on a more serious note, this is a really interesting experience to have. I remember last year when elphelt came out in strive i decided to learn her after maining nago basically since the game came out, and it really changed my perspective on the game's balance lol.
I grew up playing Twelve in 3S. One day on a whim about a year ago I played Chun for the first time. I wanted to cry cause playing neutral was so easy.
@genejas they really do. Sit around, poke, stock bar to punish with a super, use your mobility to avoid having to deal with air parry mixups on jump ins.
I do tend to play character on the lower end of the spectrum as I'm more of a playstyle person vs a character strength person, but in the rare instance I play a strong character, I can feel the belligerence taking over like the black spider-man suit.
Weak characters usually teach me more about universal mechanics. Strong characters usually teach me the way the developers want the game to be played or how they don’t.
It's quite fitting that Sajam says "any game" because (in keeping with his other thesis that fighting games are not uniquely difficult to learn than other genres) I find this to be pretty universally true across genres and even singeplayer v multiplayer, albeit with the caveat that you may have to substitute "character" with a weapon, deck, build, or some other option. It really does help you understand the system at a deeper level, recognize what makes something strong, and parse the exact niche of some bizarre tools.
Absolutely. You learn a lot from playing Engineer in TF2, you learn a lot from playing Splattershot Nova in Splatoon 3, and you learn a lot from playing the Blackburne-Kloosterboer gambit in chess.
People who don’t play weak characters are the same people who will complain when a bad character gets buffed and now they have to deal with new options instead of just running them over
The best way to experience this is in a Team game like DBFZ. I started playing in S3 with Android 21, when her level3 mix was ruining the videogame and policing fun forever, but also whilst running Frieza: An absolute tragedy of a character who’s only become viable as a result of the most recent kusoge style patches. It was a real whiplash experience, it taught me alot
Going from Luke's crouching heavy punch that could knock superman out of the sky to Terry's crouching heavy punch that couldn't harm a fly was a dramatic experience. Suddenly I had to learn how to buffer a DP in neutral.
Back when Granblue Versus Rising came out, I spent like two months just kind of working my way up the racket from "the bottom tiers" upwards in online Ranked matches, just for fun. See what I could do with the different characters if given roughly a week of focus on each, taking into account that I didn't have a lot of time to play. You FEEL that difference, even between just those individual characters. Having a reversal or not makes a world of difference, or the presence or lack of consistent zoning tools, stuff like that. There's a lot of characters that have to put in work in that game, like 8 hours down in the mines back-breaking work. Then I'd randomly be paired against a top three character and feel good if I won a single exchange. Even better if I took a round.
Near end of strive season 3 and going from baiken to trying out Leo I constantly had the feeling of "wow this shit is cheating" when learning stuff I could do with Leo at the time.
@@videogamerlexis It's very strong but the most braindead uses of it dont work anymore because you cant mash parry on millia 2k to catch 2d every time for example, the timing has to be very precise
Yeah I remember this from my LoL days. Stuff like characters who were laning bullies or characters with strong engage or disengage were a completely different experience to meme characters.
Played Manon from launch until Ed came out, then switched to Akuma. Go figure it took less time to get to Master with each character swap. In Manon's case, though, I was literally learning to play Street Fighter with my only other real fighting game experience being how much time I've put into Potemkin in Strive. And I haven't touched any of the top tiers in Strive, cause I can't play Strive, I can only play Potemkin.
Swapped from Jamie to Cammy last December and it was a mind blowing experience. Going from struggling to get my drinks to playing a character that’s legit better than level 4 Jamie at all times made me realize I was missing out. Admittedly it also made me realize that I was just bad at playing Jamie. He’s really not a character for me and even if he gets buffed I don’t think I’m gonna go back. This is my first time maining a true top tier and I’m too happy being carried to go back now.
GBVSR is the first FG I've learned and I thought for a while that people were right when they said my main Metera was really hard to deal with...then I tried the characters they played and I tried Belial the top 1 character in the game. Turns out they just have no idea how to fight a zoner and refuse to learn the MU, despite being in a game built to deny zoning.
I had a very similar experience in Strive where I mained Gio, a rushdown character, for 2 years. And in July for shits and giggles I picked up Axl, a Zoner, and just started laughing my ass off cause no one knew wtf he did. Then, I started _fighting_ other Gio's with my Axl, which was SUPPOSED to be one of Axl's worst matchups, and I realized that the reason every Axl player told me it was a bad matchup was just because they didn't know what Gio does lmao. Cause I was cooking the SHIT out of Gio players the entire time. The conclusion I came to was that by the end of season 3, Axl was really really good, and the reason everyone thought Axl was bad was just because Axl players sucked.
