The only mods I use to alter the games atmosphere are: 1 nights are darker 2 interior lighting overhaul 3 Clarity orange tint remover These mods are pretty much essential to me and all they really do is enhance the vanilla game without breaking it
I do both use it for screenshots and gameplay and I have to say, that they are not that bad if you pick a right one. + You can always toggle off and on in any moment with hotkey, so it's no reason not to have it
Enbs look fantastic but the performance can get really bad sometimes even with a high-end pc. For me reshade is the best alternative because its performance friendly but still looks pretty good. Hoping that reloaded get updated soon. It has massive potential but is not that good in it’s current state 😊
I don't know what high end PC you're running that gets bad performance on new vegas. Even modded to the absolute shit house with visual mods and the most intensive ENBs I can find, never been under 60 for a sustained period of time. Very rarely even see any level of performance drop.
ReShade also has its share of issues in old games. Specifically, last two games I had problems with had some of effects turning off randomly mid-race in NFS: Underground, getting jarring object pop-out-and-in and in KOTOR a bunch of armors got transparent. I love the setup I found but I wish I could fix the textures on said outfits.
@@starkmouth I'm running a 3060 and an i5 and get 60-90 fps exclusively, since sometimes the game just decides to cap at 90 instead of 60, so I can only assume he's either not changed his enblocal to actually use his GPU memory properly, or he's stuck a snickers bar in his GPU.
@@starkmouth Ryzen9 + 3060 is not mid tier lol. That is high end. I bet you also have DDR4 instead of DDR3 lol. gtx1060 6GB or above is mid tier gtx1060 3GB or below is low tier
ENB's in New Vegas is like having a Snapchat filter over the game... This might be an unpopular opinion, but vanilla New Vegas has a certain charm to it with the amber tint. And when you install an ENB it destroys the identity of the game. Obviously, people can play how they want, but to me, I think 99.9% of ENB's look like ass. Some ENB's can look good and are great for TH-cam videos like the "ULTIMATE NEW VEGAS GRAPHICS 2021 LOOKS LIKE FALLOUT 25" type of videos...but they are too inconsistent visually. And the loss of anti-aliasing is a deal-breaker. AA is a necessity, even at 1440p.
i think it depend which one you use. i use enhanced shaders and i try to keep it as close as the original as i can because i do agree that base new vegas tint does have it's charm but it's also a bit of a heavy tint that can be a little overbearing in my opinion. i do agree that that most enb's are way too much, like they are designed for screenshots but are terrible for a playthrough and it bothers me when new vegas looks modded beyond recognition.
another issue ENBs have, at least that I've encountered, is a strange visual glitch where I can see objects through other objects (like seeing grass that is on the other side of wall or building)
You can make stuff look really good by combining ENB, Reshade and NVR. I use Nut's ENB along with a reshade preset for bumpmapping and screen-space reflection shader and NVR just for the shadows. And Quint's Depth of Field shader looks great for showcasing first person animations and models. But to be honest, it takes way too much time to make everything play nicely with each other, so I can't say I recommend trying.
Had to reupload due to spelling errors. Fixed now though :) Also i recently learned that Alenet has abandoned New Vegas Reloaded. However, LStewieAL has taken over the source code for it so it isn't completely lost. But i don't believe he wants to work on it so I wouldn't expect it to be updated anytime soon.
Minor update to an old comment - Alenet is working on NVR again. He's merging all is TESR projects back into a single codebase so NVR will see updates the same time as Oblivion Reloaded and Skyrim Reloaded (both of which are mostly functional software, as opposed to current NVR which has usually been several generations behind). The newest OR beta has been released to patron, and although I honestly don't give two caps for Oblivion, it does look and work well. NVR should be coming through the pipeline relatively soon.
Hopefully, by the time I start playing FNV, NVR will be ready to download and use or I will find a neat Reshade preset. I had always wanted to use an ENB for FNV ever since I first got the game on PC but now after all these years they just seem like they are more trouble than anything.
It took me about 5 or 6 years to finally get the perfect setup to use ENB at 60fps for 95% of the game. The biggest issue is that most people don’t configure the ENB configuration files correctly. Also aliasing can be enabled through Nvidia control panel without the associated issues of ingame aliasing.
I completely agree with everything you said. My very first experience with ENBs was through New Vegas and it...wasn't great. Like to the point where I swore it off cuz I thought I was screwing up. I can't remember what clothing mod I used but I had certain NPCs look like floating torsos or walking legs. So I had to choose between an ENB or that clothing mod. Which was super annoying tbh. The grass hurt cuz I'd been using Vurt's and it was causing problems with ENB. Getting rid of the ENB hurt cuz it made Lonesome Road absolutely stunning but it was causing too many issues for me. I then tried it again in Skyrim SE and just fell in love with ENBs and Reshade especially the latter. So now I just HAVE to use Reshade when I play a game.
It's spice of life and the transparency bug fix in the ENB local. If you set fix transparency bugs to false it'll fix that. As well as the invisible walls in the camp golf interiors. But you'll also need to turn off Accumulative AA or you'll get strange white outlines over rugs and things in some locations. Just posting this for reference in case anyone else has this problem
The main issue is one its broken and two its not weather aware. Skyrim it can adapt to specific weather occuring and has tons of other advanced stuff. There is a ENB supersampling option but butchers performance even on my 2700x with 1660ti. I suspect better weather mods + reshade is best option currently. Also if you know reshade enough, reshade is better for screenshots than ENB. I have confused modders of other games by using reshade because it can achieve ENB appearance in some games.
I do a lot of screen-shotting in managed interior locations. I've never really considered an ENB after trying one. But if it can be activated/deactivated with a keypress I might consider that.
I think you're opinion is harsh, ENB isn't "terrible." It's about finding out what you want, and accepting the trade offs. Me personally, I love the way Nevada ENB looks during the daytime AND nighttime (with brightness turned down at night) and I dont mind the bugs because to me I would rather have my game look closer to current gen games. Reshade is cool, but it doesn't offer the ambient occlusion and shadow/lighting effects that really step up the graphics IMO
Obviously the flickering at 1440p sucks but I would rather have the improved lighting and ambient occlusion and all that. Obviously playing at 4k 60 would be ideal if you can run it but only a minority of players have the headroom to keep this sustainable, which sucks ngl
I don't know, I keep hearing bad stuff about ENBs but I'm running modified jay's ENB since forever and had no issues so far. There are some rough edges and odd shadows, sure, but they still look way better than vanilla fnv. I would take them over orange-tinted potatoes and blurry skies anytime. New Vegas is an old game, I don't expect miracles, but then again I don't want to settle on 2010's graphics. So yeah, subtle ENBs definitely work. Those over-bloomed, white-skyed "2021 graphics remastered photorealistic mojave project" some youtubers keep forcing - that's a different story.
