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The game's name itself is puzzling to me.... CONCORD? ... like the plane?? ........ why??? People googling it will find that dumb plane and think of that dumb plane Oo omfg I just tested it for fun! and literally: game, plane, right underneath another! (and beside another in picture search mode) and a burning concord plane is picture 4 HOW FITTING.
There are so many things about Concord. Such as - The Devs calling people who criticize the game Talentless Freaks - Spending 200+ Million Dollars and 8 years to make, only to shut it down in a few days - The Average Housefly lived longer than the game - The New Mario and Luigi officially announcing that the main area of the game is called Concordia Easily one of the Biggest L in gaming.
The PR disaster with this game blow my mind away. It’s the most basic PR and marketing that you don’t want to alienate your product to your target audiences and these people just keep insulting their potential customers then surprised when no one want to buy their game. And this came from Sony not an indie studio. The upper management from this studio is beyond stupidity and I’m so glad they get reality check real hard.
The game wasn't even bad, it was good but good and nothing else. Can't even say much negative about it since the game was so shallow there was not even much to mess up with the game. The game was so generic if concord was free and it would be 2016, Overwatch for 40$ would still dominate the market. Pac-man had deeper storytelling and art designs than this crap called Concord and i mostly blame the art team for it's failure.
I work for a telecom software company. In our contracts, we were forbidden from representing the company, or speaking as an employee of the company about the company's products. I thought it was weird at the time but as I got more experience, I finally understood why. This is a principle that the gaming industry has yet to learn.
Same with Helldivers 2 when it first came out. Devs couldn't handle the negative criticism and lash out at the consumers, which in turn generated more. The CEO apparently had to step in to teach them how to be adults. Unfortunately, those man childs are still employed and haven't learned much.
I had no idea this game was coming out. Zero. Thats where they went wrong. I got no ads, I saw no promotional videos, and I didn't even hear about it until it was terminated. I bet if they actually told people that they were releasing a game maybe I would have tried it. How do you spend over 100 million dollars over 8 years and do absolutely nothing to hype up the release?
Not defending Sony or Concord but...that's just normal like bland bland BLAND normal behavior. I won't get into the details but the outlets probably didn't pay anything for them until they were sold and making physical copies for Sony would cost pennies so only the labor and transportation cost anything which given Concords inflated budget was peanuts.
@@nicholaslienandjaja1815Isnt it an online game that the axed the servers for? Kinda have to... I remember Hellgate london. First person shooter mmo with actionrpg/diabloclone elements built by some of the diablo1 folks... buggy and not big enough to justify the monthly sub fee, but was a good idea that just needed a bigger studio behind it.... lasted 6 months... then they killed it and announced servers were coming down in 1 yr... figure keeping servers up for a year was cheaper than trying to refund everyone.
Unexpected.... Well welcome back from the moon I guess... "They say they don't know because they chose to ignore or to not accept...but it was there..." People saying now "unexpected" simply have been blind for the last 10 years but well... I do know the reason... It's so much ez to ignore unpleasant things and to learn more... It's so easy to just walk ur daily routine.
Concord: 660 peak playercount, $40, shutting down soon LOTR Gollum: 2000 peak playercount, half the price, still available to play, "at least it's COMICALLY bad"
When I hear "8 years of development" in the AAA space, that's a massive red flag for me. Big studios are expensive to run - if a game is taking 8 years to make, and all that time is active development, you are SHREDDING money. AAA games should take ~3 to 5 years to make depending on the genre, not _8._ The only exception I can think of is Baldur's Gate 3, which I believe took 7, and even that had an early access cycle and came out as an absolutely huge RPG with a ridiculous amount of actually meaningful choices. 8 years to make a 5v5 shooter? That thing is going to be a _disaster,_ I can guarantee it. 8 year dev cycles are something you should only see for small team indie projects that got way too ambitious, not massive AAA blockbusters.
Fun facts: 1) Baldur's gate 3 was in development for 6 years and probably no more than 4.5 years of active development. 2) Baldur's gate 3 had a budget around $100m, which is all what Larian could afford. If the game had failed they would be no more. 3) Baldur's gate 3 had ~500k+ concurrent players at launch and ~900k at peak which is over 1000 times more. 4) Baldur's gate 3 was criticized by some AAA developers for being too good and too honest (no DLC, no paid content etc). Concord was laughed at by everyone for how bad it was. 5) Baldur's gate 3 sold over 20 million copies and people still playing it even a year after the launch. And you can play it solo when servers will be down. Concord was pronounced DOA and had a funeral 2 weeks later, by that time it started to smell even more.
Baldur's Gate 3 also had a great track record of Baldur's Gate 2 & 1, you're willing to let them go the extra mile with their 3rd go at it because they've got the proof they're onto something. But spending 8yrs on brand new IP? Hell no.
I don't know where mujin got his source from, but they are wrong firewalk studio wasn't formed until 2018, so I don't understand how the game could be in development for more than 6 years.
This just makes me a bit concerned about GTA VI then. It's been 11 years sinc ethe last OFFICIAL GTA game came out and 5 years since their last game (RDR2) came out, and its been a tumultuous production with Leslie Benzies and Dan Houser leaving the studio after so many years, plans changing overtime, along with the leaks. I hope it'll actually be good.
As a black person myself games like these upset me so much. I hate when my entire race is treated like a “collective that needs to be pleased” so they make the absolute worst design possible and say “WELL AT LEAST ITS BLACK 🤪” and call it a day. There’s so much more to a video game and they failed at literally every aspect for the sake of poorly done “inclusion”. Same thing (but on a smaller scale) happened with the Skullgirls devs removing a comb from the white girl’s hair because “only blacks use combs” and “this might allude to racial hate groups”. Pretty ironic they only ended up offending us even more by sticking that comb to only blacks. Like all this nonsense is so annoying. You wanna know how to CORRECTLY add inclusion. Make a black CHARACTER, not a BLACK character. Race should be the lowest concern on the list in terms of their characterization. Miles Morales isn’t a good character because he’s black, he’s a good character because the writers prioritized his real life struggles and characterization above all else. Nagoriyuki isn’t a good character because he’s black. Big Band isn’t a good character because he’s black. Concord is a failure because nobody on the team prioritized making a fun video game. A boring video game is a failed product. And I’m glad they failed. Sincerely, A black person who likes fun video games
Inclusivity in videogames has always been there, no need for woke consultation firms and forced tokenism like the crap we've been getting since 2018. Just look at GTA, the entire franchise is rooted in black culture, yet the videogame journos turn a blind eye on it and call gamers "racists" because they're not willing to spend 40 bucks on a awful bootleg of Overwatch.
I feel so bad for the hundreds of devs who really worked hard to make the game just for it to flop. You know that they work hard, and it sucks to see them flop. They should have advertised it. I didn't even know about it either.
Do you have ANY idea how BAD character design needs to be, for the entire community of R34 to just say "No, we won't make corn outta this shit". No no, seriously, can you even fathom how BAD it has to be, for the most degenerate community REFUSING to do anything with it. That's.......really, really bad.
I mean, degeneracy aside, there does at least need to be some spark to get people interested in lewding the characters. There's no reason for people to be interested in this when overwatch has much more identifiable and popular char designs, genshin is a degenerate trainwreck that gives you all the waifus and husbandos you'd want, fate is a deranged and amazing dating sim masquerading as a gacha game... Why would anyone pick this?
I felt sorry for the people who worked hard to get the game out, but insulting potentials consumers killed whatever sympathy I had for them. Good luck getting a job with that attitude.
if FireWalk had been left to their own devices in the natural gaming ecosystem, that attitude would have been weeded out by the consumers and the tight budgets, or just tanked the whole studio. Sony took them out of their natural environment and gave them a platform before they'd grown enough to be able to use one properly.
Most of them alredy deleted everything related to Concord from their social Media profils. Looks like suddenly they are not that proud of beeing a part of the Concord Dev Team anymore. 😂
I'm sure a lot of people that work there are good people but the people in charge like the LEAD character developer, needs to take blame. Directing how these super important characters would look, feel, live, probably one of the most important parts of the development because of how hard they advertised that part. The Lead developer here shouldn't have decided to make bland crap and tell everyone it is gold. Everyone can see what it is. If the game hinged so hard on characters, the director and lead character designer should have been fired and replaced by better people for more money.
it is actually mind-blowing that a company that has grown so big would not understand basic sales strategies to this extend: releasing something 8 years after it's trend, asking money for it when competition is free, insulting your target audience, shutting out feedback and still thinking those same people saying the game is bad, will buy your game ... This whole drama made Sony look like they put a toddler in charge, literally any random gamer would know better what would sell and what wouldn't, just the biggest L they could take (and the prices for their new console are not going to help them lol)
@lexi-mr9mz Considering Sony's list of active IP's are pretty small compared to Nintendo and MS', it's quite a loss. Even WCW didn't dive this hard in its final years.
@@tradefortutara9608 I’d say Last of Us Part II was the finger poke of doom with how everything went surrounding it and what’s come out since. Like the infamous event itself, it didn’t lead to an overnight death but it certainly marked a noticeable decline from there. It’d be more accurate to say Concord is Sony’s own Kevin Nash WCW Thunder Blood Bath moment and just as big of a miss.
