Yep, at least the low EMS endings are finally explained a bit better in the extended cut, you can clearly see the reason why the Crucibles effects are different or more dangerously pronounced. On the first scene you can clearly see the Crucible has taken hits and been badly damaged before they managed to dock it due to the EMS being low, so the idea that the Crucible's options are limited and it's controls more hazardous and damaging due to the instability of the machine from damage feels much more believable.
I know I am late. I think Crucible was filtering and releasing that final solution. The more damage it took, the more raw unfiltered energy was released. Raw energy is highly unstable, therefor everyone in blast radius died.
@Arbiter Of Truth So simply put, the Reapers would win this cycle from attrition, but this would be the last cycle they would ever be able to eradicate.
And Hacket is alone there? Holy cow that's sad but well, I guess it's the best considering in this ending you sacrifice everything in order to defeat the Reapers.
Considering the ship he’s on looks defunct from the Crucible blast meaning life support is off and he has a limited amount of time before he breaths it all assuming everyone but him abandoned ship.
I once tried to reach this ending, by not doing well, not collecting war assets, not doing DLCs. But still couldn't make it. I think you have to actively pick all the wrong choices through the series to get this ending.
First run through of 3 I was just doing my typical “rush through, and do the side content next play through” shit and I got this ending. Gotta say, felt pretty bad.
You have to make bad, bad choices. You have to make so many bad, bad choices. And here's the thing you have to admit; you didn't make enough bad choices.
I like to pair this with a Nihilist Shepard ending, where he previously had the Krogan Sterilized, left the Breeder to die (meaning yes, the Rachni Queen was also abandoned), and had the Quarians killed in favour of the Geth. He likes the idea of the Reapers destroying the Galaxy... He just wants to bring them down with everyone else, too.
If I remember correctly this ending was easier to get back in the days of the original ME3 release, If you didnt play the multiplayer I think you got like a 50% penalty of your EMS.
It was difficult without multiplayer but not impossible. It really required you to have imported saves from ME1 and ME2. Extended cut made it a little easier, along with the extra points from the DLCs. Then when Legendary edition came out they made it way too easy to get a good galactic readiness score.
Well, it wouldn't because he did everything he can, and also finally Reapers were destroyed what prevented them from killing all advanced civilisations.
@@galilea723 The energy of the portals is used to "transmit" the effects of the Crucible, so nothing happens with their destruction. Even in the best versions you can see the exhaust portals.
So there’s Control Destroy Synthesis Refuse where the cycle continues Survive where organic just barely win And an ending where the Normandy gets stuck on that planet. Anyone that plays ME3 this generation won’t mad like we were back in the day. That’s how you know we made a difference.
Isn’t that Major Coats? The guy from the Mass Effect 3 trailer who is sniping from Big Ben and is shown briefly during the fight in Priority:Earth? I get a feeling BioWare originally planned to do more with him but didn’t cause of time restraints.
I wish the game get a few more weeks of development time, or two more months. Grand finale section could feel more completed if it were given more time
yes but in that case the energy of the relay is replaced by the Crucible's... And that same energy overloaded the relay which released it and exploded right away before to regenerate its own energy (the one which usually obliterate a solar system just in The Arrival DLC ...)
justfunnythings Normandy is destroyed, this is to show the player an impacting ending. 2019 EDIT: Well, Normandy isn't instantly destroyed, but you can see there that it fell on some planet and the game doesn't show any survivors... I guess that cutscene was for the players to decide who survived and who don't.
I always choose the destroy endings, so all the other ending feel strange to me. But even this one feels strange. I guess I got the "Good" Destroy ending, hell my Shepard even lived! But this feels... really strange to me.
@@axelnilsson5124 course it is Maybe not for earth but other planets definitely And remember you can still get to other systems without mass relays, just takes months of normal ftl travel See ms crazy but sailors of old used to do it too
The music is very fitting, it makes me teary-eyed that the potential of this franchise was wasted within the trilogy. You would think "oh how much could just a bad ending do?". A fucking lot, let me tell you. I wanted to replay the entire trilogy multiple times, but after I finished me3, I just didn't want to touch the series again :S I was messing around with the different classes in the individual games, but I didn't look forward to seeing what the ending would be like for this or that type of character.
ik the comment is 1 year old but heck, this is low ems ending. destroy with high ems lets shep live while ending the cycle, meaning no possible way of being corrupted by starchild through control, and no taking the freewill of everyone through synthesis
This how I see the red choice even if you do the 100% readiness with best galactic readiness. Because at it’s core the red destroys. I see the blue as truce and green as true ending. And the no choice as what the F choice.
So this is basically the "What the fuck were you doing all game???" ending?
+pattonkeith =)))
Easy answer: Fuck it all and rushing to the end LOL
Personally, this is a realistic ending. War is unpredictable. Who knows how it's going to end? If it ends, it might not be happily ever after.