I never had a problem with the game look and lightning and unlike others I liked the brown and orange tint. Only problem in new vegas is its nights. I hate those nights thay are too bright for the desert .
Rudy's ENB comes with SMAA (which looks as good as FNV's default AA to me) and makes the game look a lot better in my opinion I just had to adjust my color settings for the game a bit in the AMD control panel, because it is too blue and purple out-of-the-box.
@@walmartiancheese4922 It comes with the ENB package. Since posting this tho and playing more, I found FNV's default AA to be better. But SMAA combined with playing in like 1440 or higher resolution can look as good or better than the default AA.
Also, don't use Rudy's default weather esp, because it is super blue and purple. Use Supreme Weather or some other other more natural weather mod with it
Dude, the lack of knowledge in this video is kinda amazing. "ENB for FNV was not updated forever" -> The latest ENB update v0.451 was just released shortly! "ENBs have no anti-aliasing at all" -> Ever heard of SMAA, now incorporated in modern ENBs, such as Rudy's (updated in January 2021)? "ENBs look good in Skyrim Special Edition" -> Totally wrong, ENBs for Skyrim SE are extreme crap due to Dx11 limitations. On the other side, ENBs for Skyrim LE are the most noticable visual improvement of probably any game in video game history.
Besides the AA issues, I feel like ENB's are just really inconsistent in New Vegas/Fallout 3. They can look incredible in one lighting situation and terrible in another. Overall I just gave up messing with them and settled on a good lighting mod like Altitude or Realistic Wasteland Lighting and was satisfied with that.
Some modders were jelly that Hodd Toward re-release Skyrim with "next-gen" graphics using Fallout 4's engine but no love for older titles and thus became some half-ass attempt to apply shoddy makeups that ultimately spell "Better to play Skyrim SE or Fallout 4".
0:35 So THAT'S why my fade-to-blacks haven't been working! I was wondering about that. Granted, I didn't 100% notice it until I got to the Fisto quest, but I would've never guessed Rudy was causing it.
ENB is pure cancer in New Vegas modding community, so many people become mad when you tell them not to use enb, despite it literally breaking several critical mods, like NVTF. Besides, all enb presets look like shit, with all effects like bloom, DOP, blur, crazy color gamut changes, light changes that make it impossible to see anything in dark, how are you supposed to play the game? Half of the time, you can't even properly see the enemies.
I don't like ENBs. Not only because of the bugs and lack of aliasing, but because of how goddamn bright they are. It's an eyesore to deal with for actual gameplay. It's probably better for screenshotting and making trailers, maybe.
Used ENB for a time. It was a nice change, but didn't stick with me. 100% recommend using Reshade instead until New Vegas Reloaded is further in development
Yeah I strongly agree with this, just last night I was trying out 5 different ENBs to see which I actually liked, screenshots from the mod pages look great since they look like well edited pictures but when I walk around in game it's always either the colour or the contrast that puts me off
Nah, I can't play without an ENB. Like you said AA doesn't become an issue at higher resolutions. I play at 4K with an RTX 3080 Ti and a ryzen 7 5800x, I only see around 60% GPU usage max..locked 60fps. I could probably run the game at 5K then downscale my game to my 4K tv (use more GPU) I use an old 2014 ENB..Old world blues with NVR. I have never noticed the fade to black issue ethier, sometimes I do get a slight flicker when looting containers
You are correct! ENBs for New Vegas really don't work well enough to be worth using in actual gameplay. I just use the latest reshade for a bit of sharpening and color correction
I think some of it depends on who's creating the presets. Some go completely out of the scope of what vanilla New Vegas is trying to portray while others preserve as much as they can to keep a good balance. As for the visual bugs and performance hits, yeah, there's really not much anyone can do about those. These Oblivion era games have always been rigid and hard to look at long before ENB and Reshade got popular. No matter how much makeup you plaster onto these aging games, things will look out of place in some regard. NVR seems to be coming along nicely and am impressed with what they've been able to achieve, same with the F4NV/Capital Wasteland Projects. The day these mods are complete, it'll be a treat for all of us fans.
subltle ENBs are best for reviews, as they give it a little something special. but using an ENB during a playthrough sounds like kicking yourself in the groin
Apart from having no anti-aliasing at 1080p and a very rare bug where the ambient occlusion turns off at a certain direction at certain cells, I have personally found ENB to be quite playable and visually pleasing. Of course, most ENBs are ENBs only a mother would love, but I found an ENB that fit NV quite well. Classic ENB. If you have a powerful enough PC to run it as well as being able and willing to tinker the settings to your specifications, I'd say go for ENB. Otherwise just use Reshade.
Took extra effort to get Fallout New Vegas to run at a stable 60 for me but the performance issues of using an enb later on with the visual bugs like really shiny weapons were too annoying to continue using it
Yup. For the past two days I’ve been stability modding NV for a replay and today I launched it with some intense stuttering. My instinct said, “It’s the ENB.” Deleted it and now the game runs butter smooth. The fact that the game can’t run with an highly rated ENB and stability mods tells me all I need to know about them. Yeah, they look pretty, at the sacrifice of FPS and crashes.
New Vegas Reloaded in 2023 has come a long way since this video has been made, they tend to release nightly builds and provide a lot active troubleshooting/config advice in their Discord, it's definitely worth a try now a days.
I have a kinda high end PC but reshade is amazing it's lightweight and doesn't glitch out or get seen thought walls if you really want to use an enb try oxide enb
NVR caused the chameleon texture bug after Awhile in my game. Narrowed it down after thinking it was textures or the lod I generated. Disabling the dll stops it. I wouldn't recommend it to anyone until it's properly developed. It's a bug fest The problem with enbs is that you have to disable some of the features in order to use mods like the light shader fix to even work and to fix the problems with invisible walls in some locations. I've been using the Nevada 2017 enb with sweet effects though and it's been relatively ok performance wise
For people wondering if you can make the game look good without ENB, yes i got desert naturel climate + reshade HDR, ambient light, no further tweaks, game runs 100-144 fps with great visuals and no ENB bugs
I think most people playing Fallout New Vegas to this day, have accepted certain compromises. From the very dated engine, bugs and the like. I think people who enjoy ENBs simply do not mind taking those compromises as for them the good outweigh the bad? Would it be nice to not have those issues with ENBs? Sure. But similar questions can be asked about many aspects of fallout new vegas. Some can be patched and improved, but some can't.
