1. Jump-a-conda - because in this game having a taxi seems a must 2. Krait mk II - IDK, it looks better than Python for me, still same versatility 3. Cobra - it does not excel at anything, but gives early game opportunity to try any activity you want 4. Chieftain - the best ship to learn combat. Relatively cheap, agile, decent firepower. My "go to" when soloing Interceptors. 5. Corvette - With skins it looks almost like Imperial Star Destroyer, and I'm a sucker for Star Wars
Don't forget the boost-ram mamba!! It turns a little funny, but man can you make that thing quick. Throw a class 4 beam or MC on top to instantly knock out shields, engineered shield boosters, bi-weave, dirty tune and drag drives makes it a beast you can just ram people to death with.
i mean the corvette looks way more like a venator class destroyer tbh, really dunno how you can look at it and say "yeah looks like an imperial star destroyer to me" lmao. like bruh at that point anything looks like everything
"Elite is not designed in a rewarding way, so take all the shortcuts that you can..." Thank you, Yamiks, and well said. Elite is AMAZING, but a balanced and rewarding "game" it is not. The rewards come from the community and the adventures we create for ourselves. Entertaining content as always, CMDR o7
This is why Frontier should open up the game to player-created content, events, limited-time missions, etc. It's the soul of the game that is sadly missing from the base content. DLC made by the fanbase could be really great, seeing the massive amount of creativity in the community.
There used to be these wonderful "Freelance Employment Officer", missions back then. They were rare and really hard to find, but they wanted you to find 1-4 slaves and smuggle them back to your starting point. They payed out hundreds of thousands for each mission and usually gave you 12+ hours to complete them. I think the missions turned up in Fed Corporate systems, and the slaves could be found in very small numbers on pirate platforms (the ones with the red skull holograms), in anarchy systems. I stumbled on them randomly on my first day playing and converted my Pre-Order Eagle into a smuggling ship. I had a Cobra 3 set up as a smuggler, all A and D rated a few hours later. Those missions got taken out a long time ago, removed with the first smuggling buff, when short range "take this cargo next door", type smuggling missions became super common and payed decently.
I still remember the original krait from FE2 so I can't bring myself to actually outfit my Mk2. It's still in one of those 15% discount systems with E-rated parts. "Let's outfit the Krait toda--eeeh.. 'krait' ... ew. I'll buy another Python instead!"
Asp Explorer for me :) I'm a 64 year old fart who first played the original Elite on the C64 and who still plays both ED and Oolite ( fan made original Elite ) on the pc :)
1x Imperial Clipper for Combat 1x Imperial Clipper for SRV-Mining 1x Imperial Clipper for Asteroid Mining 1x Imperial Clipper for Exploring 1x Imperial Clipper for Hauling 1x Imperial Clipper for passangering Thats all the 6 ships i need to buy. All Hail the Empress. Long may she reign.
I got back from doing some exploration in my DBX, mostly just a lot of wandering around the Orion arm for a while within about 7k of the bubble. I'd gotten so used to just parking close to a star and scooping while doing FSS and other things that I keep overheating all my other ships now.
I bought the game 6 days ago, played a little bit while not knowing what to do, cleared my save after 3 days. Now after 37 total hours (according to steam) including the deleted save, i bought my first Anaconda
@@Jenna_Talia i know exactly what you mean. every once in a while i create a new game from scratch for no real reason, and i always try to use ships i haven't really used much before, but i find myself comparing everything to the explorer. "well, it's got more hard points, but the jump range..." when they stopped supporting consoles i took it of the drive for the first time in years, just cuz the game made me feel sad and kind of lonely, but it's sucked me back in lol. too much left uncharted. what can i say, it's my day job in space.
@@JesterNR1 I Started a whole new game recently and I ran a diamondback explorer for way longer than I would have thought it would have been viable. I did the Maia run and a whole bunch of other fairly risky stuff in it and it was totally fine. I had to convince myself into thinking I needed to upgrade or I probably would have gone to Colonia in it lol
My top 5 from: Diamondback Explorer - under 2 mil and you can start making a ton from exploring, highest non engineered jump range in the game. Asp Explorer - 6.6 mil, great well rounded (more like pentagon) ship, was my first mining ship. Alliance Chieftain - 19 mil, awesome combat ship. Python - 57 mil, my favorite ship, it can do anything except jump far. Anaconda - 147 mil, it can do anything except land in small stations, most versatile ship in the game.
For exploration, the Diamondback Explorer and Krait Phantom are worth mentioning (and for the very early game, the Hauler). Also if like me you enjoy trading and think boxes are cute, the Type-6 is a great little machine, even if the Asp-X ultimately outclasses it. The ships in the vid are all pretty great, though.
Thank you again for that tip about the free anaconda. I was able to pick it up from Hutton in my sidewinder, so I didn't have to worry about transfer fees and everything. After about 5 minutes of grinding for engineering mats, I was finally able to have a ship that could jump just shy of 70 ly. A massive improvement over that crappy 5.5 ly jump the sidewinder has. Now I can finally go to Colonia without taking 5000 jumps. A massive Thank You again Yamiks!
Yeah that free Anaconda sure is useful. Unfortunately when i started out i didn't know about it and wasted a lot of time and money getting it the normal way. However i recently got a friend to start playing Elite and told him about the free Anaconda that was waiting for him. He promptly made the trip to Hutton Orbital and was of course able to pick it up. So great of Frontier to give players this awesome opportunity!
meanwhile I am still trying to figure out how to undock large ship from the outpost that has no large pads.... just that one tiny step stopping me from enjoying mine!
This joke is old and stupid and the last thing we should be doing is trolling new players in a game that's sort of struggling. There is NOT a free anaconda there. It takes an hour an a half at full throttle to get to the station from the star this is just to waste people's time.
Anaconda is actually quite versatile ship. Works in mining, core mining, exploration, PVE combat, trading etc. It doesn't shine on any roles but it does them well enough.
I love how the two top large hardpoints are right in front of the cockpit. It looks really cool if you put laser turrets there. Not very practical but cool.
1. sneaky sidewinder, optimized for extreme *SNEAK*, and if it gets destroyed no big deal 2. Diamondback explorer, optimized (and engineered) for long distance jumps and fuel management, this is my travel ship, can jump from Robigo mines to the other end of the human bubble in less than 20 jumps (so far, I have yet to fully complete the build). Used for personal travel, and the benefit over the conda is being able to land anywhere. 3. scavenger ship, used for investigating signals, collecting debris, and a bit of fuel transfer because why not. I personally use my old trusty Cobra Mk. III for this. 4. Mining ship, important for collecting raw materials. I use a python because big cargo space + fast and agile + can land anywhere. 5. Hunter ship, equipped with wake scanner to get important data fragments. I use a FDL for this.
My top ships: 1. Corvette - PVE 2. Python - EVERYTHING, prolly spend more time in this than any other 3. Krait Phantom - Exploration 4. Type 9 - Cargo / mining 5. Vulture - This was the ship that got me hooked on this game I was so looking forward to chieftain, got one, engineered it to max, etc, but I just couldn't get over how "drifty" it is to fly... I spent most of my time in PVE looking at my own trail, waiting for the ship to actually start moving me in wanted direction.
