sorry headshots still ignore any armor you have on (expect face armor but as far as I can say nobody really uses Altyns or glass face shields expect the skull and the ccqb but those are lvl 4 so)
Damn. Looks like we're right back to where we started before that change. These guys are indecisive about what they want to do and refuse to change the parts that would make it work, like adding organs or that medical rework they SAID they were going to do.
it is not that bsg is indecisive, its the twitch chuds kicking and screaming about every change they make "Noo, I get one tapped through soft armor with midtier ammo, armor bad, armor good when entire lobby played with BP"
The community didn't like that they were no longer invincible when wearing class 6 armor. Adding organs doesn't fix that, it just adds even more random oneshots.
I'd partly blame the community for this one, the armor system before was good and quite unique but with the way EFT's health system works it just ended up in random 1 shot kills which you could argue incentivized slower play and better positioning due to the fact that your armor and armor class wasn't immediately a on and off switch between you dying or surviving gunfights. I don't mind the gaps in the armor but BSG really have to take a page out of GZW's book with its health system, plate carriers are the norm and do their job closely mimicking real life. Then again, its also easy to forget that no one plays this game like a tactical shooter anymore... go figure.
@@postaldude24 GWZ's system produces terrible results both in terms of realism and gameplay. BSG absolutely should look at it, to see what they shouldn't do. Because it doesn't actually attempt to simulate the terminal ballistics, because good luck simulating that on the current hardware in real time. Plate carriers are the norm in the Western militaries, because the West fights against people that don't even have artillery, they can afford to only cover the vitals with a plate and nothing else, because even if you get hit around the plate you will have the chance to be evacuated and receive proper medical treatment before it's too late. For the same reason plate carriers are used for police use cases globally. But if you look at the war in Ukraine, people only use plate carriers because they have nothing better, and it's not great. Even just getting hit by a VOG turns from an event you can just walk away from (with several broken fingers and some shrapnel in the ass) to a stomach full of shrapnel.
I wish they would keep the more realistic armour system by keeping the plates the right size, but expand the health system to be more sophisticated. The issue before is when you're shot in the armpit from the front, you die immediately which is kinda silly. When in reality they should add vital hit boxes that sit deeper inside the thorax area, so arm pit hit won't kill from the front, but it might from the side because the bullet would go in to hit the heart / spine hitboxes.
The more sophisticated health system doesn't solve the issues that the community had with the armor system. It actually makes them worse. People didn't like getting killed while wearing armor, that's it. You wouldn't die immediately from the armpit shot IRL, the same way you wouldn't die immediately from 10 shots to your leg. But you will be immobilized, probably go unconscious. I.e. dead gameplay-wise, since there is no unconscious state in Tarkov yet.
@@ForOne814 It could fix it if a vitals hitbox was small enough to be covered effectively by the armor in game. I think this reversion of the armor system is a step backwards and turns the game back into a stupidy arcadey shooter where if you have maxed out gear you can just tank just about anything and make retarded plays if you're against early/mid tier players; AKA, casuals. I understand if BSG doesn't care about a casual playerbase at this point and can accept the game simply won't be for me, but they'll be losing ALOT of players if they continue to tailor the game to streamers and hardcore players.
@@TheBrick534 but some plates don't actually cover all of the lungs area, also none cover the lower spine. The health system worked as intended, the armor worked as intended, the community just didn't like it. I'm a hardcore player, I liked the new armor.
It's extremely lethal irl, and your taught to keep your plates towards your target in combat, but I understand the argument of it's a game to an extent
8:17 - 'Stomach armour hitbox' - just a thought - that PMC seems to be stood very upright (bordering on leaning backwards if we look at the angle of the thighs/knees) in comparison to a PMC that is running or aiming, who would be leaning more forwards, almost hunched over and thus lowering that hitbox. I'd wager this 'lifting' means it almost covers the stomach area when we're running or gunning - which is probably more relevant to being stood bolt upright.
wanting to like the new unified armor system, but getting random OHK throat shots to scavs is probably enough to make me start gearing towards that. honestly feels like the new head, eyes.
please do more tests with things like Gen4 Assault. I don't really wanna run armored rigs if I can't buy them straight from traders, and I wanna see if the new extended armpit plate is guarded by the soft armor as well. Otherwise I'm sellin my entire stash of armor and buying CPC Mod.1's
Brilliant video, thanks Giga! I'm sort of apathetic regarding the whole system and ideas of "fixing" armor and health: Tarkov seems to me such a brutal game and to an extent a "jank" game to experience, you're never going to reach a point where when you go down you'll always think "Ah, yes, I understand how I lost that, makes sense fair and square." And I feel like even though justified in technical content, a lot of criticism of the system stems from frustration of feeling "cheated" out of "buffs" you mentally gave yourself to protect your PMC. We'll have to see though, maybe the meta will become more fun with this change, maybe taking down Chads will become a one in a million like it used to. My objective will still be to rat away in a bush, and not get shot in the first place. We're the rats, we're the rats....
so we are celebrating regression. no fine tuning of new armor system just a literal broad brush to wipe all irregularities away. so now the difference between new and old armor sys is you can exchange plates. most ammos are useless again exept early wipe yay, we did it bois.
We are celebrating BSG actually doing something about the armor after all of our complaints. This is much better than dying to a shotgun scav hitting your armpit with buckshot through a window from 70 meters away while you're looting a duffle bag in dorms. Yes, that happened to me and a friend before.
@@Marcus_A_Bishoppeople who say this shit are stupid because this shit never happens to me. Have better positioning and never turn your side to scavs. This is a tactical shooter
@@fourthstage9375then use your brain and remember what game you are playing. I really wish they just drew a line and said that the system is finished and not to be altered.
I'm a little confused with this... where is the data Supporting that the Soft armor for those armors not allocated to the thorax, actually has the same hitbox as the plate colliders. at around 5:45. i would assume that by leaving out the "thorax" just means that it doesn't cover the stomach as well. no allocation doesn't mean bigger, just means normal size. I would assume that a "thorax" description is just trying to show us as players that the soft armor is ALSO covering the stomach. along with the thorax. not that the armor now covers Chest + stomach + armpit(which should be the side hotbox not chest)
you also say at 4:31 that the soft armor is assigned to the PMC hitbox directly, so why would an armor that doesn't have that assigned would automatically just have the soft armor built in?
