Fusion 360 | Faceted Vase

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 53

  • @Fusion360School
    @Fusion360School  ปีที่แล้ว +6

    You might want to try experimenting with using a loft for the vertical strip and let me know your thoughts.
    Here's wishing everyone a good year ahead!

  • @olafmarzocchi6194
    @olafmarzocchi6194 หลายเดือนก่อน +1

    Removing the projection constraint from the endpoint while the line keeps the offset/projection contraint is mindblowing.

  • @Flygtraktor
    @Flygtraktor ปีที่แล้ว +15

    This is the way to do it. No music, no drama. The relevant steps are shown without repetitions.

    • @olafmarzocchi6194
      @olafmarzocchi6194 หลายเดือนก่อน

      and not too fast, unlike some other creators

  • @Sun0faBeach1
    @Sun0faBeach1 ปีที่แล้ว +4

    Probably one of the few contexts where saying "let's hide the body" doesn't get you into serious trouble :D

  • @alexanderfpv6655
    @alexanderfpv6655 ปีที่แล้ว +5

    Love your videos. The stuff you demonstrate is always just outside my level of understanding - so I'm always learning new things. Nice job.

  • @adambergendorff2702
    @adambergendorff2702 ปีที่แล้ว +1

    WOW, I would have struggled trying to figure this one out! 99% of the parts I make are sheetmetal, but I learn so much wachting your videos, Thank You

  • @JeffBradway
    @JeffBradway ปีที่แล้ว +3

    That was an interesting tip with the arc projection constaints. That could come in very handy. In this case you could also re-sketch an arc and make it co-radial to the original arc. (Maybe first projecting the original arc as a construction line. I forget if F360 allows constraints to non-projected geometry.)

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว +2

      Come to think of it, a better way would have been to sketch a centerpoint arc. With a centerpoint arc, I can start by clicking on the center of the original arc and then clicking on the top and bottom horizontal lines. And then dimension the offset.

  • @olafmarzocchi6194
    @olafmarzocchi6194 หลายเดือนก่อน

    From the beginning of the video I thought the goal was to get planar facets and straight lines, but at the end the result is very similar.

  • @WMBayouLures
    @WMBayouLures ปีที่แล้ว +2

    Awesome technique and explanation!

  • @lovecastle7154
    @lovecastle7154 ปีที่แล้ว +2

    Every single one of your videos I find myself saying “I didn’t know you could do that”

  • @beaugalbraith3242
    @beaugalbraith3242 ปีที่แล้ว

    This is next level. Thank you

  • @johnnycomelately6341
    @johnnycomelately6341 ปีที่แล้ว +1

    Very well done

  • @mattiasfagerlund
    @mattiasfagerlund ปีที่แล้ว +1

    Very clever!

  • @JoNorthkeeper
    @JoNorthkeeper 6 หลายเดือนก่อน

    Thx very good work.

  • @stephenedwards3397
    @stephenedwards3397 5 หลายเดือนก่อน

    Superb

  • @WPGinfo
    @WPGinfo ปีที่แล้ว +1

    🤓WOW very impressive! Thanks!

  • @chrisleech1565
    @chrisleech1565 ปีที่แล้ว +1

    Thanks

    • @chrisleech1565
      @chrisleech1565 ปีที่แล้ว

      Merry Christmas @Fusion 360 School

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      @@chrisleech1565 Thanks for the support again! Merry Christmas.

  • @rimbachfull
    @rimbachfull ปีที่แล้ว +1

    Hello excellent video as usual I just have a little problem I can't change the length of my project line

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      Hi, are you referring to the projected arc? An alternative way is to sketch a centerpoint arc instead. With a centerpoint arc, you can start by clicking on the center of the original arc and then clicking on the top and bottom horizontal lines. And then dimension the offset.

  • @piranin666
    @piranin666 ปีที่แล้ว

    thx!

  • @EthanMitchell_YouTube
    @EthanMitchell_YouTube ปีที่แล้ว +1

    How do you add the rough surface texture to a solid at marker 15 seconds. Great videos! Thanks

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      I applied a rough powder coat appearance.

    • @EthanMitchell_YouTube
      @EthanMitchell_YouTube ปีที่แล้ว

      @@Fusion360School Would that come through if you were to 3D print the model?

