🎩 Join The Discord! discord.gg/EYQmYejx7U My longest video yet. Details, corrections, and links to additional guides can be found by expanding this comment: CORRECTIONS: - PostFX simply *being checked* results in 2-3% performance loss when GPU bound. Its still not much, but its notable. Clarity and Adaptive Sharpen have their own separate impacts as I showcased in the video. - High Quality Color seems to have a performance impact I was not able to measure before (when GPU bound). I will look into this further at some point and possibly make a video about it. - Anisotropic Filtering was bugged due to my Nvidia Control Panel settings. I had to use Nvidia Profile Inspector to manually reset that setting in order for the game's setting to take effect (as changing it back in the Nvidia Control Panel did not work). Bottleneck Guide: th-cam.com/video/__wiuch78k0/w-d-xo.html - "GPU-bound / Bottlenecked": Your GPU usage is at or extremely close to 100%. - "CPU Bound / Bottlenecked": Your GPU Usage is below 100% / CPU is maxed out at 100% / CPU is at 100% on one thread. Other links for guides can be found in the description. Check that too, and thank you so much for watching!
@@YourFailsafe Sorry for the late reply, but thats still a CPU bottleneck, but it relates to single core and cache performance instead of a multi-core bottleneck. (Games are much harder to multi-thread than other tasks due to how latency sensitive they are)
Went thru some of your older videos and implemented (a) the NPI ReBAR thing on my 4090 and (b) 32gb of VRAM pagefile (on top of my 32gb of DDR5... I know...) and boom, all fixed, no more issues. Running all maxed out never below 80FPS even on Streets and no more memory issues or crashes! Thanks for the great content.
Wow! What a difference these settings have made for me. Thank you for going into depth on every setting and explaining thoroughly. HUGE difference in gameplay now thanks to you. Keep up the good work and I appreciate the effort you've put into this video.
Quiet a few other content creators have done this in the past don't knock them by saying something like this. This is insulting & completely disrespectful to other creators in the community that have put in time & effort as well and some of them have been even more in depth than this. Out of sheer respect for this content creator & the time he put into this video I will not name the other creators since it is not my objective to advertise for them.
@@ViciousKai I have watched a lot of these so called "BETTER FPS CHANGE THESE TYPES OF SETTINGS FOR MORE FPS" Videos and I can def tell that no one...I MEAN no one even goes that in depth with every setting like Klem does so get of your high horse.
this is the best perfomance video ever, I gained like 20fps thanks to your information and by using afterburner and doing some settings testing myself. Much appreciated thank you so much
OMG, this is the video I have been waiting for. I made changes based on your video and on shoreline I went from 40-58 FPS to 80-120 FPS on my 4070TI at high graphics. You are a saint.
Thank you so much for making this video and breaking down everything. I have been trying a lot of settings people have recommended and this video has made it so much easier. Thank you for your hard work and dedication. Will watch more vids in the future and keep it up!
About ssr: about 10 months ago there was someone showcasing how on customs with ssr on high you could "easily" see between bushes from afar, while when putting it off created dark spaces inbetween trees and bushes. From what i remember the effects were night and day With recent updates that effect might be diminished, and it is possibly reliant on the weather conditions.
That is Visibility. LOD is what makes objects stop rending and letting you see players in the distance you shouldn't be able to, like tarps, walls etc. Set visibility to 2k and you will always see anyone in range.
@@yourfavoritelawnguy2722unless it was changed this wipe, then he's correct. There's multiple videos where it's shown that LOD affects player render distance
Just as a clarification, I made a video on this ~1 year ago. Its been a thing in Tarkov for a while now, but it only really comes into play beyond the 250 meter mark. Its related to FOV as well (as explained in that video). Have not tested if anything has changed with this wipe, but maybe I will revisit.
