Fastest and Easiest way to create a Black Hole in Blender.

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  • เผยแพร่เมื่อ 8 ก.พ. 2025
  • Background image is from: svs.gsfc.nasa....
    #tutorial #blender #interstellar

ความคิดเห็น • 291

  • @davidkohlmann
    @davidkohlmann  2 ปีที่แล้ว +101

    I forgot something important. If you create the sphere for the black hole, go to edit mode, press Alt+N and "flip" the normals, otherwise the refraction goes wrong! Sorry for that.

    • @listopad09
      @listopad09 2 ปีที่แล้ว +5

      Ay i got a problem, the accretion disk works yes, but the black hole dosent refract it, so i just have one small horizontal disk, and i don't have the vertical one, do you know how to fix?
      edit: nvm i figured it out

    • @myrvoydin
      @myrvoydin ปีที่แล้ว +2

      ​@@listopad09how

    • @lancelotbercotduflos6072
      @lancelotbercotduflos6072 ปีที่แล้ว +2

      thanks

    • @EstrAwO
      @EstrAwO 8 หลายเดือนก่อน

      i didn't do that and yet i dont have that problem

  • @AxoDoesAlotlLOL
    @AxoDoesAlotlLOL ปีที่แล้ว +15

    i really needed this for a background object, i will be mentioning that i got full inspiriration from your design

  • @IThinkImMeta
    @IThinkImMeta ปีที่แล้ว +21

    Bro dropped a "Next add some details"
    Edit: Can you make an updated tutorial for the accretion disk? The principle BSDF and other shading things have their options different than yours.

    • @swartalfguy6277
      @swartalfguy6277 6 หลายเดือนก่อน

      he's using blender 3.x, blender 4 and up have the bsdf options in sub.categories

  • @johnadriandodge
    @johnadriandodge 2 ปีที่แล้ว +8

    You did an AMAZING job with it!

  • @rblxforty
    @rblxforty 7 หลายเดือนก่อน +8

    For anyone who cant get the Clear effect you need to Alt + N Flip. It will make the effect appear

    • @davidkohlmann
      @davidkohlmann  7 หลายเดือนก่อน +1

      Pinned this note one year ago to the top xD

    • @rblxforty
      @rblxforty 7 หลายเดือนก่อน

      @@davidkohlmann I believe a lot of people got it mixed up loll I was going over the comments to fix my error and everyone seemed to be doing the other way around lol

  • @AbstractShota
    @AbstractShota ปีที่แล้ว +14

    I love you bro, you made it simple and directly gave us results. I respect that!! Good luck mate, have a wonderful day

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +1

      Thank you very much ❤️❤️

    • @Space_XGeneration
      @Space_XGeneration ปีที่แล้ว

      yessss dude i hate when they take like five hours to show you how to make it@@davidkohlmann

  • @AyanRaza612
    @AyanRaza612 ปีที่แล้ว +1

    are you crazy or what , "Black hole in Black hole ? "
    but still helped me.

  • @levifurstenburg4727
    @levifurstenburg4727 ปีที่แล้ว +7

    Why is the circle around my black hole black and not the same color as the ring

    • @KarlTang-j5g
      @KarlTang-j5g 7 หลายเดือนก่อน +1

      我也是

    • @IrvingBlackwell-c9q
      @IrvingBlackwell-c9q 4 หลายเดือนก่อน

      Because that’s how black holes work

  • @Tiny_Beasts
    @Tiny_Beasts 2 หลายเดือนก่อน

    Great stuff, dude!💪

  • @Tukyo
    @Tukyo ปีที่แล้ว +4

    yoo if you add another mix shader, route the mix of the refraction and the glass into the first input, then create an emission and mix it into the other input you get some insane effects

    • @Tukyo
      @Tukyo ปีที่แล้ว +1

      route the mix shader from the video like this
      mix shader > mix shader "shader"
      (new stuff)
      layer weight > colorRamp(factor) > colorramp to emission color > mix shader color

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Thx for sharing 😊

  • @bloxiangamerdude2574
    @bloxiangamerdude2574 7 หลายเดือนก่อน +4

    The geometry node options have changed since when the tutorial released. Could you please make an update video?

