Horizon Forbidden West Sucks!

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  • เผยแพร่เมื่อ 27 มี.ค. 2022
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ความคิดเห็น • 1.7K

  • @BoxFortBarbarian
    @BoxFortBarbarian  2 ปีที่แล้ว +196

    For everyone offended by the opening mean joke -
    Its a way of weeding out overly sensitive people that are typically incapable of processing criticism fairly.
    Thanks for letting me know it works.

    • @darkseid6898
      @darkseid6898 2 ปีที่แล้ว +53

      The game was nasty woke trash.

    • @StreetComp
      @StreetComp 2 ปีที่แล้ว +32

      @@darkseid6898 lol someone got their feelings hurt by a videogame - omg your woke!

    • @allanbullock5353
      @allanbullock5353 2 ปีที่แล้ว +8

      Using the same response to two different posts. You must have been proud of yourself for thinking that one up 😂

    • @BoxFortBarbarian
      @BoxFortBarbarian  2 ปีที่แล้ว +20

      @@allanbullock5353 3 actually, decided to pin it instead of explaining over and over again.

    • @darkseid6898
      @darkseid6898 2 ปีที่แล้ว +4

      @@StreetComp Don't be stupid and ignorant. You have been brainwashed by cultural marxism.

  • @Kr1stmas
    @Kr1stmas ปีที่แล้ว +192

    There's something soul crushing about a game that's not inherently bad and after putting in 50 hours I realize something is off and I'm just not enjoying myself. then I go on several hours trying to muster some patience or find excuses to keep the story going until I realize this shit is just not worth my time anymore. You've seen all the activities repeated 500 times and going into a new village, seeing all the green explanation marks and thinking about another bunch of weirdos dumping 10 mins of dialogue on me while I'm trying to save the world, was what finally made me move on to another game..

    • @k.t.1641
      @k.t.1641 6 หลายเดือนก่อน +9

      YES! I just came back to this game after buying it day one and trying it over several times....and vowed to finish it this time and just cant!. I have no interest in the characters, or the lore anymore. Gameplay is ok, but id rather it just have a spinoff like monster hunter where you hunt machines that are pretty tough .

    • @PersianGamer36
      @PersianGamer36 4 หลายเดือนก่อน

      Same experience

    • @mancamiatipoola
      @mancamiatipoola 21 วันที่ผ่านมา

      I didnt even buy the game. I tried watching a game movie to see if the story was as good as the first one.
      I got bored after watching like a quarter of it and turned it off.
      Instead of focusing more on gameplay and exploration, the devs doubled down on pointless characters and long dialogues.
      They made Horizon: Exposition Dump!

  • @user-xt2rb3no5b
    @user-xt2rb3no5b ปีที่แล้ว +94

    Nah, you're not the only one that feels this way. Tbh I dropped it after 10hrs and totally forgot about it until now, hence, happening upon your video randomly right now.
    Went platinum on the first game, lost interest in the DLC and never finished it... Then... almost immediately into HFW I got that feeling of..."sigh, I don't want to do any of this again." The game is beautiful but it's the exact same experience as the first one. There's really no need to revisit it, nor do we really need a third entry.

    • @pape5602
      @pape5602 ปีที่แล้ว +5

      100% facts!

    • @finalboss7956
      @finalboss7956 10 หลายเดือนก่อน +4

      My thoughts exactly, it felt like i was playing the 1st one, which i already had my fill of YEARS ago.

    • @heretic124
      @heretic124 8 หลายเดือนก่อน +7

      It's not the same experience, it's worse. Writing sucks. There were side quests where my jaw dropped because of how poorly or nonsensically they were written. Combat is worse, machines are more aggressive to the point you can't even do a proper combo. They made machines faster but Aloy is still as slow with spear as in the first game. Even at story difficulty it's annoying. I don't even know why I'm playing it still, I guess after so many hours I want to see the end... The game is more a chore than anything else.

    • @nicolaspda
      @nicolaspda 2 หลายเดือนก่อน

      Dude! It looks like this comment was written by me! I did exactly the same thing! I'm really considering to drop the game.

    • @brightobesi5982
      @brightobesi5982 หลายเดือนก่อน

      @@heretic124the mechanics are different, you can’t just kill machines by peppering them with arrows as armor blocks 80% of damage. You have to hit unarmored spots.
      In zero dawn you could just shoot them anywhere and damage them, so coming to forbidden west the machines feel harder
      There are a couple of guide channels that could help, once you get past the whole difficulty in fighting machines the game becomes very enjoyable

  • @justinh7560
    @justinh7560 2 ปีที่แล้ว +181

    I felt like the game was improved over the first, but I liked it less. Somewhere in those improvements, the game lost its charm

    • @jackierobinson7838
      @jackierobinson7838 2 ปีที่แล้ว +27

      100 percent agree with you there

    • @toastynachoos
      @toastynachoos 2 ปีที่แล้ว +8

      YE-ES. I 1000000% agree

    • @juss_jay7436
      @juss_jay7436 2 ปีที่แล้ว +18

      Its funny cuz this game has still untapped potential like..its held back by self imposed limitations likr the narrative

    • @TheCaliforniaHP
      @TheCaliforniaHP ปีที่แล้ว +6

      This is it right here! Graphic and QoL improvements but less of the intrigue

    • @firstsonofthesea7938
      @firstsonofthesea7938 ปีที่แล้ว

      @@juss_jay7436 yes like stop forcing us into the damn story

  • @silverblade357
    @silverblade357 2 ปีที่แล้ว +71

    Guerilla Games: "We're gonna write in magic space immortals as the main bad guys! What? Of course they're not gonna actually behave like people who have been around for several centuries! Don't be stupid!"

    • @jgb7480
      @jgb7480 3 หลายเดือนก่อน +3

      But they do ? Most of the time they spend their lives in virtual reality, a fact said in the game by tilda. Tilda, being the one who rarely went into virtual reality, is the one that's somewhat wise and sophisticated
      All of them though (except tilda) act like immortal selfish billionaires, which is what they exactly were by the games lore.

    • @shivamtiwari_141
      @shivamtiwari_141 3 หลายเดือนก่อน +3

      ​@@jgb7480 You're absolutely right. 1000 years to live. Being a billionaire. That will change people. Mostly for the worse.

    • @yusharizvi
      @yusharizvi หลายเดือนก่อน +1

      She became a woman boss, that's why!

  • @jdp3578
    @jdp3578 2 ปีที่แล้ว +250

    Aloy never wanted to be a part of the tribe once she grew up. She flat out tells Rost that she doesn't care about the tribe, she just wants answers. And b/c of the whole ordeal, she is slow to trust.

    • @darkseid6898
      @darkseid6898 2 ปีที่แล้ว +46

      The game was nasty woke trash.

    • @jesustyronechrist2330
      @jesustyronechrist2330 2 ปีที่แล้ว +25

      Her growing up alone also explains why she's so boring and emotionally and socially stunted lmao.
      I honestly would like Aloy more if they gave her at least one ounce of personality... Maybe leaning more into that discontent of other humans for growing up alone. Maybe making her even more socially inadept. At least something...

    • @RealityAlwaysWins
      @RealityAlwaysWins 2 ปีที่แล้ว +11

      Yeah I feel that too, in the first game Aloy wanted to know about herself and in FW she's wayyyy too caring for everyone all the time, and I feel that's out of character for her.

    • @paulzaborny6741
      @paulzaborny6741 2 ปีที่แล้ว +20

      @@darkseid6898 I wouldn't call the game itself trash.
      The developers certainly inserted their views on certain "current topics".
      In both games I noticed white males were either background characters, secondary, incompetent or villains.
      Also a lot of the female characters were "uglified" to avoid the "gaze".
      I try to look past and enjoy the game as an adventure game of hunting robot dinosaurs with stick when HFB it makes it to PC

    • @vengefulcloud2337
      @vengefulcloud2337 2 ปีที่แล้ว +24

      I just noticed it was a good game with decently fleshed out characters, didn’t actually notice any politics myself.. just enjoyed the game.. like a normal person

  • @martiuscastle
    @martiuscastle 2 ปีที่แล้ว +106

    I agree. Aloy was a person looking for her origins, her mom, her answers, she was relatable. Now she is a self proclaimed "chosen one" who does not have time to be helped by friends but will stop for every fetching little thing in the game. And boy, is it full of dispersed content... felt like a 10,000 hours MMPRPG, with all the grinding and rat hunting you could NOT wish for.

    • @laniakeas92
      @laniakeas92 ปีที่แล้ว +11

      They could develop a conflict where she realizes that competing with Elizabeth achievements is a futile thing and that being chosen one is a lonely road. That people near her are much more precious. That Aloy is an Aloy, not Elizabeth's clone or copy.
      Instead they follow the boring trope. She basically like an Elizabeth, but better lol
      Aloy has no character development in this game. That's the problem

    • @adesolao.2585
      @adesolao.2585 6 หลายเดือนก่อน

      @@laniakeas92what you described in the first paragraph is quite literally what they did… it would be obvious to see if u played w ur eyes open ? Perhaps?

    • @laniakeas92
      @laniakeas92 6 หลายเดือนก่อน +1

      @adesolao.2585 nope. They didn't do it.
      You fail to see bad character development

    • @adesolao.2585
      @adesolao.2585 6 หลายเดือนก่อน +1

      @@laniakeas92aloy starts off the game rejecting Varl and Erend, amongst others before realizing she needs them (for lack of a deeper explanation). Hence rejecting the “lonely road”. She’s at first insensitive to Beta, not understanding how a clone of sobeck can be so “weak” before accepting beta. A rejection of how Aloy originally wanted to be 1:1 of Sobeck. The final scene of the game is Aloy choosing to save Earth instead of running away and finding a solution from a distance, again demonstrating how she starts to diverge from being 1:1 with sobeck. These r jus few examples of the numerous nuances that very obviously portray her character development. If u somehow disagree with facts still then the game jus isn’t for u lmao

    • @Phanthief95
      @Phanthief95 4 หลายเดือนก่อน

      ⁠​⁠​⁠@@laniakeas92You do know that first paragraph is literally Aloy’s character arc in Forbidden West, right? This especially happens after she encounters Beta, who like her, is a clone of Elisabet.
      Beta is nothing like Aloy or Elisabet, & it was because of her upbringing with the Zeniths, which puts her into conflict with Aloy in the beginning.

  • @sup3414
    @sup3414 2 ปีที่แล้ว +18

    Why is Aloy's voice much more quieter, deeper, and careless when she speaks compared to the first game?...She sounded better in Dawn.

    • @josdav07
      @josdav07 ปีที่แล้ว +10

      She's been taking testosterone.

    • @sup3414
      @sup3414 ปีที่แล้ว +4

      @@josdav07 lol

  • @japanesecar1501
    @japanesecar1501 2 ปีที่แล้ว +9

    So, I read about a 100 comments, many about the "magic" missing, guys,
    Lead designer Michael Andrew Nash responsible for the robotic designs, and other, in the first game passed away 2021, and Lead Producer Patrick Munnik had passed away in 2019.

  • @darkchaos11000
    @darkchaos11000 2 ปีที่แล้ว +91

    I’ll only ever remember this game was a thing because of the devs getting grumpy because people stopped playing once Elden ring was released. The first game though, that was brilliant

    • @vengefulcloud2337
      @vengefulcloud2337 2 ปีที่แล้ว +5

      Those people were lacking.. I got the plat and still picked up elden ring a few days after release😂

    • @coreywho2972
      @coreywho2972 ปีที่แล้ว +27

      @@vengefulcloud2337 some people have jobs and lives aswell

    • @inspiradorupees3029
      @inspiradorupees3029 ปีที่แล้ว +5

      @@vengefulcloud2337 you should touch grass every now and then…

    • @yordantsvetkov4162
      @yordantsvetkov4162 11 หลายเดือนก่อน +2

      Same here I beaten the 1 st then played Elden Ring and now this is just to boring same thing you fix a village problems on to the next same on to the next for hours and hours the same ....