Yeah, I agree, I installed Rudy, and it looked great, but the grass was flickering, I had big ticks in Primm, the road between Nipton and Novac, black mountain, etc; also the combat would lag. With the vanilla reshade and altitude my game runs smooth like butter, and I have a lot of texture overhauls on mine so it looks fantastic anyways. You don't really need enb to make it look great The only thing I'd recommend is ENBOOST because the 4gb patch alone won't fix memory issues from so many texture HQ mods
I have a variety of other mods that help the graphics, like removing the tint, better textures, and lighting overhauls. But when I tried to use an ENB I had all the issues you described. worse performance on my ryzen 5 5600x and RX 6600XT (still above 60 but I like to play at 120+ with mods to fix with physics above 60), horrible artifacts due to lack of AA (this was the deal-breaker), somethings looking buggy like water, and a weird stuttering/input delay when moving. It looked good, but not necessarily way better compared to my standard modded set up, so I played without an ENB. I may use one of the alternatives you listed though, they look not bad.
When you play in 4K lack of AA doesn't even matter I forget what my ENB is called but I have 100 hours playtime with it and love it 3080 can handle whatever you can throw at this game
My combo go to is Realistic Wasteland Lighting and dusty distance 39k, two simple mods that make a big impact on how the game looks, really nothing fancy but effective.
Rudy's ENB has a lower intensity version that my pc can run with no performance drops. The only real issue I had is that Camp Golf's interior is completely broken visually, and for some reason, there's a hot key in all ENB's that sets your fps to 32, I accidentally hit it and thought I broke my game as it even makes the main menu 32 fps. But since it isn't perfect I understand peoples issues
No reason to use it anymore. NVTF does the same thing ENBoost does, without the hacky workaround of spawning another executable like ENBoost. If you enable bModifyDirectXBehavior in the NVTF ini, that has the same end result as ENBoost, but faster and more reliable.
heyy, I really like the simplicity and visuals that come with reshade, but the latest version of it rn which is 5.2 doesn't work with it, the reshading part works, but my pipboy screen is blank, and the character creation screens, so any overlay in the actual game itself just kinda is invisible, which version is the most compatible with it atm? I'd really appreciate some help :)
There are some videos featuring FNV enb with some obnoxious levels of Bloom to make it look like it changes a lot. I have tried it, at times it can look nice and it doesn't really tax my system - but I can achieve good results with lighting mods and some reshade presets and have nigh 100% stability. So the choice is kinda obvious. I would recommend not touching new vegas enb with a ten foot pole.
2 years later, the best for high end pcs is reloaded, alternative is reshade but its not really any better. vanilla is basically the only option, and honestly, i kinda like it but idk! i use an enb but a very light one, so nothing is actually happening besides small tweaks. ive had no issues, but ive also never used a more complicated preset.
I tried using an ENB in NV after playing with one in Skyrim, and had a persistent glowing bottle issues. So I switched to ReShade, and now the cacti glow too! And the people also glow. Why does everything glow?
I find I can usually get alot more FPS when i make sure that the ENB is using all of the VRAM i have on my graphics card and also turning one of the shadow properties off (it eludes me right now the name of it). Obviously though its nothing compared to just not having an ENB. I can manage about 60 FPS out of fire fights but in fire fights and areas with alot of NPCs i get alot of crashing so I flicker it off occasionally if it gets to be too bad. The strip with an enb on though is legendary. It really highlights how much craftsmanship went into making the casinos models
@@DreamyWoIf I have a 2060 and an AMD 2600. Alot of what makes my FNV more stable than others for the amount of mods I have is the performance tweaks I nickle and dime off the game as often as possible
All I want to do is figure out what Enb Hitman (the guy who made the Hit animation sets that are really dope) uses, because it preserves that amber coloration but massively improves shadoes
I've tested several ENB and everytime i have a heavy flickering light making the game unplayable so reshade is the way to go for me, but i have to admit visually you can't do better than some ENB even in FNV.
Also the terrible flickering when you use vats or when you close out menus for looting bodies, using the Pip-boy, etc. It gives me a horrible headache after playing for awhile. I honestly just prefer using no-reshade & just altitude weather mod at this point. I've used pretty much every ENB on Nexus & all of them have this issue
I had an entirely that ran smoothly for about a week, then picked up this bug where the entire screen would gradually fade to completely black. I sent a message on Nexus which the creator completely ignored, so I uninstalled it for ReShade. Best decision I ever made
I totally agree. They're so nice for screenshots and making the strip look cool at night. But otherwise, they cause major visual bugs whenever the player is moving
Ive actually beated nv with an enb on, had to turn off anti aliasing though. Also had to turn it off when i was exploring the sewers, the enb looks good but i wish it didnt mess with the game's effects
The thing I dislike most is how they add colour to the screens like with Victor and Mr House because it’s not an an improved version of the same thing the game, they’re changing it. If they were supposed to be in colour, they’d be in colour.
I actually never knew that ENBs affected fade to blacks....I've never had any major issues with ENBs but I might forgo an enb when I go for my next playthru
I've always had issues with ENBs over my many years of modding 3D bethesda games, I just ended up giving up. At this point, I honestly think they're way over the top.
I am actually using ENB+Reshade+NVR. I only use the effects I want and disable what I don't like and I'm working also on a tweaked version of Desert Natural Weathers. My intention is to recreate the atmosphere of real desert, with some takes on RDR2 and the cool photos of the desert sunrises/sunsets you can find online. It's a post nuclear game but IT'S SET IN THE FUCKING DESERT. There are many good looking ENB/Reshade or weather mods but for me actually no one nails the desert. There are grey looking mods, or others that remove the orange filter and change it with an orange/brown look of all the game world, while others looks realistic but just too "blue". With some tweaks you can solve the invisibility textures problems with ENB and just get along with the missing fade to black. For me, ENB+NVR+Reshade drop the framerate to 40/50 FPS (with some performance saving mods like fog based object culling) and for me it's a good trads beetween performance and good looking game
Not sure if you'll see this but the only problems I have with ENBs is they disable nightvision and sneak sight is that able to fix? Other than that they work well. If anyone has any ideas I'd love the help
I tend to agree on the ENB topic, for new Vegas at least, I wished I could use reshade for something similar but no luck, the loader crashes when I hit play with it installed, dunno if it's my old ass Gpu 750ti or what... So for now just using better textures, altitude simple interiors and roll with that until NVR is back in a stable shape and form
Since my laptop is potato, i want to at least "enchant" my graphic quality with minimum performance loss. Fortunately there's mod about weather, lightning, and dynavision, which is enough for me
Personally, the less an ENB does the better, so i just looked after the ENB that enhanced the original game without making oto many changes, personally stuck with "Minimal ENB"
Gotta admit I used ENB cause I want that yellow/orange-ish world looking gone. But since I found a mod called Clarity, I ditch ENB entirely. I mean unlike other games, New Vegas ENB aren't that optimized anyway.