    • @davidkohlmann
      @davidkohlmann  7 หลายเดือนก่อน

      Couple of weeks ago, I started to create an updated version for blender 4+.
      But honestly there is already a tutorial from "Alaskan FX". That's way better, pretty up to date and I wouldn't do it better them him.
      So if you want check it out.
      Thats why I reverted my update video to this black hole, because of his vid. Makes no sense anymore 😂

    • @bloxiangamerdude2574
      @bloxiangamerdude2574 7 หลายเดือนก่อน

      @@davidkohlmann I tried following that tutorial before I watched this one, and never finished it bc I don’t know how to install addons

    • @LomseVT
      @LomseVT 3 หลายเดือนก่อน

      @@davidkohlmann to be honest your is way simpler than Alaskan FX

  • @AVdesignorg
    @AVdesignorg 11 หลายเดือนก่อน +1

    bro it took 100 hrs to render that frame for the interstellar movie and you made it super easy for us ♥

    • @davidkohlmann
      @davidkohlmann  11 หลายเดือนก่อน

      Ty, but this video is not as realistic as interstellar 😂

    • @AVdesignorg
      @AVdesignorg 11 หลายเดือนก่อน +2

      @@davidkohlmann but we aren't making a movie, this is just fine for a TH-cam video💯😅

  • @Meraj-Melody
    @Meraj-Melody ปีที่แล้ว +2

    it shows white texture for the disk

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      You need to change the scale in the mapping node

  • @salmanzuhad
    @salmanzuhad 10 หลายเดือนก่อน +1

    Hello, I am new to Blender. I just needed to ask what image format to be used in Enviornmental Texture node?

    • @qwantari6930
      @qwantari6930 8 หลายเดือนก่อน

      exr or png works

  • @fssdasmr
    @fssdasmr ปีที่แล้ว +1

    the accretion disc of mine is get all the textures on it but its not pointy edges like yours has my nodes are all the same but its just a circle

    • @eremundead6321
      @eremundead6321 ปีที่แล้ว

      same here, it just looks like a gradient disk

  • @RotemGang
    @RotemGang ปีที่แล้ว +2

    can you make a updated version for blender 4.0? its not working for me

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +3

      Why not, I released this over 1 year ago. Iam sure I can improve this nowadays.

    • @RotemGang
      @RotemGang ปีที่แล้ว

      @@davidkohlmann thank you

  • @rimakhir
    @rimakhir 11 หลายเดือนก่อน

    thank you so much for this amzing tutorial literally saved me

  • @antonisx5916
    @antonisx5916 6 หลายเดือนก่อน +1

    Please how can I export it with the color and everything?

  • @-zigzak-
    @-zigzak- 3 หลายเดือนก่อน

    Hello. I was trying to make a black hole with your tutorial, but unfortunately I couldn’t.. Could you please make a new video tutorial of making a black hole. My problem is that I can’t place a background and the second sphere was just grey and that’s it 😢

  • @alessandroderuvo5107
    @alessandroderuvo5107 2 ปีที่แล้ว +2

    amazing tutorial, very straightforward for beginners like me, will try it in the future, greetings from italy ;D

  • @daredeman3430
    @daredeman3430 ปีที่แล้ว +9

    AMAZING video thank you 👍 ! But I have a question : how do you animate it ? Do I just have to make it rotate in the animation or ..?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +5

      Yes just animated the mapping node (rotation) and the "w" value of the noise, so you have a constant change cloud effect.

    • @daredeman3430
      @daredeman3430 ปีที่แล้ว +1

      @@davidkohlmann oh ok thank youuuu so MUCH 👍have a nice day 😊

  • @pallubaker
    @pallubaker 3 หลายเดือนก่อน

    can you make black hole 2024 blender plz my black hole isn't working

  • @antonisx5916
    @antonisx5916 6 หลายเดือนก่อน +1

    Great video but my black hole is bad, the color of the light is very bad, your light is wavy mine is mostly connected and with occasional holes lol

  • @meryemidrissi8016
    @meryemidrissi8016 ปีที่แล้ว +2

    my background doesn´t appear what should I do

    • @AymsPassion
      @AymsPassion 10 หลายเดือนก่อน

      same thing happened to me

  • @NeoAiR
    @NeoAiR ปีที่แล้ว +3

    I have a problem, I've been messing around with all the nodes for a while in the screen shot and you can just see through the disk, you can tell the disk is there, but its just blackness and stars, not like a black hole

  • @monhorgilmonhuush3284
    @monhorgilmonhuush3284 หลายเดือนก่อน

    someone help i cant find refraction what i do? sry am new

  • @sp-sd8en
    @sp-sd8en 3 หลายเดือนก่อน

    blender version? mine disk just look like a normal disk not going in top of sphere like yours

  • @KEKw-YT
    @KEKw-YT ปีที่แล้ว +1

    You are best!

  • @shootgamingpak
    @shootgamingpak ปีที่แล้ว

    I might have done something wrong but the accretion disk is not as visible as yours

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Probably different scale of the object, or mapping node.

    • @shootgamingpak
      @shootgamingpak ปีที่แล้ว +1

      @@davidkohlmann Tysm

  • @Palindeks
    @Palindeks 7 หลายเดือนก่อน +1

    For some reason the second material was invisible :p

  • @thestrangerf7854
    @thestrangerf7854 ปีที่แล้ว +2

    4:28 Bro can you Help me with this . How to add the multiply node because I Looking for it and I can't Find it

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +2

      If you want the blue one search for "math" and change it to multiply.
      If you want the yellow one search for mix and change it to color and multiply

  • @NullifyingExternality
    @NullifyingExternality 11 หลายเดือนก่อน

    help my accretion disc does not work I can only see a weird transperent disc with grids

  • @theanimatedeiad
    @theanimatedeiad 4 หลายเดือนก่อน

    The node setup isn't working for me in 4.2 :( Some nodes have changed but idk what the issue is it's not working for me it's just clear

    • @davidkohlmann
      @davidkohlmann  4 หลายเดือนก่อน

      Since 4.0 the shading layout changed in blender. But it's still working.

