if u are a dev of this game and came here to watch and read, let me tell you you guys did something over all definitions of what a game is... this have a golden aura the definition of art is too little to define it
Everything got salvaged, absolutely everything, I mean I had so many iron cannon frigates it was a joke, I had to retire so many of them just so my fleet was manageable. The final mission was actually a walkover because of the beast that was my captured fleet... I’m not sure I had a single capital ship or super capital ship I built myself.
Is there any source anywhere as to why they cut it? It's really bizarre they did. And do you know of any other big cutscene changes like that? Now that I know one thing is missing I'm worried I've missed other stuff too.
@@D777COBY7 I never did find out why they cut that dialogue. Can't say if they cut anything else. That just stood out to me because It was one of my favorite lines. I did find the original though th-cam.com/video/q90PAjhxCIU/w-d-xo.html
@@jacobmorton9170 Thanks, it is a really good line. I think it fits right in alongside lines like "The subject did not survive interrogation." Maybe it was a mistake and they literately just forgot, which would suck, because its said at the end of the cutscene with a short pause before it
@@jacobmorton9170 I'd like to offer a different POV: I'm glad that they've axed it. 1. The Kushans have been on a Taiidan witch hunt since M03 (made quite clear in the M04->M05 animatic). I think that this reminder is blatant and repetitive. 2. When Fleet Intel said that the research station is lightly protected, the dialogue gives us just enough blanks to fill with deciding what we should be doing next - to bring it down, of course. 3. A lot of the dialogue from everybody else has been quite professional up to this point. I expect nothing but the same qualities from Fleet Intel. There was enough time to grieve for some 6 missions. It's time to move on with the return to Hiigara plot.
Thank You Johnson, this is the only very memorable game for me in my life. I played 3 days 2 nights straight, in order to pass the finale. Why ? This is the only game with very touching story. The songs and ending speech made me almost cry. THANK YOU for recording and sharing.
The Taiidan Empire should have left Kharak well enough alone, as the Galactic Empire should have done so with the Death Star on Alderaan. With that, their rule was eventually and finally toppled by a fleet of former desert nomads using only stolen and borrowed tech, ingenious engineering, an extremely smart and resourceful Fleet Command and their Intelligence branch, and Salvage Corvettes, alongside the aid of Rebels and good PR among the rest of the galaxy. (Must say, the Remastered version of this game sure rules, despite flaws like different formations, some Strike Craft nerfs, the lack of the playable Taiidan option in the campaign, and the unfortunate absence of Cataclysm/Emergence due to the loss of the original source code and what appear to be licensing issues. Not bad for a once lambasted "improvement" during launch day.)
originally Higaran is super advance and powerful civilization they wage war with another civilization. The last war is against Bentusi which cause more than half of Higaran spaceship got destroy, they retreat back to they homeworld while Taidan take this change to attack Higaran while they still weak and win. Higaran people exile by Taidan to remote location in galaxy
A movie could never ever acumulate even 1/3 of the story. Only a series would be able to do that. But if it wouldn't be great, we would all only get angry. :)
I remember seeing ads for this game in all the computer magazines I bought, like PC-Gamer, PC Magazine, Edge etc and being a fan of the this type of game, like the Command & Conquer style and after being bombarded by magazine adverts for about 10 months, even though a student at the time I managed to save up and get a copy. My God what a game, not just the game, the story, music, the whole concept. It's brilliant in every way, it humbles you. The aspect I liked was that it wasn't really like anything else we had seen before and you hardly see any people, just Karen s'jet's shadowy figure being Neuromancer like connected to the ships core (Other than strategy gaming, William Gibson Novels were also a recreational pastime favourite). If you haven't played it, it's worth it for the experience.
My first ever game for PC (for PSX it was cnc and for Nintendo Starwing^^) Installing it i thought i burn the PC down or something but it worked! and by god it kicked my guts so hard~ I LOVE the story, and while its brutal at times, DAMN you feel amazing after fighting through all the shit thrown at you~ It is a TRUE journey from start to finish and you can see the growth from lost traveler to the sons returning home no matter the cost!