They need to revert this armour system change but make it so that if you get hit on the edge of your thorax it doesn’t give you heavy bleeds or any major damage as it’s just a scrape
but getting shot at that part of thorax from front isnt lethal irl as it was before in game just like getting shot at ears from front irl isnt lethal not as in the game before
you wont belive the amount of posts on reddid that went like:" but a bullet just clipping your shoulder wouldn't insta kill you." here look at that, 11:16 a round trough the shoulder without even doing damage. has been in the game like that for ages. Now what ?! the hitbox already is moddeled in a way that is small than the view moddel and represents hits to joints that are kinda important to be abled to keep fighting back. "but but but you would survive" Yeah, and what fun would it be in tarkov to survive but be unabled to hold a gun up ?! If you are hit in a way that makes you unabled to fight back = thats a death sentence in tarkov
I understand that AACPC soft armor protects the same area as armor plate. However, when dealing with high penetration rounds (such as the M855A1), is there a difference with the THOR? The soft armor absorbs what the plate could not prevent, but does the TOHR, which cannot guard the upper side, make a difference in the number of definite shots to a kill?
I showed some stats at the end, the difference is that side on the thor just has class 5 on its own under the arm. M855A1's pen gets reduced on its way through by the plate which makes it low enough to then be defended against by the soft - thats the difference
I really wish they'd have kept the old armor system and adopt a more rigid health model there is a reason plates only protect the heart box. So if we adopt a more casual friendly and realstic model it needs to be supported by a more rigid hitbox for "Insta kill" thorax and just the lungs/plural space. I think new armor really supports the players at the upper echelon, and the back pedal on it is in relation at least partially to the drama.
There is a reason, it's weight, plates that cover everything are way too heavy. You still can't continue fighting most of the time after getting hit in the ribs on the side, you just don't immediately die from that. Lung hits are a death sentence most of the time, by the way, that's why the plates cover most of the lungs.
EFT only really have 2 direction it can go, a more arcade-y systems for a PvP focused game, or a realistic/realistic like system for a coop/singleplayer game, it cant pick both or itll fail at both, something that the reeetarded Nikita is actively doing right now
@@ForOne814 Yeah it's weight and mobility mainly. Any soldier would gladly take armor that protects the entire front of the chest, until they have to hike, climb, and fight in it. A plate that big is not only heavy put restricts the movement of your arms, shoulders, back, and waist.
Just change the player hitboxes so you dont die to nonlethal shots to the outer chest with the old armor system, maybe add multipliers that get exponentially worse the further from vitals you get?
Can someone answer for me why these armors with the side plates are better? Does this just mean these are the only armors whose hitboxes extend all the way around the armpit? I was under the impression all of the armors had protection around there and the armors with soft armor attached to the plate all covered that armpit area with plate + soft armor. Is that not the case?
Front plate goes across the front part as you expect, but also around the armpit (above the side plates). Armors with "soft armor" that is allocated to the "front plate" hitbox (i.e. NOT "thorax" specifically) also has soft armor going around the armpit, e.g. AACPC. On the regular type of armor, soft armor goes on "Thorax" and "Back" which doesn't cover the armpit area. So you do have plate there in either case, but if using a Class 6 plate with the AACPC you get 6+3 all the way around, but with a Gen4 you only have 6+3 on the front/back, the sides of the thorax are just Class 6.
Great overview. Have you made a guide to the plates themselves? It’s a bit of a jungle for me understanding the differences between them beyond class, and that ceramic doesn’t repair well.
Yes but more about accessing the - performance wise it's all about class, and now a bit about durability. Dura didn't matter before because they were so small they hardly got damaged - now we might pay more attention to the durability stats but I imagine that people in the endgame will continue to use class 6 barters for the front plate, and class 5 gac plate as the back, or backup in case they run out of 6 - because gacs can be crafted
@@Opachki69420 making the helmets tank rifle rounds was also a consequence of the community whining that the helmets were useless. It was just way back in a day. They were realistic at first.
No the armor was the issue, the medical system worked fine as it was, the mistake was trying to force in an overly realistic armor system when the game wasn't that level of realistic in the first place.
Yes. Armors without Neck coverage will still get shut down quickly in fights. Even if it tops out at class 3 it still does the job of keeping you from getting killed instantly by scavs and trash ammo rats.
11 out of the 50 times i killed Killa, i ONLY damaged his back plate while mag dumping him TO THE CHEST with ammo that DOES NOT PEN his armor. something that should not be even possible but hey, this is tarkov.
lmao you literally see a bullet hole in his body but the plate stops in now. if this change is staying hopefully they make it easier to get 40 pen ammo
@@birdyman4956 I was using sost 556 before and doing ok with it but I don’t think that’s gonna cut it anymore. Maybe 56a1 and bt and lvl 3 traders would be a good idea?
Spoilers: They won't, because it they had that intention of doing that they would have reverted all the nerfs to bullets that came with patch 0.14 which only made sense in a scenario where the hitboxes of armor plates were smaller.
Already incredible easy to get and the TTK is already incredibly low. Armor getting a buff does not mean ammo needs a buff. Ammo already outclasses armor 10x over.
Can someone please explain why the ana m2 isn't as good as the cpc? Sure it has less container space, but it has level 3 soft armor and includes stomach, lower back, and upper back protection
It's also decent. But the soft on the m2 isn't connected to the plate hitbox - this means you get better stomach protection, but the soft doesn't follow the plate around the sides of the thorax like it does on the aacpc. Aacpc has plate+soft on the sides of the thorax now, m2 only has plate. Sometimes that can matter
Correct me if I’m wrong, you are running the CPC carrier. Wouldn’t you still be susceptible to that little spot of thorax between the top of the armor and the neck or is that also protected with the higher plate hit box?
Wait so ok, buy why would a standard armor like the THOR, not have the same hitboxes as the AACPC? They both have soft armor under plates, aka double layer, right?