As someone who has played tons of Stalker, I stopped trusting ReShade setups due to how much they relied on a ridiculous about of SSAO. Even Fallout 4 and Skyrim Reshades tend to irritate me when the ambient occlusion is just cracking my suspension of disbelief wide open like an atom in a mini-nuke - shattering my immersion. Sometimes in games, like FO4, Skyrim, Stalker, etc - I'm able to tweak and perfect the right reshade effects and plugins to add just enough darkness in corners to fix the problem older games had of corners kinda blending and fucking with perception a bit. Honestly, that, and a bit of light and color tweaking is all I need. It's when people slather the effects on in an attempt to mimic not only modern post-processing, but also laying it on thick enough to let them pretend there are realistic shadows or something lol
Tried it for a couple hours but it caps fps to 60 and has frequent stuttering and although it says my fps is 60 it often looks like it drops down to 40-50, its not that a have a bad pc either using the enb my cpu and gpu never went above 50% so idk why the performance was so poor. looks gorgeous but make the gameplay feel worse.
Idk I’ve played through new Vegas several times with Rudy enb, there are quite a few visual bugs but none of them are a complete turn off for me. Except honest hearts dlc the river was broken showing through the canyon but it’s easy enough to turn off an play normally
My biggest issue with ENB's for FNV is that I don't want my game to look like a fairy tail fantasy. It's a post apocalyptic setting and not some wonderland, high saturated world. Which all ENB's overdo constantly, with high saturated colours.
I think ENBs are GOATED. I see a lot of people post graphics videos making it a point to not use ENB and they always look terrible. Plus they can complete add to a certain style of load order you’re going for
they're buggy but the AA isn't that bad. I use dynamo ENB and it's pretty light on performance compared to others and looks awesome. I don't take screenshots lol I just play so there's no problem with it "in motion"
Maybe 10 years ago this mattered, but by now any graphics card of the last 5 years will run that shit buttery smooth regardless. I'll still keep looking at that garbage
The only mods I use to alter the games atmosphere are:
1 nights are darker
2 interior lighting overhaul
3 Clarity orange tint remover
These mods are pretty much essential to me and all they really do is enhance the vanilla game without breaking it
whats wrong witht he orange tint
Like the orange tint but now I’m curious to see what it would look like @@hungry_poultrygeist i l
why not just get altitude literally does the same thing, so you'll be having less than 2 mods
i reccomend dynavision for cool blur effects that arent too aggressve
@@Dondingdingding It doesn't make nights darker though, or does it?
The right about everything it's just at this point for New Vegas we do the best we can with what we have.
I was skeptical at first, but reshade is the way to go. The simplest presets can make all the difference without significant frame loss.
Yeah bc isn't it really js an overlay? I'm not 100% sure how ReShade actually works. Correct me if i am wrong
They look good in screenshots, but I would never actually use them in a play through
Thanks for commenting again btw xD
yeah, that’s what i was gonna say. i’ll use them to take really cool screenshots and then turn them off and turn my reshade preset back on
I do both use it for screenshots and gameplay and I have to say, that they are not that bad if you pick a right one. + You can always toggle off and on in any moment with hotkey, so it's no reason not to have it
@@Darkpopulous lol
@@LiquidhedSorrow performance
Enbs look fantastic but the performance can get really bad sometimes even with a high-end pc. For me reshade is the best alternative because its performance friendly but still looks pretty good. Hoping that reloaded get updated soon. It has massive potential but is not that good in it’s current state 😊
I don't know what high end PC you're running that gets bad performance on new vegas. Even modded to the absolute shit house with visual mods and the most intensive ENBs I can find, never been under 60 for a sustained period of time. Very rarely even see any level of performance drop.
ReShade also has its share of issues in old games. Specifically, last two games I had problems with had some of effects turning off randomly mid-race in NFS: Underground, getting jarring object pop-out-and-in and in KOTOR a bunch of armors got transparent. I love the setup I found but I wish I could fix the textures on said outfits.
@@starkmouth I'm running a 3060 and an i5 and get 60-90 fps exclusively, since sometimes the game just decides to cap at 90 instead of 60, so I can only assume he's either not changed his enblocal to actually use his GPU memory properly, or he's stuck a snickers bar in his GPU.
@@starkmouth Ryzen9 + 3060 is not mid tier lol. That is high end. I bet you also have DDR4 instead of DDR3 lol.
gtx1060 6GB or above is mid tier
gtx1060 3GB or below is low tier
@@ximicro5400 unfortunately people refer to 3060 as mid tier
ENB's in New Vegas is like having a Snapchat filter over the game...
This might be an unpopular opinion, but vanilla New Vegas has a certain charm to it with the amber tint. And when you install an ENB it destroys the identity of the game. Obviously, people can play how they want, but to me, I think 99.9% of ENB's look like ass. Some ENB's can look good and are great for TH-cam videos like the "ULTIMATE NEW VEGAS GRAPHICS 2021 LOOKS LIKE FALLOUT 25" type of videos...but they are too inconsistent visually. And the loss of anti-aliasing is a deal-breaker. AA is a necessity, even at 1440p.
Personally I just remove the tint and thats it for graphics
I play all fallouts withouts enb now! best decision i ever made
skyrim is the only game i use ENBs for
@@snackoman1577 respectable, as its a hyper fantasy game. I might try this.
i think it depend which one you use. i use enhanced shaders and i try to keep it as close as the original as i can because i do agree that base new vegas tint does have it's charm but it's also a bit of a heavy tint that can be a little overbearing in my opinion. i do agree that that most enb's are way too much, like they are designed for screenshots but are terrible for a playthrough and it bothers me when new vegas looks modded beyond recognition.
another issue ENBs have, at least that I've encountered, is a strange visual glitch where I can see objects through other objects (like seeing grass that is on the other side of wall or building)
Yeah you have to enable HDR and disable anti aliasing to fix that cause some enb use their own anti aliasing and it conflicts
@@unheardpoet9071 I'll do that, thank you
@@SomeRandomPangolin if you use a mod manager like MO2 you will have to change it in the fallout prefs ini in MO2 not the game launcher
You can make stuff look really good by combining ENB, Reshade and NVR. I use Nut's ENB along with a reshade preset for bumpmapping and screen-space reflection shader and NVR just for the shadows. And Quint's Depth of Field shader looks great for showcasing first person animations and models.
But to be honest, it takes way too much time to make everything play nicely with each other, so I can't say I recommend trying.
How do you make depth of field work right on FNV for reshade?
Had to reupload due to spelling errors. Fixed now though :)
Also i recently learned that Alenet has abandoned New Vegas Reloaded. However, LStewieAL has taken over the source code for it so it isn't completely lost. But i don't believe he wants to work on it so I wouldn't expect it to be updated anytime soon.
Hmm yes 46 seconds ago I due agree.
Minor update to an old comment - Alenet is working on NVR again. He's merging all is TESR projects back into a single codebase so NVR will see updates the same time as Oblivion Reloaded and Skyrim Reloaded (both of which are mostly functional software, as opposed to current NVR which has usually been several generations behind).