This is *THE best* EFT optimization guide on TH-cam for version 0.15! I am coming back to Tarkov after skipping a wipe or two and this was the fastest and clearest video to re-understand which setting does what. They should link this video in the in-game settings tbh. 👍
Btw even though SSR Low actually clears up shadows compared to SSR Off, it eats 9-13 FPS depending on the map! On the exact same spot in Factory I also tested and it ate 13 fps, on Customs looking at Crackhouse from outside it ate 9~ FPS. *(I'm GPU bottle-necked)*
Broooo Amazinggg video fr, I reset my PC like a month ago, and your videos help me a lot to improve my performance and now I'm going to try to improve cpu bottleneck, thank you soo much 🙏
Nice vid, appreciate all the comparisons. Would have liked to see some more in-depth comparisons between TAA and TAA High though, since those are the only real options it seems if you want good AA.
I am currently building a new computer ! You and Pyurologie inspired me to make a brand new build and base it around tarkov (even though I maybe have 200 hours in game) I went and did my research and watched yalls videos and bought the following components: -Amd 7600x3d -Asus tuf b650 -Gskill Flare x5 (3 components were a micro center deal for 450) -7600xt -Peerless assassin cpu Cooper I am really looking forward to this build. Ps. You and pyurologie are top tier creators and I belive both of yall will have massive chnalles here soon.
4:3 stretched master race. Was playing on 1920x1440p stretched for a while but Ive decided to be a complete psychopath and im now running...1920x1200 stretched when playing PvE(still playing 1920x1440p for pvp) just because it gives a bit more performance given the performance drop of having to run the game locally in PvE.
Running i9000k, 32GB memory and 4070 OC. Even with all settings maxed out except LOD 3, view distance 1.5k and SSR off my GPU utilisation never goes above 80%, Vram 11GB (out of 12GB) and CPU usage is at 44%. The game runs well at 2k at 80-90 FPS but wish it would go higher and it still gets the occasional stutter. I've tried DLSS with DSR factor upscaling too. I tend to lean towards this option because I notice less flickering or shimmering on distance objectives but it does look a little bit blurrier than TAA high. It's a tricky one and just feels like the game isn't really taking advantage of resources to the best of its ability while simultaneously having a really bad in game AA. I hope they improve this over time.
The anisotropic bug is related to nvidia control panel. Since you enabled x16 in the past and then switched to controlled by app, it is actually turned off. You need to use nvidia profile inspector, select the tarkov profile, and search for anisotropic there, its going to be turned off (you control panel its going to show you "controlled by app"). Just restart the entire profile in profile inspector and there you go, tarkov anisotropic filtering its going to work again.
Appreciate this! Your guide help me boost my fps on most of my maps - however, I am still struggling with shit FPS on interchange. I'm getting like 50fps on average on PvE.
and again, i would like to thank you Klemintime1452. i would like to thank you for improve my tarkovexperience. so much more fun to play, spot enemys, and much more fun to watch to this game.
Great video, its nice that you go through the settings and tell the viewer what they actually do instead of just giving up your values and get on with the next one. Im running a 7800x3d and a 6800xt on 1440p with high textures and for those who has hardware related questions all i can say is that memory either if its cache, vram or ram has huge effect on your fps. I just upgraded from a 7700x to 7800x3d and on the same settings my fps on Streets went from 80-90 to 120-135, it seems like the x3d processors where made for Tarkov and poorly optimized games. Also VRam is insanely important by the looks of it, with 16gb of Vram on the 6800xt i average around 20fps more than a friend of mines setup (7800x3d and 4070 super(12gb of Vram)) and we are using the same ingame settings.
Quite interesting what you say about graphic cards because in most tests which I saw on youtube 4070 Super has got around 20-40 fps more than 6800xt in Tarkov.
@@El_Satan for pure rasterized performance thats not true. Our comparisons are done with same settings and no DLSS or FSR enabled on 1440p. All testing done on streets, live on pvp servers this wipe. We have the same motherboard, processor and memory only difference is gpu. I’ve seen testing done with 4070’s where they are using AI upscaling (dlss) where they basically are playing the game on 720p with upscaling so it looks kind of like 1440p ish. They get great frames but they run the game on a lower resolution as a result.