@@dsgetawayplan I also literally just have those 5 ships. I actually bought Orca yesterday to try passangers, since I was too lazy to reoutfit Python all the time. It has nice sublight speed and bigger tank, but I am most likely going to sell it back and just buy second Python, since guess what, Python is better at it :D . It is amazing ship, the only reason I take Corvette into PVE is higher shields and staying power. But otherwise, Python is the king
Buy em all, it's a fun journey. 👍🏼 All I'm running now is a combat chieftain and long jump range anaconda. I FINALLY got gimbaled beams engineered enough to run all beams and dominate in combat, so no more reloading. Play around with each ship, try different engineering options, sky's the limit to what you can do with these ships.
5- Sidewinder ( to me its the funniest thing to fly ) 4- Type-10 ( need something to farm? ) 3- Corvette ( Old Spyce Terry Crews commercial POOOWEEEEERR ) 2- Vulture ( Another funny thing to fly and can combat aswell ) 1- Phantom ( chill´n netflix ) special mention to Mamba ( if u can not deal with someone, run away. )
My top 5 ships to pick: 1. Cobra Mark III, very good early game ship 2. Python/imperial cutter, for making lots and lots of money! 3. Krait phantom/Anaconda, great exploration ships, also good for getting to colonia quickly. 4. Krait mark II, pretty much does anything you want it to do 5. Federal gunship, with seven overcharged multicannons :)
Hauler, Cobra 3, AspX, upgrade to phantom if desired. Vulture, later Krait2 or FDL for Combat, Python for whatever, T9, later Cutter for cargo. From there on in, whatever you want, the Sky is the limit. edit: I don't even remember the Conda. Reasonably good at everything, reasonably Boring to fly. Except maybe on high gravity worlds.
Viper 3 - its odd shape and placement can help get you int the zone for fixed weapons an teach you how to manage gimball arcs Dolphin - to teach you that passenger missions are boring cobra 3 - for jack of all trades diamondback explorer - cheap explorer ship with good range even if internals suffer python - [insert sex joke here]
Elite is the game you will play your entire life so don’t rush it. Enjoy it, put it down for a few months and return. Ive got a carrier, all the ships engineered and maxed out. Just waiting for Odessy on series x and I’ll start playing again. I had 3 billion in carrier wallet so it’s not going anywhere. It’s the game I turn to when the cods, forza, gears and other big games stress me out. As I say, it’s a game for life.
When I had frontier transfer my credits from Xbox to my new pc account a few years back the first three ships I purchased were the anaconda, python, and asp explorer.
I thought type 9 got updated to have better cargo than cutter, or am I just going crazy over the fact that the type 9 LOOKS like it should be the heaviest trader?
I really like the Anaconda for some Thargoid Scouts hunting. Four turreted AX Multi Cannons make the grind towards Elite a little more bearable. With a Krait Mk2 armed with Guardian Gauss Cannons on standby for some more exciting game play.
My top 5 list... DBX- Taxi and usually use it for material collection (started using a Krait Phantom not long ago for the same purpose cuz better outfitting options) 3x Pythons- 1 for Medium pad cargo transport and 1 for Passenger missions and 1 for 3 types of mining Anaconda- Exploration 2x Corvette- General use and Combat... also a second one for Mining (best mining ship imo) Cutter- Large pad Cargo transport
my top 5, just buy 5 diamondback explorers and suffer through trying to make one of the into an anti thargoid vessel. the rest can sit pretty and laugh at you
Conda, Cutter, Phantom, FDL, Python. Sometimes, DBE for mining one core, sometimes Dolphin for an exploration with a view, once ASP because of a point defense on a top, once DBS because it’s siiiiiilent.
My top ship is still currently the Orca. My favorite do it all ship. Yes it can't dock at medium ports. But I just avoid those situations. But the ship is more than capable of doing all other things more than suitably. Plus its fast as heck for its class and its nimble as hell at port and on planets.
Clipper is my go- Swiss army knife ship. Have a cargo, exploration, combat and mining setups. Have a Cutter as my "Basking Barge", but it doesn't get much love since until I get a BILLION credits to fully upgrade her.
Ok so I clicked on this video to learn what I should work for in terms of good ships for a new player like me...buuut instead I missed all the information because I was to busy laughing my ass off. Greatest top ship video ever.
best spot to make moey for beginners: go to medb and do cargo missions between Vela dock, meade- and clark terminal - youll get like 4 million every 3 minutes with a good medium size cargo ship
Old video, I know, but I figured I'd share anyway. I went from the Sidewinder to the Cobra Mk III, then to the Keelback for mining before trading both the Cobra and Keelback in for a Python. After that, I got my hands on an Anaconda (which sits in my garage, collecting dust) before shifting gears from mining to combat. Combat, I went from the Vulture to the Chieftain and haven't moved up from there. As is, I have access to the Cutter, but not the Frigate (yet)
I will say this: if you want a proper combat ship, I used to be a dedicated Fer-De-Lance pilot. Then I was introduced into the wild world that is the Pacifier Vulture. Yes, Powerplay is bad. Yes, waiting a month to be able to purchase a weapon is a horrible idea. Yes, grinding those merits is boring as hell. But if you're like me and you work... a lot... and can only really play on weekends, it's not a bad relatively-short-term goal. And those Pacifiers? Space shotguns that shred anything bigger than an Eagle. (Eagles are too small a target, but hey, every weapon needs a weakness.)
Honestly, I would rather fly the T10. Even though it has less cargo space than a T9 it has more than an Anaconda. On top of that, you do technically have more hardpoints than an Anaconda and if you use turrets you'll have a pretty consistent bead on your target... even if they are behind you, because they will. Also, you will use turrets because maneuvering this brick is about as easy as fitting it into a small landing pad when boosting. Even better, it costs less than an Anaconda to completely outfit with grade A gear.... or at least when I originally bought it when I used to have 500 million. Now I'm a penniless trader who only has 20 mil to his name, I only keep that ship since I can eventually outfit it with a huge scoop and a bunch of fuel tanks and do a few laps around the galaxy.
My top 5 ships would be Corvette for PVE, Krait mk 2 as jack of all trades / everyday run around ship, cutter for trading/mining, Krait Phantom for exploration and the FDL for PVP...add in either the courier or vulture for a fun dog fighter as a bonus.
1 - DBX (for long distance traveling) 2- Vulture (combat) 3- Corvette (combat) 4- Type 9 (trading/mining) 5- Hauler (because it's the best damn ship in the game for all purposes)
Yamiks, the Python shill he is, deliberately forgot to mention when comparing it with the glorious Krait MkII that the Krait also has a fighter bay! So the "slightly worse" ship opens up quite some opportunities for fun :).
Yamiks in in love with his Python. There is no reason argueing with him on this subject. Its like when your best friend falls deeply in love with a toxic girl.
For non-combat pilots: Noobwinder -> Eagle/Hauler -> Cobra III -> Type 6/Dolphin -> Asp Explorer, and that's all you need. (of course, you want an Orca, but you don't need it)
*For all the beginners in Elite Dangerous (are there any, still?):* Do *not* go to Hutton Orbital unless you have time to waste. There is *no such thing* as a free Anaconda *anywhere* in the game. Hutton Orbital isn't even large enough to have a shipyard. It is a small in-space outpost only. Has no large landing pads either.
