@@seankennethleblanc6235 Aside from the obvious defensive differences between the heads, the main 3 stats they have to offer are stability, scan, and system recovery. Higher stability makes you harder to stagger, higher system recovery means you are less affected by ACS anomalies like electric discharge and fire damage, and higher scan gives your scanner a longer range
well , if they do so then they also change dmg type to coral dmg like Assault Armor which act as pure dmg cause AC's part haven't coral dmg resist . The laser have faster project speed than normal coral weapon , change dmg type will make some un balance
nice, ive been trying to switch to melee since this build got pretty boring, but every time i just get obliterated by some hyper minmaxed meta setup and just end up going back to this build
@@deathly5140 yeah that’s why in my opinion BVO is good because once you reach the skill required to be good with it very few builds can actually fight you
This is op but i found more efficient using vp60lcd in terms of ammo and recharge here some builds i made dual duckett dual vp60lcd lammergeier lammergeier nachtreiher/46e lammergeier bst-g2/p06spd ocellus ve20c dual duckett dual vp60lcd 20-082 mind beta ia-c01c ephemera melander c3 el-tl-11 ocellus ve20b dual duckett dual vp60lcd 20-082 mind beta ia-c01c ephemera ib-c03a hal 826 al-j-121 basho gridwalker ocellus ve20b hit anyone staggered with charged vp60lcd and is dust
Fun fact, this build started as a dumb experiment but with some improvements it was able to carry me up to A rank
that's how the best builds are made lol dumb experiments make things fun
what do heads do in this game? they all seem the same ;-
@@seankennethleblanc6235 Aside from the obvious defensive differences between the heads, the main 3 stats they have to offer are stability, scan, and system recovery. Higher stability makes you harder to stagger, higher system recovery means you are less affected by ACS anomalies like electric discharge and fire damage, and higher scan gives your scanner a longer range
It's so sad that the energy weapons don't change colour when using the coral generator
well , if they do so then they also change dmg type to coral dmg like Assault Armor which act as pure dmg cause AC's part haven't coral dmg resist . The laser have faster project speed than normal coral weapon , change dmg type will make some un balance
whos steve jobs?
@@Nosferatuラララララ Ligma Balls
@@vuhuy8952 uhh... i said just colour.
@@bartomolev6682 but color is also dmg type in this context. They have make Assault Armor change from energy dmg to coral dmg , not just color...
" OMNIMAN GET OUT OF MY HEADDDD"
V1 ultrakill
V1 Ultrakill
This is V.II Snail's House
underrated comment
Ain't no fucking way, someone posting ac6 content.
I used the laser wings until B rank and I started running a close range BVO build or a pile bunker build
nice, ive been trying to switch to melee since this build got pretty boring, but every time i just get obliterated by some hyper minmaxed meta setup and just end up going back to this build
@@deathly5140 yeah that’s why in my opinion BVO is good because once you reach the skill required to be good with it very few builds can actually fight you
@@Fishnuke14 you get eaten easily by rushdown zimmer builds though. Fat mfs just have way too much stability and AP
@@nullproxy9639 yeah and also it was super heavy and a burden
Mech code (I don’t have AC6)
This is op but i found more efficient using vp60lcd in terms of ammo and recharge here some builds i made
dual duckett
dual vp60lcd
lammergeier
lammergeier
nachtreiher/46e
lammergeier
bst-g2/p06spd
ocellus
ve20c
dual duckett
dual vp60lcd
20-082 mind beta
ia-c01c ephemera
melander c3
el-tl-11
ocellus
ve20b
dual duckett
dual vp60lcd
20-082 mind beta
ia-c01c ephemera
ib-c03a hal 826
al-j-121 basho
gridwalker
ocellus
ve20b
hit anyone staggered with charged vp60lcd and is dust
I'm so glad I stopped playing Fromsoft PVP after Dark Souls 2