1987 [60fps] Thunder Blade Nomiss ALL

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  • เผยแพร่เมื่อ 8 ก.ค. 2024
  • サンダーブレード / Thunder Blade (Japan) SEGA 1987 5,208,270pts Player KIN 収録Ver MAME32Plus!0.100 
    mame replay site replayburners.web.fc2.com/
    サンダーブレード
    発売年:1987.12
    開発/発売元:セガ
    ジャンル:シューティング
    コントローラ:操縦桿型コントローラー(トリガー+1ボタン付)+スロットルレバー
    システムボード:セガ Xボード
    CPU構成[68000 (2), Z80] 音源チップ[YM2151, Sega PCM]
    反政府ゲリラ軍の奇襲の前に、政府軍は態勢の整わないまま各部隊ごとに撃破されていっ­た。 劣勢を強いられた政府軍は、未完成状態の超高性能ヘリ「サンダーブレード」に敵要塞攻­略の出撃を依頼した。 3D面と2D面を交互に進んでいくシューティングゲーム。 スロットルレバーで速度を調節しながら進んでいく。 全4ステージ構成で、ビル街、ジャングル、洞窟などのシーンがある。
    Thunder Blade [Deluxe Sit-Down model] (c) 1987 Sega Enterprises, Ltd.
    Taking control of a heavily-armed 'battle chopper, the player must battle through a variety of both overhead and 'into-the-screen' 3-D stages.
    Each stage is packed with a mixture of enemy choppers, planes, tanks, boats and static gun emplacements, all intent on bringing Thunder Blade crashing to the ground.
    The player's 'copter is armed with 2 different weapons; a rapid-fire machine gun and air-to-ground missiles - both of which have unlimited ammunition.
    The first half of every stage begins with a top-down, vertically-scrolling section, before switching to an 'After Burner-esque', into-the-screen section.
    Thunder Blade consists of four stages, which are as follows :
    * Stage 1 : The game begins in a skyscraper-packed city. Enemies consist of rival choppers, jets, and ground-based tanks and gun emplacements. The level ends over the sea, with the player facing a huge and heavily-armed battleship.
    * Stage 2 : This stage begins with the player navigating a desert canyon, before switching to the into-the-screen view and taking the player through a number of stalactite-packed and densely populated caves. A huge ground-based tank awaits the player at the end of the stage.
    * Stage 3 : This begins in a river canyon, before moving on to a rain-forest river network. As well the the usual line-up of enemies, heavily-armed boats are introduced. the end-of-level battle takes place in the skies as the player attempts to destroy a massive jet fighter.
    * Stage 4 : The 4th and final stage begins with a repeat of the first stage's city level, only this time the action takes place at night. The second half of this stage takes the player deep into an industrial complex, eventually leading to an end-of-game showdown with a massive and heavily-armed gun emplacement.
    - TECHNICAL -
    Sega X Board hardware
    Unlike the upright cabinet version, Sit-Down model's joystick (which, in both cabinets, is shaped like a helicopter yoke) doesn't vibrate. The player sits on a bright orange 'helicopter' seat and the seat moves in sync with the chopper's movements - in other words; the player controls the movement of the seat. The monitor of the Sit-down version is decorated with various dials and graphics to simulate the look of a real helicopter cockpit.
    - TRIVIA -
    Released in December 1987.
    Also released as "Thunder Blade [Upright model]"
    Despite bringing nothing new or original to the shoot'em up genre, Thunder Blade was a huge commercial success for Sega. This was down to the superb and innovative use of their breathtaking sprite-scaling graphics technology - used to such stunning effect in "Out Run", "Super Hang-on", "After Burner", etc. The way Thunder Blade constantly switched between overhead and into-the-screen levels was smooth and flawless and helped to disguise the otherwise unremarkable game-play.
    Pony Canyon released a limited-edition soundtrack album for this game (G.S.M. SEGA 1 - D28B0002) 07/07/1988.
    - STAFF -
    Music by : Koichi Namiki
  • เกม

ความคิดเห็น • 39

  • @ReplayBurners
    @ReplayBurners  3 ปีที่แล้ว +7

    Nomiss(Japan) = No death

  • @machinegunyelly6944
    @machinegunyelly6944 3 ปีที่แล้ว +21

    Those transitions from Birdseye view to 3rd person are so epic even today, they must have been mind-blowing in the late 80s.

    • @LBPreviews
      @LBPreviews ปีที่แล้ว +5

      I remember seeing this in the arcades before 16bit consoles hit the market. It was mind blowing. I couldn't believe it was real.

  • @tmcy82b
    @tmcy82b 9 ปีที่แล้ว +18

    擬似3Dによる空間は今でも心ときめく

  • @RalphBarbagallo
    @RalphBarbagallo 3 ปีที่แล้ว +5

    Always loved the soundtrack to this game. Also, none of the home versions did this game justice.

  • @darrenclements6028
    @darrenclements6028 4 ปีที่แล้ว +4

    Thunder Blade is legendary with Spectacular graphics
    The levels are 2Fast 2Furious and entertaining
    This is a classic arcade from Sega ABSOLUTELY AWESOME 🤩🤩🤩🤩🤩🤩🤩🤩

  • @Ayavaron
    @Ayavaron 7 ปีที่แล้ว +36

    I love fake 3D. The ingenuity it takes to make fake 3D graphics look convincing is absolutely marvelous.