    • @makojuicedaniel9307
      @makojuicedaniel9307 10 หลายเดือนก่อน

      I did the same, went to elden ring but didn't like that either.

  • @OSANsAdventures
    @OSANsAdventures ปีที่แล้ว +68

    I loved the first game. Not all games should get sequels. This is one such game. After trying for several hours to enjoy it I decided to unisnstal it. Never have I played a game that felt more like a chore than fun. I'm glad I'm not the only one feeling like this.

    • @MrPipol-nm3cd
      @MrPipol-nm3cd ปีที่แล้ว +1

      The witcher 3 was filled with chores.

    • @OSANsAdventures
      @OSANsAdventures ปีที่แล้ว +2

      @Mr. Pipol you missed the point. I said the game ITSELF felt like a chore to play. The Witcher was a fun game, sidequest chores and all.

    • @MrPipol-nm3cd
      @MrPipol-nm3cd ปีที่แล้ว

      ​@@OSANsAdventures Horizon has amazing combat mechanics and movement, in contrast with The Witcher 3 which is really stiff and repetitive.
      In that sense, Horizon is way more fun to play. But The witcher 3 has better side quest stories and overall narrative, but side quests mechanics in both games are still chores of following a trail, collecting things, an fighting an annoying monster at the end. The difference is that Aloy doesn't awkwardly climb on boxes like Geralt.
      I dreaded the witcher 3 combat and store management and Horizon writing equally.

    • @diligencehumility6971
      @diligencehumility6971 10 หลายเดือนก่อน +1

      I completed the first game, I even got that ancient armor. I never completed the 2nd game, it never grabbed me the same way. There is so many weapons and ammo types it was overwhelming. I think FW improved in some ways, but got worse in many ways as well.

    • @paulj.lazaro965
      @paulj.lazaro965 10 หลายเดือนก่อน

      ​​@@MrPipol-nm3cddifferent eras. Witcher is eurojank succeeding. Fetch quest in the witcher had interesting story to keep you motivated. While Horizon felt like a high schoolers attempt at mass effect in terms of narrative.
      To be fair, they did put a lot of effort in this game and it shows in the gameplay. But the narrative, the sus directing and casting throws me off so much. I wish I could reject in inviting alva to the base because her leslie knope character bothers me a great deal. The side characters are all flat, no personality, and aloy as well. It's like a high schoolers attempt at batman's brooding personality. Don't even get me started on how aloy just keeps repeating everything the person she's talking to just said.
      Edit: and speaking of Mass effect, remember that scene where Aloy talks to Sovereign the reaper? I mean, HADES. Classic. One of the scenes of all time.

  • @barkbarkshark3797
    @barkbarkshark3797 2 ปีที่แล้ว +77

    The first game really popped off with a cause and effect riding two storylines perfect 1000 years apart… this one doesn’t even seem to care about how the world would react to insane events occurring just six months ago. It doesn’t really seem like a sequel, nor does the story give any closure for… any of what you do.
    The biggest difference- motivation. None of the characters in this game have any motivation for what they’re doing. Nothing emotionally compelling. Not even the tribes are motivated in why the are what they are, they just do stuff so there can be a plot. I actually wouldn’t have minded a zenith or two being introduced as a strange background character, but the ones we got had no motivation to be as murderous as they were it just made no sense at all.

    • @GameslordXY
      @GameslordXY 2 ปีที่แล้ว +2

      Perhaps you are just without emphaty and so unable to understand people's motivations.
      Game doesn't offer any closure?
      Why is that so important?
      I mean,having closure is nice,but sometimes it's unnecessary.
      Like when so many new possibilities are opened up.
      Either for the expansion within a year or so or for a proper sequel few years from now.
      Or both.
      Tribes aren't motivated?
      That's partly true.
      If you had emphaty, you would understand.
      Those events 6 months ago didn't happen beyond Nora and Carja lands.
      It would be illogical that there is any significant reaction beyond the limits of Carja and Nora lands.
      Frozen Wilds was in Banuk territory.
      Didn't spread beyond it and main game(Zero Dawn) events,didn't spread to Banuk lands.
      So again,it would make next to no sense.
      As for Zeniths I agree their story wasn't super amazing.
      Especially compared to first game.
      The immortals?
      Not sure Horizon lore needs it,but whatever.
      As for no motivation for being so murderous?
      They were psychopaths or just exceptionally cruel.
      They don't need much motivation.
      At least not anything super obvious.
      Such people DO exist.
      So I disagree with no sense at all part.

    • @cidfacetious3722
      @cidfacetious3722 2 ปีที่แล้ว +14

      @@GameslordXY you’re reaching and kinda disproved your point

    • @viceroy2672
      @viceroy2672 2 ปีที่แล้ว +17

      @@GameslordXY But the problem is they were too focused on adding new possibilities, characters and story elements, that they left no time to develop and flush out what they already had. This game would have had enough story content if they just stuck to Ragalia rebellion, uniting the tribes and stopping the blight. They should have saved the Zenith and Nemesis stuff for the third game instead of adding it at the end with no true resolution.

    • @wickedspank
      @wickedspank 2 ปีที่แล้ว +2

      @@viceroy2672 They added it at the end with no resolution because it set up the next game.

    • @viceroy2672
      @viceroy2672 2 ปีที่แล้ว +1

      @@wickedspank I know why they added it at the end. But maybe I would feel better about it if they handled the main story and characters better.

  • @N120Xeno
    @N120Xeno 2 ปีที่แล้ว +31

    The one thing that really stuck with me when playing Zero Dawn was the air of mystery around it especially when exploring the ruins during the story missions. It’s why I still remember the game. Forbidden West however well I never got that same feeling besides when you explore the bunker in San Francisco (my favorite story missions in that game). It’s one of the reasons why I didn’t really care for Forbidden West as much as I did for Zero Dawn. That lack of mystery, which I’d argue was Zero Dawns strong point, just made it very boring. I’m not saying it needed to have it but Forbidden West suffered from lacking any interesting hook to keep me interested and the characters didn’t help that at all as I found them to be very boring as well.

    • @ljubomirjovanovic2666
      @ljubomirjovanovic2666 2 ปีที่แล้ว +3

      I agree. I still love the game, and I think it's good filler and set up for the third part, but the lack of mystery makes it more tedious than it needs to be. The way the story is going is not compatible with the open world, Far Cry-ish style of gameplay anymore, I think. A substantial change in gameplay is necesarry, but I doubt it's going to happen. It's kinda like the Tomb Raider trilogy for now, just a re-skin of the previous game with slight changes (still a gorgeous game though)

    • @ShallBePurified
      @ShallBePurified 2 ปีที่แล้ว +4

      Pretty much how I felt. There was nothing that hooked me, and everything that played out felt so generic. The story and characters felt shallow, and nothing made me feel anything. They killed an important character and my reaction was just, "Okay. He's dead now."

    • @paulypipes3082
      @paulypipes3082 2 ปีที่แล้ว +2

      Its the fact they made the game too accessible. They are worried about pleasing normies. God for bid u hide indicators and annoying ass icons. Alloy constantly talking to herself and giving you hints. Elden Ring was amazing cuz i go in the world and i just play. The western game companies need to stop being so ridiculous and sensitive. And just make a game and be bold

    • @gawel772
      @gawel772 2 ปีที่แล้ว

      It is logical that firbidden west couldnt have the same amount level of mystery because in zero dawn eveyrhing was new to the player. Why world ended, why robots are here? Why do we still exist? These are very fundamental qestions. Since it was explained in the first game it is logical that another mysterious will not be fundamental, will be a result of those first fundamental questions.
      I dont get your surprise in that matter

    • @N120Xeno
      @N120Xeno 2 ปีที่แล้ว +1

      @@gawel772 I know but a lack of an interesting hook was what really made the game a slogfest for me. It just felt super generic and it’s story was just so uninteresting since it focuses so much on expository dialogue (those dialogue wheel segments were absolutely horrendous with it with the characters talking about some dumbshit I couldn’t be bothered to care about).

  • @osobad1127
    @osobad1127 2 ปีที่แล้ว +165

    Game was a 7/10 for me. My biggest issue was that Alloy kept telling me what to do until I even looked for a option to shut her the f up

    • @sts9896
      @sts9896 2 ปีที่แล้ว +14

      THAT was your biggest issue?

    • @stefano3124
      @stefano3124 2 ปีที่แล้ว +12

      Damn your life must be hard.

    • @vikarsan3296
      @vikarsan3296 2 ปีที่แล้ว +34

      ​@S TS If you can't understand the original statement there is no hope for you, Telling what to do = hand held .

    • @sts9896
      @sts9896 2 ปีที่แล้ว

      @@vikarsan3296 I understood it, but for that to be his biggest issue, it says a lot more about bitches like you than the game being "Bad"

    • @CaptainPilipinas
      @CaptainPilipinas 2 ปีที่แล้ว +1

      @@sts9896 wondering what is so C-uptighting about having more dialogues?
      at least there are some liveliness within the game, even if it is just looped and repetitive ones from my main charwacter themselves. like this one's not too important issue up top.

  • @BruceAveryheart
    @BruceAveryheart 2 ปีที่แล้ว +57

    I LOVED the FIRST GAME! I couldn't put it down. This one, I am struggling to finish. Something is off about it. I won't say it sucks but it's leaning towards that direction.

    • @jmw9904
      @jmw9904 2 ปีที่แล้ว +5

      In my opinion, they nerfed the weapons and coils. Made it where Aloy has to rely on other people more. Wanted to make the combat more reliant on the spear. The outfits leave a lot to be desired. You have 3 different bows for every bow.

    • @firstsonofthesea7938
      @firstsonofthesea7938 2 ปีที่แล้ว +7

      @@jmw9904 right they give you all these useless weapons to be one shotted and If you’re gonna give me an inferior weapon at least make it on the same level as what I’m fighting I felt like Robin Hood fighting Starscream

    • @jmw9904
      @jmw9904 2 ปีที่แล้ว +1

      @@firstsonofthesea7938 quite annoying.

    • @rubysmith765
      @rubysmith765 6 หลายเดือนก่อน

      Admit is we bought a big ol piece of dogshit on wheat 🌾

    • @casusolivas
      @casusolivas 5 หลายเดือนก่อน

      What made me stop playing was 2 things… 1. Aloys herself was so annoying like one of those entitled feminists… and 2. The story was so boring, it was also like super woke to the point that I was constantly rolling my eyes

  • @derp9193
    @derp9193 2 ปีที่แล้ว +93

    Ok, so I actually just played Zero Dawn for the first time a few months ago, and I was completely unaware that there was actually a brand new sequel. I was completely absorbed in the adventure of Zero Dawn. It was the first video game that really sucked me in, in ages. I was skeptical at first, because I'm not big into the fantasy genre (I thought it was just another Skyrim or Zelda type game) but it became one of my all time favorite games. As soon as I beat it, I just HAD to get Forbidden West. I thought "damn, it's probably gonna be twice as good". Unfortunately that was not the case. I got about half way through the game before I lost almost all interest. I thought maybe I was playing it wrong or maybe I'm missing something, but no, it's just uninteresting. That's the only way I can explain it.

    • @xXNeoNashXx
      @xXNeoNashXx 2 ปีที่แล้ว +6

      I think its too scripted with the boss fights

    • @ShallBePurified
      @ShallBePurified 2 ปีที่แล้ว +17

      The story bored me and the gameplay loop felt like such a chore that I had to force myself to finish the game. I thought I was crazy that I somehow couldn't find any enjoyment in the game. There's a lot of tedium that makes the gameplay feel bloated that made it unfun, and the writing and story was so mediocre I didn't really care to find out what happened next. I just wanted to finish the game so I can move on and be validated in feeling disappointed in the game. The ending didn't do anything for me.

