Dawntrail Starts Tackling FFXIV's Reward Problem

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 339

  • @AvengingFossilx
    @AvengingFossilx 7 ชั่วโมงที่ผ่านมา +202

    Island Sanctuary had a lot of issues, but one thing I'll praise about is the amount of rewards it gave. Lots of glamour, mounts, minions, materia, hairstyles, etc. Hopefully Cosmic Exploration is as rewarding as that but actually fun to play.

    • @Bonzi77
      @Bonzi77 7 ชั่วโมงที่ผ่านมา +23

      what, you mean hitting thousands of nodes for days at a time and doing nothing else wasn't engaging gameplay???

    • @captainziggy82
      @captainziggy82 7 ชั่วโมงที่ผ่านมา +4

      Gotta be a troll comment lmao

    • @zordiark9673
      @zordiark9673 7 ชั่วโมงที่ผ่านมา +4

      Havent they said that Cosmic Exploration will be a mix of Eureka and Bozja? But only the good things about both combined?

    • @AvengingFossilx
      @AvengingFossilx 7 ชั่วโมงที่ผ่านมา +42

      @@captainziggy82 Where’s the troll? Island Sanctuary was dogshit to play but it had great rewards. Doesn’t seem like a crazy take. The motorcycle mounts, beachwear, and ponytail hairstyles were the only reason I slogged through it.

    • @oszaszi
      @oszaszi 7 ชั่วโมงที่ผ่านมา +2

      lots of mounts? 3 mounts and 20 reskin... more like.

  • @hamptonwooster
    @hamptonwooster 4 ชั่วโมงที่ผ่านมา +55

    Old series rewards would be perfect as trophy crystal sinks. The people who originally got them would get them for cheap while new players can spend more for them

    • @azure98
      @azure98 ชั่วโมงที่ผ่านมา +4

      I still remember when they were first talking about the revamps to PvP and the addition of the Crystalline Conflict mode they talked about adding the old series rewards over time because they didnt want FFXIV to be a game of FOMO. Still waiting on that Square.

    • @bluewings1992
      @bluewings1992 ชั่วโมงที่ผ่านมา +2

      Need something to spend my maxed crystals on. And wolf marks 😅 been getting wolf collars to convert to marks to just get ventures. I need something new to spend on, and not clothing, my glamour dresser is full.

    • @Zakjuh
      @Zakjuh 25 นาทีที่ผ่านมา

      agreed honestly
      it's definitely something

  • @andrebastos3785
    @andrebastos3785 7 ชั่วโมงที่ผ่านมา +71

    Tbh we desperately need reusable things like dye and stuff as pvp rewards. I've been capped on crystals and have had nothing to spend it on for 2-3 straight seasons. Yeah we definitely need the older rewards added in, hopefully even the older rewards prior the pvp big change up as well, but we also need stuff to spend crystals on because you're locked out of collecting rewards if you're capped on crystals, it's so janky

    • @lunarsuperstar
      @lunarsuperstar 5 ชั่วโมงที่ผ่านมา +8

      Would be especially nice if they were "special dyes", like leopard patterned dye, zebra stripes, polka dots, starry, and so on...

    • @Null_Experis
      @Null_Experis 4 ชั่วโมงที่ผ่านมา +3

      Dyes are a great idea.
      Add the standard dyes at like 100 crystals, non-standard at 1000, metallic at 2500, pastels at 10,000, and maybe 100,000 for pure white/black (by purchasing 10x 10,000 crystal "dye vouchers" and trading them)
      Maybe let us by Bicolored gems with them too. Say 1000 crystals for 50 gems?

    • @PlatinumzProductionZ
      @PlatinumzProductionZ 4 ชั่วโมงที่ผ่านมา +2

      You can make outfits with all the pieces of gear now!

    • @agamingotaku1826
      @agamingotaku1826 27 นาทีที่ผ่านมา

      Dyes or heck. I'll even take current materia tier. Just give me something to spend my PvP crystals on 😢

    • @kehorie
      @kehorie 18 นาทีที่ผ่านมา

      @@agamingotaku1826you can, it’s just annoying. You can spend Crystals on Wolf Collars, trade Wolf Collars for wolf marks, and buy Materia with Wolf Marks. It’s just lots of running back and forth between the 3 vendors

  • @Serene_the_dhampir
    @Serene_the_dhampir 7 ชั่วโมงที่ผ่านมา +124

    Square plz add previous ex weapons (shiny and non-shiny) for new classes. i wanna see a tsukiyomi scythe for reaper

    • @lynxace1602
      @lynxace1602 7 ชั่วโมงที่ผ่านมา +13

      As a Sage main, I second this

    • @ciberkid22
      @ciberkid22 7 ชั่วโมงที่ผ่านมา +15

      As a Viper main, I NEED my moonlight twinfangs!
      And electric twinfangs

    • @NeroLucifarious
      @NeroLucifarious 7 ชั่วโมงที่ผ่านมา +4

      As a vpr main i agree. I want my weapon series weapons

    • @Colticide2
      @Colticide2 5 ชั่วโมงที่ผ่านมา +6

      Goodness please, I need more water weapons for the new jobs

    • @Karloss00
      @Karloss00 5 ชั่วโมงที่ผ่านมา +6

      I'm like that all the way down to ARR weapons. Where's the Irit, Titan, Ramuh etc weapons for the newer jobs?

  • @Tom-Pendragon
    @Tom-Pendragon 7 ชั่วโมงที่ผ่านมา +97

    Tell them to release previous pvp rewards.

    • @iceman3317
      @iceman3317 6 ชั่วโมงที่ผ่านมา +16

      Yes please.... there is nothing to spend Trophy Crystals or Wolf Marks on anymore.

    • @voledae
      @voledae 5 ชั่วโมงที่ผ่านมา +7

      they originally stated previous season rewards would be available in the future and most people assumed it would simply cost crystals if you missed them.

    • @beecees410
      @beecees410 5 ชั่วโมงที่ผ่านมา

      ​​@@voledaeexcuse me for the dumb question but with season rewards are we talking series malmstone rewards?

    • @razr242
      @razr242 5 ชั่วโมงที่ผ่านมา +1

      They mentioned in the recent patch they will release previous PvP rewards on a later patch with a new currency they’ll add, I don’t believe it will be crystals.

    • @RaiZe-
      @RaiZe- 4 ชั่วโมงที่ผ่านมา +2

      old pvp rewards + more glam plates.

  • @nathanadams8044
    @nathanadams8044 6 ชั่วโมงที่ผ่านมา +19

    The one I wasn't expecting to catch me was the glamour dresser change with the outfit glamour tab, while I don't have that many level 1 glamours I feel like the game will have me in a chokehold when the ability to add combat gear to outfit glamours becomes available since collecting full gear sets is something I've wanted to do for ages but always restricted by dresser size limits to do so fully.

  • @BloodVixen
    @BloodVixen 7 ชั่วโมงที่ผ่านมา +26

    I'm still crying big dumb DRK tears over the death of the Shadowstalker set when the feast ended back in Shadowbringers. Is this hopium?

