Yeah... I don't know WHY they are changing it either. To get this fire rate consistently, you have to have Hadron, King Mine, Cyclops, and the Fat Mans. To get it even faster for all of TEN seconds, Echo, Cyclops, and the Fat Mans. Fat Man direct damage is crap, it relies way too much on explosion damage, and once you get all the necessary parts you're pushing the upper limit where Fat Man's are viable.
..........ALWYAS LURKING ABOUT ..........ITS ALMOST BEEN 8 YEARS JB ,,,,,,,,,,,,,,,,,,,,,,,,,,,,IF IT WERNT FOR YOU...........................THER WOULD BE NO.................... #BIGBADPAPPAWOLF ................GGs
@@kalebglenn5279 Cannons must not be DPS trash at all, they Must be A proper DPM class with big enough (75%) bullet resistance (and other 50% resistances) with resistance ignoring, higher HP and proper damage, at cost of heavilly increased mass (x2 more mass) and +1 energy consumption! Untill devs rework this class - it will remain the most weak and dead class in game
I haven't used fat mans in awhile. I do have a build with 2 elephants, and i recently started messaging around with dual mammoths. Cannons can be fun,if you can keep away from fire dogs
Hey JB, ìts minion, I am making a steam punk version of crossout. This game I am developing will be balanced and fun. The BP will be earnable, and the weapons will be easier to craft ETC. There is more to come.
Could you make it like 10-20 dollars to buy upfront and not have in app purchases like xo? I would be very willing to drop money upfront to play a game like this and it would most likely make more money due to it being a smaller audience than xo
I would love to see it on Playstation. I would start streaming it hard-core to spite Targem and Gaijin Devs (they need knocked down a peg or two as they are becoming greedy and lazy)
Because fused items do not have a market value, the game cannot calculate the entire price. It does result in funny/weird sums. Like clan war builds for 0.00. Same for your inventory value.
Glad to see this... one of my favorite builds and a hidden gem imo. Fatman can take some time to get used to the projectile drop but the fast reload is fantastic, and king mine is icing on the cake if youre getting pushed back.
Good thing you were wrong about fatman. Because I just started using them. And honestly, the turn time is horrendous. They are huge targets and even though they have a decent amount of go, they are pretty hard to miss. Many times they can get one shot
I don't see why they should take away the ability to use hadron king combo. That's literally what the perk of the hadron is designed for. I understand the narwhals where getting a little crazy,but those cannons reload fast already. If they are going to take the king combo away from the rest of the cannons, they need to lower reload on the cannons themselves. I personally love running my connons with hadron king. The mines give you a little extra dps when people rush you, and it throws off bots from aiming at you
Cannons must not be DPS trash at all, they Must be A proper DPM class with big enough bullet resistance (75%) +(other 50% resistances) with resistance ignoring, with higher HP and proper damage, at cost of heavilly increased mass (minimum x2 more mass) and +1 energy consumption! Untill devs rework this class - it will remain the most weak and dead class in game
Are they taking away hadron king combo? I thought they were just changing Fatman perk to a percent reload on hit instead of a flat 0.5 seconds or whatever.
Since you often have 1 Energie left using the combination of Hadron, King and Cyclopse you can use a Rift Module and the Enlightenment. Just explode the Rift at the start and destroy the Enlightenment by that. This will give the Cyclopse an instant 2% to the perk! 😁
We should all get together and BUY this game from our funky devs. Otherwise i think it will soon be over. I bet we could recruit a hell of a lot of new players then they ever could
Great video buddy, to be honest the Cyclops didn't seem to improve the reload that much with the perk active, maybe it's me, specially with the Fatman, it seemed negligible, I'll see when I get it unlocked tomorrow lol
the fatman needs way to much stuff to become that good putting it in high powerscore + the high cost for someone that don't have what is needed to make it that good, I don't see why it would need to be nerfed
I like how kruell also didn't like you shooting him so he switched his target to you. Also wish I could do the fatman cannon fusion with you but I don't have the new reload module but I can easily get fatmans.
If people don't have king the k2 flywheel works pretty good with this combo and its way cheaper on the x box market. But obviously not as good as this build.
My RT button broke while building a cannon build funny enough. Will have to wait a week till i can buy a new one lol Funny how some controllers are built to fail. Always one button fails for no reason
Does the Fatman's explosive damage now stack up with double fire? If not, it's a waste of DPS if you fire both at the same time. A delay of milli seconds is enough, I played it in 2018 and back then it was a good difference compared to dual fire.