Sheperd basically fired the halo rings
@@divisiondude2011 it's the nuclear option in galaxy scale,, I am so happy that is the connacal ending
Yep, at least the low EMS endings are finally explained a bit better in the extended cut, you can clearly see the reason why the Crucibles effects are different or more dangerously pronounced. On the first scene you can clearly see the Crucible has taken hits and been badly damaged before they managed to dock it due to the EMS being low, so the idea that the Crucible's options are limited and it's controls more hazardous and damaging due to the instability of the machine from damage feels much more believable.
Also you would have less scientists and engineers to develop the crucible, so it inherently won't function as well
I know I am late. I think Crucible was filtering and releasing that final solution. The more damage it took, the more raw unfiltered energy was released. Raw energy is highly unstable, therefor everyone in blast radius died.
Makes total sense.
Oh I honestly thought the crucible just decided to blow everything up because it wanted to
See this is what I like, the low readiness has been fleshed out enough to be it's own ending
This ending is so terrifying lol
Runehunter7 Indeed, this ending shows the death of Milky Way... Every form of intelligent life went to shit.
@Yasen Alhajri 2 years later and this is still sad... This is basically all of the galaxy returning to the stone age.
@Arbiter Of Truth So simply put, the Reapers would win this cycle from attrition, but this would be the last cycle they would ever be able to eradicate.
Pyrrhic Victory.
poor Hackett, stranded there, in space, where Oxygen won't last long, that sucks. but then again this is that bad ending, it's supposed to suck
This ending is legit hard to get.
And Hacket is alone there? Holy cow that's sad but well, I guess it's the best considering in this ending you sacrifice everything in order to defeat the Reapers.
Considering the ship he’s on looks defunct from the Crucible blast meaning life support is off and he has a limited amount of time before he breaths it all assuming everyone but him abandoned ship.
@@matthewmartinez3907 captain always goes down with the ship well spaceship
@@LT.KILLIAN-14031 no. It's the captain is the last to leave the ship
I once tried to reach this ending, by not doing well, not collecting war assets, not doing DLCs. But still couldn't make it. I think you have to actively pick all the wrong choices through the series to get this ending.
First run through of 3 I was just doing my typical “rush through, and do the side content next play through” shit and I got this ending. Gotta say, felt pretty bad.
All you gotta do is priority missions only, got it playing on insanity cause i was avioding do more than i had to for my achievement.
You have to make bad, bad choices. You have to make so many bad, bad choices. And here's the thing you have to admit; you didn't make enough bad choices.
I like to pair this with a Nihilist Shepard ending, where he previously had the Krogan Sterilized, left the Breeder to die (meaning yes, the Rachni Queen was also abandoned), and had the Quarians killed in favour of the Geth.
He likes the idea of the Reapers destroying the Galaxy... He just wants to bring them down with everyone else, too.
I like the little reaper that grabs on to the Alliance ship, which i presume is Hackett;s ship
Did you even watch the video?
+TheNDreed course i did,
This is a more realistic ending to a war such as this. The good endings always felt so Hollywood to me.
The End of Evangelion. (1997)
Dir. Hideaki Anno.
Imagine if instead of this sad tune it was Komm Suser Todd
4:42 me trying my best to get them grades at school rn be like
If I remember correctly this ending was easier to get back in the days of the original ME3 release, If you didnt play the multiplayer I think you got like a 50% penalty of your EMS.
It was difficult without multiplayer but not impossible. It really required you to have imported saves from ME1 and ME2. Extended cut made it a little easier, along with the extra points from the DLCs.
Then when Legendary edition came out they made it way too easy to get a good galactic readiness score.
Mass Effect: Fallout. Explore a destroyed post-apocalypse Earth with few Alien allies. One is a Turian alert you another settlement needs your help.
Would this make Shepard the biggest war criminal ever
Pretty much.
Well, it wouldn't because he did everything he can, and also finally Reapers were destroyed what prevented them from killing all advanced civilisations.
@@rafal.qwerty huh? He roasted every living being in milky way xD
@@ladyselin35 Every synthetic, organic were unaffected.
@@rafal.qwerty did you watch the video u mong 😂
I though when a mass relay was destroyed it would explode with enough force to obliderate a solar system
Only if you hit it with a giant asteroid.
My take is that "supernova" is what fuel the effect of the ending whatever they might be. Headcannon but it makes sense to me.
@@galilea723 The energy of the portals is used to "transmit" the effects of the Crucible, so nothing happens with their destruction. Even in the best versions you can see the exhaust portals.
The relays were damaged, not outright destroyed
OMG! Never realized how low EMS ending looks like! Never!
So there’s
Control
Destroy
Synthesis
Refuse where the cycle continues
Survive where organic just barely win
And an ending where the Normandy gets stuck on that planet.
Anyone that plays ME3 this generation won’t mad like we were back in the day. That’s how you know we made a difference.
6:11 what it felt like getting through 2021
I’m too much of a completionist to ever get the low-EMS ending, but does it skip the starchild conversation if your EMS is low enough?
It still has the conversation but the Starchild doesn't mention Synthesis or Control, only Destroy since that's the only option you can take.
Same here.
Gotta check every star system for those delicious war assets and see those words in the objectives section of codex.
Blacked out.
