10 More Video Game Endings That Were Profoundly Insulting

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  • เผยแพร่เมื่อ 19 ก.ย. 2024

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  • @Avalon1489
    @Avalon1489 7 ปีที่แล้ว +1230

    Farcry 4 the hidden ending was the best ending of the game.

    • @whitetiger214
      @whitetiger214 7 ปีที่แล้ว +77

      I agree with you, I hated that I either had to send Kyrat to religious tyranny or give the thumbs up to slavery and using children as drug mules. I still loved FC4 for the combat co op and all round mayhem but those endings still make me want to poke each person that worked on that game in their eyes.

    • @stevieklaer9347
      @stevieklaer9347 7 ปีที่แล้ว +99

      Avalon True, towards the end, it seemed like Pagan Min was the only good guy.

    • @wjbushjr
      @wjbushjr 7 ปีที่แล้ว +58

      Blaine Grundy I agree, Amita and The other guy can go fuck themselves. Pagan was the real guy who actually was better than the ideal candidate

    • @whitetiger214
      @whitetiger214 7 ปีที่แล้ว +14

      I say we liberate Kyrat ourselves! you hear this Ubishit, we're coming for you *puts on imaginary shades and rides and imaginary Harvey into the sunset* ......too much? I think I need to go to bed.

    • @plasmaoctopus1728
      @plasmaoctopus1728 7 ปีที่แล้ว +27

      Yeah, more games need an ending where the player character becomes the ruler where they can make decisions that can either make things better, or make things worse!

  • @hemming87
    @hemming87 7 ปีที่แล้ว +361

    3.15 - "You play as Booker for 30 hours, 40 hours through the main game" Fuck me lad how the heck did you manage that? It's 15 hours tops to get through that game!

    • @John-bj1zx
      @John-bj1zx 7 ปีที่แล้ว +11

      Multiple play throughs, especially the hardest difficulty would extend the difficulty.

    • @Digdugduggie101
      @Digdugduggie101 7 ปีที่แล้ว +14

      Social AnxietyBoo you could probably platinum the game in 25 hours. But that's definitely not what they were referring to. The What Culture guys were definitely talking out of their asses.

    • @JargonMadjin
      @JargonMadjin 7 ปีที่แล้ว +20

      You can beat the game in in less time but *completing* it is different

    • @ALittleBitEccentric
      @ALittleBitEccentric 7 ปีที่แล้ว

      The game only takes 7 hours to beat

    • @DavidMartinez-ce3lp
      @DavidMartinez-ce3lp 7 ปีที่แล้ว +1

      A Lemming I beat it in 2

  • @MetalTraveler
    @MetalTraveler 7 ปีที่แล้ว +657

    I think the idea was in Life is Strange was that your choices did not matter. It was the wrong timeline and in the end the only choice was to erase all the changes by reverting time and letting Chloe die, or let the town to be destroyed witch negates all the changes (because everyone is dead)

    • @Dhalin
      @Dhalin 7 ปีที่แล้ว +98

      Still doesn't excuse bad story writing. You build up a game on "you can rewind time! You can change all this stuff! Don't like what you did? Rewind!" ... and then you hit a brickwall at the end and they go "You know that main feature of the game that you got so used to, well, joke's on you, we're going to make it that you either turn into a huge jerk or we're going to make it so you didn't even play the game at all!". It was just ridiculous and I could have written a better ending myself in like 5 minutes' time and have it be believable and coherent.

    • @MetalTraveler
      @MetalTraveler 7 ปีที่แล้ว +50

      "You know that main feature of the game that you got so used to, well, joke's on you, we're going to make it that you either turn into a huge jerk or we're going to make it so you didn't even play the game at all!" Not really. The game happened, even if Max had to reset the timeline so to speak. You still played the game, Max still remembers everything. The game was never suppose to be a happy fairy tail where Chloe and Max rides happily to the sunset. Yes, you can save Chloe, but not without reciprocations. She was meant to die in the crapper.

    • @Dhalin
      @Dhalin 7 ปีที่แล้ว +50

      She was "meant to die" only because some storywriter decided he/she needed to be "Dark and Edgy" or "Emo" which is just a stupid reason to pretty much force a character to die no matter what. If you were to pull something like that in, say, a Tabletop RPG as a DM, you would be considered a terrible DM.

    • @BARALover96
      @BARALover96 7 ปีที่แล้ว +16

      Dhalin well she meant die but Max saved her and after that she almost dies a lot during the game. that im guessing it was a sign that she was supposed to die but then again i was like fuck you Arcadia ill just have my Lesbo ending and the season 2 for life is strange has been anounced but i dont think we will follow the same cast

    • @Dhalin
      @Dhalin 7 ปีที่แล้ว +23

      Well, let's hope that if they do the whole "CHOICES MATTER!" thing, then they will actually make the ending affected by the choices you made, and not give everybody the same 2 endings no matter what they did in-game.

  • @bananamanchester4156
    @bananamanchester4156 7 ปีที่แล้ว +66

    Hang on a clock tick. In BioShock Infinite, if you hold on till after the credits, you see a scene where Booker walks in on his baby. The suggestion being that it is not the moment where he chooses to be baptised and become Comstock that is the pivotal choice, but in fact it's the moment he chooses to give her away to erase his debts. If he had never given her away, there would be no need to try and wash away his guilt by being baptized. Thus, no Comstock. The final scene suggests that this alternate reality does in fact exist, and Booker and Elizabeth are living happily as father and daughter.

    • @AegonWithers
      @AegonWithers 4 ปีที่แล้ว +1

      Ok, but question: how was Comstock and Booker both exist in the same place if both are the same people??

    • @Daytona_White
      @Daytona_White 4 ปีที่แล้ว +5

      @@AegonWithers Because they are from different timelines/realities. One from where Booker accepts the Baptism and becomes "comstock" and the other where he doesn't. But there are also multiple timelines with multiple Bookers/Comstocks but they all branch from that one specific moment, the baptism. The Luttece Twins bring the Bookers that didnt accept the baptism to the main timeline through the reality Tears to try and Pay the Debt (Stop Comstock and Save Elizabeth while getting her Powers fully back). You, the player of Infinite, are the first "Booker" to actually succeed and get Elizabeth her powers back.

    • @nediojon749
      @nediojon749 4 ปีที่แล้ว

      Doesn’t matter still a dumb ohhh look at me I so clever and smart ending

  • @chaoticnachos380
    @chaoticnachos380 7 ปีที่แล้ว +464

    "teenybop angst-fest" yes. so much yes. that is precisely what life is strange is.

    • @wjbushjr
      @wjbushjr 7 ปีที่แล้ว +19

      tom Hiester *what most high school games are about*

    • @KeybladeMasterAndy
      @KeybladeMasterAndy 7 ปีที่แล้ว +53

      what most high school *stories* are about.

    • @BooneErica
      @BooneErica 7 ปีที่แล้ว +16

      Clearly you never played the game at all.

    • @emina15
      @emina15 7 ปีที่แล้ว +55

      Katie Denmark no he's right. I loved Life is Strange for it's hipster angst.

    • @gunsandammo92
      @gunsandammo92 7 ปีที่แล้ว +58

      Life is strange is a 90s teen angst movie inside a 21st century medium. Don't care though. Let's go to the mosh pit shaka bra!

  • @Axetwin
    @Axetwin 7 ปีที่แล้ว +251

    In what universe does Bioshock Infinite take 30-40 hours to complete? 20 hours *if* you're playing on the hardest difficulty MAX. 12 hours if you're playing on normal.

    • @John-bj1zx
      @John-bj1zx 7 ปีที่แล้ว +14

      To Complete would require more than one play through due to unlocking the hardest difficulty, meaning it would take more than that.
      Good try.

    • @Axetwin
      @Axetwin 7 ปีที่แล้ว +19

      Except he implied it takes 30-40 hours just to get to the ending period. If you've unlocked 1999 mode, then you've already seen the ending.

    • @DavidMartinez-ce3lp
      @DavidMartinez-ce3lp 7 ปีที่แล้ว

      Axetwin I beat it in 2 hours

    • @DR4G0NMUSE
      @DR4G0NMUSE 7 ปีที่แล้ว +24

      DAVE NO ONE CARES STOP COMMENTING THAT

    • @collinqs2541
      @collinqs2541 7 ปีที่แล้ว +7

      David Martinez dude nobody gives a fuck. Stop spamming.

  • @koppcsi
    @koppcsi 7 ปีที่แล้ว +119

    I'm really happy Life is strange made it to the list because it really fucked me up when I got to the end.

    • @iamangrycoffee
      @iamangrycoffee 7 ปีที่แล้ว +15

      It was so disappointing seeing all the tough decisions you made rendered pointless.

    • @LightTrack-
      @LightTrack- 7 ปีที่แล้ว +13

      It's just supposted to teach you about morality not give you a material reward at the end.
      Think about it. None of what Max did mattered. Only she could remember what she had done afterwards if she chose to sacrifice Chloe which was propably the correct ending seeing as it was much longer too and made the most sense.

    • @koppcsi
      @koppcsi 7 ปีที่แล้ว +9

      LightTrack Honey we LIVE life, we play games to escape from reality so yeah we want a good ending or at least something that makes sense and matters also we don't buy 5 fucking episodes for this shitty ending gurl bye.

    • @koppcsi
      @koppcsi 7 ปีที่แล้ว +5

      SkyOut my dear what is your problem somebody hurt you? Here I can give you a hug. If you are not like that why do you care? Why do you take it as if it's about you? Why do you feel the need to comment below my comment about something you don't associate with?

    • @koppcsi
      @koppcsi 7 ปีที่แล้ว +4

      SkyOut omg another comment warrior yes I know what you commented on but for what? If somebody says we I don't take it as it's about me when the content is not related to me, because I don't do that or I don't associate with it so go away nobody wants you here bye. I will stop responding because you are not worth it you started an argument about nothing go to an anger management and deal with your problems there not here.

  • @psyjinx
    @psyjinx 7 ปีที่แล้ว +48

    Honestly, I think the bio-shock infinite ending was pretty awesome. While I'm glad this game wasn't a Ubisoft game and they didn't create 8 more Bio-shock games. I like that it had potential to be that IF they wanted to. Burial At Sea was a fine representation of creating another story with characters we already knew, and it was absolutely fantastic. It has potential, but Irrational Games and 2K respect the Bioshock franchise enough to not release the same game 20 times.

    • @soporificpunk1480
      @soporificpunk1480 6 ปีที่แล้ว +3

      Alongside all of the DLCs, I remember reading that the games make a circular story. Burial at Sea happens before Bioshock one or two but after Infinite with Elizabeth going through the different realities and hunting Booker in essence. Spoiler for anyone else reading but when she dies, she sets forward the motions for Jack to then come and sort out Rapture and then after Jack, Delta to finish the job. It creates an odd circular narrative and some of the team said that is why they didn't wish to make another one too.

  • @goopsoop5112
    @goopsoop5112 7 ปีที่แล้ว +14

    I loved Life is strange, but the ending was really odd. You get the choice of saving everyone but losing your best friend(or girlfriend if you chose that path) or leave the town to be destroyed by a tornado and keep your best friend(or girlfriend) even though she's destined to die. And honestly I'm not going to be like "OH YOU'RE MY BEST FRIEND IN THE WORLD! HOW ABOUT WE LEAVE YOUR FAMILY, FRIENDS OR ANY LOVED ONES IN THIS TOWN TO DIE WHILE I TRY TO DESPERATELY KEEP YOU ALIVE! THAT'S NOT SELFISH AT ALL!" Chloe is my favorite character in the game, other than Kate(r.i.p) and every single animal(especially the ones you can take pictures of). I think it was because she stood out from the other characters because of her bright blue hair or the fact she reacted the same way anyone would react to learning that their best friend has a "super power". But it was definitely not worth sacrificing a whole town for her friendship.