They do for the most part BUT the thor soft covers the PMCs 'thorax', 'back' and the front and back of the stomach (but not groin, which is also stomach these days) whereas the AACPCs soft armor covers front plate specifically. With the massive increase in size of the front plate, and the fact that it covers the sides of the thorax too, this means that the aacpc gets soft armor over the thorax sides, where the thor doesn't
So how it is with the Thor now? You can put plates even the side plates and you still have tier 3 soft armor all around, isnt it better to take thor with plates instead of CPC?
Nice to know that anyone who doesn't religously grind the game is now at an extreme disadvantage after day 2. With armor back to being a forcefield, not having anything over 30 pen until lvl 3 traders is such a great idea.
well, you know, the game is supposed to reward people that play the game, if shit tier ammo would be as effective (if not more) as good tier ammo, there would be any sense of progression
@@antonellostasi oh hush. We used to have a chance with basic good ammo and had to work to the real god tier stuff, now we start with even worse and even more work to get it all back. They're gonna have to rework where were get and unlock ammo again to make this work, or its gonna be a bitch and a half. If good armor is easy to get, good ammo should be a bit easier. If its hard to get good armor, good ammo should be as well. its how BSG has always done bullet to armor balance
If I manage to run a few SCAV runs on reserve every day, after a week I'll have enough good 545 ammo to be enough to get me started. and normally I take my time because there's a lot of PP, BP and BS (in that order) lying around.
@@Tman2bard BSG never did any kind of bullet/armor balance, they kept removing good ammo only from flea and traders to increase ttk and give a chance to randoms to play somehow at an even level against who grinds. Armors never been so useless as this wipe, where the 6B3 and 6B5 were meta because they didn't have plates. The only difficult ammo to unlock is M80, the rest is just progression through wipe, rolling back to something similar to the old armor system is a huge win since the plate system doesn't go well at all with their current HP system, and they're too lazy to rethink their health system to make plates work well with it
Why exactly is the aacpc better than the thor crv according to you? Is it because the soft armor that follows the plates around an armored rig protects your thorax better than the soft armor of an armored vest?
Correct. The soft armor on the thor that protects the chest is still "Thorax" and "Back" like it used to be, missing the sides of the upper most hitbox area. The aacpc now also has soft covering the previously uncovered "Thorax - side" aka the armpit, as it sits directly under the front plate using whatever configuration it is given. So you're more protected from the side as you have 5+3 vs just 5 on its own with the thor
Yeah. They keep flip-flopping and the playerbase is divided into two camps. One where they want the realistic experience, almost milsim and the guys who want to have fun and engaging action, without feeling like the were killed cheaply (ie a guy with shit ammo and shit gear shoots you in the armpit and you're dead even though you're running around in the best armor money can buy) To me it's all the same: I mod my own Tarkov and I am happy. People need to realize that BSG is incompetent and that the game will probably never be finished.
@@nottomclancy2439 I honestly preferred it when you could shoot people with low pen ammo, you still need to aim well to hit armor gaps, now it's back to face only (if no face shield) or legs for a very big chunk of the players. But then again, that's what the lvndmarks of the world want, so that's what goes into the game.
I still feel like a Redut-M is better. It will have more coverage, even if it's lower level on armpit. Also, Redut-M is actually available on traders and CPC Mod 1 is not so... the availability alone makes this not an option. And this is before people have learned about this and started buying up all the Mod 1s
I haven't played for a while.... I vaguely remember this plate being available in a worse armor that you do a barter for, and then take the plates out and do the craft... Maybe that is wrong or outdated...
Chicken and egg problem - guaranteed way is ragman 4. Other ways are finding a rig that have them by default, say in a stash (hexatac, tactec, aacpc) or getting one out of the moonshine scav case. Alternatively kill a PMC with one on - most max trader players use them, if they aren't running something more basic like a korund
All the armors are good now basically with the right plates, for the m2 you get a bit of extra stomach at the expense of no soft armor in the thorax side hitboxes. It's a standard armor so the soft corresponds to PMC hitboxes rather than plates
Soft doesn't cover the side thorax. It's good, sure. But if you want maximum thorax protection, you need one where the soft armor DOESN'T cover the 'thorax' in the tooltip. Highly unintuitive, but it's the result of the changes
I swore off Tarkov after the Unheard fiasco but still find myself enjoying your videos due to your in-depth analysis and general vibe. Thanks for the 12 minutes of entertaining information.
Honestly, after experiencing PVE Tarkov, I can't go back. Never having to question whether I made a mistake or was cheated, or Tarkoved is too refreshing. Great armor change, hope they add post raid kill cams once your whole squad has left/died.
I’m the same, but SPT for a year has saved me from being looted for another $50 for BSG to not un-F the live game issues by dodging them, just giving PVE mode for more $$? Nah bro. Nikita probably sees now How many people are camping PVE servers…. SPT was right all along. For free. And became So popular over the Uninstall edition that our website is still smashed. I’m curious how the impending wipe will go for those of you who haven’t Escaped BSG servers. Lol. /popcorn…
I don't understand, so what's the difference between that and the old armor system, before the plates were even added? The only change is that now there are plates in the game?
You still have the new hitboxes and if you don't cover the armpit with the side plates you can get hit there. And not all armors have the ability to install side plates.
I really think they went back too far there still needs to be some gaps or only give plates 20% of the durability so after 5 rounds the plate is zeroed
They changed a well made and realistic system to make you a titanium man just because streamers who play 6+ hours a day were crying that some casual player with less than 1000 hours was killing them with a bullet that was not meta. Say bye to the game balanced between a casual player and one who plays 6+ hours a day 👋 Say bye to the shotgun and smg gameplay 👋
@@arquebusier1995 then run budget and do your tasks like back in the day. literally bring the bare minimum to deal with scavs dont concern yourself with pvp unless its needed for a task.