    • @-UwU-catgirl-
      @-UwU-catgirl- 6 ชั่วโมงที่ผ่านมา +2

      Me too, me too

    • @vitawaterplz
      @vitawaterplz 6 ชั่วโมงที่ผ่านมา +3

      lol i want the dreadnought mount :)

  • @VGPorage
    @VGPorage 7 ชั่วโมงที่ผ่านมา +50

    15:22 I agree but I also think the tomestone cap should be lifted or at least increased when savage gets unlocked. All the gear that exists now and that the gear that comes out later this patch is gonna become inferior to normal mode and crafted gear outside the upcomming ultimate when 7.2 comes out so I don't really see much point in slowing down peoples gear progression so much at this point in the cycle.

    • @daedric-7898
      @daedric-7898 4 ชั่วโมงที่ผ่านมา +8

      Takes nearly 4 months to get a full set of quetzalli armor with the current heliometry tomestone cap...
      It truly sucks for players that still haven't caught up with the best gearsets, after realising how long it'll take for a SINGLE set is so discouraging

    • @ArborusVitae
      @ArborusVitae 3 ชั่วโมงที่ผ่านมา +2

      @@daedric-7898 But you're probably never wearing a full set or close to a full set. You're probably better off with multiple crafted pieces or normal raid pieces than unaugmented tomestone gear in every slot, so the time to gear a given job to "bis" excluding raid gear is much shorter than 4 months.

    • @aerialdive
      @aerialdive 2 ชั่วโมงที่ผ่านมา +2

      @@daedric-7898 casuals are better off augmenting crafted gear

    • @kk-kz8nc
      @kk-kz8nc 2 ชั่วโมงที่ผ่านมา

      They will never ever do that. Like they will never remove weekly reward system. That way you need to extent your subscription. This whole game has been made for you to just keep paying out of the nose.

  • @LilAngelPrincess95
    @LilAngelPrincess95 7 ชั่วโมงที่ผ่านมา +58

    I have 200 plus achievement points with nothing to spent them on. I bought every item in that shop. They really should add more to it.
    I agree with savage lockout. Unlocking it now can help people who haven't cleared for what ever reason (be it time, luck, not having a static etc) as those who have cleared can help out without worrying if they will still get their clear or causing lost chests if they already clear.

    • @Mordy.
      @Mordy. 7 ชั่วโมงที่ผ่านมา +2

      But they added more to it.
      They also aren't going to add TOO much too it, it's not fun to have rewards that are just gatted behind an enormous amount of work. Same reason they stopped doing more login rewards.

    • @d4MikeJones
      @d4MikeJones 7 ชั่วโมงที่ผ่านมา +3

      They actually did just add more rewards to the achievement point shop. There’s a new emote, facewear, and I think a couple of orchestrion rolls. It’s not much, but it’s something. (Also don’t forget to grab the free fantasia from the nearby moogle while you’re there)
      Edit: It might be framer kits instead of orchestrions, idk

    • @LilAngelPrincess95
      @LilAngelPrincess95 7 ชั่วโมงที่ผ่านมา +3

      @@d4MikeJones I already got those and still have over 200 points. I really hope they add more.

    • @LilAngelPrincess95
      @LilAngelPrincess95 6 ชั่วโมงที่ผ่านมา +3

      @Mordy. just add as much rewards equal to playing the game gets. All the achievements for doing msq, the dungeons, normal raid, 24mans, and the like. All the stuff casual players do.

    • @FF-tp7qs
      @FF-tp7qs 6 ชั่วโมงที่ผ่านมา +3

      Its even worse if you had veteran rewards from before the achievement certificates were implemented, because all the veteran rewards except the Cloud, Squall, Firion and Zidane outfits make up the bulk of the rewards for certificates and the veteran rewards are account wide meaning you have even less to spend them on

  • @scullzomben
    @scullzomben 4 ชั่วโมงที่ผ่านมา +7

    I agree that it is a step in the right direction what they have been doing. My only point of concern is "joke" weapons from maps. You have to fight so many layers of RNG just to get a chance to get one, and the only other option is to spend 10+ million gil to get it. If maps weren't the same old stale content we were doing in Heavensward I'd be a bit more inclined to do them. Just a reminder, maps haven't been innovated on since Stormblood when they added the roulette wheel which we don't even have in Dawntrail yet.

  • @soranortthirteen561
    @soranortthirteen561 4 ชั่วโมงที่ผ่านมา +8

    Can the devs bother to release the old PVP series rewards to buy for trophy crystals? I feel they have dropped the ball with PVP this patch by not including them despite updating PVP across the board.

  • @davidepannone6021
    @davidepannone6021 4 ชั่วโมงที่ผ่านมา +16

    6 and 8 savage books for pants/chest/weapon is still crazy to me. They could simply be 4 for chest and pants and 6 for weapon. And give the fucking mount on first clear. It's a nice reward to have it signified you cleared the tier. Instead of the constant grinding even for the mount.

  • @大-g4b5
    @大-g4b5 7 ชั่วโมงที่ผ่านมา +7

    They can't even figure out that shared fates suck, if all you want is mount tokens. A couple thousand gems wasted because the gem cap exists and you can't even buy the tokens until you 100% everything. Not to mention that if you're already max level on all jobs, your overall reward is lowered because 0 EXP. I'm surprised.

  • @catboy_on_main
    @catboy_on_main 5 ชั่วโมงที่ผ่านมา +12

    I just really need them to stop locking everything in a treasure map dungeon. I was so excited about the new glam/joke weapons hoping thst maybe finally I would have smth to spend my mgp, trophy crystals, or wolf marks on. But no. More treasure maps. They can be a lot of fun but when EVERYTHING feels locked behind them it starts to feel mandatory and a lot less appealing

    • @DacianGradaMusic
      @DacianGradaMusic 2 ชั่วโมงที่ผ่านมา +1

      Last time the special weapons were "just tomes"... People are never pleased

    • @Darth0Prince
      @Darth0Prince 2 ชั่วโมงที่ผ่านมา

      I really don't understand what you mean by EVERYTHING being locked behind maps. It's not that much. Just run some maps. Or earn money and buy rewards with gil.

  • @haziqtheunique
    @haziqtheunique ชั่วโมงที่ผ่านมา +2

    I just wanna say, I appreciate CiderSpider's growth as a XIV content creator, as he's now being actively mentioned by other big XIV creators.

  • @mrblackjacker32.03
    @mrblackjacker32.03 7 ชั่วโมงที่ผ่านมา +14

    Additional Framer's kit on ShB and EW PLUS achievements and Khloe's silver certificates feels so great to see motivations to do old regional FATE stuff even if it asks for Shared FATE 3 on all maps of all the maps of the expansions. And I have an odd feeling that people might want to get the Eulmoran Comfort framer's kit

  • @TheVitaltundra
    @TheVitaltundra 5 ชั่วโมงที่ผ่านมา +7

    The PvP rewards issue is definitely a problem. Don't say you don't want too much fomo and then make it seem like PvP rewards are all based around fomo.