    • @warchild2726
      @warchild2726 6 ปีที่แล้ว +4

      You can actually save Kate, and thing is that in real life you cant really make that decision... Think about that. Would you actually let your loved one die over the city?

  • @Lynch2507
    @Lynch2507 7 ปีที่แล้ว +29

    Not only does DS3 fade to black it fades to black after the earth is attacked by Zombies Moons.

    • @wisherboy25
      @wisherboy25 7 ปีที่แล้ว +1

      Nah they don't attack till the DLC... which I can't help but enjoy, despite how I wasn't awarded for my efforts throughout the series cause they won anyway... though isn't that a fitting end for series that was essentially devoured by EA in an attempt to make it blend with hot trends at the time?

    • @Sorain1
      @Sorain1 7 ปีที่แล้ว

      EA is brother moons? Yeah that sounds about right.

  • @sjoerdv22
    @sjoerdv22 7 ปีที่แล้ว +152

    7:00 the lack of pay off you say? Pagan Min himself say's the throne of Kyrat was yours from the start, would have given it to ya if ya didn't fled the palace. so yea you choose poorly! Also far cry 4 shouldn't be on the list!

    • @wjbushjr
      @wjbushjr 7 ปีที่แล้ว +26

      Sjoerd Velds you either have a religious nut or a drug kingpin as your father's land. i rather take Pagan than any of those two any day

    • @sjoerdv22
      @sjoerdv22 7 ปีที่แล้ว +16

      Winston Bush yea me 2. It would have been so cool if there was a third option were you alone could be the leader. Like you kill both brother and sister and take over the Golden Path or just to troll take Pagan Min's army and do everything over again with his army:P

    • @JimAdventures
      @JimAdventures 7 ปีที่แล้ว +13

      I saw a video last year, at the start if you sit in the room after Pagan Min leaves to deal with rebels, he comes back after 15mins or so and there's your third ending.

    • @DeathBringer769
      @DeathBringer769 7 ปีที่แล้ว +12

      All you have to do is not leave the table and the game ends, with you joining Pagan, l ol.

  • @cjg1029
    @cjg1029 7 ปีที่แล้ว +32

    Desmond wasn't great but the fact that I never got a present day creed game with him pisses me off it could have been amazing

    • @playerviking
      @playerviking 6 ปีที่แล้ว +3

      cjg1029 well to be fair I like Desmond better than the new guys we have in the present... Well... I have the hope that know Layla (Is that her name?) Is a good main character... xD im still sad for what happen to Des. :/

    • @TheKnightofAwesomeness
      @TheKnightofAwesomeness 6 ปีที่แล้ว +1

      Cristiana Fernandes I think she was a one off they'll probably have another MC for the next game

    • @zoegartham312
      @zoegartham312 4 ปีที่แล้ว

      @Conrad Kujur What would be epic, in my opinion, would be to see an actual modern-day Assassin's Creed game. With all the modern tech, options for covert spy gadgets, and how the hell would you scale modern buildings with all the glass??? there seems like a great deal you could do with it. That's also before you bring in modern science and forensics, and screw the Templar, how the hell are you going to assassin people with organizations like local law enforcement, the FBI, CIA, and many other regular organizations hunting your ass?
      And finally, what (besides leaps of faith and potentially blend, though with facial recognition software as advanced as it is, blend might not be an option) would they do to make it different from similar games, like Watchdogs/GTA/Saint's Row and so on?

    • @chillyman7340
      @chillyman7340 4 ปีที่แล้ว +1

      I wish Desmond had the same time to develop the same way that Ezio did because Desmond still had a lot more fight left in him. It would've been nice to see Desmond grow as a person and become the leader of the assassins.

  • @Ionicblood666
    @Ionicblood666 7 ปีที่แล้ว +15

    Far cry 4 was brilliant. It made you think that you had to do all of that fighting when you didn't that was an awesome choice that many games can't get right. It was totally my sixth sense of videogaming moment.

    • @alexderby7701
      @alexderby7701 7 ปีที่แล้ว +4

      ionicblood666 and you find out whichever rebel leader you help put in charge is just as bad or worse then pagan min

    • @DeathBringer769
      @DeathBringer769 7 ปีที่แล้ว

      If you simply never leave the table at the beginning of the game, you join Pagan and the game ends right there, lol. 3 choices considering that ;)

    • @dml09
      @dml09 7 ปีที่แล้ว

      Exactly. When I first finished the game I was like "what?" but then I realised that the developers actually played me.

    • @cityguard4847
      @cityguard4847 7 ปีที่แล้ว

      ionicblood666 I think they use the fc4 ending on good ending list, or Atleast a secret ending list, so they don't hate the hidden one, just they don't like the normal one as much

  • @TheDigitalMadHouse
    @TheDigitalMadHouse 7 ปีที่แล้ว +38

    Huge fan of Bioshock here. I wouldn't call Bioshock Infinite's ending bad, but I do see why it's here, honestly.
    Ever since replaying it via the remaster, I've been wondering myself if the ending's even good or just surprising. I think we can all agree that in general a good twist is one that makes you rethink the entire story. I don't get that from Infinite, instead the ending is just going "no THIS is why." Going back, the plot felt the same as the first time to me. Certainly has its depth and wraps up all the loose ends that pop up from the multiverse hopping, but there's still something off. I mean, who remembers anything but the ending of the game? It's cos that's where all the story is condensed. The sudden left turn also seems to buck a lot of the themes besides Booker and Elizabeth's relationship, but even then I'm not sure.
    If you disagree, go ahead and argue with me. It's a rich topic for debate.
    (Also 40 hour story is this guy having a laugh?)

    • @supervamp78
      @supervamp78 7 ปีที่แล้ว +1

      nymx you didnt kill all bookers, you kill the book who becomes constants or however you spell it

    • @supervamp78
      @supervamp78 7 ปีที่แล้ว

      nymx the one they killed could still go become constant they explain this in game its not hard to understand

    • @supervamp78
      @supervamp78 7 ปีที่แล้ว

      nymx if that was really true then the elizabeths from those timelines wouldnt exist

    • @sajeldunlop9912
      @sajeldunlop9912 6 ปีที่แล้ว

      I really do disagree and the only reason is because of all the Elizabeth's that appeared at the end.
      This poor girl was the victim of technically two fathers who screwed her over, one using her as pawn and the other selling her. Due to this, her pinky was severed, creating the rifts in the timeline, as you're aware. Now, Elizabeth has seen a million different things, majority of them resulting in Bookers deaths via attempts to rescue Elizabeth (as noted on the chalk board during the heads or tails game). How can she feel any sort of attachment when she keeps watching him die over and over and even to some extent knowing that Booker was the one who put her there in the first place.
      IMO, if my father did this to me, and I figured out who he eventually was, I would punish him too.
      This game is very similar to BioShock (yes, constants and variables) in the sense that you are the in between of two people who believe in their selfish ideals (Comstock and Fitzroy/Atlas and Ryan). Booker and Elizabeth however are one in the same, they want to fix what is broken. The thing is, could you imagine how different the story would be if Booker met up with the alternate versions of himself ? Could you imagine what they would say to him ?
      The multi Elizabeth's that appear at the end have had their run ins with previous Bookers and have obviously met up with their alternate versions. Can you imagine what they told each other ? Little Elizabeth wants to end what her father started in a last ditch effort to stop the chain reaction of Booker Comstocks, regardless of personal attachment. Again, not that there should be any realistically.
      Despite how good of a man the main Booker was, it all falls back to correcting his mistake. And if that meant killing all of the Elizabeth's and Bookers, so be it. Not every story needs a happy ending, and if we take into account the DLC, the ending of BioShock Infinite once again wraps it all up neatly, setting the stage for the first two games.
      All in all, Elizabeth made the hard choice, after being experimented on, lied to, deceived, sold, broken, and even killed at one stage (the baby) and it resulted in fixing the broken chain that lead to all of these paths in the first place.
      My question to you is, what did you want the ending to be like, what would you have done different to make it satisfying ?
      I'm sorry this comment went on for so long, and I really hope I made sense. I do hope you'll reply, I would love to share your perspective on this !

    • @rsk5499
      @rsk5499 6 ปีที่แล้ว

      There is a video somewhere on TH-cam where someone explains that the splitting of the different time streams started with the Leuteces, because at least one Leutece was born female and another male. Presumable one Leutece, the male, was in a timeline with a Booker who did not become Comstock and the other Leutece, the female, was in the timeline with the Booker who became Comstock. However, there are infinite timelines, with infinite Leuteces who were born either male or female. So the Elizabeths killing Booker at the time of his baptism doesn't really solve anything. I wish I could remember who made the video, it was an interesting theory, although I'm not sure it cleared up the mess of the ending enough.

  • @Jcecil1035
    @Jcecil1035 7 ปีที่แล้ว +424

    #shitprotagonistswiththecharismaofwetcarboardforwankers

    • @kermittheflop4071
      @kermittheflop4071 7 ปีที่แล้ว +1

      YYEESSS 😂😂😂

    • @Dr170
      @Dr170 7 ปีที่แล้ว +9

      #Cena for short.

    • @MetalLark001
      @MetalLark001 7 ปีที่แล้ว +8

      Why do people hate Connor so much?

    • @nukenarwhal7244
      @nukenarwhal7244 7 ปีที่แล้ว +13

      connor was great if you aren't narrow minded and see how good of a character he is.

    • @D1ckCh33se42
      @D1ckCh33se42 7 ปีที่แล้ว +5

      Nuke Narwhal They fucked up Injustice's story WAY too much (And a bunch of other games). Don't take their word on what's good and what's not if they can't even get the story for a game right. Connor was a really great character

  • @bigboss5528
    @bigboss5528 7 ปีที่แล้ว +314

    30 or 40 hours playing through the main game?? The game is tops 15 hours..........did you guys even play Bioshock infinite?

    • @KeybladeMasterAndy
      @KeybladeMasterAndy 7 ปีที่แล้ว +88

      GASP People play at different speeds. Shocking, i know. Next thing you know, people will be trying to get all the extras they can before proceeding to the endgame.

    • @bigboss5528
      @bigboss5528 7 ปีที่แล้ว +25

      most casual gamers would beat in 15 hours, its a very linear game....

    • @pogeti3379
      @pogeti3379 7 ปีที่แล้ว +24

      I mean, I spent about 20 hrs by getting all the voxophones, but still. Only about 30 hrs plat, don't think it can be over 35 at most.

    • @CallMeVanEl
      @CallMeVanEl 7 ปีที่แล้ว +35

      if you spent 30 to 40 hours on Infinite to collect voxophones, the ending wouldn't be insulting to you....

    • @DavidMartinez-ce3lp
      @DavidMartinez-ce3lp 7 ปีที่แล้ว +2

      Big Boss I beat it in 2 hours

  • @berserkerdude
    @berserkerdude 7 ปีที่แล้ว +211

    I think people exagerate when they say choices don't matter for the ending of life is strange. Yes, they don't change the ending per se but they dis change the outcome of many situations during the whole story. It's about the journey, not the destination. The ending depending on pne binary choice is far from insulting, and man was that a hard choice to make.

    • @DarquesteGrimm
      @DarquesteGrimm 7 ปีที่แล้ว +14

      berserkerdude Tell that to Mass Effect fanatics.

    • @Suiter
      @Suiter 7 ปีที่แล้ว +46

      "About the journey, not the destination" is an excuse used when the ending is shit.