Mate, everyone was being affected by this... Scavs were thoraxing people (myself included) with magnum buckshot 50+ meters away and 1-tapping because of the gaps in the armor before the recent patch. The realistic plate system didn't jive with the unrealistic PMC model hitboxes. For the realistic plate system to have worked, the thorax should really have been split up into several hitboxes, one of which contains, say, the heart and lungs, so hitting that one piece of the thorax is lethal, but not other parts of the thorax. But as it stands now, one giant thorax hitbox meant you could get one-tapped in totally non-lethal areas simply because the two systems weren't designed to work correctly together. If the underlying PMC model hitboxes were more realistic, the more realistic plate system would have been fine. And maybe in time, they'll work their way back to that if they ever expand the PMC model hitboxes. But the fact of the matter is "realism" for the sake of realism doesn't alway work... and in this case, it was especially obvious when you're combining one system that's more realistic (the former plate system) than the other (the PMC model hitboxes). Both need to be changed in tandem for a better system to be implemented. So no, it wasn't just streamers playing 6+ hours a day complaining about this. The former system was simply inconsistent, and both veterans and new players were frustrated with this inconsistency. Would I like the more realistic plate system to work? Absolutely. It was an interesting idea that I hope they come back to with a better plan in the future. But as it stands now, it was not working and something needed to change.
@@arquebusier1995 Most people aren't going to start playing 6 months into a wipe anyway. And if you did, you can easily get to max traders while avoiding PMCs most of the time if you're just trying to learn the game and get some experience in before the new wipe. There's only 1 PMC quest I had to do in order to get max traders this wipe, and that was the kill 7 PMC quest you get early on. Everything else was a fetch quest or kill scav quest. You don't have to fight PMCs to enjoy and learn the game. And when the game wipes, it's going to be a level playing field once again.
The ttk issue with tarkov is really weird and closely resembles a similar discussion in rainbow six siege: how does high body ttk matter when you are still one headshot away from death?
Isn't the easiest and best way to deal with unrealistic hitboxes just by shrinking the thorax hitbox to the original plate area? The uncovered area then becomes arms and etc.🤔🤔🤔
Unrealistic hitboxes didn't produce unrealistic outcomes. People just didn't like the fact that they can be killed by bad ammo when wearing good armor.
Seems a bit silly that the front plate wraps around the arm like that. It would make more sense for the back/side plates to be extended as well so they all meet in the middle.
I think it's more about business strategy than anything else. Notice how they made the plates hitboxes bigger but "forgot" about all the nerfs to bullets that came with the launch of update 0.14. Notice how Arena conveniently offers a series of high level gear like level 6 plates and really good armor piercing ammunitions like m995 or SSA AP, all which are banned from the flea market or with limited availability if you play Tarkov exclusively. Notice how BSG has mentioned in previous patch notes that premium editions of Arena will be available in the future, which will very likely contain things like fast progression or increased quantity of rewards for Arena daily quests which will reward players with those high level items. They are literally balancing Tarkov, the main game mode, around some stupid DLC filled to the brim with pay-to-win features because they are too greedy and prideful to take the L about their failed DLC.
2 class aramid - no reason to use. Bagariy with 3rd class aramid is much better. Also Bagariy is the best rig in the game - 2 slot 2x2 and 6 slots 2x1 with 5 1x1 slots. So 25 in total.
@@rinaldoman3331 makes sense , was just asking cause korund is my only class 5+ armor I can buy/make atm but I forgot the burgarlary or whatever takes korund plates so I could buy the rig on flea and swap plates in. ty ty
@@fragnugget bagariy is cheaper, has 3 class aramid which saves better than 2class Korund and also Bagariy has enormous slots for rig. And 2class neck protection won't save you anyway.
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"the armpit experience from the front" don't entice me now giga 😩
Now this armor is 250k. Thanks bro!
literally bought it a few days ago for 70k.
eh well tarkov economy is like that
ive been running this rig all wipe and now that this idiot need to make a video i can afford this shit anymore
Damn just sold mine for like 100k this morning. Well a few I always have like 10 just sitting since I craft them for the plates
@@kristiancolley8290 i actually find it quite funny how much content creators can influence the tarkov market
@@kristiancolley8290 they are going for 800k plus atm lmao
aacpc has become good
Millions must leg meta
eternally on painkillers, get better aim
sorry headshots still ignore any armor you have on
(expect face armor but as far as I can say nobody really uses Altyns or glass face shields expect the skull and the ccqb but those are lvl 4 so)
@@j0hnicide let’s see if 30 uses of golden star balm can save you from a Ks-23 shot to the knee
@@Nemxkolopx if I could hit any headshots my stash wouldn’t be filled to the brim with quakemaker and shrap 10
@@kung_flu467 good luck leg meta killing anybody thats good at the game (it wont happen unless you only rat)
Damn. Looks like we're right back to where we started before that change. These guys are indecisive about what they want to do and refuse to change the parts that would make it work, like adding organs or that medical rework they SAID they were going to do.
it is not that bsg is indecisive, its the twitch chuds kicking and screaming about every change they make
"Noo, I get one tapped through soft armor with midtier ammo, armor bad, armor good when entire lobby played with BP"
The community didn't like that they were no longer invincible when wearing class 6 armor. Adding organs doesn't fix that, it just adds even more random oneshots.
@@ForOne814idk I liked the armor changed but organs or even just a simple second hit of within your torso would be nice.
I'd partly blame the community for this one, the armor system before was good and quite unique but with the way EFT's health system works it just ended up in random 1 shot kills which you could argue incentivized slower play and better positioning due to the fact that your armor and armor class wasn't immediately a on and off switch between you dying or surviving gunfights. I don't mind the gaps in the armor but BSG really have to take a page out of GZW's book with its health system, plate carriers are the norm and do their job closely mimicking real life. Then again, its also easy to forget that no one plays this game like a tactical shooter anymore... go figure.
@@postaldude24 GWZ's system produces terrible results both in terms of realism and gameplay. BSG absolutely should look at it, to see what they shouldn't do. Because it doesn't actually attempt to simulate the terminal ballistics, because good luck simulating that on the current hardware in real time.
