Backrooms - Level 11 “City” (found footage)

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • This found footage was discovered September 17th, 2022 and shows video proof of backrooms level 11 (the endless city).
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ความคิดเห็น • 2.3K

  • @CorridorOfMirrorsRemixes
    @CorridorOfMirrorsRemixes 2 ปีที่แล้ว +4677

    I swear i would pay a lot of good money to see an in-depth massive Backrooms video game.

    • @leroyspeelt
      @leroyspeelt 2 ปีที่แล้ว +131

      That would be so sick tho

    • @CorridorOfMirrorsRemixes
      @CorridorOfMirrorsRemixes 2 ปีที่แล้ว +40

      @@leroyspeelt Definitely. :)

    • @dustinjones7458
      @dustinjones7458 2 ปีที่แล้ว +337

      Fun idea, invite as many game designers as you like and have them all make their own rooms, then randomize each passage except the first one you start in. Maybe even make it a community project.

    • @CorridorOfMirrorsRemixes
      @CorridorOfMirrorsRemixes 2 ปีที่แล้ว +99

      @@dustinjones7458 That's a smart approach. I know nothing about game development, though. lol :(

    • @valthorr2768
      @valthorr2768 2 ปีที่แล้ว +102

      The closest we have to that is a game on steam called the complex

  • @TeardownDestroyerInc
    @TeardownDestroyerInc 2 ปีที่แล้ว +1352

    The part when the ground started morphing like a wave was scary af
    Good stuff!!

  • @Bubs0271
    @Bubs0271 ปีที่แล้ว +257

    There needs to be more "outside" backrooms like this. Weird parallel universes. Strange worlds. Warped realities.

    • @Thatonemoji_2891
      @Thatonemoji_2891 6 หลายเดือนก่อน +2

      How high was that fall?? Probably like 100 feet???

    • @MollyHJohns
      @MollyHJohns 4 หลายเดือนก่อน +13

      If it is so then it should be called The Backyards 😂 real but still uncanny open worlds but with nowhere to go and no one to help.
      A dark parallel parody of The Backrooms.

    • @РоманЯцкевич-ъ8н
      @РоманЯцкевич-ъ8н 2 หลายเดือนก่อน +1

      1 backrooms danger ratings levels is short.

  • @TehFoamy
    @TehFoamy ปีที่แล้ว +217

    Hearing the sounds of normal city/suburb life (cars driving, birds chirping, people talking in the distance) at the start when there's nobody around is so unsettling tbh

  • @kreatywnosc
    @kreatywnosc ปีที่แล้ว +206

    As a person who once lived in a suburbia like that, I can tell this is the best and most realistic found footage or level 11 ever made. At 2:40 and kinda earlier you can hear the sounds of an uknown entity, that I think is active at the nighttime. Also the way the buildings started to morph in a wave is sick! Its amazing that you mentioned here that lvl 11 is an endless city that expands itself. Also from the morphing moment you can hear echo of the morphing/expanding sound, that can mean the city is expanding all the time. You perfectly expressed the term 'endless city'. Great job gal got new sub!

    • @casius6435
      @casius6435 ปีที่แล้ว +3

      What is the sound at 2:50
      What is the entity name?

    • @bryanperalta3186
      @bryanperalta3186 ปีที่แล้ว +5

      I think it’s the titan smiler. I recognize the level in apeirophobia

    • @Magicspeed13.offical
      @Magicspeed13.offical ปีที่แล้ว +2

      ​@@casius6435hounds they scream very loud

    • @Kromsmitesyou
      @Kromsmitesyou ปีที่แล้ว

      You never lived in a suburbia like this jagoff...

    • @mechanicalmonk2020
      @mechanicalmonk2020 ปีที่แล้ว +3

      This isn't a suburb. It's literally a city.

  • @doctormaddyson
    @doctormaddyson 2 ปีที่แล้ว +4398

    Looking at the preview, I thought it was real footage from Russia

    • @SU76M
      @SU76M ปีที่แล้ว +328

      Yeah. Not gonna lie, I feel this place like home.

    • @sarava4700
      @sarava4700 ปีที่แล้ว +84

      It looks like Chernobyl just emptied.

    • @maxwellourbeloved
      @maxwellourbeloved ปีที่แล้ว +501

      типичный день в Мурино

    • @krzypl5959
      @krzypl5959 ปีที่แล้ว +171

      the pavement is definitelly much nicer here than in Russia

    • @КириллИванов-ш7е
      @КириллИванов-ш7е ปีที่แล้ว +103

      @@maxwellourbeloved чо сразу не в Огайо

  • @VVS84
    @VVS84 2 ปีที่แล้ว +706

    4:50 My man kept surviving and going through all 12 levels (0-11) just to get sent to the start 💀

    • @giorgospapoutsakis5271
      @giorgospapoutsakis5271 2 ปีที่แล้ว +53

      It happens in other levels too
      Dont ask me which ones i don't remember :)

    • @michaelrusso9809
      @michaelrusso9809 2 ปีที่แล้ว +51

      Yeah, at that point I think I'd just try and take the elevator back. There must be another way.