  • @lego_pirate
    @lego_pirate 6 ชั่วโมงที่ผ่านมา +6

    The achievement system is just sitting there, totally under-utilized. But I'm sure there's some lame or unknown spaghetti code reason why they've chosen to ignore it. To be honest, my boredom in Endwalker has carried over into Dawntrail flawlessly. Maybe it's time to change how they release content. I feel like I am not missing anything when I unsubscribe between big patches.

  • @franmanpr
    @franmanpr 4 ชั่วโมงที่ผ่านมา +5

    one more arguement could be made: 24 Man raid gear should be 725, not 720. its something that is locked weekly, and can serve as a little boost.

    • @NajaSide
      @NajaSide 4 ชั่วโมงที่ผ่านมา +1

      It’s a weekly lock, like normal raids, except there are no accessories and bc only the norma raid gear gets uogrades, you have to use it to upgrade two separate roles simultaneously or else you might as well not worry about getting the ar gear at all.

  • @GottiEss
    @GottiEss 3 ชั่วโมงที่ผ่านมา +10

    a massive flaw is the fact a relic grind/eureka/time killer still isn't available!
    I dont wanna do a bunch of little things to fill my time, i want to log in, zone out and let my muscle memory take over as I work towards something thats awesome and far far far away, something that'll break most casual players and after all my wasted time I acquire something sorta rare, that when players see it they know that "yeah, yeah that dude deserves that."

    • @cloudzack1090
      @cloudzack1090 ชั่วโมงที่ผ่านมา

      We know, you know, tell us something we don't know, cause we all know when relics usually get added

  • @shiznaztm
    @shiznaztm 6 ชั่วโมงที่ผ่านมา +3

    Meanwhile, in the "We'll add rewards for Trophy Crystals" 3 years later....
    For the love of God please add something. A mount token system as well? SOMETHING?

  • @astrealove1
    @astrealove1 7 ชั่วโมงที่ผ่านมา +12

    As a mount collector, I dabble in pretty much all types of content where there's a mount reward, and I'll do that type of content until I get the mount.
    Unfortunately not all content is rewarding enough to keep doing it, for instance I don't give an F about Orchestrion Rolls or Triple Triad cards, so I don't go for those types of rewards, since they're not appealing to me.

    • @lens_hunter
      @lens_hunter 7 ชั่วโมงที่ผ่านมา +4

      God I would love a rideable Orchestrion mount where you could pick the music.

    • @DoppelgangerTH
      @DoppelgangerTH 7 ชั่วโมงที่ผ่านมา

      @@lens_hunter umm akshually small indie dev spaghetti code, not technically possible

    • @dannywolfpero
      @dannywolfpero 4 ชั่วโมงที่ผ่านมา

      But then you'll miss out on the triple triad mount

  • @hawgacrux
    @hawgacrux 6 ชั่วโมงที่ผ่านมา +3

    They are on a good track (even though I am kinda confused with how things like maps get even more and pvp gets nothing).
    Rewards in an MMO is something I personally think needs it's own team or department on the dev side.
    A group of people that is only there to invent and program rewards. Like that the rest of the team would have time for the rest of the game. Otherwise I fear we will see the whole thing slowing down in the future.
    Sometimes it seems the devs themself forget that this is an MMO and NEEDS things to do and a carrot on a stick no matter how much they want to preach the "play other games" or "play in your own pace" side.
    I personally have more of a problem with the kind of rewards since some time.
    It's always the same. Mounts, TT Cards, minions.
    Here and there glamour (often times just something simple like an earing).
    Why not more hairstyles, dyes or even effects for battle skills (even simple ones) or even more simple old gear that wasn't dyeable made dyeable.
    I would even be happy with currency you can grind that unlockes a second dye slot.
    I am honestly tired of mounts and only bother with those I like because there are just so...damn...many of them. But that's just me.

  • @808MichiOtaku
    @808MichiOtaku 3 ชั่วโมงที่ผ่านมา +2

    Definitely agree with the Savage lock-out and the "FOMO" PvP rewards!!!

  • @rexcyjones9416
    @rexcyjones9416 7 ชั่วโมงที่ผ่านมา +4

    knowing we'll be having new instance map soon, i hope to see the new relic will be tied down with it as usual. Maybe Criterion can be also a good place of incentive to have relic be part of its farm and maybe tome gears as drops in contrast to Savage raid for its gear. If gear progression is too fast then they can just add more Chaos alliance and let players just keep raiding new fights.

  • @FrenziedFury
    @FrenziedFury 7 ชั่วโมงที่ผ่านมา +119

    You wanna talk about rewards? How about the (hint hint) Past Victory Prizes, huh?! WHEN THE HELL ARE WE GETTING THE PREVIOUS PVP REWARDS, DEVS?
    Also, wouldn't it be grand if they had a system in place that incentivized players to keep their SUB by REWARDing for continuous play? Oh, wait... THEY DID! #BringBackSubRewards

    • @NeroLucifarious
      @NeroLucifarious 7 ชั่วโมงที่ผ่านมา +8

      Yea i hope were getting past feast mounts and armors. For the armors atleast remove the dye option for the rereleased sets and add it for the old sets. I know it sounds bad but those who earned the old sets deserve to stand out still and not have their achievement invalidated

    • @car-keys
      @car-keys 7 ชั่วโมงที่ผ่านมา

      they'll do it eventually chill

    • @Mike_Takumi
      @Mike_Takumi 7 ชั่วโมงที่ผ่านมา +24

      It has been YEARS and they've never done it. Some criticism is absolutely warranted.

    • @FishSkeleton-
      @FishSkeleton- 7 ชั่วโมงที่ผ่านมา

      ​@car-keys Yeah, maybe in fifteen years or so those rewards will come back. 🙄😒

    • @skyash7566
      @skyash7566 7 ชั่วโมงที่ผ่านมา

      They need to make different look for old Feast reward. Like, we play that mode while others cry how that was bad (like hell, CC is worse)

  • @steven.j.mepham
    @steven.j.mepham 6 ชั่วโมงที่ผ่านมา +2

    Personally to resolve the rewards they also need to look at the schedule. For those who do not do savage and prefer more casual stuff the 7.1 patch is dire. I dont understand why they added the chaotic alliance raid in this patch given that raiders are also getting ultimate. Don't misunderstand me, I am thankfull they are adding it, but id have prefered them to add the relic grind or the larger exploration content and saved the alliance raid or the ultimate for later in the series. Essentially i feel the balance of content in the patch cycle is off and heavily skewed towards raiders who represent a smaller percentage of the community.
    I get theres MSQ and normal alliance raid, and society quests but these arent a lot of content for 4 months.

  • @necrolord1920
    @necrolord1920 4 ชั่วโมงที่ผ่านมา +2

    Personally, I don't like the orchestrion tokens, because rnjesus hates me. The only time I win something is when most everyone else doesn't want it anymore. With the number of possible orchestrion rolls, that means that I'm never going to get even one of them.