  • @manuelvillaveces9113
    @manuelvillaveces9113 11 หลายเดือนก่อน +5

    Help please. I can’t get the disk to be visible no matter what I do. I thinks it’s a problem with the mapping location because I have my black hole and disk orbiting with a bezier circle. Please help.

  • @antonisx5916
    @antonisx5916 6 หลายเดือนก่อน

    Please how can I export it with the color and everything? When I export it it spawns without the texture, it’s just a ball and the line

  • @memga
    @memga ปีที่แล้ว +1

    how do i get multiply in 4:29

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Search für mix node and change it to color and than multiply to get the yellow one. For the blue one search für math node and change it to multiply

  • @29s-y3d
    @29s-y3d ปีที่แล้ว

    I love how he says Blackhole

  • @dden4o972
    @dden4o972 ปีที่แล้ว +1

    I have a problem with Sphere2 shader: when I connect the Princet BSDF to the material output volume, the black hole becomes transparent.

    • @dden4o972
      @dden4o972 ปีที่แล้ว

      and also in 4.0 Princepled BSDF little bid changed

  • @raxon8536
    @raxon8536 9 หลายเดือนก่อน +1

    Hi, i have problem with acceleration disk, its invisible and i have the same size and settings in it. can u help me?

    • @Capuchimp
      @Capuchimp 7 หลายเดือนก่อน +1

      same

  • @simp4u618
    @simp4u618 ปีที่แล้ว

    How to add multiply in node

  • @nathangray1369
    @nathangray1369 ปีที่แล้ว +1

    Hey, great video, makes it very easy. I am having an issue however where the sphere's shape is revealing when it's on the opposite side of the horizon

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Did you noticed my pinned comment? Maybe this will help you to fix the problem. Select the sphere, go to edit mode, select all , press Alt+N and flipp the normals. If you dont do this, the refraction goes wrong.

    • @nathangray1369
      @nathangray1369 ปีที่แล้ว +1

      @David Kohlmann i started it from scratch again and it worked out fine, i think the original version was buggy or something cause i didnt change anything.

  • @mistaken7996
    @mistaken7996 8 หลายเดือนก่อน

    4:29 im having trouble copying the photo here, like with the multiply next to the principled BSDF i cant find the exact node for that, im not sure if its math, or what. and principled bsdf is also different to the one that you show in the photo, other than that i’ve copied literally everything and i cant get the accretion disk to form around the black hole, but i do see the light distortion very well

    • @davidkohlmann
      @davidkohlmann  8 หลายเดือนก่อน

      You are probably using blender 4.0+
      This tutorial is made with 3.x

    • @mistaken7996
      @mistaken7996 8 หลายเดือนก่อน

      @@davidkohlmann ohh okay, i was eventually able to get it sorted out, thanks for telling me though!

    • @404-AnimationYT
      @404-AnimationYT 8 หลายเดือนก่อน

      @@mistaken7996 what node is it?

  • @gabbyespiritu7569
    @gabbyespiritu7569 ปีที่แล้ว

    why does my arccetion disk look like a damascus pattern💀💀

  • @MarkMarko
    @MarkMarko ปีที่แล้ว

    cant find the "Multiply" thing

    • @monkestev9346
      @monkestev9346 ปีที่แล้ว

      add 'Mix'node. drop down thing and click color, thendrop down the other thing and press multiply. i think thats it

  • @BH_686
    @BH_686 11 หลายเดือนก่อน +1

    the disk is transparent i tried with the scale in mapping and still nothing i am on version 4.0 and by principles bsdf in a bit different i dont have the emission option i only have emision colour and strength and my alpha is highter in the node i dont know what to do

    • @davidkohlmann
      @davidkohlmann  11 หลายเดือนก่อน +1

      Iam working on a 4+ version. It will be released soon.

    • @BH_686
      @BH_686 11 หลายเดือนก่อน

      lesgoooooo !!!!@@davidkohlmann

  • @Oxi-V4r
    @Oxi-V4r ปีที่แล้ว +2

    im confused, where did you get the multiply node? and also the same for how the mix option is just set to mix. btw I'm using blender 3.5 and im talking about 4:28

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +2

      The blue one is a math node, set it to multiply and the yellow one is a mix node. Set it to color and then mix.

