@@Neo11111 In a game like Homeworld where litterally everything is thrown against you and you feel alone, on that last mission when you realize just how powerful your enemy is, this arrival of even a small number of ships give you a gigantic morale boost and triggers a genuine "F... YEAH!!" from pretty much any player !
@@Damorann spot on. The arrival of a rare ally at the most desperate of times makes you think: Yes, finally the tide turns! "Together we can defeat him..." awesome story telling. Not a bad life metaphor either!
"No longer Fleet Command, Karan Sjet survived extraction from the Mothership’s core. She insisted that she would be the last person to disembark and set foot on the Homeworld."
What I love about Classic is the background battlechatter when focusing on an active battle. It's so diverse and specific in what the pilots are currently experiencing, it really drives you into the atmosphere of battle with all those "pick your targets!" "rally, rally!" "it's in our favor..." "we're running outta juice here!". In HW2 and HWRM all you get is a spam of "THIS IS A CAKEWALK." Thank you for these video series!
One of the best uses of bomber groups I have ever seen in this game, destroyed most of the Taiidan ships before they could get remotely close to the Mothership.
Homeworld's story was inspired by the original "Battlestar: Galactica" and I think the original idea was a game based the 1979 BSG (both also use the Book of Exodus as a framework). Which means at this moment, the reimagined BSG might be the closest thing to a Homeworld TV we'll see for a while.
oh, how i love this game, too bad not too many know about it. I remember delivering the finishing blow with a wall of 150 ion cannon frigates. Salvage corvettes FTW!
I had a friend who once played the game through building nothing but salvage corvettes. He managed to find the file responsible for the movement of enemy ships and he disabled enemy fighter and corvette classes so he could salvage them. At the end of the hyper-space inhibitor mission (where you have that sphere of enemy ion-cannon frigates), he had so many frigates he couldn't jump bcs the line was so long. He overcame this difficulty by simply expanding the maps by a large margin. So yeah. Salvage corvettes FTW!
lulubeloo OMG, I did the same thing, even the first time I played it! I spent hours capturing all those frigates in the Hyperspace gate mission, using a Battlecruiser as a lure and healing it with Support Frigates while swarms of Salvage moved in on the unawares Frigates. The ion spam was glorious.
@lulubeloo, the Homeworld Remastered is coming on January. I can't wait to play the new version. Homeworld was also one of my favorite games of all time. The story is one of the best and most emotional video game stories ever made. This game was really a journey from beginning to end.
What people don't realize is it took the Hiigarans to Fall to realize HOW MUCH they were like the Taiidani when they were exiled. When they FINALLY understood that and talked to the Bentuusi and UNDERSTOOD the history and what happened, THEY CHANGED FOR THE BETTER. They became a UNIFIED people and wanted to make sure the galaxy was safe from factions like the Taiidani. In Homeworld 2, the Vagyr come and try to do the same thing again but this time more fanatical and the leader being like a so called GOD to bring out Sajuuk, the one who made the Hyperspace Cores. In the end, the Hiigarans had a Destiny to fulfill and that was then fulfilled in the last mission of Homeworld 2 when they have to destroy the World Enders with Sajuuk. If they didn't, they would've gone to other worlds and there would've been NO LIFE anywhere in the galaxy.
If you play the Bridge of Sighs right, this mission really is a cakewalk. Yeah, you have to kinda remember where the Taiidan spawn in, but once they do, and you defeat them, the Emperor is open to a classic ass-whoopin'!
The first time I played this game, I was hooked to it forever, but damn, to this day I remember how daunting it was to reach this mission and to fail it. No internet back then, so had to fail quite a few times before I got the correct strategy together. When I finally beat it.... Lets just say I remember and cherish that moment on par with the first sex I had.
Бляха-муха, 20 лет назад при прибытии капитана Элисона у меня шли мурашки по всему телу!!! Мой флот был потрепан, думал конец, а тут они. И пошли все вперед... Шикарнейшая игра!!! Иногда переигрываю. Будто фильм смотришь!
Great game, but I never liked this mission. Most people who reached it for the first time had to go back and replay the last 3-5 missions perfectly and be maxed out with the right comp of units to stop them from zerging your mothership down in the first minute.
Many years later I learnt that the key was to have a small squadron deal with the ion frigates from below, which are really a distraction, while forwarding your main fleet right away to meet the HC group. This way your capital ships will get to open fire early and absorb some damage before the mothership does. Makes huge difference.
