400 subs!?! in such a short time! thank you all for the support! I will continue to put out more content like this! Give me some ideas, and ill make sure to incorporate them into my next videos!
@@ConsoleKingRepair yo that’s awesome. I’m jelous. How do you source your RSX chips? And a heads up the highest overclockers are RSX revision CXD5300GGB. If you manage to ever find an RSX like that, those can do 800-900 core.
it is not stable due to voltage limit. overclocking without changing voltage is safe, nothing will explode at 56c. overclocking with bumping voltage will increase stability but also temps and risk of damaging the chip. judging by how hot the rsx and cell ran from factory I would assume it can handle a lot of heat before anything bad happens.
@@gnrtx-36969 undervolt gives you artifacts because you are not downclocking. take a rtx 4070 for instance, it comes from the factory with 1.1v @ 2800 MHz +/- but my chip can do 1.1v @ 3060 MHz or 0.950v @ 2700 MHz. The fact that my chip can go higher has to do with something called "Silicon Lottery". Since testing each chip would be an expensive and laborous thing to do at the factory they rather go safe and set a lower clock for stability. The 45 nm RSX can handle higher clocks but Sony wouldn't do that to maintain the same level of performance for all users. I am not a PS3 expert but if there is a way to increase the RSX voltage slightly his 850 MHz overclock would become stable. It is a trial and error process and as long as the chip is at a safe temperature (I would guess something less than 75c? NVIDIA uses 83c nowadays then it is safe to proceed).
These OCs don’t even touch voltage. People can’t seem to understand that. These PS3 OCs do not touch voltage. It is locked away and modders can’t increase or lower it.
@@ConsoleKingRepair If you don't do the voltage mod on frankie and run the 40nm on 1.2v you will probably be able to get it stable at 950mhz or even more, but it will die because of overvoltage 😢
I’m here chilling at 950 core 1000 memory lol. And by the way it doesn’t reduce its life span at all. It will have the same life span as stock. Voltage isn’t increased at all. Heat kills not frequencies. The 40nm is so efficient and has such great yields it won’t hurt it at all. Now Increasing voltage is what starts hurting chips and it would have to be tons of extra voltage.
Tons of Extra Voltage to start Damaging RSX? Lmao, bro you sounds to know nothing, 450mhz it's Insane Level of Overclocking for an Based 500mhz chip it's nearly 100% Overclock, Your GPU will not last as much as normal not even close, The People who do crypto mining with their GPU and do Overclock on Memory has their GPU Super Cold with fans on Max speed and super open case, their Gpus works at 45c and even though their GPU dies after 2 years.
@@VictorHugoAlvarez-eternelymiss That's down to power delivery, those GPU's aren't dead, the cards have burned out components. The 40nm RSX draws less current than the 90nm so there is some headroom for over voltage and I'm willing to bet most 40nm RSX's will hit a frequency wall long before they get damaged from excessive voltage
@@talibong9518 You're Wrong, Due to the Fact that Professional Technicians know how repair an Defective Graphics Card, and they know when an GPU comes from Mining workers it's GPU dead nearly majority of cases because the overclocking they do to the memory increases a ton in the memory Bus Controller inside the GPU which makes that part of the Inside of the GPU Core Stop working and For That we have Dead Gpus, I saw many Great Technicians saying this same thing.
Nice video. Looks like 800 core is the limit for this frankie. Next, you need to also overclock the memory of the RSX to get additional performance. Since you have a 40nm RSX, you can go straight to 900 MHz memory, that is the baseline OC for all 40nm RSXs. Don't go for 1000 MHz, it's very easy to brick the PS3.
Yea I heard that’s what caused most bricks overclocking wise. 1000 is the cutoff for the memory, but I want this thing to run games smoothly as possible, so I’ll have to try to experiment with memory clocks next.
@@ConsoleKingRepairIt's risky when you try to go past the 900 MHz mark but lot of the performance really comes from the mem clocks, as many PS3 games do a lot of data swapping between XDR and GDDR3 pools.