    • @farttart597
      @farttart597 ปีที่แล้ว +17

      That would make me never trust an elevator

    • @Phantom_DZ
      @Phantom_DZ ปีที่แล้ว +7

      He can activate the elevator agian

    • @w花b
      @w花b ปีที่แล้ว +3

      @@michaelrusso9809 as long as you don't _cheat_

  • @michaelrusso9809
    @michaelrusso9809 2 ปีที่แล้ว +1345

    This one was great, but I think it missed a lot of opportunities to be truly uncanny - small details like the buildings having no doors, looking inside the windows to see empty rooms or distorted furniture, street signs where the street names are jumbled and nonsensical or in alien characters, sounds of children playing or music that seem to be just around the corner but which you can never find; all kinds of things that hint that this world was created by *something* which had an idea of what it was working with, but got it all just wrong enough to raise the hair on the back of your neck. I would have loved to see the character explore things like this, because I certainly would have wanted to take a closer look.

    • @tickledonions9483
      @tickledonions9483 2 ปีที่แล้ว +16

      Why don't you do it yourself

    • @michaelrusso9809
      @michaelrusso9809 2 ปีที่แล้ว +58

      @@tickledonions9483 I'm not a 3D modeler and I don't care to be one. Would rather just enjoy these.

    • @Zer0Skateboard
      @Zer0Skateboard 2 ปีที่แล้ว +58

      @@tickledonions9483 I hope someone tells you the same thing next time you give a personal review for a movie or a show you've watched.

    • @tickledonions9483
      @tickledonions9483 2 ปีที่แล้ว +4

      @@Zer0Skateboard Okay I'll make sure not to go write an extended paragraph ranting about 'oh i wish it had this and that'

    • @hannahbrown2728
      @hannahbrown2728 2 ปีที่แล้ว +45

      I dont understand how people read this and immediately shove a self-righteous stick up their ass saying do it yourself? Its not as if youre sitting here saying the video sucked???? Like jesus maybe someone who can make these things will read this and then do it. I agree with a lot of this, that unease from it being uncanny is palpable in the elevator to me though. It felt, too big like whatevers riding in is much larger than the person with the camera.

  • @desn4877
    @desn4877 ปีที่แล้ว +64

    4:56 ah shit, here we go again,

  • @strawberryfoxyt133
    @strawberryfoxyt133 ปีที่แล้ว +57

    There’s a lot to summarize about how creepy this was. The uncomprehending feeling of being alone, in a vast but endless city, or an almost infinite but finite city, it was scary. The fear of being alone, no one around you, it’d be more exhilarating to hear that you aren’t alone than that you are in a infinite or limited space, a giant city where no one is around, and especially in the endless parking lot. It was quite more star-striking and eerie when he was alone in the dark in that weird parking lot.
    From about 1:04 and on, an oddly weird echo would buildup and stop when the light turned red again. And each echo, according to my calculations, would be spreaded among an infinite number, because if the guy echoed around these giant buildings it’d rebound off of that, and if there were infinite amounts of these structures (even though his echo would eventually fade from his surroundings) it’d still fly at the same volume throughout time.

  • @JeremySolo
    @JeremySolo 2 ปีที่แล้ว +1721

    Kane would be proud. So many people try to turn the Backrooms into a joke or just something unbelieveable. We need more of this kind of realistic quality content, that feels like it came from the darkest corners of our minds

    • @Blah3210
      @Blah3210 2 ปีที่แล้ว +62

      That initial fall wasn't believable and there was no continuity between scenes. Every time something interesting would happen he'd cut to another scene.

    • @Wolfenstein1942
      @Wolfenstein1942 2 ปีที่แล้ว +21

      Yes, we need long uncut videos

    • @JeremySolo
      @JeremySolo ปีที่แล้ว +110

      @@Blah3210 You cant expect gravity to work the same in the backrooms. Also, the whole point of the backrooms is to feel lonely, isolated, lost and paranoid. Its not about something "interesting" happening. Its a feeling. A creepy, hopeless, uneasy bad dream. Its not supposed to be a carnival funhouse with death slides and ball pits. Its not supposed to be fun in any way. That defeats the purpose. Despite what some people have tried to turn it into

    • @Blah3210
      @Blah3210 ปีที่แล้ว +21

      @@JeremySolo That’s exactly why all of these cuts felt weird. Each segment could have had its own video expanding upon what’s happening.

