[Obsolete]【DBFZ v1.18】 Android 18 combo video #2
ฝัง
- เผยแพร่เมื่อ 26 ส.ค. 2019
- ===========================
EDIT: A18 supplementary combos
• [Obsolete]【DBFZ v1.19】...
At first I thought 18’s combo potential got nerfed to the ground since DR loop got removed and her j.M was slowed down. Glad to see that she can still play with her ki blast and even has a few solo Sparking combos with great damage.
Hope you enjoy this video. Share it with your friends and communities if you do!
\\ Regarding #5, kudos to @Supreeeeme__ for figuring out a ki blast link a few months ago ( Su... ), which was thought to be Frieza-specific. Unknowing of this finding, I somehow got almost the same route but with some extra extension and discovered that it actually works on small characters in general. But it does feel much easier on Frieza, plus you actually need a slightly different rhythm for each of Kid Buu, T.Gohan, Gotenks, etc.
\\ BGM: A18’s theme from DBFZ
• Video
===========================
Combo Notation and Transcript:
↖ ↑ ↗ = 7 8 9
←N→ = 4 5 6
↙ ↓ ↘ = 1 2 3
L = light attack
M = medium attack
H = heavy attack
S = Ki blast
[X] = to hold the button in the square brackets
SuperDash = H+S
DragonRush = L+M (press A1 or A2 to snap)
Vanish = M+H (hold M+H to feint during Sparking)
SparkActivation = L+M+H+S
xx = cancel the move before "xx" with the move after
- = follow-up move from the previous
j. = after a jump/ in air (e.g. j.L means a light attack in the air)
sj. = after a super jump
dj. = after a double jump
~ = jump cancel/ double jump cancel
iad = instant air dash (input 956 after a jump-cancellable move)
#1 (00:01) -
j.H, 2L xx 5L xx 5L xx 2M xx 5M ~ j.M xx j.L xx j.L xx j.2H xx j.214M, 2M xx 5M ~ sj.L xx j.M xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H xx Vanish, Air DR, Lv.3
#2 (00:27) -
5L xx 5L xx 5M xx 2M xx 5H xx SD xx air dash dj.M, (lands) 66 j.L xx j.L xx j.S, j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.S, dj.L xx dj.L xx dj.H (+A17) xx dj.214M, Air DR (snap)
#3 (00:41) -
2L xx 5L xx 5L xx 2M xx 5M xx 2H xx j.214M, (run under) 5L xx 5L ~ j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H (+A16) xx dj.214M, DR xx 236S xx Lv.1
#4 (00:56) -
2M xx 5H xx 2S, 2M xx 5M ~ sj.M xx j.2H ~ dj.L xx dj.L xx dj.H (+Tien) xx dj.214M, 2M xx 5M ~ sj.M xx j.2H ~ dj.L xx dj.L xx dj.H (+Beerus) xx dj.214M, DR xx 236L xx Lv.1 xx Lv.2 xx Lv.3
#5 (01:26) -
2M xx 5H xx SD xx air dash dj.M, (lands) 66 j.L xx j.L xx j.S, j.L xx j.L xx j.S, j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.S, dj.L xx dj.L xx dj.H (+GTGoku) xx dj.214M, DR xx 236L
#6 (01:43) -
5L xx 5L xx 5M xx 2M xx 5H xx 214M, 5M ~ Air DR (snap)
#7 (01:53) -
j.M, 2L xx 5L xx 5L xx 5M xx 2M xx 5H xx 236S xx Vanish, 2M xx 5M ~ sj.L xx j.M xx j.S, j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H (+Frieza) xx dj.214M, Air DR (snap)
#8 (02:06) -
2M xx 236S xx Spark, 2M ~ j.S xx air dash dj.M xx dj.S, 5S xx 5H xx 2S, 2M xx 5H ~ j.S xx air dash dj.M xx dj.S, 5S xx 5H ~ j.L xx j.M xx j.L ~ dj.L xx dj.L xx dj.H xx Vanish, 236S xx Vanish(feint) Air DR, Lv.3
#9 (02:37) -
2L xx 5L xx 5L xx 5M ~ j.H xx j.S, j.L xx j.S, 5M ~ j.L xx j.M xx j.2H xx j.214M, 2M xx 5M ~ j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H
#10 (02:48) -
5M ~ j.H xx j.S, j.L xx j.S, 5S xx 5H xx 214M, 5H xx 2S, 5[S] xx 5H xx SD xx j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H xx Vanish, 236S (+A17) xx Vanish, DR xx 236S xx Lv.3
#11 (03:12) -
Spark, 5M ~ j.M xx j.H xx air dash dj.H, 5M xx 2M xx 5H xx 214M, 2S, 2M xx 5H ~ j.S xx air dash dj.M xx dj.S, 5S xx 5H ~ j.L xx j.M xx j.L ~ dj.L xx dj.L xx dj.H xx Vanish, 236S xx Vanish(feint) Air DR, Lv.3
#12 (03:40) -
Spark, (214H triggered) 2M xx 236S, j.M xx j.H xx Vanish(feint) j.M xx j.S xx air dash dj.M, (lands) 66 j.L xx j.M xx j.2H xx j.214M, 5L xx 5L ~ j.L xx j.L xx j.2H ~ dj.L xx dj.L xx dj.H xx Vanish, Air DR, Lv.3
===========================
#A18 #DBFZ #Combo - เกม
*Rough Description*
#1 (00:01) -
A basic combo that can be done anywhere on the stage. Beware that since Season 2 her landing recovery from j.214M has been increased, so run-up 2M isn’t as easy as before. Just be sure to delay calling A17 (j.214M) after any j.2H or 2H on smash to buy time for recovery.