It sure is quite an experience trying to get some matches in with Ferry and having the most stressful time of my life trying to keep the opponent out and to get Geegee setups going for the reward of hitting like a wet towel, to then getting back to my main Zeta and being able to hang back and wait for half a bar to fill up to blow up any zoning attempts and also have the best oki that deals actual damage and is loopable, in conjunction of being able to reliably bait BC. Why does Cygames hate her so.
Playing Faust is so weird, simultaneously extremely privileged (some of the best k normals, scarecrow/super PRC, items stay out on hit, low profile existence, command grab), and yet still he just has all the traits of a bad character, low health low damage, can only convert in specific scenarios (anti-airs, far counter-hits with resource, unfortunate hurtboxes)
I very much had that experience when I played Sean in third strike cause I thought he was cool and he wasn't in any other street fighter game. And then as a joke, I played Ryu one time cause he's the basic fighting game character man... and the immediate difference was euphoric, that I was doing the exact same moves but they actually did much more damage. It was so polarizing
I played regular Labrys when the original P4A dropped. But I spent one night fighting Mitsuru at my locals and I immediately dropped her for Narukami. My eyes were opened then.
Dude, when Vane released for GBFVR I was HYPE! I burned through B and A rank with him and hit the brick wall that is S1 and it was Sisyphus' struggle from there. I play Siegfried now
Thanks for the advice Sajam i have been struggling in Bronze 4 for months with bottom 1 Modern Honda so I'm excited to find my true potential with top 2 character Rashid
I've played jp and Ryu since early sf6, before that I played jp and Manon. I'm committed to always trying to learn two characters in a game and it helps if they land across the spectrum.
Playing Sol to start made me feel very dumb as I could just brute force a lot of winning interactions over the course of a set. When I switched to Anji, I was unable to do it nearly as often, so I started looking deeper to squeeze more out of his individual tools and interactions. It made me feel a heck of a lot smarter getting things down, starting to actually vary my options as well as thinking how I should approach different matchups and players.
Character perspective in general is great. I've been getting smoked by Dahlsims so I started playing him to see how they were doing it, and I realized it's not as simple as i thought.
I always main Dhalsim in SF, but try others. Zangief at the moment is fun. And I tried Ken for a while, and it was eye-opening. Everything just works. You have an answer in every situation. What a way to live.
i've tasted the lows and limitations of low/mid tiers and i really never want to live in that area of the tier list ever again but then all my favorite characters keep ending up in that area of the tier list.
I bounce between Baiken and Sin in Strive, and while I wouldn't say Baiken was ever the weakest (at least to me), getting someone with a DP was such a gamechanger.
playing Jamie then Luke in season 1 was quite the experience. Now I play Terry and Cammy and boy oh boy I thought my offense was bad when I played terry but then I realized he just has none of the cancel options or pressure options. I always roll my eyes when people say that Terry or Jamie are really good while ignoring all their flaws and fake stuff they get away with. edit: one other thing that I've noticed about myself is that when I play strong characters I have a tendency to blame the game/character when I lose, but if I play a weak character I try and problem solve a lot more for whatever reason. I wonder if that's why there are so many downplayers in sf6 right now, since they feel like if they admit that they lost with a top tier it's their fault.
Playing Ryu has made me better at every fighting that exist. Having a simple toolkit that everyone knows, and using said toolkit in creative ways you never play the same match twice.
When all I played was Leroy and Victor in Tekken 8 I assumed that it was a rule for 14 frame heat engagers outside of stances to never launch. Then I realized that Law has a 10 frame heat engager that launches.
I haven't picked a weak charactrr in a while, but I remember in the SF4 days, i was a Makoto player, and she's alright, she kills people, but she has a lot of flaws. Later down the line I learned Viper and Yun, and I couldn't believe how much bullshit I was allowed to do suddenly.
The Marisa to Bison pipeline 💔 Weirdly enough, the thing that really changed my mindset on this sort of this was the Pokémon TCG. When I started learning how to play I really tried to make decks work with cards that I liked but were not viable in the meta at all, and I ended up getting really frustrated. Then one day I decided to give the real meta-decks a shot and it was eye-opening. I had way more fun and the game made a lot more sense.
Def did the same thing. Ken main since launch, and picked up terry when he dropped. Harder confirms, terrible buttons, way more resource requirements, less corner carry, less access to super, basically no gimmicks. What even is this character
I was a Manon main from SF6’s release up until Akuma came out, then made the switch. It felt like I had been running with weights and then had those weights replaced with rockets
I left Zato for a few days to play Slayer and the difference was crazy. After learning and doing so much to make Zato work, I transferred those skills into Slayer and everything worked most of the time lmao. I developed an evil laugh while I two touch you.
"Have you ever played a character in a fighting game that was really bad? Like, bottom 5?" That's literally everyone one of my mains, even outside of fighting games.