    • @berserkerdude
      @berserkerdude 7 ปีที่แล้ว +1

      Darqueste Grimoire I hear you, my main issues with 3 were how some choices from previous games were ignored (like the human representative in the citadel being Udina) more so than the ending (granted, I only played the director's cut and not the vanilla one)

    • @berserkerdude
      @berserkerdude 7 ปีที่แล้ว +11

      Suiter Except the ending to life is strange is amazing. People thinking every choice will alter the ending is ridiculous. Every choice mattered for how the story developed as seen by the recap done near the ending (amazing scene btw). The conclusion of the story depended on a single choice, but that doesn't invalidate the rest, that stuff still happened.

    • @NerowVictorian
      @NerowVictorian 7 ปีที่แล้ว +16

      it's an easy as fuck choice to make lol why would you ever save her

  • @Crimson_Rogue97
    @Crimson_Rogue97 7 ปีที่แล้ว +33

    Am I the only person that enjoyed the Final Fantasy XIII trilogy?

    • @dontlookatme3925
      @dontlookatme3925 7 ปีที่แล้ว +4

      Crimson_Rogue 97 No, I enjoyed all three. The ending to XIII was stunning, XIII-2 was a touching story and Lightning deserved another game.

    • @isaiahwilmot4754
      @isaiahwilmot4754 7 ปีที่แล้ว +2

      Crimson_Rogue 97 I Love Playing them :D

    • @MattrickBT
      @MattrickBT 7 ปีที่แล้ว +6

      All three are good games. I think people just hated 13 so much so either just crapped on the sequels without playing them, or couldn't get over 13. 13-2 is one of the best of the entire franchise and Lightning returns feels very fresh with it's adventure/exploration and it's unique approach to combat.

    • @MattrickBT
      @MattrickBT 7 ปีที่แล้ว +3

      A friend of mine was crapping all over Lightning Returns, but they didn't give it much of a chance, and after my raving it about, started it back up and said they had a blast playing it. The story and world are good...a lot of the side quests are little more than fetch quests, but it was very fun to play.

    • @JamesSamson487
      @JamesSamson487 7 ปีที่แล้ว +2

      Crimson_Rogue 97 Although I enjoyed the FFXIII trilogy, it was the lore that drove me. The combat system was terrible, especially when compared to XII.
      That being said, the ending to FFXIII-2 was poetic and made sense. It was literally the definition of a Xanatos Gambit.

  • @Sioolol
    @Sioolol 7 ปีที่แล้ว +6

    4:08 Oh, well, tell us how quantum mechanics work. You shure to know everything about that.

  • @starrsmith3810
    @starrsmith3810 7 ปีที่แล้ว +120

    Life Is Strange confuses me.......what the hell with the ending where you can save Chloe

    • @toastydanny9136
      @toastydanny9136 7 ปีที่แล้ว +36

      That one was kinda lazy.

    • @JeyVGaming
      @JeyVGaming 7 ปีที่แล้ว +21

      Starr Smith
      For me, after seeing the other ending for the first time, i felt like our choices didn't matter at all! it's like "Sacrificing Arcadia bay (Save Chloe)" is the true ending of the game.. even though that ending had lots of unexplained things but atleast your choices will be remembered there

    • @starrsmith3810
      @starrsmith3810 7 ปีที่แล้ว +3

      JeyVGaming I've never even played the game, i just watched Kubz Scouts play it

    • @wjbushjr
      @wjbushjr 7 ปีที่แล้ว +12

      mitchy bitchy Doesn't really matter, both endings suck.

    • @deionsamuels3812
      @deionsamuels3812 7 ปีที่แล้ว +32

      Letting chloe die was a great ending. No it wasn't pointless. You got to further bond with and say goodbye to your best friend that you haven't seen in years. The other choice did suck but in the end it's all just my opinion. I like the idea of getting to say farewell.

  • @anthonykennedy7214
    @anthonykennedy7214 7 ปีที่แล้ว +29

    Wasn't it Werewolfs in Order: 1886?

    • @timexi5704
      @timexi5704 4 ปีที่แล้ว

      Yes, but vampires were the ones pulling the strings behind the scene the entire time.

    • @kristencotty4439
      @kristencotty4439 4 ปีที่แล้ว

      Ah never finished it

  • @happilyisolated
    @happilyisolated 7 ปีที่แล้ว +14

    Son of a bitch. Games like the Telltale games and Life Is Strange is about the journey. it's is damn near impossible to incorporate the hundreds of combinations if choices and make an ending for all of them. Ridiculous!

    • @NightSpire
      @NightSpire 7 ปีที่แล้ว +3

      Maybe the games shouldn't advertise the importance of your decisions then?

    • @happilyisolated
      @happilyisolated 7 ปีที่แล้ว +4

      they're still important. those choices change how you get to your destination. they may not affect the ending in major ways like people want them to but they still do.

    • @NightSpire
      @NightSpire 7 ปีที่แล้ว +1

      As far as I can remember Tales from the Borderlands was the only game of this type that actually had the journey change in any meaningful way. I'm not saying a narrative driven game is bad or that using choices exclusively to spice up the narrative is a bad thing. All I'm saying is that maybe the marketing focus shouldn't be so much on 'all your actions have consequences'/'X will remember that'. Otherwise the consumer will feel lied to (or insulted) when that turns out not to be true.

    • @happilyisolated
      @happilyisolated 7 ปีที่แล้ว +2

      NightSpire I disagree. I've never felt lied to. perhaps that's because I understand that the end game won't change so much. I enjoy the ending as it gives a sense of closure. I also don't expect (as I've stated before) the ending to tailer how I want it to. again, there is no way possible to make so many endings for every outcome of choices. I understand that's what people expected but it's just not possible. Tales of the borderlands ends the same way. there may have been choices that made the game come full circle but it honestly ends the same way (perhaps with SMALL differences depending on choices but I've only seen one ending). if players feel cheated that's on them. players now a days have way way WAY too high expectations and that in itself can ruin their experience. those choices still matter. people just look at the end game rather than the whole picture.

    • @NightSpire
      @NightSpire 7 ปีที่แล้ว +3

      There are ways to make endings tailor to the story that you've helped cultivate. Heavy Rain did it and if David Cage can do it anyone can. I bring up Tales from the Borderlands not because the ending changes but because I've watched my friend play through it and actually get a totally different experience unlike TWD or Wolf Among Us. Telltale's Game of Thrones is the worst offender I think.
      But, let's get back to Life is Strange because that's why we're talking about this in the first place. Life is Strange is a game where you make decisions relating to basically everyone you meet except for the railroad path that is Chloe. The ending is a decision between the player personally erasing their decisions or the game erasing their decisions. Not only does this kill the player's immersion (which some people want) but it also destroys the player's investment in the story.
      In general, people don't really like nuanced stories that culminate in nuance-less endings, Mass Effect 3 would be an example where all your work uniting the different species and worlds, making some thrive and others extinct is ignored in favor of the decided 'main' plot of man v AI. Beyond Two Souls might be a more apt comparison of a narrative game with a binary choice where your mark on the world is ignored. For a lot of people if a developer is going to do that they might as well just make a movie because they obviously have a story they want to tell with or without the consumer's involvement. It's a failure of the medium and arguably a failure of the storytelling.
      Tl;dr There are a lot of reasons for people to be unhappy with these stories and their endings. I wouldn't say people are setting themselves up for failure or asking too much.

  • @SetaTokai
    @SetaTokai 7 ปีที่แล้ว +74

    Dragon's Dogma has a phenomenal ending, if you were just mashing the button to skip dialogue I feel bad for you friend. The whole mystery of finding out why the world is the way it is it's fascinating. And the choice your character makes at the end of the game to define destiny is amazing..

    • @fblewis323
      @fblewis323 7 ปีที่แล้ว +9

      SetaTokai Love that game to death! I never truly understood the story until it finally came to pc. Back when i first played it i just skipped through all the dialouge and just wanted to kill stuff. Now that i'm a bit older and can actually appreciate a good story, it all makes sense!

    • @patrickbateman312
      @patrickbateman312 7 ปีที่แล้ว

      Convoluted insane nonsense =/= phenomenal, artistic, profound, or anything else. I threw my controller across the room, that's how much the ending sucked.

    • @embodimentofimperfection5694
      @embodimentofimperfection5694 7 ปีที่แล้ว +16

      Grant Mickelson
      Confusing? Yes, but the ending isnt NEARLY that bad to warrant a controller throw (especially after a few playthroughs). You seem to have some issues matey

    • @patrickbateman312
      @patrickbateman312 7 ปีที่แล้ว

      Yeah, I have an issue with wasting my time and money on a game with fucking garbage ending.

    • @FGenthusiast0052
      @FGenthusiast0052 7 ปีที่แล้ว +29

      this guys didn't even understand the actual lore of the series.
      An Arisen is always born when the Dragon is summoned to the world. As the Dragon keeps doing destruction, the Arisen must face off against the Dragon, and this Dragon gives him the choice of sacrificing the most beloved person in the world for the Arisen; or choose the path to live happy, appearing to have defeated the Dragon, and can end up being with wealth and able to rule in the country you are, but this will make the Arisen become crazy passed a lot of time.
      If you choose to save your beloved, you will have to kill the Dragon once and for all. After it's killed, you feel some satisfaction; but there's a problem with this way of action; the Dragon along with the Arisen, kept balance in the world, and the Dragon was the "keyhole" to open the Everfall an infinite and endless fall soared with monsters to kill anyone. The world becomes pitch black, and the happy life ends abruptaly since monsters start doing havoc in the world.
      By this disaster, the Arisen must collect (i dont remember the name rn) items that revive you, and so the Arisen is transported from the Everfall to the Senechal's chambers, who will you discover, was the Arisen BEFORE you that made it this far. He's the one in charge of the balance and order in the world, and the pinnacle of the endless cycle of the Arisens. If you can't defeat the Seneschal, the Arisen will become the new Dragon, and start the cycle in another reality. If the Arisen defeats the Seneschal, the Arisen will now become the new Seneschal and become the new top of the endless cycle.
      The point of Dragon's Dogma was pretty much the endless cycle of the struggle of humankind to face off against big threats, that will lead to many sacrifices, but it will always keep happening. That's how the world works.
      There are even more hidden lore stuff in the DD series. If an Arisen dies, not by the Dragon, but dies in fighting; depending on it's class, it will be converted in any of the elemental Dragonkin enemies in the game (Drake/Wyrm/Wyvern), each corresponding to the Fighter/Strider/Mage
      Aswell, the lore behind Daimon (which the showed footage and that wasn't even what they talked about), is that Daimon was an Arisen that denied to make the decision of the Dragon, thus the Dragon put a curse on it to feel despair and powerless of saving it's beloved one (his Pawn). Consumed by rage, he became shrouded in darkness and brings death to anyone that dares to stand against it on the Bitterblack Isle. It's also assumed that Daimon is the embodiment of all the Arisen killed by Daimon, who are enraged by the decision of the Dragon.
      The ending was pretty much poetic to be honest.

  • @thecatherinegriffin2610
    @thecatherinegriffin2610 6 ปีที่แล้ว +2

    I wonder how many people hated the bioshock ending like you and were like "Bioshock infinite's ending was crap." Months later something clicks in their brain and then "Omg i just got it. Holy crap thats awesome!" I have seen it happen with the killing joke comicbook.

  • @hypermundane4330
    @hypermundane4330 7 ปีที่แล้ว +8

    Honestly, I really liked the end of Fable II. It made the most sense. The villain wasn't some super powered monster or anything. He was mortal like the character. Idk, it seemed fitting

    • @shadenox8164
      @shadenox8164 7 ปีที่แล้ว +1

      Actually Lucien was less than the main character, since the main character was a hero, someone from the William Black bloodline.