@@tradefortutara9608 Nah. MS kind of stole that one when they brought out Bethesda and Activision... Or is that more reminiscent of Jim Crockett Promotions with how quickly they brought out assets like Tawna Bandicoot's? 🤔
8 years down the drain. Imagine being surprised that you might lose your job because of your incompetence, and then wanting empathy from the people you constantly patronize and demonize. Their logic is flawless and the irony of them calling people, i quote, « talentless freaks » speaks for itself.
@Neil.02 That and incompetence. There is no reason for a hero shooter to take 8 years in a Post-TF2 world nor cost an eye-watering amount for a live service game.
I was so close to pre purchasing this! but after watching XQC play this Kick im thankful i didn’t 🙏 dodged a bullet there! 🤣 Imagine Concord being the first major project in your portfolio. Imagine being forced to write, worked as a game developer on Concord for eight years ☠️
Since Concord really loves copying Guardians of the Galaxy designs so much, they should’ve design Emari with better armor and gave her bizarre appearance. Like Rocket Raccoon equivalent of Concord where Emari is a Giant Ground Sloth wearing Space Marine style of armor
They live in a echo chamber, just like the devs of Suicide Squad, they are surrounded by people forced to praise them to not get fired and they ended up believing all the crap they're pulling is genuinely good
@@LoquendoversoITyep... this is when DEI becomes a problem, when who you are and your politics are more important than creating a quality product... as well as hiring unqualified people to meet diversity quotas
@@highbread817bruh imagine looking at this shitshow and going "lol woke L" instead of laughing at sony execs for being greedy. u probably count the money for those corporate shills and thank them for stealing ur money too lol
according to Thor if they never released the game they could have written it off as a research project but because it was released it wont be easy which is hilarious since all the signs said "DO NOT RELEASE IT" but now they gotta reap what they sowed
as a developer, my opinion is people working in game development should keep their fuckin mouths shut about how they feel about the hand that feeds them ...
Imagine following up on that Concord shitshow by releasing an overprized and almost completely redundant "upgrade" to your current gen console, which didn't even have the chance to fully flex it's tech yet. Yeah, Sony is really farming those L's right now.
And to make it worse... the Disc drive for it is not even coming with the console but is freaking OPTIONAL >_> Even the plastic stand costs way more than it should. I swear, Sony has absolutely lost it and it seems all they do all day long is licking some weird toads.
Jokes aside, its amazing how even the NSFW artist or the rule 34 artist DONT want to even touch this game, its insane, those damn animals can make anything into porn But this game... THIS GAME IS A EXCEPTION and i find that insane
louis rossmann once said "your software sucks if people don't even wanna pirate it" and i think we can draw parallels to it, terrible games and r34 artists if your media franchise is absolutely f&&king terrible, not even artists of any capacity will ever draw it at all
@@reknostarfox4690 artists are artists, they do what they wanna do but they have some things they'd never touch with a 5,000 kilometer iron pole concord is one of them
Even Battleborn ended up getting Rule 34 art. I only know this because Randy Pitchford actually tweeted about it in an attempt to drum up more interest in the game before it shut down.
What IS it with the L thing? Did they all just collectively decide on a whim that spamming L means disappointment? (I'm not a PS gamer so I don't know if this is an established meme or something)
@@fallingwater Surely you must know, as a gamer or someone who frequents social media, what the L is? It means someone has experienced a defeat, failure, or setback. Like the phrase "hold this loss" or "take this loss" and implies that the person should accept their defeat.
@@HoneyBunny-69 Thank you, that's the explanation I was looking for. I'm strictly a single-player gamer and my interest in social media is mostly limited to cat videos and niche nerdery, so I'm not knowledgeable about online gaming communities and their terminology.
@@fallingwater L is shorthand for loss or loser, in gaming circles specifically often a shorthand for the phrase "take the L/loss", to imply that the entity the L is directed at failed to accomplish their goals in that specific situation. The specific origins of the phrase are, iirc, early 2000s american slang, and the gaming community only adopted it relatively recently.
In fairness, these days pretty any game that isn’t a massive sequel/remake or whatever will get people spamming L/Z in these kinds of shows, it’s why I never have chat open for those events anymore (Not saying it happening to Concord wasn’t warranted, it just happens to a majority of games showcased)
One of them is a single player experience based on a popular format while innovating it to fit a **VERY** popular chinese legend. A chinese legend that is so popular it's made it's way easily into western media and is known everywhere. The other is a no background, boring, ANOTHER live service multiplayer game with a barrier to entry. The math is elementary Watson.
@@aickavon yh it's a very simple answer. New IP from a new studio with almost no marketing was doomed to failure over a game based on the most popular story from the countries origin home to 1.4 billion people.
@@D4C_LoveTrain1I wouldn't say it had no marketing. Sony marketed the shit out of it. Exclusive controller skins, dev interviews, trailers, different character showcases.... The problem was nobody really gave a shit so it didn't drive ant algorithms
And what's funny that Valve's new hero shooter (Deadlock) has currently way more players than concord had on launch, and Valve's game is currently in "invite-only beta"
What's more interesting is that the game is still in early development Character's model are still janky, some texture are still not finished, but they got the gameplay right
@@crazykim Yeah, this is something that lots of people got it wrong If one were to be really specific, Deadlock is 3rd person Dota, the simplest explanation for that game
I almost felt bad for Sony until I realized they intentionally design their $60 controllers with faulty sticks to ensure we have to pay for repairs, rather than providing high-quality, drift-free controllers from the start
If you don't understand why the design is so bad, some art channel break it down (and spoiler a head, all of them said it was that bad) my fav is sungrand studio
A lot of the character designs would've been massively improved just by using different colors. It honestly seems like they just used a random color generater and hit "fill" on various parts of their design. Bright blue lipstick with bright pink accents on a dirty green armor suit? What were they thinking?
I would argue it wasn't, I actually used ai as reference, and it gives you mid pallets that you yourself can elevate. What Concord likely did is they went against every single design philosophy, thinking they were revolutionising
Imagine if they just used that money to improve and cheapen up their console manufacturing. Heck it might be better to use that money and give away their consoles to schools as "educational equipment" to get kids hooked earlier like what Apple did with their computers.
@@dpicks24 Nah, it's sony. As much as I hate how predatory EA is, they still make money. Sony however, not only failed at concord and sell PS5 pro at $700, they still have fairgame$ still under development and most likely going to fail too
@@jaredjosephsongheng372how do we make that again? - engaging gameplay - community interaction - regular updates - non-intrusive monetization - availability - novelty(?)
@@jaredjosephsongheng372they don’t even realize how costly they are to make. Hoyoverse has thousands of employees with multiple teams per game to push updates and contents fast enough to keep their players. If you don’t have that structure to do it your live service game will surely fail in the long run. Or just stick to fan-service games and sell wifu or husbando.
One of my friends called Concord "Diet Overwatch" when the trailer first came out, he was ecstatic and dying of laughter when we found out Concord was getting pulled on 6th.
The firewalk studios fired senior workers and promote a lot of new hires into senior ones with a slightly lower pay. It's unavoidable if the work took longer.
There are others. A fighting game called Fantasy Strike. Not only is there literally no NSFW art, there's not even any fanart. I searched everywhere and saw like one or two pictures on Deviantart. Also a bunch Chinese and Korean manhua/manwha
we live in a year where -mrbeast is the most evil guy on youtube -famous people exposed as pdf -nikocado avocado bamboozled the entire internet -genshin fans failed to cancel the game another year -overwatch being the better hero shooter among the dogshits what a year man, what a year
God that list of old Sony IP's that kicked the bucket. That hurt to watch. Sony's like a toddler in a room full of the best toys ever made and somehow they run straight for the fork by the wall outlet.
16:09 The "I'm doing this for me, not for you," defense only works for personal projects, like fan art and fanfics. It doesn't work when it's your career on the line.
@TitusSc Funny how something that effectively Japanese in the cutesy factor has more pull than something for a western audience. It's like MegaMan's bad US box art except that's what the game looks like. I think it not being a live service title makes it automatically endearing by default. Helps they have people who don't sabotage themselves publicly.
@@Danny-mp8dq He didn't sneak anything in, Concord started development at the time Senran Kagura was canned. Maybe keep your mouth shut if you don't know what you're talking about you pos.
literally my reaction. just because people worked hard doesn’t mean you’re entitled to position reception, make a good product next time and you won’t get this type of backlash.
"Pretty soon these weirdos will have no games to buy at all..." JP, KR, CN studios who produce heavily fan-serviced games: "Allow us to introduce ourselves."
The reason that JP, KR, CN games are good is that they have passion for what they do, not because they're anti-woke or anything of the sort, nor do they strictly cater to gooners.
Not to mention, you can also find just for fun, non fanservice game in their list. Like they manage to make open world dress up game, holy shit. My female fantasy comes true 😭
Something interesting about concord is that it was a fundraised project from a company called ProbablyMonsters: ProbablyMonsters CEO's name is Harold Ryan, and no, we don't know how he is related to the Jim Ryan because the later never disclosed information about his relatives. Harold Ryan was the former Bungie CEO, he left after the Destiny release (the infamous 500 million dollars game scandal) and created the ProbablyMonsters that consisted from former Bungie employees. After Sony acquired Bungie, the current Bungie employees went on tour through Sony studios to audit the live service games in development (all 12 of them). After that several promising ones were closed due to negative feedback from said employees. At the same time they highly praised Concord that received additional funds after that. After the bad release of the Concord, ProbablyMonsters distanced themselves from the Firewalk studio, created the new studio and even received additional fund from investors. At the same time, Sony received all backlash from bad release and lost a ton of money. Also, Jim Ryan "left" the Sony which suspiciously enough coincided with the Sony's internal investigation about inappropriate fund distribution.