The Krait Phantom is my favorite ship for farming eng mats and for long jumps. Its just to bad it sounds like one of those groan or giggle tubes that you turn upside down and back and fourth to cause it to make noise.
Not JUST one Anaconda! You got Anaconda every time you travel there! I got 12! And not a bad list at all! I took a bit different path though. Here’s mine: 1. Cobra (dah!?) 2. I didn’t get AspX until later on game. And it surely is good. But as I used it mainly on just exploring, as I did with my Diamondback Explorer too, I picked that latter one. Yet AspX is much more versatile as you can haul pretty large cargo with it too, which you can’t with Diamondback. But as you can only pick 5, I instead pick just Python for thos spot. As it is even more versatile, and can handle even PvE combat way better than either of those previous ones. 3. Clipper. (Being imperial, I dont have a choise! :P But its a bit like Pythons big brother. 4. Just for combat ships have to be a tie between: Vulture, Assault Ship, Chieftain, Fer-de-Lance? And if I have to pick just one, it would be FAS... or Vulture? Or FDL? ... even though FDL gets really really good only after you engineer it to a max. FAS is much earlier ready. And Vulture is ready even without any engineering. soooo ... Do I say just Vulture? 5. Cutter. (Look part 3!) ... but it just is! Only drawback: Should have more 1 sized slots to fit all scanners etc? Pisses to put those on same 3 size slots. At least you should put 3 different 1 slot sized on a 3-slot? ... Why Frontier, oh why? PS: As Frontier heard that Alien slogan ”In space you can only smell your own farts” they added those max. 2 guest seats on many bigger and even some medium sized ships! As mixture of farts smells always much nicer on those cold and dark space travels!
Here is my Top 5 (I'm not a combat player, so the list is skewed): - Diamondback Explorer (the ship I like to fly most) - Python - Imperial Cutter - Anaconda - Type 9 I think the Diamondback is very good in combat (if you are a pilot good in maneuvering, like me) and I will try someday to submit to interdiction near stars. Most players panic when overheating and DBE is the coolest ship in the galaxy.
I got two conda's One stripped down cargo conda with long jump range to snap up quickly any tritium in the large ports, and one I have testing out possible meta PvP builds for Conda. Its my go to tinker ship at this point.
First bought a chieftain because I really like the looks of the thing, bought its brother and sister as well. But after flying it, it has become my go to for combat, both PvE and PvP. Incredibly maneuverable, enough firepower, insane boost and reasonable toughness. I genuinely prefer it to the FDL, not that it’s necessarily better.
I spent two weeks grinding the federal ranks and changed my mind and got the anaconda instead, first proper missions hauling 300 units of cargo and i got pulled out of hyperspace for the first time and killed. didn't even have any weapons on it and all stock equipment.
General Disaster learn combat with mediums so you avoid the “large ship” tendency to over rely on large ships inherent tankyness, then learn FA off for faster turn speeds, then realize Turrets can fire independently of your control and actually fire in directions your unable to even see, turrets can actually fire at targets behind you, meaning only your main 3-4 guns shouldn’t be turreted,
@@onefastsled thanks for that, I was drawing similar conclusions, but I'm all out of money again, oh well, back to the cobra MK3 and learn to fight I suppose.
General Disaster I’d go with Vulture, or a FDL, Krait, or Chieftain for learning combat. Cobra 3 is a worse Vulture to begin with, and I said mediums, I meant mediums, small ships are DRASTICALLY more maneuverable then mediums, and can run laps around larges,
Top 5 BEST OF THE BEST: 5. Type 7 (the best truck) 4. Viper mk.4 (because 4 is more than 3). 3. Federal Dropship (ultimate weapon in Federation's hands) 2. Asp Scout (because Asp Explorer is outdated, and Asp Scout is new model). 1. Cobra mk.4 (same as Viper, because 4 is more than 3).
Phantom for exploration and engineering resource farming because it sorta kinda reminds me of the Ebon Hawk / the Millennium Falcon and is big enough to pose as a mobile base when you're planetside. And Corvette because Star Wars. 100% agreed on AspX, Python and Anaconda.
After the latest update, the Hutton Orbital reward has changed (or perhaps was just a limited run to celebrate Odissey?). Thing is, I went there to get an Anaconda, and instead I was given an Imperial Cutter, and I don't have the Imperial Rank! Guess what? I won't go there again (takes too long) and I'm perfectly happy with my Cutter and my Type 9 as the biggest ships in my fleet.
2 should be cutter, if you ask me. While it is a bit harder to get than a T9 it is actually WAYYYY better at mining so the extra effort pays off pretty quickly. That being said i absolute love T9-Cockpit.
Mine 5: DBX - Best early game exploration and exploitation ship. Great for farming engineering materials and as a bubble taxi. Never overheats when re-fueling from a star too. 4: Python - Bets medium class mining/trading ship. More than decent in HazRez even when not engineered. Just leave the Anacondas alone. 3: Chieftain - First ship i have (successfully) used against Thargoids. Engineering is a must. Then readjusting to the new performance might take awhile. 2: Beluga - Only super-large ship that needs zero grind and is very useful in station-evac missions. Teaches you VERY fast how to quickly dock without a computer. 1: Krait Mk II: It's a product of LockMart R&D in 34th century... aka a mobile gun/missile platform (AX and CZ monster) Honorary mentions : Corvette - When you really, REALLY need the biggest guns in the game. Lazy mans PVE king. Cutter - Either make it a shield tank and ram enemies to death in PVE or use it for mining and cargo transport. Essentially a hangar queen. (Because both require a nasty nasty grind, think before commiting to getting them. Absolute pieces of crap to avoid ASP Scout (A bad version of ASP X) Diamondback Scout (A really really bad version of DBX) Imperial Courier - A ship without identity. A poor mans courier. Type 6 - A python if it decided to be terrible at everything Orca - Not a Doplhin, nowhere near a Beluga. And looks like a rotten egg
So sweet, I own the lower 4 of this top 5 ships and in fact; only those. You made me think Im a pro-gamer already after playing this game like a month and a half. (probably thanks to all the helpfull vids from You, Hawkes and DTEA) What confuses me though, is I remember a vid from you where you said the cobra is a piece of poo (at least for combat) which is true because as a muliti-role ship, it is out-maneuvered by any combat-specialist ship. For instance, while bounty-hunting NPCs, the Anaconda would consequently show me its front end (woopsie) no matter how I try to out-turn it, while a Fer de Lance was super easy always showing its top- or bottom-side while I try to stay behind it. With just grade 2 engineering on the cobra's thrusters. Anyway, thank you for another amusing and informative vid! Without these I would probably already have been looking at refund-options.....
The Fer-De-Lance is my favourite ship for combat i have an A rated one with a huge beam laser and 4 medium multi cannons and even without engineering it is OP.
I love my AspX, I named it shopping trolley and use it to run around for materials, guardian parts or exploration data. I have a 640T type 9 for mining, and I'm working on a shield tank turreted anaconda for lazy pve fighting.
I'm currently having fun with the Gunship atm. All the dakka is fun to watch. Also fighter bay, which means I can do my turny turny strafey runs on just about anything, while AI pilots the GS and dakka's the living hell out of everything. It's honestly hilarious poking something like an NPC Anaconda in a Hazres, flipping my ass over, and boosting back to the gunship, then watching it bulletstorm its way through the target while I cartwheel around taking potshots and dodging everything holding its attention.