    • @NathUnknown
      @NathUnknown 7 ปีที่แล้ว +1

      Lucien was a character that isn't meant to be OP, that was the rest of the game, it rewards you for all the hard work with that, and gives you a choice to finish off the game

    • @Paulunatr
      @Paulunatr 6 ปีที่แล้ว +1

      At least a bit of a fight would've been nice though. I sank a truly embarrassing amount of time into that game and felt pretty blueballed for the character's struggle, achievements, perseverance, and whole entire life story to culminate in... unceremoniously dropping his enemy with a single shot. Bang. Dead. There isn't even a feeling of poetic justice to it- like shooting him through a stained-glass window would have.

  • @jordanrodgers5415
    @jordanrodgers5415 7 ปีที่แล้ว +1

    I think the thing about the Far Cry series is that it's a much more realistic take on the subject matter than other shooters. In the third, it's all about becoming a tribal warrior and resisting the modern criminals for the sake of your newfound culture - but then you realize everyone's misguided and avoiding reality, strung out on drugs, or just generally not the pure creatures you thought. The fourth shows that there's two sides to every story, and Pagan wasn't always the worst person, just like your father wasn't the best. The ending isn't supposed to be satisfying, it's supposed to make you go "Ah... Fuck..."

  • @veganmikey1
    @veganmikey1 7 ปีที่แล้ว +6

    Bioshock Infinite has one of the most incredible endings of all time.

  • @kodyyount6080
    @kodyyount6080 7 ปีที่แล้ว +7

    Pretty sure the DLC doesn't end on the audio log. Just the base game. I won't say how the DLC ends because of spoilers but the fact that we're never getting a proper follow up is very disappointing.

  • @TardisCoreST
    @TardisCoreST 7 ปีที่แล้ว +7

    I don't really get Bioshock ending. How all the infinite universes could come from one definite universe before Booker was baptized? How is that logical? The Infinite Universes can't revolve around one person, one unremarkable person, one of the millions. Parallel universes called parallel for a reason. They can intercept, perhaps, but their points of origin are different.
    That ending nearly destroyed a great and gorgeous game.

    • @michaeledwards6683
      @michaeledwards6683 7 ปีที่แล้ว +1

      It didn't destroy all the universes with Booker DeWitt. It simply destroyed the universes with Zachary Comstock since you're playing as the original Booker DeWitt.

    • @FIN791998
      @FIN791998 7 ปีที่แล้ว +2

      Dude the point is that there was alot of universes before (its such a high number that we call it infinite but I beleave its finite). And as the time goes there are more and more universes. The problem is... if you use this theory in game it just doesnt work. There is simply no original DeWitt. He could be born as a boy, girl or could not be born at all. But you have to also consider that these posibilities happened with infinite amount of Bookers. Now fewer of these Bookers made it to the baptism HOWEVER keep in mind that everything booker did in one universe created another universes with the same possibilities. Meaning that one Booker that kills himself wont stop Comstocks at all it just removes somehting like half of them... And remember there is always the possibility that booker wont kill him self and then.... Well you get the point... Its just stupid

    • @biohazardlnfS
      @biohazardlnfS 6 ปีที่แล้ว

      That's the problem with multiverse theory. There is no origin. There are verse where he commits suicide and there are some where he dies in combat others were he gets cancer. It is a spectrum that can not be traced back to one thing. Even of all the times we made it to comstock using this many things could have happened from there.

    • @Timedevour36
      @Timedevour36 6 ปีที่แล้ว

      Why do you think Elizabeth hunts Bookers through the universes after that, then? Booker doesn't kill himself, the Elizabeths drown him, and then one of them proceeds to hunt him down throughout the multiverse.

    • @RoastedLocust
      @RoastedLocust 5 ปีที่แล้ว

      The infinite universes concept is stupid enough without the idea that there are also infinite universes that are almost perfectly identical, except for one minor detail at one specific time which branches out into even more infinite universes, presumably even more identical ones that branch out from other specific moments. The whole concept basically assumes that somehow, new dimensions with new matter are being created with every tiny action that happens within each universe. It's way more timey-wimey than anything else in science fiction.

  • @tybalt.videos5760
    @tybalt.videos5760 4 ปีที่แล้ว +1

    They didnt understand the ending of dragons dogma at all. While you were a god/seneshall you kept your world going. By sacrificing yourself you broke the eternal cycle. Therefore granting your main pawn, which you created after your likeness, who served you so unwaveringly and loyaly, freedom and much more important humanity.
    Dragons Dogma was without a doubt one of the greatest gaming experiences i have ever has gameplaywise and storywise.

  • @BlackDawnYaoiLover
    @BlackDawnYaoiLover 6 ปีที่แล้ว +3

    "-Yelling about Charles Lee and stabbing-"
    I'M A GENERAL, WEE

  • @cyberwolf781
    @cyberwolf781 5 ปีที่แล้ว +1

    Life Is Strange should have had a third option to save both if you already did both endings.
    Go back, take a picture of Nathan with the gun, save Chloe, go to the police, give them the picture, inform them of the red room, get teacher arrested. Kate lives, Chloe lives, Arcadia lives but more importantly... PRICEFIELD LIVES!!

  • @SSBGogetaFTW
    @SSBGogetaFTW 6 ปีที่แล้ว +24

    Life is Strange's ending was awesome.
    And I shamelessly sacrificed Arcadia Bay because lets be real, everyone there is a dick, the storm would have happened anyways, and if it didn't, that town would destroy itself. If you want me to elaborate, then please, ask me nicely.

    • @pauarandia3400
      @pauarandia3400 6 ปีที่แล้ว +2

      amen

    • @TheKnightofAwesomeness
      @TheKnightofAwesomeness 6 ปีที่แล้ว +3

      RecklessWolf64 everyone there is a dick.. What about Chloé Mom? She didn't deserve to die or that boy that had a crush on the MC...

    • @SSBGogetaFTW
      @SSBGogetaFTW 6 ปีที่แล้ว

      Chloe's mom wasn't a great person either. She wasn't supportive of Chloe and let her fall down the path that she did. Chloe's mom wasn't a bad person either, but she was never there for Chloe. "That boy" was in like, a few scenes at most. Don't know enough to say that he was worth saving.

    • @SSBGogetaFTW
      @SSBGogetaFTW 6 ปีที่แล้ว +1

      The town was going to destroy it's self eventually.

    • @SSBGogetaFTW
      @SSBGogetaFTW 6 ปีที่แล้ว +7

      First of all, if you removed Time Travel, the storm wouldn't have happened so it didn't even matter. Also, if the storm did happen without time travel, what the hell would Max have been able to do to stop it? Second of all, yeah, I'd be pissed, but I'd be no less pissed than other people would be if their family died. You're acting like Max flat out murdered people, because she didn't. But honestly, do you want me to go on a list?
      1: David is, well, David. Yes, he did something good for once, but he also was responsible for Kate's Suicide/Attempted Suicide. Among other things.
      2: Nathan and Victoria are assholes. I literally don't have any remorse for Nathan, sorry. He's a douchebag. Victoria is flat out just a horrible person. Even if you try to become friends with her, she still treats you like shit.
      3: Chloe's mom is one of the worst moms in the universe. Yeah, Chloe's rebellious, but her mom did nothing to try to stop her or help her get through everything.
      4: Warran is a flat out stalker.
      5: This one doesn't matter that much but I think it needs to be addressed. Are we all just going to conveniently going to forget that Rachel cheated on Chloe multiple times? I get it, her backstory was all sad and everything, but that doesn't give her a free pass.
      6: The principal and police were all assholes
      7: Kate was a wonderful person and I'm really sad that she had to die but honestly, I think it was better this way. I know, I know, I sound like an asshole. But honestly, I think this was the better option than having to deal with everything she has to deal with for the rest of her life. This death was probably better than her cracking under the pressure. (Also there's a good chance she's not even alive to be killed at this point in the game)
      8: Frank is, well, Frank.
      Those are all the main characters but there are more shit heads. I have more arguments, if you'd like me to debate further.

  • @raeisgay426
    @raeisgay426 6 ปีที่แล้ว +1

    tbh cuz im a lesbian i said “screw this town” cuz i wanted a nice gay relationship after all of that. life is strange was the gay love story i needed in a time where i was scared to say that i thought girls were cute. i also grew personally attached to chloe because she reminded me of a friend i had in real life and i couldnt bring myself to let her die

  • @meatbeat7640
    @meatbeat7640 7 ปีที่แล้ว +4

    When it comes to Life is Strange ending, I find it much more infuriating that to have a confirmed relationship with Chloe you had to sacrifice her.

    • @MarkiplierTheHero
      @MarkiplierTheHero 5 ปีที่แล้ว +1

      In order to save the lives of many people in return for someone who was going to die anyway, you needed to sacrifice Chloe which I think is completely fair.

  • @joshuakim4493
    @joshuakim4493 7 ปีที่แล้ว +23

    ... Life is Strange... why is that on the list? The choices you made were done right after the initial "butterfly effect"... Everything that followed after was leading up to the tornado. The options at the end was to either accept the fact that your best friend needs to be killed, or live with the consequences of your choices and leave Arcadia Bay with Chloe.

    • @NightSpire
      @NightSpire 7 ปีที่แล้ว +6

      In a game with tons of choices and tons of characters it can be insulting to have your endings revolve entirely around the mandatory path, making your personal player decisions pointless. Even worse, the two LiS endings actively undo all of the player's choices by either undoing them or destroying everything affected by them.

    • @ChazEvansdale
      @ChazEvansdale 7 ปีที่แล้ว +8

      TL;DR Life is Strange is trying to show you you can't escape consequences. Tons of endings would remove that message.
      Life is Strange's story shows over and over that there consequences for changing fate. Having many destinations (endings) would remove all consequences, because you'd keep changing things till you got the ending you wanted. Life is Strange has many potential outcomes (soft endings), but Max keeps deciding she isn't happy with the outcome and changes them, like when Chloe is in a wheelchair. The game won't end with these, but lets you see the consequences of certain choices. The game keeps going if Kate dies to show you the consequences. If it let you end the game there then you've have to guess what happens next.
      Since Life is Strange is saying you don't always get what you want, people are going to disagree with that idea and dislike the story. The game does take some control away from you, but if it's true that changing fate comes with consequences, then you'd have limited control to begin with. The game show you that even if you can control time you can't escape consequences.

    • @kevinmcnoodles5600
      @kevinmcnoodles5600 7 ปีที่แล้ว +5

      The message doesn't matter. If you paid $60 for a 10 minute game whose message was "we don't do enough research and will believe whatever the media tells us" then you wasted $60. If you spend hours interacting with the characters and going back to change something to try and get the best ending, then absolutely all of your choices are destroyed, then you wasted those hours.
      I don't care what the game was trying to show me. Absolutely none of the choices mattered in a game that's supposed to be about choices mattering.

    • @kumbi8368
      @kumbi8368 6 ปีที่แล้ว +1

      If the entire game revolves around the choices you as the player makes and the consequences that follow them, of course it is going to get a lot of hate if at the end all your choices are rendered meaningless, REGARDLESS of whatever profound philosophical meaning the games creators are trying to convey.
      To reiterate my point. The problem is not with the story (the story is pretty good) but with how the game promotes itself.