    • @JJS595
      @JJS595 2 ปีที่แล้ว +2

      @@ShallBePurified I played the game in the beginning and realized how boring and annoying it was to play lol deleted it instantly. Thank goodness I only payed $20

    • @ShallBePurified
      @ShallBePurified 2 ปีที่แล้ว +1

      @@JJS595 How'd you get the game for $20?

    • @JJS595
      @JJS595 2 ปีที่แล้ว

      @@ShallBePurified It was on sale when I got it never thought about picking it up when it first came out cause it didn’t look that good to me and I wish I still didn’t waste money lmao never downloaded it ever again like I was confused on how people were praising it so much when I was having trouble staying awake lmao

  • @lulu_749
    @lulu_749 2 ปีที่แล้ว +75

    I enjoyed HFW, but totally agree it's story left a lot to be desired. Where as Zero Dawn's story continously pulled the player in with intrigue and mystery reinforced through the carefully crafted world, Forbidden Wests story felt like the writers constantly went "heh, why not?" How did the Zeniths achieve immortality? Doesnt matter, they just did. Why would the Zeniths upload their consciousness into an AI when they were already immortal? Who cares, they just did. The Zenith plot line felt like it tetterred on the magical, completely expecting the player to just follow along with the outlandish abilities they possess because "advanced tech". Nothing felt grounded in any semblance of reality.

    • @ThatsJustEric
      @ThatsJustEric 2 ปีที่แล้ว +13

      Completely agreed. I loved the story through the 1st game, but this one made me think WHY, Wtf is going on. Flying space suits men, what's this

    • @Samuel-ve3wx
      @Samuel-ve3wx 2 ปีที่แล้ว +5

      I pretty much agree, although I think if they wouldve not been such a huge part or maybe if they weren't the final challenge then I would've appreciated them more. It was super cool learning they were still alive and it got me curious and excited about them, but then they got lame as the game went on. Like you said it all felt very crazy and tacked on.

    • @zillobeast5257
      @zillobeast5257 5 หลายเดือนก่อน

      The amount of stupid plot holes introduced with the rushed trash that is “nemesis” completely ruins this games narrative. And the reliance on a rogue Hephaestus to save the world is so dumb bcuz it couldve just slipped straight back into the cauldrons without helping them at all and why beta needed to “input” Hephaestus, by itself, into the printer in the first place was dumb as hell, hephaestus had already been tamed by gaia so theres no reason why beta couldnt have just connected a gaia controlled Hephaestus into the same printer and accomplished the same task. The zero communication and secretive final plan to take out the specters was beyond stupid, there was no reason for aloy to keep her plan to SAVE THE WORLD a secret from the people that were trying to help her save it just bcuz “this is between sisters”. Having tilda kill gerard was the most unsatisfying and stupid thing they couldve done with him although they did make the zeniths extremely boring and one dimensional villains so what does it really matter. This game shouldve ended with the far zeniths being defeated(NO NEMESIS) and that shouldve been the end of the story and series instead they decided to milk it into a third installment and give us faro plague 2.0 zenith edition unbelievably horrible writing and completely disrespectful to the greatness that was the first game and forbidden west up until this shit show of an ending

  • @Bladezeromus
    @Bladezeromus 2 ปีที่แล้ว +94

    I'm fucking crying. I loved the mystery of the first game and the mystery of the world. I wanted them to lean into the sci-fi stuff. I'd hoped some old world humans survived... but not like this. Fucking hell.

    • @thelastbrickbender2139
      @thelastbrickbender2139 2 ปีที่แล้ว +5

      Exactly, but without the whole leaning in stuff, keep it grounded

    • @jaythekid4728
      @jaythekid4728 2 ปีที่แล้ว +5

      Yeah them coming from space kind of killed it for me. Maybe a moon colony or even the big bad being Ted Faro himself

    • @Hypno_BPM
      @Hypno_BPM 2 ปีที่แล้ว +3

      @@thelastbrickbender2139 grounded like robot dinosaurs ? lol

    • @thelastbrickbender2139
      @thelastbrickbender2139 2 ปีที่แล้ว +1

      @@Hypno_BPM robots aren’t spaceships, not to mention immortality

    • @CaptainPilipinas
      @CaptainPilipinas 2 ปีที่แล้ว

      well they kind of did. after Aloy and the others eliminated the last few of those old one era Human beings....

  • @MrBfg586
    @MrBfg586 ปีที่แล้ว +54

    One thing out of many that annoyed me is Aloy would not STFU while exploring caves and other areas. I had to turn the sound down just so she wouldnt spoil the puzzles. The Developers must think we are really dumb? I guess, Why did they do that?

  • @risefm001
    @risefm001 2 ปีที่แล้ว +64

    I’m glad I searched for some videos like this and read the comments, seeing I’m not alone in how I’m feeling about the game. I’m about 10-12 hrs in and I’m just…bored. I can’t exactly explain it…but it’s just not grabbing me. Feels like everything is in the game is adequate…but nothing is really drawing me in like the first one. So much dialogue…so much focus on trying to make it cinematic. Pacing feels off at times and game almost feels at odds with itself at times…action game? RPG Adventure? Cinematic adventure? And I don’t feel it does any of these particularly well…but they don’t do them bad either. It’s just so…plain.
    Not sure if I’m going to keep playing or not at this point as it sounds like for those that did not really enjoy the game, it doesn’t get a ton better later on. Bummer.

    • @laksheykumar1991
      @laksheykumar1991 ปีที่แล้ว +7

      I feel exactly like this too. I loved number one. But number two just hasn't grabbed me.. I'm bored. I can't really understand why... But the story has not grabbed me and aloy seems like her character hasn't added depth..

    • @mackey5054
      @mackey5054 ปีที่แล้ว +5

      I got this game with my ps5 bundle last week and it’s just boring for me. 2 hours in game.

    • @madamedoss
      @madamedoss ปีที่แล้ว +3

      Omg now I feel glad that Im not the only one XD. Planning on selling the game so I can get a good one thats fun to play. I liked Zero Dawn too, but this one......

    • @wysteriousmimic1402
      @wysteriousmimic1402 ปีที่แล้ว +2

      You can probably compare the feeling to something like..eating another Big Mac for the 10th time. Just like Big Mac which is a junk food, this game's a junk software. Mass produced cheaply and sold for a higher cost for the sake of profits.

    • @caseyseason9201
      @caseyseason9201 ปีที่แล้ว

      Agreed. The first one is one of my favorite games of all time but this one fell completely flat for me. I tend to be a completionist with games and platinumed the first one but with this one I eventually just forced my way through the story to get the game over with. The first one I went into machine battles with so much more strategy in this one I just didn’t care to put the energy in learning these machines

  • @giorgiogonzales5902
    @giorgiogonzales5902 2 ปีที่แล้ว +128

    i actually felt pretty guilty saying I didn't enjoy this game and thought I was just being overly nitpicky about where the story went.
    I'm actually quite relieved that someone else shares the same opinion. definitely subscribing

    • @komix1873
      @komix1873 2 ปีที่แล้ว

      haha lool,, the sequel is so much better than the first , dont know what you guys expect here?? lmao

    • @ShallBePurified
      @ShallBePurified 2 ปีที่แล้ว +28

      Same here. The lack of criticism for this game made me feel like I was crazy that I ended up disliking the game for a lot of various reasons. Finding these videos that have the same issues that I did makes me feel like I'm not crazy that these things bother me. And there's a lot of little things in the game that makes it really irritating to play.

    • @wilfredodriverarivera6059
      @wilfredodriverarivera6059 2 ปีที่แล้ว

      @@komix1873 Facts on Factas

    • @viceroy2672
      @viceroy2672 2 ปีที่แล้ว +19

      @@komix1873 Gameplay and visual wise it's better than the first one. But not better when it comes to narrative and pacing.

    • @chupapi6724
      @chupapi6724 2 ปีที่แล้ว

      Only thing I hated about the game was that it got east during end game. But I challenged myself by using different fight styles until the end.

  • @siloPIRATE
    @siloPIRATE 2 ปีที่แล้ว +18

    29:35 Irony is, everybody else with a shieldwing who you fight in the game does have a stamina system to their shield which is why it eventually breaks. But Aloy's like nope, let's not repair the one I have using parts from the other ones I come across. Blocking and parrying was one of the first things I tried when I got the shieldwing only to find it's not possible

    • @TheCaliforniaHP
      @TheCaliforniaHP ปีที่แล้ว +3

      Big L with that. I wanted it so bad

  • @FlamespeedyAMV
    @FlamespeedyAMV 2 ปีที่แล้ว +58

    I actually wish games would start caring more about gameplay than story. Going back to ps1 games some have no story whatsoever and are still great because the gameplay is fun

    • @MrBfg586
      @MrBfg586 ปีที่แล้ว +4

      THANK YOU! yes 100%

    • @Disabledguitarist1985
      @Disabledguitarist1985 ปีที่แล้ว +2

      Metal Gear Solid ?

    • @TheCaliforniaHP
      @TheCaliforniaHP ปีที่แล้ว +7

      That's really tough because some of the best stories are from PS1. FF7, Suikoden 2, FF Tactics, MGS1, Soul Reaver, Xenogears, Symphony of the Night fully beaten

    • @Disabledguitarist1985
      @Disabledguitarist1985 ปีที่แล้ว +2

      @@TheCaliforniaHP metal gear solid is one of the best games of all time . Franchise of all time . I wasn’t a huge fan of the 5th one

    • @Kclanks
      @Kclanks ปีที่แล้ว +2

      Linear games should balance gameplay and story, open world games should prioritize gameplay over story.

  • @Jake-po4sp
    @Jake-po4sp 2 ปีที่แล้ว +107

    The first was one of my favorite games of the last generation. I thought it did an excellent job with the mystery of it all and it was fun to uncover. The gameplay, though not perfect, was pretty fun.
    The second one starts off weak. They take the character that learned all about the importance of teamwork and striving together toward a common goal and made her into "only I can do it and I have to do it alone." It was so jarring and dumb. If she dies, the world is screwed because she is the only one who can do it. Why on earth would she risk going alone?! She eventually started getting over it, but it was awful. Not to mention she is so dramatic 95 percent of the time. I get the world is ending and it is dire, but sheesh.
    Also, they seemed to have lost all ability to string along a mystery. They introduce something mysterious, then explain it in dialogue two seconds later. Maybe that gets better later.
    It just seems like they had a message they wanted to convey and shoehorned it in instead of creating a believable, cohesive story.
    I'll go back and finish it someday, and maybe it will win me over, but it was quite disappointing in many regards.

    • @falsetheory5818
      @falsetheory5818 2 ปีที่แล้ว

      They both suck

    • @SapiaNt0mata
      @SapiaNt0mata 2 ปีที่แล้ว

      "only I can do it and I have to do it alone", "Why on earth would she risk going alone?" cause she is strong independent wahman that needs no help. generic far leftist propaganda.

    • @rutgaurxi7314
      @rutgaurxi7314 8 หลายเดือนก่อน

      That sounds like dire story telling, no matter the medium.

  • @hideakiakio6698
    @hideakiakio6698 2 ปีที่แล้ว +6

    God I forgot that they made her look like nickacado avocado with similar hair and everything.

  • @arielrose9874
    @arielrose9874 2 ปีที่แล้ว +12

    i preordered the collector’s edition because i became so fond of the franchise, even the comics that they made. i’ll admit that i enjoy story driven games, so i was quick to notice how garbage the writing was in this one. it doesn’t even feel like a sequel

  • @jaythekid4728
    @jaythekid4728 2 ปีที่แล้ว +5

    The only part that really grabbed me is when we first enter no mans land and see the frozen robots mid battle with the last of the human military

  • @LeeEverett1
    @LeeEverett1 2 ปีที่แล้ว +69

    I actually enjoyed the sequel, but I respect your points. My biggest complaint though is how unlikable Aloy is. In Zero Dawn she was curious and driven for knowledge, and she was warmful towards others.
    In the sequel though she comes off as annoyed with anyone who talks to her and she goes full 'strong woman' mode where she wants to do everything on her own while all the male characters seem like complete incompetent idiots.
    Second complaint is the ending with Tilda. She basically turns on you because she held onto feelings from a lesbian relationship she had 1000+ years ago like wtf lol.

