The History of Infinite Combos in Smash

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  • เผยแพร่เมื่อ 30 เม.ย. 2024
  • The History of Infinite Combos in Smash Ultimate is very interesting but doesn't have a final chapter yet!
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    We are two brothers who are passionate Smash Ultimate players and Nintendo fans. Our goal is to educate you with tutorials about the game’s advanced techniques, and entertain you with combo videos and other discussions.
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ความคิดเห็น • 236

  • @BeefySmashDoods
    @BeefySmashDoods  28 วันที่ผ่านมา +221

    This took forever to make. Hope you like it!
    If there is ANY REAL Infinite out there we missed, please let us know.

    • @Tonjit41
      @Tonjit41 28 วันที่ผ่านมา +6

      might I consider a history of ultimate's glitches video? my favorite is the DDD face glitch.

    • @silverpotato4272
      @silverpotato4272 28 วันที่ผ่านมา +2

      Can Joker's gun loops go on forever? Gun has basically no knockback and footstool gun can easily be turned around

    • @Oetam
      @Oetam 28 วันที่ผ่านมา

      I’m pretty sure puff with mr Saturn can sing > zdrop sing > zdrop sing and that’s a REAL infinite

    • @protecterofkatz
      @protecterofkatz 28 วันที่ผ่านมา +3

      @@silverpotato4272gun has enough knockback, and eventually joker would get arsene which would definitely have enough knockback

    • @TFWPLSSUB
      @TFWPLSSUB 28 วันที่ผ่านมา

      Can't banjo TAS just walk forward longer to still hit with SDI? Also I may have found something that makes Ness infinite work on more characters but still labbing

  • @Tonjit41
    @Tonjit41 28 วันที่ผ่านมา +573

    Infinites are a great way to make friends

    • @eanderson9599
      @eanderson9599 28 วันที่ผ่านมา +42

      Make friends hate you

    • @MilkyBoost
      @MilkyBoost 28 วันที่ผ่านมา +51

      They cant leave the combo so yeah your right

    • @kenkxb2763
      @kenkxb2763 28 วันที่ผ่านมา +24

      you get to have a really good and deep conversation while they are stuck in your combo

    • @jiaan100
      @jiaan100 28 วันที่ผ่านมา +3

      If your friends don't like infinites, they're bad

    • @James-ww3ri
      @James-ww3ri 28 วันที่ผ่านมา +9

      Infinite friends

  • @thunderd7904
    @thunderd7904 28 วันที่ผ่านมา +185

    3:07 Don’t forget that Pikachu’s quick attack could jab lock in Brawl so Pikachu had an infinite on everyone too

    • @zackolot
      @zackolot 28 วันที่ผ่านมา +14

      SDI lets you escape quick attack. idk if the same was true for banana, but I definitely remember esam knowing that combo but top players escaping it with SDI

  • @roboticfox375
    @roboticfox375 28 วันที่ผ่านมา +279

    WOW. im a weekly watcher of smash review but this style of content is actually amazing to see you guys pull off. Cfives voice is such a good narrator voice and the editing was on point. Can see all the effort and it was definitely worth it

    • @ScatLuigi
      @ScatLuigi 28 วันที่ผ่านมา +23

      They started out by doing scripted stuff for years

    • @RandomDude647
      @RandomDude647 27 วันที่ผ่านมา +9

      @@ScatLuigi yeah i wish they would go back to that lol

    • @TheResidence.mp4
      @TheResidence.mp4 26 วันที่ผ่านมา +4

      ​@RandomDude647 Honestly same. Vastly prefer this style of content to their usual. It's what keeps me watching them on and off

    • @emilia935
      @emilia935 26 วันที่ผ่านมา +4

      @@RandomDude647 I think the problem is probably the time it takes to do this kind of thing. Even if it got twice as many views, it wouldn't really matter if it took 10 times as long to make.

    • @bangiaryan
      @bangiaryan 25 วันที่ผ่านมา +5

      Dang, this comment makes me feel old... There was a time when this was their style of video!

  • @grmancool
    @grmancool 26 วันที่ผ่านมา +24

    Wobbles LITERALLY looked at the melee scene, said "it's wobbling time", and wobbled all other those dudes

  • @Chip10591
    @Chip10591 28 วันที่ผ่านมา +44

    Great vid, just want to mention that Diddy's "Pyramid Scheme" infinite was actually nerfed twice, because after the first nerf, players found that you could use footstools to delay needing to pull another banana long enough for the cooldown to expire. The final nail in the coffin was in patch 11.0, when the banana peel item itself got nerfed so that the second throw now took an additional 24 frames.