    • @zackd6472
      @zackd6472 6 ปีที่แล้ว +3

      You can literally pick anything up to the ending and it’ll be one of two. Killing Chloe feels like the ending the devs wanted players to pick because it felt more padded out but that essentially just takes you back to the start of the game to the moment you saw Chloe get shot, just like you did before you got time shifting powers. If there were 10 possible endings and each decision made throughout the game moved you towards a different one with each decision, the game would’ve been 10 times better. It feels a little shitty that, although it conveys a message, their is absolutely no incentive to play through again. You don’t need to go back and try to make different decisions to achieve a new ending because no matter what you do it’ll boil down to one sacrifice

  • @inactive9943
    @inactive9943 7 ปีที่แล้ว +13

    I was satisfied with the ending of Life is Strange. Anyone else?

  • @ItsMrChristmas
    @ItsMrChristmas 4 ปีที่แล้ว +1

    ...someone didn't pay attention to Bioshock Infinite's ending. Almost all of the other Bookers and Comstocks were collapsed into one, who was then killed. One Booker was left... the one who did not choose to get baptized OR give the child away to erase the debt.

  • @bulgarianreaper6587
    @bulgarianreaper6587 7 ปีที่แล้ว +176

    Outlast 2 better be here.

    • @bulgarianreaper6587
      @bulgarianreaper6587 7 ปีที่แล้ว +43

      shit.

    • @JustStreamZzThePromotingOne
      @JustStreamZzThePromotingOne 7 ปีที่แล้ว +1

      That Random Guy true that, wanted to say the same

    • @LightTrack-
      @LightTrack- 7 ปีที่แล้ว +8

      If you want, i can explain it to you.
      It's quite satisfying to understand it but yes, it's still a cliffhanger and the exposition was almost non-existent.

    • @ikebran5335
      @ikebran5335 7 ปีที่แล้ว +18

      That Random Guy actually I think it's an amazing ending. you just have to look for a note that then makes it make sense. you're wife was never really pregnant, she was having a phantom pregnancy caused by Murkofs experiments. That's also why everyone was batshit insane. you're also crazy and were hallucinating the baby and the "end of the world" stuff at the end. if you look at your shadow while holding the baby you'll also see that you're holding nothing. and as for the Jessica stuff at the end. I thought it was great at being realisticly disturbing. I don't know why everyone hates it so much. I mean, I'm a Christian so I found it slightly offensive, but that helped make it so great. It was no Outlast 1 but I still really liked it.

    • @JustStreamZzThePromotingOne
      @JustStreamZzThePromotingOne 7 ปีที่แล้ว

      Ike Bran wow big thx for that, dude! Even though I'm still no fan of thaz dlc cliffhanger, I think it really is great

  • @MattrickBT
    @MattrickBT 7 ปีที่แล้ว

    The ending of FF13-2 is brilliant. You spend all this time trying to fix the timeline and stop Caius, and you do, and then you realize that your actions cause the main character to drop dead and for the world to essentially end as chaos takes over the world. It took the typical 'you stopped the bad guy and saved the world nonsense' and turned it on its head, where your actions actually fucked everything up royally and set a course for hundreds of years of misery.

  • @jimmybuffettsr1157
    @jimmybuffettsr1157 7 ปีที่แล้ว +8

    I dont know, I actually really enjoyed bioshock infinites ending.

  • @amazinblasian117
    @amazinblasian117 7 ปีที่แล้ว +1

    Thank you calling out Bioshock Infinite's ending. It was honestly worse than the Matrix in how bad it was trying to be deep and complex.

  • @WilliamDoheny
    @WilliamDoheny 7 ปีที่แล้ว +69

    Life Is Strange's ending is great & exactly what it needed to be. Does it mean that all the other choices didn't matter? No because Max will remember those days & has grown from them no matter which ending you choose.
    I'm really tired of Connor getting all this hate. He was a great character & I liked him. His biggest obstacle was following Mr. Personality, Ezio. Desmond got some assassin work in during the modern story segments throughout the game & his ending was him having faith in humanity over repeating the cycle again.
    P.S. The thumbnail is hella Pricefield clickbait.

    • @wjbushjr
      @wjbushjr 7 ปีที่แล้ว

      William Doheny Conner was a shit character who couldn't actually have any charisma that Ezio did have. Ezio acted like a human being while Conner felt robotic. i know native americans who can act like humans.

    • @WilliamDoheny
      @WilliamDoheny 7 ปีที่แล้ว +6

      Winston Bush I enjoyed playing as serious character after playing three games of a somewhat silly one. Plus you have to take into account that Connor & Ezio have different upbringings & are from different cultures.

    • @smb0621
      @smb0621 7 ปีที่แล้ว +6

      William Doheny I agree with you about Life Is Strange. It's a parable of sorts about growing up and dealing with grief.
      When kids lose people, it's easy for them to fall into the fairy tale of wishful thinking. "If I only did this or that I could have saved/stopped them. Then they'd still be here." Becoming an adult means coming to terms with the inevitability of losing people, and accepting your limitations in being able to protect the ones you love. You have to learn to treasure the time you have because no one is guaranteed tomorrow.
      The choice boiled down to that: grow up, or stay a child who refuses to dismiss their fantasies.

    • @krazyxki
      @krazyxki 7 ปีที่แล้ว +1

      I liked Connor but hated what they did to the story. That was the last good one. I forced myself to play through Unity but was done when I realized they completely killed the AMAZING storyline with Desmond and when I realized I was pretty much playing the same damn game for the like 7th or so time. Same game mechanics, same glitches, same missions. Ubisoft needs to step it up b/c their money-milking schemes will only get them so far. Connor was their last interesting Assassin.

    • @DuelaDent52
      @DuelaDent52 7 ปีที่แล้ว +3

      William Doheny I liked the 'Sacrifice Chloe' ending, but was disappointed in how vague and rushed the 'Sacrifice Arcadia Bay' ending seemed to be.

  • @JonDoe-tl7vs
    @JonDoe-tl7vs 6 ปีที่แล้ว +1

    Wait did people not get that the ending of Life is Strange was literally saying "No matter what you do sometimes you can't make your choice better"?

  • @toastydanny9136
    @toastydanny9136 7 ปีที่แล้ว +120

    Am I the only one who likes the Life is Strange ending? Sacrificing Chloe of course.

    • @val7885
      @val7885 7 ปีที่แล้ว +37

      You're not the only one who likes the ending of LiS...though I always save Chloe ;)
      Morale of the story, don't put fate of thousands in my hands, I will always choose a loved one over others.

    • @wjbushjr
      @wjbushjr 7 ปีที่แล้ว +24

      Val You are seriously the reason why I dread having kids in my life.

    • @val7885
      @val7885 7 ปีที่แล้ว +3

      Winston Bush Please elaborate?

    • @mitsurutendrill5214
      @mitsurutendrill5214 7 ปีที่แล้ว +17

      Val Chloe wasn't worth everyone else's lives. Kate was a better friend in the short time she's given. Chloe's focus in the story isn't Max & her relationship, it's the dead girl (who doesn't really matter)
      Personally I like the sacrifice Chloe ending. Gives the game a better message & bigger impact than running off with your best friend.

    • @val7885
      @val7885 7 ปีที่แล้ว +14

      Mitsuru Tendrill Of course sacrifice Chloe has bigger impact and better message. Thing is though, it is said that emotions cloud your judgement. And my choice here is a prime example of that. On intelectual level, I realise that saving the bay is the better choice for pretty much everyone and I do feel guilty about sacrificing it. In that moment though, emotions took the wheel and I just had to stay with Chloe.
      You see, I understand Chloe. Her and Max were the best friends, but when she needed a friend the most, Max moved away. Of course it wasn't Max's fault (well, not staying in touch was but...), but she just couldn't help it and blame her at some level. She and Rachel found each other when Chloe needed a friend the most. And then she too disappeared. I don't think I would ve far away if I said she was just a ball of anger and despair internally.
      Then Max reappeared. You can see it in the the beginning she is confused and not sure whether she should be angry at Max for abandoning her, or happy that she is back again (that is resolved pretty quickly with reveal that Max saved her life). Chloe still thinks about Rachel because it has been her goal for a while now and she isn't willing to let go yet. But you can see that Max is important to her, the lighthouse scene, when Max faints in the junkyard, the railroad scene, pool and the following morning...
      I daresay that Rachel is more of a device to push to plot on more than anything.
      Well, that went on longer than intended...sorry >_

  • @Wiktor_von_Doom
    @Wiktor_von_Doom 7 ปีที่แล้ว +1

    The ending in life is strange was supposed to make you struggle deciding between your long lost friend or the people you saved.

  • @ReuvelMusic
    @ReuvelMusic 7 ปีที่แล้ว +18

    Bioshock: Infinite is a fucking masterpiece, there are teams in Facebook and on other social media that still discuss the bizarre ending. Loved every second of it and the theories behind the game's ending are even more interesting

    • @samoslich8131
      @samoslich8131 6 ปีที่แล้ว +1

      The game is seriously overrated. It's not even the best in its series. The ending is complete shit.

    • @sajeldunlop9912
      @sajeldunlop9912 6 ปีที่แล้ว

      Metro Bamin' I am so glad I found you.
      BI will forever be the greatest game I've ever had the pleasure of experiencing.
      There is no other game out there with such an intense storyline and an actual NPC that doesn't get in the way during fights or even exploration.
      Burial at Sea is just as fucking amazing.

    • @Brittany_Williams
      @Brittany_Williams 6 ปีที่แล้ว +1

      Bioshock 2 will still be the better one of the series however the visuals in infinite were better the ending was a disappointment mostly because it’s confusing

    • @sajeldunlop9912
      @sajeldunlop9912 6 ปีที่แล้ว

      Brittany williams may I ask what the appeal is in BioShock 2 ?
      I found it rather dull, except for the opening cutscene, that broke my heart a little bit.
      The ending really isn't confusing at all. Elizabeth believes in fixing the broken timeline and do to so she must eliminate all the Booker/Comstocks.

    • @Brittany_Williams
      @Brittany_Williams 6 ปีที่แล้ว

      Sajel Dunlop I meant to most ppl the ending is confusing that’s why it’s on the list and idk it might just be me but I enjoyed the story a bit more in bioshock 2

  • @WardyLion
    @WardyLion 4 ปีที่แล้ว

    Ghostbusters the Video Game - A voice-over in the credits in which Venkman tells you that, despite you doing most of the work during the game, you’re surplus to requirements and you’re being shipped off to a city of your “choice” to start your own GB franchise.
    Wow, cheers! Didn’t mean to cramp your style, guys...

  • @toasterpastires7012
    @toasterpastires7012 7 ปีที่แล้ว +3

    In bioshock infinite if u play the burial at sea dlcs the ending makes way more sense

    • @CxMegaMan
      @CxMegaMan 6 ปีที่แล้ว +1

      Yes cause its a good idea to make the main game confusing to sell cut out content instead of focusing on having your story be better from the get go. This is Mass Effect 3 thinking my good man not good thinking

  • @haven4304
    @haven4304 7 ปีที่แล้ว

    Dragon's Dogma situation was pretty much an endless loop. You finish the game, beat the dragon, finish the Everfall, beat the 'god', become the god, realize that there's nothing much you can do as a 'god', kills yourself, plummet back down to the mortal realm, and now because you died, your pawn takes control of your body, and you continue to live as a mortal
    It's an interesting mechanics to say the least, explaining how NG+ can happen, and if you didn't know, your character became the 'god' that you have to defeat in your next playthrough, so if you didn't change anything about your characters, at the god realm you'll be facing yourself

  • @nukenarwhal7244
    @nukenarwhal7244 7 ปีที่แล้ว +75

    Connor is not a bad character, he is by far the best developed character in any AC character. Not every main protagonist has to be an Ezio clone.

    • @akis8402
      @akis8402 7 ปีที่แล้ว +14

      Nuke Narwhal Developed? What development did Connor have he was naive at the start of the game and stayed naive at the end of it.

