn. Still fairly bad even in-game (to say nothing on online matches), though the fangame was ahead of Game Freak for giving it the Rest and Protect equivalents in a Gen 6 based game.
    For Giggas, having it's ability to change to something to prevent phasing would be crucial (or just allowing it switch with not drawbacks) to make stalling actually rewarding.....or heck just give slow start that feature. It's supposed to be a heavy intimidating giant, so it should be immune to things like Whirlwind and Roar.

  • @RandomThePhantom
    @RandomThePhantom ปีที่แล้ว +3

    Do you plan to talk about some OP abilities next?I've seen a lot of videos talking about power creep being really strong in this gen

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      I probably will talk about OP abilities at some point, but that probably won't be what I talk about next.

    • @RandomThePhantom
      @RandomThePhantom ปีที่แล้ว

      @@blip_exists Oh ok,thnx for answering ^^

  • @browserjunior4707
    @browserjunior4707 ปีที่แล้ว

    Just for clarification, even though the description says the half the stats of speed and attack, it doesn’t halve the base stat but the raw stat. So a Regigigas with max attack investment and slow start activated would have around 230 Attack, making it slightly stronger than Azumarill without Huge Power
    So in reality Regigigas is working a base 55 Attack Stat and a base 25 speed stat. It’s even worse for him than initially thought.
    This also means the proposed Gigas changes also are affected even more. If you have base 200 in everything that’s then halved, you’d have an effective base 90 in all stats. This wouldn’t be an issue except the more you invest in stats the more you lose. Say I wanted to maximize Regigigas’s bulk and go max Defense on it. It’d hit a stat of 548. However with the new slow start that stat is then halved to 274, which is almost the exact same as a Pokémon with 75 Base defense having max investment.

  • @rayyaninspookymonth1630
    @rayyaninspookymonth1630 ปีที่แล้ว +4

    Mfw you make Regigigas stronger than eternamax eternatus but with a worser drawback: 🤨

    • @blip_exists
      @blip_exists  ปีที่แล้ว +1

      Regigigas moved continents, it deserves to be stronger than some random sky hand

  • @arno7163
    @arno7163 ปีที่แล้ว

    There are several ways to make slow start better but still keep it balanced
    1) Have its turns counted like for kingambit so it can't be reset by being switched out
    2) Have its defense and sp. defense be doubled until its 5 turns end and make it immune to status conditions
    3) Let its use rest but gets up after 1 turn
    4) Let every turn restore 1/4 of its hp when its still in slow start
    5) Only halve its speed stat
    6) Any lowered stat or status condition ends slow start and is unaffected
    7) resists types same as steel but only weak to fighting
    And a signature move that is useful and not dependent on hp
    1) Its own version of ancient power but 20% chance and physical
    2) drain punch kinda move but is priority if less than 50% hp
    3) a golem like substitute that takes 2 turns to break or higher defenses but can only be used during slow start
    4) A salt cure like move that does more damage to rock, steel, ice, electric, dragon. Or just physical elements like ground, rock, steel, ice. So it encourages to opponent to switch out.
    5) New move: continental punch - 40-50% chance to flinch, cannot be blocked and hits through substitute
    6) a dynamic punch but more accurate, cannot be blocked and hits through substitute
    7) New move : continental drift : an attack that removes any hazards on its side and moves it to the opponents, cannot be blocked and hits through substitute
    8) A new move : elemental punch - same type effectiveness of ice, rock, steel

  • @rockowlgamer631
    @rockowlgamer631 ปีที่แล้ว

    Maybe the ability could be changed to whether or not Regigigas is out or not for five turns then he is back to normal.
    Basically use your other 5 pokemon to stall out turn clock and then shed tail to regigigaa to have him start sweeping

  • @tysondennis1016
    @tysondennis1016 ปีที่แล้ว

    With Slow Start, I’d love it if Regigigas starts out with Attack and Speed at -2…but it gets a Dragon Dance boost off at the end of every turn. That means that if it stays alive for too long, it becomes unmanageable, but it’s still held back at first.