I will say, I do really like my Vulture so much, have yet to mess around with engineering anything at all but I still love it for all the fun it's given me with PvE and protecting the mining hotspots. But, this is coming from basically a solo only casual player who's "biggest" ship is a type-7 and who still uses exclusively turreted weapons, because they can't aim fixed mounts for shit.
I keep trying to like my Anaconda... but it feels like such a pig to fly that it's exhausting to me... I don't have a Cutter (only at Count) yet, but I'm almost worried I'll just feel the same about it when I get there. So far my favorites are (in no real order, just for different roles): DBX, Python, Courier, Beluga
Same here for the Conda.. I just cannot beat myself to like that tub. My fav ship is the glorious Cutter, my explorer. But by the sound of it, I think the big ship u might enjoy is Corvette.
1: Cobra Mk III, because it can do EVERYTHING and will do great, considering the price tag. 2: Diamondback Explorer, because it is CHEAP and will open up the galaxy for you in terms of exploration (Road to riches), with reasonably easy to boost jump range. Yes, it is ugly as hell, but you can't have cheap AND handsome (point in case being prostitutes). 3: Type 9. Ugly, fat, SLOW and the ship, that got me to elite rank trading with ease. Once you have it, money becomes almost irrelevant. 4: Python Mk I !!! I can't emphasise enough, how valuable this beauty of a ship is. The only task it won't blow your mind with is exploration. But you have the DBX for that. The Python looks amazing. It can mine, haul cargo, do passenger missions, does the pew-pew. It does everything and more. I have 3 of them, all outfitted and engineerd for different tasks. It is also my ship of choice, to farm materials INSIDE the bubble. 5: The big boys club. You pick and you can't go wrong. At this stage, you will most likely have tried everything and figured out, what you like best. Combat? Corvette. Yes, the navy rank grind is a bitch, but boy, is she worth it. Exploration? Anaconda. No better view, than a Jumpaconda floating in front of the background of Sagitarius A*. A majestic sight to behold. EVERYTHING else? Cutter. Cutter. Cutter. Once you own a wank tank, you will understand. All 3 are good looking ships in their own way and if you take your time, outfitting them properly to suit your needs and purposes, they will never disappoint.
1. Jump-a-conda - because in this game having a taxi seems a must
2. Krait mk II - IDK, it looks better than Python for me, still same versatility
3. Cobra - it does not excel at anything, but gives early game opportunity to try any activity you want
4. Chieftain - the best ship to learn combat. Relatively cheap, agile, decent firepower. My "go to" when soloing Interceptors.
5. Corvette - With skins it looks almost like Imperial Star Destroyer, and I'm a sucker for Star Wars
I love the Krait mk2 just because of the looks and excellent visibility
Don't forget the boost-ram mamba!! It turns a little funny, but man can you make that thing quick. Throw a class 4 beam or MC on top to instantly knock out shields, engineered shield boosters, bi-weave, dirty tune and drag drives makes it a beast you can just ram people to death with.
i mean the corvette looks way more like a venator class destroyer tbh, really dunno how you can look at it and say "yeah looks like an imperial star destroyer to me" lmao. like bruh at that point anything looks like everything
Krait also has a better boost sound imo
Fully engineered Chief is the first ship i took on thargoids...and survived. Boy is this an effin learning curve
"Elite is not designed in a rewarding way, so take all the shortcuts that you can..." Thank you, Yamiks, and well said. Elite is AMAZING, but a balanced and rewarding "game" it is not. The rewards come from the community and the adventures we create for ourselves. Entertaining content as always, CMDR o7
Wholeheartedly agree.
This is why Frontier should open up the game to player-created content, events, limited-time missions, etc. It's the soul of the game that is sadly missing from the base content. DLC made by the fanbase could be really great, seeing the massive amount of creativity in the community.
im really retarded and cant find the tab in which to buy ships is it called ship yard ive been searcdhing evrywhere and coudnt find anything at all
@@joekerr4273 it’s the shipyard
@@StagedPigeon562 lol thanks ik i was retarded
The Python is arguably the best ship to get if you want to be able to do almost everything.
what about the Krait mk2?
softer, less cargo Python for cheaper?
@@admiralrng6506 def not softer. I take out Pythons in my Krait regularly. Are you talking about the phantom?
@@admiralrng6506 it's ugly.
@vogonp -- Off center cockpit for everyone's lost.
@@admiralrng6506 The Krait mk2 is also wonderful. I do like cargo space though.
Why do I always go to Hutton when people say there's a free Anaconda there? Now I have 18 Anacondas! I don't need anymore!
Is Hutton locked behind a permit?
Garvey Williams nope, its in Alpha Centuri, and 0.28 LY from jumpin
It's slightly less, but still, 0.22 Ly, or well over 6 million Ls, in supercruise, takes about an hour and a half. The conda is worth it though
My friends didn’t believe me but still it’s pretty long time to wait... not as long as grinding for an anaconda properly tho!
@@garveywilliams9985 Do not fall for this shit.
Man, I remember when it took me 3 months to get a Cobra, and almost a year for an Asp. Back when bounties were like 1,000 credits.
wat? just a thousand? geez.. I thought bounty hunting was poorly paying NOW.
There used to be these wonderful "Freelance Employment Officer", missions back then. They were rare and really hard to find, but they wanted you to find 1-4 slaves and smuggle them back to your starting point. They payed out hundreds of thousands for each mission and usually gave you 12+ hours to complete them. I think the missions turned up in Fed Corporate systems, and the slaves could be found in very small numbers on pirate platforms (the ones with the red skull holograms), in anarchy systems. I stumbled on them randomly on my first day playing and converted my Pre-Order Eagle into a smuggling ship. I had a Cobra 3 set up as a smuggler, all A and D rated a few hours later. Those missions got taken out a long time ago, removed with the first smuggling buff, when short range "take this cargo next door", type smuggling missions became super common and payed decently.
Me too... So I cargoed my way to a mining ship and had at least one, of every ship, a rated. ... Some of them, have never left port.
?? It NEVER took 3 months to get a cobra. Load of shit right there.
@@Blight-fp3vt Yeah, a week or two maybe in the very early days but 3 months, no way.
*new player went to Hutton orbital*
"Houston, we have a problem"
My top 5:
Krait MK II.
.
Eww.
K2 is Best Girl, wires and all. Coffee maker!
@@SkYsLiDeR9000 YES! This is why the Krait wins! It offers coffee!
Great writing again dude 😆👍✌🖖
I still remember the original krait from FE2 so I can't bring myself to actually outfit my Mk2. It's still in one of those 15% discount systems with E-rated parts. "Let's outfit the Krait toda--eeeh.. 'krait' ... ew. I'll buy another Python instead!"
While it's somewhat slower than a Conda, the Type-10 will always be my most beloved ship. It's a flying fortress.
If only it had its own raider ship kit like its Lil brother Type 9
I haven't had great experience with a t10
But that was a miner and I used gimbal when I probably should have used turrets
@@jchoneandonly yes for the Type 9 n 10 use turrets because of the shitty turn speed... Especially against small ships that dart around you
@@Demonslayer153 I got my dick kicked in by an npc clipper. Lol.