I usually play characters with pretty good, easy to use anti-airs but sometimes I try out someone whose anti airs SUCK and I immediately have to get so much better at dealing with jump-ins, the skill carries over to your main chwracter too :D
Playing testament in ggac+r against bottom tier characters definitely showed me a lot! It showed me that no matter the character power, my ass will get beaten regardless
Going between testament and may in strive felt like such a shift, I could get away with so much slop on may its just silly. Less insane but I felt similar going from zooey to versusia in GBVSR, actually being able to do high damage and corner carry off of stray hits without having to burn brave points feels like I'm finally able to play the same game as other characters.
In SF6 season 1, I played Kim and Cammy and I know what you mean. That said, Kim with the opponent in the corner is much more free to me than Cammy with opponent in the corner. But Cammy did do a lot of things better, like walk speed, neutral buttons, and a reversal. I did force myself to play Kim because A) I thought she was super fun, but B) I wanted to practice a character without a reversal because I realized I was too undisciplined with my reversals, so I needed to take that tool away to sit there and think about other options Rn in street fighter, I am trying to learn Ed who is a Very very strong character with some defined weaknesses.
I'd go beyond and say that, although you don't need to know All their ins and outs you should at least be able to know what everyone does against your characters and what your characters do against everyone, because that can also be really helpful to judge their strengths and weaknesses if you don't wanna go Too in depth in their kit As an example, thinking a certain jump normal sucks because your given character has outrageous AAs is bound to happen, so knowing what everyone in the cast does to deal with it can put into perspective how absurd that move may be, and who does particularly good or bad in terms of anti airs You can definitely explore this to gain a very thorough understanding of whatever game you might play, but admittedly it's super hard to want to spend the time doing labwork for characters you don't play, I ain't trying to learn Urien unblockables or Remy charge partitioning fireballs when I play Ken in 3S
Soul Calibur 2 I played Kilik and Talim. Now I only played at a local mall arcade a few days a week, but it was night and day when I used these 2 characters. I felt immortal playing Kilik regardless of who my opponent was.
I am a Proud Chun-lee /A.K.I main and i must sav that it was pretty intressting to see their development from the Day A.K.I. Her debut till know. (Especially how the roles of Chun and aki are kinda switched now in their tiers Since the last few updates🤭🤷🏾)
Being a sadira main at the launch of KI season 3 was the first time I felt the sting of playing a low tier character. Granted she was paying for the sins she committed in season 1 and 2 but still, times were tough. Now I’m a scumbag akuma main in sf6 and life is good again.
As a Honda then Gief, this shit hits home. Gief gets to explode people pretty quickly and with the parry recovery and grab range extended nerfs, you can really feel their fear of god in their movement. Then you play Honda and people just bully you waiting to parry every headbutt and butt slam you throw. And when you get in with Honda, the damage he produces is a joke compared to everyone else. AND THEN, Bison comes out who shits out double the damage and is WAY more belligerent than Honda ever was with Scissor kicks, making you wonder why tf you would ever pick Honda. They really need to swap head butt and hands use case where Hands is neutral tool and is safe on block and headbutt is the combo tool. But damn I just love Honda and victories don’t feel as sweet knowing you just picked better instead of feeling you outskilled them with a shittier character.
Playing Devil Jin vs King is a night and day difference. Both very useful tho. Dvj teaches me how to maneuver and be more careful and King teaches me how to press advantage.
In Jojo's HFTF I started off with Mariah who "has some stuff" but is generally considered pretty bad, and then I started playing Jotaro who's one of the best characters in the game. Even at the relatively low level I played at and the fact I basically only played with a friend of mine the difference was night and day: better walk speed, better damage on everything basically for no reason, easier inputs, has a stand so chip is less of a factor, etc etc. And don't get me started on Izanami in BBCF
I imagine it's probably even more jarring in that game than usual between it being an older game and the vast gulf between the top tiers and poor, poor Mariah.
Brotherrrr I’m a Luke Main and Terry secondary. I’ve been dabbling with Akuma and this guy is a cheat code. Bro 3200-3600 meterless combo damage easy. Barebones BnB combos for 2600-2800. I have to work my ass off or get a punish counter AND use some meter to get close to that damage with Luke. Not to mention they are easier to execute than Luke or Terry offense. Holy crap Akuma is busted.
@ I know lol. I just vibe with the Luke, Terry, Ken character personalities. I really don’t feel like playing Akuma tbh was just testing him. Maybe I should pick up Ken pretty close in degeneracy to Akuma I guess.
In my experience, every character that "has potential" is at best lower mid tier. Until they get buffed. Then they were actually secretly the best this whole time, of course.