    • @Oxi-V4r
      @Oxi-V4r ปีที่แล้ว +1

      @@davidkohlmann tysm man

    • @Oxi-V4r
      @Oxi-V4r ปีที่แล้ว +3

      @@davidkohlmann ok i just did it and I just got a clear ring thingi like i can see the background

    • @franksquare3d
      @franksquare3d 10 หลายเดือนก่อน

      @@Oxi-V4r same !

  • @Mr_Info_Guy
    @Mr_Info_Guy ปีที่แล้ว +1

    Please tell me i cant see subsurface IOR and Subsurface anisotropy and emission strength on my principled BDSF and as well as i cant see my disk its invisible but i can see texture of it white and can u tell me how to put color on the disk

  • @dongziwu636
    @dongziwu636 ปีที่แล้ว +2

    hey btw could u tell us the values of the colorramps in the screenshot? i tried playing around with the values and they make a pretty big difference so i would just like to know the values that u used. Thanks!

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Sure, already answered this in couple of similar question in the comment section 😊

  • @Saykator
    @Saykator ปีที่แล้ว

    i miss the end of the video, cuz it isnt so obivus

  • @galaxygaming9134
    @galaxygaming9134 11 หลายเดือนก่อน

    can you please find a way to give us your star map
    the on eon nasas website is really dark and makes it hard to distinguish

  • @FriskDreemurr66669
    @FriskDreemurr66669 ปีที่แล้ว +1

    the accrecion disk didn't work :(

    • @FriskDreemurr66669
      @FriskDreemurr66669 ปีที่แล้ว

      nvm

    • @FriskDreemurr66669
      @FriskDreemurr66669 ปีที่แล้ว

      turned out different

    • @FriskDreemurr66669
      @FriskDreemurr66669 ปีที่แล้ว

      apart from that really good

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Normaly it's a scale problem.
      If your disk have different size than mine or the scale is not applied you need to change the mapping node values until it fits again

    • @FriskDreemurr66669
      @FriskDreemurr66669 ปีที่แล้ว

      @@davidkohlmann its not looking as nicje, i think i did something else wrong but really good

  • @solarprimevpc5240
    @solarprimevpc5240 ปีที่แล้ว

    your turtorial is very easy
    and i have a issue my black hole is not bending light
    and the disk is not fading at the end
    i have done every thing as per you told i have fliped the mesh

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Hey, if you did everything what I showed in the video and flipped the normals of the sphere, it should work. If you have a different black hole size then me, play with the layer weight settings. That can solve your problem.

  • @Entity091
    @Entity091 22 วันที่ผ่านมา

    When i finished the black hole everything looks pixelated to me. What did i do wrong?

    • @Mananjie-f7v
      @Mananjie-f7v 21 วันที่ผ่านมา

      smooth the sphere

    • @Entity091
      @Entity091 21 วันที่ผ่านมา

      @Mananjie-f7v I did that and it still is pixelated when i move. Even the ring doesnt look like in the video.

    • @Mananjie-f7v
      @Mananjie-f7v 21 วันที่ผ่านมา

      @ well maybe cause its a 2 yo video

    • @Entity091
      @Entity091 21 วันที่ผ่านมา

      @@Mananjie-f7v yessir

    • @davidkohlmann
      @davidkohlmann  17 วันที่ผ่านมา

      It's pretty outdated. blenders shader system is different since 4.0

  • @RidiculouslyHarshCommenter
    @RidiculouslyHarshCommenter 2 ปีที่แล้ว +1

    When i put the image the background wont show up

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      Make sure you are in render view and in the render property you have to disable transparent background.
      And did you put the image to an environment texture node in the world shading?

    • @johnadriandodge
      @johnadriandodge 2 ปีที่แล้ว

      Did you get it working?

    • @nat_navigator1901
      @nat_navigator1901 2 ปีที่แล้ว

      Same

  • @CalmRelaxing.
    @CalmRelaxing. 9 หลายเดือนก่อน

    How do you make the surrounding light moves?

    • @davidkohlmann
      @davidkohlmann  9 หลายเดือนก่อน

      What do you mean?

    • @CalmRelaxing.
      @CalmRelaxing. 9 หลายเดือนก่อน

      @@davidkohlmann for the animation, i want to make the light that surrounds the blackhole move

    • @davidkohlmann
      @davidkohlmann  9 หลายเดือนก่อน

      @@CalmRelaxing. You mean the glowing disk right? I just used a driver to rotate it constantly.
      "#frame/50" for example for the rotation value. Depending to your rotation speed it needs to be changed to a different number then 50.

    • @CalmRelaxing.
      @CalmRelaxing. 9 หลายเดือนก่อน

      @@davidkohlmann you use the insert keyframes right?

    • @davidkohlmann
      @davidkohlmann  9 หลายเดือนก่อน

      @@CalmRelaxing. Yes but not with a simple number, instead use what I wrote before. #frame.....

  • @阿鵝-y3r
    @阿鵝-y3r ปีที่แล้ว

    i cant do it like ur work.it dont have like glow circle around middle sphere.