I want to point out something for everyone wanting a remaster: Not only is the source lost, the LICENSE for the game is NOT OWNED by Gearbox, alright? Back in the day, when this game was made, the license was owned by Sierra, where Relic Entertainment was "located". After Homeworld, Relic instantly began work on Homeworld 2, while Sierra gave Barking Dog Studios the right to create a spinoff, using the license and engine of Homeworld. We now know this game as Homeworld: Cataclysm. What people do not know is, that Sierra got "sold around". Apparently they have been sold multiple times until they ended up with Vivendi, which are now a part of Activision Blizzard, while Relic Entertainment went with THQ, leaving the Homeworld license behind. We all know how that went. The license got bought back by THQ, but WITHOUT the rights to Cataclysm, but THQ never did something with it, so Relic went on making other (be it good) RTSes. Now Cataclysm apparently is a weird entity and as far my knowledge goes, the license to the spinoff stayed with Barking Dogs Studios, since noone bought it. I took a look at the acquisition protocolls and while Cataclysm was its own thing, noone ever bought it. So logic dictates, that it is still owned by Barking Dogs, which do not exist anymore. Barking dogs is now, what we all know as Rockstar North! You know, the guys, who make GTA! So i assume, that the license technically is owned by them(?)! If that is true: Tough luck! We'll never see this license ever again, since Rockstar is a REAL asshole, when it comes to their property!
how to make perfect games 101 prefect atmosphere, game play, narrative ..... u cant drop this game until you finish it you just cant, while titles like failout4 and other garbage AAA titles leave u puking your face off from the sheer lack of impact or substance. the gaming industry IS dead, sure you get the occasional nice game every year ... in a sea of mediocrity... sadly before 2005 shity games were the rarity now adays shity games are the norm
This game...such a well tuned style of for its cinematics ,and ingame fluid ingame briefing uppdates during campain...or the background chatter in skirmishes...ripe with info... and the gameplay itself..... even today.. its such a deliciously restriction free play with the ingame physics dictating what your fleet can do... dosent matter if it feels unfair...missiles needs minimal amounts fuel to hunt fighters in spaceand they can turn on a dime...yet so is there no friction for classic balistics either..you can hide a flanking fleet in any dust cloud just like you better keep the sensors up you might soon have battleships and Ion crussiers sneaking up on you from any blind spot in the 360 theater your fighting in....gods I loved playing that game..still have the hardware copies laying aorund somewhere ^^ to be honest..in a way that its such a rare thing..re-watching this and remembering playin it..made me spend a thought on how I likely always recomend anyone ..even those not to fond of rts to play it if nothing else for the ORIGINAL story ''while homeworld 2 uppdated some game mechanics such as wrecks after bigger ships to salvage...sucha shame how it wanted to re-write chunks of the original lore'' and it reminded me how I honestly bairly can think of...3 other games..the last ...2..decades!!!!!..that touched on the potential of beign free fromingame restrictions and customer comunity mooding support gives.... factorio....build as big y ou like..hell..make a logic network so it plans its own constant expanding...just dont whine when your cpu melts from keeping track of 10 000 000 things at once... space engineers....wellcome to space & physics...once agen yo ucan build nearly anything..and make nearly any automitus systems...if you want to.. planetary anahilation....your foe achived victory planet side ? well...maby that was the plan he cant sustain his army if you smack a moon into the planet its on... .....and asside tutorials...thers no hand holding...theres no 'restrictions' of the game physics...as a player..you can take things as far you wish...
Don't know if anybody figured it out yet, but a captured Taiidani transmission at 6:30 is Russian, just a mix of random meaningless phrases saying things about space. I wonder where they got these from, the distortion is so heavy I can barely understand the words.
I can only hope that in some desert or ocean trench on earth they discover ancient alien text and technology. Such an event would do so much to unite humanity and make us look to the stars.
Man this was insane to see again. They really changed the gameplay. As for the story, i wonder what mothership systems were missing since they were too late.
@@Detson404 the whole game is actually directly inspired by the exodus of certain (Earth) people, so I guess we all know what happened with the common Taidani people. the story is horribly one sided, and as such it is a beautiful fairytale, one that emanates with a strong yearning for a home that was lost -- and that's a complex and very human feeling, resonating with almost everyone -- but I can't talk too much about this particular context, I've been banned on some (gaming) sites already for spilling just a word too much on this*. I'd just love if people would appreciate this game as a rhetoric propaganda in disguise, for an archetypal narrative that was used as a casus belli in the real world, but alas. as much as I love Relic, I am not a fan of how landgrabbing politics seems to influence all corners of our lives, even art and entertainment. and it doesn't help that the Relic's chief creative officer and Homeworld's lead artist is _go figure_. money rolls and certain alliances can truly make some things stand out more than usual. * without actually being a hater against anyone and without any warning. just raising some legit questions. so, beware.
The Higaarans were so brutal when they conquered the galaxy thousands of years ago that everyone united to kick them out. The bentusi intervened to keep them from being wiped out, so they got crammed onto colony ships and sent far away.