#2 (00:27) -
Air ki blast links on smaller characters, set up from a re-jump combo. It’s actually kind of braindead to do this on Frieza, but for other small characters you have to make sure that SuperDash after 5H is delayed as much as possible, and you need to slightly delay the second L in each j.LLS in order to get extra height boost (kind of like Base Vegeta’s ki blast loop). Consider this a simplified version of #5.
#3 (00:41) -
A way to switch sides meterlessly using 2H. Regarding the combo ender, normally if you just let her fall after Lv.1, she could easily get 2H’d by the recovered opponent. If you call A17’s assist as she falls, 17’s barrier would actually eat up the wake-up 2H and she would land safely. If you used her Lv.1 from the ground, you’d still have access to air movement options.
#4 (00:56) -
Team 100% with Tien and Beerus, started with 4 meters and no Sparking. The route is essentially the same with Sparking, so I figure might as well just do one without Sparking, since in #8 and #11 there will be more fun Sparking combos for her. In general you’d get around 9600 damage with most other Lv.1+Lv.1+Lv.3 combinations.
#5 (01:26) -
Full-stage carry using ki blast link. Same idea as #2 except that you really need to delay SuperDash as much as possible after 5H or else you'd hardly get the second j.LLS. However, it would become much more lenient if you omit the second j.LL, and I can foresee that being use in matches.
#6 (01:43) -
Just to show a way to get DR snap without assist in the corner. The blockstring at the beginning is kind of interesting. Normally she’d have landing recovering after using j.214M, but for whatever reason, if you use or whiff a j.L in that mess of attacks, the landing recovery sometimes feels non-existing. Delaying the air dash after j.214M would allow her to land on the other side. Also note that even with the landing recovery, if you do an air dash H (blocked) after j.214M, you can still be +2 after landing.
#7 (01:53) -
Stealing the corner after an air snap with a forward-charging assist (Bardock, Yamcha, etc.). Showing that you can also set up the ki blast link after a Vanish, but unless you Vanished rather early, there’s probably not enough hitstun for more than a couple of it. Basically, for the ki blast link, #5 is the full version, #2 is the practical version, and this one is an alternative.
#8 (02:06) -
Solo corner Sparking combo, showing a ki blast loop route (sort of). 8200+ from 1 bar is pretty solid imo.
There’s also a route that loops 【5H > iad dj.L > dj.S > 5S】, but I don’t like it much because of the frequent use of j.L and 5S (both low damage).
#9 (02:37) -
A ki blast link specific to tall characters. It feels rather stable to me, thanks to how fast her 5M is. Because she has 2L/5L as low attacks, this is NOT unlikely to happen in matches, as long as you don’t auto-pilot into 2M>5M>j.MLL>j.2H.
#10 (02:48) -
Further showing how the ki blast link can be used in the corner. Compared to linking 5M after landing, it is much more difficult to continue with 5S. You need to delay the first j.S in order for her to land quicker after the second j.S. Note that after 【5H>214M】, 2S would whiff on characters who do not have a wide enough hurtbox.
#11 (03:12) -
Solo Sparking combo on a tall character. Against Cooler and Janemba you can start with 5M>j.M, but for others j.M would whiff (like Broly, even though he appears much taller than Janemba).
#12 (03:40) -
Solo 100%, using the opponent’s assist to trigger A17’s attack (214H).
You just have zeroes for your timestamps for #s 10-12 at the moment
Can you explain how you continue to hit the opponent after the ki blast in the air? I don't understand it I'm delaying the hell out of it man
You are too good to us bro :(
@@LegendaryO34 Thanks. Fixed everything. I forgot to change them from Videl's video.