    • @jamorant6071
      @jamorant6071 ปีที่แล้ว +21

      @@Blah3210 If we we're in the same scene all the time it wouldn't be so sick
      All the point of the multiple cuts are to shows us the maximum amount of weird things in this level so cuts aren't bad tho

  • @CorridorOfMirrorsRemixes
    @CorridorOfMirrorsRemixes 2 ปีที่แล้ว +183

    1:19 I already know someone was inspired by Inception when they made this bit. ;)
    Nice work, mate. :)

    • @VortexFemboyPlayZ
      @VortexFemboyPlayZ 2 ปีที่แล้ว +4

      Oh yeah speaking of lucid dreams

    • @siren_gaming8565
      @siren_gaming8565 หลายเดือนก่อน

      One of my favorite movies

    • @kittytrot
      @kittytrot หลายเดือนก่อน +1

      good movie :)

    • @siren_gaming8565
      @siren_gaming8565 หลายเดือนก่อน

      @@kittytrot I actually have the same spinning top because of that movie
      It’s also Alan Walker’s favorite too

    • @kittytrot
      @kittytrot หลายเดือนก่อน

      @@siren_gaming8565 thats really cool! :)

  • @RiTanDie
    @RiTanDie 2 ปีที่แล้ว +964

    Вы перепутали, это не 11 лвл Backrooms. Это просто жилой массив в Кудрово...

    • @cherepashckin
      @cherepashckin 2 ปีที่แล้ว +203

      Обычные новостройки в Питере

    • @lllraytoxlll
      @lllraytoxlll 2 ปีที่แล้ว +113

      А нам за это еще и ипотеку выплачивать приходится. Хорошо, хоть челябинские парни дают п*зды местным entities. Не знаю что бы мы делали без них.

    • @Floppanotofficial
      @Floppanotofficial 2 ปีที่แล้ว +30

      Новострой

    • @_byebye_
      @_byebye_ 2 ปีที่แล้ว +29

      Ну да, это просто новостройка.

    • @brojames-mn8xu
      @brojames-mn8xu 2 ปีที่แล้ว +9

      Это уровень 11 бесконечно город

  • @backrooms-datalog7630
    @backrooms-datalog7630 ปีที่แล้ว +105

    This was INCREDIBLE! Incredibly well made and the terrifying dangers of night presented. Loved it!

    • @Xeranium.
      @Xeranium. ปีที่แล้ว +5

      Normally it CL1 Level 11 has no Night time. Just noon.

  • @strigifoam
    @strigifoam ปีที่แล้ว +187

    i like how you expanded the level 11 to be kind of an infinite city that morphs and grow by itself. would've wished to see entities; in the sense that, level 11 entities do not present the behavior of the ones in every other level. there, they act more like npcs than anything. guess the twist of level 11 becoming this gigantic thing and it's uncertainty haunting the mc really gives the chills and i appreciate you for that! loved it

    • @w花b
      @w花b ปีที่แล้ว +32

      Some backroom levels are fine without entities. That's how it was in the beginning in fact.

    • @azieg9ygeb
      @azieg9ygeb ปีที่แล้ว +24

      I kinda hate entities ngl

    • @oddtomato1049
      @oddtomato1049 ปีที่แล้ว +5

      We had crows and some whailing in the night. Isn't that 'entity' enough?

    • @sumicmusic
      @sumicmusic ปีที่แล้ว +5

      had this had entities, this would be 30 times less scary, because it'd feel less isolated

    • @doggosuki
      @doggosuki ปีที่แล้ว +4

      entities just feel like slenderman, granny, generic horror game 37 rip offs
      but the possibility that there is an entity out there somewhere, as there sometimes is and sometimes isn't, is scarier than no entities at all i think

  • @davidfeltheim2501
    @davidfeltheim2501 2 ปีที่แล้ว +54

    I love how it goes full Inception right at the beginning, seeing the backrooms move and contort around the viewer is something we don't see to often and is perfect at capturing megalophobia

  • @RedGeist
    @RedGeist 2 ปีที่แล้ว +72

    Reminds me of the ghost cities in China. Not abandoned, just cities built that people never moved into. Not sure which is more sad.

    • @SirDomblesan
      @SirDomblesan 2 ปีที่แล้ว +9

      Having lived and worked in China for three years I can confirm

    • @seaque.
      @seaque. 2 ปีที่แล้ว +3

      So they have made buildings, but people never moved them?
      Then why did they build them?

    • @RedGeist
      @RedGeist 2 ปีที่แล้ว +5

      @@seaque. to inflate China's GDP. It contributed to their current housing market woes.