    • @zanon3362
      @zanon3362 ชั่วโมงที่ผ่านมา

      It's got it's upside and downside for sure. In old system, you could theoretically have 3 different orchestrions drop, only need the 1, but then you might be rolling against 23 other people. With the new system, you've at least got 3 chances against 23 other people to get that maybe 1 orchestrion you needed. Really, it just ends up being more odds of getting at least 1 reward vs. potential low odds of getting 1 reward.
      I think they kind of had to do it this way anyways, because otherwise you get 3 orchestrion to drop at the end, but there's 10+ songs so you could run a 30 min alliance raid 5 times and not even see the one you want drop, much less win the roll against others.

  • @Razornuke
    @Razornuke 5 ชั่วโมงที่ผ่านมา +2

    Fomo, like pvp rewards, where items and rewards are permanently gone, feels very out of place for this game. Even old feast rewards should come back, albeit maybe as a ranked reward.
    Scratch that last part. A wolf collar reward is more than enough.

  • @R7LPs
    @R7LPs 3 ชั่วโมงที่ผ่านมา

    Outfit glamours in particular has me really hopeful. If they expand that system to more than just level 1 glam sets, that alone would rejuvenate practically every piece of content in the game. Everyone jokes about glam being the true endgame for a reason, so being able to properly collect hundreds of full sets without having to worry nearly as much about inventory space would give people so much reason to go out and farm everything they could possibly want.

  • @LottieStarlight3313
    @LottieStarlight3313 6 ชั่วโมงที่ผ่านมา +1

    This is very good to know because I have recently been in a state of hiatus for the past few months kind of chilling out. Great to see that the reward structure has at least progressed to this point and potentially looking forward to coming back.

  • @ItazuraP
    @ItazuraP 6 ชั่วโมงที่ผ่านมา +3

    They need to give us a miniature train mount. 😮

    • @yanipheonu
      @yanipheonu 2 ชั่วโมงที่ผ่านมา

      An actual train mount for the hunt trains 🚂

  • @Hjortur95
    @Hjortur95 7 ชั่วโมงที่ผ่านมา +12

    • @one_eyeddd473
      @one_eyeddd473 7 ชั่วโมงที่ผ่านมา +3

      Tru why isht the weapon that drops just the glowy version? Its so dumb

    • @holo_val
      @holo_val 7 ชั่วโมงที่ผ่านมา +8

      It's a way to give crafters something unique to offer the community/market, as well as a way to create continuing usefulness and value to older expansion materials, purple crafter/gatherer scrips, old gathering nodes, and farming the fights for the special material drops/desynths.
      It's WAY way cheaper to just craft them yourself than to buy them, so it's a nice reward for putting effect into leveling your DoH jobs. All around its a pretty creative option i think.

    • @NeroLucifarious
      @NeroLucifarious 7 ชั่วโมงที่ผ่านมา

      Also because it would take more time to design the glow, make it, test it, tweak it, maybe change it for a better one then repeat.

    • @Ventus777777
      @Ventus777777 6 ชั่วโมงที่ผ่านมา

      ​@@one_eyeddd473because some people don't like the glow.

    • @arohk4415
      @arohk4415 5 ชั่วโมงที่ผ่านมา

      And adding onew job weapons... Dont forget that.

  • @Kaslo25
    @Kaslo25 4 ชั่วโมงที่ผ่านมา +1

    Crazy idea, and inspired by unlocks in Destiny, but what if Savage unlocked with something being cleared in game. Like once world-first FRU is achieved Savage unlocks for everyone.

  • @cekefun
    @cekefun 3 ชั่วโมงที่ผ่านมา +2

    I am SOOOOO happy that I didnt buy my Rroneek yet... I wanted to have it and I was around 90 tokens... But I do prefer the Barreltender over the Rroneek

  • @xbree_
    @xbree_ 6 ชั่วโมงที่ผ่านมา +1

    As an ultimate raider idk how I’d feel about being basically forced to to the chaotic alliance raid to get bis, mainly because we don’t know if people will want to do it. If it will be accessible to be a part of considering how many people it requires. It’d be a premature change until we see how it’ll pan out. Having to dosage makes sense but having to do something extra on top of that seems like a lot. (I plan on doing it anyway for fun)

  • @chef416
    @chef416 4 ชั่วโมงที่ผ่านมา +1

    I don't think releasing new rewards to maps that have already been around for months is addressing the issue, just release them with the maps at the same time instead of waiting until everybody already has their 20 clears and doesn't want to go back. They did the same shit with adding mounts to maps months after release in EW too for no reason, it was annoying then and it's still annoying now. We also have the Fate and Scrip mounts that are both so unbelievably boring to grind that you're better off letting the bots do it and just buying it. PvP rewards are still tragic, there's thousands of hours and thousands of wins required for the insufferable achievements there, yet there's nothing to spend Wolf Marks or Trophy Crystals on after you've played it casually for just a week. I'm tired of turning Wolf Marks into HW gear just so I can hand it in for slightly less useless GC seals to feel like I'm not completely wasting my "rewards". If another patch rolls around and there are still 0 desirable marketable items at PvP vendors then I have no idea what purpose it even serves, it's certainly not for fun considering I'd rather spend a month in solitary confinement than play Frontline for a day.

  • @Boethion
    @Boethion 7 ชั่วโมงที่ผ่านมา +5

    I like to bring up the problem that WoW has faces for many years already: Mount fatigue
    If people already have dozens of mounts and can only ever use one at a time, then more mounts are not going to be that interesting and certainly wont lure people who unsubscribed back to the game. Same can be said for Music Sheets because as long as you can only have 8 tracks in a Playlist and only one Playlist you either gotta keep cycling through them to actually hear them or they just become another +1 for your Achivement and thats that. While I havent bothered with Treasure Maps at least there is some sort of prestige with the Weapons for people who have them for how rare (or expensive) they are.
    At least Chaotic will bring in a new way to farm gear which the game desperately needed, though time will tell if its accesible enough for the average player or if its going to end up like Criterion and especially the Savage version where most are just not good enough to even attempt it or the PF scene dies out from a lack of participation. Now the big question of course is "What makes for a meaningful longterm reward" which I do not have the answer for, but just adding another Mount or even a housing item that only a small subsection of players who HAVE A HOUSE can actually use won't be enough to fix the longstanding Reward problem.

  • @RageInside.
    @RageInside. 3 ชั่วโมงที่ผ่านมา +2

    Ranked pvp still has no rewards, especially top 100, hope they fix that

  • @ChronosChris
    @ChronosChris 4 ชั่วโมงที่ผ่านมา +2

    I want them to expand on the grand company system. Add more ranks and rewards. I'm at Storm Captain and it just feels meaningless.

  • @hennyzhi2261
    @hennyzhi2261 6 ชั่วโมงที่ผ่านมา +1

    Did the hall of the novice trials for the first time this morning and I'm honestly surprised the newer, latter half wasn't something they taught till just this patch. And being someone who has about two-three years on the game now, it's still nowhere near as comprehensive with markers but I'm glad they got the common ones out of the way. You could say the community will teach you the rest for the most part, but it'd be nicer if another set could be made to streamline the transition form older content to Shadowbringers onwards - because the fights don't really start to weave mechanics together in ways that demand allot of thought till then, and I'm talking about MSQ dungeons/trials not savage/ultimate raids. When I got to the end of Stormblood the first time I saw the button prompt to mash and I think I've only ever had to do that once before somewhere in ARR, I literally used my mouse on the big button they put on the screen and only clicked on that like it was cookie clicker... and failed so many times making the party mad. It took me several times to figure out your intended to mash on your keyboard like your raging to have a chance at beating the meter drain. I'm sure there are several other instances of key things that aren't taught by the game and it'd be way easier to onboard people to content if it wasn't the case - because if you don't get how important niches things like arms length being a viable mitigating in large packs your going to suffer when the game does start caring about what your doing.