In R2, I main Clairen, but playing Ranno and Forsburn at the same time has opened my eyes to Clairen's very real weaknesses. I have too many hours on Clairen for the amount of time the game has been playable. But playing like 2 hours of Forsburn and Ranno taught me how much Clairen really struggles to kill, and how insignificant most of her disjoints really are. I have to play way more carefully and with much tighter execution on Clairen to take stocks, and if I fail my kill confirms and the opponent lives past the narrow percentage window where her kill confirms work, then I am not killing them for ages. But with Forsburn and Ranno, you just _have_ buttons that kill no matter what, and the threat of always having those options is really impactful. Clairens combo game is really strong and complex, her neutral is pretty dominant in most matchups, but what good is dealing damage and winning neutral if you can't kill lol. So within just a few hours of playing some top tiers, I was already taking games from people I was struggling to beat with Clairen. Ranno's fair is a stupid stupid button for babies, and I have less respect for Ranno players since picking him up and realizing how strong he is. Forsburn's fart is ridiculous, and I now have an aneurysm every time a Forsburn player tells me he can't kill when he literally has 6 of the best kill moves in the game.
Being a Jin/Devil Jin main in Tekken, then playing late SFV Necalli, thinking Sean and Remy in SFIII were cool when I dabbled, and playing Marisa in SF6 basically told me that SF wasn't for me.
The the majority of SFV's life cycle I mained Zangief, who was bottom 1. When they released Luke I said fuck it and switched mains to the literal top 1 character (being Luke) and holy god did I have an easy time smoking people that I would normally struggle against
Me maining Ryu and Bison. Absolute clash of mentalities. Nowadays I'm ranking Random even if I'm trash with most of the SF6 cast. Gotta learn a little bit with everyone and if I lose really bad I pull up a guide on that random pick that I was very bad with. I also don't compute salt so that helps with the losing streaks lol.
Ram in Strive is my main and considering she got absolutely disgusting after season 4, I considered picking up a weaker character to try to ground myself and stuff. I’ve picked Faust for this, who I’ve always found interesting. Unfortunately one of my main concerns with Ram is that I just churn out Mortobato as soon as I hit the ground, and now the only thing that’s changed is that I churn out bone-crushing excitement instead
I’ll be the first to admit that I love how broken akuma is and at the same time am ashamed to admit that he’s one of my mains because it’s my style of playing. Rushing is so much fun but running into someone spamming hadoken not as much
dude "NO" in big letters flashing on screen when he said "have any of you ever played a character in a fighting game"
They truly get me
You know you’re truly living in the gutter when Jamie mains starting talking about how Terry is kinda nice
they have some of the same issues but terry has oki and damage whereas jamie just gets drunk
They’re in the gutter because of all that grog they drinking.
@@eebbaa5560 if they buff jamie then it would be glorifying alcoholism, they're doing the right thing
@@EarthLordCJ it's herbal tea officer, we swear
any character is bottom 5 in my hands!
on a more serious note, this is a really interesting experience to have. I remember last year when elphelt came out in strive i decided to learn her after maining nago basically since the game came out, and it really changed my perspective on the game's balance lol.
@@diesirae0_ elphelt isn’t even weak nago is just that carried
@@eebbaa5560 she isn't now, but she was pretty bad when she came out
That's the spirit!
She's pretty bad dude. Sounds like you're struggling against her rps
I grew up playing Twelve in 3S.
One day on a whim about a year ago I played Chun for the first time. I wanted to cry cause playing neutral was so easy.
funny you picked those two, they have some surprising similarities
@genejas they really do. Sit around, poke, stock bar to punish with a super, use your mobility to avoid having to deal with air parry mixups on jump ins.
The difference is Chun gets rewarded
@@navadax4541 and has better everything
Me but with q and Chun li
I do tend to play character on the lower end of the spectrum as I'm more of a playstyle person vs a character strength person, but in the rare instance I play a strong character, I can feel the belligerence taking over like the black spider-man suit.
Playing a character who used to be top 10 on release slowly move down to bottom 10 after 5 years is truly an experience
Going from vanilla Percival to 1.0 Rising Percival was this
Zato-1
Devil Jin 😭😭😭
Goku Black
Weak characters usually teach me more about universal mechanics. Strong characters usually teach me the way the developers want the game to be played or how they don’t.
It’s also a great way to really nail fundamentals. Going back to the stronger character always feels like you’re taking off the training weights
"Nah bro it's just that manhunter fits your playstyle more, someone who is actually good will make Nightwing shine", the back1+2-handed compliments
It's quite fitting that Sajam says "any game" because (in keeping with his other thesis that fighting games are not uniquely difficult to learn than other genres) I find this to be pretty universally true across genres and even singeplayer v multiplayer, albeit with the caveat that you may have to substitute "character" with a weapon, deck, build, or some other option.
It really does help you understand the system at a deeper level, recognize what makes something strong, and parse the exact niche of some bizarre tools.
Absolutely. You learn a lot from playing Engineer in TF2, you learn a lot from playing Splattershot Nova in Splatoon 3, and you learn a lot from playing the Blackburne-Kloosterboer gambit in chess.
Me after using magic for second playthrough after finishing Elden ring using Straight sword and shield.