The 40nm can reach higher speeds because the lower the process technoltthe lower the power consumption is , and Sony didn't change the PSU for a lower power one so its got more power to play around with
The process node as part of fabs over time gets better - so where 90nm used to be the norm, they found ways to make the same chip on 40nm - the advantages are lower power at the same clocks, or higher clocks at the same power. Usually out of compatibility they opt for same clocks because some games do rely on the internal clockspeeds and not OC'ed or boosted ones. The PSU rating does not say anything about how much the GPU can use; it's up to the VRM's that supply the power to the GPU - they are stepdown converters (usually 12V to 1.1V or so) and they are limited in how much (peak) current they can provide.
I've only tried 750 MHz on my "B" Phat Model and really saw the improvement, but it ramped up fan speeds quicker. Decided it wasn't worth the risk shortening the lifespan of such coveted models and went back to stock speeds. I'll gladly try again when I get a Non-BC, CFW-compatible model.
Try this with some kind of water cooling. The CPU and GPU are cooking at over 100 Fahrenheit..! Just water coolant and you'll see a whole jumping performance.
Water cooling actually would help keep higher OC stable. Since the PS3 clock speeds at high enough frequencies become sensitive to higher temps. It likes to stay at 55 or below to keep stable high OCes.
That's actually not that hot for components. On PC, GPUs regularly hit 80C without issues. That's 176 degrees. It's not likely you could eke out much more performance on the RSX without increasing the core voltage. I doubt the temps are the bottleneck.
I'm sure it can take even 0.2v as a increase as long as the temps are kept below 60 degree. Perhaps a Ghz core clock is possible too, but i suspect the memory bandwidth is just low. There's barely any increase going from 500 to 750Mhz - in todays standard you should be able to see at least 10% improvement - this is barely a few percent extra.
4:03 that's because Skyrim didn't use the whole cores from the cell cpu It has 9 cores and Skyrim only use few of them Only way to fix is by somehow making a patch or by overclocking the cpu
The CELL has 8 SPEs, and only 7/8 were activated with all PS3s. The reason for this, is to increase yields of CELLS during the time, not all 8 SPEs would function with every CELL. Anyway, if you do have a CELL that has all 8 functioning SPEs, I do not believe you can use it.
@@gnrtx-36969 SPEs are not cpu cores at all. They are more like extra gpu processors. They are used for offloading gpu processing tasks from the gpu. They are very helpful with AA, physics and lighting processing, and simutation tasks. Skyrim runs badly on the ps3 due to cpu limitations of the PS3 since the PS3 cpu is a one core dual threaded PPC cpu. Also, split ram doesn't help with Skyrim, and you don't get the full 256 mb of system ram on the ps3 for games. On 360, you get shared 512 mb for games that is shared. Also, 360 cpu has more cores and it's gpu is a bit nicer and faster than the rsx.
Plus Im pretty sure skyrim was running out of memory on ps3. Ps3 doesnt have unified memory unlike xbox360. Its a miracle that skyrim runs on a 256mb system memory.
The GPU and VRAM overclocking is already solved. The only problem is how to overclock that Cell cpu. Someone says that there is some resistor controlling that but for 100% to be sure it isn't the right thing. Clock multiplier happens right after you power on the ps3, almost a whole second befor a bootloader. There must to be some ROM that tells the cpu at which speed needs to start. There is no multiplier changes in kernel what so ever so for now, it is most likely not possible to overclock it. There is also a small problem, if you'll be able to change that mulitplier somehow, you will definitely overcome the speed of EIB and the whole system will be unstable as hell or not working at all because PS3 actually does not feature in the cpu the frequency deviders, sort of..they are there but they drive most basic stuff like ethernet, usb, storage etc.. but the rambus system ram and Cell cpu itself via that EIB runs at fixed frequency so if you mess up one, you'll mess up every other one. GPU overclocking is quite simple but the CELL OC isn't that straight forward as overclocking your intel or amd cpu... if someone be able to change cpu multiplier, it will definitely change all the other frequencies but you need to raise a voltage as well. The theoreticall maximum was set to 3.5GHz on the stock heatsink but nobody in the world overclocked it yet.. maybe i'm wrong but that's all what i have heard... if you OC the Cell cpu only, you'll mess up EIB and bye because there are no deviders for the EIB inside that cpu. They are running at fixed frequency which is half of the CPU core frequency, 3.2 and 1.6GHz, so there is 100% for sure only the fixed devider and that's all.. and this really sucks because you can't simply overclock the CPU only, the cpu will be much faster than EIB so it will actually start to " skip " the clocks and your system will be unstable or not working at all
Yep - you just let chips run beyond the specification they where designed for. Trade-off of a tad more heat, power and the pro's are usually higher clocks and thus a bit better performance. But OC'ing these days is dead anyways.
i used a lot of thermal goop on all the chips between the shield around the caps around the tantums around the memory and top shelf paste and its LOW temp :) id try this
Youre using a 0.95v voltage mod, for stable performance, swapping it back to original 1.2v may result in stable performance? P.S it needs memory overclock since PS3's are choking on memory bandwidth.
