My vote is Cannon's on separate triggers first impact sheds away outer armor revealing inner sensitive bits then second round penetrates deeper for maximum damage.
The one you took over the jump used to be a excellent Cannon brawling car. Then they went and nerfed several cabins tonnage limits and it became a super slow junk pile
Yeah but I think gaijin wants to balance between damage, spread and manouverebility. The typhoon, being both super accurate and dealing good damage it wouldn't be balanced to make it turreted
Someone else may have commented but for beginners turreted cannons have very very slow rotating speeds. This is why one good method is to aim with the vehicle, ex keep the cannons pointed sideways while you circle the target. Also for beginners fixed cannons are completely vulnerable from the sides and back so you want some strategies to protect you - if your enemies have fixed cannons that's what you do
@@jurekgadzinowski2895 A long time ago players used a lot of Radios as armor (all over their car) as they had high Durability and a low Power Score. It looked ridiculous and the Devs fixed it.
Dispite the mammoth having alot of health it's huge, so is an easy target. Also the tsunami icebox hover is better than the spider as you have a perk onto damage instead of a perk to have basic use of the build
i didn't even realise that there is a rangefinder under your crosshair when you have a cannon. that alone made this video worth watching for me XD. great job btw
I use 2 Judges, because they reload faster, they're 10 Charge (Put together) so you don't need a Generator. Also, on separate keys, you can fire them together, but you can also stagger fire, to take full advantage of the Rate of Fire (Especially with the Hot Red Engine.) If you have them mapped to different keys, you have the Option of firing staggered, or both at the same time. If you map them all to the same key, you only have the option of firing all at once, and waiting for the reload. For Tsunami Sniper, I can see the argument of shooting both at once, every time, but then you're probably camping to get the 3X bonus, with Cloak, (You can even throw in the Ghost cab) and getting all your damage at once. With 2 Judges, I can Run and Gun. It's not Auto-cannons, and I'm not going to pretend they are, but you can still Run and Gun, to some degree.
7:30 I have my own type of binding. I put the 3 cannons on 4 different keys, because then the bullets enter the fourth dimension dealing 69% more damage to all enemies.
@@sniper_elite3853 yes. As I said they can enter the 4th dimension when I am pressing at least 7 buttons out of the 4 I've set those 3 cannons on, causing them to deal 69% more damage. Simple.
Would love a guide on where you best hit certain targets with canons. Hoover, fast medium heavy, gun builds, counter canon. What exactly should you be aiming for and why. Or even a little break down on priorities when targeting a group of enemies...
I played 2x 88s, then 3x88s and now dual Tsunamis. My play style is fire both at the same time all the time. 1. Less to think about. 2. You might flip a lighter build. 3. Slight weapon spread / deviation increases your chance to hit. 4. Unless by some miracle, both rounds impact at the same time and from the same angle, it is going to remove layers of armor. 5. The most important tip is, burst your damage and immediately retreat back to your defilade/cover. There is no sense in staying exposed while the Tsunami reloads. You protect yourself and give your guns time to charge. Only in rare occasions do I just charge an enemy. And I only do that when it is 1v1 and they are not shotguns.
I always fire everything at same time, mostly because I can't differentiate between cross-hairs. Once they add ability to customize them per weapon, it may change.
Kai H of course everyone plays their own game. But I never play the scope anymore. I’m slower and less accurate with it. I use the Colossus and Purple Radar detector. I can shoot across the map with pretty good accuracy just by using name tags alone.
Kai H here’s unsolicited internet advice for the 20,393,383,372th time. My suggestion would be to ditch the scope and play without it. You can either drop your PS score by ditching the scope and going with a lesser power gen or cab. Or you can use that extra point for something more useful like the blue or purple radar detector or chameleon.
Thanks i kinda play judge jurry ball build (i have it on exhibition) and i think judges are strong also since never palyed turet for the low acc but it might be fun and i might try it. Also keep going with those great vids
Mr. G I hope you’re serious about the pierce mechanics for cannons because that would be amazing, finally having cannons that actually act like cannons would be glorious.
Xfinity 2 Yes. If you only shoot the cab you will deal less damage. Try. This is why people use spaced armor. The bullet explosion from the canon can take out many parts, dealing more damage.
i like to use cannons because of those people who have 5 machine guns.... See them aim at them shoot at those machineguns enemy has no more maching guns
I'm only like a couple years late.....but how bout the ac 48? I'm only about 10-12hrs in lvl 8 on the 1st faction and I crafted it......did I waste the precious or am I winning!?!?
There are parts thin enough that you can place them hanging over the back upper part of a Fat man. and there for can mount another fat man nearly over the first lower one.