    • @evanlowell1
      @evanlowell1 2 ปีที่แล้ว +8

      You’re missing the point. In the first game Aloy was still new to all this, hadn’t seen as much of the world, had been socially isolated all her life and it was her first time trying to save everybody. Now imagine that you go through a great struggle facing near death and impossible odds to save the world, then find out that it isn’t over, and you’re still the only one who can fix it. Then add onto that that everyone around you is constantly trying to get favors from you because they know who you are now, and the people you do care about refuse to not be involved, even though you know they’re in way over their heads and could likely die. In this game she literally has a time limit on the world expiring, little knowledge on what to do, and everyone is constantly distracting her - would that not test your patience towards people too? Everybody around her is asking her to deal with their localized problems, while she is trying to SAVE THE PLANET ON A TICKING CLOCK against even more impossible odds than before. Think about that. On top of all that, did you actually pay attention? In FW she undergoes a great deal of growth and by the end of the game she appreciates all her friends and admits to being stubborn and arrogant. The whole point of this game was for her character to come full circle, I guess you missed just about all of the nuance.

    • @evanlowell1
      @evanlowell1 2 ปีที่แล้ว +9

      @@bigomega73 10 hours is nothing. You need to play the full game, she goes through a lot of character development. Unfair assumption.

    • @Izthefaithful
      @Izthefaithful 2 ปีที่แล้ว +5

      @@bigomega73 I literally felt like this was something I would have wrote lol
      Good points mate 👍

    • @wickedspank
      @wickedspank 2 ปีที่แล้ว

      She doesn't have time for people's bullshit (especially all their religious nonsense).

    • @LeeEverett1
      @LeeEverett1 2 ปีที่แล้ว +20

      @@evanlowell1 I'm not missing the point, you're just defending her sudden change of character for no actual reasoning. In the first game she was still under a time limit of saving the world because she had to deal with Hades, who's sole intention was to destroy the world by awakening the Faro Plague. She was willing to accept any help she could get as well as do random quests/tasks/favors for other people just to help them or get something in return knowing damn well what Hades was up to yet she rarely lashed at anyone like she does to almost everyone in this one.
      Only a few months passed between HZD and HFW and she's practically walked out on all her friends to take on insurmountable odds by herself even when people offered to help her, and she shows zero weaknesses or vulnerabilities this time around. She gets saved like one time by Zoe's tribe and that's about it.
      All I'm saying is she was more upbeat and kind to people in the first game which made players like her more knowing she can still keep a cool head even under tough stress, but in HFW she's extremely dismissive and exhaling her breath in a negative nagging way after every sentence like she's fed up. I've had girlfriends who acted that way and it makes you not want to be around them.

  • @aidenparker5955
    @aidenparker5955 ปีที่แล้ว +8

    Thank you good sir.
    I 100 agree,Aloy in the first game started off as an average somewhat gentle and averaging likeable person only for her (mostly thanks to Sylens) to become completely exact opposite (of Elizabet Sobeck) and completely corrupted in the end.

  • @goodcitizen7064
    @goodcitizen7064 2 ปีที่แล้ว +26

    I would agree with most of what you said, albeit begrudgingly. I loved Zero Dawn and wanted Forbidden West to be the sequel Aloy deserved. What we got was a cynical protagonist, who felt like she was just doing stuff because. They really fucked up the climbing too. I don't remember their names but I feel like they should have killed off the fat white dude, not the black guy about to be a father. Kind of ruined the end for me.

    • @paulzaborny6741
      @paulzaborny6741 2 ปีที่แล้ว +8

      shouldn't have to kill Varel or Erren

    • @alphacat9302
      @alphacat9302 2 ปีที่แล้ว +7

      I didn't mind that they killed him off because by the time they did it was clear all the writers wanted him for was to show up at the last second to help, only to be sent away by Aloy again. Aloy's personality in this was just terrible.

    • @mamadebenja3470
      @mamadebenja3470 2 ปีที่แล้ว

      any problem with white people?

    • @thisfreakingguy3833
      @thisfreakingguy3833 2 ปีที่แล้ว

      I thought the fat white guy was gonna bite it for sure.... probably saving his death for the next game...

    • @alphacat9302
      @alphacat9302 2 ปีที่แล้ว +7

      @@thisfreakingguy3833 he wasn't fat. He was frumpy. Identical to every other person in his clan o'Frump who all looked ridiculous. I think he didn't die because he never got off the couch.

  • @MickeyLeeBukowski
    @MickeyLeeBukowski 2 ปีที่แล้ว +21

    First game had the same lead writer from Fallout New Vegas. This one did not. There's your problem right there!

    • @BoxFortBarbarian
      @BoxFortBarbarian  2 ปีที่แล้ว +5

      Fun Fact!

    • @aidenparker5955
      @aidenparker5955 ปีที่แล้ว

      @@BoxFortBarbarian 21:45 - 23:08
      I agree,Ted Faro KIND OF had a point about Us being a disease. But he wasn't..... Narcissistic or as you said, Completely bad. Like he's not COMPLETELY evil, He's complex.
      I hate everyone that's on the black and white (view thing).

  • @YeetusMingus
    @YeetusMingus 2 ปีที่แล้ว +7

    The writing of this one was so fucking stupid compared to the first one. I haven't seen a franchise's writing go so downhill so quickly since Game of Thrones

  • @adamtahirpianist
    @adamtahirpianist ปีที่แล้ว +11

    Totally agree with this review. To begin with The combat sucks. I had to come here to check if im doing something wrong as there seems to be no parry or block. The mounts also seem to steer incorrectly or take a violent left/right. It all seems so messy and glumsy. Speny most of my time dodging attacks and feeling dizzy. They made a mess of this game.
    Only good thing i can say is visually it looks great and the water and diving seems to be very well done, but yet no underwater combat! Huge mistake from yhe devs as they could have done something cool there.
    The dialogue is just far too much and exhausting to wait through all these darn questions with each character you come accross.
    The story is just silly. Zero Dawn was amazing but this is simply terrible.
    Thanks for the great review. You've earned another subscriber.

    • @user-jo3kt7oj1o
      @user-jo3kt7oj1o 8 หลายเดือนก่อน +2

      Zero Dawn had terrible combat lol. In FW you have so many options instead of just whittling down weak points

  • @centrevezgaming4862
    @centrevezgaming4862 2 ปีที่แล้ว +28

    It relying on way too much exposition and dialogue then going out and hunting in the wild’s for resources and they pulled an shadow of the tomb raider by making you wear bland outfits to complete a quest it boggles my mind why they have to copy other games instead of originality and the opening of the game she scolded Varl for having an beard in which can knock someone’s self confidence and identity of development that leads Aloy to be unlikeable as an character by saying she hates beard’s.

    • @GameslordXY
      @GameslordXY 2 ปีที่แล้ว +2

      🙄
      Except that this is a sequel to Horizon Zero Dawn that came out a year and a half BEFORE Shadow of Tomb Raider.
      Also Varl is a grown up man and a soldier so IF some tiny...I wouldn't even call it proper criticism can knock his self confidence, than he should stay at home and help around village.
      You are 1 of those people that shall find any reason to crap all over some game.
      How is changing outfits in this game any different compared to dozens if not hundreds of RPGs out there.
      And if you dislike such genre,why even play games from it?
      Why even waste time with them?
      Making original game that will appeal to mass market is very difficult, because there is not much left for some super originality.

    • @centrevezgaming4862
      @centrevezgaming4862 2 ปีที่แล้ว +2

      @@GameslordXY no I invested over 38 hours into the game there’s things i liked and others that wasn’t needed like judging one one’s appearance making false lies by calling someone a hater without knowing facts can be dangerous by taking what someone says out of context and no heroic characters act like that and having double standards is wrong by any counts lastly labelling fellow pier’s on any platform is acting unprofessional as an content creator and boundaries need to be set.

    • @mastaduke5589
      @mastaduke5589 2 ปีที่แล้ว

      @@centrevezgaming4862 psn

  • @YetAYou
    @YetAYou 2 ปีที่แล้ว +24

    Dear author - you are NOT the only one to feel that. I've watched your video, because after completing the main story, having 102 hours behind - I feel disappointed. I feel sad. Because being honest: I didn't enjoy it much as I wanted or expected initially.
    My best comparison is that I wanted a big triple-A movie, blockbuster and I've got a mediocre tv-series like Lost in Space.
    Skipping game mechanics issues (like more complex and idiotic crafting), leveling, etc. Story... It doesn't touch. I was bored in the beginning, then a bit excited, again bored, again a little bit excited and etc. But in the end - no, it was NOT fun. There was no joy, no thrilling feel of adventure, of discovery, of a mystery beyond the corner - nothing. Just loong, for fuck sake looooong dialogs. They looked awesome. But were fucking empty. 40 minutes (I checked) of dialogues before the final battle. ARE YOU SERIOUS?!
    Far zenith was ok with me. Fine, kinda aliens that were alive - it's ok. What matters is how to deliver information. How to provide it. How to build suspense. We forgot how wonderful Zero Dawn was. When piece by piece we build the picture of how the world ends. Sadness, sorrow, pain. People sacrifice their lives before the end. And each piece of info was important by itself. But then, the next one made it deeper. More meaningful.
    Was it Forbidden West? HELL NO! Talk, talks, talk. And Alloy just became some narcissi girl, that behaves absolutely fucking out of logic. She pushes away her friends while helping freaking every other stranger she meets on the road. WATTA HELL IS THIS?
    Being honest, I've enjoyed AC Valhalla more than Horizon... And that's what's sad. This is supposed to be a great Sony Exclusive. In the end, it's like a signal of the end of the era.

    • @Nishan113
      @Nishan113 ปีที่แล้ว +1

      I blame their new “pc port” mentality. Suddenly stories aren’t as important anymore, just sales sales sales

  • @BlueDroneBlues
    @BlueDroneBlues ปีที่แล้ว +2

    One area of this game I really don't hear talked about much by anyone is when you need parts for your upgrades and its fishing primarily. How many times do you get close to the fish you need and "Pop!" the fish just vanishes. This seems to be such an annoying bug that has never been addressed. You find things taking so much longer, not just due to the randomization of whether you are going to get the item or not when you do catch a fish. It is also whether the dam fish is just going to vanish before you can even capture it.

  • @danieljohnson4530
    @danieljohnson4530 2 ปีที่แล้ว +10

    I’m gonna get roasted….. I have started Zero Dawn countless times, I’ve never finished it…. It gorgeous, She seems amazing, the opening Cinematics, the growing up montage, Brilliant!! It just doesn’t hold my attention, and I can’t explain why…

    • @BoxFortBarbarian
      @BoxFortBarbarian  2 ปีที่แล้ว +3

      We only roast disrespectful bad actors around here. I've done exactly the same thing with God of War. I love the look and gameplay, just can't get myself to finish it.

    • @altosforteaquax5083
      @altosforteaquax5083 2 ปีที่แล้ว +1

      Sounds like open-world games might not be your thing.

    • @InMaTeofDeath
      @InMaTeofDeath 2 ปีที่แล้ว +2

      @@altosforteaquax5083 I don't think that's it, I had the same experience with God of War and Horizon yet I easily put over 200 hours in Elden Ring already and I've still playing it.