  • @SquidSystem
    @SquidSystem ปีที่แล้ว +1

    My personal fix to slow start would be to make Regigigas a transforming Pokémon, with Slow Start Regigigas transforming into normal Regigigas and healing a bit of HP after a few turns pass (3 turns would be my safe bet.) This change would cause Slow Start to be something you would only need to get past once to have your good Pokemon, as well as let them do things like make Regigigas more defensive while it's waiting for Slow Start to end.

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Oooh, a form change could be cool, that would also allow it to be less of a drawback, and overall more fitting of Regigigas.

  • @saiyanfreak
    @saiyanfreak ปีที่แล้ว

    Fun fact: Regigigas couldn't even learn Protect until Generation 8! They really wanted to make it awful and rely only on Substitute to stall turns.
    Also, Varoom can at least use Gyro Ball to take advantage of the Slow Start ability, whereas Regigigas doesn't get Gyro Ball and can't even use Body Press as a workaround, as this move also gets its power cut in half from Slow Start.

  • @oranexaltation4678
    @oranexaltation4678 ปีที่แล้ว +1

    regi and slacking abilities are the way gamefreak wanted to basically show how stats alone arent all that matter. their stats are amazing but the ability is there to cripple them as basically a proof point

    • @blip_exists
      @blip_exists  ปีที่แล้ว +1

      I guess shedinja is almost like the opposite of that, like a pokemon with low BST that can still be really good

    • @oranexaltation4678
      @oranexaltation4678 ปีที่แล้ว

      @@blip_exists its more along the exact same idea actually that stats alone arent all that matter. just the other end of the spectrum

  • @transfoogel3725
    @transfoogel3725 ปีที่แล้ว +2

    How about make slow start not reset when you switch out, the timer will stack like rage fist does to annihilape

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      A very common suggestion for fixing slow start, and for a good reason, this would definitely make Regigias much better.

  • @lackofsins929
    @lackofsins929 ปีที่แล้ว

    I'm making a game where legendaries are a big deal, and I am basically making something along the line of giving 200 stats to Regigigas. Neat to see other people do it.

  • @keeganlafferty1395
    @keeganlafferty1395 ปีที่แล้ว +1

    slow start needs to be reduced to only 3 turns and not instantly reset if its switched out, with the counter only going back up for each turn it's not on the field (including turns where it was just sent out), but yeah, Slow Start should allow whatever Pokemon are forced to have it to have much higher stats than they would if they didn't have it, heck you could even rework Slow Start itself so that it increases a Pokemon's base stats by at least 50% but halves them (except HP and the defense stats) for the first 3 turns they're out

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      It just needs like literally any change, its just so bad right now, and there are so many ways to fix it

  • @CRFIDJ9K
    @CRFIDJ9K ปีที่แล้ว

    all stats 150: slow start 3 turns - doesn't go away when you swap out - all of a sudden it's a drawback only ability that is viable on any 'mon
    Truant is fixed by simply recovering HP on each truant turn; or getting a defense boost during those turns.

  • @Nedoiko
    @Nedoiko ปีที่แล้ว +2

    for me it's quite humorous that Regigigas has Slow Start, an ability that halves stats, when all the regi's main ability is Clear Body, which prevents stat reduction

    • @blip_exists
      @blip_exists  ปีที่แล้ว +2

      Huh never though about that, another example of Gamefreak trolling I guess.

  • @Sunaki1000
    @Sunaki1000 ปีที่แล้ว

    I honestly wonder if Regigigas could be ok in the lower tiers, if you completly ignore Slow Stat, and treat Regigigas as slow special Attacker, if you dont try to wait for its ability to wear of. I mean Regigigas might be a bit like a Special Likilicky? It would not be good, but potencialy playable.

  • @theapexsurvivor9538
    @theapexsurvivor9538 ปีที่แล้ว

    Personally I'd just have it switch in at -5/+5/-5/+5/-5 and shell smash at the end of each turn it's on the field. You're still basically waiting for 5 turns before you get your offences, but you'd actually have a decent bit of bulk when waiting it out. You can also trade an item slot for your first switch in being basically free, using white herb to start with 0/+5/0/+5/0 and just trade defence for boosts. Then you just have to pray you don't get forced out by a bulky fighting type.