  • @greatmikaelsons
    @greatmikaelsons ปีที่แล้ว

    Why can't I see a multiply node when I search for it

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Because it's not a node by itself. Search for "mix" change it to multiply if you want the yellow one. Or search for "math" and change it to multiply if you want the blue one.

  • @MooCalf
    @MooCalf ปีที่แล้ว

    idk what i did wrong but mine became invisible?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      You probably should change the scale in your mapping node or apply the scale of the object, or both :D

  • @Heloguys7931
    @Heloguys7931 ปีที่แล้ว

    bro can send the color ramp color,i didnt get it and i didnt found in comment section

  • @potapova_prod
    @potapova_prod 11 หลายเดือนก่อน

    Make video for blender 4.0 PLEASE

    • @davidkohlmann
      @davidkohlmann  11 หลายเดือนก่อน +1

      In progress xD

    • @potapova_prod
      @potapova_prod 11 หลายเดือนก่อน

      ty !!!!
      @@davidkohlmann

  • @dhairyamishra172
    @dhairyamishra172 ปีที่แล้ว

    Hello sir
    I am fellow who followed your tutorial but now I am facing a texture problem it's that , the interface that I am creating if another person is opening it he or she is not able to see what I created without rendering it too

  • @Mr_Info_Guy
    @Mr_Info_Guy ปีที่แล้ว

    there is only a white texture i did everything but its showing me white texture only please help

  • @OverhandLake
    @OverhandLake ปีที่แล้ว +1

    Could anyone help? The accretion disc is very noisy and it doesn't have a spiral shape at all.

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      What du you mean with noisy?
      Maybe you need to apply the scale or change the scale in the mapping node.

    • @OverhandLake
      @OverhandLake ปีที่แล้ว +1

      ​@@davidkohlmann Ah thank you, it was the scale in the mapping.
      PS, by too noisy I meant, it had no shape, it was not as spiraled and clean as it should have been

  • @Mr_Info_Guy
    @Mr_Info_Guy ปีที่แล้ว

    I did everything nice but my disk is invisible and the color is not appearing

  • @Faber8004
    @Faber8004 ปีที่แล้ว +1

    Hi there, thank you for the black hole tutorial, it is a big help. I noticed that my accretion disk does not have the same swirl as yours, in fact mine is just very noisy. How did you manage to do that if you don't mind sharing?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +1

      Maybe you have a different scale of the first mapping node? Or different scale of the first noise texture?
      That's the two key elements I would imagine can solve your problem.
      Also possible that you forgot to apply the scale of the disk?
      If not try to watch again to the shader, maybe you missed something.

    • @Faber8004
      @Faber8004 ปีที่แล้ว

      @@davidkohlmann thanks. I have triple checked everything and still no luck. How come you have a circle instead of a sphere for your disk? I noticed that in your video near the end. I am still using a sphere scaled up x3 and then z scaled down to 0.01. All your node settings match up. However your setup changes from sphere to circle. I wonder if that is the issue? - that is if you used a circle mesh to create your disk

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +1

      i used a sphere, like you said. The mapping node and the gradiant node are creating the disc shape with some "deph", because if you use a simple circle it won't look good.
      With the multiply and combine xyz node plugged into the mapping node rotation you create the swirl.

    • @Faber8004
      @Faber8004 ปีที่แล้ว +1

      @@davidkohlmann I had some luck last night. I’ll keep playing around and see what I get. I played around with the Z scale and it made a difference. The more striking swirls are needed but I’m getting there :)

  • @TipoftheHook
    @TipoftheHook 9 หลายเดือนก่อน +1

    Hello, Thank you for the video, one thing is that nothing changes when I load my background image to Environment Texture! Can you advice please what can i try to resolve it 🙏! Thied the one from NASA as well, no results at all

    • @davidkohlmann
      @davidkohlmann  9 หลายเดือนก่อน +1

      Did you enable the setting next to your put outliner? It asks you to use internal or external source.

    • @TipoftheHook
      @TipoftheHook 9 หลายเดือนก่อน

      @@davidkohlmann I probaply need tutorial for that as well, to enable the setting next to my put outliner 🤦‍♂🤣😂🤣 Im new in blender, just did few projects 🤷‍♂ Thank you any ways 🙏😉

  • @jonskelipoikaJP
    @jonskelipoikaJP 2 ปีที่แล้ว +1

    why couldnt you show your EXACT color settings?

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว +5

      thought not that someone want a 1 to 1 copy xD
      Position 0 = Hex: 000000
      Position 0.25 = Hex: 6F492C
      Position 0.5 = Hex: 9E6F53
      Position 0.75 = Hex: D99378
      Position 1 = Hex: FFFFFF
      Have fun ^^

    • @jonskelipoikaJP
      @jonskelipoikaJP 2 ปีที่แล้ว

      @@davidkohlmann thanks

  • @denesbalazsi1384
    @denesbalazsi1384 ปีที่แล้ว

    i cant find that multiplier and mixer thing

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      search for mix and change it to color if you want the yellow mix/multiply node. If you want the blue one search for math and change it to multiply.