    • @Turtleform
      @Turtleform 2 ปีที่แล้ว

      I am in the same exact situation. I found the combat clunky and infuriating at times, and I do feel the same way about Forbidden West, but it was somehow more tolerable this time. Also, I found speaking with npcs incredibly tedious (overwhelming amount of optional dialogue that I felt I needed to sit through or I would be missing out on important world building/lore integral to the story, and the facial animations are incredibly stiff and repetitive which did not make it any easier). Forbidden West greatly improves on this, IMO. I tried to finish Zero Dawn before Forbidden West came out, but I didn’t complete it in time. I did finish Forbidden West and I am still wrapping up with all the side content. I will definitely revisit my playthrough of Zero Dawn when I’m done. I’ll see how it goes.

  • @senshi_dev_art
    @senshi_dev_art 2 ปีที่แล้ว +17

    The first game at the beginning can and is relatable to an extent, after a while she (Alloy) stops being an underdog and instead the biggest plot point/most important person in the entire world, with is fine given the context of the game and the lore they set up with works enough, with also focused on a good amount of gameplay and fun, then you also had the character development and the fact every mystery in the game is pretty much solved by the end too only leaving a few mysteries for a sequel, DLC's just feel like a warning to what's to come with Forbidden west.
    The second game, quite literally, starts off with setting Alloy's character back an arc, meaning Alloy at the end of the first game learns to ask for help to everyone, second game, she as to learn to do that again or learn who she is again! Plus, she feels like a cardboard as a character entirely because she barely as any conflict........... Then it's the fact that the story goes.......spacial let's say, like....the story is bland, predictable, stupid and generic, it's just a ruined story that absolutely shits and sets on fire the decent story the first game had.
    Gameplay wise, it is still fun to an extent (same as the first game mostly) and then we have the huge open world map....that is either empty or simply empty landscapes with sometimes "animals" on the background and the rest you'd have to go to specific places to see a more lively place, now don't get me wrong, i love a good landscape, but i prefer a landscape that is not only with signs that it's lived in or that it as a very long story behind it, than empty landscapes, the first game almost got this right, the second one? nope, it's the ubisoft formula that's become tiring af.
    Overall, Forbidden West ticks all the check marks for a good game, but that's it, it just ticks all the check marks....it doesn't make them right, in fact it butchers a huge majority of them, the entire game is a shit show, it's a mess of a game, a cash grab pretty much, i feel sorry for the devs, because you can tell they have talent, they put in a lot of work and dedication to these games, but it's going on the wrong spots, i wouldn't be surprised if they didn't know what to do with this game (Because the first game had so much time just scrapping scripts for years till we got the story we got) and keep trying to do something to elevate the game, but just ruins it more.

    • @johnserosanguineous1886
      @johnserosanguineous1886 ปีที่แล้ว +2

      "Self-insert, feminist, Mary-sue. " Not my comment but I agree with it. Like OF COURSE rich white people bad, total loser (Beta) and her (literally perfect) big sister coming together with their dual keyboard skills, SMASHING the patriarchy (and literal Scooby Doo-esque villains). Like of course she's a cnt to everybody! Thats what female characters just are now.

    • @senshi_dev_art
      @senshi_dev_art ปีที่แล้ว

      @@johnserosanguineous1886 and I agree with every single word you just said

  • @garebanger1788
    @garebanger1788 2 ปีที่แล้ว +60

    As soon as the immortal space people showed up I was turned off. They could just had done all that with the people from the far east and made a massive invasion of them the threat.

    • @Stizzfoshizz
      @Stizzfoshizz 2 ปีที่แล้ว +13

      I actually didn’t mind that aspect of the story. Just felt it was mismanaged

    • @kevinbonin6173
      @kevinbonin6173 2 ปีที่แล้ว

      You have no idea where the story is going. Have fun being lazy and unimaginative.

    • @abnerlinbueno9317
      @abnerlinbueno9317 2 ปีที่แล้ว +1

      This is what I didnt like about the game.

    • @coreykyurem2408
      @coreykyurem2408 2 ปีที่แล้ว +5

      Sci-fi game goes more into it's sci-fi theme and players get mad lmao

    • @TheMistyBlueLounge
      @TheMistyBlueLounge 2 ปีที่แล้ว +27

      @@coreykyurem2408 More like reasonably grounded sci-fi lore jumps the shark to introduce invincible space people... these two types of sci-fi don't exactly jive.

  • @j.j.9511
    @j.j.9511 2 ปีที่แล้ว +36

    Personally I think Sony needs to stop trying to make every game a movie that is ONLY good for one play through.

    • @obervationlion
      @obervationlion 2 ปีที่แล้ว +1

      Devs all devs do this and it’s stupid I don’t play games for story if I do ima go watch tv I want to PLAY A GAME that simple

    • @mash2481
      @mash2481 2 ปีที่แล้ว +1

      @@obervationlion not all devs, mostly Sony devs.

    • @august44105
      @august44105 2 ปีที่แล้ว +1

      @@obervationlion then play mario games

    • @okami9039
      @okami9039 2 ปีที่แล้ว

      Ehh most Sony games deserve a second playthrough especially games like bloodborne, god of war, ghost and tsushima, spiderman etc

    • @obervationlion
      @obervationlion 2 ปีที่แล้ว +1

      @@mash2481 heightened graphics and less quality gameplay has been a trend since about 2005 honestly MHW has not so their are exceptions with that I’m still pissed at capcom about dragons dogma

  • @soothingecho17
    @soothingecho17 2 ปีที่แล้ว +4

    I share a lot of the same opinions.
    As a correction, Far Zenith’s “Odyssey” was mentioned several times in Zero Dawn, I recall one time through a data point.

  • @DraakoTheDragon
    @DraakoTheDragon 2 ปีที่แล้ว +51

    I was most disappointed with the combat of Forbidden West. They nerfed everything except melee which got buffed but also made the enemies weaker and I hate... HATE... the super limited carry capacity for everything. Only have 6 arrows and only have enough materials to craft another 6 arrows. It's like they were trying to force people into melee. Not to mention not including water combat. Huge... HUGE... missed opportunity to make the time spent in the water worth it.

    • @nihilisticpoet
      @nihilisticpoet ปีที่แล้ว +8

      Tried the game today and fucking hell, even with the normal difficulty, my upgraded Hunter bow felt so damn weak.Shooting burrowers in the eye seems to tickle them whilst Watchers in HZD were seriously crippled if I shot them there once.

    • @ShiftNova
      @ShiftNova ปีที่แล้ว +5

      Yeah, I'm not to far into forbidden West and notice this to be facts. Too long of animations added to certain actions, which was quick and molded within the combat of the first game to were it never interrupted the flow of combat this game does.
      However, in Forbidden West, you want to drink a potion in mid battle, then you better make sure you are far away from your enemy, because Aloy will stand out in the open, drinking it down like a damn 10 litter drink.
      You want to plant a bomb , it will take her three to five seconds to do so. You want the full power of your weapons to shine true, you now need to wait for Aloy to go through different class animations.

    • @teimo4117
      @teimo4117 10 หลายเดือนก่อน +4

      @@nihilisticpoet I'm late, but I had to play FW in the lowest difficulty, and the bow would still be absolutely useless. And I'm saying this as someone who finds Ultra Hard in ZD too easy.

    • @GeertDelmulle
      @GeertDelmulle 9 หลายเดือนก่อน +3

      This couldn’t be further from the truth: melee was way too strong in ZD, especially the strong attack that “ends all discussions” in ZD, no matter what the opponent. That part of melee got nerved tremendously…
      The gameplay in FW is vastly superior and more refined with many more moves, especially in melee.
      If you build up you character (which you have to do) you can be very strong indeed.
      And there is no Shield Weaver outfit to protect you this time around.
      For info: my main character is fully upgraded (pouches, weapons, outfits) and I’m currently Ghost Level 184 playing on very Hard.

    • @brightobesi5982
      @brightobesi5982 หลายเดือนก่อน +1

      @@nihilisticpoet I’m a year late but a lot of balance changes were made
      Hunter bows are mostly for stripping parts of machines as they do more tear damage than actual damage. If you want raw damage use a sharp shot bow or warrior bow.
      Shredder gauntlets are especially good too since if you catch the shredder after it hits the enemy and returns to you, no ammo is spent. Do this three times and on the fourth throw it causes a huge explosion that does a ton of damage and applies an elemental state to the enemy
      Bottom line is, Forbidden West is not Zero Dawn. Don’t play it like Zero Dawn, the mechanics are different

  • @deanholyoake1127
    @deanholyoake1127 2 ปีที่แล้ว +13

    I did not hate the game at all. But I do agree with most points raised in the video. I loved the first game. This was very much a let down in the perception of alloy. Why she comes across as superior to almost everyone. I lost a lot of interest as I played through.

  • @benjaminewering5329
    @benjaminewering5329 ปีที่แล้ว +4

    I totally agree with what you have said about Ted Faro. That was quick decision to kill an unfinished story line. All in all IT seems to me e the story was written by a little child.

  • @allenstevenson5986
    @allenstevenson5986 ปีที่แล้ว +4

    finally got my hsnds on a ps5, bought forbidden west and my god its nothing like the first game. i got sleepy with all the dialog. clunky climbing and i keep hitting invisible walls when running

  • @blackflgst
    @blackflgst 2 ปีที่แล้ว +3

    I’m just upset that we can’t smoke futuristic space weed

  • @merchkerns
    @merchkerns 2 ปีที่แล้ว +4

    Horizon 3: Gingers in Space
    Holy crap this absolutely murdered me

  • @user-op2bh7rc9z
    @user-op2bh7rc9z 2 ปีที่แล้ว +3

    When the contents of the Mystery box are shit.

  • @damianlegion8455
    @damianlegion8455 2 ปีที่แล้ว +3

    15:24 Oh my GOD!!!
    This scene of her arriving from the water is giving me headache!!!
    That's not how physics works!!! 😖
    17:12 That's the A of the Anthem's games? 🤔
    ...I have seen that A before... 🤔

  • @mash2481
    @mash2481 2 ปีที่แล้ว +3

    They should’ve called it Horizon: Forbidden Fog. Every expanse in the world is covered in fog.

  • @smguy7
    @smguy7 2 ปีที่แล้ว +55

    I paid for the game..... and I wanted to like it but the game developers made that a real struggle.

    • @GameslordXY
      @GameslordXY 2 ปีที่แล้ว +2

      As did I and I loved it...for the most part.

    • @Lissbirds
      @Lissbirds 2 ปีที่แล้ว +3

      The relic ruins could be really frustrating.

    • @narayankoss6238
      @narayankoss6238 2 ปีที่แล้ว +2

      Never finished the first one. Now I have completely lost interest in this franchise. Actually I lost interst about 3/4ths of the way through the first one.

    • @117N7_
      @117N7_ 2 ปีที่แล้ว +1

      im lucky that i share an account with my cousin and we payed 50% 50% on so it wasn't heavy on one of is but we still regret it

    • @117N7_
      @117N7_ 2 ปีที่แล้ว

      im lucky that i share an account with my cousin and we payed 50% 50% on so it wasn't heavy on one of is but we still regret it

  • @mexicanadian0846
    @mexicanadian0846 2 ปีที่แล้ว +5

    I am trying to play this game right now and it may be the fact that I'm sick and don't feel well, but everything in this game feels off and it's driving me bonkers. I just arrived at chainsmoke and man I feel like I may have to uninstall it. This is about an hour into the game and I feel everything you mentioned in this video. Bored, overwhelmed, underwhelmed, and I don't care about Aloy. She went from a caring, spunky, wild child who enjoyed the people she met along the way of the first game, to a joyless, cynical jerk who now treats all of her "friends" like they are below her. She keeps saying how much she hates being "the savior" but lords it over them every chance she gets because her mission is very important and only she can stop it. Ugh very very very poor sequel. I will let it sit for a bit and if I'm feeling better with more energy I might enjoy it, but as of right now it's back on the shelf. What a shame, guerrilla.