Playing Bandit or Jäger in the first years of Rainbow Six Siege vs Tachanka 😭
Plays Bottom 1: You people live like this?!
Plays Top 1: Ah, so this is what it's like to be God's favourite.
People who don’t play weak characters are the same people who will complain when a bad character gets buffed and now they have to deal with new options instead of just running them over
maining both ed and jamie simultaneously is a very funny experience
The best way to experience this is in a Team game like DBFZ. I started playing in S3 with Android 21, when her level3 mix was ruining the videogame and policing fun forever, but also whilst running Frieza: An absolute tragedy of a character who’s only become viable as a result of the most recent kusoge style patches. It was a real whiplash experience, it taught me alot
Going from Luke's crouching heavy punch that could knock superman out of the sky to Terry's crouching heavy punch that couldn't harm a fly was a dramatic experience. Suddenly I had to learn how to buffer a DP in neutral.
Lilypichu update: she called in the diaphone assist and she’s kinda cooking on elphelt
The way I switched from Jamie to Ken after a year and everything turned to dolphins and rainbows from there.
I switched from Manon to Ed and felt like a god just having a simple consistent combo into oki.
I did something similar but all the way to the top with Akuma. Holy shit dude what perspective shift.
0:27 I love that throughout all these years the editor still does the same joke lmao
Back when Granblue Versus Rising came out, I spent like two months just kind of working my way up the racket from "the bottom tiers" upwards in online Ranked matches, just for fun. See what I could do with the different characters if given roughly a week of focus on each, taking into account that I didn't have a lot of time to play.
You FEEL that difference, even between just those individual characters. Having a reversal or not makes a world of difference, or the presence or lack of consistent zoning tools, stuff like that. There's a lot of characters that have to put in work in that game, like 8 hours down in the mines back-breaking work.
Then I'd randomly be paired against a top three character and feel good if I won a single exchange. Even better if I took a round.
Near end of strive season 3 and going from baiken to trying out Leo I constantly had the feeling of "wow this shit is cheating" when learning stuff I could do with Leo at the time.
Leo is a cheater character. Arcsys remove backturn parry he doesn't need it
Well now you can also feel cheating with Baiken
@@AmalingRight, yousanzen and parry is so so braindead right now.
@@videogamerlexis It's very strong but the most braindead uses of it dont work anymore because you cant mash parry on millia 2k to catch 2d every time for example, the timing has to be very precise
Yeah I remember this from my LoL days. Stuff like characters who were laning bullies or characters with strong engage or disengage were a completely different experience to meme characters.
Played Manon from launch until Ed came out, then switched to Akuma. Go figure it took less time to get to Master with each character swap.
In Manon's case, though, I was literally learning to play Street Fighter with my only other real fighting game experience being how much time I've put into Potemkin in Strive. And I haven't touched any of the top tiers in Strive, cause I can't play Strive, I can only play Potemkin.
Swapped from Jamie to Cammy last December and it was a mind blowing experience.
Going from struggling to get my drinks to playing a character that’s legit better than level 4 Jamie at all times made me realize I was missing out.
Admittedly it also made me realize that I was just bad at playing Jamie. He’s really not a character for me and even if he gets buffed I don’t think I’m gonna go back.
This is my first time maining a true top tier and I’m too happy being carried to go back now.
I played Anji in Strive and Zangief in 6 so ive experienced both with the same character.
it's funny that before you mentioned the characters I instantly thought of Terry and Akuma, the difference is so clear when you play both.
GBVSR is the first FG I've learned and I thought for a while that people were right when they said my main Metera was really hard to deal with...then I tried the characters they played and I tried Belial the top 1 character in the game. Turns out they just have no idea how to fight a zoner and refuse to learn the MU, despite being in a game built to deny zoning.
I had a very similar experience in Strive where I mained Gio, a rushdown character, for 2 years. And in July for shits and giggles I picked up Axl, a Zoner, and just started laughing my ass off cause no one knew wtf he did. Then, I started _fighting_ other Gio's with my Axl, which was SUPPOSED to be one of Axl's worst matchups, and I realized that the reason every Axl player told me it was a bad matchup was just because they didn't know what Gio does lmao. Cause I was cooking the SHIT out of Gio players the entire time. The conclusion I came to was that by the end of season 3, Axl was really really good, and the reason everyone thought Axl was bad was just because Axl players sucked.
It sure is quite an experience trying to get some matches in with Ferry and having the most stressful time of my life trying to keep the opponent out and to get Geegee setups going for the reward of hitting like a wet towel, to then getting back to my main Zeta and being able to hang back and wait for half a bar to fill up to blow up any zoning attempts and also have the best oki that deals actual damage and is loopable, in conjunction of being able to reliably bait BC.
Why does Cygames hate her so.