The newest OR beta has been released to patron, and although I honestly don't give two caps for Oblivion, it does look and work well. NVR should be coming through the pipeline relatively soon.
Hopefully, by the time I start playing FNV, NVR will be ready to download and use or I will find a neat Reshade preset. I had always wanted to use an ENB for FNV ever since I first got the game on PC but now after all these years they just seem like they are more trouble than anything.
they arent any trouble at all just just enbgoo. you cant use vulkan with reshade
@@aegyobot1923 Not sure thats true. You can enable reshade in vulcan with that vulcan convertor and use it in other games or emulators.
What is NVR?
It took me about 5 or 6 years to finally get the perfect setup to use ENB at 60fps for 95% of the game. The biggest issue is that most people don’t configure the ENB configuration files correctly. Also aliasing can be enabled through Nvidia control panel without the associated issues of ingame aliasing.
What’s ur modlist
@@liammack4592 Sorry for the super late reply. I don't really play New Vegas these days, but I still have Fallout 3 installed. Here is my mod list, but I also use the Dynamo ENB:
# This file was automatically generated by Mod Organizer.
+MERGED PATCH
+The Pittsburgh Expansion Project 3.0v
+Enclave Commander 90 No Free Ride18
+RTS NW Volume 4 Roads and walls
+RTS NW - Volume 3rd
+RTS New Wave - Volume 2nd
+RTS New Wave - Volume 1st
+Real Time Settler - New Wave
+Companions dont steal xp
+RobCo Certified Textures
+RobCo Certified
+Wasteland Whisperer
+FollowersRelax-2581
+Conventional Companions Pack v1 (Broken Steel)-21026-v1
+STUN v0.3 (F3E)
+(evil) sc_buying_and_slaves_stick_around
+(good) Wasteland Grave Digger
+Combat Enhanced-Tactics
+IMPACT for Fallout 3 - The Michael Bay
+New Vegas Recipe Menu
+RH Ironsights Classic Fallout Weapons Pack
+RH Ironsights-WMK-All DLCs patch
+RH IronSights - EVE Bridge
+44 Magnum WMK Patch
+RH IronSights - WMK Bridge for BETA
+EVE - Energy Visuals Enhanced
+WMK The Pitt Compatibility Patch
+WMK Point Lookout Compatibility Patch
+WMK Operation Anchorage Compatibility Patch
+WMK Mothership Zeta Compatibility Patch
+WMK Broken Steel Compatibility Patch
+Weapon Mod Kits
+Alternative Power Armor Training
+VATS No Damage Reduction
+Quick Use (FOSE)
+Manual Reload (FOSE)
+DoctorOfTheWastes
+Super Mutant Rebalance
+Respawn Timer-515
+Classic Level Up Sounds
+Killable Children V1
+Karma Revamp
+Skillbooks Revamped
+Portable Mattress
+Solars Bottled Water
+Light Up and Smoke Cigerettes
+Long Death + TimeScale 20
+Wasteland Economy Revived
+Auto Gates
+Player Animations - Sleeping
+Player Animations - Food and Drink
+Hardcore Mode Needs Player Animations - Food and Drink Patch
+Hardcore Mode Complete
+Survivor Spear (classic spear)
+Classic Fallout Weapons
+Earn your Caps - Realistic Barter Prices
+Retarded Leveling
+Bobblehead-NoBoost
+No Fast Travel
+Perks Every 2 Levels
+Traits-22391-1-11-1589965176
+Classic Skill Point Overhaul
+Classic Carry Weight and Action Point Calculations
+Closer To Classics Hitpoints
+Strength-Based Big Guns
+Slow Speed Modifier
+Paradox_RH Ironsights
+FNV Walking Animations
+Enhanced Camera
+Paradox Ignition presents Realistic Interior Lighting
+bzsyArmorFixesPointLookoutV1dot0
+bzsyArmorFixesV2dot2
+bzFO3MalesV1dot6d
+More Modest T4 Armors and Meshes
+Type 4 Female Bodies and Armor
+ENB Hair Transparency Fix
+GunImpactLODIncreased
+Brotherhood & Power Armor Overhaul - FO3 Edition
+BrotherhoodReforged
+FO4 Power Armors - 2018
+Classic Fallout Fonts
+classic vertibird retexture
+Classic Billboards and posters
+Better Booze (classic)
+Glowing muck pools
+EXE FULL RES
+Glowing Pitt Ingots
+PM's Med-Textures v1.0-62946-1-0
+PM's HD Ammo Boxes - 2K Diffuse 1K Normals-64007-1-2-1571230653
+HQ Beards 2048x2048
+Improved Robots Textures
+Operation Anchorage 2K
+Wasteland Clothing HD V1-3 FULL PACK
+Classic Fallout Combat Armor REPLACER Version
+Fallout 3 Armor Retexture
+Vandr HD Creatures
+Mothership Zeta Retexture
+Bullet Casings Rextexture
+Enhanced Night Sky
+Enhanced Blood Textures
+HiResSkillBooks
+MGs Neat Clutter
+Better clutter and furniture
+Chinese Assault Rifile Re-texture
+BetterClutterCollection
+Fallout 3 Weapon Retexture Project
+Improved Heavy Weapons Textures 1.5-56314-1-5
+HiRes Weapons
+ENB Ceiling Fix
+NMCs Texture Pack MAXIMUM Pack SINGLE FILE FOR NMM
+Fast Weapon Lag Fix (FOSE)
+Command Extender (FOSE)
+Out Of Memory Fix (FOSE)
+Semi-Auto Queue (FOSE)
+Increased Initial Heap Size (FOSE)
-CB Custom Beginnings (for testing purposes)
+Delay DLC Plus
+Updated Unofficial Fallout3 Patch Mod Manager Version
+NVAC - New Vegas Anti Crash
+Fallout 3 Tick Fix (FOSE)
*DLC: Anchorage
*DLC: BrokenSteel
*DLC: PointLookout
*DLC: ThePitt
*DLC: Zeta
@@-CrimsoN- thx
@@-CrimsoN-I want to use Dynamo for a full play through, can it be done? And what do I need to configure specifically ?
@@-CrimsoN- just wanted to let you know you are still a god for this comment
I completely agree with everything you said. My very first experience with ENBs was through New Vegas and it...wasn't great. Like to the point where I swore it off cuz I thought I was screwing up. I can't remember what clothing mod I used but I had certain NPCs look like floating torsos or walking legs. So I had to choose between an ENB or that clothing mod. Which was super annoying tbh. The grass hurt cuz I'd been using Vurt's and it was causing problems with ENB. Getting rid of the ENB hurt cuz it made Lonesome Road absolutely stunning but it was causing too many issues for me.
