one of the most popular color combos ever, orange and blue, and they fuck it up by adding baby puke green. There is a reason why color theory exists lol
Slightly lesser extent but Genos from OPM is also White/Black, with Orange Accents in his Fire Abilities and Blue Trim. Displaying how a character's powers can be a huge part of the color in their design.
That speaks to a truly vast amount of carelessness and ignorance, along with vast amounts of work being done and discarded as they tried (and ultimately failed) to "find" the game. Either that, or some good old fashioned embezzlement.
I can understand Firewalk putting themselves in an echo chamber and not listening to feedback that was critical, I think most people who have been following news around this game have figured that part out by now. I'd love to know how Sony sucked themselves so happily into this mess though, I get that they are chasing the live service trend (arguably too late) but how did they misjudge this so badly that they basically threw away $400m + whatever they spent on Firewalk? It will be interesting to see if/what heads at Sony roll in addition to whatever happens to Firewalk in the near future as this level of failure can't be blamed on Firewalk alone like you said.
It's because of Jim Ryan and what you said chasing live service they were too blinded by success of overwatch (and it's eventually downfall) that they believe that hey we could surpass them and become the newest hot ticket item. They soon find out now with recent events with them cutting back on their live service plans and cancelling games that this was way too much and the bus station they were going to take to success closed down reopen as a fast food restaurant that also closed down. Aka signs that live service is as hated as loot boxes and microtransactions and battle passes. It already pass them and they went in too late
Sony echo chambers aren’t a good thing. they’re why we make fun of ponys tbh lol but remember how “terrible” starfeild was? i have 31 days played on that. They tried to review bomb it lmao. but i enjoyed that game more then Concord was alive. these sony dudes really playing spiderman or horizon story mode over and over again still to this day? nah. no chance.
Sounds like to me the people at the top of firewalk are liberals. As liberals in my experience generally don't like to be criticized and hear objective truth and closed themselves off creating an echo chamber of their own making.
@@HandOn-c4l that is very true. Good thing the director that was in charge of this mess wasn’t part of any illegal organization. He’d be dead right now for losing that much money.
Honestly somewhat debatable. The actual gameplay of Conchord is while bland and off putting at times is pretty passable. While launch day Fallout 76 was basically a broken mess at the best of the days.
Yeah, they are both collosal fuck ups. But entirely different fuck ups. FO76 was trying to do something everyone desired, and cocked it up tremendously. Concord did exactly what it wanted to, arguably VERY well, but the trouble is practically speaking nobody outside of the devs had a desire for what it was trying to do. But FO76 survived and at least in some ways inarguably improved. If there is any lesson an aspiring creative can take from this comparison, it's that if you're making a game for a market, it is decidedly better to make something people actually want poorly, than to expend significant time and effort to make something nobody wants with extreme polish. You can't make a successful game for market while simultaneously blatantly ignoring the desires of people that make up that market, and that's exactly what kind of pipe dream Concord was trying to pull off and it was destined for failure.
As bad as Concord was in its failure, at least they didn’t swindle their customers with a fake duffle bag made from cheap nylon and then acted like the resources for real duffle bags weren’t easily available when they were.
Sony being delusional enough to think that Overwatch/Guardians of the Galaxy from Temu could be the next Star Wars (they certainly got their Star Wars. Concord was their Sequel Trilogy/Acolyte🤣) isn’t surprising. I mean we’re talking about the same people who were gaslit by social media into rereleasing Morbius into theaters, where it inevitably flopped again😂. What shocks me is how it’s possible for Concord to cost 400 million to make. Even the lower estimates of 100-200 mil didn’t make any sense for what little the game offers you. Also, when they say that ex-Bungie people made the game which Bungie are we talking about? Is it the Bungie who made Marathon, Myth 1/2, and Halo; or the Bungie who made Destiny, shut down Sony’s potentially viable live service games, and worked with casinos to make their monetization system mirror gambling? Let’s hope that when Sony inevitably gets hacked again we get answers to all these questions🤣
I almost broke my Sony Boycott to get Astrobot. But then Concord reminded me of every fucked decision they pulled, including the censorship. Still Sony Free.