The cannons just seem too op after nerf. i always die because the cabin was hode behind cannons. a clever thing to do to make your opponents harder to destroy your vehicle.
I run 2 LBs and do really well. They do less dmg but turn faster and reload faster. I still get mvp often using them at 10k PS, but my fav builds are mid 7k.
Woa woa woa what is the ELEPHANT? Is it just a fat man skin or a whole new weapon? Is it craftable or only from pack? (Like carapace) and is the pack still availible?
good luck finding a line of fire, some one who is there, and who stays still long enough to shoot at any range with a non turreted cannon. I just can't seem to do shit with fixed cannons. meanwhile you are really vulnerable to anyone doing a reach around and killing you. maybe i should re think using tracks.
did you remember to say that to most important thing o have to be a good cannoneer is a good fcking connection, don't make it look easy because of the non moving target and a smooth connection
@@MrGPlays so I'm pretty stoked about the game! Trying find a cool look to drive with and find my playstyle. Also enjoying the content you got a subscription here!
I actually consider cannons to be super easy to use. I played elite dangerous and other space games so controlling a hover well is not that hard. Hitting anything hits an in this game is so much easier than in a first person shooter, and cannons (although not hits an) are still not that hard to hit
promo account. certain famous youtubers get them. but he has been playing for a very long time so he might even have most of the suff on his private account too
Hey Mr. G! Thanks for you videos, i enjoy them very much. Please, take a look at my 7000PS build called "TheCowboy". Its so pure fun to play it. What can i do better on this build? Thanks a lot.
If you are gonna talk about cabin perks (humpback, icebox), why not add in "its a good idea to add a colosus engi to your build for another 20% reload reduction speed" or "Stone-Deaf is the co-driver from scavanger to use for those kinda weapon, as he buff your dmg by 5% / 5% more dura on cannons, faster turning speed, faster aim when standing still, 1 more ammo for the cannons"...for not talking about ammo packs to increase the limited cannons ammo or how the harpy cabin also kinda buff the shell blast radius and 50% ammo from packs. And thats without going into the "you can merg 3 of the same guns to gain a perk like reload speed reduction, dmg buff" and what not. Still, i bet the added / bonus info had been nice for some player, just to get a bit more out of those cannons.
Watching you call swivel mounts turrets highly annoyed me for some reason but you probably don’t know. A turret is just the rotating case mate a gun sits in. None of these are actually turrets except for the actual tank turrets
My vote is Cannon's on separate triggers first impact sheds away outer armor revealing inner sensitive bits then second round penetrates deeper for maximum damage.
Just give the second shot a long enough delay otherwise it will count as one. Try it out yourself one a bit of spaced armour setup.
The one you took over the jump used to be a excellent Cannon brawling car. Then they went and nerfed several cabins tonnage limits and it became a super slow junk pile
judge = 5 energy, little boy 6! So you can fit 3 of them on a car with a gas gen.... it's a MAJOR reason to use them....
Way underrated, a very helpful and informative video for a new player like me
Typhoon should've been tsunamis turret version
Too op
@@ognitron8191 wouldn't be if it were tsunamis equal as a turret as I said
Yeah but I think gaijin wants to balance between damage, spread and manouverebility. The typhoon, being both super accurate and dealing good damage it wouldn't be balanced to make it turreted
Of course, that's just my opinion
@@ognitron8191 nah what I'm saying is is that I think the typhoon should've been the turret to the tsunami like the executioner is to the mammoth
Someone else may have commented but for beginners turreted cannons have very very slow rotating speeds. This is why one good method is to aim with the vehicle, ex keep the cannons pointed sideways while you circle the target. Also for beginners fixed cannons are completely vulnerable from the sides and back so you want some strategies to protect you - if your enemies have fixed cannons that's what you do
Pro Tip. Go sub this guy. He's a legend.
@@MrGPlays Thanks, I think I'm infamous with the last vid :(
I didn't realise you had been playing long enough to remember "radio cars"!
What are radio cars?
@@jurekgadzinowski2895 A long time ago players used a lot of Radios as armor (all over their car) as they had high Durability and a low Power Score. It looked ridiculous and the Devs fixed it.
Waiting to see people using Train Plows as spaced armor in the near future. XD
Hey i kinda do that lol
Thanks I was just getting into turrets yesterday and you uploaded this video and now i know what to use and stuff!
A machine gun guide would be awesome
Great video G. Cannons are love. Cannons are life.