I then tried it again in Skyrim SE and just fell in love with ENBs and Reshade especially the latter. So now I just HAVE to use Reshade when I play a game.
It's spice of life and the transparency bug fix in the ENB local. If you set fix transparency bugs to false it'll fix that. As well as the invisible walls in the camp golf interiors.
But you'll also need to turn off Accumulative AA or you'll get strange white outlines over rugs and things in some locations.
Just posting this for reference in case anyone else has this problem
The main issue is one its broken and two its not weather aware. Skyrim it can adapt to specific weather occuring and has tons of other advanced stuff. There is a ENB supersampling option but butchers performance even on my 2700x with 1660ti. I suspect better weather mods + reshade is best option currently. Also if you know reshade enough, reshade is better for screenshots than ENB. I have confused modders of other games by using reshade because it can achieve ENB appearance in some games.
I do a lot of screen-shotting in managed interior locations. I've never really considered an ENB after trying one. But if it can be activated/deactivated with a keypress I might consider that.
It can the button press is F12
I think you're opinion is harsh, ENB isn't "terrible." It's about finding out what you want, and accepting the trade offs. Me personally, I love the way Nevada ENB looks during the daytime AND nighttime (with brightness turned down at night) and I dont mind the bugs because to me I would rather have my game look closer to current gen games.
Reshade is cool, but it doesn't offer the ambient occlusion and shadow/lighting effects that really step up the graphics IMO
Obviously the flickering at 1440p sucks but I would rather have the improved lighting and ambient occlusion and all that. Obviously playing at 4k 60 would be ideal if you can run it but only a minority of players have the headroom to keep this sustainable, which sucks ngl
I don't know, I keep hearing bad stuff about ENBs but I'm running modified jay's ENB since forever and had no issues so far. There are some rough edges and odd shadows, sure, but they still look way better than vanilla fnv. I would take them over orange-tinted potatoes and blurry skies anytime. New Vegas is an old game, I don't expect miracles, but then again I don't want to settle on 2010's graphics. So yeah, subtle ENBs definitely work. Those over-bloomed, white-skyed "2021 graphics remastered photorealistic mojave project" some youtubers keep forcing - that's a different story.
I never had a problem with the game look and lightning and unlike others I liked the brown and orange tint. Only problem in new vegas is its nights. I hate those nights thay are too bright for the desert .
Rudy's ENB comes with SMAA (which looks as good as FNV's default AA to me) and makes the game look a lot better in my opinion
I just had to adjust my color settings for the game a bit in the AMD control panel, because it is too blue and purple out-of-the-box.
It comes with the ENB package or do you need to install something?
@@walmartiancheese4922 It comes with the ENB package. Since posting this tho and playing more, I found FNV's default AA to be better. But SMAA combined with playing in like 1440 or higher resolution can look as good or better than the default AA.
Also, don't use Rudy's default weather esp, because it is super blue and purple. Use Supreme Weather or some other other more natural weather mod with it
Dude, the lack of knowledge in this video is kinda amazing.
"ENB for FNV was not updated forever" -> The latest ENB update v0.451 was just released shortly!
"ENBs have no anti-aliasing at all" -> Ever heard of SMAA, now incorporated in modern ENBs, such as Rudy's (updated in January 2021)?
"ENBs look good in Skyrim Special Edition" -> Totally wrong, ENBs for Skyrim SE are extreme crap due to Dx11 limitations. On the other side, ENBs for Skyrim LE are the most noticable visual improvement of probably any game in video game history.
lul
ENBs are fine and all, I'm just a performance hungry bastard so I always went with vanilla weather system. I grew to love what the game offers
Besides the AA issues, I feel like ENB's are just really inconsistent in New Vegas/Fallout 3. They can look incredible in one lighting situation and terrible in another. Overall I just gave up messing with them and settled on a good lighting mod like Altitude or Realistic Wasteland Lighting and was satisfied with that.
Some modders were jelly that Hodd Toward re-release Skyrim with "next-gen" graphics using Fallout 4's engine but no love for older titles and thus became some half-ass attempt to apply shoddy makeups that ultimately spell "Better to play Skyrim SE or Fallout 4".
afaik, RWL is way old and broken.
The missing fade to black was a deal breaker for me. It made so many interactions awkward. Thanks for making this video.
0:35 So THAT'S why my fade-to-blacks haven't been working! I was wondering about that. Granted, I didn't 100% notice it until I got to the Fisto quest, but I would've never guessed Rudy was causing it.
ENB is pure cancer in New Vegas modding community, so many people become mad when you tell them not to use enb, despite it literally breaking several critical mods, like NVTF.
Besides, all enb presets look like shit, with all effects like bloom, DOP, blur, crazy color gamut changes, light changes that make it impossible to see anything in dark, how are you supposed to play the game? Half of the time, you can't even properly see the enemies.
NV reloaded is exciting at least
I don't like ENBs. Not only because of the bugs and lack of aliasing, but because of how goddamn bright they are. It's an eyesore to deal with for actual gameplay. It's probably better for screenshotting and making trailers, maybe.
You do know you can edit them right?
Tried editing the ini? There are lots of options to make them less bright
@@eljas_11 no its the editor that you open in game. I don’t remember the bind for it, but I think it tells you once you open the game.
I would love to see a list of your personal replacements for enbs
ReShade (with Vibrance from Nexus) ftw by a mile!
Used ENB for a time. It was a nice change, but didn't stick with me. 100% recommend using Reshade instead until New Vegas Reloaded is further in development
Yeah I strongly agree with this, just last night I was trying out 5 different ENBs to see which I actually liked, screenshots from the mod pages look great since they look like well edited pictures but when I walk around in game it's always either the colour or the contrast that puts me off
Nah, I can't play without an ENB. Like you said AA doesn't become an issue at higher resolutions. I play at 4K with an RTX 3080 Ti and a ryzen 7 5800x, I only see around 60% GPU usage max..locked 60fps. I could probably run the game at 5K then downscale my game to my 4K tv (use more GPU)
I use an old 2014 ENB..Old world blues with NVR.
I have never noticed the fade to black issue ethier, sometimes I do get a slight flicker when looting containers
OK boomer
You are correct! ENBs for New Vegas really don't work well enough to be worth using in actual gameplay.
I just use the latest reshade for a bit of sharpening and color correction
I could never get mine to look like the screenshots so I stopped using them very early on
I think some of it depends on who's creating the presets. Some go completely out of the scope of what vanilla New Vegas is trying to portray while others preserve as much as they can to keep a good balance. As for the visual bugs and performance hits, yeah, there's really not much anyone can do about those. These Oblivion era games have always been rigid and hard to look at long before ENB and Reshade got popular. No matter how much makeup you plaster onto these aging games, things will look out of place in some regard.