Plate carriers are the norm in the Western militaries, because the West fights against people that don't even have artillery, they can afford to only cover the vitals with a plate and nothing else, because even if you get hit around the plate you will have the chance to be evacuated and receive proper medical treatment before it's too late. For the same reason plate carriers are used for police use cases globally. But if you look at the war in Ukraine, people only use plate carriers because they have nothing better, and it's not great. Even just getting hit by a VOG turns from an event you can just walk away from (with several broken fingers and some shrapnel in the ass) to a stomach full of shrapnel.
Legolas: "Their armor is weak between the front plate and the newly added armpit section."
I wish they would keep the more realistic armour system by keeping the plates the right size, but expand the health system to be more sophisticated. The issue before is when you're shot in the armpit from the front, you die immediately which is kinda silly. When in reality they should add vital hit boxes that sit deeper inside the thorax area, so arm pit hit won't kill from the front, but it might from the side because the bullet would go in to hit the heart / spine hitboxes.
The more sophisticated health system doesn't solve the issues that the community had with the armor system. It actually makes them worse. People didn't like getting killed while wearing armor, that's it.
You wouldn't die immediately from the armpit shot IRL, the same way you wouldn't die immediately from 10 shots to your leg. But you will be immobilized, probably go unconscious. I.e. dead gameplay-wise, since there is no unconscious state in Tarkov yet.
@@ForOne814 It could fix it if a vitals hitbox was small enough to be covered effectively by the armor in game. I think this reversion of the armor system is a step backwards and turns the game back into a stupidy arcadey shooter where if you have maxed out gear you can just tank just about anything and make retarded plays if you're against early/mid tier players; AKA, casuals. I understand if BSG doesn't care about a casual playerbase at this point and can accept the game simply won't be for me, but they'll be losing ALOT of players if they continue to tailor the game to streamers and hardcore players.
@@TheBrick534 but some plates don't actually cover all of the lungs area, also none cover the lower spine. The health system worked as intended, the armor worked as intended, the community just didn't like it.
I'm a hardcore player, I liked the new armor.
Change the armor back how It was for font and back but leave the sides? Sounds ideal 🤔
@@ForOne814you would absolutely die to a side armpit irl, that’s the reasoning for always facing the enemy. Source: civ div channel
went from Meta to Niche back to meta.
what they need is armpit hitboxes (aka side thorax) with lower damage multipliers, not to change the armor system
It's extremely lethal irl, and your taught to keep your plates towards your target in combat, but I understand the argument of it's a game to an extent
Nah what is really needed is better stances for PMCs, with the plates facing forward instead of slanted to the side
8:17 - 'Stomach armour hitbox' - just a thought - that PMC seems to be stood very upright (bordering on leaning backwards if we look at the angle of the thighs/knees) in comparison to a PMC that is running or aiming, who would be leaning more forwards, almost hunched over and thus lowering that hitbox. I'd wager this 'lifting' means it almost covers the stomach area when we're running or gunning - which is probably more relevant to being stood bolt upright.
the thor crv is still gonna be imo the best besides the cpc. Since it has both the plate AND the thorax collider.
And side plates and decent weight 😊
But as i understood from the video the thor crv will have no armpit armor. Could be wrong, i found it slightly confusing.
You're the best around, nothing's gonna ever keep you down.
wanting to like the new unified armor system, but getting random OHK throat shots to scavs is probably enough to make me start gearing towards that. honestly feels like the new head, eyes.
100% this, I wear cpc only on sniper raids, where I won’t come closer than 100 meters to scav
Somebody needs to calculate Gigabeef's influence on flea prices. Dude's swaying stock prices with his coverage
please do more tests with things like Gen4 Assault. I don't really wanna run armored rigs if I can't buy them straight from traders, and I wanna see if the new extended armpit plate is guarded by the soft armor as well. Otherwise I'm sellin my entire stash of armor and buying CPC Mod.1's
I would like a little more open area when shooting directly at the sides with some of the armors, but enjoyable change
Brilliant video, thanks Giga! I'm sort of apathetic regarding the whole system and ideas of "fixing" armor and health: Tarkov seems to me such a brutal game and to an extent a "jank" game to experience, you're never going to reach a point where when you go down you'll always think "Ah, yes, I understand how I lost that, makes sense fair and square." And I feel like even though justified in technical content, a lot of criticism of the system stems from frustration of feeling "cheated" out of "buffs" you mentally gave yourself to protect your PMC.
We'll have to see though, maybe the meta will become more fun with this change, maybe taking down Chads will become a one in a million like it used to. My objective will still be to rat away in a bush, and not get shot in the first place.
We're the rats, we're the rats....
so we are celebrating regression. no fine tuning of new armor system just a literal broad brush to wipe all irregularities away. so now the difference between new and old armor sys is you can exchange plates. most ammos are useless again exept early wipe yay, we did it bois.
all they had to do is to add vital organ hitboxes
Exactly what I was thinking. BSG are getting dumber and dumber by the day.
We are celebrating BSG actually doing something about the armor after all of our complaints. This is much better than dying to a shotgun scav hitting your armpit with buckshot through a window from 70 meters away while you're looting a duffle bag in dorms. Yes, that happened to me and a friend before.
@@Marcus_A_Bishoppeople who say this shit are stupid because this shit never happens to me. Have better positioning and never turn your side to scavs. This is a tactical shooter
@@fourthstage9375then use your brain and remember what game you are playing. I really wish they just drew a line and said that the system is finished and not to be altered.
I'm a little confused with this... where is the data Supporting that the Soft armor for those armors not allocated to the thorax, actually has the same hitbox as the plate colliders. at around 5:45. i would assume that by leaving out the "thorax" just means that it doesn't cover the stomach as well. no allocation doesn't mean bigger, just means normal size. I would assume that a "thorax" description is just trying to show us as players that the soft armor is ALSO covering the stomach. along with the thorax. not that the armor now covers Chest + stomach + armpit(which should be the side hotbox not chest)
you also say at 4:31 that the soft armor is assigned to the PMC hitbox directly, so why would an armor that doesn't have that assigned would automatically just have the soft armor built in?