Try Out Dark Souls 2, this game is Capped at 60FPS but runs usually at 20-30FPS would be more interesting, testing games that are really held back by Software or Hardware limitations
@@ConsoleKingRepair - Respect ! I have CECHL04 65nm RSX. I scalped the CPU and GPU and used liquid metal from China called LT-100. I use Evilnat 4.90 OC 600/750. Cooling manually set to 30%. At a room temperature of 20 degrees, the console never showed 70 degrees Celsius. The vast majority of games are 58-62 degrees Celsius on the RSX. The record was 69 degrees Celsius after over an hour in Crysis. I could beat them (temp) even more, but I value silence more. I have a question. Is there any point in overclocking it more and do I need to update Evilnat to 4.91 so that the console can withstand overclocking better ?
Skyrim didn't get a boost because it's more CPU intensive. You would need to OC the CELL CPU. but I don't think it's possible yet, we need people to work on this
I think you’re drastically overestimating over clockings detrimental effect on hardware. I’d be curious to see how high the GPU core could clock with voltage unlocked
Hello brother, have you found the clock speeds that Ps3 Max can go? If you know, can you do game tests? For example, The Last Of Us, Uncharted 2.3 Gta V, Killzone 2.3 Beyond Two Souls or any games you want to make, I would appreciate it.
Did you know Naughty Dog was able to take the Cell cpu and make it do rendering tasks freeing up the RSX to do more. This is how they were able to make The Last Of Us look as good as it was on the PS3. It was reported that they used the entire PS3 power in that game. Imagine what they could have pulled off with a RSX clock boost.
The soldering can hold up to 200 degrees - does not mean the internal of the chip can last up to 200. It will likely fry itself. A GPU running at 60 degrees reported is usually 90 to 100 inside. That's why you see AMD chips for example having hot spot sensors - they measure the hottest parts inside the core so you have a better understanding of what the actual temperature is.
6:13 That seemed a likely outcome. The voltage is related to an electromagnetic pulse. A different cooling solution might prevent it being like a cup of coffee, and taken it down to an ice-coffee. It takes preparedness. My comment has no hate in it and I do no harm. I am not appalled or afraid, boasting or envying or complaining... Just saying. Psalms23: Giving thanks and praise to the Lord and peace and love. Also, I'd say Matthew6.
Not sure if it would be possible, the ps3 had 256mb XDR DRAM, and 256mb dedicated GDDR3 VRAM. The 360 shared its GDDR3 ram across the system, which I assume is another reason it made it easier to develop for.
@@gnrtx-36969 Maybe they could be swapped if the console can be modded to access extra VRAM, if not then higher speed GDDR3 chips from an old GPU may help things.
@@talibong9518 Xbox and PS3 vram almost had identical specs except one being 512 and one only 256 So probably possible I feel like but definitely going to need mod chip and patches to work in games too!
400 subs!?! in such a short time! thank you all for the support! I will continue to put out more content like this! Give me some ideas, and ill make sure to incorporate them into my next videos!
Overclocking is a hot topic in the PS3 scene right now.
@@Tanzu15 i can continue overclocking, I do have some other frankies of mine I've made just laying around.
@@ConsoleKingRepair damn you have multiple Frankies? Do you actually personally do the Frankies yourself?
@@Tanzu15 Yes i do, and yes, i do them all by myself. I would have to thank the ps3 community with all their help, couldnt have learned without them.
@@ConsoleKingRepair yo that’s awesome. I’m jelous. How do you source your RSX chips? And a heads up the highest overclockers are RSX revision CXD5300GGB. If you manage to ever find an RSX like that, those can do 800-900 core.
it is not stable due to voltage limit. overclocking without changing voltage is safe, nothing will explode at 56c. overclocking with bumping voltage will increase stability but also temps and risk of damaging the chip. judging by how hot the rsx and cell ran from factory I would assume it can handle a lot of heat before anything bad happens.