Yeah I think the T10 would be a better armed trader
@@jchoneandonly don't get me wrong the type 10 can still get fucked hard by an anaconda... Depends on your fit tho
This squeaky sound of a toy, when the ship hits something, is the best
My dog picks up ears and stares at me, waiting for that toy to fall
Next up , top five squeaky toy sounds in elite videos lol
Asp Explorer for me :) I'm a 64 year old fart who first played the original Elite on the C64 and who still plays both ED and Oolite ( fan made original Elite ) on the pc :)
Asp X is gorgeous, nice to have a functional ship that's not just another arrowhead
asp x best for watching and enjoy the game, damm nice ship
Philip Kerry me a 59 year old who also played the original game 😁
@@grant2861 :)
50 here. Played Elite on the BBC, then my C64 and gasped at my friends amiga which could play it with the polygons filled in! o7
1x Imperial Clipper for Combat
1x Imperial Clipper for SRV-Mining
1x Imperial Clipper for Asteroid Mining
1x Imperial Clipper for Exploring
1x Imperial Clipper for Hauling
1x Imperial Clipper for passangering
Thats all the 6 ships i need to buy.
All Hail the Empress. Long may she reign.
The Clipper is amazing fun. So fast and manoeuvrable, decent hardpoints, shields and armour and a fantastic boost sound. Looks good too.
Next, yamiks will bottle his farts and sell them throughout the galaxy as a alternative to oxygen. Disgusting.
GamerFarts(tm)
@@TheYamiks Should get you at least as much money as Belle Delphine...
@Urazz We were talking about his farts.
Id order 1000 to brabens house.
Start worrying when we see liquid Fartigen on sale as a commodity! 🤣
#1 sidewinder because its the cutest ship in the game. dont even @ me.
Fly any ship you want, as long as it's a Krait.
@Space Man -- Indeed.
Omg I'm new and almost went to Hutton Orbital before I Googled it. Whew.
Why what happens there? I’m new but I’ve found that scanning systems and planets and selling the data’s a good quick way to get money
@@rantinghippie6796 the free anaconda meme
Top 5 ships:
1. diamondback exlorer
2, python
3-DbX
4.Engeniered dbx
5, FDL
oh crap i forgot to mention DBX
DBX FOR LIFE I WANT TO LIVE INSIDE THE CORONA OF A SUN
I got back from doing some exploration in my DBX, mostly just a lot of wandering around the Orion arm for a while within about 7k of the bubble. I'd gotten so used to just parking close to a star and scooping while doing FSS and other things that I keep overheating all my other ships now.
Yeah I love my DBX! I spend most of my time in it even though I own the big 3.
God I dont understand you ppl liking this horse fly, ugly ship$)!_)*%$&! whats wrong with aspX or krait phantom?
Dbx is good, but I prefer phantom for the larger fuel scoop
I will always love the meta that is Federal Gunship with seven multicanons
Packhounds and target signature amplifier laser turrets. Enough said?
DAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKA
Dakka Dakka! Muhammad jihad!
Rinzler is that you?
Well it wouldn't be a gunship if you put lasers on it, duh
I bought the game 6 days ago, played a little bit while not knowing what to do, cleared my save after 3 days. Now after 37 total hours (according to steam) including the deleted save, i bought my first Anaconda
The aspex is definitely my most fondly remembered ship. It was that moment when I realized that those far away stars weren't actually that far away.
Easily my most used ship. Getting into anything else and needing more than 5 jumps to get across the bubble feels so wrong to me.
@@Jenna_Talia i know exactly what you mean. every once in a while i create a new game from scratch for no real reason, and i always try to use ships i haven't really used much before, but i find myself comparing everything to the explorer. "well, it's got more hard points, but the jump range..."
when they stopped supporting consoles i took it of the drive for the first time in years, just cuz the game made me feel sad and kind of lonely, but it's sucked me back in lol. too much left uncharted.
what can i say, it's my day job in space.
I ended up building a Diamondback for my exploration ship, until I recently finished my Jumpaconda. I have no regrets about it.
@@JesterNR1 I Started a whole new game recently and I ran a diamondback explorer for way longer than I would have thought it would have been viable. I did the Maia run and a whole bunch of other fairly risky stuff in it and it was totally fine.
I had to convince myself into thinking I needed to upgrade or I probably would have gone to Colonia in it lol
My top 5 from:
Diamondback Explorer - under 2 mil and you can start making a ton from exploring, highest non engineered jump range in the game.
Asp Explorer - 6.6 mil, great well rounded (more like pentagon) ship, was my first mining ship.
Alliance Chieftain - 19 mil, awesome combat ship.
Python - 57 mil, my favorite ship, it can do anything except jump far.
Anaconda - 147 mil, it can do anything except land in small stations, most versatile ship in the game.
1:26 Take it back! They're gorgeous and I love their design.
Not really, only thing that looks good is the Cobra's rear in my opinion
For exploration, the Diamondback Explorer and Krait Phantom are worth mentioning (and for the very early game, the Hauler). Also if like me you enjoy trading and think boxes are cute, the Type-6 is a great little machine, even if the Asp-X ultimately outclasses it. The ships in the vid are all pretty great, though.
Thank you again for that tip about the free anaconda. I was able to pick it up from Hutton in my sidewinder, so I didn't have to worry about transfer fees and everything. After about 5 minutes of grinding for engineering mats, I was finally able to have a ship that could jump just shy of 70 ly. A massive improvement over that crappy 5.5 ly jump the sidewinder has. Now I can finally go to Colonia without taking 5000 jumps. A massive Thank You again Yamiks!
Yeah that free Anaconda sure is useful. Unfortunately when i started out i didn't know about it and wasted a lot of time and money getting it the normal way. However i recently got a friend to start playing Elite and told him about the free Anaconda that was waiting for him. He promptly made the trip to Hutton Orbital and was of course able to pick it up. So great of Frontier to give players this awesome opportunity!
meanwhile I am still trying to figure out how to undock large ship from the outpost that has no large pads.... just that one tiny step stopping me from enjoying mine!
This joke is old and stupid and the last thing we should be doing is trolling new players in a game that's sort of struggling.
There is NOT a free anaconda there. It takes an hour an a half at full throttle to get to the station from the star this is just to waste people's time.
@@_MrTrue Interesting that you know exactly how long it takes to get there. I'm guessing someome got trolled and can't take a joke?
@@_MrTrue aaaaaaaaaaaand you think why did I mention undocking large ship from outpost with no large pads? ;)
Back when I played this, my favorite ship was the corvette simply because how stunningly beautiful it is.
Same
i've loved my Vette from the very first time i had it A-rated
It's also a lot of fun in combat.
Just got back from a 65000 ly trip in my Beluga Liner (51.2ly jump range)
Really ? I'm just heading out to Beafle Point in my 51,3ly Pythons 😁
Most fun for me:
Asp explorer, type 6 yeah really,
Python, anaconda jump, vette
Anaconda is actually quite versatile ship. Works in mining, core mining, exploration, PVE combat, trading etc. It doesn't shine on any roles but it does them well enough.
I love how the two top large hardpoints are right in front of the cockpit. It looks really cool if you put laser turrets there. Not very practical but cool.