10:05 ehh if you take height over bore thats hitting the plate i mean 99% going through though
can you please cover how ammo needs a balance, pleaseeeeeeeee or explain why its so bad now
They need to revert this armour system change but make it so that if you get hit on the edge of your thorax it doesn’t give you heavy bleeds or any major damage as it’s just a scrape
Yep. An organ hit box deep inside for the insta kill when you’re heart shot, that Most thorax shots will miss…
Great inflrmative video, as always. Thank you
Does this affect AI hit boxes/armor too? Aka Goons?
Probably
Yes
So we went from an accurate visual representation of the armor back to forcefields...
lol can’t please everyone
Kinda have to with how the hitboxes of the thorax work.
but getting shot at that part of thorax from front isnt lethal irl as it was before in game
just like getting shot at ears from front irl isnt lethal not as in the game before
Good, this is an improvement
@@canned2619 maybe in call of duty
Great work dude, thanks.
you wont belive the amount of posts on reddid that went like:" but a bullet just clipping your shoulder wouldn't insta kill you."
here look at that, 11:16 a round trough the shoulder without even doing damage. has been in the game like that for ages.
Now what ?!
the hitbox already is moddeled in a way that is small than the view moddel and represents hits to joints that are kinda important to be abled to keep fighting back.
"but but but you would survive"
Yeah, and what fun would it be in tarkov to survive but be unabled to hold a gun up ?!
If you are hit in a way that makes you unabled to fight back = thats a death sentence in tarkov
can you please update the S tier list for the new armor system?
was my fav armor before this wipe. happy its back
Now every single plate is the same what’s the point of armor differentiation
I think they will change it one more time but made better with like damage multiplier and that now it's just a temporary change
Yea leave the side armors
I understand that AACPC soft armor protects the same area as armor plate.
However, when dealing with high penetration rounds (such as the M855A1), is there a difference with the THOR?
The soft armor absorbs what the plate could not prevent, but does the TOHR, which cannot guard the upper side, make a difference in the number of definite shots to a kill?
I showed some stats at the end, the difference is that side on the thor just has class 5 on its own under the arm. M855A1's pen gets reduced on its way through by the plate which makes it low enough to then be defended against by the soft - thats the difference
but don't bullets need to go through plates + soft armor on "standart" armor
and if you're using the 3rd type it only need to go through the plate
Thank god. The armpit was such a stupid idea.
the big pipe rig also is REAAALLLY strong now because it has side plates and is incredibly fucking light
I really wish they'd have kept the old armor system and adopt a more rigid health model there is a reason plates only protect the heart box. So if we adopt a more casual friendly and realstic model it needs to be supported by a more rigid hitbox for "Insta kill" thorax and just the lungs/plural space.
I think new armor really supports the players at the upper echelon, and the back pedal on it is in relation at least partially to the drama.
There is a reason, it's weight, plates that cover everything are way too heavy. You still can't continue fighting most of the time after getting hit in the ribs on the side, you just don't immediately die from that. Lung hits are a death sentence most of the time, by the way, that's why the plates cover most of the lungs.
EFT only really have 2 direction it can go, a more arcade-y systems for a PvP focused game, or a realistic/realistic like system for a coop/singleplayer game, it cant pick both or itll fail at both, something that the reeetarded Nikita is actively doing right now
@@ForOne814 Yeah it's weight and mobility mainly. Any soldier would gladly take armor that protects the entire front of the chest, until they have to hike, climb, and fight in it. A plate that big is not only heavy put restricts the movement of your arms, shoulders, back, and waist.
Just change the player hitboxes so you dont die to nonlethal shots to the outer chest with the old armor system, maybe add multipliers that get exponentially worse the further from vitals you get?
Can someone answer for me why these armors with the side plates are better? Does this just mean these are the only armors whose hitboxes extend all the way around the armpit? I was under the impression all of the armors had protection around there and the armors with soft armor attached to the plate all covered that armpit area with plate + soft armor. Is that not the case?
Front plate goes across the front part as you expect, but also around the armpit (above the side plates). Armors with "soft armor" that is allocated to the "front plate" hitbox (i.e. NOT "thorax" specifically) also has soft armor going around the armpit, e.g. AACPC. On the regular type of armor, soft armor goes on "Thorax" and "Back" which doesn't cover the armpit area.
So you do have plate there in either case, but if using a Class 6 plate with the AACPC you get 6+3 all the way around, but with a Gen4 you only have 6+3 on the front/back, the sides of the thorax are just Class 6.
Great overview. Have you made a guide to the plates themselves? It’s a bit of a jungle for me understanding the differences between them beyond class, and that ceramic doesn’t repair well.
Yes but more about accessing the - performance wise it's all about class, and now a bit about durability. Dura didn't matter before because they were so small they hardly got damaged - now we might pay more attention to the durability stats but I imagine that people in the endgame will continue to use class 6 barters for the front plate, and class 5 gac plate as the back, or backup in case they run out of 6 - because gacs can be crafted
Use the gac for tier 5 the monoclete for tier 4 and whatever you have for tier 6
This was the dumbest change they've made, the issue wasn't the armor but the far-too-simplistic medical system
There is literally zero reason why you should be able to withstand several rib shots in a row without going down.
@@ForOne814same with ammo like tac x which already does a mere 4 damage through a fast mt
@@Opachki69420 making the helmets tank rifle rounds was also a consequence of the community whining that the helmets were useless. It was just way back in a day. They were realistic at first.
No the armor was the issue, the medical system worked fine as it was, the mistake was trying to force in an overly realistic armor system when the game wasn't that level of realistic in the first place.
@@ForOne814 Dont know if you know this but getting shot in the ribs doesnt kill you, ribs arent a vital organ.
Me, who is one vase away from living high pt 2:
Incredible how long it took them for this change. I said this back when I saw the first clips of them showcasing it. mindboggling
Honestly they should have tried making the armpit use the arm HP pool first.
Is the CPC Mod.1 still craftable in the hideout? What quest unlocks?
should we still be choosing armor with some soft neck protection?