Herman Hulst is definitely a case of being promoted out of usefulness. He was great at managing smaller projects, but had HORRIBLE judgement when it comes to what will and won’t sell. It’s kind of like how Emil Pagliarulo was a phenomenal quest designer who made Oblivion’s Knights of the 9 and Dark Brotherhood quest lines, but is a TERRIBLE writer as evidenced by Starfield.
Exactly , he’s more in a creative decision making mode than just managing/directing a set of creatives who’ve already formed the games’s vision. Now , he’s been tasked with choosing creative direction and his decisions look horrendous. I could see Jim Ryan & Sony Japan trusting Herman & his staff with helping pick creative direction. In this scenerio, even Sony Japan or the board members are not too good at their job/culture as well. This may take years for the actually talented people to fix this mess
Though possible, I just can't wrap my mind around the idea that someone can be so unimaginably blind to think that abomination of a game could interest anybody
Exactly I went to art school The first thing they teach you is how to critique yourself and your peers and you literally had to sit there and find shit wrong with other people's stuff even if you liked it The fact they're trying to do the give everybody a participation trophy shit in a game that cost millions of dollars instead of critiquing it is insane
Concord costs 400 million to make and in the end we got what looked like someone tried to recreate Bronies using Destiny's character creation system. I'm still baffled how a mediocre game like this took 8 years to make.
@@Frustratedartist2 I mean, thats what happened. People seem to forget all the crap that happened with Anthem, and the way Sony supposedly talked about Concord is the same talk BioWare was pulling back in 2018.
@@spectrebull Yes, I totally believe it, just, these genres are not my usual genres so I never heard of this Dylan crap. Actually, I'm a professional translator, and I've made a lot of marketing translations for Concord crap, and it seemed to me like "just another Fortnite clone for middle schoolers", but then, I suddenly found myself translating the "we're closing our servers", which was so strange and got me watching dozens of TH-cam video to understand what it was all about. I'd say, bad character designs, ridiculous price tag, woke elements that gamers seem to dislike a lot, and very snobby developers. Still it doesn't look THAT MUCH worse a game than Overwatch to me.
Haven Studios releases FairGame$ next , which is a pay day type pvpVE gaas. It’s unknown if that’s gonna be $40 or f2p. Then Bungie’s Marathon pvp extraction shooter launches at $40.
Look at Deadlock. The alpha that is Invite Only btw managed to have a massive player base in comparison to Concord. The alpha got its art style and fun gameplay out and it got people hyped. Concord came out and died faster than scams like The Day Before. For nearly half a billion dollars they spent on this. I don’t know why.
Fun fact: a lot of the ideologues working on Concord are politically opposed to the reasonable person standard that the entire legal system is based on. Reasonable minds can’t come together if they aren’t properly primed to work with one another. They were radicalized.
Serious question: How on earth did they even spend this much money??? Even if they would pay 100 people a wage of 10k a month for 8 years it only adds up to about 10M$. Seriously where did the money go???
Just curious, is Herman the same guy who picked up Arrowhead? Helldivers 1 was a pretty unassuming game, and taking a chance on that clearly worked out for Sony. If so, that could explain the strange investments-he got lucky once and they figured they should let him cook?
This looks like a game that investors wanted like it had all the things they wanted. It was so bland because it had to be appealed to everyone. I think people saw what happened in 2020 with games are like oh we can make some real money. The investor said look at this game. It’s everything we want.
Calling this game “The Next Star Wars” reminds me of the guy that did Brought wanted this to be his Star Wars (but it wasn’t and he was also a controversial man himself) and how Gray Hadock wanted his online show only shown publicly from Rooster Teeth Poorly Planned Out Streaming Service (before it died) Gen:Lock to be in the academy awards for best acting, music and whatever else was there. Did I mention that it stars Michale Jorden, David Tenet and a few other guest stars as the main cast? Cause it did and flopped. (Also he too was a controversial man)
Sony had the golden path right in front of them with the soulsborne games and God of War. Amazing, innovative challenging games that define their own genres. But Alas it seems no development studio can refrain from releasing some fps, hero shooter, battle royale etc...piece of garbage because they believe they're making Fortnite. Hopefully Sony learned its lesson.