@@speed3414 look up for ProbablyMonsters on Google and you will see that they even praised they collected the biggest fundraiser for a project in the history of gaming and also you will see that Harold Ryan is the founder and else.
@@speed3414 I think my comment got deleted... Look for ProbablyMonsters on Google, on their website you will know about the investment and how (according to them) is the biggest fundraiser in gaming history
@@speed3414 Look for the Prob. Monsters company name on Google, in the main page you will see almost everything bro, idk why my comment is getting deleted over and over...
The best way to not become consumed by the hatred from media is to just ignore agendas that would make you mad in the first place and just find stuff you like to do instead. Props to all those who saw this product and decided to ignore it. The more people that just start ignoring badly made products without lashing out the less ammunition they will have for false narratives against us gamers.
I feel personally attacked via the image of a "Canadian House" while he is narrating about what to do with $100,000,000 USD at 0:06 It would cost just that much to renovate the bathroom.
That senior concept artist calling the consumers weirdos. Honestly, quite the bold word for a senior. You seek empathy for a moment, then calling us weirdos? I'll be clear, the art itself is aimed at their own majority of consumers, I don't really need to say who. But overall, it makes other consumers which are the greatest majority instead of what they aim for looks away due to the lack of characters that are appealing to them. Then they wondered why the aforementioned "weirdos" don't like their game. Also about seeking empathy, I would personally not talk shit about the lower ones who are probably just following orders. You people have your own targets, and it backfired. Best to do in this? Suck it up, and help the lower devs as much as you can. They don't deserve this catastrophe that manifests from your choice.
the character design is basically the equivalent of Genshin, but the npc's are the playable characters, imagine spending 40$ to play as generic Sumeru researcher #4
The real victims here are the guys making the actual gameplay. Theres nothing fundamentally wrong with concord's gameplay and they did a competent job. But now they have up to 8 years on their resume that will taint them forever.
And now when Im talking about the beautiful Anglo-French supersonic airliner, I have to tell people "No....Not that Concord..." To qoute one of men in the French side of the project because it applies here extremely well "I did not kill it, it never lived! There was no future for Concord from the beginning!"
It's interesting how both The airliner and the game have a lot in common in that regard. Both teams thought their products were the future, both teams spent a ridiculous amount of money, and both teams products severely underperformed in the market.
I’ve seen people say the reason this game failed was because it’s “woke”, while I feel that is really not the case. It was just a bad game with bad art direction. Overwatch can be considered “woke” because the characters are diverse, but it’s still a success You can make diverse characters, and still make them look good.
It's the same shallow response as "this game/piece of media is misogynistic" etc. Concord failed for a simple reason; it had no hook. It didn't do anything amazing or really interestingly. Most gamers want bang for their buck, and Concord asking 40$ up front (and then breaking it's promise of no micro transactions and "You own Concord it doesn't own you") was the perfect kiss of death. That and the PSN account needs excluding 70% of Earth's people from playing
"Woke" is not just being diverse "Woke" is being diverse just because For example overwatch was a very diverse game with purpose They were all there because it makes sense An worldwide organization in different places all over the earth? U need to have people from all over the earth U need a moving fast character from Brazil? Lucio a black Brazilian who likes dancing An stealthy hacker from Mexico? Sombra Every character makes sense But in Concord? U have people who is supposed to move around and to jump like spiderman that looks like ur fat aunt
Yes and no. Its one particular aspect of wokeism which people object to, which is "male gaze is bad" and "hot female characters objectify women". This particular aspect directly leads to ugly characters in videogames, which is pretty directly tied to how games are received. Other aspects like "love is love" don't affect sales, just look at BG3, which definitely is woke in some ways.
I still don’t get the developers calling these disasters “labors of love.” I’m sure they were receiving generous paychecks throughout those eight years of development. And then to cry over the consequences that inevitably follow on the heels of any massive commercial failure? Their hubris and sense of entitlement beggars belief.
I've been seeing people on X screaming and yelling that Concord didn’t fail because of DEI but solely because it was a hero shooter and the characters were ugly, and in fact super diverse games are NOT actually failing because games where you can be gay like Baldur's Gate 3 have been so successful. And while those are certainly factors these people are conveniently forgetting that Concord's dev team was openly rude to gamers and clearly had no experience even playing games and, most importantly, BG3 and every other successful game with LGBT elements like Stardew Valley and Mass Effect are all RPGs where you can CHOOSE how much gay content you do or don't see and participate in, and these people don't see the irony that are proving that gamers are NOT huge -cists and -phobes, because they will by games with diversity and inclusiveness so long as the dev team isn't insulting and the DEI is organic and natural. This was not. The moment you advertise a game over surface level traits of the characters rather than the story and their backgrounds that make them interesting and likeable, your game is doomed to fail.
Speaking of successful games with LGBT elements, The Elder Scrolls Online is the one that comes to my mind. You see, I'm a straight white woman, and I live in a country and a culture where LGBT is in disgrace. So when I started playing ESO and happened upon a side quest from an elven woman who asked me to help save her wife, it surprised me. But it was one side quest among all of the others, so I just completed it and moved on to another area. Then there was a gay couple who offered me another side quest, something about gathering flowers that bear special meaning to them, since one of them is dying and the other wants to plant those on his grave. I don't remember that well, it was a long time ago. Anyway, I completed that quest too, and found it a little touching. This was my introduction to ESO. They didn't shove the "gay content" straight into my face, that would've alienated me, made me feel like I'm playing something I'm not supposed to. Instead they used the "gay content" in world building. A side quest, an NPC couple, a few lines of dialogue - bit by bit the developers have created a realm where LGBT elements naturally fit with the rest of the world. Now if I happen upon a gay couple in the game, I just think to myself: "yeah, this is normal". Considering the environment I grew up in, this is a huge win.
The one thing that is really sad to me about this was that this game was actually arguably complete. From gameplay from streamers shown, it wasn't a complete glitch fest. I feel like more producers/studios are gonna take this more as "don't put much effort into games." rather than "ugly characters and hero shooters are over saturated right now."
I read a comment saying even worse. That's this game's failure will give Sony an excuse to say, "Well, people don't like games without microtransactions, so we'll continue to milk our client's pocket out of them"
This game started development when I was in highschool. It’s been 2 years since I’ve graduated college. And it lived for less time than the bread in my fridge.
the characters are so ugly they look like those art "fixs" where they just expand the character horizontally and add the brightest most obnoxious colors on top
The first I heard of this game was screenshots of the devs calling critics talentless freaks; maybe if they spent some of that money on advertising the game, they might have had more than 5 players
Im not involved in concord but as a developer i have to say, WE DO complain and criticize the Awful DECISIONS made by the SUITS. WE are not in a Echo Chamber the Management is !! we hate it ! But we are just Dummy cheap disposable developers without any input rights whatsoever , don't blame us the dev.
@@JuanAguilar-ug9xw unfortunately not this case as All character artist have removed their Portfolio from the public because of the backlash . . . its exactly the same when people attacked the actor from star wars
@@SilverNightbane But still why compare those two? If you're only comparing it with yet another game that's unpopular it'd make sense but why Concord of all games? Concord is so bad that it literally needs a new tier for how bad it was so why out of all games that flopped (S squad KTJL for example) this guy chose.... Senran Kagura????
Senran Kagura are great games that are for a certain niche audience. They're fun action games with a lot of fanservice and good writing. Concord isn't a good game at all.
the thing that make me sad about whole Concord situation is that the non-human character design is genuinely looks good, like the yellow robot one or the pink robot girl who use a suit, even the poster guy doesn't even half bad even though he's little bit generic but still. every character that is not human or doesn't show their face actually looks really-really cool. but it just show that they have the talent to make a good character design, but they just didn't even try for the other character. it also doesn't help that they choose realistic approach for the artstyle instead of cartoony like valorant or overwatch or stylized it like apex legends
Even those characters have pretty big issues. The character designers don't really grasp how to use color contrasts, how to properly balance your two main colors with an accent color, and so on. It's probably indeed because they wanted to stress realism, figured that would carry the day, but that still doesn't excuse the incompetence of the design. Hero shooters need their heroes to pop, to stand out, to appeal. And you can do that with realism. We know this, because real life provides plenty of examples. All you have to do is look at pretty much any KPop band or Japanese idol group. But their character designs are, for the most part, the equivalent of people in coveralls, for all the color variety they offer. Not a good idea when you're trying to sell individuals.
Also, the lizard guy doesn’t look like a lizard at all (he looks more like Yondu with reptile scales and spikes) and the robot looks more like a scream canister from Monsters, Inc.
