These Tips Helped Me Conquer the Tower! | Tower Factory | Demo Dash

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  • เผยแพร่เมื่อ 18 พ.ค. 2024
  • Tower Factory is a roguelite tower defense factory builder with some (auto) clicker aspects....that's a mouthful! Manage your resources building stone miners and wood cutters to expand your resource factory, building towers to defend from increasingly difficult waves of monsters, and using bonfires to find your way through the fog to uncover the enemy fortress.
    Play the demo now and play the full game in November!
    Trailer: • Tower Factory Demo Tra...
    Steam Page: store.steampowered.com/app/27...
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ความคิดเห็น • 19

  • @Ganyonz
    @Ganyonz  2 หลายเดือนก่อน

    Subscribe for more gaming content!: bit.ly/GanyonzSubscribe

  • @francis-jaycabato1855
    @francis-jaycabato1855 หลายเดือนก่อน +6

    After a couple of hours of playthrough this is my take:
    - Beacons are worth more than Bonfires in the long run. Despite the 2x radius difference, the amount of fog they clear up is well worth the price.
    - Getting 2 Balistas with priority set to Highest Armor right after the first night will get you through the 2nd day, as long as you have a handful of Acorn Cannons to back them up.
    - Place Spike towers where it can hit multiple enemies, or where can enemy will circle around it to increase the value.
    - Increase your economy as much as possible! By the 2nd or 3rd day, I easily have 3-5 miners, and 10 choppers. The first and second day are more forgiving in terms of building your econ.
    - Plan out your logistics. Without proper planning, the logistics with conveyors can become a nightmare. Look where your next batch of logs will come from, and move your choppers and miners accordingly.

  • @puppybasket3906
    @puppybasket3906 2 หลายเดือนก่อน +2

    Thanks for the strategy update. Pause would be awesome and might be a difficulty setting thing in the final version.

  • @ahstinfixsnhc9765
    @ahstinfixsnhc9765 8 วันที่ผ่านมา

    Great game tons of challenge hope it continues after release

  • @user-gg5ig8me9o
    @user-gg5ig8me9o 2 หลายเดือนก่อน +1

    BRO I HONESTLY LOVE THIS CHANNEL. I found it from the last episode, and it fails to disappoint!

    • @user-gg5ig8me9o
      @user-gg5ig8me9o 2 หลายเดือนก่อน

      Oh and btw when you were making the stakes, use a splitter, since it makes stakes slower than the wood gets produced, unlike making planks

    • @Ganyonz
      @Ganyonz  2 หลายเดือนก่อน

      thx! :)

  • @peterschmidt1900
    @peterschmidt1900 2 หลายเดือนก่อน

    Some more tips:
    - set priorities for the towers. Ballista should focus on shield and high health. Catapults last enemies.
    - If you figured out the game (for me after some youtube and ~4 rounds) you may notice gathering coins can be more efficient to just idle the game instead of playing it. Then after gathering some updates essential updates (catapult, damage, light drop rate), try to beat the game.

  • @puppybasket3906
    @puppybasket3906 2 หลายเดือนก่อน +1

    The spike things work as traps and if you place them right they hit in multiple directions and multiple foes at once.

  • @zaho2760
    @zaho2760 2 หลายเดือนก่อน

    The demo can be beaten only with catapult and beacon upgrades. Seriously, these beacons worth so much than bonfires. You need 3 beacons: 1 to reveal the path ahead, and 1 beacon on each side of the base. You will find at least 1 crystal (2 if lucky). This open so much space, thah you will never search again for resources. After reach this point it is matter of time to find the remaining crystals.
    Good luck!

  • @Zedus-rl9hp
    @Zedus-rl9hp 2 หลายเดือนก่อน

    Beacons needs 3.3 times more light essence, but clears 4 times more fog of war.
    The Bonfires has also the problem, that you can only clear a half circle. With Beacons, you can use 3/4 of its clearing area, if you build a path with 2 Bonfires and then place a Beacon.
    So in the end, it nealy needs just the half of light essence!

  • @manfredkemper1936
    @manfredkemper1936 2 หลายเดือนก่อน +2

    the base dpm of ballista and acorn cannon is the same. it's just that ballistas are way better against armor. i havn't checked the dpm with dmg upgrades
    about spike towers: i am kinda disappointed by those. only few spots on a map, where they could be effective

    • @Ganyonz
      @Ganyonz  2 หลายเดือนก่อน +1

      something I didn't even think about before...do spike towers attack all 4 sides at one time? That would make sense that they have the same stats as the acorn tower, but with way more investment. But their placement would be much more limited.

    • @puppybasket3906
      @puppybasket3906 2 หลายเดือนก่อน +1

      @@Ganyonz Yes they do so placement is key. Corners is best

  • @thegremlin5886
    @thegremlin5886 หลายเดือนก่อน

    you moved resource buildings, can you move beacon/bonfire? that would solve your "lose 1/2" problem, leapfrog them around. 1 bonfire then a beacon and move the old bonfire forward.

    • @Ganyonz
      @Ganyonz  หลายเดือนก่อน

      nope, once bonfires/beacons are placed, they can't be moved.

  • @peterschmidt1900
    @peterschmidt1900 2 หลายเดือนก่อน

    My impressions of the game (I love Factorio (1200h atm), I hate TD games) :
    - liked it so far, though I hate the being rushed. Have not yet beaten the demo.
    - wishlisted it, gonna buy if if price is low enough (except ...)
    - if this comes out ~ November this year, nobody will buy it IF in October we get the Factorio expansion
    - controls, especially for belts, are awful and need to be improved!
    - balancing could be better. For 6 mins of idling you get 1 coin, for playing the game for 20mins you get ~3 coins. Wtf?
    - there should be a way to pause while looking and scrolling

  • @langedarm1775
    @langedarm1775 หลายเดือนก่อน

    "light essence is the bottleneck"
    continues to constantly run out of stone and wood while having leftover essence, get more eco dude