Wait. I have replayed the imperial broadcast in headphones. Are Tiidan actually russians? ..... Тем космическим кораблём..... историческая родина (then fleet capitan speaks in English, and after that) - .... космонавта.... космическим кораблём... - I have heard that clearly.
“The subject did not survive interrogation”
Fuck yeah he didn’t.
Still one of the best stories ever created for a game.
if u are a dev of this game and came here to watch and read, let me tell you
you guys did something over all definitions of what a game is... this have a golden aura
the definition of art is too little to define it
beautiful.. but such harsh missions.
but to me the best space strategy game ever.
Homeworld just the best.
I cried playing this game and I wasn't a kid...
Everything got salvaged, absolutely everything, I mean I had so many iron cannon frigates it was a joke, I had to retire so many of them just so my fleet was manageable.
The final mission was actually a walkover because of the beast that was my captured fleet... I’m not sure I had a single capital ship or super capital ship I built myself.
I had two cruisers by karos graveyard since tenhauser gates and galactic core had one.
Glorious game. One of the best storytelling games that I have ever played, if not the best
They cut out one of the best lines. "It is time to hunt the enemy as they have
hunted us."
Is there any source anywhere as to why they cut it? It's really bizarre they did. And do you know of any other big cutscene changes like that? Now that I know one thing is missing I'm worried I've missed other stuff too.
@@D777COBY7 I never did find out why they cut that dialogue. Can't say if they cut anything else. That just stood out to me because It was one of my favorite lines.
I did find the original though th-cam.com/video/q90PAjhxCIU/w-d-xo.html
@@jacobmorton9170 Thanks, it is a really good line. I think it fits right in alongside lines like "The subject did not survive interrogation." Maybe it was a mistake and they literately just forgot, which would suck, because its said at the end of the cutscene with a short pause before it
Yeah I loved those scenes. As cold and informative as the tone is, you can tell that there is anger hidden in it.
@@jacobmorton9170 I'd like to offer a different POV: I'm glad that they've axed it.
1. The Kushans have been on a Taiidan witch hunt since M03 (made quite clear in the M04->M05 animatic). I think that this reminder is blatant and repetitive.
2. When Fleet Intel said that the research station is lightly protected, the dialogue gives us just enough blanks to fill with deciding what we should be doing next - to bring it down, of course.
3. A lot of the dialogue from everybody else has been quite professional up to this point. I expect nothing but the same qualities from Fleet Intel. There was enough time to grieve for some 6 missions. It's time to move on with the return to Hiigara plot.
I HATE THE INTRO of your videos so loud
Ending is beautiful.
This would make an amazing Netflix series. I loved playing this game when I was a kid
don't give them idea plz
Battlestar Galactica is basically the Homeworld show, and its good!
Thank You Johnson, this is the only very memorable game for me in my life. I played 3 days 2 nights straight, in order to pass the finale. Why ? This is the only game with very touching story. The songs and ending speech made me almost cry. THANK YOU for recording and sharing.
That loud intro is an atrocity.
The Taiidan Empire should have left Kharak well enough alone, as the Galactic Empire should have done so with the Death Star on Alderaan.
With that, their rule was eventually and finally toppled by a fleet of former desert nomads using only stolen and borrowed tech, ingenious engineering, an extremely smart and resourceful Fleet Command and their Intelligence branch, and Salvage Corvettes, alongside the aid of Rebels and good PR among the rest of the galaxy.
(Must say, the Remastered version of this game sure rules, despite flaws like different formations, some Strike Craft nerfs, the lack of the playable Taiidan option in the campaign, and the unfortunate absence of Cataclysm/Emergence due to the loss of the original source code and what appear to be licensing issues. Not bad for a once lambasted "improvement" during launch day.)
originally Higaran is super advance and powerful civilization they wage war with another civilization. The last war is against Bentusi which cause more than half of Higaran spaceship got destroy, they retreat back to they homeworld while Taidan take this change to attack Higaran while they still weak and win. Higaran people exile by Taidan to remote location in galaxy
there should be a movie made for this it's a great game to play
yeah :) ever heard about battlestar galactica? the original series from the '70s was one of the sources of inspiration for the homeworld series
A movie could never ever acumulate even 1/3 of the story. Only a series would be able to do that.
But if it wouldn't be great, we would all only get angry. :)
@@Nonicknameleftforme - All the narrative in the game is, like, a half-hour tops. It could totally be a fucking movie.
I have been waiting for a movie for serveral years :,(
Fun fact 6:04 you can hear taiidan`s russian speech.
5:20 I can imagine what they did to this guy helping destroy their world. He died a very horrible death. A slow one.
