How to Colonize Fast! - Sins of a Solar Empire 2

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  • เผยแพร่เมื่อ 19 ต.ค. 2024
  • A miniature guide on colonization in Sins of a Solar Empire 2.

ความคิดเห็น • 3

  • @BajaBlost
    @BajaBlost วันที่ผ่านมา

    Nice video

  • @liquid2air
    @liquid2air 17 ชั่วโมงที่ผ่านมา

    nice micro tips for early control. I will be trying out using "follow" with the light frigates and increasing my colonizing speed with a second capital fleet with colony seed nanites.
    I have tried going for commerce on my homeworld before mining but TEC is so metal starved that it heavily delays the first trade port. by doing minerals first you can put the trade port down almost as soon as the research is done.
    also on my first planet to colonize, if it has two siege frigates I kill one then colonize right after while focusing the second because I am trying to get the planet to level 5 as soon as possible. this is in order to put a university on it to avoid building any orbital labs before getting modular architecture

    • @unoriginalthoughts796
      @unoriginalthoughts796  9 ชั่วโมงที่ผ่านมา

      Thanks! Yeah one downside of going commerece first is that it delays your first tradeport, and usually some upgrades on your astreoids. So it makes it somwhat awkward early. I used to go mining first because of this.
      However, the first two mining upgrades on your homworld gives a bonus of 1 metal & crystal/sec, while the two first commerce upgrades gives 6.6 credits/sec. Overall the commerce is quite a bit higher value if you look at the pure numbers . That excess of credits also makes it much easier to to build your second capital ship. I'm not 100% sure whether this makes it worth it to start with commerce overall, but I'm gonna keep testing it.
      And oh! I had not thought about that. Sounds like good value go for the universities instead. My only worry is that it would delay your early research. But should try it also.