I think it would have be useful to test the difference on other maps tbh. The reason I say that is the difference is probably most noticeable on streets(and likely LH to a lesser extent) due to the performance cost of running streets w/ high settings, but on other maps the extra vram is likely less of a difference maker and Id imagine that the performance is likely fairly similar(perhaps even slightly better/more stable for the 4070 super) on some maps. But yes to get the best performance on memory hog maps like Streets/LH, you basically NEED a 7800x3d, and a gpu with a ton of VRAM.
@@Handcannon77 I hear you, but it’s meaningless to test hardware on a map where you’re neither cpu or gpu bound. Streets is the toughest map to run, other maps we are both at max fps but we haven’t tested LH yet
Ram also plays a huge role in poorly optimized games like tarkov. Back when Tarkov was still new. I had an 8700k with a 980ti. Friend had an 8700k with a 2080ti. I had 3600mhz ddr4 ram o.c.ed to 4000mhz and tight timings. He had 3200mhz budget ram loose timings. We got damn near the same fps. when in reality his build should be about 20%+ more fps than me.
I was able to run escape from tarkov pretty smoothly with two gtx 980’s until this recent wipe then my pc didn’t meet the system requirements anymore, I now have a 7900xt and a Ryzen 7 7800X3D but man it was a miracle I was able to run tarkov for so long mainly and really only due to that 2nd gtx 980 giving me 8gb of vram instead of just 4 but those days are over!!!!!
This is an amazing guide, thanks bud. I have a 4090 and am not gpu or cpu bound yet i still have to battle with settings to make it run smooth on my ultra wide monitor.
Hey, I really enjoy your videos. I am just after upgrading my monitor to 240hrz 1440p. Would you recommend turning G-sync on or leaving it off in nvidia control panel?
Hey Klem, thank you for the vid! About the shadows, I think the sun shadows on factory work differently compared to other maps. I've been playing on low and medium shadows, and normally there's a noticeable drop in shadow definition some meters away from you, with at least one more drop off point farther in the distance. But in factory my distance didn't affect the shadow quality at all. I haven't done any proper side-by-side testing, but I believe on medium the drop off points are farther away from you compared to low. Not sure if the shadow resolutions are different. I currently like using medium shadows to get a bit more "premium" look at a low cost. Some other things I wanted to say: Last wipe I tested LOD, and it also affected the max distance you can see other characters, at least scavs. Also turning down FOV had the same effect as increasing LOD in terms of view distance. Noise removes (or reduces?) color banding, which can be very noticeable if you've used post fx to help you see better in the dark. I also think noise helps having no anti-aliasing look just slightly less distracting. On my system there's a clear difference between anisotropic filtering off and per texture, so there's something going on with yours.
in factory, i believe the shadows are all baked into the map, while dynamic shadows are from players and player generated lighting. i'm not sure if the rework changed this, however.
I made a video about that player loading in thing but forgot to mention that issue here. (Have not tested if its still in this wipe though). Shadow distance is something I forgot to test, and I will try to test that as soon as I can. I will post any correction in the pinned comment :)
Ssr is one of the strange settings it can make the game look nice but messes up water really badly and sometimes the reflection on weapons can be really strange looking.
My only thoughts would be: Maybe Low VS Med / High VS Ultra with shadows might be how shadows move? Static shadows look the same, but maybe dynamic shadows appear different at the different levels?
since im the brokest motherfucker on this earth i figured out how to optimize performance even more. I made it possible to run this game relatively smooth on 8 gigs of ram disable full screen optimization for tarkov, start in borderless, close browser because it takes a lot and the hidden secret is end the explorer when tarkov is running. i made a solid jump from 50 fps on completely low to avg 70 fps. Give it a try. great video and what an effort you spend man. well done keep up
He is true tho. Disabling anything maintenance related in windows and not letting windows to suck as much resources as it wants will give Tarkov a big boost. I’m running streets in 50-60 fps on my 1050ti lmao. Any other map is ez 70+, labs 80+ (32 5200 ddr 6 ram tho(running in 4800 cuz fuck the boost))
CapFrameX- though if you'd like something similar to use instead, check out my MSI afterburner guide. Its a similar layout but with way less hassle to set up.