AND he didn't just spam salvage corvettes on missions 8, 10, 11, 12, and 14 (the ones with heavy cruisers and multibeam frigates). His fleet composition was well balanced out too, using heavy corvettes instead of multigun corvettes, and being able to destroy the asteroid in mission 15 fast enough. Most player are unable to vaporize the giant asteroid in mission 15 without an oversized fleet of captured ships.
Thank you for this gameplay. Very clean compared to my first time. I didn't use corvettes to capture either and sometimes got into situations where I was mass-producing fighters desperately trying to stop the Taiidan. Rarely got a gameover, but felt like I was in a worse and worse position each mission. Only time I captured anything was in the Bridge of Sighs because I was hopelessly outmatched in the final mission despite defeating the asteroid (the only time I ever got a gameover.) Very fun and desperate journey and the arrival of the separatists made me rush towards the emperor and focus down his mothership despite the losses.
I started the last mission with these fleet forces: 14 Scout 35 Interceptor 31 Attack Bomber 27 Heavy Corvette 20 Multi-Gun Corvette 1 Assault Frigate 2 Support Frigate 2 Multi-Beam Frigate 13 Ion Cannon Frigate 2 Destroyer 2 Missile Destroyer 2 Heavy Cruiser 1 Carrier And I started to attack the enemy Taiidan Mothership (last battle) with these fleet forces: 2 Scout 35 Interceptor 43 Attack Bomber 30 Heavy Corvette 20 Multi-Gun Corvette 6 Assault Frigate 6 Support Frigate 2 Multi-Beam Frigate 15 Ion Cannon Frigate 3 Destroyer 6 Missile Destroyer 3 Heavy Cruiser 1 Carrier (I steal 6 enemy Taiidan Ion Cannon Frigates with 2 Salvage Corvettes on Mission 14 Bridge of Sighs).
Playing the remaster, I've spent countless hours capturing as many ships as possible. I've reached this mission with over 70 ion frigates, more than 20 destroyers and every other ship class either capped or beyond that. Now, the remaster adjusts enemy numbers to your own fleet size, so this mission was always over for me before even the fighters finished launching out of mothership XD The enemy fleet was so large that contact happened 10 seconds after spawning. But the real problem is that my deployment line was so long, that more than half of my ships spawned out of bounds- literally minutes of flight away from mothership.
@@Born_Yashish yeah, look for "Homeworld Remastered Players Patch" in the steam workshop. It adds a "difficult" slide bar to the options menu, put it in 0.3 to mimic the original homeworld difficulty, put it in 0.9 to mimic the original homeworld 2 difficulty. The mod allows you to adjust the enemy power scaling in both remaster games, homeworld 1 and 2, the only drawback is that previous save games are incompatible so you need to restart the campaign from the beginning.
This is why I couldn't beat ths level. My fleet is just to small. I need to replay a few mission back to amass a larger fleet. I though 3 heavy cruisers and 8 ion frigate would do that job.
Its about having support. When you dont have supporting ships for cruisers like destroyers then the firepower is too limited. Numbers are better for multiple targets and super capital ships for tanking.
The game hasn't been modded in any way. I used OpenGL and turned up all the effects. HD simply means the resolution is 1920x1080 - you can attain that by editing the windows registry.
Guess most of them were assimilated, while those who resisted the Kushani regime were exiled, or stood trial for their crimes, pretty much like Nurnberg.
Just beat this mission today, had no idea you were supposed to go after the Taidan flagship yourself. Captain Elson basically soloed it with his 4 destroyers while I cleaned up everything else by the mothership
For custom resolution: Right click on the Homeworld shortcut, Properties->Compatibility, tick checkbox for "Run this program as an administrator". Start->Run->Regedit, navigate to HKEY_LOCAL_MACHINE/SOFTWARE/Wow6432Node/Sierra On-Line/Homeworld, change screenHeight/screenWidth to desired numbers (make sure they're in Decimal and NOT Hexadecimal). There may be better instructions on setting custom resolution online.
For OpenGL: Right click on the Homeworld shortcut, Properties->Compatibility, tick checkbox for "Run this program in compatibility mode for: Windows NT 4.0 (Service Pack x)". Run game and select OpenGL as graphic with 32bit color.
