How to Anti Air - Improve in MK1

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 6

  • @MichaelKonovaliuk
    @MichaelKonovaliuk ปีที่แล้ว +2

    Should've been mentioned some options for d2 AA. Like canceling d2 into jump for two bars of meter. Another good option is that you can full combo of d2 AA with right cameo.

    • @TheKompetitor
      @TheKompetitor  ปีที่แล้ว +2

      I don't think that mechanic is really worth it for 2 bars, the scaling is really bad. Def forgot about d2 conversions

  • @terryburton971
    @terryburton971 ปีที่แล้ว +2

    Antiair... Reikos kick all ya need lol

  • @dartawnasailo4449
    @dartawnasailo4449 ปีที่แล้ว +1

    Whats the use of Johnny's charged up punch?!?!?!

    • @TheKompetitor
      @TheKompetitor  ปีที่แล้ว +1

      As far as I know, it's useless lol

    • @salvadorrojas7455
      @salvadorrojas7455 11 หลายเดือนก่อน +2

      @@TheKompetitoractually, if it’s charged up your opponent doesn’t get knocked down, allowing you to use a kameo for a restand. It also has armor, so at the end of matches if u and ur opponent are really close and u know they’re gonna mash, just use it and you’ll go under the attack:)