Yes. Armors without Neck coverage will still get shut down quickly in fights. Even if it tops out at class 3 it still does the job of keeping you from getting killed instantly by scavs and trash ammo rats.
is it the best in pve too when ai tends to target unrpotected areas (neck)
Cpc1 craftable in hideout? Huh im not seeing it on the wiki
11 out of the 50 times i killed Killa, i ONLY damaged his back plate while mag dumping him TO THE CHEST with ammo that DOES NOT PEN his armor. something that should not be even possible but hey, this is tarkov.
lmao you literally see a bullet hole in his body but the plate stops in now. if this change is staying hopefully they make it easier to get 40 pen ammo
Totally agree, i am a fan of this update actually, but also want more high pen ammo
@@birdyman4956 I was using sost 556 before and doing ok with it but I don’t think that’s gonna cut it anymore. Maybe 56a1 and bt and lvl 3 traders would be a good idea?
Spoilers: They won't, because it they had that intention of doing that they would have reverted all the nerfs to bullets that came with patch 0.14 which only made sense in a scenario where the hitboxes of armor plates were smaller.
Already incredible easy to get and the TTK is already incredibly low. Armor getting a buff does not mean ammo needs a buff. Ammo already outclasses armor 10x over.
@@bigchunk7246 m855a1 is the way, 56a1 is not enough everybody runs atleast T5 armor.
cps always been the goat
Great video as usual! Any chance of an updated armor tier list?😁
has none noticed the ana m2 is level 3 soft and has the same coverage as the cpc?
Shits been the best boss man.
Can someone please explain why the ana m2 isn't as good as the cpc? Sure it has less container space, but it has level 3 soft armor and includes stomach, lower back, and upper back protection
It's also decent. But the soft on the m2 isn't connected to the plate hitbox - this means you get better stomach protection, but the soft doesn't follow the plate around the sides of the thorax like it does on the aacpc.
Aacpc has plate+soft on the sides of the thorax now, m2 only has plate. Sometimes that can matter
@@Gigabeef thank you! 🙏 I appreciate the explanation big time
Correct me if I’m wrong, you are running the CPC carrier. Wouldn’t you still be susceptible to that little spot of thorax between the top of the armor and the neck or is that also protected with the higher plate hit box?
what about the CQC ospreys and the Gen4 series?
Wait so ok, buy why would a standard armor like the THOR, not have the same hitboxes as the AACPC?
They both have soft armor under plates, aka double layer, right?
They do for the most part BUT the thor soft covers the PMCs 'thorax', 'back' and the front and back of the stomach (but not groin, which is also stomach these days) whereas the AACPCs soft armor covers front plate specifically.
With the massive increase in size of the front plate, and the fact that it covers the sides of the thorax too, this means that the aacpc gets soft armor over the thorax sides, where the thor doesn't
So how it is with the Thor now? You can put plates even the side plates and you still have tier 3 soft armor all around, isnt it better to take thor with plates instead of CPC?
CPC protects thorax better, thor protects stomach better,
wow this used to be my favorite back in the day, worth doing Long Line. I didnt want to kill 20 PMCs at the mall again but now i got a reason
You craft it after Living High Is Not A crime - part 2
Nice to know that anyone who doesn't religously grind the game is now at an extreme disadvantage after day 2. With armor back to being a forcefield, not having anything over 30 pen until lvl 3 traders is such a great idea.
well, you know, the game is supposed to reward people that play the game, if shit tier ammo would be as effective (if not more) as good tier ammo, there would be any sense of progression
@@antonellostasi oh hush. We used to have a chance with basic good ammo and had to work to the real god tier stuff, now we start with even worse and even more work to get it all back. They're gonna have to rework where were get and unlock ammo again to make this work, or its gonna be a bitch and a half. If good armor is easy to get, good ammo should be a bit easier. If its hard to get good armor, good ammo should be as well. its how BSG has always done bullet to armor balance
If I manage to run a few SCAV runs on reserve every day, after a week I'll have enough good 545 ammo to be enough to get me started. and normally I take my time because there's a lot of PP, BP and BS (in that order) lying around.
@@Tman2bard BSG never did any kind of bullet/armor balance, they kept removing good ammo only from flea and traders to increase ttk and give a chance to randoms to play somehow at an even level against who grinds.
Armors never been so useless as this wipe, where the 6B3 and 6B5 were meta because they didn't have plates.
The only difficult ammo to unlock is M80, the rest is just progression through wipe, rolling back to something similar to the old armor system is a huge win since the plate system doesn't go well at all with their current HP system, and they're too lazy to rethink their health system to make plates work well with it
klik haeds friend is work samek good u kno glok 17 pst gzh. ez
Is using a canted sight still effective at blocking some damage to the thorax?
next were gunna see a pen buff to overcome the full torso coverage...
So does this mean the osprey armor covers everything now??
Ehat about the "Bagarly" carrier?
So if There is no visual armor why would it be protected
So what makes it better than Osprey Protection rig? Doesn’t that have all the same soft armor?
Osprey doesn't have soft under the armpit area protecting the thorax. Both have front plate there though
Why exactly is the aacpc better than the thor crv according to you? Is it because the soft armor that follows the plates around an armored rig protects your thorax better than the soft armor of an armored vest?
Correct. The soft armor on the thor that protects the chest is still "Thorax" and "Back" like it used to be, missing the sides of the upper most hitbox area.
The aacpc now also has soft covering the previously uncovered "Thorax - side" aka the armpit, as it sits directly under the front plate using whatever configuration it is given.
So you're more protected from the side as you have 5+3 vs just 5 on its own with the thor
Is the tac tech rig not similar?
what kind of plates did you use in the aacpc? and where you get the best ones from?
It comes with the best level 5 plates as standard, you can craft tactec or aacpc in hideout, you can also barter hexatac hpc to get them also.
I wonder how long THIS version will last…
The decision between realism and fun has to be made at some point
Yeah. They keep flip-flopping and the playerbase is divided into two camps. One where they want the realistic experience, almost milsim and the guys who want to have fun and engaging action, without feeling like the were killed cheaply (ie a guy with shit ammo and shit gear shoots you in the armpit and you're dead even though you're running around in the best armor money can buy)
To me it's all the same: I mod my own Tarkov and I am happy. People need to realize that BSG is incompetent and that the game will probably never be finished.