    • @GrijzePilion
      @GrijzePilion 6 ปีที่แล้ว +3

      Agreed, I've always been fascinated by the look of these old fake 3D games.

    • @cosmoscoronado8862
      @cosmoscoronado8862 6 ปีที่แล้ว +10

      Just one problem, what qualifies as 'not fake' 3D? Yu Suzuki engineered these games around three axis geometry, and in principle the scaling isn't any less "3D" than other early texture mapping tech. It's all just degrees of illusion in the end.

    • @GrijzePilion
      @GrijzePilion 6 ปีที่แล้ว +6

      True, true. But this doesn't qualify by what is typically understood to be "true 3D". It doesn't use polygonal, texture mapped models, for a start.

    • @Dangerous2099
      @Dangerous2099 5 ปีที่แล้ว

      polygons don't need to texture mapped to be 'true 3D' btw...

    • @anasbakhit4303
      @anasbakhit4303 5 ปีที่แล้ว +3

      stuff like these used to blow my mind when seen them running in the arcades when I used to go out hanging with my friends as a kid then return home and play my Sega Genesis and I kinda get annoyed that the graphics are nothing like the stuff seen in the arcades.

  • @davidclementsclements2586
    @davidclementsclements2586 4 ปีที่แล้ว +3

    Thunderblade is Absolutely Awesome arcade game

  • @dzonikg
    @dzonikg 7 ปีที่แล้ว +3

    This takes me 2 primary school ..this was one off my favorites arcade in 80s and was near my primary school

  • @Wesley_C
    @Wesley_C 3 ปีที่แล้ว +4

    I had played here on Genesis Collection now, it was so awesome.

    • @MVC2fan1
      @MVC2fan1 3 ปีที่แล้ว

      Nice! I played it on the 3DS as part of Sega 3D Classics Collection.

  • @DarthVader-1701
    @DarthVader-1701 7 ปีที่แล้ว +7

    Blue Thunder (1983)

  • @ChesterRico
    @ChesterRico 6 ปีที่แล้ว +5

    My first videogame ever! But man did I suck at it. So many quarters...

  • @n2locarz1
    @n2locarz1 6 ปีที่แล้ว +8

    I remember walking into Aladdin's castle and seeing Thunder Blade - the full moving chair version and controls. About jizzed myself, I was 11

  • @IoriYagamiBR
    @IoriYagamiBR 8 ปีที่แล้ว +15

    This ending is better than the Mass Effect 3 ending!

    • @zimtak6418
      @zimtak6418 3 ปีที่แล้ว +2

      LOL, that's not really saying much.

    • @Samsgarden
      @Samsgarden 2 ปีที่แล้ว +1

      The company ran out of funds by that point

  • @Xonatron
    @Xonatron 8 ปีที่แล้ว +4

    Awesome!

  • @claudiocodigoni6588
    @claudiocodigoni6588 4 ปีที่แล้ว +2

    Wow graphic 1897!!!

  • @danielkerlly5330
    @danielkerlly5330 7 ปีที่แล้ว +3

    Awesome

  • @racing3121
    @racing3121 5 ปีที่แล้ว +3

    当時、流石に色々無理があるなぁって思いながらプレイしていた(笑)

  • @SuperMati25
    @SuperMati25 5 ปีที่แล้ว +2

    very impress for '87!!!!

  • @Gosho21c
    @Gosho21c 4 ปีที่แล้ว +6

    膝を曲げて着座するだけで操縦性が格段に良くなって、結果として
    難易度が下がったな。

  • @Stk3r
    @Stk3r 2 ปีที่แล้ว +1

    This game is basically just you controlling a helicopter and demolishing the entire USSR's ground air and sea forces

  • @wenaldy
    @wenaldy 2 ปีที่แล้ว +1

    They used cutscene fro Blue Thunder?

  • @mattcrowell5875
    @mattcrowell5875 5 ปีที่แล้ว +3

    So awesome on the eyes, but the repeating explosions for the Stage 1 end boss looked so unrealistic & dumb.

  • @TimelordR
    @TimelordR 9 ปีที่แล้ว +3

    Sexy poster for a SEGA shmup.

  • @jughiu9grykgfftgxdg
    @jughiu9grykgfftgxdg 3 ปีที่แล้ว +4

    小学生時代おもいだした

  • @theycallmejpj
    @theycallmejpj 5 ปีที่แล้ว +3

    the weakest of the super scalers for me

  • @kemikamiku375
    @kemikamiku375 2 ปีที่แล้ว +2

    Amazingly Fake 3D Effects Of 2D graphic artistic

  • @user-mz8fg1st3p
    @user-mz8fg1st3p 2 ปีที่แล้ว +3

    このゲーム、カプコンやタイトー系だね。アフターバーナーにも似てるけど。ナムコは、メタルホーク、タイトーは究極タイガー、タイトーは、アパッチヘリのゲームがあったな。ヘリゲーも多かった。エアーウルフとかのブームもあったけど。