They forget the basics of economics in the game industry, gamers are consumers, They have the right to buy or not buy the games that game developers offer , make games that gamers like, then your game will sell, make games that game developers think gamers like, put identity politics in games then attack gamers who don't agree with game developers and your game will flop
See, that's the issue, i think. Companies don't see customers as consumers, they see us as walking wallets they can bribe out of money with flashy colors and a big budget. Ever wonder why a lot of companies end up copying each other until things become bland? Path of least resistance. Rich people have been trying to find a way to make the most money with the least effort for centuries. And in America, at least, there's a myth of a "holy grail" formula for the perfect media. "if we can just find the things that appeal to everyone and put them all in our products, we'll never have to try on anything again! Just follow the formula!" But the real world doesn't work that way, You can tell when a company is banking on their "holy grail formula" because when doesn't work, they get very confused and blame the consumers for "keeping their money from them".
Considering how much gamers call for boycotts on games and those games end up profiting anyway, like genshin recently or COD and sports games for being repetitive? I don’t think gamers have as much influence they think they do Problem with Concord is that it’s too awful for anyone
@paulsd9255 the issue with boycotts like those is that they will never reach the audience that actually support the games. A franchise like pokemon will never be boycotted through the internet when the majority who buy those games don't know what a "twitter" is.
I gotta say, I've been watching your videos for the past few weeks to try and help with my insomnia and you are genuinely one of the most entertaining youtubers out there. I always look forward to your new content, especially when I can't sleep!
Use code mujin at incogni.com/mujin to get an exclusive 60% off an annual Incogni plan!!!
Going live today, make sure to follow my twitch! www.twitch.tv/mujinofficial Or check out stream highlights: th-cam.com/video/0V7VMrUbq4s/w-d-xo.html
Hope you get some more content soon!
Yes another mujin vid🎉 hope you had a good rest!
You kept using she/her pronouns for venture who is non-binary and uses they/them pronouns, great video otherwise
What do you mean unexpected?
The game's name itself is puzzling to me.... CONCORD? ... like the plane?? ........ why??? People googling it will find that dumb plane and think of that dumb plane Oo
omfg I just tested it for fun! and literally: game, plane, right underneath another! (and beside another in picture search mode) and a burning concord plane is picture 4
HOW FITTING.
I remembered seeing comment like this:
‘An average life span of a fly is around 15-30 days, this game can’t even outlive a fly.’
It takes more time to watch all of the Simpsons than it took for this game to be alive.
It was like this too once the spanish inquisition discovered any Sodomists.
I miss the old times.
I think it was a danno cal drawing vid
Or even a cicada
My fucking Goldfish lasts longer than Concord
There are so many things about Concord. Such as
- The Devs calling people who criticize the game Talentless Freaks
- Spending 200+ Million Dollars and 8 years to make, only to shut it down in a few days
- The Average Housefly lived longer than the game
- The New Mario and Luigi officially announcing that the main area of the game is called Concordia
Easily one of the Biggest L in gaming.
And how sony will save minus $200M? PS5 Pro starting from 700 bucks of course! Typical sony
Nah, the biggest L was threatening to quit game development entirely. Which is surely like me threatening to not compete in the next summer Olympics…
The PR disaster with this game blow my mind away. It’s the most basic PR and marketing that you don’t want to alienate your product to your target audiences and these people just keep insulting their potential customers then surprised when no one want to buy their game. And this came from Sony not an indie studio. The upper management from this studio is beyond stupidity and I’m so glad they get reality check real hard.
@@lawjef This summer Olympics in Paris???
And Astro Bot (another PlayStation IP) selling more AND is more liked than Concord.
Whoever pitched Concord to Sony and managed to convince them to purchase the studio is so goated. Bro got that 100 speech and 100 charisma build.
@@ryanqube9132 Like selling a town a monorail like a mule in a spinning wheel.
He must be very smooth.
Honk/Honks had 1 Perception, 1 Intelligence and 10 Luck lol
The game wasn't even bad, it was good but good and nothing else. Can't even say much negative about it since the game was so shallow there was not even much to mess up with the game. The game was so generic if concord was free and it would be 2016, Overwatch for 40$ would still dominate the market. Pac-man had deeper storytelling and art designs than this crap called Concord and i mostly blame the art team for it's failure.
You forgot 100 Barter 😂
I work for a telecom software company. In our contracts, we were forbidden from representing the company, or speaking as an employee of the company about the company's products. I thought it was weird at the time but as I got more experience, I finally understood why. This is a principle that the gaming industry has yet to learn.
Actually many studios are adding this policy or already have it. Just not all of them.
Same with Helldivers 2 when it first came out. Devs couldn't handle the negative criticism and lash out at the consumers, which in turn generated more. The CEO apparently had to step in to teach them how to be adults. Unfortunately, those man childs are still employed and haven't learned much.
Game dev here. it was in my contract. problem is many people in the industry don't read their contracts. And are habitual NDA violators.
This has happened waaay too much lmao. First it was GoW on my track
@@TheYellowAznBoiZwhat happened with HD2? I thought the game was a success
Fun fact. It wasnt just the players Sony refunded, but also EVERY physical copy bought by Gamestop, Walmart, Target, etc.
Holy heck, that's CATASTROPHIC. D:
I had no idea this game was coming out. Zero. Thats where they went wrong. I got no ads, I saw no promotional videos, and I didn't even hear about it until it was terminated. I bet if they actually told people that they were releasing a game maybe I would have tried it. How do you spend over 100 million dollars over 8 years and do absolutely nothing to hype up the release?
Not defending Sony or Concord but...that's just normal like bland bland BLAND normal behavior. I won't get into the details but the outlets probably didn't pay anything for them until they were sold and making physical copies for Sony would cost pennies so only the labor and transportation cost anything which given Concords inflated budget was peanuts.
OK, HOW DID THEY FUCK IT UP *THAT* BADLY?! It was so bad, even major retailers HAD to be refunded!
@@nicholaslienandjaja1815Isnt it an online game that the axed the servers for? Kinda have to... I remember Hellgate london. First person shooter mmo with actionrpg/diabloclone elements built by some of the diablo1 folks... buggy and not big enough to justify the monthly sub fee, but was a good idea that just needed a bigger studio behind it.... lasted 6 months... then they killed it and announced servers were coming down in 1 yr... figure keeping servers up for a year was cheaper than trying to refund everyone.
In other news, Sony secretly increased the price of their PS5 controllers. Yep. We are now paying for their loss of Concord.
Ah yes, "this is what happened when you didn't play our concord" vibes! L Sony is huge
PS Pro too for not having a drive was it xD
PC gamers dont care about Sony.
@@erineclair3446what zero competition does to a corporation
I heard the ps 5 controller also have bad build 😂
2024 is such a fever dream with all of these unexpected issues 😭
Right now, the content has been on fire
2024 has become so special in a...very negative way 💀
@@ronel7836 Infinite contents right there
Too true lol
Unexpected.... Well welcome back from the moon I guess...
"They say they don't know because they chose to ignore or to not accept...but it was there..." People saying now "unexpected" simply have been blind for the last 10 years but well... I do know the reason... It's so much ez to ignore unpleasant things and to learn more... It's so easy to just walk ur daily routine.
Concord: 660 peak playercount, $40, shutting down soon
LOTR Gollum: 2000 peak playercount, half the price, still available to play, "at least it's COMICALLY bad"
Wasn’t gollum the same price at launch or even more expensive with the extra content. That was one of the most ridiculous things about it
@@HappyPhantom668it was 40, but 60 was still standard so it was more like 30 by todays standards
@@RusticRonnie
lol nice girl math
@@dmoonmaster1653well games are 70 dollars now so I kinda get their logic
Gollum won the argument
There's probably more TH-cam videos anaylzing the failures of Concord than there are people who played it
Yep!! 🤣
real lol
fr fr lol
When I hear "8 years of development" in the AAA space, that's a massive red flag for me. Big studios are expensive to run - if a game is taking 8 years to make, and all that time is active development, you are SHREDDING money. AAA games should take ~3 to 5 years to make depending on the genre, not _8._ The only exception I can think of is Baldur's Gate 3, which I believe took 7, and even that had an early access cycle and came out as an absolutely huge RPG with a ridiculous amount of actually meaningful choices. 8 years to make a 5v5 shooter? That thing is going to be a _disaster,_ I can guarantee it. 8 year dev cycles are something you should only see for small team indie projects that got way too ambitious, not massive AAA blockbusters.
Fun facts:
1) Baldur's gate 3 was in development for 6 years and probably no more than 4.5 years of active development.
2) Baldur's gate 3 had a budget around $100m, which is all what Larian could afford. If the game had failed they would be no more.
3) Baldur's gate 3 had ~500k+ concurrent players at launch and ~900k at peak which is over 1000 times more.
4) Baldur's gate 3 was criticized by some AAA developers for being too good and too honest (no DLC, no paid content etc). Concord was laughed at by everyone for how bad it was.
5) Baldur's gate 3 sold over 20 million copies and people still playing it even a year after the launch. And you can play it solo when servers will be down. Concord was pronounced DOA and had a funeral 2 weeks later, by that time it started to smell even more.
Baldur's Gate 3 also had a great track record of Baldur's Gate 2 & 1, you're willing to let them go the extra mile with their 3rd go at it because they've got the proof they're onto something. But spending 8yrs on brand new IP? Hell no.
Sir, would you like know more about Team Fortress 2, a game was in a 9 years of development?