    • @ShallBePurified
      @ShallBePurified 2 ปีที่แล้ว +3

      The first area of the game is the least bloated part, because it's pretty linear with a few branching paths. By the time I got to the second area, I was immediately fatigued. There was too much shit everywhere, everything felt like a chore, including walking around the world, and I just wanted to rush to the next story part, which also bored me all the way through the end. I don't know what went wrong. Once the mystery of the world was revealed at the end of Zero Dawn, it's like the story just didn't have any juice left to have anything interesting to tell. It felt very generic. Also, Aloy only gets marginally better in the last part of the game, but not enough to be a good character. She's just so bland or frustrating to listen to the entire game.

  • @testtube173
    @testtube173 ปีที่แล้ว +3

    I downloaded the free trial for this mess and deleted it about 15 minutes in. The game constantly takes control away from you and makes you wait for prescripted events that you very very easily could have figured out on your own. Even the exploration was being force fed while hand holding the entire time. Its a beautiful looking game but boring and bland characters take all of that oomph away.

  • @revi6482
    @revi6482 2 ปีที่แล้ว +45

    First of all: please don’t get discouraged by the fanboys who can’t fathom that someone has a negative opinion of their favorite game.
    I have to say I agree with you: before Aloy was way more relaxed in the first one. On this one she is constant in a hurry and wants to brush through the story herself. The main storyline wants to build artificial tension with the “we only have a view month”, but since it’s constant for the main story, I just didn’t care at one point anymore because Aloy would say this all the time. As a player it’s also hard to believe since you know, you have all the time in the world.
    Regarding the story: Tilda is a groomer. I can’t say it any other way. She had Beta as a child and with the invitations to the secret data channel tried to groom her to be her partner and more like Elisabeth. When she found Aloy, she dropped Beta and wanted to peruse her.
    Also the companion system was….. meh. You never see companions interact with each other (shouting into another conversation doesn’t count) and if you go on a mission it’s basically “go there and kill this”. I’m currently playing Mass Effect 2 and though it has its issues, the companion quests are fun to play. It’s something different every time and you help them to make choices (or stop them from choices they might regret). And the game is from 2010!

    • @mickeyhage
      @mickeyhage 2 ปีที่แล้ว +7

      I loved the game but yes its flawed and you are entitled to your own opinion. Also Tilda is fucking creepy. I can't really point out what I liked, but I kept wanting to go back so Idk.
      I hope the next one is better. Good bones.

    • @revi6482
      @revi6482 2 ปีที่แล้ว +3

      @@mickeyhage as long as you had fun that’s the most important part :)

    • @KM-lc6hj
      @KM-lc6hj 2 ปีที่แล้ว +1

      @@mickeyhage same

    • @altosforteaquax5083
      @altosforteaquax5083 2 ปีที่แล้ว +1

      You thought mass effect 2 was a good game? That's a joke right?

    • @GameslordXY
      @GameslordXY 2 ปีที่แล้ว +2

      You don't help ME2 companions make choices,you MAKE choices for them.
      In Forbidden West there are also companion quests.
      Some are better than others.
      All are very different.
      Mass Effect 2 is a corridor 3rd Person Shooter RPG.
      While Horizon II : Forbidden West is an Open World Action RPG.
      My opinion of Mass Effect 2 is that it's an excellent game.
      And while Forbidden West is imo better, it's not much better.

  • @echobucket
    @echobucket 2 ปีที่แล้ว +8

    I liked Forbidden West a lot more than the DLC, but it still wasn't as good as the first game. I feel like the middle felt slow while the ending felt rushed. Horizon had it's big reveals and story beats more spread out. Also FW just added way too many weapons and options for upgrades and I mostly got lost in all the mechanics.. It felt like they threw in every weapon and combat option they could think of.. Also they removed Lure. Which is the perk I used constantly when I was trying to stealth bandit camps etc when the camp difficulties were much higher than my level was.

    • @johnserosanguineous1886
      @johnserosanguineous1886 ปีที่แล้ว +1

      Lol I didn't use any of the new crap except for braced shot. I played like it like it was ZD. Valor surges were just cringe.

  • @VICNCRAIG
    @VICNCRAIG 5 หลายเดือนก่อน +1

    All I hoped for from FW:
    Aloy, after being identified as humanity's last hope of restoring GIA and hailed as a demi-god by all in the east, reluctantly accepts that she's now too valuable to risk her life, and seeks the protection of the sun king, where she's made the leader of his military. We get to control a new character for a tutorial while Aloy attempts to adjust to her new position, commanding troops instead of leading the charge, while her relationship with the king begins to develop. The western tribes learn of this alliance, increasing their distrust of the sun king and their already turbulent relationship and instead of co-operating, they decide to take the initiative and invade Meridian with the use of their harnessed machines, taking Aloy hostage in the process. The sun king is killed, and the brief piece that the various tribes were enjoying under his rule is destabilised, plunging them into chaos once again. Aloy, now in the Forbidden West, is in a race against time to either escape her captures, or win over their trust, before the blight or the tribes destroy what little remains.
    What I got:
    Captain Marvels origin story

    • @Phanthief95
      @Phanthief95 4 หลายเดือนก่อน

      Wow, this is bad.
      For starters, there is nothing here about Aloy looking to rebuild the terraforming system (you know, the second reason GAIA created her?).
      There is nothing here about what Sylens planned to do with HADES (which was at the end of the first game).
      There is also nothing here about how Aloy finds out who sent the Mysterious Signal that turned HADES into an AI or what happened to the other subordinate functions after that.

  • @devildham
    @devildham 2 ปีที่แล้ว +1

    19:20 The Quen were from across the ocean. They weren't there at the time and they did notice something was going on, that's why they went west.

  • @natem4412
    @natem4412 2 ปีที่แล้ว +14

    I was so looking forward to this game. I loved Zero Dawn. By the space nerds and aloud 2.0 show up the game had completely lost me. I never even finished. Just watched the ending and was like... Yeah that's sort of what I expected.

    • @terrylandess6072
      @terrylandess6072 2 ปีที่แล้ว +1

      As a PC gamer I've had the chance to check out a few Playstation exclusives once they were available. I wasn't prepared for the Hideo Kojima Movies within a game, but at least they are well written. Not everyone can be Hideo . . . .

  • @thatakwardlatinguy8773
    @thatakwardlatinguy8773 2 ปีที่แล้ว +12

    I thought the story was fine as a whole, starts incredibly boring but gets better after the first Cauldron mission and almost every mission after that is entertaining in a way. The biggest problem is that it didn’t deviate enough of the typical “wheel of choices” to get the same-ish response of the stuff and it was just two people randomly talking to each other (at least it wasn’t as stiff and static as HZD but still just not interesting). The game also fails on characterizing Aloy (she was honestly very unlikable at the first 5 hours or so of the game) and almost every single secondary character are a thousand times better and more interesting (Erend, Sylens and Kotallo especially).
    Gameplay wise is a bit weird for me: the human to human combat is better, the final boss isn’t a previous enemy just reused with a color swap, traversing the map is fun and way more enemy variety spice the game up.
    At the same time the game feels over bloated and it feels excessively grindy (like seriously, you move two feet and get to see a thousand fucking animals you can kill all with their different items and RNG in items), you have to constantly go travel back and forth between the campfires in order to fight against a machine you specifically want to upgrade your suit, your weapons or for some odd reason the overrides. The game also has way to many versions of the weapon just with variety in stats making the game feel overwhelming with rather unnecessary fodder. Overall the game is just… ok for me I guess mix it has really good moment and the game does improve some areas from the first but it also downgrades a lot of the stuff from the first game for no real reason (why are the ropecasters so shit now, why does Aloy take a year to recover after several attacks, why are the STRONG weapons so fucking weak and why does Aloy take a full year to pick them up)

    • @thatakwardlatinguy8773
      @thatakwardlatinguy8773 2 ปีที่แล้ว

      As a little bonus, The Quen (Alva’s tribe) wasn’t actually from the Forbidden West. They were a group that came from another island completely. The reason they were in the Forbidden West was because they were looking for information of the Old Ones on how to reopen there water supply and food supply (something like that) since they were running short. There believes were also completely wrong about the Old Ones since they thought most of them were borderlines hero. So Aloy walking in the West like you mentioned wouldn’t have really mattered since the second game from what I believe didn’t detail us on how long they were doing there thing in the FW.

    • @GodFist215
      @GodFist215 2 ปีที่แล้ว

      Yea it's just the same old good horizon game. With a few new upgrades, music,gameplay especially the graphics are amazing.

  • @ajjerio3927
    @ajjerio3927 2 ปีที่แล้ว +5

    In response to 29:00's argument of needing more nuanced weapon systems rather than just a few extra buttons to "blow stuff up"... there had been a collaboration with HZD and Monster hunter World: Iceborne. Monster hunter has the exact fighting innovations that Box Fort Barbarian mentioned, so it was not as if the team didn't have an example to go off of for immersive combat.
    What's even better is the fact that the HFW (Forbidden West, yes it's weird to type out) team was criticizing Elden Ring for its lack of constant hand holding, even going as far as to call it a horrible game.
    I will give them credit where credit is due though, the Sunhawk flying is a gorgeous addition that brought me to tears with its visuals and the implication of what you can do with such a flight system. It's a real shame that you only get it in the penultimate moment preceding the final battle. Aloy also talks constantly, even after the story is over from what I can tell.

    • @ajjerio3927
      @ajjerio3927 2 ปีที่แล้ว

      Trailer for the HZD and MHWI collaboration: th-cam.com/video/kWcJ-dhgu6M/w-d-xo.html

  • @peepsta9842
    @peepsta9842 2 ปีที่แล้ว +43

    I thought I was crazy honestly, I haven't really seen anyone yet who felt the same as me! I was incredibly disappointed in this game. I powered through to finish it, but when that itself felt like a chore I knew there was no hope for the game. I just did not have fun playing this, which hurts because the first game is one of my all time favorites.

    • @ShallBePurified
      @ShallBePurified 2 ปีที่แล้ว +4

      Same here. It's a shame because I enjoyed HZD quite a bit. But I feel like they added things that made this game a drag to finish. I finished the game solely so I can say I beat it, and I have every justification to dislike it.

    • @Thegiraffe-zh1xj
      @Thegiraffe-zh1xj 2 ปีที่แล้ว +4

      I think gamers are divided on this one, videogamedunkey and Yahtzee from zero punctuation hated this game to the core, and some others praised it, I haven't played it my self as am suffering from open world fatigue and those videos from zp and donkey didn't help either

    • @Turbo4r
      @Turbo4r ปีที่แล้ว

      No stop are you spoiled or just when you hate the game play another

    • @sirmustardofhousemayonnais9907
      @sirmustardofhousemayonnais9907 ปีที่แล้ว

      @@Turbo4r nothing you just said made any sense congrats

  • @raidermaxx2324
    @raidermaxx2324 2 ปีที่แล้ว +12

    well the machines werent killing the humans, they were consuming everything biological, meaning humans, plants, fish, moss, ants, everything. It was a twist on the fermi paradox of the "grey goo" apocalypse..

    • @altosforteaquax5083
      @altosforteaquax5083 2 ปีที่แล้ว +4

      This comment might just be too smart for this video. For the OP for certain.

    • @raidermaxx2324
      @raidermaxx2324 2 ปีที่แล้ว +1

      @@altosforteaquax5083 lol

    • @KingJerbear
      @KingJerbear 2 ปีที่แล้ว

      "Prey" by Michael Crichton is a great book with some nanobots gone rogue

  • @ivanlievendag9820
    @ivanlievendag9820 2 ปีที่แล้ว +10

    Starting HZD right after finishing Bloodborne was a probably one of my biggest shifts in the enjoyment of videogaming. I never felt so bored playing a game.