@@Skallvaferry is still paying for her sins from S1 of og GBVS, where she was almost indisputably a top 3 character in that game
People playing zangief season 1, same people playing zangief season 2.
Playing Faust is so weird, simultaneously extremely privileged (some of the best k normals, scarecrow/super PRC, items stay out on hit, low profile existence, command grab), and yet still he just has all the traits of a bad character, low health low damage, can only convert in specific scenarios (anti-airs, far counter-hits with resource, unfortunate hurtboxes)
“What is a polar bear doing out in Arlington Texas?”
I very much had that experience when I played Sean in third strike cause I thought he was cool and he wasn't in any other street fighter game. And then as a joke, I played Ryu one time cause he's the basic fighting game character man... and the immediate difference was euphoric, that I was doing the exact same moves but they actually did much more damage. It was so polarizing
jamie is so bad he made terry seem good to me. there’s just something special about low tiers in fighting games.
I play low-tiers so I’ll never be corrupted by playing top-tier characters.
It’s like the world-of-cardboard thing. Yeah, that’s it.
I played regular Labrys when the original P4A dropped. But I spent one night fighting Mitsuru at my locals and I immediately dropped her for Narukami. My eyes were opened then.
Oh hey, I can answer this, albeit as a weak player.
I played Manon and Ed in SF6.
It definitely is a huge change moving from one to the other.
Dude, when Vane released for GBFVR I was HYPE! I burned through B and A rank with him and hit the brick wall that is S1 and it was Sisyphus' struggle from there.
I play Siegfried now
Thanks for the advice Sajam i have been struggling in Bronze 4 for months with bottom 1 Modern Honda so I'm excited to find my true potential with top 2 character Rashid
I've played jp and Ryu since early sf6, before that I played jp and Manon. I'm committed to always trying to learn two characters in a game and it helps if they land across the spectrum.
That moment when people take the weights off is always so funny. Be it a character switch or a an absurd buff.
Playing Sol to start made me feel very dumb as I could just brute force a lot of winning interactions over the course of a set. When I switched to Anji, I was unable to do it nearly as often, so I started looking deeper to squeeze more out of his individual tools and interactions. It made me feel a heck of a lot smarter getting things down, starting to actually vary my options as well as thinking how I should approach different matchups and players.
Character perspective in general is great. I've been getting smoked by Dahlsims so I started playing him to see how they were doing it, and I realized it's not as simple as i thought.
I always main Dhalsim in SF, but try others. Zangief at the moment is fun. And I tried Ken for a while, and it was eye-opening. Everything just works. You have an answer in every situation. What a way to live.
i've tasted the lows and limitations of low/mid tiers and i really never want to live in that area of the tier list ever again
but then all my favorite characters keep ending up in that area of the tier list.
I bounce between Baiken and Sin in Strive, and while I wouldn't say Baiken was ever the weakest (at least to me), getting someone with a DP was such a gamechanger.
Linne and Merkava compliment each other very well. Easy speed and corner carry vs easy range and oki setups.
Sometimes the trash character and the broken character are the same character in different patches
playing Jamie then Luke in season 1 was quite the experience. Now I play Terry and Cammy and boy oh boy I thought my offense was bad when I played terry but then I realized he just has none of the cancel options or pressure options. I always roll my eyes when people say that Terry or Jamie are really good while ignoring all their flaws and fake stuff they get away with.
edit: one other thing that I've noticed about myself is that when I play strong characters I have a tendency to blame the game/character when I lose, but if I play a weak character I try and problem solve a lot more for whatever reason. I wonder if that's why there are so many downplayers in sf6 right now, since they feel like if they admit that they lost with a top tier it's their fault.
sin mains: look what they need to mimic a fraction of our power
I swear going back to Ryu after playing Terry for 2 months feels like a night and day difference
Playing Ryu has made me better at every fighting that exist. Having a simple toolkit that everyone knows, and using said toolkit in creative ways you never play the same match twice.
When all I played was Leroy and Victor in Tekken 8 I assumed that it was a rule for 14 frame heat engagers outside of stances to never launch. Then I realized that Law has a 10 frame heat engager that launches.
Yes and they were the same character :).
I play Marisa and cammy, the difference is insane
I haven't picked a weak charactrr in a while, but I remember in the SF4 days, i was a Makoto player, and she's alright, she kills people, but she has a lot of flaws. Later down the line I learned Viper and Yun, and I couldn't believe how much bullshit I was allowed to do suddenly.
The Marisa to Bison pipeline 💔
Weirdly enough, the thing that really changed my mindset on this sort of this was the Pokémon TCG. When I started learning how to play I really tried to make decks work with cards that I liked but were not viable in the meta at all, and I ended up getting really frustrated.
Then one day I decided to give the real meta-decks a shot and it was eye-opening. I had way more fun and the game made a lot more sense.
To truly get the most perspective, I'll play 28/31 characters in the game! Don't ask me how it's going.