Oh so that's why undervolting gpu gives weird artifacts
So can you overvolt it via syscon or something?
@@gnrtx-36969 undervolt gives you artifacts because you are not downclocking. take a rtx 4070 for instance, it comes from the factory with 1.1v @ 2800 MHz +/- but my chip can do 1.1v @ 3060 MHz or 0.950v @ 2700 MHz. The fact that my chip can go higher has to do with something called "Silicon Lottery". Since testing each chip would be an expensive and laborous thing to do at the factory they rather go safe and set a lower clock for stability. The 45 nm RSX can handle higher clocks but Sony wouldn't do that to maintain the same level of performance for all users. I am not a PS3 expert but if there is a way to increase the RSX voltage slightly his 850 MHz overclock would become stable.
It is a trial and error process and as long as the chip is at a safe temperature (I would guess something less than 75c? NVIDIA uses 83c nowadays then it is safe to proceed).
The chip might be resistant to heat, but not the stock thermal paste.
These OCs don’t even touch voltage. People can’t seem to understand that. These PS3 OCs do not touch voltage. It is locked away and modders can’t increase or lower it.
@@Tanzu15 I really don't think you want to mess with the voltage on these things, these chips were not designed with that in mind.
the boost only increases gpu clocks, not cpu clocks, so when you see little to no difference, it means game is more cpu demanding than gpu
Makes sense, wonder if you can OC the CELL?
@@ConsoleKingRepair Not as of yet unfortunately. Perhaps some day someone will figure out a way to oc the Cell
Makes sense for skyrim then. Gamebryo games are heavy on the CPU since it's constantly doing physics calculations
@@ConsoleKingRepair If you don't do the voltage mod on frankie and run the 40nm on 1.2v you will probably be able to get it stable at 950mhz or even more, but it will die because of overvoltage 😢
@@ConsoleKingRepair but you can oc the memory of the ps3 wich i think it will help further more(i think im not very sure)
I don't have a PS3 to overclock, but my PC feels like it's overclocking whenever it plays Alan Wake 2
4090 feels required 😭
Imagine trying to overclock a 90nm PS3 when the RSX is already frying itself, it would be funny
You can’t even get past 650 😭
This is awesome man!
Pulling old consoles to limits are always fun
I love the editing towards the end. I laughed out loud lol
Looking forward to see more videos like this
Love your videos man! I have more plans on the way, especially more to do with frankies.
I’m here chilling at 950 core 1000 memory lol. And by the way it doesn’t reduce its life span at all. It will have the same life span as stock. Voltage isn’t increased at all. Heat kills not frequencies. The 40nm is so efficient and has such great yields it won’t hurt it at all. Now Increasing voltage is what starts hurting chips and it would have to be tons of extra voltage.
Tons of Extra Voltage to start Damaging RSX? Lmao, bro you sounds to know nothing, 450mhz it's Insane Level of Overclocking for an Based 500mhz chip it's nearly 100% Overclock, Your GPU will not last as much as normal not even close, The People who do crypto mining with their GPU and do Overclock on Memory has their GPU Super Cold with fans on Max speed and super open case, their Gpus works at 45c and even though their GPU dies after 2 years.
@@VictorHugoAlvarez-eternelymiss That's down to power delivery, those GPU's aren't dead, the cards have burned out components. The 40nm RSX draws less current than the 90nm so there is some headroom for over voltage and I'm willing to bet most 40nm RSX's will hit a frequency wall long before they get damaged from excessive voltage
@@talibong9518 You're Wrong, Due to the Fact that Professional Technicians know how repair an Defective Graphics Card, and they know when an GPU comes from Mining workers it's GPU dead nearly majority of cases because the overclocking they do to the memory increases a ton in the memory Bus Controller inside the GPU which makes that part of the Inside of the GPU Core Stop working and For That we have Dead Gpus, I saw many Great Technicians saying this same thing.
time to speed up the fans!
@@VictorHugoAlvarez-eternelymiss you’re dumb and wrong. Double whammy
Nice video. Looks like 800 core is the limit for this frankie. Next, you need to also overclock the memory of the RSX to get additional performance. Since you have a 40nm RSX, you can go straight to 900 MHz memory, that is the baseline OC for all 40nm RSXs. Don't go for 1000 MHz, it's very easy to brick the PS3.