    • @nukenarwhal7244
      @nukenarwhal7244 7 ปีที่แล้ว +34

      Ακης Σκαρακης Ubisoft's team of writers did what many in the industry are afraid of doing; They told the harsh but undeniable truth about America's history Connor was a very stoic and troubled young man, there's no doubt about that, but its not because he's a dick, or a douche as I've read, but because in the Mohawk tribe men and women are taught at a very young age that to show emotion is to show weakness. This is why Connor seems very stern and straightforward when talking to "the white man" and he even goes out of his way and refuses to speak with contractions so as to keep himself on a higher level than non natives. Not only that, but these are the people who have abandoned him, shunned him, taken his land his home his life, and spat on him afterwards. Oh, and when I say him I mean his people and Native Americans in all of Colonial North America. Connor is the soul embodiment of millions of Native Americans who fought and died for what they believed knew was right, and Ubisoft did a beautiful job of expressing this. If you study Connor as a character you will see that whenever someone who is not from his tribe touches him, he will look at them and move away quickly and scornfully. However, as he spends more time in the new world he digresses from his native culture and even uses contractions when speaking, allows himself to befriend non natives, and later on he even begins to show much emotion in his voice, which is completely different from the Connor we met in the beginning of his life. But after everything he went through he saw that what these men were doing to his people was also being done to their own men. He witnessed The Boston Massacre and saw that the world was more than he once thought, and the corruption of these people was much more than he thought. It was then that he learned to not only fight for the freedom of his people but for the freedom of all people, no matter the cost. Even if he must go at it alone, Connor had a moral obligation to help save the world around him.
      Ubisoft honored Native Americans by not making this a game about some angry red skin who goes by the name Soars With Eagles who is covered head to toe in feathers, but instead they focused on remaining true to history and truly expressing the hatred, fear, and will power of The Native Man in The New World. Ubisoft even went so far out of their way as to learn that in Mohawk Culture people do not use a name more than once and after learning this, Ubisoft had to do extensive amounts of research to find a suitable name for their new conflicted protagonist that has never before been used in recorded history. And thus, Ratonhnhaké:ton was born. Yet after all this work, Ubisoft got hurt by bringing to life the heart of the real Native American Culture instead of tarnishing it like the media enjoys doing so often. And its because of this, that I have lost a lot of hope for the culturally diverse world that I thought I was now living in. Connor was a significantly more believable character than most people's beloved Ezio was. He saw things at a young age that scarred him for life and experienced so much that it made him into the tragic hero that is praised by few and underappreciated by many more. The only mistake Ubisoft made was not releasing Connor's Epilogue that summed up the tragic story that is his life and after ACIV is now the Kenway Family Tragedy. All of this was not done by Connor but by a team of gifted writers who know that telling a story the way it should be told is more important than showing a blatant disregard of the harsh truth of the Native American culture.

    • @akis8402
      @akis8402 7 ปีที่แล้ว +4

      I have to disagree with the more believable and developed and this is not to bash on Native Americans in the slightest but Connor like Ben said had all the charisma of wet cardboard now that's the writers' mistake but he is a character who seems to be constantly angry and naive and who doesn't really care about the Brotherhood other than to "FIND CHARLES LEE" which is shown when he argues with Achilles and goes announcing everything to Haytham and Washington.
      Now let me ask you this Connor's main goal is to protect his people and get revenge on Charles Lee because he thinks he killed his mother. Yet he fails and when he finds out that Washington was actually responsible for his mother's demise he doesn't do anything (you could say that by killing George America it would hurt America and it's people but he legit does nothing like totally nothing he doesn't even confront him he just says oppose me and I'll kill you and then delivers him another victory) instead he continues to pursuit Lee even after he is completely powerless and humiliated and also how in the hell does Connor know about the amulet? There isn't a scene where he knows Haytham has it so it's just seems like he takes it from Lee just because it looked nice and was convienient to the present day plot

    • @nukenarwhal7244
      @nukenarwhal7244 7 ปีที่แล้ว +27

      Oh god you literally know nothing about connor do you, the reason Connor didn't kill washington was because it was supposed to show him choosing the creed over what he wanted. Connor out of all the assassins was by far one of the most devoted person to the creed, easily tied with Altair.
      1. Unlike every other assassin connor never once broke the code.
      2. Unlike Ezio and Edward he never chose his family over the creed, so true that his wife left connor and took his children.
      3. Connor never left the creed when he got old, like Ezio, Jacob, Edward and Arno did. He actually died of old age alone while still being a member of the creed.
      The point of Connors story was him learning to put what the creed wanted over what he wanted. Thats why he didn't go after Washington, thats why stopped trying to mend fences with his father, thats why he asked Achilles for forgiveness, thats why he spent 10 years rebuilding the creed, thats why he completed his training and became a master assassin in the fasted time out of any assassin, even beating altair. Thats why connor became the best. He gave up his tribe, his freinds, his family, and his want for revenge, all for the creed. The only problem was that fans like you who look for characters like Ezio who make jokes all the time and constantly have to be this stereotype that must always be smartass. And because this idea you are so narrow minded to not see clear development and great writing. Honestly how about you sit down and think about what characters are doing what they do and how much they are going through before bitching and whining.

    • @akis8402
      @akis8402 7 ปีที่แล้ว +9

      You are completely delusional if you think Connor is the best Assassin when everyone dislikes him over well everyone but Arno so go ahead and write another 3 paragraph essay trying to build that uncharesmatic waste of a character as god's gift to AC. I am willing to bet that you also think that Black Ops 3 had the best campaign in CoD.

  • @AxelGriff72
    @AxelGriff72 7 ปีที่แล้ว +1

    FINALLY. Someone else who thinks Bioshock Infinite's ending was dog shit. "Bioshock Infinite blew my fucking mind with it's ending!" Yeah, if you're five!

  • @theoneandonlyswerve
    @theoneandonlyswerve 7 ปีที่แล้ว +4

    Defense of Bioshock Infinite:
    1) He was transferred between realities and it is implied in the audio tapes that doing so tampers with one's memory. Whenever Booker's nose bled, that was the visual stimuli that his memories were reforming. When monument island was destroyed, Elizabeth became omniscient and returned all of Booker's memories, hence why he "suddenly remembered everything."
    2) Reffering to interdimensional travel, yes, that is how quantum mechanics works. Since Elizabeth can open tears and retrieve objects from other realities, she was able to go to a reality where the key that matched the lock on that door was in her hand. Stating "That's not how quantum mechanics works" and then putting up a stock image doesn't make you right.
    3) You are right about the constants. It doesn't make sense that the baptism is the only way Booker could've became comstock. But I think for the sake for any medium that attempts to tackle a subject with infinite possibilities like interdimensional or time travel, you have to allow for artistic freedom because there will always be paradoxes and unexplainable events. Rian Johnson sums it up best in the scene from Looper when Bruce Willis states "I don't want to talk about time travel. We'll be here all day making diagrams out of straws"
    Also how the hell did it take you 40 hours to beat infinite. Even on 1999 mode that's 20 hours tops.

    • @theoneandonlyswerve
      @theoneandonlyswerve 7 ปีที่แล้ว +1

      Dead Or Alive Modelling Agency
      The idea is that by killing all of the Booker's that took the baptism it eliminated all the possible outcomes where Comstock is a thing. All the Booker's that rejected the baptism would have not been there to be drowned. There is no "one booker that started it all." There are still an infinite amount of Bookers that didn't take the baptism, but by killing the Bookers that took the baptism (and you can poke alot of holes in to this being the ONLY way booker would become Comstock, in that case, refer to my 3rd point) Comstock doesn't exist. The Bookers that did not take the baptism can still go on to have Elizabeth, and I believe the end credits scene is one of these possibilities.
      Also, I doubt the writer's intention was to make it "all a dream." That's usually seen as a copout, and I just feel like irrational games would know to steer away from that cliche in their final entry.

  • @mr.blamochai2801
    @mr.blamochai2801 7 ปีที่แล้ว +1

    Ben must be the best narrator I've ever seen in my life. Way ago Ben!

  • @firstcooommment3675
    @firstcooommment3675 6 ปีที่แล้ว +6

    Wait so was it Haytham or Connor that was the *shitprotagonistwiththecharismaofwetcardboardforwankers?*
    I kinda actually liked Connor more than the others.
    Well before his Grandpa, came along.

    • @theliberation9061
      @theliberation9061 6 ปีที่แล้ว +3

      Not sure if the person writing that entry even knows, as he clearly understood absolutely nothing of the game or the storyline.

  • @OVERLOARD949494
    @OVERLOARD949494 7 ปีที่แล้ว +1

    BIOSHOCK INFINITE had the BEST ending ever!!!

  • @TheForeverUndead1
    @TheForeverUndead1 7 ปีที่แล้ว +5

    Can't agree with Bioshock Infinate being on this list at all. I loved the ending

  • @somerandombetch6350
    @somerandombetch6350 6 ปีที่แล้ว +1

    Life Is Strange’s ending was actually good, the previous decisions impacted the story, which it states before you play

  • @Noone-of-your-Business
    @Noone-of-your-Business 7 ปีที่แล้ว +9

    So glad someone finally calls bullshit on BioShock Infinite's pretentious crap ending. Everyone was completely Donnie Darko about it in the reviews, like "mind-blowing" and "deeply philosophical", that I was truly _deeply_ annoyed when I had played it through myself. It is particularly frustrating in comparison to the first BioShock, which had a perfectly cleanly arranged twist that made sense on every level available, and it was incredibly rewarding to have it revealed to you, making up for the most satisfying game experience I have ever witnessed. And then in the 3rd part, they just throw together a ton of ex machina and religious bullshit with science for 3rd graders and hope that nobody recognizes a polished turd when they see it - because this is what this ending is: a smelly dump wrapped in gold-tinted tin foil. If you think it's pretty: fine, just don't go near it for a closer look.

  • @Josh-pi4wm
    @Josh-pi4wm 7 ปีที่แล้ว +1

    Bioshock infinite was a fantastic ending! it gives us hope for the possibility of a happy ending for Elizabeth and Booker.

  • @hardtobelievebutso
    @hardtobelievebutso 6 ปีที่แล้ว +5

    I would disagree about dragon dogma and bioshock. but i totally agree with life is strange, horrible writing.

  • @QHPeng
    @QHPeng 7 ปีที่แล้ว +1

    The experience between Max and Chloe will always be real whether it"happened" or not.

  • @adammiller1253
    @adammiller1253 7 ปีที่แล้ว +4

    Bioshock Inifinite - the last 45 minutes of which some of the greatest and most emotional in gaming history on this list!? Disgusting blasphemy.

    • @vuivraalbastra
      @vuivraalbastra 6 ปีที่แล้ว

      Emotional? Yes. Logical? Not really. And that it's bothersome for some people, including me. As soon as you actually try to understand the ending, it fails, unless that ending it's the first time you hear about parallel universes.

  • @johanfridtjofvogensen6833
    @johanfridtjofvogensen6833 3 ปีที่แล้ว +1

    Assassin’s Creed III was a great game. One of the best I ever played. And the ending was also great but at the same time really bad.
    - It was great in the way that it was a good and surprising ending for a video game.
    -It was a bad ending in the sense that it ruined the story of the upcoming games.
    I think the best thing to have done would have been to let us believe that Desmond was killled and then continue as Desmond in the next game or make the plot to rescue him instead of playing as him, and then in the game aften that play as Desmond again.

  • @thisappisgarbage
    @thisappisgarbage 7 ปีที่แล้ว +7

    Props to WhatCulture for having the balls to say Bioshock infinite has it's flaws.