  • @AnthanKrufix
    @AnthanKrufix 24 วันที่ผ่านมา +8

    0:50 Fun fact about that combo Dan is using: Dan is supposed to be the template example of a "joke character".. goofy, trollish, unpredictable, and almost invariably weak to use... _(SFV was the first and only time they tried to balance him normally simply because he was paid-DLC and would make people mad if they paid for an unviable character)_
    But that combo he's using in the clip turned out to be an infinite, and he ended up too strong..
    How'd they nerf it?... In the most joke character way possible.. They gave his fireball RNG.. giving it a low chance of doing a Luigi missfire and knocking down the opponent. He can still react to it happening and finish the combo with an ender if he's fast enough, but ether way it does still end the combo.

  • @nail_HK
    @nail_HK 28 วันที่ผ่านมา +120

    this video is awesome, definitely make more smash history videos

  • @acesupana2246
    @acesupana2246 26 วันที่ผ่านมา +26

    fun fact 16:33 I was the first human to ever get hit by this combo in a real game. I was at dakpo's house for a smashfest shortly after release (i had been playing for like a week at this point) and he hits me with this in the first or second game we play, I was already getting absolutely demolished. probably some of the most fun smash I've ever played

  • @rytre
    @rytre 28 วันที่ผ่านมา +88

    You did miss an infinite combo: my Nintendo online subscription

    • @HDGamerofficial
      @HDGamerofficial 28 วันที่ผ่านมา +1

      Same 😂😂😂

    • @VicelikeGold79
      @VicelikeGold79 27 วันที่ผ่านมา +2

      i forgot that I'm still doing this combo

  • @GimR
    @GimR 28 วันที่ผ่านมา +39

    This video slaps!

    • @Lazzy558
      @Lazzy558 19 วันที่ผ่านมา +1

      Yooooooooooo

  • @partymartin28
    @partymartin28 27 วันที่ผ่านมา +42

    I love how he said "The longer the combo, the more damage" when talking about traditional fighters, but when he starts talking about Smash, he says "The longer the combo, the better for you" instead of more damage, as it's showing a Sheik combo in the background.

  • @redclawtheotter
    @redclawtheotter 28 วันที่ผ่านมา +37

    "The longer they are, the more damage they do" unless you're playing Sheik

  • @TKO_NoSmo
    @TKO_NoSmo 28 วันที่ผ่านมา +23

    This is the best kind of content. I've been subbed since 2017 and I always wished for more informative essay style content like back in the s4 days. Please do more of this! Tbh, you have a great voice for narration and I love when you dive into a niche topic like this.
    Maybe you could do a series where you dissect mainline mechanics and how they've changed from game to game as the series progresses. RCO lag/air speed, the buffer system, nuance in DI/LSI between games, stagelist evolutions, legal stage differences between titles, introduction/evolution of unlockables (lvl 3 focus, KO punch, shulk's true vision, etc.)
    I sincerely hope this performs well so we can get more content like this! What do you think? Is this something you'd be interested in pursuing?

    • @vyq6014
      @vyq6014 28 วันที่ผ่านมา +7

      Definitely! If this performs well we‘re down to explore this style more again. Thank you for the kind words! Really appreciate it!

  • @oh-ah5919
    @oh-ah5919 28 วันที่ผ่านมา +23

    BSD is about to get so many @‘s about pseudo-infinite combos that weren’t mentioned.

  • @Dakpo
    @Dakpo 28 วันที่ผ่านมา +34

    I miss her

    • @baer5137
      @baer5137 25 วันที่ผ่านมา +2

      Banana…

    • @tarenlu5825
      @tarenlu5825 8 วันที่ผ่านมา

      Free wobbling 2024😕

  • @silly_dev1025
    @silly_dev1025 28 วันที่ผ่านมา +13

    It turns out the true infinites were the friends we made along the way☺️🙋🏾

  • @c0zy__
    @c0zy__ 7 วันที่ผ่านมา +2

    a bit all over the place with the narrative but i think these documentary style videos are something the smash community surprisingly has way too few of. Idk if this is a thing you two do regularly and i just missed it but anyway keep it up, love it

  • @ggnicklu
    @ggnicklu 28 วันที่ผ่านมา +5

    Finally! An informative, well narrated, incredibly edited and super fun video. I knew you guys could still pull it off. Over the last years it really felt like you had become a content mill just reacting to random clips weekly, but videos like these make me glad I'm still subscribed. Thank you, I'm sure this took a LOT of work

  • @Oetam
    @Oetam 28 วันที่ผ่านมา +6

    Actually great video with an amount of research and accuracy that is rare for such popular channels

  • @Hunter-R.
    @Hunter-R. 26 วันที่ผ่านมา +3

    Been passively watching this channel for years, but never really commented until now. Had to say this was a great video and I really enjoyed the editing and all the examples. The effort put into this one shines through, and I would love to see more content like this! Great work!