Yea I heard that’s what caused most bricks overclocking wise. 1000 is the cutoff for the memory, but I want this thing to run games smoothly as possible, so I’ll have to try to experiment with memory clocks next.
@@ConsoleKingRepairIt's risky when you try to go past the 900 MHz mark but lot of the performance really comes from the mem clocks, as many PS3 games do a lot of data swapping between XDR and GDDR3 pools.
Funny how i didnt even need to overclock my PS3 for it to break by itself
How have you only got 2.7k, this content is so good man
A smaller process node means higher efficiency, which means higher clocks + lower voltages
try bioshock infinite, on there you can unlock the framerate and really see the rsx capabilities. Also it is a well optimized game
Good idea, I’ll have to see about that.
The 40nm can reach higher speeds because the lower the process technoltthe lower the power consumption is , and Sony didn't change the PSU for a lower power one so its got more power to play around with
Exactly.
The process node as part of fabs over time gets better - so where 90nm used to be the norm, they found ways to make the same chip on 40nm - the advantages are lower power at the same clocks, or higher clocks at the same power. Usually out of compatibility they opt for same clocks because some games do rely on the internal clockspeeds and not OC'ed or boosted ones. The PSU rating does not say anything about how much the GPU can use; it's up to the VRM's that supply the power to the GPU - they are stepdown converters (usually 12V to 1.1V or so) and they are limited in how much (peak) current they can provide.
wtf 400 subs was expecting 40k at least lol
New to the scene! Going to upload more content like this. Maybe we can get to 40k subs one day!
Ahhh this is a GPU Only overclock.. i was confused why you didn't mention that all 10 cores run at 3.2ghz.
I've only tried 750 MHz on my "B" Phat Model and really saw the improvement, but it ramped up fan speeds quicker. Decided it wasn't worth the risk shortening the lifespan of such coveted models and went back to stock speeds.
I'll gladly try again when I get a Non-BC, CFW-compatible model.
Fat?
Love these videos bro keep em comin'!
Thanks! Will do!
Yooooo an OC Skyrim PS3 run would be crazy because of the loading times. It would be so intesting!
Never mind you did it in the video lol
Try this with some kind of water cooling. The CPU and GPU are cooking at over 100 Fahrenheit..! Just water coolant and you'll see a whole jumping performance.
You are so brain dead. 100 Fahrenheit isn't shit
Water cooling actually would help keep higher OC stable. Since the PS3 clock speeds at high enough frequencies become sensitive to higher temps. It likes to stay at 55 or below to keep stable high OCes.
That's actually not that hot for components. On PC, GPUs regularly hit 80C without issues. That's 176 degrees. It's not likely you could eke out much more performance on the RSX without increasing the core voltage. I doubt the temps are the bottleneck.
You literally do not know what the hell you're talking about. 100 Fahrenheit is nothing
@@Opethfeldt they are. I’ve tested. And temps affect stability.
I'm sure it can take even 0.2v as a increase as long as the temps are kept below 60 degree. Perhaps a Ghz core clock is possible too, but i suspect the memory bandwidth is just low. There's barely any increase going from 500 to 750Mhz - in todays standard you should be able to see at least 10% improvement - this is barely a few percent extra.
The PS3 is truly a masterpiece. Even though in some title it didn't always perform well, it's still amazing.
Great Video! Keep making them man
Thanks so much! Ill be putting out more content like this!
SUper AMAAAAAAAAAAAAAzing VIdeo BROTHER!!! i WISH SO BAD YOU TESTED MORE GAMES!!! PLEASE!!!!
incredible video very underrated channel, your voice and explanation are amazing! all luck wished to u bro
Thanks! I appreciate the words.
A frankie is a treasure, you shouldn't try to destroy it like that
It still works fine, just needed to update in safe mode. Just wanted to see how far I could push it. 👍
most intriguing video I've watched in a while
4:03 that's because Skyrim didn't use the whole cores from the cell cpu
It has 9 cores and Skyrim only use few of them
Only way to fix is by somehow making a patch or by overclocking the cpu
The CELL has 8 SPEs, and only 7/8 were activated with all PS3s. The reason for this, is to increase yields of CELLS during the time, not all 8 SPEs would function with every CELL. Anyway, if you do have a CELL that has all 8 functioning SPEs, I do not believe you can use it.
