Chops!! This is really interesting, normally I’d try smoothing animation completely differently, just by using a solver with either a blend shape or a lerp function and the bias towards the previous frame depending how much I want it smoothed. This is great to know though, I mostly just use chops for jiggle and lag but there’s some really handy stuff there. Yes sidefx pleeeeease update chops and cops !!!
for that single point, I would have tried something with a trail sop (timeshift set to last frame) and smoothed that trail. Chop techniques are certainly welcome, if you do animation chops is nice to know how to use it.
Thumbs up for bringing in CHOPs!
Such a valuable content! That matrix bit is something absolutely important to know, and yet, not very widespread.
Always wondered what the hell CHOPs was! Thanks for the knowledge Moritz!
Thank You very much, Moritz!
Yes! We need more CHOPs!
Quality content as usual! Thank you
Chops!! This is really interesting, normally I’d try smoothing animation completely differently, just by using a solver with either a blend shape or a lerp function and the bias towards the previous frame depending how much I want it smoothed. This is great to know though, I mostly just use chops for jiggle and lag but there’s some really handy stuff there.
Yes sidefx pleeeeease update chops and cops !!!
Pure Gold like always
for that single point, I would have tried something with a trail sop (timeshift set to last frame) and smoothed that trail. Chop techniques are certainly welcome, if you do animation chops is nice to know how to use it.
Thanks for this! Definitely interested in CHOPs, and if you guys could touch on COPs sometime that would be awesome!
good chop!
In my case I've got no detail attribute, there's only one point attribute (P) on my bounding box. Anyone could tell how come that is?