@@michaeljordan805 It's easier to do on Frieza if you follow the sequence I used, or do it after a Vanish
Android 18 loops?! This is awesome!!! Hopefully i can get these combos down. Shes my point character and I've been needing some new tech
Man I feel you on that lol been struggling in the lab for some new stuff for her definitely excited. To try that rejump combo
@@dualcypher00 same dude and yeah that re jump is looking pretty awesome
I stopped playing 18 after they nerfed double supers and removed double DR and thus cucked my ToD.
@@salj.5459 Yeah the nerfs were not good to her bit she's still my main, hoping the new season and patches will help her out
All of us 18 mains thank you. The ladder with her 2s is new to me. Gonna go lab some of this stuff now!
1:44 That mix up made me crosseyed
Man.. who knew this combo system would turn out to be such a sandbox
Sensei xiao, you never disappoint, all those combos are so disgustingly beautiful, I've never used her but been interested, I definitely have to try her out now, you never cease to amaze me, keep up the amazing work , have an amazing week everyone
Have a great week
1:29 bruh.. that was awesome ✌️
So.
18 has a 50% corner to corner combo.
Huh.
Apperantly sometimes even 25/75
18 was the other character I was gonna start learning (trying out beerus rn, fun character) so I'll definitely need to keep these in mind. Fantastic job as always Xiao
(Also I love A18s theme so much still, one of the underrated tracks in the game imo)
You're a god. Despite being an A18 main since the middle of season 1 I didn't think 18 really had any potential left for fancy combos after the season 2 patches came. It wasn't until recently I got curious enough to experiment and found that she can do some kind of sparking loop--I didn't think it was possible that more could be done with it but I'm glad to see that I was wrong. Granted I'm not a consistent player when it comes to combo execution nor am I a lab monster but it's nice to see new stuff to try out to break out of the tedium of doing what I've practiced endlessly already in training mode. Thanks again man! You've got my sub~
Hey thanks for following :D
oh god, every time Xiao upload a video, makes me think about to change my team... Xiao, You did it again! :D
Itz true. I used to main this character but got frustrated at how difficult she is to play at high level. This makes me wish i stuck it out 😢
@@L33tCity why do you think she's so difficult to play though
@@pumpingpriest5893 timing on her combos,damage output,assist that doesn't give lockdown for blockstrings or extend combos.
@@L33tCity no real lockdown but huge punishes when the opponent dares to press buttons though? 🤔 never played her but thought about picking her up multiple times
@@pumpingpriest5893 do it but itz gonna take timecto get the muscle memory down. Gotta commit to the character imho build a team around her.
What a legend. If I had more time first thing I would do is lab each characters combos from ur vids no cap. I'm sure some would take me a long time 😅
Short version: This is godlike & 18 rocks 😎
OMG thank you for this!
Thank you spool much I just started using her and this is amazing
My mans here always have the most optimal looking combos good work man
Tus vídeos son de lo mejor!
WTF GREAT WORK!
My 18 will enjoy the benefits of this video!
To anyone having trouble in the first combo. After doing the 214M do not move 18 until 17 lands his 2nd hit which slams them down into the ground, from that just run and 2M. I find that using that queue makes it easier to try understanding the timing for the 2M. Hope that helps.
Fantastic Video !!!
Sora sora sora
Sick nasty combos!
I have 18 as point and 17 as mid, thx for using him it's going to be easier not to have to figure out the timing on my own!
Xiao uploads a video
Me: DO YOU KNOW WHAT THAT MEANS?
That 1 dislike person must have an iPhone
Tour videos are sick dude
damata-damata-damata-damatakina ikusho MVP san
Super video cool
Of course Y.xiao finds loops and damn A18 looks super strong just because of this video
I love it❤
Is it anyone else’s first time seeing 3:44 actually land (the EX android 17)
No I use it all the time
Jesse Ibarra ^same. It gets most people that are unfamiliar going against an 18 and I've also gotten a few happy birthdays off it.
@@SmoothOperator412 yeah it's especially good for people who like to spam assist
@@hollowlife4592 how do you make him shoot it?
@@gotensucks5865 u have to have him out when the opponent either tags in or calls an assist. If they do either one of those then 17 will do a level 1 and you can combo off of it
This was insane
I clap my hands for you this was sick. especially the last. imagine calling you assist and just getting deleted solo rip
This makes me wanna pick the game up again! She was my main lady, haven't played since base Goku release 🤗 damn school work
Oh wow, that's more than a year... The game is so different now than a year ago.