    • @denesbalazsi1384
      @denesbalazsi1384 ปีที่แล้ว +1

      @@davidkohlmann thanks

  • @zrobbiz0798
    @zrobbiz0798 ปีที่แล้ว

    Afther I did all the adjustments for the second sphere or the accreationsdisc, nothing happens, it does not look anywhere near yours. Its like invisible when it's rendered.

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Its probably a different scale of your sphere or you didn't apply it. Also you can change the scale value of the mapping node. It should fix your problem.

    • @zrobbiz0798
      @zrobbiz0798 ปีที่แล้ว

      @@davidkohlmann I played around with the scale and the value of the mapping node but neither fixed it

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      hmmm. if you did everything like in my video (also the forgotten step of flipping the normals (pinned comment))
      and played with the right values... i honestly dont know why its not working. Maybe you can re-do everything in a new scene, its possible that you changed some setting without realizing it.

    • @zrobbiz0798
      @zrobbiz0798 ปีที่แล้ว

      @@davidkohlmann i will try thanks

  • @kuldeepsingh22760
    @kuldeepsingh22760 ปีที่แล้ว

    i got problem in this part 4:29'

  • @sauravrana7549
    @sauravrana7549 ปีที่แล้ว

    my disk didn't got that texture like yours and i can't figure out what i'm doing wrong 💀

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Most had a different scale or forgot to apply it. Try to change the scale in the mapping node. It should fix your problem.

  • @김태중-l4c
    @김태중-l4c ปีที่แล้ว

    how can i change into render view. i started blender a week ago and I am confused

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      You have 2 options.
      1. Press z and chose render view
      2. In the top right corner of your viewport are 4 little icons. One of them is render view. Just click it.

  • @Little_VR
    @Little_VR ปีที่แล้ว

    Hey I cant find the multiply shader node

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      If you use the 3.3 version or below, search for mixRBG node and change the type to multiply. If you use the 3.4 or higher it changed. Search for mix node, change the mode to color and then you can change the type to multiply.
      If you want the blue multiply node search for math node and change the type to multiply

  • @wolfpanda4569
    @wolfpanda4569 ปีที่แล้ว

    whats that node that say multiply and are yellow (04:28) ?? the third from the right

    • @wolfpanda4569
      @wolfpanda4569 ปีที่แล้ว

      the third from the right

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      In newer blender versions it's a mix color node

  • @WtfQuenombrepongo
    @WtfQuenombrepongo 7 หลายเดือนก่อน

    Link for the milky way doesnt work, do you have another link?

    • @davidkohlmann
      @davidkohlmann  5 หลายเดือนก่อน

      On my old Gameboy color

  • @doodledbydoodle
    @doodledbydoodle 8 หลายเดือนก่อน

    david how do i make the background less static looking

    • @davidkohlmann
      @davidkohlmann  8 หลายเดือนก่อน

      You could rotate the HDRI with a mapping node. But a background is generally static, especially in space 😁

  • @grifflindore
    @grifflindore ปีที่แล้ว

    how we can switch to render view on 2.19

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      press "z" and chose the top one, or select in the top right corner of your viewport the little render icon.

  • @lowkey5265
    @lowkey5265 9 หลายเดือนก่อน

    How do I download the background file? it keeps on going to a different website full of codes.

    • @davidkohlmann
      @davidkohlmann  9 หลายเดือนก่อน

      If the link doesn't work anymore. Visit the nasa website and search for 3d reference images. Somewhere in nowhere of there website it can be found.

    • @lowkey5265
      @lowkey5265 9 หลายเดือนก่อน

      @@davidkohlmann thank you !

  • @Frigus3D-Art
    @Frigus3D-Art ปีที่แล้ว

    The original texture isn't too dark, you have to bump up your exposure

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      i guess you mean the hdri right? True i increased the contrast and did some other changes to make it more "viewable"
      The original one from nasa is much more dark and less saturated

  • @shahnazgaziz5316
    @shahnazgaziz5316 ปีที่แล้ว

    how to make animation of this project?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      just animate the rotation value of the mapping node. As simple as effective^^

  • @monstaplexanimates1747
    @monstaplexanimates1747 2 ปีที่แล้ว

    when i put in the back round image its just purple

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      Purple means blender can't find any material data to read. In general there is a missing connection or the texture path isn't correct anymore.