  • @dpmoore99
    @dpmoore99 7 ชั่วโมงที่ผ่านมา +3

    I have issues logging in weekly because it is lonely.
    FC's are dead, and early friendly meetings like it was in ARR and HW are just a thing of the past.
    I miss the weekend grouping to go do things.
    It is so hard to find a static group to play with.
    Maybe because I am an older gamer and not very social?
    But I have found it really difficult to crack the ice with other players.
    I am currently on discord servers the balance and ffxiv for players over 30 years old and it does not seem to help with find friends or static groups to run continent with.

    • @ねこ男の子
      @ねこ男の子 6 ชั่วโมงที่ผ่านมา +2

      This right here. Everyone is too focused on fomo

  • @beambreaker300
    @beambreaker300 5 ชั่วโมงที่ผ่านมา +1

    I'd really like the normal (not chaotic) alliance raid gear to be 5 iLvls higher than usual, so they offer any sort of value when the raid releases. Tome gear cost should be slashed in half to make people play more jobs, uncap tomes after the savage tier has become old. Ex trial weapons should require 3 totems instead of 10, mounts should require 50 instead of 99. We need more sources of rewards instead of making them more tedious to get. Some of the ideas they had for this patch were pretty good, they should experiment some more and see what is popular and what is not. More content variety for all difficulties, normal/extreme/savage/ultimate, especially the extreme difficulty since that would probably attract the most players, due to it being slightly more engaging than normal but not as punishing as savage. And I am not only talking about extreme trials, release different content types with the same difficulty.

    • @jemm113
      @jemm113 44 นาทีที่ผ่านมา

      They should have Criterion dungeons be involved in the alt-gearing system for players to catch up on gearing without worrying about savage. It’s smaller 4 player content which should be MUCH easier for players to schedule and complete on a more regular basis

  • @sjaak9568
    @sjaak9568 7 ชั่วโมงที่ผ่านมา +26

    Tbh would have preferred these "joke" weapons as MGP, that way I could actually reasonably get them lol.

    • @TurinTurambar200
      @TurinTurambar200 6 ชั่วโมงที่ผ่านมา +4

      Could have done undyable version as MGP, dyeable as treasure rewards, similar to the Garo stuff. I'll never mind them making treasure maps more valuable though

    • @arohk4415
      @arohk4415 5 ชั่วโมงที่ผ่านมา

      Treasure maps are just ass to solo , i did a few lvl80 maps for the last moogle event, and clearing one treasure dungeon took about 50 minutes because the bosses are just bullet sponges.

  • @red11rus85
    @red11rus85 6 ชั่วโมงที่ผ่านมา +1

    the only pvp reward i want, is STORMBLOOD 1-100 RANK FEAST SET. But something telling me this thing will never be accessible again, as well as Inferno jacket (this one, i didn't miss atleast)

  • @ProfessM
    @ProfessM 7 ชั่วโมงที่ผ่านมา +5

    Now if only they made collecting hats and hair matter to the hroth and veira players. It is so depressing to see new head gear and then not seeing it. Stats are nice but glam matters more.
    All these are great though but if 7.2 added hats how many veira players would grind like mad for glamours? Unlocking hair from Hrothgar faces you'd have people jumping for joy. None of the excuses make sense after the graphic upgrades from 7.0 and 7.1.

  • @MisfitMonkey
    @MisfitMonkey 6 ชั่วโมงที่ผ่านมา +4

    Now we need to add incentive into the overworld, we need proper events in the overworld like chocobo racing, other ways to get gemstones, MGP events in the overworld would be fun also.

    • @jemm113
      @jemm113 46 นาทีที่ผ่านมา

      Yeah! There’s tons of empty overworld space that could be taken up for more world events other than FATES.
      Imagine if we could encounter overworld GATEs?!

  • @Envinyon
    @Envinyon 4 ชั่วโมงที่ผ่านมา

    the contest weapons being from maps means DT maps are gonna be hot years down the line. You could probably make a steady flow of gil just from selling the maps
    also appreciate a reason to get more nuts, more bicolor gemstones, etc. This is the exact philosophy we need, always providing reasons to do content that's typically done once at expansion start and rarely ever again. What I would really like to see is them add more hunt marks. It would be cool if at least a couple times an expansion they add an A rank and S rank to each zone, maybe even some hunt related rewards that don't require an absurd amount of S ranks to get

  • @DacianGradaMusic
    @DacianGradaMusic 2 ชั่วโมงที่ผ่านมา

    I am pretty pleased with what we saw so far compared to EW rewards. The Chaotic formula also seems promising on paper, we'll see next month.
    Now if they keep at it, have actual gear and other stuff for criterion and nail the exploration zone + cosmic exploration we're eating good. The only issue remains that they really need to fix is how early we get to those endgame midcore grinds... Up until X.25 the patches still feel empty even with the "new" rewards, so a start for those grinds in .15 would be huge!

  • @SmartBatto
    @SmartBatto 5 ชั่วโมงที่ผ่านมา +2

    I’ll be honest, I don’t like treasure maps. I would rather get the funny weapons from MGP.

  • @redgeoblaze3752
    @redgeoblaze3752 48 นาทีที่ผ่านมา

    I like that savage stays locked for so long.
    The experience of weekly raiding to get gear isn't a bug. it's a feature. Taking that gameplay away half the time is just silly. Not everyone bothers with savage right away, and not everyone plays the game every day from the start of an expansion onward. It's a lot of fun to get gear knowing that it's not guaranteed.
    you've got more than enough time to get the gear you want. It's even helped a lot in the .1 patch by giving you an alternate way to get tomestone upgrade tokens.

  • @sedos6084
    @sedos6084 6 ชั่วโมงที่ผ่านมา +9

    I don't think rewards will save content, whether not fun or a lack of it. I learned that the hard way with Eureka where no amount of relics locked behind that content can make me suffer through it at this point. They need to improve the content and the duties as well or you're going to breed resentment from players that cool rewards are behind brutal grinds, unfun duties, and so on.

