Best ways to improve your builds - Space Engineers

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 157

  • @dennisklaus7188
    @dennisklaus7188 ปีที่แล้ว +159

    I got a better way in general. Look up the "engineer design process" but to simplify it, goes Define, Think, Find, Refine, Select, Do, Test, Improve. Most of the time you will find this process as a circle. It's more like a web in actuality where you can start at any step in the process and you can come back to any step when needed.

    • @radproturtle8066
      @radproturtle8066 ปีที่แล้ว +9

      I tried to match some of the definitions to ship design.
      Define - What is the purpose of this ship?
      Find - Find Ships that serve this purpose
      Refine - Find, Test, Refine different designs
      Select - Select a design for your ship
      Do - Finish the first version of the ship
      Test - Test the ship, if it's cargo ship see how much weight it can carry and how long it can travel. If it's a fighter try it on a PVP server or go against the game's AI ships.
      Improve - Improve the ship. Add more details, redo parts of the ship. If the ship cannot support it's weight or is too slow, add more engines. Terrible range, add more fuel or batteries. Consider additions to the ship including medical bays, warp drives, backup systems, an antenna, maybe a remote control so you could call the ship to you.

    • @malibuhiegts
      @malibuhiegts ปีที่แล้ว +1

      Huh, I like the way that works, I'm gonna refine my mind thank you

    • @nauticalgaming2256
      @nauticalgaming2256 9 หลายเดือนก่อน

      ​​@@radproturtle8066another tip I have for shipbuilding, you can test your blueprints any time in creative before bringing it to survival. It won't give you an exact reading on it's fuel level, but this is a good tip for making sure parts like pistons, rotors, drills, welders, etc. are working properly before utilizing a ton of materials to make the final blueprint. What I do is I design the ship in Creative, test the functional components in creative, finish out the rest of the ship design, save blueprint, bring it into my world I named Test.Survival, test it's fuel efficiency, lift, and carry weight there as those are all altered in Creative to be like 10× the normal amount. If it turns out the Survival testing yielded bad results, return to the Creative world and figure out where I went wrong.
      As for how I build them, I downloaded someone's shipbuilding platform off the workshop and spent the time remaking it's blueprint in survival. It comes with a Projector you can set your blueprints to, along with a garage underneath with a place to store a rover as well as a projector down there so you can save your Rover's blueprint and utilize it for easy repairs.

    • @MedicMainDave
      @MedicMainDave 7 หลายเดือนก่อน

      Are you referring to VDI 2221?

    • @dennisklaus7188
      @dennisklaus7188 7 หลายเดือนก่อน

      Never heard of it. Did look it up, yeah I can see where you'd think it's that.

  • @AxlePlaysGames
    @AxlePlaysGames ปีที่แล้ว +117

    “There are only so many ways you can build a fucking doorway”
    -Lunar Kolony 2023

    • @anferrr
      @anferrr 10 หลายเดือนก่อน +7

      "They look nothing alike [...] yes they are both cock and ball design [...] but that's about it" this sentence was great too xD

  • @amatoyoichi8468
    @amatoyoichi8468 ปีที่แล้ว +38

    What i love about any kind of building in sandbox games is that. You start with a base shape, a brick. Add another brick. Modify that brick a little, detail that brick. And there you have it you got a beautiful brick mounted together.

  • @woody32854
    @woody32854 ปีที่แล้ว +84

    Having your own private discord server and filling it up with inspiration pictures from other creators or even from pinterest i found helps out a ton. gives you an idea of what you can do with certain shapes and angles. And like Lunar said, its not copying

    • @Imporridge
      @Imporridge ปีที่แล้ว +4

      Oh my god, I literally do this I though I was super nerdy for doing it

    • @Eggmayor
      @Eggmayor 10 หลายเดือนก่อน

      ​@@Imporridgehow would it be nerdy to save cool pictures 😂

    • @strangejury
      @strangejury 17 วันที่ผ่านมา

      men discover vision boards

  • @supa_star
    @supa_star ปีที่แล้ว +33

    One trick I learned was that you can put passage blocks in front of thrusters, been using it ever since.