  • @olympusgolemoflight7198
    @olympusgolemoflight7198 ปีที่แล้ว

    I always thought that Slow Start should sharply lower Regigias's attack and speed when he is sent out, then every turn he gains a boost in both stats.

  • @EmeralBookwise
    @EmeralBookwise ปีที่แล้ว

    I've considered various ways to rebalance Slow Start, the most obvious of course would be to reduce the number of turn it takes to wear off. Another option would be of course to code it so the turn count never resets, potentially allowing Regigas to not only retain boosted stats after switching out and back in, but maybe even allowing it to intermittently run out its clock on non-consecutive turns
    A third alternative I came up with though would be make slow start not count the number of turns Regigigas has been on the field, but rather the total number of turn the entire battle has been going for. Regigigas would remain quite weak in the opening of a match regardless, but potentially become a fierce clean-up sweeper for the endgame. To Balance out the potential of that kind of unrestricted turn count, I could see actually making Slow Start last longer.

  • @drxavier1870
    @drxavier1870 ปีที่แล้ว

    Regigigas must feel happy that Varoom got Slow Start as its Hidden Ability

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Regigigas smiles as Varoom suffers mwhahahahaha

  • @leonardobarbosatelles2779
    @leonardobarbosatelles2779 ปีที่แล้ว +1

    O think Slow Start should be reworked. All Pokémon have six different stats to work with, but only five of them can be boosted or dropped. Generally, you don’t see HP being manipulated, even Mega Pokémon all kept the same HP. So the idea is, you keep the handicap of 5 turns, but Regigigas starts with the nerf of every stat being lowered by 30%. Each turn, the nerf in a stat goes away, going from attack all the way down to speed. Also, this would not reset upon switching. So with that, we would have slow start be an ability that can potentially be useful in the end, and would reward the player that is able to position properly, in order to get all stats going, and in the end, have a menacing Pokémon, that can very realistically be a win con.

  • @sham_noway
    @sham_noway ปีที่แล้ว

    imo slow start should function closer to how Enma Awoken's Skill from yokai watch,, where after 5 turns he gets a drastic stat boost
    maybe once regigigas finally gets going he gets a +1 to both its speed and attack

  • @qedsoku849
    @qedsoku849 ปีที่แล้ว

    You'd run 200 in every stat + truant if you could, you beat anything without protect, and can predict protect and use that as a switch opportunity, uturn on a high statted truant mon is also petty interesting

  • @temmssmdisnas
    @temmssmdisnas ปีที่แล้ว

    I would personally give Regigigas an ability switching move, like Skill Swap or Entrainment. Regigigas would take on a role similar to Cofagrigus, neutralizing other abilities but also applying a unique debuff. Skill Swap in particular could be game ending if Regigigas got an ability like Huge Power or Moxie. Regigigas would still keep a weakness to phasing moves as ability changes wear off upon switching, and theres other counterplay like bringing in a pokemon with a unique ability or running Ability Shield. Its probably not in theme with Regigigas, but its the funniest idea for a rework and makes it a unique threat.

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Entertainment could work, but Skill Swap would be broken. You stop any physical attacker your opponent has, while also creating an overpowered menace. And Regigigas is game-ending on its own, it has 160 base attack, it doesn't need huge power.

  • @lorekeeper685
    @lorekeeper685 ปีที่แล้ว

    Regigas is a builder, I get it as a concept but we had other att form pokemon that was viable

  • @jole5468
    @jole5468 ปีที่แล้ว

    Slow start would be amazing if it made the pokemon take reduced damage for the duration its halved attack and speed so you have 5 turns to stall while setting up swords dance

  • @TheReZisTLust
    @TheReZisTLust ปีที่แล้ว

    Itd be neat if he got a fifth of its power back each turn

  • @cice7076
    @cice7076 ปีที่แล้ว

    Macarjoe malding

  • @qwertyrhoads9295
    @qwertyrhoads9295 ปีที่แล้ว +1

    I once ran Regigias is PU with max Special attack and choice specs. It was actually solid.