  • @Namriel
    @Namriel 4 ชั่วโมงที่ผ่านมา

    "More of the same" really is the quintessential issue FFXIV is facing. SE misunderstood "we want more", which is a thoughtless, raw feedback based on a real impression of something lacking ; it's common to believe that consumers best know what to improve but are the worst when it comes to actually decide HOW to improve it. If Ford had asked his clients, he would probably still be selling horses !
    First, SE must understand that they NEED to have a target when they release something. Sanctuary Island and Savage Criterion had no target audience or it was such a vague concept for them that they didn't pay it much attention. Consequence ? SI is boring for most people up until it becomes a chore ; for others, it's a chill environment that turns into a non content... Same for Criterion : experienced players aren't interested and less experienced ones are overwhelmed ; the absence of rewards also bothers the curious ones that would be ready to suffer through it. It's designed for virtually no one.
    Thankfully, Chaotic seems to have a clearer target especially since it encourages players to tag into a time frame. The actual content still feel like the same thing as Extreme / Savage with another number of players, which is a bad idea, yet at least it is aimed at people who may not be able to play the other PvE contents. It proves that rewards are essentially incentives and other design can have the same effect. The main issue however is when the content in itself is not interesting because it doesn't offer anything new.
    There lies my main complaint : if they really want more people to play the actual game, they absolutely need to create entropic contents. They need to include more randomness than "either mechanic A or mechanic B", "either go here or there" and such. It's nice for some contents, having a script is great for Savage and Ultimate, but it's underwhelming for other contents that eventually look like a snore, if not a chore. Not having to prepare yourself (i.e. learning a strat) would be a HUGE encouragement to many casual who'd just have to learn basics and be reactive (which comes with practice) rather than learn 1 specific way to solve each mechanic.
    Entropic contents would also make many things much less boring like deep dungeon ; allowing players to empower their actions throughout a run would make it feel much less soporific because the actual pace in there is like 20 hours for a few minutes of actual gameplay and the rest is all about not committing when it can be deadly, which is about the same as avoiding risks by being careful not to actually play into a trap. Building up our skillset would be the reward itself, offering a much greater replayability.
    Aside from gameplay-affected rewards, many of the ones we're being given are actually "goodies". It's... Nice but very neglectible. Taking the rewards from FATEs for instance, it doesn't add anything to the game and simply encourages to keep doing what a bot could very well handled in our place. There isn't much gameplay involved even though it's a great way to level up some jobs (more than being sync'd down, which prevents using our actual skillset) .

  • @otysafiry
    @otysafiry 5 ชั่วโมงที่ผ่านมา +2

    I don't care for the orchestrion drop system in the raid. People can roll for them even if they have all the items already now.

  • @its_opo_opo
    @its_opo_opo 2 ชั่วโมงที่ผ่านมา

    I agree on the new implementations of existing systems, but they really need to have better casual long term goal systems. Eureka and The Southern Front both had long term systems for these items and achievements, however the greatest features these two both had was community discovery, something fate grinding already has a system for but I feel is also underutilized (world boss fate and SS rank spawning). They could totally add more events like this in the other zones which also serves into the need for the bicolor gemstone farming they just added for 7.1.
    The first month of each Eureka stage I remember so fondly because of how awesome it was to explore and find everything! It was less so with Dawntrail World Boss / SS spawning but that was mostly due to the fact I got into it late because I didn't rush MSQ 💖 Congrats on your Rroneek mount!

  • @leilaliebel8767
    @leilaliebel8767 ชั่วโมงที่ผ่านมา

    One thing I always figured would help the TT players would be for the trials that give tokens and whose cards are just RNG drops the ability to trade in some amount of tokens for the card like you can for mounts. I've watched people I know grind, say, Thordan EX for 200 fights and never see the card drop once, and then I join in for a couple of those runs and he gives it to me twice. Like, I can't trade this to my friend who needs it. All I can do is sell the extra for MGP. Making them tradeable also for the tokens would probably be a nice little quality of life change for the TT collectors.

  • @Xukerino
    @Xukerino 2 ชั่วโมงที่ผ่านมา

    It's a shame they didn't add a vendor that uses trophy crystals for old season/series rewards. Perhaps we shall see that before expansion's end. They did do a good job spreading the rewards about the game and perhaps in the future they can also update the achievement tab to have player stats such as gil spent life time, Time played, Most ran dungeon to least ran, and what I'd want is dungeons counter. Right now, Lifer 3 is 10k once you get that achievement you can no longer track unless you count after that point. Would be a nice addition to add an in game tracker.

  • @tariqdanzig3621
    @tariqdanzig3621 7 ชั่วโมงที่ผ่านมา +10

    Dungeons with unique rewards should drop tokens per expac that you can farm to get dungeon-specific armor/minions similar to totems from extremes. Farming dungeons for a unique piece of gear is really annoying and this could help players farm more confidently.

    • @zordiark9673
      @zordiark9673 7 ชั่วโมงที่ผ่านมา +1

      I feel that. Having done Dead ends maybe 250 times and never seen that Bird is actually wild and will leave you frustrated. Thats not good.

    • @oshiria
      @oshiria 7 ชั่วโมงที่ผ่านมา

      still havent gotten my casting top from Matoya's Relict... ive wanted it for like 2+ years now

    • @bogerdank
      @bogerdank 6 ชั่วโมงที่ผ่านมา

      ​@@oshiriaisn't there a guaranteed piece for the role you queued for after you cleared the dungeon? I'd swear that is a thing for non-current expansion dungeons. idk last time i did matoya's relict was hunting blu spells in 6.45.

    • @zordiark9673
      @zordiark9673 6 ชั่วโมงที่ผ่านมา

      @@bogerdank You'll only get these in Dungeons with Odd numbers aka Leveling Dungeons. All High-Lvl dungeons wont give you that but Tomes instead.

    • @RyuSaarva
      @RyuSaarva 4 ชั่วโมงที่ผ่านมา

      No they should not, it´s okay that all items are not very common.

  • @avstzn
    @avstzn 6 ชั่วโมงที่ผ่านมา

    magin being able to actually loot rare rewards in the open world so exploring & spending time in the zones doing different activities is actually more incentivizing besides doing a boring ass fate farm. also, i’m not talking about treasure maps, those just instance you into another location i’m talking about the world itself having mysteries & interesting things to interact with for rewards

  • @SkullBro
    @SkullBro 3 ชั่วโมงที่ผ่านมา

    Maps are a perfect way to chill with your FC at the end of the week and unwind.

  • @bacaestrife3615
    @bacaestrife3615 ชั่วโมงที่ผ่านมา +1

    I disagree on chaotic giving 735 gear, because that makes savage beyond a first clear to unclear ultimate completely pointless. You'd kill savage just to have chaotic feel more rewarding and I don't think that's good for the health of the game.

  • @jedimasterpickle3
    @jedimasterpickle3 4 ชั่วโมงที่ผ่านมา

    Honestly seeing the change to orange scrip tokens made me cry a little. I'd just barely gotten into the 50s when 7.1 hit and kinda just went "oh. I'm gonna be farming orange scrips for the whole expansion if I want everything huh".

  • @CarToOxX
    @CarToOxX 4 ชั่วโมงที่ผ่านมา +1

    I disagree with chaotic being 735. I think ultimate prog should be untouch for at least a patch, for ppl not playing hc who still want to do the content at its peak

  • @drzoidberg71
    @drzoidberg71 6 ชั่วโมงที่ผ่านมา

    FYI, custom delivery items only need 600 collectability for max rewards.