Hi, thanks so much for the video! Made a big difference on streets offline. However, when I started up a raid on customs my FPS was sitting between 40 and 50. Not sure if you know how to fix this and why this is happening?
🎩 Join The Discord! discord.gg/EYQmYejx7U
My longest video yet. Details, corrections, and links to additional guides can be found by expanding this comment:
CORRECTIONS:
- PostFX simply *being checked* results in 2-3% performance loss when GPU bound. Its still not much, but its notable. Clarity and Adaptive Sharpen have their own separate impacts as I showcased in the video.
- High Quality Color seems to have a performance impact I was not able to measure before (when GPU bound). I will look into this further at some point and possibly make a video about it.
- Anisotropic Filtering was bugged due to my Nvidia Control Panel settings. I had to use Nvidia Profile Inspector to manually reset that setting in order for the game's setting to take effect (as changing it back in the Nvidia Control Panel did not work).
Bottleneck Guide: th-cam.com/video/__wiuch78k0/w-d-xo.html
- "GPU-bound / Bottlenecked": Your GPU usage is at or extremely close to 100%.
- "CPU Bound / Bottlenecked": Your GPU Usage is below 100% / CPU is maxed out at 100% / CPU is at 100% on one thread.
Other links for guides can be found in the description. Check that too, and thank you so much for watching!
What if none of my gpu and cpu is at 100% but i'm still getting low fps?
@@YourFailsafe Like me, my GPU/CPU usage is near 30/40% in tarkov
@@YourFailsafe Sorry for the late reply, but thats still a CPU bottleneck, but it relates to single core and cache performance instead of a multi-core bottleneck. (Games are much harder to multi-thread than other tasks due to how latency sensitive they are)
@@klemintime1452 so, my 12th gen i7 is still bottlenecks...
Oh my god how many of my settings are just stuck because of Nvidia control panel 😫
I appreciate all the work you put into this. The quality of the comparisons is top notch.
Always the goat for these types of videos. Thanks for all the effort you put in to actually test these things for us all!
Same to you, man. Appreciate the kind words :D
2 goats
Went thru some of your older videos and implemented (a) the NPI ReBAR thing on my 4090 and (b) 32gb of VRAM pagefile (on top of my 32gb of DDR5... I know...) and boom, all fixed, no more issues. Running all maxed out never below 80FPS even on Streets and no more memory issues or crashes! Thanks for the great content.
Amazing, glad to hear it all helped! Ive been on a bit of hiatus (even though I'm streaming). They'll be more to come soon :)
finally a settings video that actually shows the differences , instead of just telling you to trust them..... thank you!
Wow! What a difference these settings have made for me. Thank you for going into depth on every setting and explaining thoroughly. HUGE difference in gameplay now thanks to you. Keep up the good work and I appreciate the effort you've put into this video.
Good man, finally someone who explained literally everything. Keep it up bud
Quiet a few other content creators have done this in the past don't knock them by saying something like this. This is insulting & completely disrespectful to other creators in the community that have put in time & effort as well and some of them have been even more in depth than this. Out of sheer respect for this content creator & the time he put into this video I will not name the other creators since it is not my objective to advertise for them.
@@ViciousKai We are glad that you are offended on behalf of other unknown people who don't care about the comment.
@@benjamink.1970 why would you try to speak for other people as if you are important. My PoV is my PoV get over it.
@@ViciousKaiwhy are you speaking for other people... Oh wait, you can be hypocritical in all acts of life. Get over it
@@ViciousKai I have watched a lot of these so called "BETTER FPS CHANGE THESE TYPES OF SETTINGS FOR MORE FPS" Videos and I can def tell that no one...I MEAN no one even goes that in depth with every setting like Klem does so get of your high horse.
this is the best perfomance video ever, I gained like 20fps thanks to your information and by using afterburner and doing some settings testing myself. Much appreciated thank you so much
OMG, this is the video I have been waiting for. I made changes based on your video and on shoreline I went from 40-58 FPS to 80-120 FPS on my 4070TI at high graphics. You are a saint.