Also, Starchild is somewhat angry and it's first sentence is "why are you here". He says something more kind or respectful when you have high ems
@@necipozankural8092 he says "Wake up" if EMS are high.
@@timecentaur8276 If you keep the collector ship, then Control is the only option with Destroy and Synthesis not being an option.
That man on 6:40 should be the next hero of Mass Effect
Isn’t that Major Coats? The guy from the Mass Effect 3 trailer who is sniping from Big Ben and is shown briefly during the fight in Priority:Earth? I get a feeling BioWare originally planned to do more with him but didn’t cause of time restraints.
I wish the game get a few more weeks of development time, or two more months. Grand finale section could feel more completed if it were given more time
Funfact: on my first playthrough i got this ending. I was horrified i thought it was the canon ending until i saw theres multiple ending😅
How’d you fuck up so bad 😂
Woman ☕
@@Zakiaspre21 Chad sigma male
This is the most realistic ending although it doesn't fit the heroic Mass Effect ethos of overcoming the odds with a minimal of sacrifice.
yes but in that case the energy of the relay is replaced by the Crucible's... And that same energy overloaded the relay which released it and exploded right away before to regenerate its own energy (the one which usually obliterate a solar system just in The Arrival DLC ...)
Nice to see “ the rock falls everyone dies” ending found its audience
If this is the worst ending the normandy should have been completely destroyed during the sad music part.
justfunnythings Normandy is destroyed, this is to show the player an impacting ending.
2019 EDIT: Well, Normandy isn't instantly destroyed, but you can see there that it fell on some planet and the game doesn't show any survivors... I guess that cutscene was for the players to decide who survived and who don't.
This is basically as bad as having a full reaper cycle except this time there aren’t any mass relays or citadel left to find and make ftl possible
With the limited time Bioware had, there really should have just been 2 endings: success and failure.
You gotta screw up super bad to get this ending.
I always choose the destroy endings, so all the other ending feel strange to me. But even this one feels strange. I guess I got the "Good" Destroy ending, hell my Shepard even lived! But this feels... really strange to me.
RandomShinigami7 This only occurs if your EMS is really low.
How did she get James in that ending, that spot is reserved for romance and we all know how he reacted upon waking up??
3 years later... best friend spot?
It's possible he got beamed on earth
I'm assuming this playthru has very little of the cast surviving ME2 so the usual goodbyes were long dead.
Clearly there was no romance in this
I never knew this was a thing
Does anybody have a all variation ending vid
Like very low ems score, medium, very high for all endings etc
This feels like the most realistic ending tbh.
Very bleak, but there’s still hope for the future
Is there though?
@@axelnilsson5124 course it is
Maybe not for earth but other planets definitely
And remember you can still get to other systems without mass relays, just takes months of normal ftl travel
See ms crazy but sailors of old used to do it too
In an ironic twist: this is exactly what the reapers were trying to prevent. First ending I got back in 2012 because I didn’t touch the MP
Hey better than galactic extinction
Is it though🙁
@@MiniMinecon2006 bruh what?
Course it is
I never had this end
sending everyone back to stoneage is great ending. really good job done shepherd 🙄
The music is very fitting, it makes me teary-eyed that the potential of this franchise was wasted within the trilogy. You would think "oh how much could just a bad ending do?". A fucking lot, let me tell you. I wanted to replay the entire trilogy multiple times, but after I finished me3, I just didn't want to touch the series again :S I was messing around with the different classes in the individual games, but I didn't look forward to seeing what the ending would be like for this or that type of character.
It’s about the journey not the destination! Also I would like to say a huge patch called Priority Earth: Overhaul is coming out at some point soon :)
You're being extremely overdramatic, the endings aren't that bad
This is how looks trully ending to me3
who opened the Normandy door?
Jean-Luc Pokorny No one, it opened automatically due to ship malfunction... But no one survived the crash, and EDI died with the red energy.
Victor Silva Wrong Joker opened the door he was the only one that survived it showed in the extended cut
That *was* the extended cut!
@@kewl1234 Don't Joker have cybernetic implants? If so... He should have died because of that.
Ngl this ending looks better than all of them
Probably the fairest ending to this story
Joker dies, worst ending.
Anything is up for interpretation.
This is why in my opinion the destroy ending is the worst possible ending
ik the comment is 1 year old but heck, this is low ems ending. destroy with high ems lets shep live while ending the cycle, meaning no possible way of being corrupted by starchild through control, and no taking the freewill of everyone through synthesis
@@Nobody-sh4pu Kinda agree but control doesn't corrupt Shepherd and Synthesis doesn't take away anyone's free will.
Even the refusal ending is more hopeful than the worst destroy ending
@@SpartanK4102 synthesis literally forces everyone to be half robot
Literally immediately takes away their free will. They don't exactly say no to it
Why am I not surprized the entire galaxy died because of a woman -_-
LOOOOL
This how I see the red choice even if you do the 100% readiness with best galactic readiness. Because at it’s core the red destroys. I see the blue as truce and green as true ending. And the no choice as what the F choice.
Imagine thinking synthesis is the best ending 🤡
Somebody is indoctrinated...