  • @SuperSnivMatt
    @SuperSnivMatt 7 ชั่วโมงที่ผ่านมา +2

    JUST finished grinding my Barreltender mount last night without buying anything, and after doing the same for Rronreek and I love it so much. Also been doing so much with maps which NO ONE in my friend groups wanted to do without despite asking so much before. (In like 25ish maps we got 14 Figment Coffers it was insane). So this patch has been great. Also got all the new cards and big fish and it was fun. I love that so much of the things we did get are gil sinks and or time sinks with stuff like the mount tokens and the coffers because like!!! If those were MGP those would make maps so much less enticing. They'd need to be like 2.5mil MGP each to be reasonable if they were gold saucer. I really look forward to how they expand upon all of this in the future as well

  • @workcrowgaming
    @workcrowgaming 6 ชั่วโมงที่ผ่านมา +1

    Okay Happy was spitting in this one, couldn't agree more.

  • @raoinshishiza152
    @raoinshishiza152 ชั่วโมงที่ผ่านมา +1

    hey Mrhappy, been watching you since i was looking for a guide for shiva EX back in the 2.x days.
    The thing that kills me in this game is the day i realized that all of the gearing in FFXIV is time gated via tombs or number of drops. It took something like 7 weeks to gear my RPR in endwalker(launch), and i really wanted to gear another job, all the jobs even, but with how many jobs there are that would take over a year. The next expansion would be out... so why log in every single week to do my roulettes and some raids or w/e when i could honestly make just as much progress gearing up my jobs by just waiting till dawnbreaker. (I never did come back).
    I want to come back though. its just as it is dawnbreaker offers me no way to just sink my teeth into content and slowly gear up.
    I get the feeling I'm not really the target audience of this game anymore. I dont really care about glams or pets or any of that. I want to see numbers go up and feel like my time and effort helps my team do the stuff they want to do easier.

  • @Neptune1009
    @Neptune1009 5 ชั่วโมงที่ผ่านมา +3

    I really agree about the savage lockout.
    I mostly play caster jobs; and they usually have a lot of overlap in bis; so when I get the drops in the first 3 weeks… I literally have 0 reason to do the first three fights for 6 months just to get into 4 for stuff I actually want/ need
    Just gear other jobs, sure, but if I have no intention of really playing them, and mostly just go for the weapon/ mount… It’s annoying having to redo M1S 100 times for no reasons

  • @TheSteveSchulz
    @TheSteveSchulz 3 ชั่วโมงที่ผ่านมา

    Every time I see old happy I'm reminded I need to follow you example to do more for my health.

  • @SuperDeluxe80
    @SuperDeluxe80 3 ชั่วโมงที่ผ่านมา +1

    they should remove weekly lockouts. it's ridiculous tomestones still have them. they need a system like Trial of the Magians from FFXI for rewards.

  • @SprDrumio64
    @SprDrumio64 ชั่วโมงที่ผ่านมา +1

    Still incredibly bummed they gated the contest weapons to treasure dungeons, its just RNG on RNG on RNG, absolute terrible odds

  • @aircraftcarrierwo-class
    @aircraftcarrierwo-class 2 ชั่วโมงที่ผ่านมา

    I hope the devs revisit Bozja soon, because right now it is functionally impossible to complete any of the Shadowbringers relics.
    Literally nobody is willing to do Delibrum Reginae now.

  • @NPDStudio
    @NPDStudio 6 ชั่วโมงที่ผ่านมา

    I've never seen the point in doing ShB+EW+DT FATES, until i saw how much Portrait sets they added. Now im all in 👌 Hope they give more rewards for Criterion Dungeons to encourage newbies to savages

  • @ofr57
    @ofr57 6 ชั่วโมงที่ผ่านมา +1

    with them restricting ranked pvp to certain servers I feel they going to kill off pvp

  • @robertburnfield8548
    @robertburnfield8548 ชั่วโมงที่ผ่านมา

    Shake drink was MGP. Achievement was the Water emote. Gotta grow those sprouts.

  • @scaper12123
    @scaper12123 ชั่วโมงที่ผ่านมา

    You know what I've always felt is a missed opportunity in terms of rewards? Teleport animations. People teleport all the time! Why not create cool or whacky 5-second animations to override the standard teleport that you can unlock through treasure hunts or marks or the like?

  • @AuronH
    @AuronH 3 ชั่วโมงที่ผ่านมา

    Being a player who has played on and off over multiple years, I'd like to see older content such as Allied Society quests be revamped so they feel less grindy. Earning rewards should generally be a fun and enjoyable process; not everyone enjoys the time-gate and monotonous grind.

  • @voledae
    @voledae 5 ชั่วโมงที่ผ่านมา

    i really want old pvp rewards to be available with crystals, i would love for old feast rewards to also be available even if they costed 10k crystals. i'm looking forward to the outfit system to be greatly expanded upon to include dungeon outfits, job sets, garo sets, crafting/gathering sets, alliance raid sets, raid sets. it would be nice to see any and all gear you put into the outfit system to be usable on any class honestly. ffxiv also has a serious lack of open world content compared to other mmos like gw2, wow, eso, where the open world is just... dead in ffxiv. i'd really love to see much more events and fates, open world bosses, and rewards for doing open world content as combat jobs.
    for me personally i am absolutely on the pvp grind to get all of the glamor outfits from trophies/wolf marks now that i freed up more than 300 slots in my glamor dresser. it's a very tedious work to take everything out and put them back in as outfits, and costs me a LOT of prisms, but this is the first time in years i have actively been grinding at something in ffxiv. once they start to include dungeons and raids for outfits it's so over for me i will finally have my own checklists of things i want to do in the mmo.

  • @crimsonshadow1477
    @crimsonshadow1477 ชั่วโมงที่ผ่านมา

    Seeing that tattered sheet music in the first alliance raid had me so confused for a half second, and then I was fairly happy with the change, they should do it to every expansion imo it'd be a massive qol change and would help people who are struggling getting that one last music roll from older content

    • @crimsonshadow1477
      @crimsonshadow1477 49 นาทีที่ผ่านมา

      Ooooh that's where I get the barreltender mount...welp guess I better hurry up with using my custom deliveries for levelling my crafters

  • @jonimated
    @jonimated 6 ชั่วโมงที่ผ่านมา

    A couple changes I would like to see: Tomestones should be uncapped (or at least significantly increased cap) the first major patch after a new one is introduced. Meaning in 7.1 Heliometry should be uncapped. This helps people who need to catch up or want to gear alt jobs.
    Alliance raid gear drops should not have a weekly lockout. This makes no sense. The gear is the same ilvl as tomestone gear and can't even be upgraded. It's basically just there for galmour so let people grind it if they want. SE can keep the lockout on the coin if they really want to still gate progression, but the gear drops should be grindable.