Thank you so much for making this video and breaking down everything. I have been trying a lot of settings people have recommended and this video has made it so much easier. Thank you for your hard work and dedication. Will watch more vids in the future and keep it up!
most detail in a settings video ive seen yet, also a great baseline for settings before i went in and tweaked some stuff around to my own pc ^^
About ssr: about 10 months ago there was someone showcasing how on customs with ssr on high you could "easily" see between bushes from afar, while when putting it off created dark spaces inbetween trees and bushes. From what i remember the effects were night and day
With recent updates that effect might be diminished, and it is possibly reliant on the weather conditions.
I saw that exact same post. I have since been trying to keep it enabled lol.
Now THIS is a settings video!! Thank you. Maximum effort!
Nice and in depth, good video mate!
Incredible video. Appreciate all the attention to every detail and covering everything in a way that’s relevant to the viewer experience. Thank you
Just an FYI for anyone that didn't know this LoD Object quality now effects the range at which you see other PMCs.
That is Visibility. LOD is what makes objects stop rending and letting you see players in the distance you shouldn't be able to, like tarps, walls etc. Set visibility to 2k and you will always see anyone in range.
@@yourfavoritelawnguy2722 No unfortunately it's LoD that effects the player render distance it's not the visibility. It was tested & proven.
@@ViciousKai oh so you tested it this wipe? go try it.
@@yourfavoritelawnguy2722unless it was changed this wipe, then he's correct. There's multiple videos where it's shown that LOD affects player render distance
Just as a clarification, I made a video on this ~1 year ago. Its been a thing in Tarkov for a while now, but it only really comes into play beyond the 250 meter mark. Its related to FOV as well (as explained in that video).
Have not tested if anything has changed with this wipe, but maybe I will revisit.
I love how you keep some bloopers in the video. Makes you so much more humane
Good explanations, I like the balance of brevity and detail
thanks man, this helped a ton especially with your descriptions of when to use what regarding bottleneck
This is *THE best* EFT optimization guide on TH-cam for version 0.15!
I am coming back to Tarkov after skipping a wipe or two and this was the fastest and clearest video to re-understand which setting does what.
They should link this video in the in-game settings tbh. 👍
Btw even though SSR Low actually clears up shadows compared to SSR Off, it eats 9-13 FPS depending on the map! On the exact same spot in Factory I also tested and it ate 13 fps, on Customs looking at Crackhouse from outside it ate 9~ FPS. *(I'm GPU bottle-necked)*
On my opinion it's the best video ever from Tarkov settings, never saw anyone being so detailed about it.
@@DraxTheDestroyer whats you gpu?
@@raphaeme A 1060 6gb holding on to dear life.
@@DraxTheDestroyer i got a 1060 3 gb lol, I use all low settings
cheers lad this is some of the best setting comparisons I have ever seen and thank you for taking your time in giving us these great vids
Literally the best video for graphic settings, props to you and your work bro
Dude, I don't give likes in left in right. But you my friend definitely deserved it!
Extremely detailed and clear explanations with good recommendations. Thanks for your hard work.
Broooo Amazinggg video fr, I reset my PC like a month ago, and your videos help me a lot to improve my performance and now I'm going to try to improve cpu bottleneck, thank you soo much 🙏
This guy went way above and beyond! Liked and subbed. Great work.
Took me from 45-60fps to 80-100! You're a legend!
Amazing video brother. liked and subbed
Best Graphics guide, period. Many thanks for all the efforts.
Great video man, helped me out a lot!
You deserve so much more credit for what your doing for the community
Nice vid, appreciate all the comparisons. Would have liked to see some more in-depth comparisons between TAA and TAA High though, since those are the only real options it seems if you want good AA.
I am currently building a new computer ! You and Pyurologie inspired me to make a brand new build and base it around tarkov (even though I maybe have 200 hours in game)
I went and did my research and watched yalls videos and bought the following components:
-Amd 7600x3d
-Asus tuf b650
-Gskill Flare x5
(3 components were a micro center deal for 450)
-7600xt
-Peerless assassin cpu Cooper
I am really looking forward to this build.