1. sneaky sidewinder, optimized for extreme *SNEAK*, and if it gets destroyed no big deal
2. Diamondback explorer, optimized (and engineered) for long distance jumps and fuel management, this is my travel ship, can jump from Robigo mines to the other end of the human bubble in less than 20 jumps (so far, I have yet to fully complete the build). Used for personal travel, and the benefit over the conda is being able to land anywhere.
3. scavenger ship, used for investigating signals, collecting debris, and a bit of fuel transfer because why not. I personally use my old trusty Cobra Mk. III for this.
4. Mining ship, important for collecting raw materials. I use a python because big cargo space + fast and agile + can land anywhere.
5. Hunter ship, equipped with wake scanner to get important data fragments. I use a FDL for this.
My top ships:
1. Corvette - PVE
2. Python - EVERYTHING, prolly spend more time in this than any other
3. Krait Phantom - Exploration
4. Type 9 - Cargo / mining
5. Vulture - This was the ship that got me hooked on this game
I was so looking forward to chieftain, got one, engineered it to max, etc, but I just couldn't get over how "drifty" it is to fly... I spent most of my time in PVE looking at my own trail, waiting for the ship to actually start moving me in wanted direction.
Haha you've basically listed my shipyard, with just a cobra instead of the vulture for the same reasons as you 😃
@@dsgetawayplan I also literally just have those 5 ships. I actually bought Orca yesterday to try passangers, since I was too lazy to reoutfit Python all the time. It has nice sublight speed and bigger tank, but I am most likely going to sell it back and just buy second Python, since guess what, Python is better at it :D . It is amazing ship, the only reason I take Corvette into PVE is higher shields and staying power. But otherwise, Python is the king
Buy em all, it's a fun journey. 👍🏼
All I'm running now is a combat chieftain and long jump range anaconda. I FINALLY got gimbaled beams engineered enough to run all beams and dominate in combat, so no more reloading. Play around with each ship, try different engineering options, sky's the limit to what you can do with these ships.
5- Sidewinder ( to me its the funniest thing to fly )
4- Type-10 ( need something to farm? )
3- Corvette ( Old Spyce Terry Crews commercial POOOWEEEEERR )
2- Vulture ( Another funny thing to fly and can combat aswell )
1- Phantom ( chill´n netflix )
special mention to Mamba ( if u can not deal with someone, run away. )
"top 5" 7 ships to buy, great video as always
My top 5 ships to pick:
1. Cobra Mark III, very good early game ship
2. Python/imperial cutter, for making lots and lots of money!
3. Krait phantom/Anaconda, great exploration ships, also good for getting to colonia quickly.
4. Krait mark II, pretty much does anything you want it to do
5. Federal gunship, with seven overcharged multicannons :)
Hauler, Cobra 3, AspX, upgrade to phantom if desired. Vulture, later Krait2 or FDL for Combat, Python for whatever, T9, later Cutter for cargo. From there on in, whatever you want, the Sky is the limit.
edit: I don't even remember the Conda. Reasonably good at everything, reasonably Boring to fly. Except maybe on high gravity worlds.
Viper 3 - its odd shape and placement can help get you int the zone for fixed weapons an teach you how to manage gimball arcs
Dolphin - to teach you that passenger missions are boring
cobra 3 - for jack of all trades
diamondback explorer - cheap explorer ship with good range even if internals suffer
python - [insert sex joke here]
Elite is the game you will play your entire life so don’t rush it. Enjoy it, put it down for a few months and return.
Ive got a carrier, all the ships engineered and maxed out.
Just waiting for Odessy on series x and I’ll start playing again.
I had 3 billion in carrier wallet so it’s not going anywhere.
It’s the game I turn to when the cods, forza, gears and other big games stress me out.
As I say, it’s a game for life.
man i used to watch your planetside 2 videos. It's crazy to stumble upon your channel again now that i've started playing elite
1:25 I really like the look of both the Cobra MK III and Asp Explorer.
When I had frontier transfer my credits from Xbox to my new pc account a few years back the first three ships I purchased were the anaconda, python, and asp explorer.
I thought type 9 got updated to have better cargo than cutter, or am I just going crazy over the fact that the type 9 LOOKS like it should be the heaviest trader?
I really like the Anaconda for some Thargoid Scouts hunting. Four turreted AX Multi Cannons make the grind towards Elite a little more bearable. With a Krait Mk2 armed with Guardian Gauss Cannons on standby for some more exciting game play.
My top 5 list...
DBX- Taxi and usually use it for material collection (started using a Krait Phantom not long ago for the same purpose cuz better outfitting options)
3x Pythons- 1 for Medium pad cargo transport and 1 for Passenger missions and 1 for 3 types of mining
Anaconda- Exploration
2x Corvette- General use and Combat... also a second one for Mining (best mining ship imo)
Cutter- Large pad Cargo transport
my top 5, just buy 5 diamondback explorers and suffer through trying to make one of the into an anti thargoid vessel. the rest can sit pretty and laugh at you
Orca - best universal in game. With car, 2700 armor with 20-30% resists, 642m/s, 800-900 shields with 50-60% resists, planet scanner, repair system, drones, fsd buster, cargo 16t, jump 47-50, and 3 rail guns. Same time.🎉
Conda, Cutter, Phantom, FDL, Python. Sometimes, DBE for mining one core, sometimes Dolphin for an exploration with a view, once ASP because of a point defense on a top, once DBS because it’s siiiiiilent.
Love your editing skills. Random spinning spacecraft drifting across the scene
I love your videos so much!
List of important timestamps:
0:14 0:52 0:54 0:55 0:57 4:27
My top ship is still currently the Orca. My favorite do it all ship. Yes it can't dock at medium ports. But I just avoid those situations. But the ship is more than capable of doing all other things more than suitably. Plus its fast as heck for its class and its nimble as hell at port and on planets.
Clipper is my go- Swiss army knife ship. Have a cargo, exploration, combat and mining setups. Have a Cutter as my "Basking Barge", but it doesn't get much love since until I get a BILLION credits to fully upgrade her.
Ok so I clicked on this video to learn what I should work for in terms of good ships for a new player like me...buuut instead I missed all the information because I was to busy laughing my ass off. Greatest top ship video ever.
this channel is what I'd need to start the Elite ! thanks for the content and i hope for more like it for beginners!
best spot to make moey for beginners: go to medb and do cargo missions between Vela dock, meade- and clark terminal - youll get like 4 million every 3 minutes with a good medium size cargo ship
Old video, I know, but I figured I'd share anyway.
I went from the Sidewinder to the Cobra Mk III, then to the Keelback for mining before trading both the Cobra and Keelback in for a Python. After that, I got my hands on an Anaconda (which sits in my garage, collecting dust) before shifting gears from mining to combat. Combat, I went from the Vulture to the Chieftain and haven't moved up from there. As is, I have access to the Cutter, but not the Frigate (yet)
I will say this: if you want a proper combat ship, I used to be a dedicated Fer-De-Lance pilot. Then I was introduced into the wild world that is the Pacifier Vulture. Yes, Powerplay is bad. Yes, waiting a month to be able to purchase a weapon is a horrible idea. Yes, grinding those merits is boring as hell.
But if you're like me and you work... a lot... and can only really play on weekends, it's not a bad relatively-short-term goal. And those Pacifiers? Space shotguns that shred anything bigger than an Eagle. (Eagles are too small a target, but hey, every weapon needs a weakness.)