  • @jacobwells9207
    @jacobwells9207 7 ปีที่แล้ว

    I got a classic for ya: Earthbound.
    Throughout the game it's nailed in Ness' head that HE'S the chosen one, HE must absorb Earth's power, HE must defeat Giygas, etc. So who takes Giygas down? PAULA. WTF, HAL?

  • @jawadelakhaoui5490
    @jawadelakhaoui5490 7 ปีที่แล้ว +132

    bioshock infinite doesnt deserve to be on this list

    • @AliSubhi-xs4rn
      @AliSubhi-xs4rn 7 ปีที่แล้ว +3

      Bioshock Infinite ending was great imo

    • @wherethetatosat
      @wherethetatosat 7 ปีที่แล้ว +7

      Asking for a strictly legitimate, scientific ending in a game where you can telekinetically move objects, ride rails at high speeds while dangling with one arm, and where there are humans who are literally made of crows. I don't think Ben understands how video games work.

    • @Mythda
      @Mythda 7 ปีที่แล้ว +6

      asking for one to adhere to its own logic isn't wrong though. it was a twist ending tacked on for the sack of "it worked well in the first one".

    • @FIN791998
      @FIN791998 7 ปีที่แล้ว +2

      It was not... I mean it was not bad but its ridiculously over rated.
      The physics in that world... Its a Bioshock... Bioshock has its own science. But reading briefly some theories and using them however they fit into the game universe... Just no... Its feels like they are using difficult and not well understood part of physics as a cheep ish way to not create theyr own science. (I dont know much about quantum mechanics either but BSs usage feels very wrong). And that is an aspect that makes BS feel much more clever then it realy is and thats quite iritating.
      One of my problems with the story (as said in the video) is that throughout the game the story is very slow and you get just a tiny information... Most of the story was in the end. Acording the all those ratings I thought Bioshock would be an interesting story based game with alot of plot twists... Well untill the end nothing like that happened. But when in all came to the end it was not that great.
      The fact that Booker is Elisabeths father and also the main vilan is awsome but I have a huge problem with the baptism.
      Its simple: It does not folow the logic of paralel universe. Yeah he kills himself so that he cant become either of those two variants HOWEVER THAT WONT STOM COMSTOCK FROM HIS EXISTANCE!
      Why? Well you just cant introduce paralel universes to the game and say "That Booker is original" And even if he was it would still create another universe where he would be baptised and then become either Comstock or stayed Booker. If thats not enough as I already said there cant be an original Booker. Simply because the paralel universes did not start when Booker was about to make that decision did they? No they existed from the begining meaning that there was already infinite (well it was finite but there are so many of them that we say just infinite) In some of them he was a boy, in some of them he was a girl and so on... So why the hell should one Booker make a difference? Even if we say half of them killed themselves and half of them did not... Infinite/2 is... well still infinite so what did we achive? Absolutely nothing just the main protagonist died...
      This is a major plot hole in my opinion.
      But the game is not bad its just... The story is so overrated... When I played the game I was realy disapointed because I expected alot more...

    • @faradaygaming844
      @faradaygaming844 6 ปีที่แล้ว +3

      FINs_empire When the baptism at the ending occured, all the elizabeths from comstock's universe are there. That means that drowning one booker represents drowning all the booker that accepted the baptism (maybe all the booker that accepted the baptism merged into one booker but i'm not sure), and all the Elizabeths disappeared after that. That means there are no universe where elizabeth and comstock exist at the same time. There are universes where comstock still exist (the one in burial at sea) but in that universe Elizabeths doesn't exist (spoiler, she died when she's still Anna DeWitt in that universe)

  • @savd5499
    @savd5499 6 ปีที่แล้ว

    Not gonna go into a giant rant about Bioshock's ending, just the fact that this guy says that we were supposed to be a 'good' Booker. Uh, there is no good Booker. Booker says himself several times that he is not a good guy and he's not. He's an avid gambler, sold his daughter, and makes a living doing things like kidnapping people, you know, the whole reason he thought he was in Columbia in the first place? To kidnap a girl...and sell her...to repay a gambling debt...so how many people do you think he kidnapped or killed or stole from before the game takes place? I love playing as him though and the game is awesome. Also, I loved the ending.

  • @budemawa411
    @budemawa411 7 ปีที่แล้ว +3

    I thought Assassins Creed 3 was great... Why all the Connor hate?

  • @francescofavro8890
    @francescofavro8890 7 ปีที่แล้ว

    to me, the dragon's dogma ending was genius.
    you start with a classic fantasy story: "beat the big bad dragon, save the world"
    and when you get to him, he gives you the choice to turn back, and he'll disappear for some years. and the games end.
    then you realize you have a LOT more to do, and the simple story turns inside out twice, with more branching endings, culminating in you becoming god, then sacrificing yourself to give free will to your pawn. how brilliant is that??

  • @haterzzbehatinn
    @haterzzbehatinn 7 ปีที่แล้ว +170

    People are stupid for putting Bioshock Infinite on this list

    • @AJ-kj1go
      @AJ-kj1go 7 ปีที่แล้ว +10

      I sort of agree but they gave their reasons which is all you can really ask for. It's just a dumb list

    • @AJ-kj1go
      @AJ-kj1go 7 ปีที่แล้ว +4

      How about you share some of that Adderall Sky?

    • @yermaw1352
      @yermaw1352 7 ปีที่แล้ว +2

      SkyOut ... Chill out

    • @thisappisgarbage
      @thisappisgarbage 7 ปีที่แล้ว

      it had it's flaws too...

    • @Phelaidar
      @Phelaidar 7 ปีที่แล้ว +15

      Bioshok Infinite thinks it is smarter than it actually is.
      That ending is just poorly written and flawed.

  • @SessVlogs
    @SessVlogs 6 ปีที่แล้ว

    "Nah, we actually just wanted this ending"
    Yes, that's...that's the point. Like the first two Bioshocks it's messing with the idea of choice and consequence, just in a more meta way. And the false/forgotten memory is explained, many, many times.
    But I agree with you on the quantum mechanics stuff, that key thing really does annoy me!

  • @gomthaol
    @gomthaol 7 ปีที่แล้ว +25

    Honestly hated Bioshock infinite, It was great in the beginning. But god that ending, the Booker you play was in no way going to become Comstock, but no he had to die.

    • @jodii6
      @jodii6 7 ปีที่แล้ว +1

      gomthaol Comstock is another version of Booker in another timeline. As you can see, booker refused the baptism in one timeline, but in another, he got the baptism and then in that baptism he became comstock

    • @jodii6
      @jodii6 7 ปีที่แล้ว

      timeline not baptism i'm stupid oops

    • @bjaurus6375
      @bjaurus6375 7 ปีที่แล้ว +2

      Real quick clarification: Comstock was an adult when he was baptized, not a child. He felt guilty for his actions at Wounded Knee and wanted repentance.
      I thought the ending was hilarious. I saw it as an answer to "Would you go back in time and kill baby Hitler?" Answering yes teaches you that you are actually Hitler. Though I might be giving the writers too much credit.

    • @jodii6
      @jodii6 7 ปีที่แล้ว

      Dead Or Alive Modelling Agency ahhh i'm sorry i've only listened to about an hour of the story line rip

    • @bjaurus6375
      @bjaurus6375 7 ปีที่แล้ว +1

      SkyOut, Oh boy your jimmies sure got rustled. I don't know about EVER following orders, but blindly following orders? Yeah, you're a slave.
      My other comment should have been pretty clear as that's almost exactly how the conversation between Booker and Elizabeth went. She asks "Do you wanna go back and stop Comstock before any of this ever happened" Booker replies "We should strangle him in his crib!" Paraphrasing since it's been a few years.

  • @moonraven6145
    @moonraven6145 6 ปีที่แล้ว

    to be honest, it was strangely Refreshing just having a Villain like Pagan Min just letting you go after a nice Meal, instead of "im Villain, we must fight now arrrgghh" that normally happens at the end of a game

  • @vcom741
    @vcom741 7 ปีที่แล้ว +3

    3:18 0_0
    Da faq, 30 hours? Where did that come from? Bioshock Infinite takes about 10 hours, 15 if you are hunting for collectables. The hell were you doing playing 40 hours of the game?

  • @VeronicaBlaze
    @VeronicaBlaze 7 ปีที่แล้ว

    Breath of the Wild: once you defeated Gannon, there is a cut scene where you would presume your first post main game quest, when you get back to the game it puts you right back before you face Gannon.

  • @oscarmartin319
    @oscarmartin319 7 ปีที่แล้ว +108

    Nah sorry bioshock infinite ending is amazing

    • @ActionGamerAaron
      @ActionGamerAaron 7 ปีที่แล้ว +13

      Not sorry, you've terrible taste.

    • @bluhmer1990
      @bluhmer1990 7 ปีที่แล้ว

      How?

    • @DeathBringer769
      @DeathBringer769 7 ปีที่แล้ว +8

      Ergo, sci-fi bullshit exaggerating known scientific theories as far as they need to exaggerate them for their own storytelling convenience/contrivance, lol.

    • @bleakfuture2
      @bleakfuture2 7 ปีที่แล้ว +1

      Oscar Martin the game was good but the ending was dick.....explain why it isn't I dare you....

    • @michaeledwards6683
      @michaeledwards6683 7 ปีที่แล้ว +1

      I may be the only one who agrees

  • @LordBaktor
    @LordBaktor 7 ปีที่แล้ว

    I love how Ghosts and Goblins gets shit for having you replay the whole game but Symphony of the Night does basically the same thing and gets praise for it. Proof that there are good ways and bad ways to pad the length of your game by forcing you to replay it.

  • @theoneandonlyjs19
    @theoneandonlyjs19 7 ปีที่แล้ว +36

    This comments section is not smart. Stay back if you don't want to see anime profile pic losers cry about *tumblr games* or people fanboying over/saying Bioshock Infinite was the literal worst game of all time because nuance and balanced critiques require just a little bit too much thought for 15 year olds

    • @Minchken
      @Minchken 7 ปีที่แล้ว +1

      Anime profiles don't cry about tumblr games at all, people with anime pics love tumblr games because SJWs ,love anime.

    • @embodimentofimperfection5694
      @embodimentofimperfection5694 7 ปีที่แล้ว +16

      Jack Waterhouse
      Better than people complaining about the comments.

    • @Blazin720
      @Blazin720 7 ปีที่แล้ว +1

      Embodiment of Imperfection right they bitch about the most pettiest shit to seem better over the internet .

  • @D.man140
    @D.man140 7 ปีที่แล้ว

    Sacrificing Chloe was the real insult. "Oh you played for several hours trying to save your best friend and lover? Well, fuck you. We'll kill her and everything you did was useless, you piece of shit. Sorry for the emotional breakdowns though"

  • @USxEGames
    @USxEGames 7 ปีที่แล้ว +4

    How is Halo 2 a bad ending? Am I the only one who appreciates a good cliffhanger?

    • @personalspace6270
      @personalspace6270 6 ปีที่แล้ว

      HavenElric I fucking hate cliffhangers just start with something new in a new game.
      Nothing worse then a great games with a open ending that never get a sequel.

  • @yourgameisstupid
    @yourgameisstupid 7 ปีที่แล้ว

    "Smarter than it thinks it is" is code for "waaah, people think this game is smart, they should be paying attention to how smart I am! Look at how smart I am everyone! I'm outsmarting this game that thinks it's smart!"

  • @breytenodendaal7559
    @breytenodendaal7559 7 ปีที่แล้ว +3

    Actually, Ben. The Assassin's creed storyline takes place over a few days.