Ps. You and pyurologie are top tier creators and I belive both of yall will have massive chnalles here soon.
Do you play 1440p? I have the same build except 7800xt and i play 1440p 100+ fps at all times
4:3 and everything low/off Wkey Bhop jumpshot gang here.
Yes 🗿i personally prefer a inertia neutral into a stop hop inertia cancel into a jump spray
4:3 stretched master race. Was playing on 1920x1440p stretched for a while but Ive decided to be a complete psychopath and im now running...1920x1200 stretched when playing PvE(still playing 1920x1440p for pvp) just because it gives a bit more performance given the performance drop of having to run the game locally in PvE.
Your gang scares me
@@klemintime1452 gangsters.
Probably the best tarkov settings guide iv seen. Thank you very much for your efforts
Incredible video homie, very detailed, thanks a lot.
Actually the best tarkov graphics video. Very nice 👌
Have you considered a career as a university professor? Super good quality of explanations and demo slides for each point.
Hi, what would you recommend me to do if both my CPU and GPU are constantly howering on about 40 - 60% usage, yet i never get more than 80-90 FPS?
This is just crazy beacuse i was watching the settings guide straight up yesterday and just seeing a new video made me smile
So much effort and time put into this man! Very impressed, also you have an awesome voice but I’m sure people tell you that all the time haha
you are the best tarkov settings tutorial maker fr
Ty so much my fps improved a ton
Man I wish you to cover other games too, at least just multiplayer pvp ones. I can't find anybody doing it clearly enough
great video, appreciate the work you put in on this.
easily best tarkov optimization vid out there. Went from 85fps with random stutters to 135-150 fps
What’s ur specs/ what settings r u running rn?
🎉 Klem gonna hit those flame graph profiles soon.
HUGE respect for time spent to explain all the settings and spaghetti of tarkov, thanks ❤
best video of tarkov performance i've seen in my life
Thank you for the explanations, very helpful! :)
thanks for this detail settings guide! love it
Really informative, and what i was looking for. Thanks!
Insane quality, glad you play Tarkov otherwise we may never have been graced with this knowledge and level of effort. Thank you!
o7
Good timing! New card new me. Thank you, I was just making my way through an older video.
Very helpful video, thanks for your time :D
Running i9000k, 32GB memory and 4070 OC. Even with all settings maxed out except LOD 3, view distance 1.5k and SSR off my GPU utilisation never goes above 80%, Vram 11GB (out of 12GB) and CPU usage is at 44%. The game runs well at 2k at 80-90 FPS but wish it would go higher and it still gets the occasional stutter.
I've tried DLSS with DSR factor upscaling too. I tend to lean towards this option because I notice less flickering or shimmering on distance objectives but it does look a little bit blurrier than TAA high.
It's a tricky one and just feels like the game isn't really taking advantage of resources to the best of its ability while simultaneously having a really bad in game AA. I hope they improve this over time.
Perhaps the best graphics guide I have seen for the game.
The anisotropic bug is related to nvidia control panel. Since you enabled x16 in the past and then switched to controlled by app, it is actually turned off. You need to use nvidia profile inspector, select the tarkov profile, and search for anisotropic there, its going to be turned off (you control panel its going to show you "controlled by app"). Just restart the entire profile in profile inspector and there you go, tarkov anisotropic filtering its going to work again.
Appreciate this! Your guide help me boost my fps on most of my maps - however, I am still struggling with shit FPS on interchange. I'm getting like 50fps on average on PvE.
and again, i would like to thank you Klemintime1452. i would like to thank you for improve my tarkovexperience. so much more fun to play, spot enemys, and much more fun to watch to this game.
As always excellent guide!
Very detailed. Much appreciate.