    • @reavvr643
      @reavvr643 ปีที่แล้ว +2

      The best trick

  • @NUUvs4kt
    @NUUvs4kt ปีที่แล้ว +52

    This is why I love this channel’s tips. It’s practical with an emphasis on the rule of cool. It’s not purely form over function, but it’s also not like, say, Luca the Guide’s emphasis on sacrificing form for function (no shade towards Luca, great tips for more competitive pvp survival, just too “economical”)

    • @Devon7839
      @Devon7839 ปีที่แล้ว +4

      I've been thinking that myself. Luca definitely ends up with very functional craft but it's literally just a space submarine.

    • @Holey2662
      @Holey2662 ปีที่แล้ว +1

      ​@@Devon7839From the side that ship is effective, from the front its literally 2 gats

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +16

      Just different styles! I have no problem with people building differently, but when they start imparting their 'meta' on others, that's when I have a problem with it

    • @AnonNopleb
      @AnonNopleb ปีที่แล้ว +2

      Couldn't agree more.
      There has been a heated discussion among some of the more popular builders on youtube some month ago, starting off with some guy ranting about Luca's ships and how non-"meta" and ugly they were in his view and the videos went more in a direction of personal offending the other side. That went back and forth for some videos with people just short of insulting each other in the videos and the comments. That just left me disappointed that this kind of community exists for this game as well.
      I'm very glad I then found Lunar who has a very moderate position on this topic and found a good balance with both function and form. Also, he strictly follows the most important rule, which is to be nice to each other.

    • @jacksonbarkerthebluehairedfox
      @jacksonbarkerthebluehairedfox ปีที่แล้ว +2

      @@AnonNopleb Oh yeah! That was Kelvera Engineering. He made a video about Luca pointing out how PVP focused she is and how she kept reviewing non-combat focused ships as if they were meant for battle. It was kinda like she was holding a civilian cruise ship up to the standards of a military battleship.
      However, the video was also a bit mean-spirited, with a lotta personal jabs at Luca and calling her a bad person for simply looking at the game in a different way. Kelvera plays SE to build beautiful looking ships (as seen from his Star Citizen ship recreation series) while Luca plays SE to maximize efficiency and fight other players. Both valid ways to play the game, but the issue come from when someone tries to tell the other how they should play the game.
      I think bottom-line: Space Engineers is a sandbox game that allows you to do and build whatever you want. There is no correct way to play the game, which adds to the beauty of it. When you build your ships, you shouldn't focus on if your ship looks the best or if it's the most efficient design in the world. What should be focused on is if when you take a step back and look at it, you can proudly say "Yeah. I built that."
      Build things that you'd be proud to show off to people. That should be the only standard you should set yourself to.

  • @GhostOfSnuffles
    @GhostOfSnuffles ปีที่แล้ว +9

    I'm the kind of person who prefers to build from the inside out. I'd let the functional blocks dictate the ships overall design. As a result my ships were often ugly at first but because they put function first they always worked perfectly for me to the point i'd keep the blueprints and improve on them little by little, adding some extra features or moving things around to give it a better looking design. Eventually i'd reach a point where i felt like the ship both worked and looked perfect. It was common for a ship to take 3 blueprints to reach great functionality and have 20+ blueprint iterations and take months for the aesthetics to catch up.
    My point being if you can't make a ship that looks good make one the works nearly perfect for it's intended use and you'll keep it around long enough to slowly make it look perfect over time.