@@ConsoleKingRepair oh yeah my bad forgot about that
@@gnrtx-36969 SPEs are not cpu cores at all. They are more like extra gpu processors. They are used for offloading gpu processing tasks from the gpu. They are very helpful with AA, physics and lighting processing, and simutation tasks.
Skyrim runs badly on the ps3 due to cpu limitations of the PS3 since the PS3 cpu is a one core dual threaded PPC cpu. Also, split ram doesn't help with Skyrim, and you don't get the full 256 mb of system ram on the ps3 for games.
On 360, you get shared 512 mb for games that is shared. Also, 360 cpu has more cores and it's gpu is a bit nicer and faster than the rsx.
@@waterheart95 I mean they are kind of like cores and was much faster cpu than Xbox had but yeah you do have point
Plus Im pretty sure skyrim was running out of memory on ps3. Ps3 doesnt have unified memory unlike xbox360. Its a miracle that skyrim runs on a 256mb system memory.
I assume the game play was no longer than 5 mins for any video. Cell still running 60c. How hot is your cell after an hour and what fan speed?
Ill have to to see, and yes you would be correct, we just did basic short term tests to see what the clocks would do.
If you listen closely, you can hear the APU screaming _Kaioken_
edit: heheehe nice 420 subscribers
Temperatures and lifespan actually shouldn't be affected too much when not upping voltages.
Well voltages only matter to some degree and if the voltage is already high for the node designe. Temperature mostly affects lifespan
Should have done Beyound Two Souls. Thats already taxing on the system and its graphics still blow me away on a ps3
Next add some watercooling or a much better and bigger FAN to cool it properly, maybe that will help
blud uses fahrenheit as temperature monitoring unit 😭🗿😭😭😭😭😭
what is wrong with Fahrenheit?
@@aname-kg3cb I dunno how what to do with Fahrenheit (like most people here)
idea: give it more juice and a wild heat sink. with the right environment, I wanna see how far we can push this frito lay over the edge
I never grew up with the ps3 but the video sounds Hella interesting
Just wait until you see the next overclocking vid
@@ConsoleKingRepair okay sure
This was the dream back in the day, OC consoles and hope the frame rate isn’t locked to 30
I’m about to have a fucking aneurism… FLIP OVER THE DAMN PS LOGO
I like the ending
My PS3 is overclocked using what Evilnat CFW already gives you. It's extremely stable.
It is 600 mhz GPU and 750 mhz RAM speeds.
The GPU and VRAM overclocking is already solved. The only problem is how to overclock that Cell cpu. Someone says that there is some resistor controlling that but for 100% to be sure it isn't the right thing. Clock multiplier happens right after you power on the ps3, almost a whole second befor a bootloader.
There must to be some ROM that tells the cpu at which speed needs to start. There is no multiplier changes in kernel what so ever so for now, it is most likely not possible to overclock it.
There is also a small problem, if you'll be able to change that mulitplier somehow, you will definitely overcome the speed of EIB and the whole system will be unstable as hell or not working at all because PS3 actually does not feature in the cpu the frequency deviders, sort of..they are there but they drive most basic stuff like ethernet, usb, storage etc.. but the rambus system ram and Cell cpu itself via that EIB runs at fixed frequency so if you mess up one, you'll mess up every other one. GPU overclocking is quite simple but the CELL OC isn't that straight forward as overclocking your intel or amd cpu... if someone be able to change cpu multiplier, it will definitely change all the other frequencies but you need to raise a voltage as well. The theoreticall maximum was set to 3.5GHz on the stock heatsink but nobody in the world overclocked it yet.. maybe i'm wrong but that's all what i have heard... if you OC the Cell cpu only, you'll mess up EIB and bye because there are no deviders for the EIB inside that cpu. They are running at fixed frequency which is half of the CPU core frequency, 3.2 and 1.6GHz, so there is 100% for sure only the fixed devider and that's all.. and this really sucks because you can't simply overclock the CPU only, the cpu will be much faster than EIB so it will actually start to " skip " the clocks and your system will be unstable or not working at all
nice video. how about making the fan run at higher speeds when testing should help quite a bit.