  • @excretes_a_n_d8155
    @excretes_a_n_d8155 4 วันที่ผ่านมา +1

    Forgot to mention Sora has two powerful techniques that allow him to forever loop his opponent in nair and fair, they’re called noops and foops and they can make him a bit of a comp menace

  • @natestiles1540
    @natestiles1540 28 วันที่ผ่านมา +8

    This is a super well made video! I love when you mix up your content with these essay type videos.

  • @novameowww
    @novameowww 25 วันที่ผ่านมา +3

    0:49 DAN HIBIKI MENTIONED

  • @lordminsc24
    @lordminsc24 28 วันที่ผ่านมา +4

    That was very well made and informative, thanks Doods!

  • @rockytoprecordingreviews4167
    @rockytoprecordingreviews4167 28 วันที่ผ่านมา +4

    Excellent video! You guys put a ton of work in to this one and it shows! Great job!

  • @aidenvega6306
    @aidenvega6306 27 วันที่ผ่านมา +1

    I feel like ive heard esam say this character has an infinite that the mains are hiding from us all for just about half the roster lmao. Like lucas rope snake or something lmao. I love this.

  • @MinnowTF
    @MinnowTF 20 วันที่ผ่านมา +1

    7:06 “gummy loops”? No dude, that’s the Wobbelle

  • @protomania3177
    @protomania3177 28 วันที่ผ่านมา

    I would love to see more videos like this from you guys. These videos about the history of niche aspects of Smash’s competitive meta are hot rn, and they’re helping keep interest in the game alive.
    Would love more, no matter the topic or how long they take to make!

  • @groudon2006
    @groudon2006 27 วันที่ผ่านมา +2

    Unfortunately devs can only do so much, balancing a game is pretty much impossible, but honestly for a player to intentionally look for a means to learn an infinite combo just shows how desperate they wanna win at a party game like smash.

  • @JetrinLee
    @JetrinLee 24 วันที่ผ่านมา

    It's refreshing to see some new Smash content. It's clear your amount of effort on this made a great product. I'm not saying that I don't like Smash Reviews, but there's been a drought on new Smash content in general from content creators that isn't just matches. You guys should definitely do more history stuff on Smash. This was a fun watch

  • @steeveedragoon
    @steeveedragoon 19 วันที่ผ่านมา

    One that falls into the "I guess it's technically an infinite" category is one that Kazuya has.
    Starting around 400%, I've found that he can loop side B and what I'll call rising Jab, the move that he can use when rising out of a crouch. Side B, rising Jab, repeat. It's very easy and highly impractical.

  • @megatheowo7087
    @megatheowo7087 28 วันที่ผ่านมา

    the editing is so good, love this style of video :D more videos in this format would be peak

  • @monk2780
    @monk2780 18 วันที่ผ่านมา

    ''every combo is infinite as long as your opponent is bad enough'' Sun Tzu The Art of War

  • @C-Vite
    @C-Vite 18 วันที่ผ่านมา

    One of your best videos in a while, reminds me of many of your SM4SH combo and tech videos

  • @jacobkane4747
    @jacobkane4747 28 วันที่ผ่านมา

    Great video! I really loved the format!

  • @SoulStasis
    @SoulStasis 26 วันที่ผ่านมา

    I'd love more videos like this, delving into history is always so fascinating to me

  • @ikei6940
    @ikei6940 26 วันที่ผ่านมา +1

    FINALLY a good BSD video I’ve been waiting for this for YEARS

  • @ro-ce8vg
    @ro-ce8vg 28 วันที่ผ่านมา

    great video :) I can tell a lot of work went into it, it came out really good

  • @BaronofBlue
    @BaronofBlue 27 วันที่ผ่านมา

    very well done video, hope the views start pouring its deserved

  • @Glich3d
    @Glich3d 26 วันที่ผ่านมา

    This was an amazing video. Hope you do more in the future. Great work.