  • @pigeon621
    @pigeon621 ปีที่แล้ว

    What node did you use for multiply

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +1

      Math for the blue one and mix/color for the yellow one

    • @pigeon621
      @pigeon621 ปีที่แล้ว

      @@davidkohlmannthanks alot

  • @AA-vd3db
    @AA-vd3db ปีที่แล้ว

    Hey, All my node settings match the one in the tutorial, but the sigularity does not absorb the light and the accretion disc is black and with the noise of the colour I put on it, what is going on?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Did you flipped the normals in edit mode of the black hole sphere? If not, select the sphere, edit mode, select all verts, alt + n and flip normals.
      Should solve it.

    • @AA-vd3db
      @AA-vd3db ปีที่แล้ว +1

      @@davidkohlmann ok, I solved it, but I still have problems with the accretion disk, it is still black and noisy even though the configuration is the same.

  • @GGFROSTY
    @GGFROSTY 2 ปีที่แล้ว

    0:51 how do i open the search

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      Shift+a and then "s" if you want to search with keywords

    • @GGFROSTY
      @GGFROSTY 2 ปีที่แล้ว +1

      @@davidkohlmann Bro thank you so much you got a new subscribe

  • @Fasha123.
    @Fasha123. ปีที่แล้ว

    i have a problem,,,in shader editor,,I don't have "refraction bsdf" but you do, how?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Different Blender version?

    • @Fasha123.
      @Fasha123. ปีที่แล้ว

      i use blender version 4.0@@davidkohlmann

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      @@Fasha123. With 4.0 all bsdf are changed. It's combined with other bsdf to keep it more simple.
      I'll create a new tutorial soon for 4.0. but it will take some time

    • @Fasha123.
      @Fasha123. ปีที่แล้ว

      i'll wait@@davidkohlmann

  • @Mr_Info_Guy
    @Mr_Info_Guy ปีที่แล้ว

    Hey i have a problem with the principled BDSF in that i can only see metallic specular and so on.but i cant see Subsurface IOR and subsurface anisotropy i am in blender version 2.8 can u help me?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +1

      Hey, first you should use the latest blender version. Idk if the bsdf node is different in 2.8.
      Second if your disk is invisible, you probably should change the scale in the mapping node and/or apply the scale of the object.
      Third, you can add color to the disk, if you add color to the color ramp node, like i showed in this video. There are two other comments that asks for the exact hex code and i wrote it to them. Take a look to them, if you want to copy my colors.
      Have fun :)

  • @Ttv_sweatygo
    @Ttv_sweatygo 11 หลายเดือนก่อน

    how did you get the color added mine is just white

    • @davidkohlmann
      @davidkohlmann  11 หลายเดือนก่อน

      With the color ramp I showed in the screenshot

    • @Ttv_sweatygo
      @Ttv_sweatygo 11 หลายเดือนก่อน +1

      @@davidkohlmann i did the color ramps and did everything the way it was showed in the screenshot but mine still turned out white

    • @Capuchimp
      @Capuchimp 7 หลายเดือนก่อน

      @@Ttv_sweatygo same

  • @shanebriangalgo8147
    @shanebriangalgo8147 2 ปีที่แล้ว

    please help me, why the disk isn't working like its invisible, I followed the instruction but still, it doesn't work

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      Check your object scaling and apply it. If your disk is smaller and you choose the same values in you mapping node the gradient texture will hide it. Just play around with the gradient and mapping node values.

  • @daywattly
    @daywattly ปีที่แล้ว

    Why is it every Hover Dam time I try to follow along with a tut video, 30 seconds in ONE little thing prevents me from moving forwards/following along..... as soon as you open the shade editor, there is nothing there for me. I cannot make it select the object I'm trying to edit. Closed and tried again same results.. I've had so many problems with no solutions I can't remember how many problems I have.... man I suck at life...just wish I could get one, just one win. The only thing I have to be proud of is I haven't broke my keyboard yet.....yet....

  • @Kikibux53169
    @Kikibux53169 ปีที่แล้ว

    Hello, I am in version 4.0 and I put all the nodes and colors to the second sphere that makes the ring but it does not have the effect, it stays black and just becomes transparent. Something I noticed are the mix nodes you used, the output says "color" and mine say "result", I don't know if it's another node or I just changed the name with the new version.

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +3

      with 4.0 there are few changes but it should still work. Try changing the scale of the mapping nodes or scale of the mesh. I will remake this tutorial soon for 4.0+

    • @toashbandara
      @toashbandara ปีที่แล้ว

      ​@@davidkohlmannpls do again with new version 🤗

  • @zrobbiz0798
    @zrobbiz0798 ปีที่แล้ว

    My background is not showing up when I open it. Any ideas how to fix it?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      Do you mean the HDRI?

    • @zrobbiz0798
      @zrobbiz0798 ปีที่แล้ว

      @@davidkohlmann Thats right

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      then you probably forgot to enable "scene world" in your shading (where you can switch betweet:solid, wireframe, render, mat preview)
      or didnt plug the environment texture to the material output xD

    • @zrobbiz0798
      @zrobbiz0798 ปีที่แล้ว +1

      @@davidkohlmann I figured it out, great vid

  • @NoLife6628
    @NoLife6628 ปีที่แล้ว

    i have a problem when i use the background on enviorment texture the background dosent change any solution?