  • @azzzne
    @azzzne 2 ปีที่แล้ว +116

    The abandoned city, in the backrooms gives me a mental break. Quite interesting yet unsettling

    • @CUBETechie
      @CUBETechie 2 ปีที่แล้ว +3

      But the Crows and Birds give me comfort

    • @NightBazaar
      @NightBazaar 2 ปีที่แล้ว +6

      @@CUBETechie A few birds would be okay to break the monotony of the environment. It starts out with one or two birds, then several, then you're swarmed by countless birds dive bombing in from everywhere. Alfred Hitchcock would be proud.

    • @unduloid
      @unduloid 2 ปีที่แล้ว

      @@CUBETechie
      The birds could be a somewhat better animated though. They honestly don't really look like they're flying, and more like being hurled through the air.

    • @Da...
      @Da... 2 ปีที่แล้ว +4

      The finest St Petersburg housing

  • @vinegro4579
    @vinegro4579 ปีที่แล้ว +24

    *Him-* "HELLO?!"
    *Echoes-* "Best I could do is "BRO"."

  • @szofer4580
    @szofer4580 ปีที่แล้ว +13

    Very well made. I love how this level is so unobvious misterious. What get from this footage are only questions without answers, like about the floating streets in the sky, birds that attacked cameraman, the sounds in the parking lot and the elevator. Keep up the good work

  • @BobbyJCFHvLichtenstein
    @BobbyJCFHvLichtenstein 2 ปีที่แล้ว +151

    This is so well made, I don't understand how it doesn't have like 1 million+ views

    • @peekingurangle
      @peekingurangle 2 ปีที่แล้ว +1

      this guy aint got enough subscribers but im sure this probably will blow up

    • @emerald1337
      @emerald1337 ปีที่แล้ว

      To be fair, it was made with BGVC, a blender vhs was effect
      and not using an actual vcr. yes you can do videos to an actual vcr and record them from what I have heard, Kane didn’t actually go to the backrooms lol, he used an actual vcr

    • @emerald1337
      @emerald1337 ปีที่แล้ว +1

      Its still pretty well made tho, I hope it blows up someday

    • @Jenlizee71
      @Jenlizee71 ปีที่แล้ว

      Yes.

    • @OfficialHorsey
      @OfficialHorsey ปีที่แล้ว +2

      It does now

  • @ElementalRubixCube
    @ElementalRubixCube 2 ปีที่แล้ว +28

    0:04 POV: your trying to get the last pringle

  • @tiffany_michele
    @tiffany_michele 2 ปีที่แล้ว +212

    Seeing a city with no people, cars or things in general is so creepy! 😮

    • @ashtonbrown8548
      @ashtonbrown8548 2 ปีที่แล้ว +13

      I'm disappointed that there no Facelings in this level

    • @yosay1955
      @yosay1955 2 ปีที่แล้ว +4

      共感する

    • @frankieangelo413
      @frankieangelo413 2 ปีที่แล้ว +21

      It's creep yet calming at the same time. I would literally spend most of my time in this empty environment, just listening to my fav song

    • @josefdrapak1889
      @josefdrapak1889 2 ปีที่แล้ว +18

      @@ashtonbrown8548 the backrooms are better without any dogshit entities to ruin the immersion

    • @tiffany_michele
      @tiffany_michele 2 ปีที่แล้ว +1

      @@frankieangelo413 Yeah same, thought I’d like some people or animals to keep me at least sane! Or a nice tv show 😃

  • @nektu5435
    @nektu5435 ปีที่แล้ว +10

    2:57 it's a good thing he remembered to pick up the camera. In all of the found footage I've ever seen where they lose the camera, if that even happens, it's not until the end of the video. If I ever no clip out of reality into a surreal, anomaly laden hellscape I hope I can remember to keep filming wherever I turn my head and if I fall... to pick up the camera!!!
    Great video! I love your take on the backrooms. It's cool AF! 📹

  • @terenceflynn5125
    @terenceflynn5125 ปีที่แล้ว +7

    I found this whole back room thing yesterday, I’ve been consumed by it.
    The scariest thing for me, is thinking there’s a vast nothingness of magnetically constructed mazes that have absolutely no life in them whatsoever. So crows, and in other videos monsters, distract from that.
    It’s hard to make that entertaining, but it’s such a brilliant concept. Just being stuck in a world without any life at all. As a landscape photographer I’ve been freaked out by being alone in woods, etc. Even with the crows though, this video plays on that. Really cool.

  • @youtuber-official
    @youtuber-official 2 ปีที่แล้ว +58

    Well, I had read about this level many times on the internet. I had also tried to find some kind of video footage of it, but couldn't find anything decent related to the topic. And now I finally found this short here on TH-cam and I can see with my own eyes what this level really looks like.
    So thank you for this video! I hope you will explore that level even more and upload more video footage of it. 👍
    EDIT: Oh, and also, you've earned a new subscriber with that footage.