I don't know where mujin got his source from, but they are wrong firewalk studio wasn't formed until 2018, so I don't understand how the game could be in development for more than 6 years.
This just makes me a bit concerned about GTA VI then. It's been 11 years sinc ethe last OFFICIAL GTA game came out and 5 years since their last game (RDR2) came out, and its been a tumultuous production with Leslie Benzies and Dan Houser leaving the studio after so many years, plans changing overtime, along with the leaks. I hope it'll actually be good.
The video game "Sex with Hitler 2" did 3 and a half times more concurrent than did Concord.
Put that into perspective.
🤣
I forgot that was a game on steam… 💀
Same with "Sex with Stalin" and even Lord of the Rings - Gollum had over 100 more all time Player than Concord. 😂
damn, sex with hitler was so good it got a sequel
Tbf, it’s a pretty sick game
IGN tried to drag Wukong down and praised Concord for being an Overwatch clone with questionable design choices... How the turn tables
And somehow IGN and every other modern audience gaming media outlet is still in business. You should really ask why.
Chinese game, with Chinese actors, in a Chinese setting, following Chinese mythology isn't diversity it seems.
They did the same thing with space marine 2 lmao
How the turns have tabled*
IGN is trash
As a black person myself games like these upset me so much. I hate when my entire race is treated like a “collective that needs to be pleased” so they make the absolute worst design possible and say “WELL AT LEAST ITS BLACK 🤪” and call it a day. There’s so much more to a video game and they failed at literally every aspect for the sake of poorly done “inclusion”.
Same thing (but on a smaller scale) happened with the Skullgirls devs removing a comb from the white girl’s hair because “only blacks use combs” and “this might allude to racial hate groups”. Pretty ironic they only ended up offending us even more by sticking that comb to only blacks. Like all this nonsense is so annoying.
You wanna know how to CORRECTLY add inclusion. Make a black CHARACTER, not a BLACK character. Race should be the lowest concern on the list in terms of their characterization.
Miles Morales isn’t a good character because he’s black, he’s a good character because the writers prioritized his real life struggles and characterization above all else. Nagoriyuki isn’t a good character because he’s black. Big Band isn’t a good character because he’s black.
Concord is a failure because nobody on the team prioritized making a fun video game. A boring video game is a failed product. And I’m glad they failed.
Sincerely,
A black person who likes fun video games
Inclusivity in videogames has always been there, no need for woke consultation firms and forced tokenism like the crap we've been getting since 2018.
Just look at GTA, the entire franchise is rooted in black culture, yet the videogame journos turn a blind eye on it and call gamers "racists" because they're not willing to spend 40 bucks on a awful bootleg of Overwatch.
Man's spitting fax
Remember Mualani from Genshin using Maracas is also racist
@@LoquendoversoIT Fully agree, and people like these muddy the waters of regular people just trying to speak their minds
@@Freestyle80 I’m not really educated on that topic. Mind elaborating on how the maracas are racist?
I didnt even know the game existed until it died. But the audacity to charge for the game when you already had to pay for PSN is pure tomfoolery.
I feel so bad for the hundreds of devs who really worked hard to make the game just for it to flop. You know that they work hard, and it sucks to see them flop. They should have advertised it. I didn't even know about it either.
Do you have ANY idea how BAD character design needs to be, for the entire community of R34 to just say "No, we won't make corn outta this shit". No no, seriously, can you even fathom how BAD it has to be, for the most degenerate community REFUSING to do anything with it. That's.......really, really bad.
Fucking Roadhog from overwatch has way more porn how can you mess character design this bad
Dont call the community degenerates, im sure you watch corn too. Someones gotta makw it.
I mean, degeneracy aside, there does at least need to be some spark to get people interested in lewding the characters. There's no reason for people to be interested in this when overwatch has much more identifiable and popular char designs, genshin is a degenerate trainwreck that gives you all the waifus and husbandos you'd want, fate is a deranged and amazing dating sim masquerading as a gacha game... Why would anyone pick this?
as a nearly check, still not have any of C game on r34
I felt sorry for the people who worked hard to get the game out, but insulting potentials consumers killed whatever sympathy I had for them.
Good luck getting a job with that attitude.
if FireWalk had been left to their own devices in the natural gaming ecosystem, that attitude would have been weeded out by the consumers and the tight budgets, or just tanked the whole studio.
Sony took them out of their natural environment and gave them a platform before they'd grown enough to be able to use one properly.
Most of them alredy deleted everything related to Concord from their social Media profils. Looks like suddenly they are not that proud of beeing a part of the Concord Dev Team anymore. 😂
dont be sorry about them, they asked for this, they even blame you for their failure
I'm sure a lot of people that work there are good people but the people in charge like the LEAD character developer, needs to take blame. Directing how these super important characters would look, feel, live, probably one of the most important parts of the development because of how hard they advertised that part. The Lead developer here shouldn't have decided to make bland crap and tell everyone it is gold. Everyone can see what it is. If the game hinged so hard on characters, the director and lead character designer should have been fired and replaced by better people for more money.
@@Jailtino-p1q your obsessvly following all their twitter profiles?
it is actually mind-blowing that a company that has grown so big would not understand basic sales strategies to this extend: releasing something 8 years after it's trend, asking money for it when competition is free, insulting your target audience, shutting out feedback and still thinking those same people saying the game is bad, will buy your game ... This whole drama made Sony look like they put a toddler in charge, literally any random gamer would know better what would sell and what wouldn't, just the biggest L they could take (and the prices for their new console are not going to help them lol)
@lexi-mr9mz Considering Sony's list of active IP's are pretty small compared to Nintendo and MS', it's quite a loss. Even WCW didn't dive this hard in its final years.
@@rayvenkman2087 Is this Sony's Finger Poke of Doom?👉🏻☠
@@tradefortutara9608 I’d say Last of Us Part II was the finger poke of doom with how everything went surrounding it and what’s come out since. Like the infamous event itself, it didn’t lead to an overnight death but it certainly marked a noticeable decline from there.
It’d be more accurate to say Concord is Sony’s own Kevin Nash WCW Thunder Blood Bath moment and just as big of a miss.
@@rayvenkman2087 Guess we'll be waiting for the next flop to compare it to Vince announcing he just bought WCW😅.
@@tradefortutara9608 Nah. MS kind of stole that one when they brought out Bethesda and Activision... Or is that more reminiscent of Jim Crockett Promotions with how quickly they brought out assets like Tawna Bandicoot's? 🤔
8 years down the drain.
Imagine being surprised that you might lose your job because of your incompetence, and then wanting empathy from the people you constantly patronize and demonize. Their logic is flawless and the irony of them calling people, i quote, « talentless freaks » speaks for itself.
@Neil.02 That and incompetence.
There is no reason for a hero shooter to take 8 years in a Post-TF2 world nor cost an eye-watering amount for a live service game.
Honestly you guys are not talentless freaks, they are. What you are is sensitive crybabies
You see sony wasn’t this bad when the headquarters were in Tokyo .
That's the DEI agenda working out. Not my opinion, just facts.
Reminds me of a certain Aerospace corporation that moved its headquarters, resulting in a giant shift of priorities and tanking their reputation....
U.S is garbage what you expect XD
"Eight years to come out"
GTA VI - shut up and hold my beer!
I was so close to pre purchasing this! but after watching XQC play this Kick im thankful i didn’t 🙏 dodged a bullet there! 🤣 Imagine Concord being the first major project in your portfolio. Imagine being forced to write, worked as a game developer on Concord for eight years ☠️
Concord is one of those games i would not put on my CW, even though i had been working on it for 8 years XD
Outlived by a lettuce in my fridge.
Biggest flop in modern gaming history
Game designers was probably forced to follow instructions, i doubt they had a good time at work :p
I mean, for those who bought a physical copy, it might actually become a collectors items and gain value ^^
Since Concord really loves copying Guardians of the Galaxy designs so much, they should’ve design Emari with better armor and gave her bizarre appearance. Like Rocket Raccoon equivalent of Concord where Emari is a Giant Ground Sloth wearing Space Marine style of armor
Nah... Emari's design is actually your "we have Doom Guy at home"
@@Civic_R I see that now 😂
And then there's Dustborn that farts out Professor 8-Cueball the Woman With No Legs.
Best i can do is an effeminate they/them vacuum cleaner.
Emari's armor is all wrong. If anything it isn't bulky enough, if you can believe that.
seeing this game fail was so funny because the developers were so arrogant expecting fully for it to be a success and disregarding any valid criticism
They live in a echo chamber, just like the devs of Suicide Squad, they are surrounded by people forced to praise them to not get fired and they ended up believing all the crap they're pulling is genuinely good
@@LoquendoversoITyep... this is when DEI becomes a problem, when who you are and your politics are more important than creating a quality product... as well as hiring unqualified people to meet diversity quotas
This is what happens when a studio relies on Sweet Baby Inc. as a consultant.
@@highbread817bruh imagine looking at this shitshow and going "lol woke L" instead of laughing at sony execs for being greedy. u probably count the money for those corporate shills and thank them for stealing ur money too lol
@@LoquendoversoIT nothing can be done correctly if criticism can't be made
according to Thor if they never released the game they could have written it off as a research project but because it was released it wont be easy which is hilarious since all the signs said "DO NOT RELEASE IT" but now they gotta reap what they sowed
as a developer, my opinion is people working in game development should keep their fuckin mouths shut about how they feel about the hand that feeds them ...