    • @gabusdeux
      @gabusdeux ปีที่แล้ว

      Only thing I gotta add, make sure the function you want isn't the only function it can do. It's all well and good if it can mine super well, but if a slight fall shatters the storage because you didn't put a bit of armor over it, or a single block breaks and separates the built in two, I don't think it's the best

    • @standardheat-fs8159
      @standardheat-fs8159 11 หลายเดือนก่อน +1

      I do it basically the same way. First I build storages (Cargo and Fuel), enough conveyor junctions and the Cockpit as well as Batteries, a way to charge them and Gyros. One of the most important things for me is to give it a strong enough Thrust to Weight ratio for it to work on as good as every planets gravity. The aesthetics will be finished last. And you got a point, I basically only improve the Designs that work and not the ones that only look good, because it’s easier (for me at least) to make a working ship look good than a good looking ship work well!

  • @malte_volkerson
    @malte_volkerson ปีที่แล้ว +23

    there is no artist of any kind, who doesn't find inspiration in the work of others. Love the channel and also I especially enjoy the building tips. Keep coming back to the world motivation video and earlier ship building tips from time to time

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      Thank you! Glad you enjoyed

  • @mCoNNoR84
    @mCoNNoR84 ปีที่แล้ว +16

    "Theres only so many ways you can build a fucking doorway" 😂This is a prime example of why you're one of my favorite SE content creators!! Lol

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      Hahah, thank you means alot ! :D

    • @mCoNNoR84
      @mCoNNoR84 ปีที่แล้ว +1

      @LunarKolony thanks for the great content! I laugh during your videos way more than other creators. I love the unfiltered just being yourself approach!

  • @rtho4
    @rtho4 8 หลายเดือนก่อน +2

    5:12 youre describing a design language here, it can be better explained as "you're not copying their ship youre adopting and/or adapting their design language into your own", which is a really helpful creative tip and the insight was perfect for helping me get over a creative block, but i recognized a pattern in your description from other games and irl design and thought id mention the concept in case it helps you explain this kind of thing in the future

  • @BrianRonald
    @BrianRonald ปีที่แล้ว +11

    In summary: Get building, get better.

  • @maximetremblay2032
    @maximetremblay2032 ปีที่แล้ว +6

    The best professional creators, designers and artists, both in the gaming and movie industry all use mood boards, references, specific colour palets and more tools. They don't sprout greatness out of their behind, off course they borrow from others. They do it abundently but they also do it judiciously and give it their own twist and the best blend it in such a way that you won't even notice without a close inspection.

    • @maximetremblay2032
      @maximetremblay2032 ปีที่แล้ว +1

      And I should've added thank you Lunar for yet more great tips and great content 😅

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      @@maximetremblay2032 thank you!

  • @BaselessConfusion
    @BaselessConfusion ปีที่แล้ว +5

    newer space engineers been watching some of your tutorials and started your survival series, you're a great creator 👍

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      Thank you ! Glad you are enjoying :)

    • @hillllll6039
      @hillllll6039 7 หลายเดือนก่อน

      I can vouch for that

  • @yoyi8285
    @yoyi8285 ปีที่แล้ว +2

    Great videos man. I haven't touched the game for about a year now but been getting the itch to jump back in.

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      Thank you ! Hope you enjoy :)

  • @MorbinNecrim86
    @MorbinNecrim86 ปีที่แล้ว +1

    More great tips, cheers Lunar

  • @PeterBoddy
    @PeterBoddy ปีที่แล้ว +1

    Another good video, Lunar! Thanks!

  • @Dracos_Productions
    @Dracos_Productions ปีที่แล้ว +2

    I absolutely love your content as I'm trying to build ships I'm proud of, I have trouble going from my mind to reality and find your videos rather helpful

    • @maximetremblay2032
      @maximetremblay2032 ปีที่แล้ว

      I feel the same. While I sometimes have a breakthrough there are times where I need inspiration and this channel, Chonkers and others are great sources either for what I'm working on or for ideas for a next project.

  • @maralex2726
    @maralex2726 ปีที่แล้ว +1

    Thank you, that video is what I needed!