  • @dynablockbuster
    @dynablockbuster 2 ปีที่แล้ว +188

    The ending was very good, felt like the beginning of a infinite adventure with no escape idk why I said that like it would be nice, but I would like to be trapped with horrors forever like that lol

    • @L.E.S.654
      @L.E.S.654 2 ปีที่แล้ว +35

      Dude, "careful what you wish for Parker"

    • @XGames-94
      @XGames-94 2 ปีที่แล้ว +21

      Go to war, thats some real life horror for you. As the guy before said, careful what you wish for.

    • @pewpewxdx12
      @pewpewxdx12 ปีที่แล้ว +2

      Yes

    • @solar9137
      @solar9137 ปีที่แล้ว +1

      same, it would be very cool

    • @solar9137
      @solar9137 ปีที่แล้ว +1

      @@XGames-94 yeah but war is nothing supernatural

  • @PicklesTheOtt
    @PicklesTheOtt 2 ปีที่แล้ว +230

    Very good work! Just one little suggestion. The camera almost never rotates. Even when it's being whipped around quickly. Maybe add a (tiny) bit of noise to the Y axis.

    • @Ruster3D
      @Ruster3D  2 ปีที่แล้ว +89

      Noted!

    • @Brend.0
      @Brend.0 2 ปีที่แล้ว +8

      Great advice!

  • @RobloxRoblox19173
    @RobloxRoblox19173 ปีที่แล้ว +7

    1:55 A cool thing that what happened is that the buildings went flying, after that the place feels like an emptiness of streets with lamps and traffic lights around it. And it affects something will happened when you get too far

    • @Mefiftyfive
      @Mefiftyfive 26 วันที่ผ่านมา

      That is too scary

  • @maxivy
    @maxivy ปีที่แล้ว +3

    This is genuinely one of the best Backrooms vids I’ve seen. Up there with Kane Pixels, A-Tech, and R is Render

  • @average_balkanyoutuber2288
    @average_balkanyoutuber2288 2 ปีที่แล้ว +28

    Level 11 is one of the safest levels and this guy makes it possible to make as eerie as level 1☠

  • @Brix.Productions
    @Brix.Productions 2 ปีที่แล้ว +39

    This is awesome! Love the fog surrounding the level, makes it look so ominous and creepy

  • @Kaepora2
    @Kaepora2 2 ปีที่แล้ว +10

    2:34 If I was in a Situation like this without seeing anything different in any direction, I'd be losing it

    • @kingkaijuboygodjira3116
      @kingkaijuboygodjira3116 2 หลายเดือนก่อน

      I’d want to do the same but I’d want to keep my calm.

  • @ThatUnknownDude_
    @ThatUnknownDude_ ปีที่แล้ว +9

    Tip: the echo is not echo-y at 0:40
    keep a little more delay between the echo and the muffling part keep it more, since there is fog and the speed of sound gets dampened and distorted by the fog, and looking its a thick one, you need to have a lil more delay and more distorstion

  • @hahaper2037
    @hahaper2037 ปีที่แล้ว +5

    1:40 It looks like that place in Yaroslavl (Russia) where the road service has put 18 traffic lights

  • @clickbaitpolice1750
    @clickbaitpolice1750 2 ปีที่แล้ว +18

    This is a fantasy I’ve always dreamed of when I was a kid. A never ending cycle of city. It’s like visiting another planet with large lots that are never ending.

  • @sssssage
    @sssssage 2 ปีที่แล้ว +138

    really like the architechture and layout of everything and it's super cool that you used so many environments pretty well, i'm just not a huge fan of constantly needing to be running away from some kind of monster or whatever our mc was afraid of, areas around the middle of the video definitely lose their eerieness because of that
    this was a really good job and genuinely unsettling despite the pacing!!!!!!!!!!! work more on the ambience and you have something that can seriously rival Kane Pixels' original work!!!

    • @sssssage
      @sssssage 2 ปีที่แล้ว +4

      maybe this is a bit too in depth for a 5 min backrooms video made for legitimate children but good work nonetheless i guess

  • @Sarah.Riedel
    @Sarah.Riedel 2 ปีที่แล้ว +7

    I'm a 9/11 survivor - I was 18 years old and 20 blocks away in downtown Manhattan - and the audio at 1:14 gave me _heavy_ flashbacks

  • @ArturoRuizAnalogHorror
    @ArturoRuizAnalogHorror ปีที่แล้ว +4

    probably the best and most backrooms-ish portrayal of level 11.

  • @skylined5534
    @skylined5534 ปีที่แล้ว +3

    It's the little details that make these so good. The traffic lights cycling away through their signaling process to no traffic at all is incredibly eerie!