Great video, its nice that you go through the settings and tell the viewer what they actually do instead of just giving up your values and get on with the next one. Im running a 7800x3d and a 6800xt on 1440p with high textures and for those who has hardware related questions all i can say is that memory either if its cache, vram or ram has huge effect on your fps. I just upgraded from a 7700x to 7800x3d and on the same settings my fps on Streets went from 80-90 to 120-135, it seems like the x3d processors where made for Tarkov and poorly optimized games. Also VRam is insanely important by the looks of it, with 16gb of Vram on the 6800xt i average around 20fps more than a friend of mines setup (7800x3d and 4070 super(12gb of Vram)) and we are using the same ingame settings.
Quite interesting what you say about graphic cards because in most tests which I saw on youtube 4070 Super has got around 20-40 fps more than 6800xt in Tarkov.
@@El_Satan for pure rasterized performance thats not true. Our comparisons are done with same settings and no DLSS or FSR enabled on 1440p. All testing done on streets, live on pvp servers this wipe. We have the same motherboard, processor and memory only difference is gpu. I’ve seen testing done with 4070’s where they are using AI upscaling (dlss) where they basically are playing the game on 720p with upscaling so it looks kind of like 1440p ish. They get great frames but they run the game on a lower resolution as a result.
I think it would have be useful to test the difference on other maps tbh. The reason I say that is the difference is probably most noticeable on streets(and likely LH to a lesser extent) due to the performance cost of running streets w/ high settings, but on other maps the extra vram is likely less of a difference maker and Id imagine that the performance is likely fairly similar(perhaps even slightly better/more stable for the 4070 super) on some maps. But yes to get the best performance on memory hog maps like Streets/LH, you basically NEED a 7800x3d, and a gpu with a ton of VRAM.
@@Handcannon77 I hear you, but it’s meaningless to test hardware on a map where you’re neither cpu or gpu bound. Streets is the toughest map to run, other maps we are both at max fps but we haven’t tested LH yet
Ram also plays a huge role in poorly optimized games like tarkov. Back when Tarkov was still new. I had an 8700k with a 980ti. Friend had an 8700k with a 2080ti. I had 3600mhz ddr4 ram o.c.ed to 4000mhz and tight timings. He had 3200mhz budget ram loose timings. We got damn near the same fps. when in reality his build should be about 20%+ more fps than me.
Amazing video!!
Great video man, thank you
LETS GOO Thank you Klem your settings vids are amazing
Thank you for watching them 🙏
Cheers bud , gonna test it out now
Great vid man
Goat video My brother
Dude this video is awesome. Thank you for the time and explanations. 10/10.
Game still runs great on my 1070TI. Can’t believe we’re up to 4000 series cards and it’s still hanging just fine.
1080TI here!
Great video, thank you for your work brother!
I was able to run escape from tarkov pretty smoothly with two gtx 980’s until this recent wipe then my pc didn’t meet the system requirements anymore, I now have a 7900xt and a Ryzen 7 7800X3D but man it was a miracle I was able to run tarkov for so long mainly and really only due to that 2nd gtx 980 giving me 8gb of vram instead of just 4 but those days are over!!!!!
Now I’m just deciding if I want to run fsr or not
you're right, anisotropic filtering seems to be bugged. I noticed it too.
So is it just on no matter what now?
thanks a lot for the video! liked and subscribed 👍
I was waiting for you to drop a video.
Just played a scav after changing my settings and killed a couch bag juicer running a sr-3m .. thank you !!!!
Thanks for this, very informative! :)
rlly good video sir
Great Vid, super helpful, game stopped being choppy and got more frames, GJ
Best video ever for tarkov settings!
Love how some of the hardest ai in the game still clip through doors
I have a 1440p, 240 hrz monitor. Would you recommend turning on V and G sync or leaving it off and cap the fps?
a year ago i run that game in high texture quality with no fps drops. Now i will run in low texture quality. Thanks for all these wonderfull updates
Thanks for doing what you do mate!
Thank you for being here, man! :D
Does lod / overall visability effect the range at which players spawn in
This is an amazing guide, thanks bud. I have a 4090 and am not gpu or cpu bound yet i still have to battle with settings to make it run smooth on my ultra wide monitor.
dl dsr
@@Mehkanics Duuuuuuuuude. This is a game changer! It looks so much better and runs so smooth!