  • @Adysan37
    @Adysan37 ปีที่แล้ว +1

    loved it , nice video and informative on improving your builds.

  • @PraetorPaktu
    @PraetorPaktu ปีที่แล้ว +3

    All the tips are very useful.

  • @stephenbaldry5991
    @stephenbaldry5991 ปีที่แล้ว +2

    I always use the stock keen ships to compare to usually for how many thrusters are required to lift and manoeuvre the ship but I do take little bits here and there I like the look of and put them onto my builds

  • @chrisbacon3071
    @chrisbacon3071 ปีที่แล้ว +2

    Thanks Lord Luna every helpful!

  • @rjsc2006
    @rjsc2006 ปีที่แล้ว +3

    Thanks lunar, am really needing this. Stuck for inspiration for my first ever large grid ship (new to SE btw)😅

  • @reapergaming2022
    @reapergaming2022 7 หลายเดือนก่อน

    Very informative video was showing to my wife who is new to the game you said what I told her already who cares what others think about you build it will evolve in time and you will learn to do more over the years

  • @Lambda420
    @Lambda420 9 หลายเดือนก่อน +1

    I’m gonna tell everyone my secret. Build the entire ship with all components first then armor it after. You will ALWAYS have a new and completely unique build.
    My thought process
    What job is this ship supposed to perform?
    What environment is it going to operate in?
    How many people are going to crew it?
    Who is it operated by? civilians, corporation, pirates, military?
    This will get you your cargo capacity creature comforts armament fuel and sensors. Then you just armor it and send it to the workshop!

    • @Lambda420
      @Lambda420 9 หลายเดือนก่อน

      Also don’t forget to TEST it at every stage whenever you start to add new capabilities.!

  • @mycorner967
    @mycorner967 ปีที่แล้ว

    im so new at this game htis is a huge help, I didn't even know I could delete the unwanted blocks I had been grinding them back off. i had been feeling a bit bad about trying too hard to make my noob ships pretty first and functional second

  • @gren8296
    @gren8296 ปีที่แล้ว

    #2 is so true, I do that, both in Space Engineers and when I’m making art for fun (I draw a lot of prehistoric animals and stuff) I’ll look at how other artists did what I’m trying to do and do a similar thing, also me and my other friends that do art will give each other tips when the other needs help figuring out how to do a piece of the art like texturing or general shape and stuff like that

  • @Phelly2
    @Phelly2 19 วันที่ผ่านมา

    For anyone who thinks tip #2 this is stealing, they should read the book called “steal like an artist”. The premise of the book is that EVERYONE steals (i.e., taking inspiration) from others. Even the most prolific writers, directors, and other artists copy ideas from other artists they admire, but as they implement those “copied” ideas into their own style, it changes enough that it becomes their own idea.

  • @danielthorp8717
    @danielthorp8717 17 วันที่ผ่านมา

    My issue, problem, I build with interior and access passage ways I.e. Jeffrey tubes etc, with emergency oxygen systems, backup power systems, I also look at the bridge designs of 1st and 2nd World war bridge design I.e. Bailey Bridge ideas. but then realise, the designs and ideas become larger and huge. I then go back and start again.

  • @irons0l823
    @irons0l823 ปีที่แล้ว

    Very helpful video, haven’t noticed any of your ships on workshop have you uploaded them?

  • @red-merlin
    @red-merlin ปีที่แล้ว

    I've been seeing this video for past 3 days and been chomping at the bit to check it out cuz this is what I'm really trying to work out now. How to avoid making flying bricks first off lol. But also just general ideas of what i can do to make my ships look better or eventually i might actually make them look interesting. Working on this over built hybrid mining ship now. It can keep it self in the air with a full load (needs more brake thrusters tho) and i don't hate the design right now. If at least changed it from looking like a tear shaped bubble. Kinda looks more train like now but it's not terrible lol. Has a LOT of drills on it but i have this vision of making mechanical arms for the drills so i don't have to reposition constantly and it can haul a large amount of ore. Thanks very much for the tips! Soon as i saw you had one on this topic i immediately saved it into my playlist for later