    • @blip_exists
      @blip_exists  ปีที่แล้ว +1

      You can also do something similar with body press and max defense

    • @qwertyrhoads9295
      @qwertyrhoads9295 ปีที่แล้ว

      @@blip_exists Maybe I should do that and stop running focus miss- I mean focus blast. Oh well, that was a long time ago.

  • @Oneiroclast
    @Oneiroclast ปีที่แล้ว +1

    Slight nitpick, doubling the raw stats from 80 base attack and 50 base speed gets them to be *much* higher than what they would be with 160 and 100 base stats, as you would be doubling the stats from EVs and IVs as well. So while the niche drawbacks of relying on the ability still apply, the actual stats being so much higher would more than outweigh that.

    • @shirshobanerjee7751
      @shirshobanerjee7751 ปีที่แล้ว

      I feel like that would be retroactively balanced by power creep, and by making the weaker gigas it’s own form, this issue would not apply

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Oh yeah, oopsed on that one, forgor that stat doubling worked like that.

  • @michaeleanthonyjr
    @michaeleanthonyjr ปีที่แล้ว

    I think that making every stat would make Regigigas too polarizing and it would likely end up in a bad spot competitively as a result. The highs are too high for the player and the lows for the enemy are too low

  • @officersoulknight6321
    @officersoulknight6321 ปีที่แล้ว +1

    The fix: Give Gigas Boomburst. It’ll be able to attack while trying to get going.

    • @blip_exists
      @blip_exists  ปีที่แล้ว +1

      That would definitely be something that could work. This would also allow for specs regigigas, which sounds like a very funny set.

  • @j.b.5422
    @j.b.5422 ปีที่แล้ว

    Isn't Wishiwashis ability also a drawback? Or is is not available in the current gen and I forgot that fact?

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Wishiwashi's ability is pretty much a drawback. And don't think its available? No idea.

  • @overseerpjoe9477
    @overseerpjoe9477 ปีที่แล้ว

    An alternative ability/Hidden Ability I've come up for Regigigas is Lumbering. All it does is make all your attacking moves have a -1 priority. It keeps the slow nature GF wants to shove on him, it's a nerf, but it makes him somewhat useful for something other than stalling for 5 turns.

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      This seems similar to the ability stall. I think this might make Regigigas a bit too powerful, as it has base 160 attack, but I don't know, would be interesting to see!

  • @lordinfernape4753
    @lordinfernape4753 ปีที่แล้ว

    For me, if we buff Regigigas to have 200 in every stat, we might as well make arceus have 255 in each stat

  • @canaldecasta
    @canaldecasta ปีที่แล้ว

    Should change it for truant imo. If they are going to cripple regigigas regardeless at least make it a bit more interesting
    Personally I would make it so its attack and speed are halved then it recharges back to normal and so on every turn.
    Semi-truant if you will
    A middle ground that retains the flavor of the sleeping giant

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Ooooh, having it change back and forth sounds awesome! Love the idea!

  • @somechupacabrawithinternet8866
    @somechupacabrawithinternet8866 ปีที่แล้ว

    defeatist is the times one cause it doesn't activate right away
    truant only activates half the time
    slow start is just bad

  • @bireland2012
    @bireland2012 11 หลายเดือนก่อน

    I have no idea what game freak were thinking when they made Regigigas. A Pokemon that requires you to transfer 3 hard to find Pokemon from a previous game only to get a Pokemon that is the absolute worst legendary ever. Even discounting just how bad of an ability slow start is, it’s movepool is also terrible to go along with it.

  • @mailcs06
    @mailcs06 ปีที่แล้ว

    1200 bst gigas would be fun, imo

  • @dream_weaver6207
    @dream_weaver6207 ปีที่แล้ว

    I think that the problem with slow start is, that it's 5 turns of just existing, which means that it's always boring and hard to balance.
    If you make the stalling ability of regigigas to good, it's just 5 turns of mercy until you have a monster.
    If you increase the payoff, it's like moody or bp: "if the next 5 turns go my way, it's gg"

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      Yeah, though if you make it stally, you could make it have a slightly lower attack stat than it does now. It could still exert offensive pressure, but not what it does right now.
      And if you increase the payoff, you could also make it be able to function better, as it can actually function before slow start wears off. The difference between a buffed Regigigas and moody or BP, is that Regigigas doesn't need randomness or a matchup fish to win or lose. It just requires you opponents team to have some measure of offensive ability.