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      @@EthanMitchell_TH-cam Unfortunately, appearances are superficial. They are just for rendering purposes. So they won't appear on the print. Does your slicer program have the ability to add texture?

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      I use Cura and I think there is a "fuzzy skin" setting. Haven't tried it out yet though.

    • @EthanMitchell_YouTube
      @EthanMitchell_YouTube ปีที่แล้ว

      @@Fusion360School You can add what is called fuzzy skin but it effects the entire model.is there way to add texture to a specific faces/surfaces in fusion 360 that is actually physically there and will come through in a 3D print?

  • @AnkaObezanka
    @AnkaObezanka ปีที่แล้ว +2

    6:26.... how did you get the project automatically?

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว +1

      Go to preferences -> general -> design. And activate auto project edges on reference.

  • @samuelmorshed3364
    @samuelmorshed3364 ปีที่แล้ว

    how did you drag the point to terminate the top edge? it wasn't locking on the edge whats so ever

  • @ChrisWard74
    @ChrisWard74 ปีที่แล้ว

    I wish you included how to do the revolve to cut the inside of it.

    • @anthonyricci5380
      @anthonyricci5380 ปีที่แล้ว

      You just need to select the same profile at 15:18, then Create > Revolve, and finally set the operation to Cut.

  • @randybasil1715
    @randybasil1715 ปีที่แล้ว

    how do you design shoes in fusion?

  • @vladislava927
    @vladislava927 ปีที่แล้ว

    I have a slight problem with the patching feature (as shown at 15:22). When I select the three lines to patch on top of the shape, my "OK" button is grey and I cannot press it to complete the procedure. Do you know where the problem could lie? I've already tried many things, but it stays and I cannot proceed with the design

    • @shabu49
      @shabu49 ปีที่แล้ว

      i have the same problem. I can only select the two front edges but not the back one.

  • @stevemcgraw7479
    @stevemcgraw7479 ปีที่แล้ว

    Right at 8:03, where you hover over the endpoint for Body2(1), the body created from the 15 degree revolve. You cursor changes from an X to a square and allow you to snap the start of the line. Mine never does, it remains an X. Can't make it snap even with "Snap" ticked in the Sketch panel. Has anyone encountered this before???

    • @stevemcgraw7479
      @stevemcgraw7479 ปีที่แล้ว

      I did figure this out. My default settings for Fusion 360 didn't have "Auto project edges on reference" selected. Once I toggled that (under Profile->Preferences) it snapped without any issue.

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      @@stevemcgraw7479 Yes, sorry that I did not mention this. This is a rather common question. I'm still trying to figure out a good way of mentioning this without being repetitive.

  • @fotiskroi3048
    @fotiskroi3048 ปีที่แล้ว

    how the hell do I pick the line for the pattern in the beginning

  • @PierreMilcent
    @PierreMilcent ปีที่แล้ว

    I am trying to reproduce your design, but when applying the patch function i can only select the straight edge 1 & 2 and not the curved one, either at the top or the bottom. So i am not able to close the body at the step. Any idea why this cannot be done ?

    • @redryderaus
      @redryderaus ปีที่แล้ว

      Is it possible you have a gap somewhere? That may prevent the patch from working.

    • @PierreMilcent
      @PierreMilcent ปีที่แล้ว

      @@redryderausi will check. How to identify a gap easily ?

    • @ianpendlebury3704
      @ianpendlebury3704 ปีที่แล้ว

      @@PierreMilcent I haven't done this (yet). Maybe the mirror did not join the two surfaces?

    • @PierreMilcent
      @PierreMilcent ปีที่แล้ว

      SOLVED : I think i found the problem : there is a gap indeed, it comes from the line during the sketch at 8'04".

  • @phakalanep7241
    @phakalanep7241 ปีที่แล้ว

    Link to file with starting sketch: does not work - please fix

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      There seems to be a problem in posting a file without any bodies. I have reposted the file with the revolve. Please refer to the new link in the description. Sorry about this.

  • @happywanderer5632
    @happywanderer5632 ปีที่แล้ว

    How the fk does your mind work? :) I would never have figured this out in a million years

    • @Fusion360School
      @Fusion360School  ปีที่แล้ว

      😅To be fair, I did not come up with this workflow. This was based on a method posted in the forum.