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      Sounds like you have a good plan for the vessel! Glad you enjoyed and happy to help :)

  • @torrust17
    @torrust17 ปีที่แล้ว

    Just had to like this video and say thank you for mentioning that if functionality isn't your goal then this video isnt for you. Genuinely appeciate it! I'll come back to your channel once I get enough resources together to work on aesthetic builds like yours

  • @DoomGuy1346
    @DoomGuy1346 ปีที่แล้ว +1

    5:27, dude I swear... you always catch me off guard with the "cock and balls design" haha

  • @ugib8377
    @ugib8377 ปีที่แล้ว +2

    Nice video man. Great tips. I'm starting out on a keen server. About a day from burying my emergency brick in deep space and sitting down to design my actual starter ship. This video will come in handy.
    Question: Do you like to lay out the internals of a ship first? Or do you flesh out the body and cram the internals in where they fit in after? Any preference here?

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +3

      I know great builders that do both, me personally, I lay out the frame and then fill it in !

    • @ugib8377
      @ugib8377 ปีที่แล้ว

      @@LunarKolony Nice, thanks for getting back. Maybe when I do this next build I'll try it this way. Never attempted before, and I'd really like my trade/exploration vessel to look sleek. So framing first will help I think.

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      @@ugib8377 also not sure if you've seen it, but I did a how to be build better looking shops guide where I actually talked about frame Vs component layouts to start, it's the most popular video on my channel so easy to find, lot of good stuff In there even if its a bit older

    • @maximetremblay2032
      @maximetremblay2032 ปีที่แล้ว +1

      Splitsie did a pretty good series of videos withe the internal components first method, both have their pros and cons. It's definitely easier to finish a ship laying out the components first but it's more likely to deviate from what you first envisioned. Building the frame first will lead to a lead of trial and error which is very valuable experience because of the challenge to fit everything you need and refit accordingly with iterations.
      I personally alternate between both depending on what's the initial purpose.

    • @ugib8377
      @ugib8377 ปีที่แล้ว +1

      @@maximetremblay2032 Ye, I've seen the splitsie vids you're talking about. The large grid build with the horse shoe shaped ship.
      Gave my idea a first pass, asymmetrical exploration ship. Fleshed out the frame and laid in the functional components. The frame needs to be shrunk by at least 50% though. I'm left with way too much room, and as a result the weight is 100,000 or so kg heavier than what it needs to be.
      Saved, and I'll take another crack at it tomorrow. Thanks for the recommendation.

  • @jacksonbarkerthebluehairedfox
    @jacksonbarkerthebluehairedfox ปีที่แล้ว +2

    I think another video to be made could be how to focus on a single build. A problem I often have when building ships is just getting too excited to play with it once its done that I never get around to actually finishing it.

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      Interesting, Ive been there before trust me, let me have a think

  • @TmanTV3
    @TmanTV3 8 วันที่ผ่านมา

    It would be great if you did a follow along building tutorial series. No one seems to have one that I've seen. Unfortunately all of yalls channels that do videos like this say the same thing. I'm someone who learns by watching someone actually build or make something and then following along. That's how I learned all my blender skills. And as I follow along I see places to add my own flair and that's how I start developing my own creative process.

    • @TmanTV3
      @TmanTV3 8 วันที่ผ่านมา

      I guess your full build series is close to that but something more broken up and step by step is what I'm thinking.