  • @MisterSpeedStacking
    @MisterSpeedStacking 25 วันที่ผ่านมา +1

    *the history of infinite combos in the three newest smash games.

  • @Z-G.-2000
    @Z-G.-2000 26 วันที่ผ่านมา

    Cool video, but one additional detail I want to mention.
    At the start, you mention that more combos = more damage
    While this is, in most areas, true, it doesn't really tell the full story.
    Most fighting games have a concept called damage scaling, where as combos go on, the damage values start to go down.
    This is done to prevent certain combos from being *too* damaging, as in games where it doesn't exist, many combos will just simply deal more damage than they should.
    As a consequence, this can make infinites more painful to watch, as hits will often deal mere pixels of damage to the life bar, and is a good demonstration of damage scaling in fighting games.
    Generally, it's a better idea to end the combo early, that way you can keep maximizing on your damage potential.
    However, a character like Slayer in Guilty Gear never really has to worry about damage scaling, because his combo options are more limited. Thanks to this, he can easily take out 80% of your health, often with combos as little as 8 hits, whereas other characters can do 50 hit combos that, at best, only take out 50%. And this isn't even mentioning GUTS scaling or proration, but I'm not going to get into detail about that.
    TLDR: Big combo does not equal big damage

  • @lorenzoniccoli99ln
    @lorenzoniccoli99ln 19 วันที่ผ่านมา

    I am not accustomed to this kind of quality from you guys
    Well done

  • @pepper6592
    @pepper6592 26 วันที่ผ่านมา

    Oh wow I loved this video, I’m not used to you guys posting these kinds of videos but it’s so good!!

  • @khangleshun
    @khangleshun 28 วันที่ผ่านมา +1

    Great work on this video!

  • @crazykid1325
    @crazykid1325 28 วันที่ผ่านมา

    Yo nice video, you should make more high production videos like this from time to time I really enjoyed it

  • @lastnamefirstname8655
    @lastnamefirstname8655 28 วันที่ผ่านมา +1

    nice history of infinite combos in smash. thanks bsd!

  • @GenophefeElisabeth
    @GenophefeElisabeth 27 วันที่ผ่านมา

    BSD hitting us with that avantgarde Jazz in the background for no reason

  • @thelastgogeta
    @thelastgogeta 28 วันที่ผ่านมา +8

    Fantastic video, my only suggestion is that it would have been worth taking the time to mention that true or pseudo infinites are only allowed to go up to 300% in tournament rules to avoid stalling.
    It feel like this video will reach a lot of people who only know Smash on loose terms and that it may have a competitive scene, so that little bit more detail helps. It would have been a bit extra, but focusing briefly on one touch infinites for contrast would have been nice - you know what I mean... Moves which kill in one shot as it forms the Yin to 300% damage combo's Yang.

    • @KevSB07
      @KevSB07 28 วันที่ผ่านมา +1

      Well I don’t think they’d consider a OHKO as an infinite because you can’t do it more than once
      The whole point of a smash infinite compared to an FG infinite is that because the opponent will never die just from taking damage, a combo could potentially go on forever

    • @thelastgogeta
      @thelastgogeta 28 วันที่ผ่านมา

      @@KevSB07 Depends on what is most important to you. I consider it to just be a way to win a round/take a stock with no answer from the other player. This video is more about those to the extreme where you can also do it literally forever - but it is still about the competitive context.
      OHKOs are far more efficient at getting the round or stock when they work. Fortunately basically all of them are balanced to be really impractical to hit if not being luck based. Examples include Roy's Neutral B or Instant Kill in Guilty Gear (which wins all rounds in the first game, not just a single round).
      I think it is worth a footnote at least to say fastest win conditions exist, but practically speaking - find the combos and master the infinites.

    • @KevSB07
      @KevSB07 27 วันที่ผ่านมา +1

      @@thelastgogeta No no, I totally get that OHKOs are relevant/related to infinites in a competitive discussion. But going by the rules the video seemed to be playing with, they wouldn't count to be included because they aren't infinites.

  • @dyll_pyckle
    @dyll_pyckle 15 วันที่ผ่านมา

    This is so sick!! Great vid, Doods

  • @christianhernandez2785
    @christianhernandez2785 27 วันที่ผ่านมา

    Definitely deserves 1 million views and 100k more subscribers. Great video

  • @friek770
    @friek770 28 วันที่ผ่านมา +1

    This was an awsome video I loved the editing

  • @Frost_Anton
    @Frost_Anton 28 วันที่ผ่านมา +1

    I miss this style of content. Smash 4 memories right now😢

  • @ethanmagdaleno4309
    @ethanmagdaleno4309 28 วันที่ผ่านมา

    I love this documentary video style! Greatly executed! A nice change of pace but still love the other content!