  • @robertocarlosvillanuevaver9689
    @robertocarlosvillanuevaver9689 2 ปีที่แล้ว +46

    Real nice ideas in this video. Especially liked the wave motion of the whole city block. My only nit-pick would be that the shake effect on the camera was a bit too strong than it was needed. Other than that, good job

  • @fazbrogaming7776
    @fazbrogaming7776 2 ปีที่แล้ว +6

    This convinces me that the Earth and the entire universe in the Backrooms lore is a simulation, and the Backrooms are basically the tile sets used by the developers to copy paste textures and models to create our world.
    Of all the Backrooms theories out there, the idea of the Frontrooms being a simulation is the most accurate to me.

    • @dixienormus997
      @dixienormus997 2 ปีที่แล้ว +1

      I thought about that too. Trippy man, right on

  • @boredgunner
    @boredgunner 2 ปีที่แล้ว +13

    We really need Backrooms video games to include levels as interesting as these, especially the VR games.

  • @christhegardener1772
    @christhegardener1772 ปีที่แล้ว +6

    Excellent work, this really captures the sense of being unsettled and curious, and then the creeping realisation that survival is the name of the game with no idea what's out there. This in a VR game format would be just terrifying and fantastic, if it can capture the true duality of the ambiguous fear in a familiar setting.

  • @Hamza_Hesham
    @Hamza_Hesham ปีที่แล้ว +3

    Someone found a camera from a deadly dimension of an alternative universe and my dad still can't find the 2 dollar milk at walmart.

  • @TheIsleMercenariesReal
    @TheIsleMercenariesReal 2 ปีที่แล้ว +4

    “Welcome. Welcome to City 17.
    You have chosen, or been chosen, to relocate to one of our finest remaining urban centers. I thought so much of City 17 that I elected to establish my Administration here, in the Citadel so thoughtfully provided by Our Benefactors. I have been proud to call City 17 my home. And so, whether you are here to stay, or passing through on your way to parts unknown, welcome to City 17. It's safer here.”

  • @jboydayz
    @jboydayz 2 ปีที่แล้ว +8

    To be honest, it looks like one of those chinese cities with lots of massive skyscrapers, but are empty to artificially drive up the prices of houses. Maybe this is level is sued by big corporate agencies in the real world to rtifically drive up the prices of housing for backrooms lore.

  • @MyloMyloMylo
    @MyloMyloMylo 2 ปีที่แล้ว +16

    I like to imagine in interpretations of The Backrooms like this - where it seems that our POV character cannot die - that the creatures in the spaces know that humans can’t die there. So, instead of trying to kill you outright, they prefer to immobilize you in extremely painful ways, rendering you mute and just cognizant enough to suffer.

  • @RandomGoofy926
    @RandomGoofy926 ปีที่แล้ว +4

    4:52: You re back in the level 0

  • @Deyone_Jackson
    @Deyone_Jackson ปีที่แล้ว +1

    That was a solid "bruh" moment at the end when seeing the yellow rooms

  • @theceooftrolling1
    @theceooftrolling1 2 ปีที่แล้ว +14

    This actually gives a really accurate representation of level 11. This animation is really well done!! Keep it up!

  • @breadgod7426
    @breadgod7426 2 ปีที่แล้ว +6

    Man, im 45 seconds into and this man alerted every entity on this level

    • @mistaowickkuh6249
      @mistaowickkuh6249 ปีที่แล้ว +1

      Like who ever yells "Hello! Anyone there?!" and such when they find themselves in places like these. Having worked in big buildings with lots of empty corridors and passages, during night time where most people are gone I wouldn't dare breathe too loud lest I summon the beings from a parallel dimension lol. That irrational fear never gets old.

  • @cupded
    @cupded 2 ปีที่แล้ว +10

    I’m pretty sure the guy would’ve just died from a fall like that, it’s freaking insane

  • @kaitlynhowell
    @kaitlynhowell ปีที่แล้ว +2

    No way they actually used the elevator sound effects from FNaTI: The End of Disney.
    Overall, some scenes made me u comfortable. Like I was actually there. Great work!

  • @TakeLots_OfShowers
    @TakeLots_OfShowers ปีที่แล้ว +3

    Everyone In the backrooms got some sturdy bones 👀

  • @prosto_voda
    @prosto_voda 2 ปีที่แล้ว +7

    Зачем ты в Мурино приехал?

    • @Siiiiiiimooooon0
      @Siiiiiiimooooon0 2 ปีที่แล้ว

      Бляяя ну ты и шутканул

  • @GlassSandwichTV
    @GlassSandwichTV ปีที่แล้ว +3

    In the lore within my mind for Backrooms, the mold creature steals real-world items and places them within the confines of its own world that then act as "totems" which allow the mold creature to further generate rooms. It also has the power to move its dimensional "noclip" areas at will.

  • @alrcxx
    @alrcxx 2 ปีที่แล้ว +10

    4:33 flamboyant illusion?