  • @NovaEngineer69
    @NovaEngineer69 ปีที่แล้ว

    love how bro just gets to the point and cuts the shit

  • @calvinedgington2020
    @calvinedgington2020 4 หลายเดือนก่อน

    I agree with you people should focus on making things beautiful and function based on its design like if you know it's going into PVP try to hide the engine a bit but still make it look good

  • @KyleMan-my9wn
    @KyleMan-my9wn ปีที่แล้ว

    On thing not mentioned in the video: build a ship with one idea in mind. For example, my interiors are crap, so to try and improve this, I attempted to build a ship based around the idea of a good interior. The ship didn’t look or function great, however, because I did this, I am now better at building a ship’s interior than before, obviously there is still room for improvement, but the lessons learned where worth the while. (Excuse my overuse of commas)

  • @WarriorTech_FTW
    @WarriorTech_FTW 2 หลายเดือนก่อน

    Typed “how to stop building bricks in space engineers” and this was the first video

  • @cynatom5378
    @cynatom5378 3 หลายเดือนก่อน +1

    5:26
    Noted.

  • @Narstak
    @Narstak หลายเดือนก่อน

    Your ships look awesome dude

  • @Nuts437
    @Nuts437 11 หลายเดือนก่อน

    Im having issues with how to start. I have some crazy designs in my mind that I know how to build but I don’t really know how to start from something and then expand. Do I just build a metal recrangle, fill it with all the needed components, put the theusters where I think they go, and then start the design?

    • @NorthstarCool
      @NorthstarCool 10 หลายเดือนก่อน

      Exact issue I have, building the functional stuff is fine but I can't for my life figure out how to expand upon my rectangle.

  • @ShadowTear
    @ShadowTear ปีที่แล้ว

    Not everyone can pull it off, but I'd suggest not being afraid of asymmetry. Having a ship that's heavy, longer, or larger on one side can look amazing if it's done right. Some of the most iconic ships in scifi have some elements that are almost out of sync with the symmetry of the design.

  • @waffle8364
    @waffle8364 ปีที่แล้ว

    Esthetically functional is what I like

  • @wildwyatxbox
    @wildwyatxbox ปีที่แล้ว

    The main issue I have with building is my damn ADHD.
    I get building a ship, but then something distracts me and I'm off building something else, or ramming ships into the ground.

  • @PraetorPaktu
    @PraetorPaktu ปีที่แล้ว +2

    Nice thumbnail.

  • @duelinglectrics
    @duelinglectrics 7 หลายเดือนก่อน

    The intro sounds like Abba lol love it

    • @LunarKolony
      @LunarKolony  7 หลายเดือนก่อน +2

      It is ABBA - When I kissed the teacher

    • @duelinglectrics
      @duelinglectrics 7 หลายเดือนก่อน

      @@LunarKolony so your not only a great tutorial and how to video maker for space engineers , but one with great taste in music ❤️👌

  • @joejanota707
    @joejanota707 2 หลายเดือนก่อน

    My issue is exterior. I like making prefabs and designing nice, well packed interiors that make use of space. My exterior always looks like a brick.

  • @PickleNL
    @PickleNL ปีที่แล้ว +1

    Good tops some thing will help me in ather game becous i haven't yet got se

  • @markrowbotham222
    @markrowbotham222 ปีที่แล้ว +2

    none of my ships are symetric, apart from miner, i kinda base designs and colours from nature :)

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      They actually sound cool, do we get a link ? 😏

  • @cmdrhb8659
    @cmdrhb8659 ปีที่แล้ว

    Can see inside ?

  • @ericpalmer343
    @ericpalmer343 ปีที่แล้ว

    My shipyard worlds are always full of random other ships :)

  • @jacobcooney8325
    @jacobcooney8325 2 หลายเดือนก่อน

    Song in the intro? 🔥

    • @LunarKolony
      @LunarKolony  2 หลายเดือนก่อน +1

      Abba - When I kissed the teacher

    • @jacobcooney8325
      @jacobcooney8325 2 หลายเดือนก่อน

      @@LunarKolony Thank you bro! 🙏 also AMAZING video, straight to the point! I like how you didn’t just teach us specific techniques but SHOWED us how to find techniques we like on our own!! Way more valuable!! I just got back into SE after a long break and this video is inspiring me to make some awesome builds! Thanks again for the amazing content and cock and ball tips!!