NVR seems to be coming along nicely and am impressed with what they've been able to achieve, same with the F4NV/Capital Wasteland Projects. The day these mods are complete, it'll be a treat for all of us fans.
subltle ENBs are best for reviews, as they give it a little something special. but using an ENB during a playthrough sounds like kicking yourself in the groin
Apart from having no anti-aliasing at 1080p and a very rare bug where the ambient occlusion turns off at a certain direction at certain cells, I have personally found ENB to be quite playable and visually pleasing. Of course, most ENBs are ENBs only a mother would love, but I found an ENB that fit NV quite well. Classic ENB. If you have a powerful enough PC to run it as well as being able and willing to tinker the settings to your specifications, I'd say go for ENB. Otherwise just use Reshade.
yup I'm using it with TTW rn and I actually really like it.
Took extra effort to get Fallout New Vegas to run at a stable 60 for me but the performance issues of using an enb later on with the visual bugs like really shiny weapons were too annoying to continue using it
Enhanced Shaders look amazing in my opinion, toggling between ENB and vanilla solidified it for me.
Yup. For the past two days I’ve been stability modding NV for a replay and today I launched it with some intense stuttering. My instinct said, “It’s the ENB.”
Deleted it and now the game runs butter smooth. The fact that the game can’t run with an highly rated ENB and stability mods tells me all I need to know about them. Yeah, they look pretty, at the sacrifice of FPS and crashes.
New Vegas Reloaded in 2023 has come a long way since this video has been made, they tend to release nightly builds and provide a lot active troubleshooting/config advice in their Discord, it's definitely worth a try now a days.
I have a kinda high end PC but reshade is amazing it's lightweight and doesn't glitch out or get seen thought walls
if you really want to use an enb try oxide enb
NVR caused the chameleon texture bug after Awhile in my game. Narrowed it down after thinking it was textures or the lod I generated. Disabling the dll stops it.
I wouldn't recommend it to anyone until it's properly developed. It's a bug fest
The problem with enbs is that you have to disable some of the features in order to use mods like the light shader fix to even work and to fix the problems with invisible walls in some locations.
I've been using the Nevada 2017 enb with sweet effects though and it's been relatively ok performance wise
For people wondering if you can make the game look good without ENB, yes i got desert naturel climate + reshade HDR, ambient light, no further tweaks, game runs 100-144 fps with great visuals and no ENB bugs
new vegas reloaded is very promising. i’m really excited to see where it’s going and how cool a stable public build could be
I think most people playing Fallout New Vegas to this day, have accepted certain compromises. From the very dated engine, bugs and the like. I think people who enjoy ENBs simply do not mind taking those compromises as for them the good outweigh the bad? Would it be nice to not have those issues with ENBs? Sure. But similar questions can be asked about many aspects of fallout new vegas. Some can be patched and improved, but some can't.
Yeah, I agree, I installed Rudy, and it looked great, but the grass was flickering, I had big ticks in Primm, the road between Nipton and Novac, black mountain, etc; also the combat would lag.
With the vanilla reshade and altitude my game runs smooth like butter, and I have a lot of texture overhauls on mine so it looks fantastic anyways. You don't really need enb to make it look great
The only thing I'd recommend is ENBOOST because the 4gb patch alone won't fix memory issues from so many texture HQ mods
RUDY ENB WITH 4K FTW
I have a variety of other mods that help the graphics, like removing the tint, better textures, and lighting overhauls. But when I tried to use an ENB I had all the issues you described. worse performance on my ryzen 5 5600x and RX 6600XT (still above 60 but I like to play at 120+ with mods to fix with physics above 60), horrible artifacts due to lack of AA (this was the deal-breaker), somethings looking buggy like water, and a weird stuttering/input delay when moving. It looked good, but not necessarily way better compared to my standard modded set up, so I played without an ENB. I may use one of the alternatives you listed though, they look not bad.
When you play in 4K lack of AA doesn't even matter
I forget what my ENB is called but I have 100 hours playtime with it and love it
3080 can handle whatever you can throw at this game
My combo go to is Realistic Wasteland Lighting and dusty distance 39k, two simple mods that make a big impact on how the game looks, really nothing fancy but effective.
I will be making a follow up video to this. Id like your opinion on it.
i just hope at some point we can actually make new vegas look nicer without dipping in quality and frames...
Rudy's ENB has a lower intensity version that my pc can run with no performance drops. The only real issue I had is that Camp Golf's interior is completely broken visually, and for some reason, there's a hot key in all ENB's that sets your fps to 32, I accidentally hit it and thought I broke my game as it even makes the main menu 32 fps.
But since it isn't perfect I understand peoples issues
What about ENB boost? I've been using ENBs without the other visual effects and have found minimal improvements
No reason to use it anymore. NVTF does the same thing ENBoost does, without the hacky workaround of spawning another executable like ENBoost.
If you enable bModifyDirectXBehavior in the NVTF ini, that has the same end result as ENBoost, but faster and more reliable.
heyy, I really like the simplicity and visuals that come with reshade, but the latest version of it rn which is 5.2 doesn't work with it, the reshading part works, but my pipboy screen is blank, and the character creation screens, so any overlay in the actual game itself just kinda is invisible, which version is the most compatible with it atm? I'd really appreciate some help :)
There are some videos featuring FNV enb with some obnoxious levels of Bloom to make it look like it changes a lot. I have tried it, at times it can look nice and it doesn't really tax my system - but I can achieve good results with lighting mods and some reshade presets and have nigh 100% stability. So the choice is kinda obvious. I would recommend not touching new vegas enb with a ten foot pole.
2 years later, the best for high end pcs is reloaded, alternative is reshade but its not really any better. vanilla is basically the only option, and honestly, i kinda like it but idk! i use an enb but a very light one, so nothing is actually happening besides small tweaks. ive had no issues, but ive also never used a more complicated preset.
I tried using an ENB in NV after playing with one in Skyrim, and had a persistent glowing bottle issues. So I switched to ReShade, and now the cacti glow too! And the people also glow. Why does everything glow?
What would you recommend using then to maintain good performance?
for me theres also the transparency bug
I find I can usually get alot more FPS when i make sure that the ENB is using all of the VRAM i have on my graphics card and also turning one of the shadow properties off (it eludes me right now the name of it). Obviously though its nothing compared to just not having an ENB. I can manage about 60 FPS out of fire fights but in fire fights and areas with alot of NPCs i get alot of crashing so I flicker it off occasionally if it gets to be too bad. The strip with an enb on though is legendary. It really highlights how much craftsmanship went into making the casinos models
What's your cpu/gpu combo?
@@DreamyWoIf I have a 2060 and an AMD 2600. Alot of what makes my FNV more stable than others for the amount of mods I have is the performance tweaks I nickle and dime off the game as often as possible
The main reason youtube compresses video is to save money on bandwidth, not for the sake of easy processing on our computers and phones.