  • @iMaxBlazer
    @iMaxBlazer ปีที่แล้ว +8

    That's like Russia, but with good roads.

  • @ElWazaXDDD
    @ElWazaXDDD ปีที่แล้ว +9

    2:05 how tf did a bird enter the backrooms

    • @kingkaijuboygodjira3116
      @kingkaijuboygodjira3116 หลายเดือนก่อน +2

      Probably bc of an open portal somewhere. Or either that, or the birds had made a nesting ground on the lights above.

    • @Seraphim-11
      @Seraphim-11 15 วันที่ผ่านมา +2

      Yeah, or maybe they’re entities themselves

    • @kingkaijuboygodjira3116
      @kingkaijuboygodjira3116 15 วันที่ผ่านมา +1

      @@Seraphim-11 I was just gonna say that👍🏿

  • @NitroFury
    @NitroFury ปีที่แล้ว +7

    4:18 So much Graffiti

    • @Mynamewalt
      @Mynamewalt ปีที่แล้ว +3

      Backroad Trippp

  • @ProbAlan
    @ProbAlan ปีที่แล้ว +3

    i think i know what the backrooms are since they are connected to liminal spaces right but liminal spaces causes nostalgia and nostalgia can only be caused by memories and i think that backrooms are just foggy memories of people turned into a whole dimension system

  • @raphfung
    @raphfung 2 ปีที่แล้ว +4

    this is one of the best backrooms videos i've seen so far. keep up the good work bruv

  • @eric_eagle
    @eric_eagle 11 หลายเดือนก่อน +2

    It’s interesting how it’s vast and claustrophobic at the same time.

  • @heinrichheidestein1013
    @heinrichheidestein1013 2 ปีที่แล้ว +8

    4:41 there is an easter egg :)
    François Truffaut

  • @Qui-gon-gin
    @Qui-gon-gin 2 ปีที่แล้ว +12

    Did bro use the AUGH SOUND EFFECT at 2:50

    • @Mynamewalt
      @Mynamewalt ปีที่แล้ว +2

      Is smiler *rader* IS SMILER HERE RUN!!!

    • @kingkaijuboygodjira3116
      @kingkaijuboygodjira3116 2 หลายเดือนก่อน

      I’ve heard this being used for the goat man mod in Minecraft. Idk.

  • @olivervus3655
    @olivervus3655 ปีที่แล้ว +4

    I really want to see a movie made on the backrooms, like found footage put together. I bet it would do quite well.

  • @GalaxiaStars
    @GalaxiaStars ปีที่แล้ว +1

    I feel like these empty city backrooms should have some kind of natural disaster apocalypse that can happen in them randomly. While no one else but you is around.

  • @sunshinecarnivores1919
    @sunshinecarnivores1919 ปีที่แล้ว +2

    Level 11 has been changed a bit. There are now people living in the endless city and there is even a radio station as well.

  • @arielmalsireal5453
    @arielmalsireal5453 2 ปีที่แล้ว +5

    3:23 Now That's The Tallest Building

  • @Masetto93
    @Masetto93 2 ปีที่แล้ว +11

    01:35 ps1 games aesthetics

  • @evanisovich
    @evanisovich ปีที่แล้ว +6

    Around the 0:22 mark, it almost sounds like Bart Simpson saying “Ay Caramba!”

  • @nookb280
    @nookb280 2 หลายเดือนก่อน +1

    Liminal spaces are so unsettling yet somewhat fascinating.

  • @paulettesouda351
    @paulettesouda351 ปีที่แล้ว +7

    3:38 story tells she never came back

  • @kerembeyazit
    @kerembeyazit 2 ปีที่แล้ว +10

    Damn is so good. We need more outside backrooms videos.

  • @sonnyb1979
    @sonnyb1979 ปีที่แล้ว +3

    If you are in level 11. You see buildings And you look at the sky. You see the another building in the sky wobbling

  • @MagcargoMan
    @MagcargoMan ปีที่แล้ว +3

    Ended up being a bit blander than the concept for this level is, but you did some neat abstract things with this. The carpark scenes were pretty good, especially when he was running from something we couldn't see but definitely could hear.

  • @Klinoklaz
    @Klinoklaz 20 วันที่ผ่านมา +1

    This world design is weirdly satisfying.

  • @queenriQP
    @queenriQP 11 หลายเดือนก่อน +2

    My days! That elevator is totally in one of my recurring dreams!!

  • @heit4131
    @heit4131 2 ปีที่แล้ว +6

    this is so cool!!! the beginning feels like a gmod map, and I love the whole progression of the video, awesome sound design too!

  • @Torsv69
    @Torsv69 2 ปีที่แล้ว +14

    wow this is really well done.