@@Sveinn1984 yeah Ive been running it for over a year now tarkov looks so ass without it. You can run dlss in game to. Which is what have been doing
@@Mehkanics care to elaborate about more bro
@@Mehkanicswhat’s dsr
Hey, I really enjoy your videos. I am just after upgrading my monitor to 240hrz 1440p. Would you recommend turning G-sync on or leaving it off in nvidia control panel?
I’ve went from last wipe being 180s to this wipe in the 130s. Nothing I notice but can’t imagine on lesser cards
Hey Klem, thank you for the vid! About the shadows, I think the sun shadows on factory work differently compared to other maps. I've been playing on low and medium shadows, and normally there's a noticeable drop in shadow definition some meters away from you, with at least one more drop off point farther in the distance. But in factory my distance didn't affect the shadow quality at all. I haven't done any proper side-by-side testing, but I believe on medium the drop off points are farther away from you compared to low. Not sure if the shadow resolutions are different. I currently like using medium shadows to get a bit more "premium" look at a low cost.
Some other things I wanted to say: Last wipe I tested LOD, and it also affected the max distance you can see other characters, at least scavs. Also turning down FOV had the same effect as increasing LOD in terms of view distance. Noise removes (or reduces?) color banding, which can be very noticeable if you've used post fx to help you see better in the dark. I also think noise helps having no anti-aliasing look just slightly less distracting. On my system there's a clear difference between anisotropic filtering off and per texture, so there's something going on with yours.
in factory, i believe the shadows are all baked into the map, while dynamic shadows are from players and player generated lighting. i'm not sure if the rework changed this, however.
Even my own character's shadow doesn't lose quality with distance, so they really work differently compared to other maps.
@@arttuvienamo1181 for sure, maybe labs works a similar way?
@@feneomgamer9138 I actually haven't tried, but it would make sense if it did
I made a video about that player loading in thing but forgot to mention that issue here. (Have not tested if its still in this wipe though).
Shadow distance is something I forgot to test, and I will try to test that as soon as I can. I will post any correction in the pinned comment :)
Ssr is one of the strange settings it can make the game look nice but messes up water really badly and sometimes the reflection on weapons can be really strange looking.
My only thoughts would be: Maybe Low VS Med / High VS Ultra with shadows might be how shadows move? Static shadows look the same, but maybe dynamic shadows appear different at the different levels?
100 percent usage does not mean bottleneck
Will u make a new nvidia settings video or is old one still fine ?
Thanks! Super super helpful
Thank YOU! Much appreciated :)
Medium Shadows helps with the close shadows like your body shadow, compared to low
You and I are running the same GPU so this helps me a lot
since im the brokest motherfucker on this earth i figured out how to optimize performance even more. I made it possible to run this game relatively smooth on 8 gigs of ram
disable full screen optimization for tarkov, start in borderless, close browser because it takes a lot and the hidden secret is end the explorer when tarkov is running. i made a solid jump from 50 fps on completely low to avg 70 fps. Give it a try. great video and what an effort you spend man. well done keep up
wdym end the explorer when tarkov is running
He is true tho. Disabling anything maintenance related in windows and not letting windows to suck as much resources as it wants will give Tarkov a big boost. I’m running streets in 50-60 fps on my 1050ti lmao.
Any other map is ez 70+, labs 80+
(32 5200 ddr 6 ram tho(running in 4800 cuz fuck the boost))
What do you mean disable full screen optimization? I’m a clown when it comes to PC stuff.
Hey, thanks for the guide. What is the name of the performance overlay you use in game?
CapFrameX- though if you'd like something similar to use instead, check out my MSI afterburner guide. Its a similar layout but with way less hassle to set up.
Hi, thanks so much for the video! Made a big difference on streets offline. However, when I started up a raid on customs my FPS was sitting between 40 and 50. Not sure if you know how to fix this and why this is happening?