@@YXiao has it changed for the better? Haha yeah I have been in nursing school so I had to stop my addictions 🤣
Well no patch has ever made everyone happy so it depends. I sort of just relearned things from scratch since Season 2 (late March)
@@YXiao I'm gonna have to set some time aside to see if I still got my team Rollin, I used 18, Goku black, tien. Are Goku b and tien any good now?
@@daltonpetticord71 Black is less interesting than before but should be fine. Tien's air ki blast got some hitstun buff and you can use SuperDash in the corner after it; no more double supers but he got a Lv.2 super.
NO now im going to have to deal with AND. 18 players again
Brandon Dude. Your pfp is literally the cheapest fucking character in the game. Shut up 😂
Samuel L. Uzumaki I don’t see gt goku in his pfp am I seeing something I see Vegito but Gt goku is the cheapest.
Brandon You say that like people remember she exists. Most of players only play the saiyans.
Re_FleX 20 3 cheapest chars in the game bardock,gtgoku and vegiti
@@bigchungus810 DUDE i don't play Vegito
Damn. She still has combos
That corner carry though, goddamn.
Next Teen Gohan combo video in this version
Add a theme from street fighter 5 arcade edition Kage
God...I dropped 18 a few weeks ago when GT came out, This video makes me what to pick her back out again! Stop, please!
(Please don't stop being an amazing channel that shows the potential of characters are slept on by the meta. Thank you for being another great channel that updates the combos videos!
18 has the best theme.
I am making a second team just for 18.
She is by far the coolest character combo wise. Those loops are OFUCKINGD.
FINALLY
That 2s combo could be a staple
1:43 I got hit.
Byeeeeeeee
That 1 dislike may have been the test dummy that made this wonderful Masterpiece Possible. 😌👌🏾
Oh Lord, 18 got sparkless ki loops...
I spend weeks in the lab with 18. Huh, guess there's not much to her after the patch. Xiao comes along with ki loops and a solo TOD.
Xiao stop there is only so much that I can fit in the bag
Should’ve been thrunks at the end instead of cell
I will waiting for the JANEMBA!
Bless
:D
@@YXiao was worried you weren't gonna show off the 5H 214M stuff, but I see you saved the best for last
@@oklimbo Haha, I arranged too many routes midscreen in the earlier part.
daaamn... no offense man but do you actually Sleep or even have a Job? ..just how?! Are you an alien?
i dont know but maaan it looks like youre playing this game 24/7 dude. You discovered things in this game that no one other did and this with basically every Single char! Thats just..wow. ive never saw some Android 18 loops before.. Youre the real fighterz champ out there.
Uhm I'd take that as a compliment haha... I mostly only play on weekends, about 5-10 hrs per week on average.
Do a gotenks video that would be sick
Wow the stair case looks better than sayian saga vegetas
This Android is hot 👌
Day 1 18 main and didn't know she had loops smh time to lab again
Hola en el tiempo 0:34 me dirías como hacerlo xq no pude ja gracias
I thought her combo potential got destroyed as well. Turns out I'm just ass
That ki blast rejump is crazzzzy ima try to lab that looks hard though lol
Easier to do on Frieza. I recommend starting with him
Sounds good I'll give it a shot thanks for your hard work
So I tried the ki blast loop but I'm not geting the timing down. Even if I delay it they just pop out of it. Not sure where to fix it I got the hight but no luck so far
@@dualcypher00 Give this a try, starting with a super dash:
SD > j.M > dj.MS, dj.LLH
@@YXiao sounds good I'll give that a shot
First
Wifey 😍
when am i gonna see a tohan combo vid :(
well as I was expected I hot home turn the pc on try tje loops and nop I cant do it
I'm having trouble with measuring the distance for hitting the 2L after 214M. Any insight on that or just plain feeling?
2L after 214M?
@@YXiao I meant 2M after 214M. Basically catching the enemy with 2M after the delay on A17.
@@diegoguillen1294 Delay 214M as much as you can. There's no visual cue, so trial and error and try to memorize the right timing.
Just want to add that you can compromise by using 5L>5M instead of 2M>5M.
Catching them with 5L would be much easier, and in the grand scheme of things the damage difference is minimal.