It's so bizarre to see an echo chamber so resilient and deep seated it has infected an entire game studio full of pros into committing the most fundamental mistakes in design. Stuff you learn about in your first classes in any basic design course..!
I really like your video, you have a good montage and I like your commentary, however I would add some music to fill in the blank and have something in the background. Otherwise, you've got another sub!
I think Sony is now pushing expenses from other projects onto Concord. Since Concord is already a massive failure , by pushing expenses from other projects onto it they can make those other project look more "profitable" than they really are and turn Concord into an even bigger tax write-off. So I suspect the "Cost" of developing Concord will keep magically going up.
Meanwhile we have a developer like Gunfire games who made an absolutely AAA quality game with tons of replayability and million ways to play it and has also released two equally amazing expansions to the game with another one coming out in 2 days. I of course I'm talking about Remnant 2. Probably my favorite game to come out last year and I think it's absolutely criminal that the game is so underrated ❤❤❤
The art isn't why this game failed, nor is its "wokeness". It failed simply because there are other games very similar to it that are free to play. So you can either play valorant or overwatch for free, or you can pay $40 to play this less popular fame.
criticism is needed for anything you cant just make something and tell yourself that its gona work and not take any criticism about it because you had past succes and are confident in yourself if you dont take any criticism or complains you cant improve your own project and its short comings and mistakes, and at the end of the day you arent making this stuff for just yourself staying head strong and not giving up despite being harshly criticized is important, so you can learn from you mistakes and improve (heck, thats how we got big stuff like FNAF of all things) yet these guys with and extremely outdated view of the market where telling themselves their product with no real hype behind, blinded by confidence said it was gona be "as big as star wars" only to drop the ball so hard the ball just has no impact on anything and just dissapears from existance with lil to no trace left behind
So, aside from the shock inspired disbelief of the $400m pricetag, i did want to challenge this "8 years in development" everyone keeps referencing, since thats longer than firewalk has even existed!? (They formed in 2018) otherwise, solid,valid points all around, lets hope the industry takes a lesson here, instead of the usual doubling down.
Good video. I never really looked into his resume other than his wiki. I suspect that Sony Japan has a leadership & culture problem too. This is gonna just get worse with Bungie & FairGame$ etc .
@@captaincrunch1707 If you ever want to look over a person's work in video games, MobyGames is a pretty good encyclopedia of nearly anyone who has worked on a game.
I think the best take on character design is simple is better. Most of the time. Like their wall-e trash robot looks like a trash robot. They nailed that one. Dude literally has a vacuum too. It’s just so weird they can have a handful of good ideas and commit to none, instead working on lame imitation. Like the comp mode should’ve been the main game but they doubled down on tdm? It wasn’t call of duty, it wasn’t overwatch. It committed to neither and failed in both aspects. Sorry idk if Neil Drunkenman is a good example of a programmer become big boss. My last of us 2 hate is too strong.
modern games feel like theyre made based on whoever has the most buzzwords in their investor meeting
one of the most popular color combos ever, orange and blue, and they fuck it up by adding baby puke green. There is a reason why color theory exists lol
Tumblr users don't believe in color theory.
White and orange is better with blue as a thin accent.
@@aliensounddigital8729 Tracer From Overwatch. Naruto's/ Minato's Hokage design from Naruto. Many more cases
@@thebighoney9034 Goku too
Slightly lesser extent but Genos from OPM is also White/Black, with Orange Accents in his Fire Abilities and Blue Trim. Displaying how a character's powers can be a huge part of the color in their design.
400 Million US Dollars? And 8 years of development?
Even if it were just another "Hero Shooter", that's insane.