Dispite the mammoth having alot of health it's huge, so is an easy target. Also the tsunami icebox hover is better than the spider as you have a perk onto damage instead of a perk to have basic use of the build
i didn't even realise that there is a rangefinder under your crosshair when you have a cannon. that alone made this video worth watching for me XD. great job btw
I use 2 Judges, because they reload faster, they're 10 Charge (Put together) so you don't need a Generator. Also, on separate keys, you can fire them together, but you can also stagger fire, to take full advantage of the Rate of Fire (Especially with the Hot Red Engine.) If you have them mapped to different keys, you have the Option of firing staggered, or both at the same time. If you map them all to the same key, you only have the option of firing all at once, and waiting for the reload. For Tsunami Sniper, I can see the argument of shooting both at once, every time, but then you're probably camping to get the 3X bonus, with Cloak, (You can even throw in the Ghost cab) and getting all your damage at once. With 2 Judges, I can Run and Gun. It's not Auto-cannons, and I'm not going to pretend they are, but you can still Run and Gun, to some degree.
great videos, Mr. G, please continue going into detail like this
7:30 I have my own type of binding. I put the 3 cannons on 4 different keys, because then the bullets enter the fourth dimension dealing 69% more damage to all enemies.
3 cannons on 4 keys?
@@sniper_elite3853 yes. As I said they can enter the 4th dimension when I am pressing at least 7 buttons out of the 4 I've set those 3 cannons on, causing them to deal 69% more damage. Simple.
@@PeterPq
You are a legend
@@Terminate1783 Or am I? Or I am just a myth?
Or a moth?
hmm
btw thanks
Would love a guide on where you best hit certain targets with canons. Hoover, fast medium heavy, gun builds, counter canon. What exactly should you be aiming for and why.
Or even a little break down on priorities when targeting a group of enemies...
@Mr. G Please do a shotgun guide!
I played 2x 88s, then 3x88s and now dual Tsunamis.
My play style is fire both at the same time all the time.
1. Less to think about.
2. You might flip a lighter build.
3. Slight weapon spread / deviation increases your chance to hit.
4. Unless by some miracle, both rounds impact at the same time and from the same angle, it is going to remove layers of armor.
5. The most important tip is, burst your damage and immediately retreat back to your defilade/cover.
There is no sense in staying exposed while the Tsunami reloads. You protect yourself and give your guns time to charge.
Only in rare occasions do I just charge an enemy. And I only do that when it is 1v1 and they are not shotguns.
I always fire everything at same time, mostly because I can't differentiate between cross-hairs. Once they add ability to customize them per weapon, it may change.
An it’s Better when pared with w
a scope as you fire on LMB and scope in RMB
Kai H of course everyone plays their own game.
But I never play the scope anymore. I’m slower and less accurate with it. I use the Colossus and Purple Radar detector. I can shoot across the map with pretty good accuracy just by using name tags alone.
Patrick Henry
Nice but I’m to low levelled to have that as I used to focus on buggy builds
Kai H here’s unsolicited internet advice for the 20,393,383,372th time.
My suggestion would be to ditch the scope and play without it. You can either drop your PS score by ditching the scope and going with a lesser power gen or cab.
Or you can use that extra point for something more useful like the blue or purple radar detector or chameleon.
4:07 which cabin are you using?
How to set one cannon to right click and one to right?
I always liked autocannons but recently i have found an interest for cannons
Thanks i kinda play judge jurry ball build (i have it on exhibition) and i think judges are strong also since never palyed turet for the low acc but it might be fun and i might try it. Also keep going with those great vids
Mr. G I hope you’re serious about the pierce mechanics for cannons because that would be amazing, finally having cannons that actually act like cannons would be glorious.
It's confirmed, just wait
Oh man that is one neat looking tank with the 2 fatmans. But lemme tell you, Echo with fatman, "Auto"cannon on steriods.
where did you get the little boy build, btw love your videos! and i would love to see more
whats the best passenger for elephant or cannon build
Stonedeaf I think. The Scavenger guy
Tracks or wheels?
How did you get that practice mode to change
I realized it’s also better to aim at places with a lot of pieces, it deals more damage because the explosion can destroy all of them.
No
Xfinity 2 Yes. If you only shoot the cab you will deal less damage. Try. This is why people use spaced armor. The bullet explosion from the canon can take out many parts, dealing more damage.
@@mathisbuilder i think you are talking about spaced armor
@@mathisbuilder sry
I made GDI pitbull and NOD attack bike on exbo. They fast. mean and 90% passthrew parts
What do you think about the newly added Hulk cannons? I think they are great and an excellent upgrade from LBs.
Did a whole vid on them
@@MrGPlays I just saw it, sorry!
anyone else get angry when Mr. G used only the right elephant cannon?