I've finished it before Captain Elson arrived. I've send my +100 frigates from the beginning to attack the enemy's mothership. They didn't have any chance.
I tried about 15 times and finally made it. It is super hard but so rewarding when you make it. Dont give up. Read a few tips on the internet, its what I did.
+grace calis ships break formation and go their separate ways the moment the first one opens fire, here's a good example: watch?v=Cx0uxR2kZy8 Other ways classic is better than remastered are capital ships are quite badly balanced in RM, frigates are paper-thin, fighters are completely useless, and support ships are useless/broken.
Remastered or original? I have the remastered version but I never played it this far since the orignal release in 1999... I guess I have to retry remastered for gits and shiggles.
The soundtrack was very moving and classy. But through out the game.... it's now an ear worm :_C. It's not regulated to the same realm in my mind as that screechy "requirum for a dream song, or the theme from Saw movies" Which sounded great, but was over used.... :_C... that suchs such a beautiful composition.
Well i've just jumped on to Amazon and bought both Homeworld 1 & 2. (I've been going through a retro phase recently having just (re)bought and completed the excellent Freelancer). I don't suppose for a techno dullard you could give a step by step on how you did it could you?
My absolutly fav. game ever. But i hate the graphic of the new Homeworld. It's so hard to see the small ships. You need to use the stupid squares to see them. I hope we can start playing multiplayer online again. And i wish we can play the original game online too.
This is the original Homeworld running at 1920x1080 (yes, it can do that with some config file edits). Homeworld Remastered looks a lot better. This is 1999 PC graphics you're looking at.
czyli autor tego filmu ma wehikuł czasu, skoro dodał go w 2013? Remasterd jest 2015 a hd... no po prostu ktoś sobie puścił tę grę w wysokiej rozdzilczości
The moment of Captain Elson's arriving must be one of the most beautiful moments in gaming.
Agreed, when you hear Fleet Intel saying "we're being overwhelmed" and then suddenly you hear that music begin and Captain Elson's voice. *goosebumps.
@@Neo11111 In a game like Homeworld where litterally everything is thrown against you and you feel alone, on that last mission when you realize just how powerful your enemy is, this arrival of even a small number of ships give you a gigantic morale boost and triggers a genuine "F... YEAH!!" from pretty much any player !
@@Damorann spot on. The arrival of a rare ally at the most desperate of times makes you think: Yes, finally the tide turns! "Together we can defeat him..." awesome story telling. Not a bad life metaphor either!
CHILLS every time.
Bentusi and the council arriving reminds me of windu. “This party is over.”
"No longer Fleet Command, Karan Sjet survived extraction from the Mothership’s core. She insisted that she would be the last person to disembark and set foot on the Homeworld."
like any good captain. All souls accounted for before disembarking.
What I love about Classic is the background battlechatter when focusing on an active battle. It's so diverse and specific in what the pilots are currently experiencing, it really drives you into the atmosphere of battle with all those "pick your targets!" "rally, rally!" "it's in our favor..." "we're running outta juice here!". In HW2 and HWRM all you get is a spam of "THIS IS A CAKEWALK."
Thank you for these video series!
You have to max the setting for battle chatter in HWR to get the other dialogue, tho yeah it’s not as frequent as you hear in this gam
One of the reason I never liked the rm... It lacks the atmosphere of the original
If you watch this video and try to move your fleet to attack, you can't, no matter how hard you try. Because it's a video. dammit.
One of the best uses of bomber groups I have ever seen in this game, destroyed most of the Taiidan ships before they could get remotely close to the Mothership.
Plasma bombers are one of my favorite classes in HW. They are so powerful in groups!
th-cam.com/video/KZzotHasLBw/w-d-xo.html
I still don’t get why this game is not a movie or a TV series already. I love the story...
Enders game😅
@@andreasgorny2104 nope, that is a movie about a book. same title, first of a series of books.
Homeworld's story was inspired by the original "Battlestar: Galactica" and I think the original idea was a game based the 1979 BSG (both also use the Book of Exodus as a framework). Which means at this moment, the reimagined BSG might be the closest thing to a Homeworld TV we'll see for a while.
if you want similar stuff go watch anime legend of the galatic hero it really good
oh, how i love this game, too bad not too many know about it. I remember delivering the finishing blow with a wall of 150 ion cannon frigates. Salvage corvettes FTW!