Def did the same thing. Ken main since launch, and picked up terry when he dropped.
Harder confirms, terrible buttons, way more resource requirements, less corner carry, less access to super, basically no gimmicks.
What even is this character
Last year, I went between Jamie and Dee Jay every so often. It was a night and day experience.
The main benefit is you can better downplay your good character, and better trick people to playing the worse character.
I was a Manon main from SF6’s release up until Akuma came out, then made the switch. It felt like I had been running with weights and then had those weights replaced with rockets
I left Zato for a few days to play Slayer and the difference was crazy. After learning and doing so much to make Zato work, I transferred those skills into Slayer and everything worked most of the time lmao. I developed an evil laugh while I two touch you.
"Have you ever played a character in a fighting game that was really bad? Like, bottom 5?"
That's literally everyone one of my mains, even outside of fighting games.
I usually play characters with pretty good, easy to use anti-airs but sometimes I try out someone whose anti airs SUCK and I immediately have to get so much better at dealing with jump-ins, the skill carries over to your main chwracter too :D
Playing testament in ggac+r against bottom tier characters definitely showed me a lot! It showed me that no matter the character power, my ass will get beaten regardless
0:30 This is MF DOOM
Going between testament and may in strive felt like such a shift, I could get away with so much slop on may its just silly. Less insane but I felt similar going from zooey to versusia in GBVSR, actually being able to do high damage and corner carry off of stray hits without having to burn brave points feels like I'm finally able to play the same game as other characters.
In SF6 season 1, I played Kim and Cammy and I know what you mean. That said, Kim with the opponent in the corner is much more free to me than Cammy with opponent in the corner. But Cammy did do a lot of things better, like walk speed, neutral buttons, and a reversal.
I did force myself to play Kim because A) I thought she was super fun, but B) I wanted to practice a character without a reversal because I realized I was too undisciplined with my reversals, so I needed to take that tool away to sit there and think about other options
Rn in street fighter, I am trying to learn Ed who is a Very very strong character with some defined weaknesses.
I'd go beyond and say that, although you don't need to know All their ins and outs you should at least be able to know what everyone does against your characters and what your characters do against everyone, because that can also be really helpful to judge their strengths and weaknesses if you don't wanna go Too in depth in their kit
As an example, thinking a certain jump normal sucks because your given character has outrageous AAs is bound to happen, so knowing what everyone in the cast does to deal with it can put into perspective how absurd that move may be, and who does particularly good or bad in terms of anti airs
You can definitely explore this to gain a very thorough understanding of whatever game you might play, but admittedly it's super hard to want to spend the time doing labwork for characters you don't play, I ain't trying to learn Urien unblockables or Remy charge partitioning fireballs when I play Ken in 3S
Soul Calibur 2 I played Kilik and Talim. Now I only played at a local mall arcade a few days a week, but it was night and day when I used these 2 characters. I felt immortal playing Kilik regardless of who my opponent was.
Lily out there really earning that spot as a fighting game streamer
I am a Proud Chun-lee /A.K.I main and i must sav that it was pretty intressting to see their development from the Day A.K.I. Her debut till know.
(Especially how the roles of Chun and aki are kinda switched now in their tiers Since the last few updates🤭🤷🏾)
I played early strive potemkin and faust then picked up nago, i played gief in season 1 and then gief in season 2. It is always a surreal expirerence
Being a sadira main at the launch of KI season 3 was the first time I felt the sting of playing a low tier character. Granted she was paying for the sins she committed in season 1 and 2 but still, times were tough.
Now I’m a scumbag akuma main in sf6 and life is good again.
Playing M bison and Jamie at a high level really change my perspective in street fighter 6
As a Honda then Gief, this shit hits home. Gief gets to explode people pretty quickly and with the parry recovery and grab range extended nerfs, you can really feel their fear of god in their movement. Then you play Honda and people just bully you waiting to parry every headbutt and butt slam you throw. And when you get in with Honda, the damage he produces is a joke compared to everyone else. AND THEN, Bison comes out who shits out double the damage and is WAY more belligerent than Honda ever was with Scissor kicks, making you wonder why tf you would ever pick Honda.
They really need to swap head butt and hands use case where Hands is neutral tool and is safe on block and headbutt is the combo tool.
But damn I just love Honda and victories don’t feel as sweet knowing you just picked better instead of feeling you outskilled them with a shittier character.
I play dragunov, King and Paul in Tekken 8. I agree playing a lower tier with less dirt who is more cut and dry definitely adds perspective.
I literally watched an older sajam vid talking abt the same thing yesterday.
Playing Devil Jin vs King is a night and day difference. Both very useful tho. Dvj teaches me how to maneuver and be more careful and King teaches me how to press advantage.
Following the Bird, Marisa to Rashid but still sticking with Marisa is def a thing to behold,.