Imagine following up on that Concord shitshow by releasing an overprized and almost completely redundant "upgrade" to your current gen console, which didn't even have the chance to fully flex it's tech yet. Yeah, Sony is really farming those L's right now.
Sony X Nijisanji collabs make way more sense now
Even less bc of no bloodborne 2
At least we can play Astro Bot as an alternative to this dead on arrival PlayStation game.
PS1-2 was Sony peak
And to make it worse... the Disc drive for it is not even coming with the console but is freaking OPTIONAL >_> Even the plastic stand costs way more than it should. I swear, Sony has absolutely lost it and it seems all they do all day long is licking some weird toads.
Jokes aside, its amazing how even the NSFW artist or the rule 34 artist DONT want to even touch this game, its insane, those damn animals can make anything into porn But this game... THIS GAME IS A EXCEPTION and i find that insane
louis rossmann once said "your software sucks if people don't even wanna pirate it" and i think we can draw parallels to it, terrible games and r34 artists
if your media franchise is absolutely f&&king terrible, not even artists of any capacity will ever draw it at all
@@lysenthe its amazing, Weve reached the lowest of the low for R34 standards and for Sony's Media Franchise, this year is a fever dream
I've always thought that r34 artists have no standards at all.
Guess Sniper is right after all. Professionals have STANDARDS.
@@reknostarfox4690 artists are artists, they do what they wanna do but they have some things they'd never touch with a 5,000 kilometer iron pole
concord is one of them
Even Battleborn ended up getting Rule 34 art.
I only know this because Randy Pitchford actually tweeted about it in an attempt to drum up more interest in the game before it shut down.
the chat spamming "L" in the state of play is so funny 💀💀💀💀
What IS it with the L thing? Did they all just collectively decide on a whim that spamming L means disappointment? (I'm not a PS gamer so I don't know if this is an established meme or something)
@@fallingwater Surely you must know, as a gamer or someone who frequents social media, what the L is?
It means someone has experienced a defeat, failure, or setback.
Like the phrase "hold this loss" or "take this loss" and implies that the person should accept their defeat.
@@HoneyBunny-69 Thank you, that's the explanation I was looking for. I'm strictly a single-player gamer and my interest in social media is mostly limited to cat videos and niche nerdery, so I'm not knowledgeable about online gaming communities and their terminology.
@@fallingwater L is shorthand for loss or loser, in gaming circles specifically often a shorthand for the phrase "take the L/loss", to imply that the entity the L is directed at failed to accomplish their goals in that specific situation. The specific origins of the phrase are, iirc, early 2000s american slang, and the gaming community only adopted it relatively recently.
In fairness, these days pretty any game that isn’t a massive sequel/remake or whatever will get people spamming L/Z in these kinds of shows, it’s why I never have chat open for those events anymore
(Not saying it happening to Concord wasn’t warranted, it just happens to a majority of games showcased)
2:30 video starts
Thanks bro
I think players actually PREFER ugly characters... when they can create their own character!
I used to think "Suicide squad: kill the justice league" was the worst game, but I was wrong, because Concord took that title 💀
that game only cost money in one queue! While concord cost sony instantly that they will sell ps5 pro starting from 700 bucks each 😂
bro that game is so terrible,
that it makes suicide squat go from 0 ⭐to 0.01⭐ of the game!
I wouldn’t even say the suicide squad is that bad. Yeah, it’s a shit game, but it has a decent foundation.
Dustborn anyone?
@@rayvenkman2087 yeah. Gameplay wise, concord is better than Dustborn (just a bit )
Concord took 8 years and was a flop. Black myth wukong took 6 and a half years, broke a steam record. Wtf went wrong
One of them is a single player experience based on a popular format while innovating it to fit a **VERY** popular chinese legend. A chinese legend that is so popular it's made it's way easily into western media and is known everywhere.
The other is a no background, boring, ANOTHER live service multiplayer game with a barrier to entry.
The math is elementary Watson.
@@aickavon yh it's a very simple answer. New IP from a new studio with almost no marketing was doomed to failure over a game based on the most popular story from the countries origin home to 1.4 billion people.
@@D4C_LoveTrain1I wouldn't say it had no marketing. Sony marketed the shit out of it. Exclusive controller skins, dev interviews, trailers, different character showcases....
The problem was nobody really gave a shit so it didn't drive ant algorithms
@@aickavon not even a *VERY* popular Chinese legend, but a national cult classic
@@aickavon Concord have ugly people, wukong have hot ladies
And what's funny that Valve's new hero shooter (Deadlock) has currently way more players than concord had on launch, and Valve's game is currently in "invite-only beta"
Way more is an understatement. You mean hundreds of times more than Concord's peak could ever eke out.
It's because they offer you something more than just being another hero shooter with different universe. They actually play a lot more like a moba.
What's more interesting is that the game is still in early development
Character's model are still janky, some texture are still not finished, but they got the gameplay right
Deadlock is a moba, not a hero shooter. It's not because there's selectable characters and shooting it's a hero shooter.
@@crazykim Yeah, this is something that lots of people got it wrong
If one were to be really specific, Deadlock is 3rd person Dota, the simplest explanation for that game
It's amazing how Astrobot is the complete opposite of Concord in every way.
I almost felt bad for Sony until I realized they intentionally design their $60 controllers with faulty sticks to ensure we have to pay for repairs, rather than providing high-quality, drift-free controllers from the start
If you don't understand why the design is so bad, some art channel break it down (and spoiler a head, all of them said it was that bad) my fav is sungrand studio
Sungrand and TBSkyen both do great breakdowns of it
A lot of the character designs would've been massively improved just by using different colors. It honestly seems like they just used a random color generater and hit "fill" on various parts of their design. Bright blue lipstick with bright pink accents on a dirty green armor suit? What were they thinking?
@@zogwort1522Where did you get that from? I was looking for their backstories because I knew it would be hilariously bad.
The pyromacer character did not use any reds, oranges, yellows, or anything else to indicate she was a pyromancer.
I would argue it wasn't, I actually used ai as reference, and it gives you mid pallets that you yourself can elevate.
What Concord likely did is they went against every single design philosophy, thinking they were revolutionising
Surprisingly, the Biggest L in Video Game History goes to: Sony
*EA
Thats the biggest L we consumers ever took@@dpicks24
Imagine if they just used that money to improve and cheapen up their console manufacturing.
Heck it might be better to use that money and give away their consoles to schools as "educational equipment" to get kids hooked earlier like what Apple did with their computers.
their refusal to make more Prototype and Infamous games already gives them an L.
@@dpicks24 Nah, it's sony. As much as I hate how predatory EA is, they still make money. Sony however, not only failed at concord and sell PS5 pro at $700, they still have fairgame$ still under development and most likely going to fail too
Concord now identifies as cancelled
HA!
It doesn't matter what people think, be yourself honey! 😘😂
@@Stuntmandouble08Im a Xenomorph
@@Stuntmandouble08 I’m a Saiyan from universe 6
I had more fun staring into a blank wall than I had playing Concord.
Sony: we’ll be making 12 live services in the next couple of years. We’ll be invincible!
Hoyoverse: awww, how cute. (Grabs popcorn and some mora)
Live service games are really good, unfortunately most devs don't seem to realize how to make a good Live Service Game.
@@jaredjosephsongheng372how do we make that again?
- engaging gameplay
- community interaction
- regular updates
- non-intrusive monetization
- availability
- novelty(?)
Even Limbus Company who's doing power point live streaming is more thriving than concord. 😭
They're indies developer!
@@jaredjosephsongheng372they don’t even realize how costly they are to make. Hoyoverse has thousands of employees with multiple teams per game to push updates and contents fast enough to keep their players. If you don’t have that structure to do it your live service game will surely fail in the long run. Or just stick to fan-service games and sell wifu or husbando.
@@jaredjosephsongheng372 Service games are good if ...
One of my friends called Concord "Diet Overwatch" when the trailer first came out, he was ecstatic and dying of laughter when we found out Concord was getting pulled on 6th.
Remember. Senran Kagura died for this.
Now it's been reduced to a region locked gacha game on JP. Never forget, never forgive.
well at least there's one positive outcome
@@thekroomfster You're even worse than concord.
Wait, wait wait. Astrobot was made in THREE YEARS by 65 DEVS?!?! And Concord's credits supposedly run for an hour long and it took 8 years?!?!
The firewalk studios fired senior workers and promote a lot of new hires into senior ones with a slightly lower pay. It's unavoidable if the work took longer.
The problem with software as a service is saturation. You can't develop 12 SAS product and expect them ALL to make money. That's just stupid.
I love how firewalk just concord all over the place
Edit: it is impressive that concord became an exception to rule34
Good lord, it's so bad there's no R34...
....I have no words, just 🍿
There are others. A fighting game called Fantasy Strike. Not only is there literally no NSFW art, there's not even any fanart. I searched everywhere and saw like one or two pictures on Deviantart.
Also a bunch Chinese and Korean manhua/manwha
anyone who mentions r34 is a virgin lol
@@vatsordie you also mentioned it.
Overwatch:pornography
TF2:Gay Pornography
Concord: No Pornography
You know a game is a failure when R34 artists don't even make art of your characters.
true
SERIOUSLY?!?! But I thought there was "No Exceptions" in the land of R34.