All I want to do is figure out what Enb Hitman (the guy who made the Hit animation sets that are really dope) uses, because it preserves that amber coloration but massively improves shadoes
Hitman uses NVR, or at least did at that point in time.
Pretty sure he made his own ENB, “47 ENB.”
I've tested several ENB and everytime i have a heavy flickering light making the game unplayable so reshade is the way to go for me, but i have to admit visually you can't do better than some ENB even in FNV.
Also the terrible flickering when you use vats or when you close out menus for looting bodies, using the Pip-boy, etc. It gives me a horrible headache after playing for awhile. I honestly just prefer using no-reshade & just altitude weather mod at this point. I've used pretty much every ENB on Nexus & all of them have this issue
I had an entirely that ran smoothly for about a week, then picked up this bug where the entire screen would gradually fade to completely black. I sent a message on Nexus which the creator completely ignored, so I uninstalled it for ReShade. Best decision I ever made
I totally agree. They're so nice for screenshots and making the strip look cool at night. But otherwise, they cause major visual bugs whenever the player is moving
Only when theyre not set up properly... Theyre the same as any other mod that may take some precise tweaking to work well..
I just want to know that ENB Alternative Gaming Channel uses.
For games with yellow or green filters. I use HLSL and Levels then other stuff is extra
Ive actually beated nv with an enb on, had to turn off anti aliasing though. Also had to turn it off when i was exploring the sewers, the enb looks good but i wish it didnt mess with the game's effects
All I want to do is get rid of the orange tint and I'm good on graphics
I have never had one of these problems. Yes, it eats a lot of Fps but if you have a potato computer you shouldn’t use them in the first place.
The thing I dislike most is how they add colour to the screens like with Victor and Mr House because it’s not an an improved version of the same thing the game, they’re changing it. If they were supposed to be in colour, they’d be in colour.
the only real problem *that I have is that the ground flickers from normal to broken
There’s one called classic ENB which has worked pretty well for me
I find my recent install which is very vanilla like to be much more enjoyable and charming then previous more flashy installs.
I actually never knew that ENBs affected fade to blacks....I've never had any major issues with ENBs but I might forgo an enb when I go for my next playthru
I've always had issues with ENBs over my many years of modding 3D bethesda games, I just ended up giving up. At this point, I honestly think they're way over the top.
I am actually using ENB+Reshade+NVR. I only use the effects I want and disable what I don't like and I'm working also on a tweaked version of Desert Natural Weathers.
My intention is to recreate the atmosphere of real desert, with some takes on RDR2 and the cool photos of the desert sunrises/sunsets you can find online.
It's a post nuclear game but IT'S SET IN THE FUCKING DESERT. There are many good looking ENB/Reshade or weather mods but for me actually no one nails the desert. There are grey looking mods, or others that remove the orange filter and change it with an orange/brown look of all the game world, while others looks realistic but just too "blue".
With some tweaks you can solve the invisibility textures problems with ENB and just get along with the missing fade to black.
For me, ENB+NVR+Reshade drop the framerate to 40/50 FPS (with some performance saving mods like fog based object culling) and for me it's a good trads beetween performance and good looking game
Not sure if you'll see this but the only problems I have with ENBs is they disable nightvision and sneak sight is that able to fix? Other than that they work well. If anyone has any ideas I'd love the help
I can't even get an ENB to work with Mod Organizer 2 so I'm not really missing much anyways, Realistic Wasteland Lighting is good enough for me.
Reshade + NVR is the future
Running enb without effects enabled strangely enough boosts fps on my hd 400 laptop.
To be honest I only use the dof and shadows for objects, and even that sometimes breaks.
I tend to agree on the ENB topic, for new Vegas at least, I wished I could use reshade for something similar but no luck, the loader crashes when I hit play with it installed, dunno if it's my old ass Gpu 750ti or what... So for now just using better textures, altitude simple interiors and roll with that until NVR is back in a stable shape and form
Do u have the essentials like NVAC, 4gb patch etc
I don't know, I always thought that "Enhanced shaders" ENB looks perfect. It still looks like NV, but better.
Does ENBoost cause these problems as well?
Since my laptop is potato, i want to at least "enchant" my graphic quality with minimum performance loss.
Fortunately there's mod about weather, lightning, and dynavision, which is enough for me
yea idk why ESO said to install enbs, currently reinstalling
Personally, the less an ENB does the better, so i just looked after the ENB that enhanced the original game without making oto many changes, personally stuck with "Minimal ENB"
is reshade easy to install?
For me it seems to crash whenever I journey too far from goodsprings, now I just want to uninstall
First! love your videos man.
Gotta admit I used ENB cause I want that yellow/orange-ish world looking gone. But since I found a mod called Clarity, I ditch ENB entirely.
I mean unlike other games, New Vegas ENB aren't that optimized anyway.
As someone who has played tons of Stalker, I stopped trusting ReShade setups due to how much they relied on a ridiculous about of SSAO. Even Fallout 4 and Skyrim Reshades tend to irritate me when the ambient occlusion is just cracking my suspension of disbelief wide open like an atom in a mini-nuke - shattering my immersion. Sometimes in games, like FO4, Skyrim, Stalker, etc - I'm able to tweak and perfect the right reshade effects and plugins to add just enough darkness in corners to fix the problem older games had of corners kinda blending and fucking with perception a bit. Honestly, that, and a bit of light and color tweaking is all I need. It's when people slather the effects on in an attempt to mimic not only modern post-processing, but also laying it on thick enough to let them pretend there are realistic shadows or something lol
Tried it for a couple hours but it caps fps to 60 and has frequent stuttering and although it says my fps is 60 it often looks like it drops down to 40-50, its not that a have a bad pc either using the enb my cpu and gpu never went above 50% so idk why the performance was so poor. looks gorgeous but make the gameplay feel worse.
Idk I’ve played through new Vegas several times with Rudy enb, there are quite a few visual bugs but none of them are a complete turn off for me. Except honest hearts dlc the river was broken showing through the canyon but it’s easy enough to turn off an play normally
My biggest issue with ENB's for FNV is that I don't want my game to look like a fairy tail fantasy. It's a post apocalyptic setting and not some wonderland, high saturated world. Which all ENB's overdo constantly, with high saturated colours.
I think ENBs are GOATED. I see a lot of people post graphics videos making it a point to not use ENB and they always look terrible. Plus they can complete add to a certain style of load order you’re going for
they're buggy but the AA isn't that bad. I use dynamo ENB and it's pretty light on performance compared to others and looks awesome. I don't take screenshots lol I just play so there's no problem with it "in motion"
Maybe 10 years ago this mattered, but by now any graphics card of the last 5 years will run that shit buttery smooth regardless. I'll still keep looking at that garbage