I had a friend who once played the game through building nothing but salvage corvettes. He managed to find the file responsible for the movement of enemy ships and he disabled enemy fighter and corvette classes so he could salvage them. At the end of the hyper-space inhibitor mission (where you have that sphere of enemy ion-cannon frigates), he had so many frigates he couldn't jump bcs the line was so long. He overcame this difficulty by simply expanding the maps by a large margin.
So yeah. Salvage corvettes FTW!
lulubeloo OMG, I did the same thing, even the first time I played it! I spent hours capturing all those frigates in the Hyperspace gate mission, using a Battlecruiser as a lure and healing it with Support Frigates while swarms of Salvage moved in on the unawares Frigates.
The ion spam was glorious.
EVAUnit4A
Did you use them frigates in the last mission? huehuehue
piritskenyer
How could I not???
@lulubeloo, the Homeworld Remastered is coming on January. I can't wait to play the new version. Homeworld was also one of my favorite games of all time. The story is one of the best and most emotional video game stories ever made. This game was really a journey from beginning to end.
I like the voices better in the original game than remastered.
Prefer the gameplay that way too but im glad it offers the option in the remastered version like age of empires 1.
Thank you for not having commentary
What people don't realize is it took the Hiigarans to Fall to realize HOW MUCH they were like the Taiidani when they were exiled. When they FINALLY understood that and talked to the Bentuusi and UNDERSTOOD the history and what happened, THEY CHANGED FOR THE BETTER. They became a UNIFIED people and wanted to make sure the galaxy was safe from factions like the Taiidani. In Homeworld 2, the Vagyr come and try to do the same thing again but this time more fanatical and the leader being like a so called GOD to bring out Sajuuk, the one who made the Hyperspace Cores. In the end, the Hiigarans had a Destiny to fulfill and that was then fulfilled in the last mission of Homeworld 2 when they have to destroy the World Enders with Sajuuk. If they didn't, they would've gone to other worlds and there would've been NO LIFE anywhere in the galaxy.
ive never been able to beat this game, thanks for uploading. i enjoyed it very much.
Homeworld is one of those games that's both wonderful to watch and challenging to play. Glad you enjoyed the series.
If you play the Bridge of Sighs right, this mission really is a cakewalk. Yeah, you have to kinda remember where the Taiidan spawn in, but once they do, and you defeat them, the Emperor is open to a classic ass-whoopin'!
2 DAYS UNTIL THE REMASTERED COLLECTION COMES OUT!
You cannot see it but i am turning into a human vibrator, because i am so excited!
I cried manly tears when I finished this mission.
the 14th minute of this mission is one of the best gaming experiences of all games i have played. this entire game is just fucking incredible.
The first time I played this game, I was hooked to it forever, but damn, to this day I remember how daunting it was to reach this mission and to fail it. No internet back then, so had to fail quite a few times before I got the correct strategy together. When I finally beat it.... Lets just say I remember and cherish that moment on par with the first sex I had.
I had the guide. Made it easy to find new strats. Mostly i just salvaged and conserved ships and res to use later.
This mission is so much more difficult than all others. I have reached it multiple times, but still haven't prevailed.
You have to steal everything you can get your hands on, all the way though the game and here as well.
In HWR Captain Elson goes YOLO and destroys the Mothership by himself
YOU AGAIN!
@@ThatZenoGuy ehhhhh what sup
@@DiegoAlanTorres96
Not much! How's..Uhh...the 'rona?
@@ThatZenoGuy It's alright. I'm just chilling for the eventual AI uprising
@@DiegoAlanTorres96
Based and dashie-pilled.
Бляха-муха, 20 лет назад при прибытии капитана Элисона у меня шли мурашки по всему телу!!! Мой флот был потрепан, думал конец, а тут они. И пошли все вперед... Шикарнейшая игра!!! Иногда переигрываю. Будто фильм смотришь!
Great game, but I never liked this mission. Most people who reached it for the first time had to go back and replay the last 3-5 missions perfectly and be maxed out with the right comp of units to stop them from zerging your mothership down in the first minute.
Many years later I learnt that the key was to have a small squadron deal with the ion frigates from below, which are really a distraction, while forwarding your main fleet right away to meet the HC group. This way your capital ships will get to open fire early and absorb some damage before the mothership does. Makes huge difference.