Money laundering? Some people made million of dollars , with no accountability.
it honestly really wasn't "another hero shooter", but they did fuck up bad with this game, shame since the gameplay had potential
That speaks to a truly vast amount of carelessness and ignorance, along with vast amounts of work being done and discarded as they tried (and ultimately failed) to "find" the game. Either that, or some good old fashioned embezzlement.
I can understand Firewalk putting themselves in an echo chamber and not listening to feedback that was critical, I think most people who have been following news around this game have figured that part out by now. I'd love to know how Sony sucked themselves so happily into this mess though, I get that they are chasing the live service trend (arguably too late) but how did they misjudge this so badly that they basically threw away $400m + whatever they spent on Firewalk? It will be interesting to see if/what heads at Sony roll in addition to whatever happens to Firewalk in the near future as this level of failure can't be blamed on Firewalk alone like you said.
It's because of Jim Ryan and what you said chasing live service they were too blinded by success of overwatch (and it's eventually downfall) that they believe that hey we could surpass them and become the newest hot ticket item. They soon find out now with recent events with them cutting back on their live service plans and cancelling games that this was way too much and the bus station they were going to take to success closed down reopen as a fast food restaurant that also closed down. Aka signs that live service is as hated as loot boxes and microtransactions and battle passes. It already pass them and they went in too late
What if they just used this to test politica of gaming?
Sony echo chambers aren’t a good thing. they’re why we make fun of ponys tbh lol but remember how “terrible” starfeild was? i have 31 days played on that. They tried to review bomb it lmao. but i enjoyed that game more then Concord was alive. these sony dudes really playing spiderman or horizon story mode over and over again still to this day? nah. no chance.
Sounds like to me the people at the top of firewalk are liberals. As liberals in my experience generally don't like to be criticized and hear objective truth and closed themselves off creating an echo chamber of their own making.
Money laundering.
Anyone else weirded out that the Concord logo is just a shredded Konami logo
Omg that's why it looked familiar
The comment of “Talentless Freaks” was actually meant for the studio right? It can’t have been for us, the community, right? 😂😂
lmaoooooooo
It take talent to spend 400 mil and 8 year and got no profit at all
Yeah, half of the gamers are also developers who create smaller games and mods. That's way more talented than the bland cast Concord got
@@HandOn-c4l that is very true. Good thing the director that was in charge of this mess wasn’t part of any illegal organization. He’d be dead right now for losing that much money.
Looking back, Fallout 76 was nowhere near as bad as this, and that set the bar of failure for a while.
Honestly somewhat debatable. The actual gameplay of Conchord is while bland and off putting at times is pretty passable. While launch day Fallout 76 was basically a broken mess at the best of the days.
Yeah, they are both collosal fuck ups.
But entirely different fuck ups.
FO76 was trying to do something everyone desired, and cocked it up tremendously.
Concord did exactly what it wanted to, arguably VERY well, but the trouble is practically speaking nobody outside of the devs had a desire for what it was trying to do.
But FO76 survived and at least in some ways inarguably improved.
If there is any lesson an aspiring creative can take from this comparison, it's that if you're making a game for a market, it is decidedly better to make something people actually want poorly, than to expend significant time and effort to make something nobody wants with extreme polish.
You can't make a successful game for market while simultaneously blatantly ignoring the desires of people that make up that market, and that's exactly what kind of pipe dream Concord was trying to pull off and it was destined for failure.
@@pptemplar5840 fallout 76 servers will be closing down.
This failure is akin to the ET collapse of the 1980s, long before most people watching this video (myself included) even existed.
As bad as Concord was in its failure, at least they didn’t swindle their customers with a fake duffle bag made from cheap nylon and then acted like the resources for real duffle bags weren’t easily available when they were.