In Jojo's HFTF I started off with Mariah who "has some stuff" but is generally considered pretty bad, and then I started playing Jotaro who's one of the best characters in the game. Even at the relatively low level I played at and the fact I basically only played with a friend of mine the difference was night and day: better walk speed, better damage on everything basically for no reason, easier inputs, has a stand so chip is less of a factor, etc etc. And don't get me started on Izanami in BBCF
I did this shit in HFTF, it's a really interesting experience to have.
What does HFTF stand for?
@@charlieharrington9555 Heritage for the future, a JJBA fighting game made by capcom
I imagine it's probably even more jarring in that game than usual between it being an older game and the vast gulf between the top tiers and poor, poor Mariah.
Brotherrrr I’m a Luke Main and Terry secondary. I’ve been dabbling with Akuma and this guy is a cheat code. Bro 3200-3600 meterless combo damage easy. Barebones BnB combos for 2600-2800.
I have to work my ass off or get a punish counter AND use some meter to get close to that damage with Luke. Not to mention they are easier to execute than Luke or Terry offense. Holy crap Akuma is busted.
There's an order of magnitude between Terry and Luke, and then another one between Luke and Akuma, you've got the staircase of shotos going on.
@ I know lol. I just vibe with the Luke, Terry, Ken character personalities. I really don’t feel like playing Akuma tbh was just testing him. Maybe I should pick up Ken pretty close in degeneracy to Akuma I guess.
In my experience, every character that "has potential" is at best lower mid tier.
Until they get buffed. Then they were actually secretly the best this whole time, of course.
I played almost all characters casually but mained jaime until bison came along. I understand now
Swapping back to deejay after playing terry for a while, made me realise the gap more than anything else recently.
the way i like learning fighting games is playing a zoner and a rushdown, you learn good defense and offense
I played pot in season 1 of strive and I played pot in season 4 of strive and let me tell you- that games fun as hell!
In R2, I main Clairen, but playing Ranno and Forsburn at the same time has opened my eyes to Clairen's very real weaknesses. I have too many hours on Clairen for the amount of time the game has been playable. But playing like 2 hours of Forsburn and Ranno taught me how much Clairen really struggles to kill, and how insignificant most of her disjoints really are. I have to play way more carefully and with much tighter execution on Clairen to take stocks, and if I fail my kill confirms and the opponent lives past the narrow percentage window where her kill confirms work, then I am not killing them for ages. But with Forsburn and Ranno, you just _have_ buttons that kill no matter what, and the threat of always having those options is really impactful. Clairens combo game is really strong and complex, her neutral is pretty dominant in most matchups, but what good is dealing damage and winning neutral if you can't kill lol. So within just a few hours of playing some top tiers, I was already taking games from people I was struggling to beat with Clairen. Ranno's fair is a stupid stupid button for babies, and I have less respect for Ranno players since picking him up and realizing how strong he is. Forsburn's fart is ridiculous, and I now have an aneurysm every time a Forsburn player tells me he can't kill when he literally has 6 of the best kill moves in the game.
I main Rashid, and learning Terry has been....an experience. Truly.
Being a Jin/Devil Jin main in Tekken, then playing late SFV Necalli, thinking Sean and Remy in SFIII were cool when I dabbled, and playing Marisa in SF6 basically told me that SF wasn't for me.
The the majority of SFV's life cycle I mained Zangief, who was bottom 1. When they released Luke I said fuck it and switched mains to the literal top 1 character (being Luke) and holy god did I have an easy time smoking people that I would normally struggle against
Me maining Ryu and Bison. Absolute clash of mentalities.
Nowadays I'm ranking Random even if I'm trash with most of the SF6 cast.
Gotta learn a little bit with everyone and if I lose really bad I pull up a guide on that random pick that I was very bad with.
I also don't compute salt so that helps with the losing streaks lol.
My experience playing Jamie/Juri but I might throw in some Cammy or Rashid
I tend to play weak characters until I hit a wall, usually just because for some reason I tend to enjoy weak characters more. It is very strange.
Ram in Strive is my main and considering she got absolutely disgusting after season 4, I considered picking up a weaker character to try to ground myself and stuff. I’ve picked Faust for this, who I’ve always found interesting. Unfortunately one of my main concerns with Ram is that I just churn out Mortobato as soon as I hit the ground, and now the only thing that’s changed is that I churn out bone-crushing excitement instead
i have played johnny in xrd and +r and let me tell you that that difference can be felt very clearly
DEJA VU Rght guys?
I’ll be the first to admit that I love how broken akuma is and at the same time am ashamed to admit that he’s one of my mains because it’s my style of playing. Rushing is so much fun but running into someone spamming hadoken not as much
Infinite content glitch is fire
Great Engrish title to have strong GOOD results!
"don't recommend channel"?
Yes!
I played season 1 Nago and season 1 Anji...two different games.