I (sort of) recreated Nier Automata's Movement in Unreal Engine
ฝัง
- เผยแพร่เมื่อ 9 ก.ย. 2024
- A very rough build out of the movement system. All animations are placeholders and I will in future (I hope) pay someone to make proper animations. It's not functionally complete either, since it's still missing a dash mechanic.
Follow me? :)
/ amorvimgames
Models on floor:
wildenza.itch....
Software used to create this:
Blender, Unreal Engine, Cascadeur, Daz Studio
Feel free to leave suggestions/criticisms.
dev accidentally stumbles on enemy step lets go
nice work!!
maybe you can just extract animations from nier instead of paying?
Using them might get me in trouble somewhere in the future, which I would rather not go through. But I do know about it. I have seen them as well, and the thought did occur to me, but best I can do right now is copy the timings as closely as I can for the actions I intend to recreate.
@@AmorVim oh you are going to release the game?
Yeah, that is the end/stretch goal