  • @liminal_game
    @liminal_game 2 ปีที่แล้ว +10

    Great video! I love the atmosphere of this level.

  • @nowinter7355
    @nowinter7355 11 วันที่ผ่านมา +1

    Very well crafted, kudos! Atmospheric, love that it is outside for a change, gives it a whole new feel. Very creative, lots of details. Outstanding piec of work.

  • @brublols367
    @brublols367 ปีที่แล้ว +1

    Level 11 tip : find a restaurant named “snackrooms” which will lead you to level 6.1 “The Snackrooms”

  • @agnomymous
    @agnomymous 2 ปีที่แล้ว +4

    You see an endless city, I see free real estate

  • @markocoza8013
    @markocoza8013 2 ปีที่แล้ว +6

    At 0:29 seconds you can see someone looking from on top of the building.... Sussy easter egg

  • @1000cardio
    @1000cardio 2 ปีที่แล้ว +6

    For a moment I thought he had fallen into one of China's ghost towns.

  • @sebastianvakarian9773
    @sebastianvakarian9773 3 หลายเดือนก่อน

    You're one of the very few that know what makes the Backrooms so eerie and dreadful as a concept. Keep up the great work.

  • @Chazzvc
    @Chazzvc ปีที่แล้ว +2

    0:57 looks like you're stuck inside that old school tank game from the early 2000s

  • @Pedro_64
    @Pedro_64 2 ปีที่แล้ว +11

    This was very unsettling and creative. I don't like your previous backroom videos, they feel not serious at all. This one was great. I hope you keep making more like this one. This video earned you a sub

  • @ForlaniMota
    @ForlaniMota 2 ปีที่แล้ว +6

    Hi Ruster,
    great work, got the chills, thank you! I'm always checking out the sound design, and this is what I thought:
    The first scene is a bit overdesigend acoustically. There's no way there's such an echo on an open street with ∞ buildings. The echo should rather be very subtle with no feedback at all. The delay time should be much longer and, if you're down for it, appear irregularly depending on the distance of the buildings. So one echo should come very shortly after the noise (reflection from 1st building), the second one should come after that and already much more silent until it even disappears, if there's any echo at all. Also important: put a low cut on the echos, echos don't have bass amount in it.
    Same goes for 2:40. If it's meant to be an entity moaning, you will have to turn down the dry signal and make it more wet so it appears coming from the distance. If it should be nearer, reduce the echo und turn up the dry signal. And again: put a low cut on the audio. Bass does not expand in the outside world. In a building it's the other way around, you surely noticed: If you're outside of a club, the walls are banging and you can just hear bass amounts, barely any percussion or melodies. When you're entering the room, the middle and high frequencies are added.
    Sorry for the sound engineering course lol, but sound design is what makes the difference for me in the end.
    Keep up!

  • @josefdrapak1889
    @josefdrapak1889 2 ปีที่แล้ว +6

    Everyone who grew up in a post-socialist country: "Hey this looks like my neighborhood"

  • @ICEenjoyer327
    @ICEenjoyer327 ปีที่แล้ว +2

    Are we gonna ignore the buildings moving like waves?

  • @hunterjackson8185
    @hunterjackson8185 ปีที่แล้ว +1

    I miss when my feed in TH-cam had a bunch of back room’s found footage I hope it becomes popular again

  • @doublebloggers6661
    @doublebloggers6661 2 ปีที่แล้ว +5

    That’s a pretty inacurate level 11, level 11 appearance looks like a endless metropolitan city and the buildings arent copy pastes of each other, in fact i think level 11 is probably one of the few safest levels in the backrooms and your bound to find many people living in it.

  • @abocado777
    @abocado777 ปีที่แล้ว +8

    Minecraft cities be like:

  • @proatbeingnub9945
    @proatbeingnub9945 2 ปีที่แล้ว +10

    2:40 we all know what this sound reminds us of

    • @XRAY81
      @XRAY81 2 ปีที่แล้ว

      glad i'm not the only one reminded of

    • @intruder9127
      @intruder9127 ปีที่แล้ว

      What if that is the sound but just edited, sounds ominous too if you think about it imagine being in that place and just hearing that noise, it gives you a sense of helplessness pure dread and that something unstoppable maybe after you

  • @christophclear1438
    @christophclear1438 ปีที่แล้ว +1

    The ending is the best part. The elevator door opening towards the outside of the building, yet you enter the building, makes no physical sense at all yet can be missed entirely. So uncanny.

  • @oceanborn5513
    @oceanborn5513 ปีที่แล้ว +1

    I loved the part when the worlds started to wave! And the crows pooping on you XD
    Excellent job!

  • @pickypanda6217
    @pickypanda6217 2 ปีที่แล้ว +4

    There should really be a backrooms movie with actors and stuff.