I could try it and see how it would work, but I couldn’t even get into XMB to change settings is the issue.
The issue wasn't around the temps, rather the higher voltage making the system unstable
In my experience, just go with +50Mhz and maximum +100Mhz
If you changed the thermal paste and pads
(Ps3 super slim 2012)
You can't overclock a ps3 super slim ... Neither download a cfw so??????
so can you play ps4 games on ps3 by over clocking?
dude your the only person i've seen crazy enough lot over clock a frankie
at the ending is basically how my lenovo laptop caused after running gta v at max settings
That analogy of overclocking being like cooking was the weirdest explanation I have ever heard. Honestly.
Yep - you just let chips run beyond the specification they where designed for. Trade-off of a tad more heat, power and the pro's are usually higher clocks and thus a bit better performance. But OC'ing these days is dead anyways.
the smaler content creators are really the best, i hope your channel gets mor attention
I appreciate it! Going to upload my next video very soon!
i used a lot of thermal goop on all the chips between the shield around the caps around the tantums around the memory and top shelf paste and its LOW temp :) id try this
Just make sure to use lower clock settings if so 😅
Youre using a 0.95v voltage mod, for stable performance, swapping it back to original 1.2v may result in stable performance?
P.S it needs memory overclock since PS3's are choking on memory bandwidth.
Is it a bad idea to mod CFW 4.91 Evilnat and add 1TB internal SSD full of PS2 games to a Franky?
@@johng1316 naw, just make sure the ssd works well with the ps3. The Samsung ssds work well for example.
Try Out Dark Souls 2, this game is Capped at 60FPS but runs usually at 20-30FPS would be more interesting, testing games that are really held back by Software or Hardware limitations
Time for the liquid nitrogen
You should have tried Sonic Unleashed That game has a unlocked FPS and the game usually runs at 30-40fps Still Impressive Tho!
I didn't know that the first versions of PS3 FAT had a newer 40nm chip.
Hey don’t, i put a 40nm on it👍
They*
@@ConsoleKingRepair - Respect !
I have CECHL04 65nm RSX. I scalped the CPU and GPU and used liquid metal from China called LT-100. I use Evilnat 4.90 OC 600/750.
Cooling manually set to 30%. At a room temperature of 20 degrees, the console never showed 70 degrees Celsius.
The vast majority of games are 58-62 degrees Celsius on the RSX. The record was 69 degrees Celsius after over an hour in Crysis.
I could beat them (temp) even more, but I value silence more.
I have a question. Is there any point in overclocking it more and do I need to update Evilnat to 4.91 so that the console can withstand overclocking better ?
Ps3 hdd and bios into pc
Pc turns into ultra ps3?
750MHz core was not bad at all for a frankie !
Skyrim didn't get a boost because it's more CPU intensive. You would need to OC the CELL CPU. but I don't think it's possible yet, we need people to work on this
Do it same thing but on ps5 slim digital edition plss man if possible like it’s rllly rlly hard but still it ain’t impossible
i might do a gpu vs cpu overclock on my vita🤨
no voltage mod? I mean it will never brake this way. just restart an it is good to go....
switch your hdd with a ssd to help fps drop
Is there any kind of cell broadband horror overclocking??
I think you’re drastically overestimating over clockings detrimental effect on hardware. I’d be curious to see how high the GPU core could clock with voltage unlocked
uh this bring me the old days that i was OC my i3 530 to 5.0Ghz , i wont to oc my pc now haha
it freezes because it doesn't have enough power and it won't explode if it recieves the same amount of power
I have a slim... and Skyrim has NEVER stuttered like that during the opening.
Maybe something to do with the BC models, not sure.
Just froze, not broke.
What I can't handle with the PS3 is the screen tearing.
Hello brother, have you found the clock speeds that Ps3 Max can go? If you know, can you do game tests? For example, The Last Of Us, Uncharted 2.3 Gta V, Killzone 2.3 Beyond Two Souls or any games you want to make, I would appreciate it.
I’ll try to find an RSX that can go higher. Thanks for watching 🙂
Maybe This PS3 Is Vram 775
You should test with God of war 3 to see how much improvement there is.
Good idea! I’ll have to make another video about this. Some 40s can even reach 900MHz core clock, so GOW3 would probably run smooth.