Could we see an update to these types of vids as they have made new cannons
i like to use cannons because of those people who have 5 machine guns....
See them
aim at them
shoot at those machineguns
enemy has no more maching guns
I'm only like a couple years late.....but how bout the ac 48? I'm only about 10-12hrs in lvl 8 on the 1st faction and I crafted it......did I waste the precious or am I winning!?!?
On that Fatman build, what the heck is the top one even mounted on?
Probably a buggy trunk off the front of the cab
There are parts thin enough that you can place them hanging over the back upper part of a Fat man. and there for can mount another fat man nearly over the first lower one.
The cannons just seem too op after nerf. i always die because the cabin was hode behind cannons. a clever thing to do to make your opponents harder to destroy your vehicle.
For low ps i just use a 88 on a pickup truck and a vector
can you please make a machine gun guide?
Soon
I was so looking forward to making a wasteland version of a StuG until I heard you say that the limited firing angle canons aren't as good :/
But going 90kmh+ with cannons (nonfixed) is v fun when you don't miss
I run 2 LBs and do really well. They do less dmg but turn faster and reload faster. I still get mvp often using them at 10k PS, but my fav builds are mid 7k.
I like my dual Judge tank. If I was to use Icebox it'd get 500 white damage with a good hit.
Judges are best cannons ever i play them more than Fatmans and 88.
Woa woa woa what is the ELEPHANT? Is it just a fat man skin or a whole new weapon? Is it craftable or only from pack? (Like carapace) and is the pack still availible?
A mediocre cannon. Its a new weapon.
8:06 i use 2 executioner hover but mine hover have spaced armor and its on 7k ps
good luck finding a line of fire, some one who is there, and who stays still long enough to shoot at any range with a non turreted cannon. I just can't seem to do shit with fixed cannons. meanwhile you are really vulnerable to anyone doing a reach around and killing you. maybe i should re think using tracks.
Scorpion not cannon ? And what about Pulsar and Quasar ?
Rail gun and energy weapons. So no, not cannons.
Any word on a new relic turret cannon that’s been floating around on Reddit?
I found your sniper build :D
6:58 umm? Dahell? 🤣🤣
PLS do a shotgun guide:) :) :)
did you remember to say that to most important thing o have to be a good cannoneer is a good fcking connection, don't make it look easy because of the non moving target and a smooth connection
so your gonna ignore that the elephant is a t34 76 turret
A guide on how to build and drive hovers would be awesome.
Get ready for all the pewdiepie views when he reccomended the game.
Oh I am
@@MrGPlays so I'm pretty stoked about the game! Trying find a cool look to drive with and find my playstyle. Also enjoying the content you got a subscription here!
Note to self: watch this later.
add it to your playlist!
@@oraculum3395 I take it you watched it later then?
Pls make an mg guide. Thnx in advance.
I actually consider cannons to be super easy to use. I played elite dangerous and other space games so controlling a hover well is not that hard. Hitting anything hits an in this game is so much easier than in a first person shooter, and cannons (although not hits an) are still not that hard to hit
as a noob player
I slap a cannon on every build
I always die First
I dont know why
Don’t be first in. A cannon is a ranged wep.
How does he have everything in the game
promo account. certain famous youtubers get them. but he has been playing for a very long time so he might even have most of the suff on his private account too
@@6ch6ris6 cheres
@@6ch6ris6 cheers
Hey Mr. G! Thanks for you videos, i enjoy them very much. Please, take a look at my 7000PS build called "TheCowboy". Its so pure fun to play it. What can i do better on this build? Thanks a lot.
If you are gonna talk about cabin perks (humpback, icebox), why not add in "its a good idea to add a colosus engi to your build for another 20% reload reduction speed" or "Stone-Deaf is the co-driver from scavanger to use for those kinda weapon, as he buff your dmg by 5% / 5% more dura on cannons, faster turning speed, faster aim when standing still, 1 more ammo for the cannons"...for not talking about ammo packs to increase the limited cannons ammo or how the harpy cabin also kinda buff the shell blast radius and 50% ammo from packs.
And thats without going into the "you can merg 3 of the same guns to gain a perk like reload speed reduction, dmg buff" and what not.
Still, i bet the added / bonus info had been nice for some player, just to get a bit more out of those cannons.
where's the hulk
So everything here is canon?
Just checking
It is a cannon guide
Hi!!!
Hey there
E G G
Get Tsunami, end of story
Watching you call swivel mounts turrets highly annoyed me for some reason but you probably don’t know. A turret is just the rotating case mate a gun sits in. None of these are actually turrets except for the actual tank turrets
The cannons have 3 types also Auto version
No
mlem