Sony being delusional enough to think that Overwatch/Guardians of the Galaxy from Temu could be the next Star Wars (they certainly got their Star Wars. Concord was their Sequel Trilogy/Acolyte🤣) isn’t surprising. I mean we’re talking about the same people who were gaslit by social media into rereleasing Morbius into theaters, where it inevitably flopped again😂. What shocks me is how it’s possible for Concord to cost 400 million to make. Even the lower estimates of 100-200 mil didn’t make any sense for what little the game offers you. Also, when they say that ex-Bungie people made the game which Bungie are we talking about? Is it the Bungie who made Marathon, Myth 1/2, and Halo; or the Bungie who made Destiny, shut down Sony’s potentially viable live service games, and worked with casinos to make their monetization system mirror gambling? Let’s hope that when Sony inevitably gets hacked again we get answers to all these questions🤣
"it gets worse"
HOW
Toxic work culture where creativity is reprimanded and ass kissing is rewarded. You'll have ptsd if you worked with these people.
It costs 400 million dollars to run this game... for twelve days.
Somebody played my game. WHO PLAYED CONCORD?
Lmao
No, it costed 400 mil to make it, it costed millions a day to run it
The fact that we could have had multiple games like Astrobot instead of the waste of money that was Concord, is what it truly hurts
I almost broke my Sony Boycott to get Astrobot. But then Concord reminded me of every fucked decision they pulled, including the censorship. Still Sony Free.
Herman Hulst is definitely a case of being promoted out of usefulness. He was great at managing smaller projects, but had HORRIBLE judgement when it comes to what will and won’t sell. It’s kind of like how Emil Pagliarulo was a phenomenal quest designer who made Oblivion’s Knights of the 9 and Dark Brotherhood quest lines, but is a TERRIBLE writer as evidenced by Starfield.
Exactly , he’s more in a creative decision making mode than just managing/directing a set of creatives who’ve already formed the games’s vision. Now , he’s been tasked with choosing creative direction and his decisions look horrendous. I could see Jim Ryan & Sony Japan trusting Herman & his staff with helping pick creative direction. In this scenerio, even Sony Japan or the board members are not too good at their job/culture as well. This may take years for the actually talented people to fix this mess
Though possible, I just can't wrap my mind around the idea that someone can be so unimaginably blind to think that abomination of a game could interest anybody
400 million is more than it took to build the industrial park I was working at
Jesus christ
you would build a small town with 400 Million
You could potentially save a poor country with 400 millions
Sony should focus on fucking mosnter Hunter, give that money to them
Exactly I went to art school The first thing they teach you is how to critique yourself and your peers and you literally had to sit there and find shit wrong with other people's stuff even if you liked it The fact they're trying to do the give everybody a participation trophy shit in a game that cost millions of dollars instead of critiquing it is insane
Concord costs 400 million to make and in the end we got what looked like someone tried to recreate Bronies using Destiny's character creation system. I'm still baffled how a mediocre game like this took 8 years to make.
"The future of PlayStation" seems terribly accurate looking at what's coming next.
Goddamn the Bob Dylan anecdote made me cringe *physically*
@@Frustratedartist2 I mean, thats what happened. People seem to forget all the crap that happened with Anthem, and the way Sony supposedly talked about Concord is the same talk BioWare was pulling back in 2018.
@@spectrebull Yes, I totally believe it, just, these genres are not my usual genres so I never heard of this Dylan crap.
Actually, I'm a professional translator, and I've made a lot of marketing translations for Concord crap, and it seemed to me like "just another Fortnite clone for middle schoolers", but then, I suddenly found myself translating the "we're closing our servers", which was so strange and got me watching dozens of TH-cam video to understand what it was all about.
I'd say, bad character designs, ridiculous price tag, woke elements that gamers seem to dislike a lot, and very snobby developers. Still it doesn't look THAT MUCH worse a game than Overwatch to me.
How the hell can it get any worse?! We already hit the bottom of the damn mariana's trench, have they started digging?!
Haven Studios releases FairGame$ next , which is a pay day type pvpVE gaas. It’s unknown if that’s gonna be $40 or f2p. Then Bungie’s Marathon pvp extraction shooter launches at $40.