I suppose, maybe, one day. Lol.
@@HoneyBunny-69
No exceptions ≠ no guarantee
@@HoneyBunny-69At the time of me writing this R34 barely has 40 entries of Concord. So yeah even the artists couldn't salvage this game.
@@taylorcrawford4387 What "artist" is wasting his time on this crap?
Whenever a studio says "for a modern audience" and the dev starts insulting people you know it's going to flop hard
Whenever someone complains about "modern audiences" you know they are a racist and sexist bigot
yup
What's truly poetic, is that the supposed "Fortnight killer" didn't even last a fortnight...
When you can't even make rule 34 bait of your characters in your hero shooter, you know you've messed up.
we live in a year where
-mrbeast is the most evil guy on youtube
-famous people exposed as pdf
-nikocado avocado bamboozled the entire internet
-genshin fans failed to cancel the game another year
-overwatch being the better hero shooter among the dogshits
what a year man, what a year
and the year isn't even over yet 😅
there were less people who realy boycotted Hoyo than Concord players.
2024 feels like there was some bug in the matrix
Launching a hero shooter is hard, you have to compete with overwatch's nsfw
what did avocado do again
*insert TF2 and other FPS class-based games now dancing on the Concord grave*
TF2 being kept alive by the fans because Valve has horrendous ADHD when it comes to supporting their games.
@@Geheimnis-c2e valve has been chained to TF2 for like, 16 years.
We can officially say that Paladins outlived Concord
@@Danny-mp8dq Deadlock outlived Concord and it even hadn't been born
God that list of old Sony IP's that kicked the bucket. That hurt to watch. Sony's like a toddler in a room full of the best toys ever made and somehow they run straight for the fork by the wall outlet.
Killzone fucking died for this
16:09
The "I'm doing this for me, not for you," defense only works for personal projects, like fan art and fanfics. It doesn't work when it's your career on the line.
The ironic and INFURIATING part about them saying "We have no IPs" is that they canceled an Infamous x Prototype crossover to go all-in on Concord.
Astro Bot is genuinely so good. Also the team behind this game is an absolute gem, I like everything about what they stand for
@TitusSc Funny how something that effectively Japanese in the cutesy factor has more pull than something for a western audience. It's like MegaMan's bad US box art except that's what the game looks like.
I think it not being a live service title makes it automatically endearing by default. Helps they have people who don't sabotage themselves publicly.
sony should just stop outsourcing to west and go back to japan. capcom did this and they're back
Omg if anyone went back in time to tell an internet user from 2021 what happened this year, they would probably go into shock😭
Imagine canceling Bloodborne Remastered and new Senran Kagura games for this game.
Enjoy your big L, Sony.
senran kagura games were cancelled for THIS????
nahhhh
He really tried to sneak in Senran Kagura 💀
@@lysentheif I remember correctly Senran Kagura's creator quit because of bullshit censoreships
@@Danny-mp8dq He didn't sneak anything in, Concord started development at the time Senran Kagura was canned. Maybe keep your mouth shut if you don't know what you're talking about you pos.
@@Jaxv3r hopefully he goes to Nintendo
-$400,000,000 actually.
28:30 Womp womp
literally my reaction. just because people worked hard doesn’t mean you’re entitled to position reception, make a good product next time and you won’t get this type of backlash.
"Pretty soon these weirdos will have no games to buy at all..."
JP, KR, CN studios who produce heavily fan-serviced games: "Allow us to introduce ourselves."
The reason that JP, KR, CN games are good is that they have passion for what they do, not because they're anti-woke or anything of the sort, nor do they strictly cater to gooners.
You forgot eastern europe
Not to mention, you can also find just for fun, non fanservice game in their list.
Like they manage to make open world dress up game, holy shit. My female fantasy comes true 😭
@@AeonPhoenix This. I long for the days when people could just mock bad games without going down a hateful rabbit hole.
frankly i dont take criticism to heart from people with pronouns in their bios
Something interesting about concord is that it was a fundraised project from a company called ProbablyMonsters:
ProbablyMonsters CEO's name is Harold Ryan, and no, we don't know how he is related to the Jim Ryan because the later never disclosed information about his relatives. Harold Ryan was the former Bungie CEO, he left after the Destiny release (the infamous 500 million dollars game scandal) and created the ProbablyMonsters that consisted from former Bungie employees. After Sony acquired Bungie, the current Bungie employees went on tour through Sony studios to audit the live service games in development (all 12 of them). After that several promising ones were closed due to negative feedback from said employees. At the same time they highly praised Concord that received additional funds after that. After the bad release of the Concord, ProbablyMonsters distanced themselves from the Firewalk studio, created the new studio and even received additional fund from investors. At the same time, Sony received all backlash from bad release and lost a ton of money. Also, Jim Ryan "left" the Sony which suspiciously enough coincided with the Sony's internal investigation about inappropriate fund distribution.
Do you have a source for that? I understand that youtube hates links on comments so you can just tell me what to Google instead
@@speed3414 look up for ProbablyMonsters on Google and you will see that they even praised they collected the biggest fundraiser for a project in the history of gaming and also you will see that Harold Ryan is the founder and else.
@@speed3414 I think my comment got deleted... Look for ProbablyMonsters on Google, on their website you will know about the investment and how (according to them) is the biggest fundraiser in gaming history
@@speed3414 Look for the Prob. Monsters company name on Google, in the main page you will see almost everything bro, idk why my comment is getting deleted over and over...
The Sony 😂😂😂😂😂😂😂😂😂😂 😂 😂😂 Englisl plz
The best way to not become consumed by the hatred from media is to just ignore agendas that would make you mad in the first place and just find stuff you like to do instead. Props to all those who saw this product and decided to ignore it. The more people that just start ignoring badly made products without lashing out the less ammunition they will have for false narratives against us gamers.
not sure where the other comments about this are at but Venture does go by they/them.
Aye I came to the comments to see if I could find anything about this, Ngl I fear the person who made this doesn’t want to be corrected
Oh, and don't forget that the developers will BLAME THE PLAYERS for their game failing.
The milk in my fridge lasted longer than Costa Concord
my almond milk lasted longer
Babe wake up Mujin just dropped a new video
I feel personally attacked via the image of a "Canadian House" while he is narrating about what to do with $100,000,000 USD at 0:06
It would cost just that much to renovate the bathroom.
Maybe in a smaller city. In Toronto, you'd be lucky to be able to renovate a closet.
It's now being reported that it cost 400 million to make
Reminder
Somehow
THE DAY BEFORE LIVED LONGER THEN CONCORD
1:33 Accept your viewer base Mujin. This is the community you built after all.
This year is literally every corporations nightmare.
I like the sound of that.
“Thank you Mujin” we all say in unison
That senior concept artist calling the consumers weirdos. Honestly, quite the bold word for a senior. You seek empathy for a moment, then calling us weirdos? I'll be clear, the art itself is aimed at their own majority of consumers, I don't really need to say who. But overall, it makes other consumers which are the greatest majority instead of what they aim for looks away due to the lack of characters that are appealing to them. Then they wondered why the aforementioned "weirdos" don't like their game. Also about seeking empathy, I would personally not talk shit about the lower ones who are probably just following orders. You people have your own targets, and it backfired. Best to do in this? Suck it up, and help the lower devs as much as you can. They don't deserve this catastrophe that manifests from your choice.
This game cost $400m to make over 8 years. Put that into daily expenditure, that’s just over $138,000 a day. 😂 damn Sony you really fk’d up!
the character design is basically the equivalent of Genshin, but the npc's are the playable characters, imagine spending 40$ to play as generic Sumeru researcher #4
Nahh they even sucked at making them look scholarly.
🤮
it's even worse. I've seen r34 of genshin npc (real)
r34 didn't even touch concord somehow???
@@mitacestalia7532that hippo does not look fuckable in the slightest
a housefly has double the lifespan of concord.
let that sink in
And infinitely more useful since at least a housefly can serve as food to some living being (e.g spiders)
Some movies were cheaper than the game production
Some? *Most.*
Ain't games going to be more expensive than movies? since nature of replayable?
Each movie of the lord of the rings trilogy was cheaper to produce than Concord
@@SRDPS2 but then you look at their game performance..
@@kdk4572 yeah
Amount of over budget and overtime make F-35 program like rookie numbers XD
Isn't the skinny black character literally a copy of Seer from Apex Legends?
Years of development: 8 years.
Budget: 400 millions of US dollars
Goodwill Burned: 30 years worth.
Gamers dancing on the grave: priceless
The real victims here are the guys making the actual gameplay.
Theres nothing fundamentally wrong with concord's gameplay and they did a competent job.
But now they have up to 8 years on their resume that will taint them forever.
If you discount those entitled woketards who insulted everyone who rightfully disliked the game, you right
And now when Im talking about the beautiful Anglo-French supersonic airliner, I have to tell people "No....Not that Concord..." To qoute one of men in the French side of the project because it applies here extremely well "I did not kill it, it never lived! There was no future for Concord from the beginning!"
It's interesting how both The airliner and the game have a lot in common in that regard. Both teams thought their products were the future, both teams spent a ridiculous amount of money, and both teams products severely underperformed in the market.