I remember seeing ads for this game in all the computer magazines I bought, like PC-Gamer, PC Magazine, Edge etc and being a fan of the this type of game, like the Command & Conquer style and after being bombarded by magazine adverts for about 10 months, even though a student at the time I managed to save up and get a copy. My God what a game, not just the game, the story, music, the whole concept. It's brilliant in every way, it humbles you. The aspect I liked was that it wasn't really like anything else we had seen before and you hardly see any people, just Karen s'jet's shadowy figure being Neuromancer like connected to the ships core (Other than strategy gaming, William Gibson Novels were also a recreational pastime favourite). If you haven't played it, it's worth it for the experience.
Coming here after playing through HW3 campaign, so I could cleanse my palate of that filth.
2016 captain elson intro was better than that steaming pile of toxic waste
Taiidan scene is the best i love the background music
Or kushan. Could be either.
imagine in a world where star-ship can be ancient 😲
Arcane Technology.
10:22 I love how this implies his idea of corruption and decadence are flying cars and having not one but TWO giant sabertooth cat statues. 😂🎉
8:20 that one was brutal. storywise and level wise
11:20 you can steal SO MANY ion frigattes that level.... which you NEED
My first ever game for PC (for PSX it was cnc and for Nintendo Starwing^^)
Installing it i thought i burn the PC down or something but it worked! and by god it kicked my guts so hard~ I LOVE the story, and while its brutal at times, DAMN you feel amazing after fighting through all the shit thrown at you~
It is a TRUE journey from start to finish and you can see the growth from lost traveler to the sons returning home no matter the cost!
I want to point out something for everyone wanting a remaster:
Not only is the source lost, the LICENSE for the game is NOT OWNED by Gearbox, alright?
Back in the day, when this game was made, the license was owned by Sierra, where Relic Entertainment was "located".
After Homeworld, Relic instantly began work on Homeworld 2, while Sierra gave Barking Dog Studios the right to create a spinoff, using the license and engine of Homeworld. We now know this game as Homeworld: Cataclysm.
What people do not know is, that Sierra got "sold around". Apparently they have been sold multiple times until they ended up with Vivendi, which are now a part of Activision Blizzard, while Relic Entertainment went with THQ, leaving the Homeworld license behind.
We all know how that went. The license got bought back by THQ, but WITHOUT the rights to Cataclysm, but THQ never did something with it, so Relic went on making other (be it good) RTSes.
Now Cataclysm apparently is a weird entity and as far my knowledge goes, the license to the spinoff stayed with Barking Dogs Studios, since noone bought it.
I took a look at the acquisition protocolls and while Cataclysm was its own thing, noone ever bought it.
So logic dictates, that it is still owned by Barking Dogs, which do not exist anymore. Barking dogs is now, what we all know as Rockstar North!
You know, the guys, who make GTA!
So i assume, that the license technically is owned by them(?)!
If that is true: Tough luck! We'll never see this license ever again, since Rockstar is a REAL asshole, when it comes to their property!
Check GOG. Cataclysm is back.
www.gog.com/game/homeworld_emergence
I have never seen a 3 week post age so poorly :D
@@JonathanLundkvist 3 Weeks? Man Two years later a new homeworld game is being teased.
Homeworld 3, Q4 2022
It is very strange...
at 6:24 I clearly hear the processed speech of the Soviet news announcer about Gagarin in orbit
Офигел, когда первый раз услышал)
План даллеса
@@RomanMakhmutov что?
@@DVXDemetrivs план Даллеса google it
@@RomanMakhmutov я знаю про этот журналисткой фейк 90х, я не понимаю зачем он здесь?
I am here after Homeworld 3 announced.
how to make perfect games 101
prefect atmosphere, game play, narrative ..... u cant drop this game until you finish it you just cant, while titles like failout4 and other garbage AAA titles leave u puking your face off from the sheer lack of impact or substance.
the gaming industry IS dead, sure you get the occasional nice game every year ... in a sea of mediocrity... sadly before 2005 shity games were the rarity now adays shity games are the norm
This game...such a well tuned style of for its cinematics ,and ingame fluid ingame briefing uppdates during campain...or the background chatter in skirmishes...ripe with info... and the gameplay itself..... even today.. its such a deliciously restriction free play with the ingame physics dictating what your fleet can do...