@@ConsoleKingRepairGod of War Ascension is what really needs to be tested. That game runs very rough on PS3.
40nm!? Damn, this thing was not prepared well for cooling even back then.
You should've seen the original GPU this thing was rocking! 90nm!
Best way to make bbq with out needing to use coal
thats what a G01 is used for
Liquid cooling!
Might have to do this
Overclock a 90nm when it can't even handle the base speed without becoming crispy
Oh boy 850mhz what is this? 1999?
Maybe if we could over clock the memory too
it took me 2 minutes to realize i was listening to an ai voice
Theres no way
Did you know Naughty Dog was able to take the Cell cpu and make it do rendering tasks freeing up the RSX to do more. This is how they were able to make The Last Of Us look as good as it was on the PS3. It was reported that they used the entire PS3 power in that game. Imagine what they could have pulled off with a RSX clock boost.
I hear you can even uncap the frame-rate for the ps3 version, imagine this with overclocks.
The chip can hold 200°
So, if you are at 95° or 105° then you have nothing to worry
The soldering can hold up to 200 degrees - does not mean the internal of the chip can last up to 200. It will likely fry itself. A GPU running at 60 degrees reported is usually 90 to 100 inside. That's why you see AMD chips for example having hot spot sensors - they measure the hottest parts inside the core so you have a better understanding of what the actual temperature is.
I was gonna like and subscribe, but since he's gone, what's the point?
myb, im working on an OG xbox vid
Before watching the video I bet the voltage is an issue. Imagine if we could make a custom one for better OC’s plus a water cooler would be insane
We just figured out how to change core voltage through Syscon 🧑🍳
@@ConsoleKingRepair Link? Update on the voltage mode thing?
I mean few devs actually optimized for that system, its actually more powerful than these games make it seem.
3:35
Anything said not to do this, some people still do it anyways.
can you Frankie a 28nm from a slim
Overclock a 3ds Next please
HMMM
6:13 That seemed a likely outcome. The voltage is related to an electromagnetic pulse. A different cooling solution might prevent it being like a cup of coffee, and taken it down to an ice-coffee. It takes preparedness.
My comment has no hate in it and I do no harm. I am not appalled or afraid, boasting or envying or complaining... Just saying. Psalms23: Giving thanks and praise to the Lord and peace and love. Also, I'd say Matthew6.
Why not use uncharted 3 as that was the most visually impressive?
dam this is interesting i will give you a sub:)
thanks bro
I do kind of wonder how Sonic Unleashed would fare with the overclock
Have tried it with 750/950 still Frame drops to 19 only 850/950 can save you
how to make an atomic bomb using ps3 rsx.
I used to play on my PS3 almost 247 from 2010 to 2014 🥲 mostly playing call of duty and little big planet games
I've found out that PS3 uses 256mb gddr3 sdram ram while x360 uses 512mb one
What will happen if we swap those ram from x360 to PS3?
Not sure if it would be possible, the ps3 had 256mb XDR DRAM, and 256mb dedicated GDDR3 VRAM. The 360 shared its GDDR3 ram across the system, which I assume is another reason it made it easier to develop for.
@@ConsoleKingRepair hmm but I remember seeing very similar chip with same brand though
Maybe someone makes a Frankenstein gpu vram in future xd?
@@gnrtx-36969 Maybe they could be swapped if the console can be modded to access extra VRAM, if not then higher speed GDDR3 chips from an old GPU may help things.
@@talibong9518 Xbox and PS3 vram almost had identical specs except one being 512 and one only 256
So probably possible I feel like but definitely going to need mod chip and patches to work in games too!
@@talibong9518 Actually we can use a DECR core os to be able to access the extra VRAM.
No cpu socket , reballing cpu chip! Nec tokin chip swap on motherboard
now do it again with water cooling
aight
is there a way to monitor RAM and VRAM usage? if so, how much does a game like GTA 5 use up?
I would have to look, would be nice to see though
More tests bro keep up.....
Might be soon enough, I hear we can change core voltage soon.
I'm your 600th sub
Thanks man!
@@ConsoleKingRepair holy man how did u gain 48 subs in 6 hours 😭
@@testyhat Idek man 😅 this has been crazy!
thats the only reason why i never played skyrim. the slow frames