There is no "at the same time" in crossout or in computing in general. Even if the projectiles hit in the same frame, first one projectiles damage will be calculated and then the second, which may now hit other parts, now that the first one already destroyed something. So you are safe to shoot both guns at the same time.
@m.k.4827 that seems to not be a very good test for it. Because the damage counter is always there. Even if your theory with overlapping explosions would be right, you would not see the difference on the damage ball.
@m.k.4827 good luck and have fun. But I am giving you my word as someone with multiple thousand hours in this game and many of them with reload weapons (mostly Astraeus and Scorpions) that it does not matter for your damage if you play split trigger or single trigger. EDIT: specifically for Phoenix and Nest it does matter, because the attached arrows/missiles explode on destruction of the part they are attached to. So should that part break, the parts behind it will be damaged, but receive less damage due to explosion range damage drop off. But those are exceptions
Trying out the setup before the devs change it. I also have a couple of interesting cockpit videos planned fot this week. Enjoy!
I also changeing my hadron build adding new cyclops and some hardware instand of king mineplayer
At the start of the season it was a true A-10 warthog
Yeah... I don't know WHY they are changing it either.
To get this fire rate consistently, you have to have Hadron, King Mine, Cyclops, and the Fat Mans.
To get it even faster for all of TEN seconds, Echo, Cyclops, and the Fat Mans.
Fat Man direct damage is crap, it relies way too much on explosion damage, and once you get all the necessary parts you're pushing the upper limit where Fat Man's are viable.
..........ALWYAS LURKING ABOUT ..........ITS ALMOST BEEN 8 YEARS JB ,,,,,,,,,,,,,,,,,,,,,,,,,,,,IF IT WERNT FOR YOU...........................THER WOULD BE NO.................... #BIGBADPAPPAWOLF ................GGs
@@kalebglenn5279 Cannons must not be DPS trash at all, they Must be A proper DPM class with big enough (75%) bullet resistance (and other 50% resistances) with resistance ignoring, higher HP and proper damage, at cost of heavilly increased mass (x2 more mass) and +1 energy consumption! Untill devs rework this class - it will remain the most weak and dead class in game
"Piece of junk put together" bro it's literally the entire Crossout 💀
Can never go wrong with daily jb uploads
Frrrrr
"We have Slapwinds at home"
Stillwinds at home:
🤣
Let's go Happy Tuesday all wastelanders
Wow that reload is insane!
I haven't used fat mans in awhile. I do have a build with 2 elephants, and i recently started messaging around with dual mammoths. Cannons can be fun,if you can keep away from fire dogs
They need to fix incinerators.
Hey JB, ìts minion, I am making a steam punk version of crossout. This game I am developing will be balanced and fun. The BP will be earnable, and the weapons will be easier to craft ETC. There is more to come.
A free game available all platforms?
Could you make it like 10-20 dollars to buy upfront and not have in app purchases like xo? I would be very willing to drop money upfront to play a game like this and it would most likely make more money due to it being a smaller audience than xo
I would love to see it on Playstation. I would start streaming it hard-core to spite Targem and Gaijin Devs (they need knocked down a peg or two as they are becoming greedy and lazy)
No In, app purchases everything is earnable including the battlepass. But there is a option to buy everything early with money@mattzr1550
@@ADAM_truthfinderzyes sir
two legendaries and a relic and the "approximate cost" is 2431 coins? SUUUUUUURE Gaijin, take your meds
I think it doesnt count fused modules so its only the cost of King and Red hot
the cost thingy doesnt take into account fused things, yes, it is stupid
Because fused items do not have a market value, the game cannot calculate the entire price. It does result in funny/weird sums. Like clan war builds for 0.00. Same for your inventory value.
a literal autocannon
Hot damn, you really got a constant rotation of the most difficult players in the game! That speaks volumes of how effective the fatmen are.
Glad to see this... one of my favorite builds and a hidden gem imo. Fatman can take some time to get used to the projectile drop but the fast reload is fantastic, and king mine is icing on the cake if youre getting pushed back.
Hi JB love the vids keep it up can you play the ac80 stillwind for a vid
Thank you for the super thanks. Will do
Good thing you were wrong about fatman. Because I just started using them. And honestly, the turn time is horrendous. They are huge targets and even though they have a decent amount of go, they are pretty hard to miss.
Many times they can get one shot
I honestly like the way it looks!
I don't see why they should take away the ability to use hadron king combo. That's literally what the perk of the hadron is designed for.