dosent matter if it feels unfair...missiles needs minimal amounts fuel to hunt fighters in spaceand they can turn on a dime...yet so is there no friction for classic balistics either..you can hide a flanking fleet in any dust cloud just like you better keep the sensors up you might soon have battleships and Ion crussiers sneaking up on you from any blind spot in the 360 theater your fighting in....gods I loved playing that game..still have the hardware copies laying aorund somewhere ^^
to be honest..in a way that its such a rare thing..re-watching this and remembering playin it..made me spend a thought on how I likely always recomend anyone ..even those not to fond of rts to play it if nothing else for the ORIGINAL story ''while homeworld 2 uppdated some game mechanics such as wrecks after bigger ships to salvage...sucha shame how it wanted to re-write chunks of the original lore''
and it reminded me how I honestly bairly can think of...3 other games..the last ...2..decades!!!!!..that touched on the potential of beign free fromingame restrictions and customer comunity mooding support gives....
factorio....build as big y ou like..hell..make a logic network so it plans its own constant expanding...just dont whine when your cpu melts from keeping track of 10 000 000 things at once...
space engineers....wellcome to space & physics...once agen yo ucan build nearly anything..and make nearly any automitus systems...if you want to..
planetary anahilation....your foe achived victory planet side ? well...maby that was the plan he cant sustain his army if you smack a moon into the planet its on...
.....and asside tutorials...thers no hand holding...theres no 'restrictions' of the game physics...as a player..you can take things as far you wish...
Don't know if anybody figured it out yet, but a captured Taiidani transmission at 6:30 is Russian, just a mix of random meaningless phrases saying things about space. I wonder where they got these from, the distortion is so heavy I can barely understand the words.
hw1 is only 15minutes ? hw3 is 2hours
I can only hope that in some desert or ocean trench on earth they discover ancient alien text and technology. Such an event would do so much to unite humanity and make us look to the stars.
So sad what they did to Homeworld 3. This was the style they needed.
Man this was insane to see again. They really changed the gameplay. As for the story, i wonder what mothership systems were missing since they were too late.
Homeworld 3 incoming :D
6:29 Между землёй и космическим кораблем..
I would love to be able to play homeworld again....
your prayers have been answered :)
I wonder what happened to the Taidani civilians? Certainly their leaders were guilty of crimes, but not the common people.
James Stouffer taiidan republic I think
Zaiden Pascual Sorry I meant the Taidani living on Higara. It's sort of an Israeli / Palestinian situation.
@@Detson404 the whole game is actually directly inspired by the exodus of certain (Earth) people, so I guess we all know what happened with the common Taidani people. the story is horribly one sided, and as such it is a beautiful fairytale, one that emanates with a strong yearning for a home that was lost -- and that's a complex and very human feeling, resonating with almost everyone -- but I can't talk too much about this particular context, I've been banned on some (gaming) sites already for spilling just a word too much on this*. I'd just love if people would appreciate this game as a rhetoric propaganda in disguise, for an archetypal narrative that was used as a casus belli in the real world, but alas. as much as I love Relic, I am not a fan of how landgrabbing politics seems to influence all corners of our lives, even art and entertainment. and it doesn't help that the Relic's chief creative officer and Homeworld's lead artist is _go figure_. money rolls and certain alliances can truly make some things stand out more than usual.
* without actually being a hater against anyone and without any warning. just raising some legit questions. so, beware.
Ich habe Grichenland so mit mein Radar dirchgescannt mit Homword Kategorie schon von Mazedonien aus
can someone tell me why they were exiled to kharak?
A war i think that they lost. But others demanded that they be spared so they were exiled
Thank you
@@shanindarathnayake7982 np
The Higaarans were so brutal when they conquered the galaxy thousands of years ago that everyone united to kick them out. The bentusi intervened to keep them from being wiped out, so they got crammed onto colony ships and sent far away.
Story reminds me of Girrion a little.
tears
14:31 Does anyone know which Taiidan Corvette that is?
Looks like a Multigun
Heavy corvete
Wait. I have replayed the imperial broadcast in headphones.
Are Tiidan actually russians?
..... Тем космическим кораблём..... историческая родина (then fleet capitan speaks in English, and after that) - .... космонавта.... космическим кораблём... - I have heard that clearly.
It's very muffled and distorted, but I think you're right, they used Russian for the Taiidan speech. The sounds are right, anyway.
Actually it's several fragments from the broadcast made during Gagarin's (1st man in space) flight.
That actually makes it more immersive, good to know!
What’s that music at 11:30?
1:20 Коммунизм?
An expediton was senD
No? Or maybe you meant it as a pun "an expedition was sand" ?
This does sound a lot like the Israel case though. And it roughly has the same credibility.
Uh. What?
@@tomikexboii5403 they travel back to their "home", simply because they find an old drawing on a stone.
aside from the gay intro, good scenes