What is immersive media? | A quick explanation | Let's talk about VR
ฝัง
- เผยแพร่เมื่อ 15 ต.ค. 2024
- All video and audio files used in the production of this short documentary is either original or under licences certificate: Envato Elements. The list of Video files used in the production is as follows:
Boy Playing VR Tetris
Virtual reality, vr metaverse and graphic designer work on cyber dashboard
VR glasses
Soldier Testing VR Technology
Teen Gamer Fully Immersed in an Exciting FirstPerson Shooter Game
Guy Playing Video Game in VR Headset
Girl Immersing Into Virtual World
Young Woman Immersed in Her Music
Social Media
Virtual reality, cyber vr metaverse and black man work on futuristic dashboard
Music:
Author Username: dimadjdocent
Item Title: Background
Item License Code: LWBREAP3KM
Train Horn 10
Author Username: MaikonMusic
Item Title: That Is House
Item License Code: G3KM6EA4DY
Sound effects used:
Birds
Positive Transition 2
Child Funny Laughing
Crowd Talking Interior
Television Off 50826
Bibliography
- Adams, D., Bah, A., Barwulor, C., Musaby, N., Pitkin, K., & Redmiles, E. M. (2018). Ethics emerging: the story of privacy and security perceptions in virtual reality. In Fourteenth Symposium on Usable Privacy and Security (SOUPS 2018)(pp. 427-442).
- Bellgardt, M., Pick, S., Zielasko, D., Vierjahn, T., Weyers, B., & Kuhlen, T. W. (2017, March). Utilizing immersive virtual reality in everydaywork. In 2017 IEEE 3rd workshop on everyday virtual reality (WEVR) (pp. 1-4). IEEE.
- Bowman, D. A., & McMahan, R. P. (2007). Virtual reality: how much immersion is enough?. Computer, 40(7), 36-43.
- Kavanagh, S., Luxton-Reilly, A., Wuensche, B., & Plimmer, B. (2017). A systematic review of virtual reality in education. Themes in science and technology education, 10(2), 85-119.
- Kleygrewe, L., Hutter, R. V., Koedijk, M., & Oudejans, R. R. (2024). Virtual reality training for police officers: A comparison of training responses in VR and real-life training. Police Practice and Research, 25(1), 18-37.
- Zhao, D., & Lucas, J. (2015). Virtual reality simulation for construction safety promotion. International journal of injury control and safety promotion, 22(1), 57-67.