  • @IzanamiNoMikotoo
    @IzanamiNoMikotoo 6 นาทีที่ผ่านมา

    I think the chaotic gear should definitely stay at savage item level, for one big reason. The chaotic raid releases a few weeks after ultimate and it will be totally farmable without any weekly lockout. If this chaotic raid would give you 735 gear then everyone would simply farm the entire set and that would make the ultimate A LOT easier while being on the same patch it released on. I don't think that's a good idea at all tbh. The ultimate would still need to be balanced around 730 because otherwise no one could clear it on patch. It would de-value the ultimate within a few months which would upset loads of people

  • @redcatte5253
    @redcatte5253 ชั่วโมงที่ผ่านมา

    I am going to take a wild guess on the series rewards and say that they completely forgot lmao. It does happen often and only gets added when YoshiP gets notified for this, I remember people asked him what was the reason Tsukiyomi's weapons desynth didn't gave the primal material and he was confused "wait it doesn't?" and same with the fat chocobo head not being dyeable. So I would say that if you want them back, to scream in the forums! let em know!

  • @dreadqueenmaeve
    @dreadqueenmaeve 2 ชั่วโมงที่ผ่านมา +1

    The orchestration roll change in alliance raid is literally the WORST decision EVER and it’s the straw that broke my back. I’ve been playing FF14 for a long time and I absolutely love the game. I’m a collector and there are already a large number of items that require massive grinds to obtain, but I can handle that because the reward is guaranteed. There is music from alliance raids in previous expansions I DONT have still after running the same raids hundreds of times, because greedy people who already have the music can roll need. A grind that long shouldn’t have a random reward chances but there is never a 100% chance to collect a thing like that. This new system is even worse, and entirely garbage. It only insensitivities players to roll need on all of them even if they have them all. I’m tired of playing a game where my time is not respected and the rewards I want don’t have a way to actively work towards.

  • @DS-ox9ku
    @DS-ox9ku 6 ชั่วโมงที่ผ่านมา

    Did you notice that we got the Pelu Pelu society mount at rank 5 instead of later like they usually do? It makes me think they might do the same thing as with the Ananta in SB and add a second mount down the line.

  • @wild_wyoming6392
    @wild_wyoming6392 14 นาทีที่ผ่านมา

    They really need to address trial mounts too. Having to run them 99 times and then not even be able to buy the mounts with totems yet is ridiculous.

  • @formy52
    @formy52 4 ชั่วโมงที่ผ่านมา +1

    Treasure maps are way too RNG and (after a few of them) tedious for me to be particularly impressed, I wish treasure maps felt a bit less of an absolute gamble.

  • @altansipdrae2759
    @altansipdrae2759 8 นาทีที่ผ่านมา

    we still need "books" for 24man, or just use the currency of the raid itself, but farming endwalker raid days after days and still never seeing your piece or once just to get it stolen is criminal

  • @kenrickv1
    @kenrickv1 7 ชั่วโมงที่ผ่านมา

    Not really rewards but kinda related being able to store glamour's as a set will incentivise some people so get all of a set instead of just the bits they like the look of. Which of the set is a reward from something will get them doing it more.

  • @desryu
    @desryu ชั่วโมงที่ผ่านมา +1

    nah treasure maps are an L for me, theres no reason to risk the map thats worth 150k+ from server to server for a chance at an item only 1/8 people gets to win.

  • @Did_No_Wrong
    @Did_No_Wrong 2 ชั่วโมงที่ผ่านมา

    One thing I want for rewards is previous season outfits available as trophy crystal rewards.

  • @nama8978
    @nama8978 ชั่วโมงที่ผ่านมา

    Glad it's a step in the right direction but hard to shake the feeling it's too little too late.

  • @tciddados
    @tciddados 3 ชั่วโมงที่ผ่านมา

    I agree with most of this, but not i735 from chaotic. If it's coming out a month after ultimate, I feel like that's way too fast to nerf the difficulty of dps/healing in ultimate. I know big content creators do ult in 2 weeks or so, and my group managed TOP in a month, but there's a lotta people who have slightly slower schedules who still want the actual experience of clearing an ultimate before new BiS comes out and makes it easier.

  • @tobalitos23
    @tobalitos23 7 ชั่วโมงที่ผ่านมา +1

    Dont the exclusion of all PVP rewards via Trophy just counterbalance this whole video?

  • @ThottyBiscotti
    @ThottyBiscotti 4 ชั่วโมงที่ผ่านมา

    The lack of PVP rewards were pretty disappointing this patch (even tho the new shirt from the pass is drippy af.)
    I do hope they give that section of the game some more attention on the even patch as the community for it is fairly big.
    Mount rewards from Frontline + Rival Wings have largely been the reason I logged in these past few months.

  • @ArborusVitae
    @ArborusVitae 3 ชั่วโมงที่ผ่านมา

    Rewards aren't the real issue. Stuff should be fun enough that you want to do it regardless of rewards. If you need rewards to motivate you I think that speaks to how dull or tedious the content is. Too many times I hear people complaining about grinding out some achievement or whatever to get a title or glam piece. The core problem there is people doing content they don't enjoy for a reward they feel they need or want. Ideally you should only do the content you find fun and not feel pressured to do stuff you don't enjoy for some reward.

  • @seniorderpface
    @seniorderpface 6 ชั่วโมงที่ผ่านมา

    I firmly believe achievement certs rewards being a waste of resources.
    It's just a broken system at this stage, reason being certs can be spent on rewards over and over as a result devs can't assume everyone has enough certs so they can never raise the prices of things. Rewards becomming cheap makes the insensitive for achievement hunters very low.
    I propose a fix add a new cert call it something like 'grand achievement certificates' make certain specific achievements reward them and make as many rewards as there are certs available to obtain no more no less. Every player should earn these certs so some can be from finishing story content like a msq patch quests, role quests, finishing a relic stage, finishing a normal trial for the first and raid patches. Other more demanding cert achievements should exist too like finishing a savage tier, earn 1m total points in ocean fishing, reach a high mahjong ranking, beat a extreme, kill a certain amount of As and Ss in each expansion, reach the final room in the treasure dungeons 5 times, earn 100k bi-color, wear a full set of haste gear talking to johnathas the list goes on.
    The idea in my mind should be that everyone gets something out of it but only those who does about everything gets all of it.
    That's my dream system anyways.

  • @kingdomheartsguy44
    @kingdomheartsguy44 2 ชั่วโมงที่ผ่านมา

    The long content droughts wouldn't be an issue if we had carrots to chase like how WoW has transmog, world content, and Mount farming

  • @FearDatD
    @FearDatD 5 ชั่วโมงที่ผ่านมา

    The music scrolls is good, so you can choose the one you want.
    still need more achievement rewards
    chaotic being 730 is just bad but understandable. They're scared savage will be abandoned if chaotic gives better rewards.
    Solvent needs more ways to be obtained: 4k nuts would be a good, alliance raid coin (after 9 weeks, minimum it takes to upgrade every tome item if you do it by raid only)

  • @oni00752
    @oni00752 6 ชั่วโมงที่ผ่านมา

    i too was one of the people who saw the contest weapons and immediately went "I NEED THIS". i think fun silly stuff like that is good for the game. i would 100% do new content like criterion and deep dungeon if we had more fun rewards. silly weapons, silly mounts, silly emotes. hell i'm even considering trying to get the barreltender mount and i loathe gathering.

  • @theXops9
    @theXops9 29 นาทีที่ผ่านมา

    They need to add specific armour glam for savage content