I’ve seen people say the reason this game failed was because it’s “woke”, while I feel that is really not the case. It was just a bad game with bad art direction. Overwatch can be considered “woke” because the characters are diverse, but it’s still a success
You can make diverse characters, and still make them look good.
It's the same shallow response as "this game/piece of media is misogynistic" etc. Concord failed for a simple reason; it had no hook. It didn't do anything amazing or really interestingly. Most gamers want bang for their buck, and Concord asking 40$ up front (and then breaking it's promise of no micro transactions and "You own Concord it doesn't own you") was the perfect kiss of death.
That and the PSN account needs excluding 70% of Earth's people from playing
"Woke" is not just being diverse
"Woke" is being diverse just because
For example overwatch was a very diverse game with purpose
They were all there because it makes sense
An worldwide organization in different places all over the earth?
U need to have people from all over the earth
U need a moving fast character from Brazil? Lucio a black Brazilian who likes dancing
An stealthy hacker from Mexico?
Sombra
Every character makes sense
But in Concord? U have people who is supposed to move around and to jump like spiderman that looks like ur fat aunt
Baldur's gate 3 is woke... lol, the anti-woke crowd are idiots
Yes and no. Its one particular aspect of wokeism which people object to, which is "male gaze is bad" and "hot female characters objectify women". This particular aspect directly leads to ugly characters in videogames, which is pretty directly tied to how games are received. Other aspects like "love is love" don't affect sales, just look at BG3, which definitely is woke in some ways.
Exactly right. The truth is, people actually DO like diverse characters. What they dont like is fat, ugly losers that look like twitter users.
This is the first time I’ve heard of a game failing on art design alone.
I still don’t get the developers calling these disasters “labors of love.” I’m sure they were receiving generous paychecks throughout those eight years of development. And then to cry over the consequences that inevitably follow on the heels of any massive commercial failure? Their hubris and sense of entitlement beggars belief.
I've been seeing people on X screaming and yelling that Concord didn’t fail because of DEI but solely because it was a hero shooter and the characters were ugly, and in fact super diverse games are NOT actually failing because games where you can be gay like Baldur's Gate 3 have been so successful. And while those are certainly factors these people are conveniently forgetting that Concord's dev team was openly rude to gamers and clearly had no experience even playing games and, most importantly, BG3 and every other successful game with LGBT elements like Stardew Valley and Mass Effect are all RPGs where you can CHOOSE how much gay content you do or don't see and participate in, and these people don't see the irony that are proving that gamers are NOT huge -cists and -phobes, because they will by games with diversity and inclusiveness so long as the dev team isn't insulting and the DEI is organic and natural. This was not. The moment you advertise a game over surface level traits of the characters rather than the story and their backgrounds that make them interesting and likeable, your game is doomed to fail.
Speaking of successful games with LGBT elements, The Elder Scrolls Online is the one that comes to my mind.
You see, I'm a straight white woman, and I live in a country and a culture where LGBT is in disgrace. So when I started playing ESO and happened upon a side quest from an elven woman who asked me to help save her wife, it surprised me. But it was one side quest among all of the others, so I just completed it and moved on to another area. Then there was a gay couple who offered me another side quest, something about gathering flowers that bear special meaning to them, since one of them is dying and the other wants to plant those on his grave. I don't remember that well, it was a long time ago. Anyway, I completed that quest too, and found it a little touching.
This was my introduction to ESO. They didn't shove the "gay content" straight into my face, that would've alienated me, made me feel like I'm playing something I'm not supposed to. Instead they used the "gay content" in world building. A side quest, an NPC couple, a few lines of dialogue - bit by bit the developers have created a realm where LGBT elements naturally fit with the rest of the world. Now if I happen upon a gay couple in the game, I just think to myself: "yeah, this is normal". Considering the environment I grew up in, this is a huge win.
The one thing that is really sad to me about this was that this game was actually arguably complete. From gameplay from streamers shown, it wasn't a complete glitch fest. I feel like more producers/studios are gonna take this more as "don't put much effort into games." rather than "ugly characters and hero shooters are over saturated right now."
I read a comment saying even worse. That's this game's failure will give Sony an excuse to say, "Well, people don't like games without microtransactions, so we'll continue to milk our client's pocket out of them"
This game started development when I was in highschool. It’s been 2 years since I’ve graduated college. And it lived for less time than the bread in my fridge.
You... keep bread in the fridge?
I need to know why there's bread in your fridge 🧐
@@zkhcohen Sometimes
You went to college? You'll be more wokier than the game
@@SomnusLucisCaelum Gotta pay them taxes... woke don't pay for itself
the characters are so ugly they look like those art "fixs" where they just expand the character horizontally and add the brightest most obnoxious colors on top
The first I heard of this game was screenshots of the devs calling critics talentless freaks; maybe if they spent some of that money on advertising the game, they might have had more than 5 players
I can't believe the Apple Pippin sold more than Concord.
Phenomenal.
I'm pretty sure Sex with Stalin sold more than Concord lol
Im not involved in concord but as a developer i have to say, WE DO complain and criticize the Awful DECISIONS made by the SUITS. WE are not in a Echo Chamber the Management is !! we hate it ! But we are just Dummy cheap disposable developers without any input rights whatsoever , don't blame us the dev.
When ppl say devs I believe they mean the suits and management teams( they have no hate for the ppl who work on games )
@@JuanAguilar-ug9xw unfortunately not this case as All character artist have removed their Portfolio from the public because of the backlash . . . its exactly the same when people attacked the actor from star wars
Hey at least Senran Kagura did a better job than this 8 year dumpster fire - more worse than Mighty No. 9
Why Senran Kagura for a comparison?
@jaredjosephsongheng372 Because they were deemed "problematic", yet the last one still sold 1.2m copies.
@@SilverNightbane
But still why compare those two?
If you're only comparing it with yet another game that's unpopular it'd make sense but why Concord of all games?
Concord is so bad that it literally needs a new tier for how bad it was so why out of all games that flopped (S squad KTJL for example) this guy chose.... Senran Kagura????
Mightier than Concord No. 9
Senran Kagura are great games that are for a certain niche audience. They're fun action games with a lot of fanservice and good writing. Concord isn't a good game at all.
Sony : Where modern audiences?
Did the thumbnail used to show -$100,000,000 then it changed to -$400,000,000?
yep
the thing that make me sad about whole Concord situation is that the non-human character design is genuinely looks good, like the yellow robot one or the pink robot girl who use a suit, even the poster guy doesn't even half bad even though he's little bit generic but still. every character that is not human or doesn't show their face actually looks really-really cool.
but it just show that they have the talent to make a good character design, but they just didn't even try for the other character.
it also doesn't help that they choose realistic approach for the artstyle instead of cartoony like valorant or overwatch or stylized it like apex legends
Even those characters have pretty big issues. The character designers don't really grasp how to use color contrasts, how to properly balance your two main colors with an accent color, and so on. It's probably indeed because they wanted to stress realism, figured that would carry the day, but that still doesn't excuse the incompetence of the design. Hero shooters need their heroes to pop, to stand out, to appeal. And you can do that with realism. We know this, because real life provides plenty of examples. All you have to do is look at pretty much any KPop band or Japanese idol group. But their character designs are, for the most part, the equivalent of people in coveralls, for all the color variety they offer. Not a good idea when you're trying to sell individuals.
Also, the lizard guy doesn’t look like a lizard at all (he looks more like Yondu with reptile scales and spikes) and the robot looks more like a scream canister from Monsters, Inc.
They forget the basics of economics in the game industry, gamers are consumers, They have the right to buy or not buy the games that game developers offer , make games that gamers like, then your game will sell, make games that game developers think gamers like, put identity politics in games then attack gamers who don't agree with game developers and your game will flop
I doubt they even learned any. And if they did, they just ignored them.
See, that's the issue, i think.
Companies don't see customers as consumers, they see us as walking wallets they can bribe out of money with flashy colors and a big budget.
Ever wonder why a lot of companies end up copying each other until things become bland? Path of least resistance. Rich people have been trying to find a way to make the most money with the least effort for centuries. And in America, at least, there's a myth of a "holy grail" formula for the perfect media. "if we can just find the things that appeal to everyone and put them all in our products, we'll never have to try on anything again! Just follow the formula!"
But the real world doesn't work that way, You can tell when a company is banking on their "holy grail formula" because when doesn't work, they get very confused and blame the consumers for "keeping their money from them".
Considering how much gamers call for boycotts on games and those games end up profiting anyway, like genshin recently or COD and sports games for being repetitive? I don’t think gamers have as much influence they think they do
Problem with Concord is that it’s too awful for anyone
@paulsd9255 the issue with boycotts like those is that they will never reach the audience that actually support the games. A franchise like pokemon will never be boycotted through the internet when the majority who buy those games don't know what a "twitter" is.
@@paulsd9255 Hoyo Boycott is fucking ridiculous because who tf in their right mind still play the game while boycotting?
Don't forget Superman 64 sold 500,000 copies. Yeah ...
We didn't have as much access to internet to find out how bad it would be and it had the hype from the name.
@@meneldalI know. But still, not a good look.
I gotta say, I've been watching your videos for the past few weeks to try and help with my insomnia and you are genuinely one of the most entertaining youtubers out there. I always look forward to your new content, especially when I can't sleep!