    • @DragonsDream
      @DragonsDream 2 ปีที่แล้ว +1

      Lol mine was after finishing Metro Exodus, it's simply just not it, I quit completely after a few hours.

    • @snoop4470
      @snoop4470 2 ปีที่แล้ว +3

      I'm trying to play forbidden west after putting like 400 hours into elden ring. It's driving me nuts lol. The sidekick and follower missions are so boring and they are always in the way.

    • @amysteriousviewer3772
      @amysteriousviewer3772 ปีที่แล้ว +1

      @@snoop4470 And Aloy just won’t shut the fuck up. She points out the most obvious and mundane things. “I should be able to glide onto the Tallneck from here.” Yes Aloy, I know that’s why I climbed the fucking tower in the first place. The developers really don’t trust their players to form their own thoughts and figure things out for themselves. Complete antithesis to Elden Ring’s design philosophy.

    • @DragonsDream
      @DragonsDream ปีที่แล้ว +1

      @Totally normal Guy probably because you didn't play the previous 2 games first, which makes you not too attached to Artyom's story in Exodus

  • @PrettyRagdoll
    @PrettyRagdoll ปีที่แล้ว +2

    "More cinematic than fun" This perfectly describes why this game is just a frustrating mess to play

  • @peterattilakriszt3150
    @peterattilakriszt3150 2 ปีที่แล้ว +4

    Next to they pull out new cards from nothing for new problems for Aloy I had two problem:
    The main tribe of forbidden west was called a fearless wariors who hate every foriegn people, they live in a close society and they are equally strong then the biggest army from the first game - who could run down every other tribes around. And when in the second part Aloy go to their territory they welcome her very gently - instead of their reputation. I waited more problems to get close to them.
    Secondly even the game has an open world playground and I wanted to discover that by my way I ran into walls by missing equipments what can get only with the main storyline. So there isn't too much meanig for the open word game style if they don't allow to to what you want and have to follow the story.
    Note: Even I spent 155 hours into the game to its end I don't feel the story could be so interesting then the first one was. Maybe because of the writing, less creative storytelling, I don't know.
    Ok, I enjoyed to play but there wasn't that kind of pulling force in the story like in the first one.

    • @hankscorpion
      @hankscorpion 2 ปีที่แล้ว +2

      you: didn't like game
      also you: spent 155 hours in game

    • @peterattilakriszt3150
      @peterattilakriszt3150 2 ปีที่แล้ว +2

      @@hankscorpion please, read my comment more carefully. Thanks.

    • @altosforteaquax5083
      @altosforteaquax5083 2 ปีที่แล้ว +1

      @@peterattilakriszt3150 might be easier if you understood the basic concepts of language. I had a harder time following you were saying then I did playing any Metal Gear Solid game.

    • @altosforteaquax5083
      @altosforteaquax5083 2 ปีที่แล้ว +1

      @@hankscorpion beat me to it.

    • @peterattilakriszt3150
      @peterattilakriszt3150 2 ปีที่แล้ว +3

      Dear friends,
      I think in communication - especially in mine - every word has an important place. I never write something unnecessarily. So when I write: I enjoyed to play I've meant I enjoyed to play. And to help you to understand my whole comment:
      I highlighted two personal problems with the game - they are only my impressions.
      Then I compared the interesting of the story (for me) to the first game which was better (I think) as I summed it up in my last sentence: I enjoyed to play but the story wasn't that great than in the first episode.
      So if you read from that comment I didn't like the game just because you tried to make a short version - mistakenly - it is not my fault. I wrote exactly what I thought nothing more nothing less. That is why I asked you to read my comment more carefully.
      I admit my English isn't perfect but enough for understand - I think it's important that the other part of the communication has to be enough patience and intention to understand what the others want to say. Next to it I believe it's not easy to shorten a longer text but a lot of time it is not necessary at all.
      About the concept of my original comment (just for your better understand): I compared the game for its ancestor and in this way it wasn't so good in my opinion but I liked to play. Now is it clear for you - and short enough?
      Good luck

  • @michanus1092
    @michanus1092 ปีที่แล้ว +3

    Agree.When they started with making it like mass effect/Star trek from space ,It really ruined it.

  • @megawix1227
    @megawix1227 2 ปีที่แล้ว +7

    I tried finishing the game after the first and it felt like i was being obligated to rather than actually liking the game.
    Been waiting for someone else to not like it publicly 😂

    • @thatoneguy6315
      @thatoneguy6315 2 ปีที่แล้ว +4

      same, i thought i was crazy lol, i bee-lined the main quest and just wanted to be done with the game, i wasnt having fun and i hated the side quests

  • @Vamirez
    @Vamirez 2 ปีที่แล้ว +1

    Well, as for the story of these games, the backstory of the first game being told right in the beginning in that underground facility already didn't make any sense, so... no surprises here I would say.

  • @TheEvilProfessorMonoCulture
    @TheEvilProfessorMonoCulture ปีที่แล้ว +3

    I bought Horizon Forbidden West late last year and started playing early the following year.
    I wasn't sold on it immediately after booting it up, once I reached the first Gaia Cutscene at new Zenith; my heart just dropped, it just felt like I was playing a Far Cry reskin; so disappointing compared to the original.

    • @zzz-cb3xe
      @zzz-cb3xe ปีที่แล้ว

      What is better about orginal?

    • @TheEvilProfessorMonoCulture
      @TheEvilProfessorMonoCulture ปีที่แล้ว

      @@zzz-cb3xe I think the character growth is what I was missing, you were introduced to these characters as a near blank slate, slowly uncovering details with each new echo log.
      Something about Forbidden West feels like a the developer is clubbing you over the head with the same forced jokes and tropes.

    • @user-jo3kt7oj1o
      @user-jo3kt7oj1o 8 หลายเดือนก่อน +1

      @@zzz-cb3xeliterally nothing

  • @dylant6367
    @dylant6367 ปีที่แล้ว +7

    I've only watched the first 40 seconds of this video but just had to comment on how much i AGREE with you!
    Lack of engagement, frustration with simple tasks... The mechanics felt like assassins creed and dark souls had a baby but ended up being premature with only 2 limbs and spoke only in tounges.
    Just glad some people feel the same way about this game.
    D

  • @ddga1800
    @ddga1800 2 ปีที่แล้ว +48

    Games like this is exactly why I enjoy indie developers. I don't have to experience the dragging movie aspect...very annoying.

    • @atasteofreality609
      @atasteofreality609 2 ปีที่แล้ว +6

      Only problem with indie games is that you have to wade through the sea of indie trash to find good ones.

    • @MrAjking808
      @MrAjking808 ปีที่แล้ว +1

      Rather watch scenes than to be forced to read

  • @danyurr5304
    @danyurr5304 3 หลายเดือนก่อน +1

    Tried this on PC and the opening was terrible. Recap cutscene into 10 minutes of cinematics. How hard is it to introduce the beginning of the game with gameplay?

    • @metroplex29
      @metroplex29 3 หลายเดือนก่อน

      If you played zero dawn you don't need to see the recap, the recap is for those who didn't play zero dawn, you could simply skip it but I guess it was easier for you to cry about it.

    • @danyurr5304
      @danyurr5304 3 หลายเดือนก่อน

      @@metroplex29 I'm sorry my opinion invalidates your existence.

  • @rsoub4086
    @rsoub4086 7 หลายเดือนก่อน +4

    After finishing ghost of tsushima, I started to play forbidden west, when I started my first combat, I said damn compared to GOT combat, This game is terrible.
    I enjoyed the first one but this game I skipped 80% of the dialogue, was so boring and slow.
    I wasn't interested in the game anymore, I got the platinum then I said I don't think I will play the sequel.
    I can't believe this game cost 185millions to make.

  • @barryhowell8992
    @barryhowell8992 2 ปีที่แล้ว +6

    I've been SCREAMING at this damn game since I first downloaded it. Glitch upon glitch, Aloy can't dodge a snail, your weapon gets changed without your say so in the middle of combat, point-blank bullseyes somehow "MISS"?, the "auto-shield wing" DOES NOT WORK, dead machines disappear off the terrain before you can loot them, it takes WAY too goddamn long for Aloy to recover from getting hit, the early weapons do no damage, "purge water" doesn't stop elemental attacks, melee pit mechanics DO NOT WORK, "Apex" variants don't show up at night, human enemies are way too fast and can shoot through rocks and buildings while Aloy cannot, etc etc etc
    This game has been out for only 3 months and it's already on it's 13th update. Says it all.

    • @tarstarkas1091
      @tarstarkas1091 2 ปีที่แล้ว +1

      Sounds like you are exaggerating issues with this game

  • @elderliddle2733
    @elderliddle2733 2 ปีที่แล้ว +23

    As much as I like that we did get answers for some of the loose ends last game. Bu I hate how unlikeable Aloy is. It’s clear they rewrote her with modern feminism in mind. They go over the top with Ted Faro being a douce because men bad. Elizabet Sobek is suddenly lesbian despite her previous characterization as being not interested in romance at all because she was so busy. Aloy is incredibly rude and condescending to the men. Aloy is shown to be right and flawless about everything ever. The men are evil, incompetent, or lazy and can’t do anything without Aloy. They made Aloy a Mary Sue. The Teknath are the Native/minority shoehorns that are said to be bloodthirsty barbarians and we even hear stories of their atrocities from an early NPC and how he had to fight for his freedom, only to find their leader isn’t a violent person. What? They also shoehorn in California because everything is great in California (laughs in droughts and failing electric grid). Then Tilda turns on you because aloy can be her Elizabet 2.0 and have their lesbian thing again. No, just no.
    I didn’t mind the space people thing, it should have been their descendants, not immortal elites. Descendants who felt earth was their birthright and came back to claim it. I don’t mind the incoming nemesis either. It would have been better if Nemesis was the same thing trying to eat their descendants. As for Beta, I think she was alright. Had this been about descendants then her story would make more sense. Then she could be Sobeck’s descendant and still have the DNA needed.
    To make a comparison this is wonder woman 1984. They had the exact same problems.

    • @elivenya-theautisticbookwy9638
      @elivenya-theautisticbookwy9638 2 ปีที่แล้ว +3

      That's a common issues this days with female writing. They give the female character flaws, but then not treat the flaws like flaws. Aloy can be rude, but it's not realistic that she gets so easily away with it. Or that the gets this easy disney like ending, this magical solution that doesn't require sacrifice or moraly ill choices.

  • @Hero_Of_Old
    @Hero_Of_Old 2 ปีที่แล้ว +45

    I really love Horizon and enjoyed FW but the Zenith, space people really ruined the series. It became kind of ridiculous, the first game had a realy interesting universe/ almost epic fantasy esque. Its a shame.
    FW lost something and the combat became too complicated and less fun

    • @jasons9812
      @jasons9812 2 ปีที่แล้ว +6

      Completely agree. I absolutely loved the HZD. The second super power space beings showed up. I'm like this even the same series. I'm really struggling to even finish it after that.

    • @mercwithamouth6676
      @mercwithamouth6676 2 ปีที่แล้ว

      Cry about it bitch

    • @GameslordXY
      @GameslordXY 2 ปีที่แล้ว

      So you enjoyed it or not?
      You said you did, but also that it ruined the series.
      So which is it?
      How is combat too complicated?
      It's identical to first game with some OPTIONAL additional moves.

    • @Hero_Of_Old
      @Hero_Of_Old 2 ปีที่แล้ว +11

      @@GameslordXY you sound a bit touchy jesus. I enjoyed the game a lot, but the direction of the story ruined the series overall and potential sequels. It became too silly with flying space people.

    • @AlexisR-mw8ky
      @AlexisR-mw8ky 2 ปีที่แล้ว +5

      I actually expected the story to be poorly executed since its a sequel but i agree the gameplay became more complicated and less enjoyable mostly because it wasnt working smoothly.

  • @alexgunawan98
    @alexgunawan98 2 ปีที่แล้ว +2

    Flying human in the FW world, dont mix.