Frag cannons on a Vulture sounds really neat. What engineering did you go with, Double Shot + Screening Shell ?
excuse you Yamiks but both the cobra and asp have fantastic designes and you can never defeat their spirit!!!!
Python remains my favorite. Not quite as versatile as conda, but I still love it.
Honestly, I would rather fly the T10. Even though it has less cargo space than a T9 it has more than an Anaconda. On top of that, you do technically have more hardpoints than an Anaconda and if you use turrets you'll have a pretty consistent bead on your target... even if they are behind you, because they will. Also, you will use turrets because maneuvering this brick is about as easy as fitting it into a small landing pad when boosting. Even better, it costs less than an Anaconda to completely outfit with grade A gear.... or at least when I originally bought it when I used to have 500 million. Now I'm a penniless trader who only has 20 mil to his name, I only keep that ship since I can eventually outfit it with a huge scoop and a bunch of fuel tanks and do a few laps around the galaxy.
Ana can do anything in ED, except dock in small station.
So, python is the best ship in the game.
but the jump range :(((
My top 5 ships would be Corvette for PVE, Krait mk 2 as jack of all trades / everyday run around ship, cutter for trading/mining, Krait Phantom for exploration and the FDL for PVP...add in either the courier or vulture for a fun dog fighter as a bonus.
1 - DBX (for long distance traveling) 2- Vulture (combat) 3- Corvette (combat) 4- Type 9 (trading/mining) 5- Hauler (because it's the best damn ship in the game for all purposes)
Yes, yes theres a Anaconda at hutton orbital, just dock there! I got mine and now i use it for combat. Its a ship killer.
No
True Wdym no, its true!
Yamiks, the Python shill he is, deliberately forgot to mention when comparing it with the glorious Krait MkII that the Krait also has a fighter bay! So the "slightly worse" ship opens up quite some opportunities for fun :).
Yamiks in in love with his Python. There is no reason argueing with him on this subject. Its like when your best friend falls deeply in love with a toxic girl.
viper mk4 will always be a great beginner combat ship to me and you can't change my mind.
For non-combat pilots: Noobwinder -> Eagle/Hauler -> Cobra III -> Type 6/Dolphin -> Asp Explorer, and that's all you need. (of course, you want an Orca, but you don't need it)
ahh yes a free conda at hutton orbital
also get ur mug while ur there to
*For all the beginners in Elite Dangerous (are there any, still?):* Do *not* go to Hutton Orbital unless you have time to waste. There is *no such thing* as a free Anaconda *anywhere* in the game. Hutton Orbital isn't even large enough to have a shipyard. It is a small in-space outpost only. Has no large landing pads either.
The Krait Phantom is my favorite ship for farming eng mats and for long jumps. Its just to bad it sounds like one of those groan or giggle tubes that you turn upside down and back and fourth to cause it to make noise.
Not JUST one Anaconda! You got Anaconda every time you travel there! I got 12!
And not a bad list at all! I took a bit different path though. Here’s mine:
1. Cobra (dah!?)
2. I didn’t get AspX until later on game. And it surely is good. But as I used it mainly on just exploring, as I did with my Diamondback Explorer too, I picked that latter one. Yet AspX is much more versatile as you can haul pretty large cargo with it too, which you can’t with Diamondback. But as you can only pick 5, I instead pick just Python for thos spot. As it is even more versatile, and can handle even PvE combat way better than either of those previous ones.
3. Clipper. (Being imperial, I dont have a choise! :P But its a bit like Pythons big brother.
4. Just for combat ships have to be a tie between: Vulture, Assault Ship, Chieftain, Fer-de-Lance? And if I have to pick just one, it would be FAS... or Vulture? Or FDL? ... even though FDL gets really really good only after you engineer it to a max. FAS is much earlier ready. And Vulture is ready even without any engineering. soooo ... Do I say just Vulture?
5. Cutter. (Look part 3!) ... but it just is! Only drawback: Should have more 1 sized slots to fit all scanners etc? Pisses to put those on same 3 size slots. At least you should put 3 different 1 slot sized on a 3-slot? ... Why Frontier, oh why?
PS: As Frontier heard that Alien slogan ”In space you can only smell your own farts” they added those max. 2 guest seats on many bigger and even some medium sized ships! As mixture of farts smells always much nicer on those cold and dark space travels!
Here is my Top 5 (I'm not a combat player, so the list is skewed):
- Diamondback Explorer (the ship I like to fly most)
- Python
- Imperial Cutter
- Anaconda
- Type 9
I think the Diamondback is very good in combat (if you are a pilot good in maneuvering, like me) and I will try someday to submit to interdiction near stars. Most players panic when overheating and DBE is the coolest ship in the galaxy.
My Top 5:
1. Python (best all around ship)
2. Type 9 (best mining ship)
3. Krait Phantom (best medium sized exploration ship)
4. FDL (best combat ship)
5. Krait Mk2 (best anti-xeno ship)
I got two conda's One stripped down cargo conda with long jump range to snap up quickly any tritium in the large ports, and one I have testing out possible meta PvP builds for Conda. Its my go to tinker ship at this point.
First bought a chieftain because I really like the looks of the thing, bought its brother and sister as well. But after flying it, it has become my go to for combat, both PvE and PvP. Incredibly maneuverable, enough firepower, insane boost and reasonable toughness. I genuinely prefer it to the FDL, not that it’s necessarily better.
Most everyone hates flying FDL, purely because of the fucking cockpit,
Cobra - Asp Explorer - Vulture - Chieftan - Anaconda - Corvette.
Unlock Felicity Farseer asap for those Dirty Drives and Long Range FSD.
I spent two weeks grinding the federal ranks and changed my mind and got the anaconda instead, first proper missions hauling 300 units of cargo and i got pulled out of hyperspace for the first time and killed. didn't even have any weapons on it and all stock equipment.
Pulled outa Hyper???? What the hell you moving? UAs??????
@@onefastsled gold and palladium. So how can I learn to fight with the anaconda?
General Disaster learn combat with mediums so you avoid the “large ship” tendency to over rely on large ships inherent tankyness, then learn FA off for faster turn speeds, then realize Turrets can fire independently of your control and actually fire in directions your unable to even see, turrets can actually fire at targets behind you, meaning only your main 3-4 guns shouldn’t be turreted,
@@onefastsled thanks for that, I was drawing similar conclusions, but I'm all out of money again, oh well, back to the cobra MK3 and learn to fight I suppose.
General Disaster I’d go with Vulture, or a FDL, Krait, or Chieftain for learning combat. Cobra 3 is a worse Vulture to begin with, and I said mediums, I meant mediums, small ships are DRASTICALLY more maneuverable then mediums, and can run laps around larges,
Top 5 BEST OF THE BEST:
5. Type 7 (the best truck)
4. Viper mk.4 (because 4 is more than 3).
3. Federal Dropship (ultimate weapon in Federation's hands)
2. Asp Scout (because Asp Explorer is outdated, and Asp Scout is new model).
1. Cobra mk.4 (same as Viper, because 4 is more than 3).
i flew all the way to hutton and all i got was this damn MUG!