  • @johankrell7952
    @johankrell7952 ปีที่แล้ว

    It's funny, because the first ship, despite having somes issues, has a more unique appearence than the three followings.
    Yeah, indeed they are well-made, more efficient in design and practicity, but, maybe for that reason, they all look the same.
    maybe because a 'good' ship have to fullfill somes features that make them prety similar to each other : a long seaship-like/cigar hull, some sort of detail, logical weapon repartition.
    Don't get me wrong, they all look great in every way. it's just ....i won't remember many of them because i saw this type of ship in every video of SE and that can't catch my attention anymore
    I will remember the Freighter (the first ship with prety goofy but more unique design) more than the rest for that reason.
    Very interesting video however
    (sry for the approximative english)

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      I get where you're coming from, again, looks are extremely subjective

    • @johankrell7952
      @johankrell7952 ปีที่แล้ว

      @@LunarKolony Indeed
      There's no problem about that.

  • @rcvideos6880
    @rcvideos6880 ปีที่แล้ว

    What is your intro song

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว +1

      When I kissed the teacher by abba

    • @rcvideos6880
      @rcvideos6880 ปีที่แล้ว

      Thank you love the videos super helpful I play in ps5 and it’s super fun but was very hard to learn and get into and you are the reason I keep playing thank you

  • @RyeRaven
    @RyeRaven 2 หลายเดือนก่อน

    Hey lunar, I have a ship I’ve been working on for the past few days but I’m kinda stuck on it. Wanna take a look?

    • @LunarKolony
      @LunarKolony  2 หลายเดือนก่อน +1

      Sure, send it across to my discord or a workshop link here if u have it

    • @RyeRaven
      @RyeRaven 2 หลายเดือนก่อน

      @@LunarKolony I just posted it in se-creations. It’s literally just the bones but I don’t know how to make this look decent

  • @CharlesBalls69
    @CharlesBalls69 ปีที่แล้ว +1

    Honeslty, ive been playing for a singular day, and im gonna say cock and ball design for the win!

  • @arkadian2917
    @arkadian2917 ปีที่แล้ว +1

    "try to build with other people".
    Me: runs SE on a pc with less RAM than the minimum suggested for it so it doesn't support public servers, is the only one playing this wonderful game in about an 80 to 100 km radius, has no friends and the few peers he knows think he's autistic or something, which at this point is probably true but that's not the point.
    It's a sad life.
    Thanks for the tips anyway, it's always a learning experience to watch your videos

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      Damn, could u upgrade maybe? Console might be cheaper way to go

    • @arkadian2917
      @arkadian2917 ปีที่แล้ว

      @@LunarKolony i can't, don't have a console and well... let's just say I don't have the capability for one, thanks for answering anyway, I'll find a way, thank you for all the tips, they did help (i tried to follow some and the result was the first large grid ship I'm actually proud to have built, gonna publish it soon)

  • @NUUvs4kt
    @NUUvs4kt ปีที่แล้ว +5

    Tip 1: Play with other people.
    Crap…

    • @Waldherz
      @Waldherz ปีที่แล้ว

      Yea...

  • @spiguy420
    @spiguy420 ปีที่แล้ว +1

    Nice designs, since I am crap at design I justify my crappy ships as "cyberpunk" style.

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      Cyberpunk style sounds interesting, never played the game though lol

  • @rogerelzenga4465
    @rogerelzenga4465 ปีที่แล้ว

    Ships dont only have to do the part but also have to look the part....

  • @Flipdagoose
    @Flipdagoose ปีที่แล้ว

    i think my problem is that ive become far too infatuated with just downloading cool shi from workshop and blowing it up, and i always tell myself: i'll build something eventually, and when i do try to do that, it doesnt look perfect and i scrap it, because i hold myself up to those incredibly high standards of WCO and CRN as a complete rookie

  • @jackrobson1145
    @jackrobson1145 ปีที่แล้ว

    Ah good i was really desperately trying to stop building a brick with thrusters. Ok now i just need to find freinds... wont be but a jiffy.