@@YXiao Thanks a lot after some intense labbing sessions I finally managed to land the timing for the 2M. I will also try the 5L and see which one feels better for me but thanks for the help. 18 is the first character I've invested so much time into in Dbz so your videos and comments been a lifesaver. Thanks a bunch man and keep up the good work!
video combo of trunk
I already made one: th-cam.com/video/mJYOgqe0Bh8/w-d-xo.html
th-cam.com/video/orYjvo7986U/w-d-xo.html
uhhh...uhhh...this kinda making me wanting to change my team lol
彼女の夫は地球人最強だ
2:12 What is the trick to getting the 5S to connect after the j.S, airdash, j.M, j.S? I can only get it semi-consistently. I find it especially hard the second time when you do 2m, 5h, j.s, etc.
Delay 5H after 2M so that you’d get a much lower juggle height
@@YXiao Thanks!!
Do you know if M-A17 counts as 3 hits or 1 hit in terms of damage scaling?
Definitely more than 1 hit. Exactly how many I forgot.
Omfg
sooo, do u happen to know why can't the ki loops work on big body characters for some reason ? hitbox should be bigger so it should be easier to hit no ?
Their bigger hurtbox is actually the reason why it doesn't work on them.
Having a smaller hurtbox means there's slightly more distance that the ki blast needs to travel before connecting, which happens to just give A18 that extra frame advantage she needs for j.L
oh so basically it's like jiren jump back jM for the ki blast link
@@slenderman5879 Yea, same idea. Or Kid Buu's staircase ki blast loop
3:08 is that a motherfuckin jojo reference
Do you think Android 18 has the least combo potential? She looks so bland. :/
Better than I thought, but yea it's still below average to me. Might put her on the same level as Tien at this moment. She has good mix-ups though.
Next android 17 combo vídeo pleeeeeeaseee 😞😞😞
Add new loops for teen Gohan in combo video add a music from street fighter 5 arcade edition kage
If you could give yourself a second count on rejump timing, what would it be?
🤔? What do you mean by 'a second count'?
@@YXiao 1?-2?-3?-4?-5? How many seconds should on wait to super dash after 5h and how long should I wait after doing the 5m and landing.
Take a look at this: th-cam.com/video/ss7hji7kdKs/w-d-xo.html
Please cell combos optimisation 🙏🙏🙏
😬😬😬
:DDD
Wait how do you get krillin to join your lvl 3?
Xiao you're literally my step dad
I feel old
How do you activate the special with 17 the one that is similar to 18s, 1 bar special
It activates if the opponent calls an assist or uses tag
Ooo wow never guest that
@@joseraziel8070 Haha it's a direct reference to A17's warning towards the crew when Vegeta challenged 18 to a 1v1, saying he won't allow anyone to interfere with the fight. Trunks tried and got smashed to the ground by 17.
@@YXiao OMG, it's true what a great game jaja
i have so much respect for people sleeping in the lab .
For the first one, I can't get her 2m after 17 assist no matter how long I try to delay it.
Try run up for 5L if you find 2M too difficult.
Was this before the new update
Everything here works in the newest version.
@@YXiao Ok thanks
Only 18 mains knows he's has to be denying the CPU wake up to continue a combo in the air after ki blasting your opponent in the air. It look cool all of us 18 mains want it to he that way but that's impossible bro. Your doing something to CPU.
That's a very creative way of saying you can't tell red/golden combo counter from blue.
@@YXiao Then show all of your CPU options before doing it. & actually show how your doing it because that's impossible bro. I 100% know nobody in this comments has done that. Everything else is 100% correct but continuing air combo after ki blast is not. You have to be doing something to make it work. Love the videos tho bro
@@montaycuh9633 I already did: th-cam.com/video/Wbd6OHBRmMQ/w-d-xo.html
Bruh, if it was fake then it would be a blue beat combo.
Just take the L
@@YXiao Your doing the combo not actually showing.
i cant even do the first combo shes airborn too long
Delay the 17 call as much as you can. You also have to microwalk or dash while 18 is off screen soon after the 17 call and delay your 2m/5m a bit. Hope that helps.
Any new android 17 combos??
His combos are pretty much the same as S1 if not the worse due to system change on meter gain. I don't have any new idea for him as for now
Why do I hear boss music?
Is that tri beam new?
Tien's Lv.2, available since v1.15
"new" since many months ago
Hi
Hi
@@YXiao Hi
@@tqtyarien792
Hi
I like the combos
Very good stuff Xiao, as always.
A 0 bar starter +1 Meter Positive TOD with her : th-cam.com/video/oWx3_DMJzfc/w-d-xo.html
Nice~ thanks
Anybody that been playing A18 for a while knows the is fake
Lmao
@@TheMadnesscombatfan what's funny?
how the fuck you have 4 tenshinhans in the kikoho? 1:15
It's his Lv.2. Hold the buttons when you use his Lv.1
Positions of the 4 Tiens would be different depending on whether you held L+M or H+S