It has "Anaconda" engraving on it's bottom ;)
Phantom for exploration and engineering resource farming because it sorta kinda reminds me of the Ebon Hawk / the Millennium Falcon and is big enough to pose as a mobile base when you're planetside. And Corvette because Star Wars. 100% agreed on AspX, Python and Anaconda.
After the latest update, the Hutton Orbital reward has changed (or perhaps was just a limited run to celebrate Odissey?).
Thing is, I went there to get an Anaconda, and instead I was given an Imperial Cutter, and I don't have the Imperial Rank!
Guess what? I won't go there again (takes too long) and I'm perfectly happy with my Cutter and my Type 9 as the biggest ships in my fleet.
i tryed geting the free conda, but it did not work, how do i make it work?
2 should be cutter, if you ask me. While it is a bit harder to get than a T9 it is actually WAYYYY better at mining so the extra effort pays off pretty quickly.
That being said i absolute love T9-Cockpit.
ever since i bought my 'vette, ive never looked back..
Mine
5: DBX - Best early game exploration and exploitation ship. Great for farming engineering materials and as a bubble taxi. Never overheats when re-fueling from a star too.
4: Python - Bets medium class mining/trading ship. More than decent in HazRez even when not engineered. Just leave the Anacondas alone.
3: Chieftain - First ship i have (successfully) used against Thargoids. Engineering is a must. Then readjusting to the new performance might take awhile.
2: Beluga - Only super-large ship that needs zero grind and is very useful in station-evac missions. Teaches you VERY fast how to quickly dock without a computer.
1: Krait Mk II: It's a product of LockMart R&D in 34th century... aka a mobile gun/missile platform (AX and CZ monster)
Honorary mentions :
Corvette - When you really, REALLY need the biggest guns in the game. Lazy mans PVE king.
Cutter - Either make it a shield tank and ram enemies to death in PVE or use it for mining and cargo transport. Essentially a hangar queen.
(Because both require a nasty nasty grind, think before commiting to getting them.
Absolute pieces of crap to avoid
ASP Scout (A bad version of ASP X)
Diamondback Scout (A really really bad version of DBX)
Imperial Courier - A ship without identity. A poor mans courier.
Type 6 - A python if it decided to be terrible at everything
Orca - Not a Doplhin, nowhere near a Beluga. And looks like a rotten egg
Orca - best for everything, at the same time.
I love my exploration fitted asp explorer but I know a lot of people who later on once in the large ships ran back to there old cobra.
My personal top 5
1. Corvette
2. Krait Mk II
3. Alliance Chieftain
4. Anaconda
5. Viper Mk III (Speed King)
I just started Elite and I love my Sidewinder. I made around 10m ISK in one mission with it.
So sweet, I own the lower 4 of this top 5 ships and in fact; only those. You made me think Im a pro-gamer already after playing this game like a month and a half. (probably thanks to all the helpfull vids from You, Hawkes and DTEA)
What confuses me though, is I remember a vid from you where you said the cobra is a piece of poo (at least for combat) which is true because as a muliti-role ship, it is out-maneuvered by any combat-specialist ship. For instance, while bounty-hunting NPCs, the Anaconda would consequently show me its front end (woopsie) no matter how I try to out-turn it, while a Fer de Lance was super easy always showing its top- or bottom-side while I try to stay behind it. With just grade 2 engineering on the cobra's thrusters.
Anyway, thank you for another amusing and informative vid! Without these I would probably already have been looking at refund-options.....
Clearly Yamiks has lost his marbles. Asp Scout should be #1
Yeah wtf
The Fer-De-Lance is my favourite ship for combat i have an A rated one with a huge beam laser and 4 medium multi cannons and even without engineering it is OP.
I love my AspX, I named it shopping trolley and use it to run around for materials, guardian parts or exploration data.
I have a 640T type 9 for mining, and I'm working on a shield tank turreted anaconda for lazy pve fighting.
I'm currently having fun with the Gunship atm. All the dakka is fun to watch. Also fighter bay, which means I can do my turny turny strafey runs on just about anything, while AI pilots the GS and dakka's the living hell out of everything. It's honestly hilarious poking something like an NPC Anaconda in a Hazres, flipping my ass over, and boosting back to the gunship, then watching it bulletstorm its way through the target while I cartwheel around taking potshots and dodging everything holding its attention.
Got to go with python being the best ship but I still can't forget the 1st time I got the anaconda great ship
Imagine my surprise as a new player that the free Anaconda at Hutton was true!
I will say, I do really like my Vulture so much, have yet to mess around with engineering anything at all but I still love it for all the fun it's given me with PvE and protecting the mining hotspots. But, this is coming from basically a solo only casual player who's "biggest" ship is a type-7 and who still uses exclusively turreted weapons, because they can't aim fixed mounts for shit.
#5 Cobra MK3/Asp Explorer
#4 Cheftian
#3 Python/Krait
#2 Type 9
#1 Anaconda
Did he even say the name of #2 or just called it a cow the whole time expecting everyone would know its actual name?
its a Type-9
1. Conda, PvE
2. Phantom, Explorer
3. Python, PvE
4. 2nd Python, Mining
5. Type 9, for when you need heavy lifting
My Andy is my 100% favorite jumper for exploration.
i am currently enjoying that free anaconda, but it was a pain to launch from such a small dock
I keep trying to like my Anaconda... but it feels like such a pig to fly that it's exhausting to me... I don't have a Cutter (only at Count) yet, but I'm almost worried I'll just feel the same about it when I get there. So far my favorites are (in no real order, just for different roles):
DBX, Python, Courier, Beluga
I'll use the Conda for long range exploration. I hated it for combat and stick to my Python.
Same here for the Conda.. I just cannot beat myself to like that tub.
My fav ship is the glorious Cutter, my explorer.
But by the sound of it, I think the big ship u might enjoy is Corvette.
1: Cobra Mk III, because it can do EVERYTHING and will do great, considering the price tag.
2: Diamondback Explorer, because it is CHEAP and will open up the galaxy for you in terms of exploration (Road to riches), with reasonably easy to boost jump range. Yes, it is ugly as hell, but you can't have cheap AND handsome (point in case being prostitutes).
3: Type 9. Ugly, fat, SLOW and the ship, that got me to elite rank trading with ease. Once you have it, money becomes almost irrelevant.
4: Python Mk I !!! I can't emphasise enough, how valuable this beauty of a ship is. The only task it won't blow your mind with is exploration. But you have the DBX for that. The Python looks amazing. It can mine, haul cargo, do passenger missions, does the pew-pew. It does everything and more. I have 3 of them, all outfitted and engineerd for different tasks. It is also my ship of choice, to farm materials INSIDE the bubble.
5: The big boys club. You pick and you can't go wrong. At this stage, you will most likely have tried everything and figured out, what you like best.
Combat? Corvette. Yes, the navy rank grind is a bitch, but boy, is she worth it.
Exploration? Anaconda. No better view, than a Jumpaconda floating in front of the background of Sagitarius A*. A majestic sight to behold.
EVERYTHING else? Cutter. Cutter. Cutter. Once you own a wank tank, you will understand.
All 3 are good looking ships in their own way and if you take your time, outfitting them properly to suit your needs and purposes, they will never disappoint.
Diamondback Explorer is quite cheap and fun to fly about if you like buggering about with a fuel scoop for weeks on end and don't like people.