    • @AymsPassion
      @AymsPassion 10 หลายเดือนก่อน

      same thing happened to me

  • @Joker_1977
    @Joker_1977 ปีที่แล้ว

    I've checked everything and it's all the same as yours but I'm not getting any refraction just noise. I noticed at the end you have circle is that what I'm missing?

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      The "circle" is a sphere scaled down the the z axis, to fake the hot material around the black hole. That doesnt affect the black hole shader it self.
      Did you flipped the normals of your black hole mesh?
      I pinned a comment to the toop, because i forgot to show this in the video.

  • @illmetbymoonlight3318
    @illmetbymoonlight3318 ปีที่แล้ว

    I'm new to blender , is there any way I can finalize it to the animation? all I could do was render image

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว +2

      animate the rotation of the mapping node and change the noise texture to 4D and animate the "w" value (try to use a driver as animation input (example: "#frame*0.2")

    • @illmetbymoonlight3318
      @illmetbymoonlight3318 ปีที่แล้ว +1

      @@davidkohlmann ok thank you

  • @inirafidoi
    @inirafidoi 2 ปีที่แล้ว

    What is the node name between mix rgb and combine xyz?

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      It's a math node and set it to multiply

  • @ScoopyWaffles
    @ScoopyWaffles ปีที่แล้ว

    hey i need help, in the background image link. i downloaded every png and then its being blurred how to fix it, else all of them except png/jpg is exr. image and idk anything about exr. image

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      You need to download one of the highest resolutions (65k etc)
      An HDRI with 4k looks great as image, but not as 360 degrees hdri
      The resolution needs to be much much higher if you want it "crisp"

    • @ScoopyWaffles
      @ScoopyWaffles ปีที่แล้ว

      @@davidkohlmann but how am i gonna get 65k i have only4k :((

    • @davidkohlmann
      @davidkohlmann  ปีที่แล้ว

      @@ScoopyWaffles you need to search on the nasa website. Before you download an image, watch out for any small arrow, there you can change the downloaded resolution up to 65k

    • @ScoopyWaffles
      @ScoopyWaffles ปีที่แล้ว

      @@davidkohlmann can u maybe send me a link

  • @johnadriandodge
    @johnadriandodge 2 ปีที่แล้ว

    I am very new to blender but the multiply node material is not appearing yet I have tried so many times, but got everything else.

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว +3

      Type in Shift+A and then S to search (in your shader editor) and type in mixRBG, switch the mix mode to multiply. Now you have the "missing" node ✌️

    • @johnadriandodge
      @johnadriandodge 2 ปีที่แล้ว

      @@davidkohlmann OHHHHH! That is good to know! Good show. Thanks!

    • @johnadriandodge
      @johnadriandodge 2 ปีที่แล้ว

      Jedi David, you have two different multiply nodes, one is with a blue bar with a clamp and value property and another one is more goldish yellow, which reflects the one I have now. How did you get the other multiply node?

    • @johnadriandodge
      @johnadriandodge 2 ปีที่แล้ว

      This is fun stuff but so very complicated ! Great for the brain!

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      @@johnadriandodge the other multiply node is a math node: Shift + A, then S and type in math.
      Switch the mode to multiply and tada^^

  • @ganbeichineseinamharic7915
    @ganbeichineseinamharic7915 2 ปีที่แล้ว

    why you don't show the colors u used

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      I showed a screenshot of my shader. There you can see the colors too.

  • @genericstudioinc2659
    @genericstudioinc2659 2 ปีที่แล้ว

    Hey I’ve tried twice and I can’t get the disk to work it’s just going invisible. Can you please help me

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      What du you mean with invisible? The compete disk is not showing any information in your render tab? Or doesn't bend it around the black hole? If it's the second option, select your black hole, go to edit mode, select all, press "alt+n" and flip normals. I forgot to show this step in the video.

    • @genericstudioinc2659
      @genericstudioinc2659 2 ปีที่แล้ว

      @@davidkohlmann nope the disk just doesn’t exist. I just used the black hole from this video and the disk from another. And Frankensteind it and it works

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      Weird😅

  • @Dexter_459
    @Dexter_459 2 ปีที่แล้ว

    I have a problem with the texture; the center of the black hole isn't black, it is just more refraction

    • @Dexter_459
      @Dexter_459 2 ปีที่แล้ว +1

      Oh wait nvm I fixed lol

    • @davidkohlmann
      @davidkohlmann  2 ปีที่แล้ว

      :D that's good

    • @davissherine
      @davissherine 2 ปีที่แล้ว

      How did you fix it

    • @Dexter_459
      @Dexter_459 2 ปีที่แล้ว

      @@davissherine There was a node in which '0.75' had to be input into one of the factors, but I accidentally put '75'.