    • @dream_weaver6207
      @dream_weaver6207 ปีที่แล้ว

      @@blip_exists yeah but still "depending on wether I survive the next 5 turns or not, I either win or play a 5v6" sounds pretty much like moody without the need to get the right boosts. If nothing can reasonably deal with full power regi, it becomes very matchup reliant.
      I think having all your stats lowered by 2 stages when you switch in and getting an omni boost every turn for 3 turns in every stat but remove protect + rest because that makes stalling too easy.

  • @syan2240
    @syan2240 ปีที่แล้ว +1

    Regigigas deserves a beneficial abillity
    Look at zacian look at miraidon, koraidon, kyogre and groudon
    Even without slow start they are all better than regigigas
    I think that giving regigigas an item that would change its abillity and maybe give it extra stats or different stat line up would be cool
    Something like zacian but a bit more balanced

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      An item could be interesting, but I disagree on extra stats. Having both an item that negated slow start, and having a decreased drawback, would keep Regigigas relatively similar, but would allow for Regigigas to do more, and be better.

    • @syan2240
      @syan2240 ปีที่แล้ว

      @@blip_exists just anything
      That poor guy needs a break

  • @leCuttlefish
    @leCuttlefish ปีที่แล้ว

    The idea of a Pokemon with a base stat total of 1200 is very frightening, however much it may be nerfed by its ability(except if its Truant)

  • @michaeleanthonyjr
    @michaeleanthonyjr ปีที่แล้ว

    Slow start and Truant are abilities that exist for PVE reasons, not PVP. The abilities operate under the premise that a player might not be high enough level to defeat the corresponding pokemon unless those pokemon had weaknesses that gave you some form of edge. I don't think they exist to factor in PVP given how they aren't player friendly. I believe that Gigachad exists to complete the pokedex with a unique quest to get that, more than it does to serve a purpose for later play

    • @slimestudios9748
      @slimestudios9748 ปีที่แล้ว +1

      isn't gigas found at level 1 in plat tho

    • @michaeleanthonyjr
      @michaeleanthonyjr ปีที่แล้ว

      @@slimestudios9748 Yes but Regigigas wasn't made in platinum. It was made in diamond and pearl, where it is level 70

  • @doppelhelixes
    @doppelhelixes ปีที่แล้ว +1

    you assume every pokemon is designed to be competetive viable .....

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      I don't really care about viability, I moreso care about something being interesting, like Arcehops. Slow Start just isn't that interesting, IMO

  • @lilstuart720
    @lilstuart720 ปีที่แล้ว

    Give the mom skill swap

  • @thatnickwalker
    @thatnickwalker ปีที่แล้ว

    💪💪

  • @vaughnrudy8084
    @vaughnrudy8084 ปีที่แล้ว +2

    I dont really get why they even gave him slow start. He isnt even very good removed from it

    • @christiancinnabars1402
      @christiancinnabars1402 ปีที่แล้ว +2

      Clear body Regigigas wouldn’t even be as strong as the Weather trio, imo. And those guys were introduced the generation _prior_ to Gigas.

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      I would argue Regigias is REALLY good without slow start. Regigias has 10 more attack than Groudon, and 5 less than Rampardos, while having the fantastic 100 base speed to be incredibly fast particularly with Choice Scarf.

    • @zyella277
      @zyella277 ปีที่แล้ว

      @@blip_exists Normal stab, no boosting options and body slam (85 BP) as strongest stab, would still hold it back Alot with.
      Likly more of OU BL mon, to good due sheer stats for OU but not enough it brings to cut it Ubers.
      Would depend what would get as ability instead of slow start though, if clear body could still be its niche in VGC when restricted are allowed due it blocking intimidate.