  • @candeezymarie9827
    @candeezymarie9827 2 ปีที่แล้ว +17

    One thing I think takes away from the game is the story doesn't fit with the map size. Also they introduced so many new mechanics that weren't really needed example the Valors and the specials attached to weapons. I found they weren't easy to get into when you're in active battle. Plus by the time I reached certain story points I was already over leveled anyways. I dunno I still have to beat the ending and I'm having a hard time getting back into the game since I stopped to play elden ring.

    • @xchino0427
      @xchino0427 8 หลายเดือนก่อน

      I'm playing elden ring too. I don't even think of going back to this game. It was repetitive as hell and uninteresting story/characters

  • @jaedenbennett6931
    @jaedenbennett6931 2 ปีที่แล้ว +7

    I also didn't really like this game. My biggest issue is that the tribes are very surface level especially the tenakth. Other than wearing different colors they don't try to make any real variation between the different clans

    • @Phanthief95
      @Phanthief95 4 หลายเดือนก่อน

      That’s kinda the point of the Tenakth. Their clans are only different from the environment that they’re raised in.
      They all believe in the Ten, but when the clans were formed they each went to a different area that the Ten had traveled to in order to be as strong as them. That’s why some went to the desert (Desert Clan), some to the mountains (Sky Clan), & some to the jungles (Lowland Clan).

  • @user-zz4co7ph4u
    @user-zz4co7ph4u 7 หลายเดือนก่อน

    What state is Aloy in I heard it was Colorado but then I see the Men on horseback from Philadelphia so is she walking from state to state or what?

  • @dknollRX7
    @dknollRX7 2 ปีที่แล้ว +2

    I thought the combat mechanics were quite annoying in this game. I didn’t like that they tried to introduce too many RPG style status effects, meaning you may have to equip other weapon types you don’t really like or want to use, just to be able to effectively fight certain enemies. The melee “upgraded” combat didn’t really seem to add much, for me. Fighting some of the flying bosses was extremely annoying when it was almost impossible to track the enemies, especially when they were directly overhead and you couldn’t even target them. Some of the large machines moved way too quickly and could lunge at you quicker than you could do anything. Even in slowed down mode, it felt like it was much harder to accurately hit weak points when compared to the first game. For me, the combat and story were the strong points of the first game. Both seemed to be lacking something in the second game.
    Also, the whole “white people bad” feeling, especially the men, throughout the game got old. Plus, they seemed to force into the conversation many homosexual relationships, including Elisabet, Tilda, Alva, various other side quest characters. It just all felt a bit forced and “woke”.
    While I did enjoy the game, it paled in comparison to the first game. There were some nice additions, but they didn’t outshine the issues, for me.

  • @flash_gp
    @flash_gp ปีที่แล้ว +57

    Horizon games are beautiful but boring as hell.

    • @VictorRuan285
      @VictorRuan285 3 หลายเดือนก่อน

      Yeah
      I started playing on pc and the game is gorgeous, but god damn it is repetitive as fvck.
      Thinking about playing zelda botw instead

    • @danevirke
      @danevirke หลายเดือนก่อน +2

      Thank you! Totally agree. Just beat the game 10min ago and i still don`t get the story. I get it but it`s so boring i forget it all the time……now i lost it again🤪

    • @ABRONDO-og4oo
      @ABRONDO-og4oo 17 วันที่ผ่านมา +1

      I deleted horizon 2 such a waste of money and stupid trash

  • @shadowridin913
    @shadowridin913 2 ปีที่แล้ว +3

    I got this game with my ps5 bundle a week ago and haven't played it bc I just have no desire to leap into another ubisoft open world

  • @soulsolis3096
    @soulsolis3096 ปีที่แล้ว +2

    Played Zero Dawn on PC for the first time, got bored, and don't wanna play the sequel if it ever comes out on PC.

  • @The__Raven
    @The__Raven ปีที่แล้ว +2

    I was angry at this game the first five minutes of actually playing

  • @larza966
    @larza966 2 ปีที่แล้ว +8

    I can agree to all of this you say about HFW. I had this weird feeling about the game from the start and it never went away. It only got worse about everything. Great video by the way.

  • @jasonweddington3782
    @jasonweddington3782 2 ปีที่แล้ว +3

    I learned a while ago not to get excited for a upcoming release, and didn't listen to myself for this game and was pretty excited, only to be let down by a very seemingly thrown together game, and IMO rushed at the end which is why we got this way over the top ridiculous ending to this part of the story and only setup it up to do the same thing in the next game if they get approval and finish it to release a third. but overall FW was very underwhelming, and quite boring I thought.
    Also, I cannot believe they put in what's supposed to be an immortal civilization and never explains how these folks became immortal. They try to explain it a little here and there but I am thinking they couldn't figure out Amy logical way to explain. so just left it alone eventually. If they did explain it, I totally missed it because it was very difficult for me to pay attention during story points.

    • @mercwithamouth6676
      @mercwithamouth6676 2 ปีที่แล้ว

      Lmfao go play cod or elden ring you fucking virgin.

  • @hmalhammadi
    @hmalhammadi 2 ปีที่แล้ว +2

    I finished the main storyline and never played it again. Its just feels empty. U always have to fight and drain the health bar. And they just made the healthbar longer and longer as the game progresses and u have to keep up with it by upgrading and thats it.

  • @willieholly9870
    @willieholly9870 2 ปีที่แล้ว

    Does anyone ever wonder what happens if see never finds a focus

  • @BeHempy
    @BeHempy ปีที่แล้ว +3

    I found this game boring af. Could hardly bring myself to finish it. Did so by eventually setting it to story mode, skipping most dialog and just powering through the main quests. The second the credits rolled I uninstalled. What a lame, boring experience.

  • @toaster4693
    @toaster4693 2 ปีที่แล้ว +4

    I really enjoyed the first one but I didn't like Forbidden West as much. I still enjoyed it, but from the moment I started and ran into immediate numerous glitches I was disappointed. I also didn't like the enormous number of weapons, most of which I never got a chance to try or upgrade or were wholly useless. I started on very hard but got bored and just switched to easy mode and easy loot because the game was becoming a chore. With no difficulty trophies or anything there was no incentive to keep the difficulty higher anyway.
    I was also disappointed that the entire Erend being captured story from the trailer just never happened? WTF? That seemed like it would've been a cool part of the game but nope, that never came to be.

  • @FIREHOUSE731F
    @FIREHOUSE731F ปีที่แล้ว +2

    Sony learned nothing from The Last Of Us 2. Horizon Forbidden West is a shadow of its predecessor catering to a select few ultimately turning into a Woke disaster. The map and bots have drastically improved. While the story has taken a back seat going Woke.

  • @OldCampos
    @OldCampos 2 ปีที่แล้ว

    Far Zenith is mentioned in Zero Dawn. But it was said the Odessey exploded in orbit in that game.

    • @Phanthief95
      @Phanthief95 4 หลายเดือนก่อน

      There were already theories from those datapoints where people believed that it was a coverup.

  • @cornermeet
    @cornermeet 2 ปีที่แล้ว +11

    I find it really odd how the characters speak to each other - they sound like modern people from the 21st century instead of stone age people from thousands of years ago. There is so much technobabble being thrown around and these stone age people are able to make sense of it all?
    The technological advancement of a civilization directly corelates with how much complex ideas can be expressed via its language. Folks from the stone age would not be able to understand modern concepts even if you could translate it perfectly to them.
    It would've been far better if Aloy and Co are interpreting all of advanced technological stuff as divine messages from some deity. But Aloy seems to understand everything perfectly and able to explain it to her peers who are also able to grasp it. 🤔

    • @gameskyjumper1721
      @gameskyjumper1721 2 ปีที่แล้ว +1

      Yes there is a perfect explanation. You see, these people didn't create their own language. They were taught. They all speaks English. Why? Because that's part Project Zero Dawn, Elisabet Sobeck's plan. So in the backstory, GAIA was this super computer that will re-install life on Earth after the Faro Plague has ended. One of GAIA's subordinate function, namely Apollo, is to educate the new human race with all the collected data and human history. During the last moments of Ted Faro's life, he murdered all remaining humans (Alphas) who's in the hideout and want to wipe all trace of his sin. Then he thought about how future people will learn about his "works" so he delivery sabotaged Apollo. The remaining Apollo was only able to teach the kids human language for communication (English) and kindergarten-level education. So when the first human got bored trapped in the base for who know how long they got out and venture into the wilds themselves. That's when the human race split up and form different factions and tribes. They each may have their own rule and writings, but their understanding to the world is far better than the actual cavemen before us. Some of them even founds focus and use them just as Aloy did.
      Also if you played Frozen Wild DLC you would see yes like you mentioned many of the people still see machines as Gods and holograms as spirits. She was often shown frustrated by it but was unable to fully convince them that that's not the case.

    • @cornermeet
      @cornermeet 2 ปีที่แล้ว

      @@gameskyjumper1721 that makes a lot of sense. Thanks

    • @Hanakin-Sidewalker
      @Hanakin-Sidewalker 2 ปีที่แล้ว +1

      Why did you expect them to sound like cavemen? A thousand years prior to the events of HZD, it _was_ the 21st century. Later in the game, it’s revealed that the humans that were created by Gaia did receive some form elementary education, which is why they speak the language/dialect of 21st humans.

    • @Hanakin-Sidewalker
      @Hanakin-Sidewalker 2 ปีที่แล้ว

      They only regressed into “stone-age” tribes because the database that would have granted them access to higher education was deleted.

  • @paulzaborny6741
    @paulzaborny6741 2 ปีที่แล้ว +6

    There is a couple of questions about both games that always puzzled me: how the heck does a primitive to dark age level civilization make compressed air arrow heads for tear arrows? Also how are shock wires powered when supposedly there isn't any power source on them?

  • @4foxsake571
    @4foxsake571 2 ปีที่แล้ว +2

    As I share much of your frustration with the game, the bigger point for me was that it seemed as if it was to some degree “woke “. Every single male character was either a bad guy an insane megalomaniac, a nut case, a Simp who trails along after Aloy, or just some dumb bafoon with lots of muscle and a hammer. Didn’t write in a single average decent guy in the entire thing. That doesn’t mean I have any problem with women or strong women characters or the general amount of strong women characters. It’s more representation of the lack of a decent male character along with all the strong female characters. It just seems like a guy bashing narrative.

  • @TEDSHOTTHAT
    @TEDSHOTTHAT 2 ปีที่แล้ว +2

    I thought about buying it but just looking at it made no sense to me lol

  • @Jautis1
    @Jautis1 2 ปีที่แล้ว +3

    I gotta say Zero Dawn grabbed me more than Forbidden West has, I remember being really excited for it to come out and once I did I found myself not playing it that much.. it’s unfortunate really. I still try playing it though.

    • @KRYMauL
      @KRYMauL 2 ปีที่แล้ว

      I liked it because of the mystery.

    • @GameslordXY
      @GameslordXY 2 ปีที่แล้ว

      How far into the game have you come?

    • @KRYMauL
      @KRYMauL 2 ปีที่แล้ว +1

      @@GameslordXY I mean OP beat it and didn’t like it.

  • @timholloway8821
    @timholloway8821 2 ปีที่แล้ว +3

    The last of us 2 effect for a lot of gamers also happened with this game, it just didn't resonate well with many it seems.

  • @ThrdSonofSparda
    @ThrdSonofSparda 2 ปีที่แล้ว

    HFW fees like the newest iteration of Xenosaga Ep. II all glitz but no glamour. A story that wasn't immediately grasping for your attention but one where new characters are introduced that you may not care about (like a certain Ceo clone), combat is left up to the user to decide how juggle between bows with poor coils, gauntlets, spears, and the odd sling. This just took an odd turn that the devs didn't bother to correct until AFTER the first bug reports started coming in.