I understand the narwhals where getting a little crazy,but those cannons reload fast already. If they are going to take the king combo away from the rest of the cannons, they need to lower reload on the cannons themselves.
I personally love running my connons with hadron king. The mines give you a little extra dps when people rush you, and it throws off bots from aiming at you
Cannons must not be DPS trash at all, they Must be A proper DPM class with big enough bullet resistance (75%) +(other 50% resistances) with resistance ignoring, with higher HP and proper damage, at cost of heavilly increased mass (minimum x2 more mass) and +1 energy consumption! Untill devs rework this class - it will remain the most weak and dead class in game
Are they taking away hadron king combo? I thought they were just changing Fatman perk to a percent reload on hit instead of a flat 0.5 seconds or whatever.
@@ologolos2501
That might be the case, and hopefully so, because that wouldn't be so bad
Since you often have 1 Energie left using the combination of Hadron, King and Cyclopse you can use a Rift Module and the Enlightenment. Just explode the Rift at the start and destroy the Enlightenment by that. This will give the Cyclopse an instant 2% to the perk! 😁
We should all get together and BUY this game from our funky devs. Otherwise i think it will soon be over.
I bet we could recruit a hell of a lot of new players then they ever could
Great video buddy, to be honest the Cyclops didn't seem to improve the reload that much with the perk active, maybe it's me, specially with the Fatman, it seemed negligible, I'll see when I get it unlocked tomorrow lol
Wouldn't the build go faster if both the king and the FatMen are shooting?
You should make a fusion with 3-4 people using quad destructors. The enemies will thank you :)
You should try this on a hover with full armor for the cannons
the fatman needs way to much stuff to become that good putting it in high powerscore + the high cost for someone that don't have what is needed to make it that good, I don't see why it would need to be nerfed
I like how kruell also didn't like you shooting him so he switched his target to you. Also wish I could do the fatman cannon fusion with you but I don't have the new reload module but I can easily get fatmans.
If people don't have king the k2 flywheel works pretty good with this combo and its way cheaper on the x box market. But obviously not as good as this build.
Would this work well with narwahls too?
Good stuff jb I’ll be sad when they remove this combo too aye
If you put the cannon and the mine on the same button reloading is faster
Great video as always buddy!
Out of curiosity, what shotguns would you recommend after the big nerf to the others?
Jb pls try the 3x cyclones and a mars cab
Why not optimize the co driver? I would have gone falcon or Jay myself.
JB you thought my hammer brick was a dragger😂😂😂
Awesome Video
My RT button broke while building a cannon build funny enough. Will have to wait a week till i can buy a new one lol
Funny how some controllers are built to fail. Always one button fails for no reason
Very strong
Does the Fatman's explosive damage now stack up with double fire? If not, it's a waste of DPS if you fire both at the same time.
A delay of milli seconds is enough, I played it in 2018 and back then it was a good difference compared to dual fire.
There is no "at the same time" in crossout or in computing in general. Even if the projectiles hit in the same frame, first one projectiles damage will be calculated and then the second, which may now hit other parts, now that the first one already destroyed something. So you are safe to shoot both guns at the same time.
I will test it on the Bubble Dmg Counter 🤗
@m.k.4827 that seems to not be a very good test for it. Because the damage counter is always there. Even if your theory with overlapping explosions would be right, you would not see the difference on the damage ball.
May be JB will test it or answer 😊 but now i will play Crossout 😂 install incoming 😅
@m.k.4827 good luck and have fun. But I am giving you my word as someone with multiple thousand hours in this game and many of them with reload weapons (mostly Astraeus and Scorpions) that it does not matter for your damage if you play split trigger or single trigger.
EDIT: specifically for Phoenix and Nest it does matter, because the attached arrows/missiles explode on destruction of the part they are attached to. So should that part break, the parts behind it will be damaged, but receive less damage due to explosion range damage drop off. But those are exceptions
i hope they buff cyclop cause rn it's not at all xworth it compared to flywheel
I would like to join the fusion haha
i take offense to JB saying " fat men"
lol what do you mean you people? lol
I love fatman
Can you do a miller build
Haha man perfect timing i made a miller build last night
Ah sweet
great Video
JB, can u teach how to grow up in this game? I literally play for about 3 years and i almost have nothing
So how much money did all this cost?
WERE MAKING PEOPLE RAGE QUIT WITH THIS ONE!!!
Good👍
Um well acktchually technically this would be an autocannon and not a machine gun🤓🤓🤓
Salve do predacon pra vc my frinde
This class as mashine guns looks terrible and pathetic
Снимать не умеешь учится надо тебе