The battle music still give me goose bumps.
Thank you for the uploads, great set, it was very enjoyable, more so without any commentary, but only because you really knew what you were doing.
AND he didn't just spam salvage corvettes on missions 8, 10, 11, 12, and 14 (the ones with heavy cruisers and multibeam frigates). His fleet composition was well balanced out too, using heavy corvettes instead of multigun corvettes, and being able to destroy the asteroid in mission 15 fast enough. Most player are unable to vaporize the giant asteroid in mission 15 without an oversized fleet of captured ships.
Corvetes are just the dogs bollocks. Really looking forward to playing it again, its been so long.
Thank you for this gameplay. Very clean compared to my first time. I didn't use corvettes to capture either and sometimes got into situations where I was mass-producing fighters desperately trying to stop the Taiidan. Rarely got a gameover, but felt like I was in a worse and worse position each mission. Only time I captured anything was in the Bridge of Sighs because I was hopelessly outmatched in the final mission despite defeating the asteroid (the only time I ever got a gameover.) Very fun and desperate journey and the arrival of the separatists made me rush towards the emperor and focus down his mothership despite the losses.
Thank you for posting this without commentary. I wanted the gameplay.
I started the last mission with these fleet forces:
14 Scout
35 Interceptor
31 Attack Bomber
27 Heavy Corvette
20 Multi-Gun Corvette
1 Assault Frigate
2 Support Frigate
2 Multi-Beam Frigate
13 Ion Cannon Frigate
2 Destroyer
2 Missile Destroyer
2 Heavy Cruiser
1 Carrier
And I started to attack the enemy Taiidan Mothership (last battle) with these fleet forces:
2 Scout
35 Interceptor
43 Attack Bomber
30 Heavy Corvette
20 Multi-Gun Corvette
6 Assault Frigate
6 Support Frigate
2 Multi-Beam Frigate
15 Ion Cannon Frigate
3 Destroyer
6 Missile Destroyer
3 Heavy Cruiser
1 Carrier
(I steal 6 enemy Taiidan Ion Cannon Frigates with 2 Salvage Corvettes on Mission 14 Bridge of Sighs).
Playing the remaster, I've spent countless hours capturing as many ships as possible. I've reached this mission with over 70 ion frigates, more than 20 destroyers and every other ship class either capped or beyond that.
Now, the remaster adjusts enemy numbers to your own fleet size, so this mission was always over for me before even the fighters finished launching out of mothership XD
The enemy fleet was so large that contact happened 10 seconds after spawning. But the real problem is that my deployment line was so long, that more than half of my ships spawned out of bounds- literally minutes of flight away from mothership.
Talk about shitty game design... this mission sure sucks as hell.
There is a mod to bring back the original enemy power scaling and make it more playable.
@@carlosdgutierrez6570
Great to know. Thanks!
@@Born_Yashish yeah, look for "Homeworld Remastered Players Patch" in the steam workshop.
It adds a "difficult" slide bar to the options menu, put it in 0.3 to mimic the original homeworld difficulty, put it in 0.9 to mimic the original homeworld 2 difficulty.
The mod allows you to adjust the enemy power scaling in both remaster games, homeworld 1 and 2, the only drawback is that previous save games are incompatible so you need to restart the campaign from the beginning.
This is why I couldn't beat ths level. My fleet is just to small. I need to replay a few mission back to amass a larger fleet. I though 3 heavy cruisers and 8 ion frigate would do that job.
Its about having support. When you dont have supporting ships for cruisers like destroyers then the firepower is too limited. Numbers are better for multiple targets and super capital ships for tanking.
The game hasn't been modded in any way. I used OpenGL and turned up all the effects. HD simply means the resolution is 1920x1080 - you can attain that by editing the windows registry.
14:25 "We are being overwhelmed..."
One wonders what happened to the existing population of the planet…
Guess most of them were assimilated, while those who resisted the Kushani regime were exiled, or stood trial for their crimes, pretty much like Nurnberg.
After Bridge of Sighs it would take 5 mins just to marshall all the captured Ion Frigates
Just beat this mission today, had no idea you were supposed to go after the Taidan flagship yourself. Captain Elson basically soloed it with his 4 destroyers while I cleaned up everything else by the mothership
For custom resolution: Right click on the Homeworld shortcut, Properties->Compatibility, tick checkbox for "Run this program as an administrator". Start->Run->Regedit, navigate to HKEY_LOCAL_MACHINE/SOFTWARE/Wow6432Node/Sierra On-Line/Homeworld, change screenHeight/screenWidth to desired numbers (make sure they're in Decimal and NOT Hexadecimal).