  • @Zzzk23
    @Zzzk23 7 ปีที่แล้ว

    The Life is strange ending was basically the old question about the train (save your family member/best friend or save multiple strangers) brought to life. Would have been better to have other options within the "save Chloe," (suck as sacrificing yourself or bringing Victoria with you if she was also kidnapped so SHE could get sacrificed instead). But instead it's just one or the other, which wouldn't suck as much if your choices actually mattered.

  • @MikefromTexas1
    @MikefromTexas1 7 ปีที่แล้ว +4

    *THIS IS THE ONLY "**#SHITFORWANKERS**" I'M NOT DOING BECAUSE CONNOR IS ONE OF MY 2 FAVORITE ASSASSIN'S IN THE ENTIRE AC FRANCHISE!!!*

    • @fblewis323
      @fblewis323 7 ปีที่แล้ว +2

      John-Michael Barnhill Connor is my Favorite AC protagonist (runner ups are edward kenway and shay cormac). I think connor is the most HUMAN character in the entire series.

    • @MikefromTexas1
      @MikefromTexas1 7 ปีที่แล้ว +2

      Frank Lewis Edward Kenway is my other favorite!
      Exactly, he's also the only one who's a 100% *decent* Human.

    • @fblewis323
      @fblewis323 7 ปีที่แล้ว +1

      John-Michael Barnhill Connor plays off his emotions alot (Which is why he can be so hard headed and irrational sometimes... like a human being :D lol). Everyone loves Ezio and idk why tbh. I guess i just can't identify with him like i can with connor for some reason :/.

    • @fblewis323
      @fblewis323 7 ปีที่แล้ว +1

      John-Michael Barnhill I'm not saying Ezio is a bad character or anything. I quite like him in Revilations! (Idk why people hate that game, i thought it was really cool we got to see Ezio in his later years and find out exactly what happend to him towards the end of his life.

    • @MikefromTexas1
      @MikefromTexas1 7 ปีที่แล้ว +1

      Frank Lewis I don't think he, or any of others, were necessarily "bad characters" either. Like Ezio, although he's notta fav, I liked him because he was suave, sarcastic, and strong willed. 2/3 relatable for me.😂 Plus I just really enjoyed the Italianness of his saga.
      Yeah I liked Revelations too, I enjoyed seeing how he ended his Assassino life, and personally I just enjoyed the game.

  • @endorbr
    @endorbr 7 ปีที่แล้ว

    But the lead up to the ending was setup in Bioshock Infinite throughout the game you either didn't understand what you were being shown/told or notice. You had multiple instances of showing you flashbacks to Booker and the events that lead to Elizabeth being given up, you had multiple recordings and events scattered throughout the game that talked about multiple universes, and lots of hints as to the origins and backstory of both Booker and Comstock, they showed you one of the possible futures that would happen, and the entire fall of Columbia into chaos throughout the game was because multiple times you crossed into alternate realities. The Lutece "twins" explain a lot of it although cryptically and doled out in bits and pieces throughout. Booker's memory problems were as a result of his mind mixing memories from two alternate realities when he was brought to the reality where Columbia exists by the Lutece twins to retrieve Elizabeth and he un-jumbles his memories as you play through the game. You just don't have all the pieces put together for you until the end.

    • @endorbr
      @endorbr 7 ปีที่แล้ว

      Perhaps it is lacking in the science department in some ways (though to be fair the game is dealing in scientific theory rather than fact), but my point was that within the context of the game world the ending wasn't just out of the blue as was suggested by the video. The setup for the ending reveal was there sparsed throughout the game. It just wasn't all assembled for us until the end.

  • @MSUHitman
    @MSUHitman 7 ปีที่แล้ว +5

    Wow what's with all the Life is Strange hate in here?!

    • @XNeohaggenX
      @XNeohaggenX 7 ปีที่แล้ว

      The hate is about Max doing all stuff for minimun reasons,but cant find a way to save all the people they know,cmon Max easily can save Chloe and all others even if the city get destroyed.

    • @MarkiplierTheHero
      @MarkiplierTheHero 5 ปีที่แล้ว

      @@mbplayz5038 not really, kind of like how most critically acclaimed movies have people who don't like it at all. Life is Strange clicks with people or it doesn't and having a 95% rating on anything isn't going to change that so you can stop mentioning it in all of your replies.

  • @Nadodan
    @Nadodan 7 ปีที่แล้ว

    Imagine that all the different timelines in Infinite are branches on a tree, and the baptism is the seed. Either Booker accepts it and becomes Comstock, or he doesn't and ends up selling Anna, than later deeply regrets his actions and get's recruited by the Twins to go get her away from Comstock, than every eventuality spirals off from there. Leading to the various time lines of the game.
    What's happening at the end of the game, is drowning Booker before he makes the choice, essentially making it so the tree is never planted. So all the branches disappear. Now the after credit scene kind of shits on that and the DLC messes it up even more with 1 Elizabeth still making it and a Comstock somehow, but Booker's still dead?
    But yeah the ending makes sense if you can track the convoluted plot, by letting the Elizabeth's drown him, Booker is making it so the various Comstocks and Bookers never exist to ensure their actions never happen so all the pain they cause never happens.
    Although the ending might annoy people because unlike the previous games their choices don't matter, though that's also a theme of the game. That choice doesn't matter, so yeah.

  • @calebhockey7098
    @calebhockey7098 7 ปีที่แล้ว +4

    Except life is strange is a generally good game

  • @shii5795
    @shii5795 7 ปีที่แล้ว +1

    THANK YOU. I have been saying the ending to Bioshock Infinite was stupid. Actually, I've been saying worse. But it's nice to see a big channel say it.

  • @JesusIsAMoose
    @JesusIsAMoose 7 ปีที่แล้ว +86

    I'm so sick of Bioshock Infinite getting endless amounts of praise. Bioshock 1 was better. Tell me I'm wrong.

    • @sgondeadaniel5440
      @sgondeadaniel5440 7 ปีที่แล้ว +19

      Puzzles you're wrong

    • @TehOneFreeman
      @TehOneFreeman 7 ปีที่แล้ว +22

      Both can be good, it's not impossible... Tell me I'm wrong.

    • @nut7629
      @nut7629 7 ปีที่แล้ว +4

      Puzzles so true man..

    • @angrybrony
      @angrybrony 7 ปีที่แล้ว +6

      ......i thought bioshock 2 was better.

    • @JustStreamZzThePromotingOne
      @JustStreamZzThePromotingOne 7 ปีที่แล้ว +3

      Puzzles OF COURSE THE ORIGINALS ARE BETTER MY GOD DUDE, stop comparing sequels to their originals.

  • @joaomota6870
    @joaomota6870 7 ปีที่แล้ว

    Actually, in LIS everything you did is totally ignored if you save chloe. If you choose to save Arcadia Bay, the people you saved in the tornado appear on her funeral, and it also changes how Warren treats you and such

  • @Lajos_Kelemen
    @Lajos_Kelemen 7 ปีที่แล้ว +5

    That thumbnail fits the title perfectly.

  • @Sh4tteredS4ns
    @Sh4tteredS4ns 4 ปีที่แล้ว

    I disagree with Life is Strange's inclusion on this list. There's nothing insulting about it's ending. The point of the game, ironically, is that you can't hold on to the past forever. There are just some things that you have to let go. Whether it's your childhood best friend, whose life you've saved multiple times in the course of the game, or the town you practically grew up in, and all of it's inhabitants. You get to choose which one you save, and which one you leave in the past.
    The reason why I find that message ironic for Life is Strange is that this is a game where your power is to rewind time, and you can look at some photos to travel back in time. Maybe it was supposed to be ironic, or symbolic. You have the power to change time, but even with that power, you can't save everyone.
    Also, I would like to point out that the game doesn't ignore your choices by any means. If you fail to save Kate, for example, it gets brought up multiple times in episode 3, and you get guilt-tripped for it during the very long dream sequence that makes up 25% of episode 5, while if you save her it also gets brought up in episode 3, but there's an extra scene in episode 3 or 4 (I forgot which episode it was in, but it was in one of those 2) where you visit Kate in the hospital. Along with that, a lot of choices you make in episode 2 will determine how hard it is to save Kate. Some choices, like erasing the video URL from the bathroom mirror, will make it easier to save her, while others, like choosing to ignore her phone call in the diner, will make it harder to save her. Ultimately, it is only the ending that ignores these choices because it would be difficult to make an ending for a story that incorporates all of your choices throughout the past 5 episodes into it. ESPECIALLY for the story that Life is Strange was trying to tell.

  • @johndolan5647
    @johndolan5647 7 ปีที่แล้ว +3

    Anyone else getting annoyed by the whole hashtag thing yet?

    • @ChazEvansdale
      @ChazEvansdale 7 ปีที่แล้ว

      I did at first, but then I realized it's language adapting as it always has and will. It's simply a new tool of language.
      It can be used poorly and wonderfully. Certain Hashtags are used in very cliche ways, such as #Triggered. People were just as unoriginal before the internet, now it's easier to share how unoriginal you are with the world. You can blame hashtag(s) all you want, but a root problem is people's lack of originality, and that's annoying :)

  • @AlmostAnimixers
    @AlmostAnimixers 7 ปีที่แล้ว +1

    I quite liked the twist of killing Desmond off at the end of AC3. My only issue with it is that they've never really done anything with it since. I mean, his death changed nothing about the world. So the world's under Juno's control now, so what? Seems like a big missed opportunity to move the modern day story forward in a big way, but it's not really moved at all since Desmond's death.

  • @Laxhoop
    @Laxhoop 7 ปีที่แล้ว +63

    Life is Strange is tumblr garbage, Chloe is a unbelievably terrible character, and the game thinks it's smarter than it really is.

    • @TylireousGaming
      @TylireousGaming 7 ปีที่แล้ว +21

      Spencer Whiteway
      And you think your bait is pretty good.

    • @John-bj1zx
      @John-bj1zx 7 ปีที่แล้ว +3

      Life is Crap is the worst game ever made, ET for the Atari is better.

    • @r.alford3692
      @r.alford3692 7 ปีที่แล้ว +20

      I actual quite liked the game, and thought it was well done (except the ending, but even that wasn't too bad), and would not call it a Tumblr game.
      Gone Home, however...

    • @Laxhoop
      @Laxhoop 7 ปีที่แล้ว

      How so?

    • @John-bj1zx
      @John-bj1zx 7 ปีที่แล้ว +1

      I would love to know how Reagon thinks it's not a Tumblr game.
      It screams hipster bullshit every single second.

  • @StephenPierceT13
    @StephenPierceT13 7 ปีที่แล้ว

    The dead space 3 had an interesting coop mechanic where the player who was the solder accomplice would hear things that the Issac player would not. This at first creates a are you crazy moment between the players. It was great at first but the second or third time it happened the charm was lost. Till the Issac player yells at you for standing there doing nothing as they fight for their life, and you are somewhere in your mind fighting for yours.

  • @Prime-sama
    @Prime-sama 7 ปีที่แล้ว +17

    Life is strange to me is one of the worst games I've ever played.
    The order was good on paper but, the actual game was meh.

    • @Gwplayer-ot9nj
      @Gwplayer-ot9nj 7 ปีที่แล้ว +9

      Who says that? Right! An adult who likes a show for 5 Year old girls, which is $h!t !

  • @Terastas
    @Terastas 4 ปีที่แล้ว

    In fairness to Far Cry 4. . . Look, I TOTALLY expected that ending. The vast majority of the story is about infighting in the Golden Path's leadership, and by the time you reach that point, it has hammered it down HARD, not only that the Path is about to splinter, but that both factions within it stand to end up being something even worse than what you are fighting.
    So by the time I finally did confront Pagan, I was wholly expecting the same thing to happen with him what happened with Jackal in Far Cry 2. And it was actually kind of a relief that, this time, it did not end in a double-suicide mission.