  • @Super_EpicGuy
    @Super_EpicGuy 24 วันที่ผ่านมา

    Fun fact about Kazuya's footstool Side B infinite, after a while the 20 hits on the combo counter would rack up, and you could SDI up on the Side B to instantly become airborne after crumpling, which would make you instantly actionable and end the combo.
    I figured this out way later, when that CJab > Side B combo was going around, which you can also escape like this

  • @pan-pansandoval8809
    @pan-pansandoval8809 28 วันที่ผ่านมา

    Truly an amazing video, you guys should do more smash history!

  • @mysticsamus
    @mysticsamus 26 วันที่ผ่านมา

    missed this style of BSD content tbh, reminds me of the SSB4 days. Great video, guys!

  • @vgrants1717
    @vgrants1717 23 วันที่ผ่านมา +1

    ICs need a whole video to themselves for pseudo infinite combos

  • @yoshistar8985
    @yoshistar8985 28 วันที่ผ่านมา

    This video was so good! Hope you make more videos like this, reminds me a bit of the old times when you would do tech videos

  • @princepeach_
    @princepeach_ 28 วันที่ผ่านมา

    The true infinites were the friends we made along the way...

  • @Tbone1178
    @Tbone1178 28 วันที่ผ่านมา

    The quality of this video is off the charts, well done!

  • @Hisho00
    @Hisho00 27 วันที่ผ่านมา

    Awesome video, good work guys

  • @dysr
    @dysr 28 วันที่ผ่านมา

    It's great to see a return to this style of content!

  • @Aeroezz
    @Aeroezz 28 วันที่ผ่านมา

    This content is so good, worth longer waits for higher quality imo

  • @pedrowakisaka2098
    @pedrowakisaka2098 27 วันที่ผ่านมา

    I remember Umeki pulling off footstool up air 1 loops in tournaments in the smash 4 era.
    I had no idea how Peach’s float worked at the time, I just thought it looked so cool, I tried to learn it myself. I ended up becoming a Peach main

  • @yoyofalcon4216
    @yoyofalcon4216 28 วันที่ผ่านมา

    Awesome video, I didn't know about that banjo machine gun, that's so cool!

  • @masonfason8925
    @masonfason8925 28 วันที่ผ่านมา

    13:00 lol I got an unskipable ad at the perfect time so I thought yall added a crazy transition to an unstoppable ad

  • @nimomirderlimo
    @nimomirderlimo 27 วันที่ผ่านมา

    can we just talk about how good the editing is in this video because it is way to good to only have 22k views

  • @DualOrangePins
    @DualOrangePins 27 วันที่ผ่านมา

    These are the videos I look forward to the most on the channel
    (But I still watch Smash Review every Monday)

  • @YusufSheth
    @YusufSheth 17 วันที่ผ่านมา

    Incredible video, thanks BSD!

  • @Shady_Fungus
    @Shady_Fungus 28 วันที่ผ่านมา +2

    Ah that sweet c5 narration. Love his delivery.

    • @TheRealBatabii
      @TheRealBatabii 28 วันที่ผ่านมา

      except when he says "puh-si"

  • @crimzon2990
    @crimzon2990 28 วันที่ผ่านมา

    I really like this style of video is was very interesting and i love the editing as well

  • @danielsantoro6332
    @danielsantoro6332 28 วันที่ผ่านมา +2

    I can't decide if infinite combos, no matter how rare; break the game or make it better.

    • @Priincipal-pe9mp
      @Priincipal-pe9mp 28 วันที่ผ่านมา

      Definitely break it.

    • @just-linx8271
      @just-linx8271 28 วันที่ผ่านมา +1

      Play MvC2. It helps define it.

    • @fiendfi7119
      @fiendfi7119 28 วันที่ผ่านมา

      both

  • @MidoCounters
    @MidoCounters 27 วันที่ผ่านมา

    This is the oldschool BSD content I originally fell in love with 🙂.

  • @minecraftman6376
    @minecraftman6376 24 วันที่ผ่านมา

    I just realized “Super Smash Brothers Infinite” would go hard as the next title, regardless if ult deluxe or sequel

  • @fishing-hecht99
    @fishing-hecht99 28 วันที่ผ่านมา

    Amazing Video, good work!