  • @ShnoopsDogg
    @ShnoopsDogg 8 หลายเดือนก่อน

    if inspiration was copying, we would all be copying

  • @erikwillems6466
    @erikwillems6466 ปีที่แล้ว

    So your first ship was the nicest one and after that you started to degrade...
    aerodynamics in a vacuum?

    • @staanislaw
      @staanislaw ปีที่แล้ว

      An ship many times would be on planet and not only vacumm

    • @erikwillems6466
      @erikwillems6466 ปีที่แล้ว

      @@staanislaw Ok, fair point, but I'm looking at it as spaceships.
      The first ship was nice, then all the smoothing made it just another ship. A bit like with cars, as soon as you start to streamline, everything will start to look like a drop of water.

  • @det0na904
    @det0na904 5 หลายเดือนก่อน

    Nothing is created, everything is copied, it's my motto as a SE builder

  • @Remius106
    @Remius106 ปีที่แล้ว

    It's been a minute 😂😂😂

  • @screamingbbc_daily
    @screamingbbc_daily ปีที่แล้ว +1

    Omg

  • @Remius106
    @Remius106 ปีที่แล้ว

    It's not copying of that's standard practice...

  • @williamgodfrey2355
    @williamgodfrey2355 ปีที่แล้ว

    Sill not scratch

  • @thedarkone5049
    @thedarkone5049 ปีที่แล้ว

    If you think that looks bed then you haven't seen any of my crap

  • @DoremiFasolatido1979
    @DoremiFasolatido1979 ปีที่แล้ว

    Yeah, I don't care about aesthetics at all. They're a luxury only. If there's opportunity without ANY impact on performance...fine. But aside from that, looks are at the bottom of the barrel.
    My functional ship will blow a good-looking ship out of the sky. And in the end, only the survivors matter. The dead are irrelevant.

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      to each their own! that's the great thing about sandbox games

  • @lt_doc
    @lt_doc 10 หลายเดือนก่อน

    ah, you see, the flaw in the first point is assuming you have friends in the first place.
    ;-;

    • @ConfusedRanger
      @ConfusedRanger 9 หลายเดือนก่อน

      Don't worry comrade, you will one day find your crew

  • @elfbrownie7226
    @elfbrownie7226 ปีที่แล้ว

    I'm such a horrible builder. My problem is I can make something that looks like shit but works great or if it looks great it works like shit.😢

  • @chrisc1609
    @chrisc1609 4 หลายเดือนก่อน

    Got 5 min in. Can’t do the key board 😂

  • @vondred
    @vondred ปีที่แล้ว

    The clicking of your keys makes it really distracting to follow along with what you say

    • @LunarKolony
      @LunarKolony  ปีที่แล้ว

      yeah some find it annoying, some like it, either way I promised at 15k I'll get a quiet keyboard! (they are expensive :( )

  • @Darknight666-si9bc
    @Darknight666-si9bc 10 หลายเดือนก่อน

    Bro you have no filter with your language 😂😂

  • @raysandrarexxia941
    @raysandrarexxia941 ปีที่แล้ว

    I don't have anyone to play this game with

  • @jowey_2077
    @jowey_2077 ปีที่แล้ว

    I want an unbalanced ship
    Looks very well but doesnt even work

  • @Gummypuss
    @Gummypuss ปีที่แล้ว

    Lol there are only so many ways to build a fucking doorway!

  • @justinmercer8141
    @justinmercer8141 11 หลายเดือนก่อน

    Only problem with this video is your camera work. Slow down. Making me sick. Can't see the details you talking about when you move the camera every .25 seconds.

    • @LunarKolony
      @LunarKolony  11 หลายเดือนก่อน

      Understand, will potentially re do this and slow things