  • @jamesupton7332
    @jamesupton7332 ปีที่แล้ว +1

    Just give Regigigas skill swap and boom problem solved

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      That would be pretty funny, if really powerful.

  • @Blackhomeking12
    @Blackhomeking12 ปีที่แล้ว

    It always enrages me that you had to migrate the regi trio from a gen 3 copy solve a small ice puzzle in a temple after beating the game and when you finally catch it you find out the ability nerfs the Pokémon for 5 turns every time it enters battle. Seriously wtf and then 2 generations later gamefreak decides to remake gen 3 and release the single most broken Pokémon at the time mega Rayquaza

  • @Submissive-Soul
    @Submissive-Soul ปีที่แล้ว

    why can no one pronounce truant its literally said "true ant" like being a truant skipping school

  • @rifasclub
    @rifasclub ปีที่แล้ว +1

    The problem is you guys don't understand is GF doesn't care about your made up smoogon tier lists. The idea behind Gigas is it is a Groudon level threat... After five turns. Yeah, 5 turns is overkill, but the intention was clear, if you wanna see it was ever meant to be, look no further than Pokémon Legends Arceus Regigigas, it's top tier there.

    • @samsclub432
      @samsclub432 ปีที่แล้ว +3

      Regigigas still has slow start in pla, even tho pla doesn't have abilities

    • @blip_exists
      @blip_exists  ปีที่แล้ว +2

      I mean, I gamefreak doesn't really care about most older Pokemon. I like to talk about changes cause its fun to theorize about, but yeah, gamefreak won't change anything.

    • @rifasclub
      @rifasclub ปีที่แล้ว

      @@samsclub432I know. Still OHKO everything with Crush Grip because of it's massive buff. If anything, Slow Start keeps it in check so that it doesn't outclass everyone else.

    • @zyella277
      @zyella277 ปีที่แล้ว

      @@rifasclub with current stats, id just be a average tolikly below average restricyted legendary.
      Its 160 attack is good, but its normal stab so no SE hits and its best stab is body slam so even much lower attack mons can hit harder (like garchomp earthquake), no recovery, no boosting and really not a very impresive move pool.
      Likly to much for smogon OU still,
      Slaking without truant would be far better mon then gigas. It gets recovery, boosting, has solid spa and fireblast to roast steels, has priority with sucker punch, stronger stab with double edge.
      But most other 670/680 legendaries would bring better typings,movepools and better damage and/or utlity then it.

  • @hailthequeenFM
    @hailthequeenFM ปีที่แล้ว +2

    Ah yes, I have 200 HP and for 5 turn everything, except Ghost is super-effective.

  • @robertoalexandermendezmore408
    @robertoalexandermendezmore408 ปีที่แล้ว

    I disagree isnt even a funny gimmick, just make that before turn 7, all the user of SS have their offensive stats droped by half but from turn 8 aftherwards SS deactivate wich just mean that you play with 5 Pokémon until turn 8

    • @blip_exists
      @blip_exists  ปีที่แล้ว

      That would work for singles, but in doubles, I don't think most games even go to 8 turns.

  • @francescoscorsin357
    @francescoscorsin357 11 หลายเดือนก่อน

    An idea to make this ability better could be to give every regi a move called like "ancient awakening" or something that works like calm mind or bulk up for them, but nullify the effect of slow start if regigigas is on the field... it would make a nice sinergy and would not be broken imo

  • @pmbo8
    @pmbo8 7 หลายเดือนก่อน

    If I give a shot at fixing Regigigas, I'll give him a redesigned Truant.
    One that only made you waste a singular turn upon entering the field.
    Which boost your defenses on 1.5 times whenever the Pokemon is lazing, sleeping, stunned, in love...
    And 10-20% more possibility of getting flinched, confused and all such if nerf is needed 😅
    For it recontextualize this ability, as this Pokemons being such a monolithic figure, that their mere presence is that out of a Mountain on bulk, that'll slowly get up against you
    And yeah, if them kanto games get another remake. Those Snorlaxes would get this ability