It could be revealed that there was a secret cult involved. Or that Firewalk and Concord were a front for money laundering.
Look at Deadlock. The alpha that is Invite Only btw managed to have a massive player base in comparison to Concord. The alpha got its art style and fun gameplay out and it got people hyped.
Concord came out and died faster than scams like The Day Before. For nearly half a billion dollars they spent on this. I don’t know why.
Fun fact: a lot of the ideologues working on Concord are politically opposed to the reasonable person standard that the entire legal system is based on. Reasonable minds can’t come together if they aren’t properly primed to work with one another. They were radicalized.
Serious question: How on earth did they even spend this much money??? Even if they would pay 100 people a wage of 10k a month for 8 years it only adds up to about 10M$. Seriously where did the money go???
that’s what i’m asking myself too…
DEI auditings is really expensive, like, *REALLY EXPENSIVE*
Massive egos and an echo chamber? They thought their game was perfect, to be perfect is to stagnate, and to stagnate is death
400m?!? Is that dead ass??
Yep
Ong fr
Dude, that money could've given to me.
It’s hilarious that someone tried to criticize you by investigating your ‘analytics!’ Be proud you occupied so much of their headspace!👍
I know, right? I actually chuckled.
“You cannot fix a problem that you refuse to acknowledge.”
― Margaret Heffernan, Willful Blindness: Why We Ignore the Obvious at Our Peril
The game made like 1/400 of its budget.
Concord is the Simpsons episode where Homer designs a car
Just curious, is Herman the same guy who picked up Arrowhead? Helldivers 1 was a pretty unassuming game, and taking a chance on that clearly worked out for Sony. If so, that could explain the strange investments-he got lucky once and they figured they should let him cook?
I already boycotted Sony since they support censoring mediums. Pioneer is a company I may support when talking video players.
This looks like a game that investors wanted like it had all the things they wanted. It was so bland because it had to be appealed to everyone. I think people saw what happened in 2020 with games are like oh we can make some real money. The investor said look at this game. It’s everything we want.
Calling this game “The Next Star Wars” reminds me of the guy that did Brought wanted this to be his Star Wars (but it wasn’t and he was also a controversial man himself) and how Gray Hadock wanted his online show only shown publicly from Rooster Teeth Poorly Planned Out Streaming Service (before it died) Gen:Lock to be in the academy awards for best acting, music and whatever else was there. Did I mention that it stars Michale Jorden, David Tenet and a few other guest stars as the main cast? Cause it did and flopped. (Also he too was a controversial man)
Best money laundering method. Or not.
400m usd if they just use that money to buy anthem name and fucking remake it they would be a big success lol
How credible is this info? All we got is 'Colin Moriarty spoke to a dev'.
As I say in the video, his info has been corroborated by others who have also been speaking to Firewalk staff current and former.
This was the result of a team who where just happy having a job, so no one criticised.
Sony had the golden path right in front of them with the soulsborne games and God of War. Amazing, innovative challenging games that define their own genres. But Alas it seems no development studio can refrain from releasing some fps, hero shooter, battle royale etc...piece of garbage because they believe they're making Fortnite. Hopefully Sony learned its lesson.
Sad... i wanted to play so bad as the purple haired gremlin, the old asian grandma and the yellow trash can 😂❤
It's so bizarre to see an echo chamber so resilient and deep seated it has infected an entire game studio full of pros into committing the most fundamental mistakes in design. Stuff you learn about in your first classes in any basic design course..!
I really like your video, you have a good montage and I like your commentary, however I would add some music to fill in the blank and have something in the background.
Otherwise, you've got another sub!
we dont talk about the last of us anymore
Companies need to learn they aren’t the ones to decide what will be/should be popular, fans do
I think Sony is now pushing expenses from other projects onto Concord.
Since Concord is already a massive failure , by pushing expenses from other projects onto it they can make those other project look more "profitable" than they really are and turn Concord into an even bigger tax write-off.
So I suspect the "Cost" of developing Concord will keep magically going up.