There may be better instructions on setting custom resolution online.
and they destroyed the evil vcr player at the end
For OpenGL: Right click on the Homeworld shortcut, Properties->Compatibility, tick checkbox for "Run this program in compatibility mode for: Windows NT 4.0 (Service Pack x)". Run game and select OpenGL as graphic with 32bit color.
15:00 wow, thats some nice beam canon geometry going on right there
One of best soundtracks.
Miss this game.
Best Game ever (together with Half life).
I actually prefer the stark minimalism of the original game to the remastered release.
i like the music
I've finished it before Captain Elson arrived. I've send my +100 frigates from the beginning to attack the enemy's mothership. They didn't have any chance.
If you capture all 25'ish Multibeam Frigates the last mission is easy, just attack move command to the Emperor and you win
"oh my god i was wrong. it was earth all along."
You should build ion beam platform, 20 of it
I could not finish the last mission because it was so hard :/ thank you for uploading
I tried about 15 times and finally made it. It is super hard but so rewarding when you make it. Dont give up. Read a few tips on the internet, its what I did.
awesome soundtrack
Try using 10 minelayers to wipe out the second force coming from the front. Only a couple enemy frigs will survive and are easily dealt with.
this is so much better than remastered just because you can use formations
...there are formations in the remaster...
+grace calis But they are broken.
alevegaliolios Broken, how?
+grace calis ships break formation and go their separate ways the moment the first one opens fire, here's a good example: watch?v=Cx0uxR2kZy8
Other ways classic is better than remastered are capital ships are quite badly balanced in RM, frigates are paper-thin, fighters are completely useless, and support ships are useless/broken.
alevegaliolios I see what you mean
21:44 - here Captain Elson withstands a massive kamikaze strike. Taidan Standard Destroyer is strong ship
10:04 i have a bad feeling about this 10:09 we caught em napping
This video is so far away from the current version. Mission is unbeatable now sadly.
Remastered or original? I have the remastered version but I never played it this far since the orignal release in 1999... I guess I have to retry remastered for gits and shiggles.
in remaster i fail, this mission anytime.. the enemy just pushes thur and kills the moshi again and again
The soundtrack was very moving and classy. But through out the game.... it's now an ear worm :_C. It's not regulated to the same realm in my mind as that screechy "requirum for a dream song, or the theme from Saw movies" Which sounded great, but was over used.... :_C... that suchs such a beautiful composition.
Well i've just jumped on to Amazon and bought both Homeworld 1 & 2.
(I've been going through a retro phase recently having just (re)bought and completed the excellent Freelancer).
I don't suppose for a techno dullard you could give a step by step on how you did it could you?
I want to play Eve Online.
No, we have Homeworld at home.
So is it KarEn S'Jet or KarAn S'Jet.
Im going to assume its Karan because otherwise the memes are...well.
Stupid mission. They send suicide wave to mothership and I cannot defend it.
Please, if you would be so kind, tell me how you get homeworld to display in HD, is it a mod or a combination? If so which ones?
Thanks in advance
i can't beat that mission :'(
omg, support frigates can repair? 20 years tryintg to win this battle, i feel supid
My absolutly fav. game ever. But i hate the graphic of the new Homeworld. It's so hard to see the small ships. You need to use the stupid squares to see them. I hope we can start playing multiplayer online again. And i wish we can play the original game online too.
14:26
is homeworld 2 and hd the same? or is this hw1 remastered?
That is HW1 remastered
Insane Disease this is HW1 not remastered
xponen You're right, sry forgot to correct myself.
Insane Disease
thanks for the clarification
This is the original Homeworld running at 1920x1080 (yes, it can do that with some config file edits). Homeworld Remastered looks a lot better. This is 1999 PC graphics you're looking at.
Nie debilne wykopki, gra nie jest z poprzedniego tysiąclecia. Homeworld HD jest z 2015 roku.
czyli autor tego filmu ma wehikuł czasu, skoro dodał go w 2013? Remasterd jest 2015 a hd... no po prostu ktoś sobie puścił tę grę w wysokiej rozdzilczości