  • @michealfeild5561
    @michealfeild5561 27 วันที่ผ่านมา

    please keep making content like this

  • @Adamski-
    @Adamski- 27 วันที่ผ่านมา

    7:36 Pit's "HAYAYAYAAAH" move flashbacks

  • @altheking21
    @altheking21 28 วันที่ผ่านมา

    You guys knocked it out of the park with this video!

  • @i-am-linja
    @i-am-linja 28 วันที่ผ่านมา

    Somehow I was _gagging_ for it by the end. Well played.

  • @BLamb
    @BLamb 28 วันที่ผ่านมา

    Now *this* is the type of content I subbed for.

  • @mjdevlog
    @mjdevlog 28 วันที่ผ่านมา

    BeefySmashDoods making banger video essay about smash is not something that i expect today. But boy this video is so well made.

  • @epicnan1855
    @epicnan1855 28 วันที่ผ่านมา

    RE: 13:05
    a player named "23:50 CST" experimented a lot with the crouch jab loops and managed to pull them off on real hardware multiple times, but i'm not sure if they're still active.

  • @trollponch
    @trollponch 24 วันที่ผ่านมา

    FINALLY BACK TO THE GOOD STUFF, TOOK YOU LONG ENOUGH GUYS!

  • @jabrilanderson0
    @jabrilanderson0 28 วันที่ผ่านมา

    Duffy king actually did have two other infinite combos after the initial banana nerf, one only worked on heavies though and they both got patched out later, with the banana timer being even longer

  • @43idiosyncrasies65
    @43idiosyncrasies65 23 วันที่ผ่านมา

    Lmao not the Sonix SD clip to end the video 💀

  • @KevSB07
    @KevSB07 28 วันที่ผ่านมา

    Awesome video! Cfive has a great voice for this

  • @DoubleCFiend
    @DoubleCFiend 23 วันที่ผ่านมา

    While it definitely bothers me that some people conflate loops and zero-to-deaths with infinites, I think it's worth noting that any combo that can loop into itself beyond a reasonable kill percent is as effective as a true infinite would be in the context of Smash.

  • @alexaurorus9767
    @alexaurorus9767 22 วันที่ผ่านมา

    Incredible video y’all!!

  • @michaelatkinson1949
    @michaelatkinson1949 26 วันที่ผ่านมา

    Im a big believer that smash isn’t a combo game it’s a decision game. Mashing and moves not working correctly hurt box shifting can cause reversal that are really hard to predict

    • @DoubleCFiend
      @DoubleCFiend 23 วันที่ผ่านมา

      It's more about movement and position than anything

  • @Deufurth
    @Deufurth 8 วันที่ผ่านมา

    Ness actually has another infinite combo. Lag + PK Fire in Elite Smash

  • @ermkindofcringe9401
    @ermkindofcringe9401 25 วันที่ผ่านมา

    please make more of these

  • @wispoverhere4345
    @wispoverhere4345 23 วันที่ผ่านมา +1

    2:07 hand offs in melee are not infinite as you move forward everytime you throw, and eventually will run out of stage to hand off

  • @LucasDarkGiygas
    @LucasDarkGiygas 26 วันที่ผ่านมา

    impressive work

  • @cristiantello2114
    @cristiantello2114 28 วันที่ผ่านมา

    Now THAT was a introduction 🔥👾

  • @crazykid1325
    @crazykid1325 28 วันที่ผ่านมา

    So Um as an ICs main I want to clarify the ICs infinite, first of all puff Dosen’t need to be at a high % to escape it, she can escape at 0% by doing really hard SDI down. And second, ICs have a much better infinite against yoshi and Steve, bye doing up tilt (footstool) (fair spike) up tilt (footstool) (nutral b) loop. This nutral b infinite works from 20%, hence why you need to start the combo with fair instead of nutral b for the first loop, to 200% when nutral b starts to freeze yoshi and I don’t know when it freezes steve but it should be sooner then that because he’s lighter.

  • @paulakroy2635
    @paulakroy2635 24 วันที่ผ่านมา

    1:00 cries in Spencer infinite

  • @zeo_o6395
    @zeo_o6395 26 วันที่ผ่านมา

    This video is soo cool!
    Sad to see it not performing better :_

  • @Non-disjunction
    @Non-disjunction 22 วันที่ผ่านมา

    You could have dived into the infinite combos of melee way more than just wobbling, for example marth chaingrab on spacies