That makes more sense than what they claim to have done (piss away HALF A BILLION dollars!!!😲)
How did this game take 8 years and 400 million if it didn't do any rewrites or rethinks.
Meanwhile we have a developer like Gunfire games who made an absolutely AAA quality game with tons of replayability and million ways to play it and has also released two equally amazing expansions to the game with another one coming out in 2 days. I of course I'm talking about Remnant 2. Probably my favorite game to come out last year and I think it's absolutely criminal that the game is so underrated ❤❤❤
The art isn't why this game failed, nor is its "wokeness". It failed simply because there are other games very similar to it that are free to play. So you can either play valorant or overwatch for free, or you can pay $40 to play this less popular fame.
I think it's a mix of both. Decent designs would've helped this game by a LOT.
The game was ugly af, wtf are you talking about?
It is irony... that game had good mechanics(better than OW2 imo), but nobody actually play it, because...
I agree with the statement that concord is the future of Playstation, that explains a lot
I suspect Hulst might lose his position over this.
criticism is needed for anything
you cant just make something and tell yourself that its gona work and not take any criticism about it because you had past succes and are confident in yourself
if you dont take any criticism or complains you cant improve your own project and its short comings and mistakes, and at the end of the day you arent making this stuff for just yourself
staying head strong and not giving up despite being harshly criticized is important, so you can learn from you mistakes and improve (heck, thats how we got big stuff like FNAF of all things)
yet these guys with and extremely outdated view of the market where telling themselves their product with no real hype behind, blinded by confidence said it was gona be "as big as star wars"
only to drop the ball so hard the ball just has no impact on anything and just dissapears from existance with lil to no trace left behind
So, aside from the shock inspired disbelief of the $400m pricetag, i did want to challenge this "8 years in development" everyone keeps referencing, since thats longer than firewalk has even existed!? (They formed in 2018) otherwise, solid,valid points all around, lets hope the industry takes a lesson here, instead of the usual doubling down.
What a waste of money
Good video. I never really looked into his resume other than his wiki. I suspect that Sony Japan has a leadership & culture problem too. This is gonna just get worse with Bungie & FairGame$ etc .
@@captaincrunch1707 If you ever want to look over a person's work in video games, MobyGames is a pretty good encyclopedia of nearly anyone who has worked on a game.
just remember valorant is still alive. valorant which is the most generic hero shooter ever.
The writing and storytelling in concord were really bad they missed a lot of opportunities.
For a game that no one cares about you sure make this interesting. It's good for drives keep it up lol
Warframe doing better with less budget...
I think the best take on character design is simple is better. Most of the time. Like their wall-e trash robot looks like a trash robot. They nailed that one. Dude literally has a vacuum too. It’s just so weird they can have a handful of good ideas and commit to none, instead working on lame imitation. Like the comp mode should’ve been the main game but they doubled down on tdm? It wasn’t call of duty, it wasn’t overwatch. It committed to neither and failed in both aspects.
Sorry idk if Neil Drunkenman is a good example of a programmer become big boss. My last of us 2 hate is too strong.
The future of sony everyone
400 Dollars. Damn that's alot
Just for that mid video rant I subscribed, keep on
@@danom3572 lol I greatly appreciate it, and thank you for watching!
it’s just yet another boring shooter what did they expect?
Sony, for years to come, will pay dearly for this shitty "" "" "" game "" "" ""
seeing the gameplay...its a DIRECT ripoff of destiny. the same style of maps..weapons..wtf
I love everything about this.
Solid video bro. Keep it up 💯
Keep going bro
Destiny 2 chep clone 😂😂😂
New sub, happy to help.
I dislike your video to give you more exposure brah!!
Fr
based
absolutely no need to include the spiel in the 8:30 mark of this video. it ruined the momentum of the video :(
8:53 the video came to a complete stop so the dude could rage on some haters 😂
10:12 sony believe concord have the same potential as star wars. Looking at acolyte and outlaw "potential", they are kinda right.