@@nottomclancy2439 I honestly preferred it when you could shoot people with low pen ammo, you still need to aim well to hit armor gaps, now it's back to face only (if no face shield) or legs for a very big chunk of the players. But then again, that's what the lvndmarks of the world want, so that's what goes into the game.
Is the CQC Osprey MK4A plate carrier (Protection, MTP) not better than this one? Gets neck protection too.
15kg weight man it's the heaviest rig. Bagariy best way in any situation.
@@rinaldoman3331 Mines 10.8kg with lvl5 plates
This was my favorite armor, used to be 55K easy with plates inside half the time
Now it's 200K without plates :(
"the precision" just call it crye jfc
I still feel like a Redut-M is better. It will have more coverage, even if it's lower level on armpit. Also, Redut-M is actually available on traders and CPC Mod 1 is not so... the availability alone makes this not an option. And this is before people have learned about this and started buying up all the Mod 1s
Defender-2 was best option until Sledgehammer cost reached 160-200k on market. Late wipe anyway.
My favorite armor is back on the menu!!!!
Thank you GJ on that video! I have a question. Yes, its craftable.. but how can i get this plate: GAC 3s15m ballistic plate to craft it?
I haven't played for a while.... I vaguely remember this plate being available in a worse armor that you do a barter for, and then take the plates out and do the craft... Maybe that is wrong or outdated...
Chicken and egg problem - guaranteed way is ragman 4. Other ways are finding a rig that have them by default, say in a stash (hexatac, tactec, aacpc) or getting one out of the moonshine scav case.
Alternatively kill a PMC with one on - most max trader players use them, if they aren't running something more basic like a korund
@@Gigabeef Thank you! I find only in hexatac at ragman LVL4, but its way enoug for me. Thanks again!
What about for osprey?
What about the ANA M2? I think it's pretty guuuud with lvl 6 plates in it now =0
All the armors are good now basically with the right plates, for the m2 you get a bit of extra stomach at the expense of no soft armor in the thorax side hitboxes.
It's a standard armor so the soft corresponds to PMC hitboxes rather than plates
What about the CQC Ospret MK4A (protection), its not better? to people with max Strenght at least?
Soft doesn't cover the side thorax. It's good, sure. But if you want maximum thorax protection, you need one where the soft armor DOESN'T cover the 'thorax' in the tooltip. Highly unintuitive, but it's the result of the changes
@@Gigabeef this is true even if the osprey tooltip says left and right side? does that mean that soft is only for stomach side and below?
@@phyzer23148 yes, left and right side are stomach level only
Air wing marine is gonna be so happy now lmao
he’s gonna swallow even more BSG cream
I swore off Tarkov after the Unheard fiasco but still find myself enjoying your videos due to your in-depth analysis and general vibe. Thanks for the 12 minutes of entertaining information.
We need to get the old system back and a new health rework which would make t more realistic and plates work
What about Throat?
PLEASE LET US KNOW IF THIS CHANGES!!
Honestly, after experiencing PVE Tarkov, I can't go back. Never having to question whether I made a mistake or was cheated, or Tarkoved is too refreshing. Great armor change, hope they add post raid kill cams once your whole squad has left/died.
Only after raid.
I’m the same, but SPT for a year has saved me from being looted for another $50 for BSG to not un-F the live game issues by dodging them, just giving PVE mode for more $$? Nah bro.
Nikita probably sees now How many people are camping PVE servers…. SPT was right all along. For free. And became So popular over the Uninstall edition that our website is still smashed.
I’m curious how the impending wipe will go for those of you who haven’t Escaped BSG servers. Lol.
/popcorn…
killcams in pve? when you've just stated you know you haven't been cheated?
not really sure why that would be necessary
I had people eat 12 m80s and not die before this change... If U can't manage to find their head ttk just went up massively..
I don't understand, so what's the difference between that and the old armor system, before the plates were even added? The only change is that now there are plates in the game?
You still have the new hitboxes and if you don't cover the armpit with the side plates you can get hit there. And not all armors have the ability to install side plates.
Wrong. Now u have 360 cover around the chest
@@fernandoferraz3527 only if you have the side plates.
@@ForOne814 side plates only cover stomach area, not thorax.we now, effectively, have a energy shield around thorax
@@АндрейМочалов-щ9р you mean visually or functionally?
so do i still need to buy side plates??
now is more expensive then a spear, thanks
knight's CPC is still the best looking armour
I really think they went back too far there still needs to be some gaps or only give plates 20% of the durability so after 5 rounds the plate is zeroed
They changed a well made and realistic system to make you a titanium man just because streamers who play 6+ hours a day were crying that some casual player with less than 1000 hours was killing them with a bullet that was not meta.
Say bye to the game balanced between a casual player and one who plays 6+ hours a day 👋
Say bye to the shotgun and smg gameplay 👋
I'm not a streamer. They made the right change. Much more consistent gun fights. The only people who have a problem with this are bush wookies.
@@darkventhead581now if you join the game mid wipe you're more than screwed with shitty ammo against terminators in 5-6 class all around
@@arquebusier1995 then run budget and do your tasks like back in the day. literally bring the bare minimum to deal with scavs dont concern yourself with pvp unless its needed for a task.
Mate, everyone was being affected by this... Scavs were thoraxing people (myself included) with magnum buckshot 50+ meters away and 1-tapping because of the gaps in the armor before the recent patch. The realistic plate system didn't jive with the unrealistic PMC model hitboxes. For the realistic plate system to have worked, the thorax should really have been split up into several hitboxes, one of which contains, say, the heart and lungs, so hitting that one piece of the thorax is lethal, but not other parts of the thorax. But as it stands now, one giant thorax hitbox meant you could get one-tapped in totally non-lethal areas simply because the two systems weren't designed to work correctly together.
If the underlying PMC model hitboxes were more realistic, the more realistic plate system would have been fine. And maybe in time, they'll work their way back to that if they ever expand the PMC model hitboxes. But the fact of the matter is "realism" for the sake of realism doesn't alway work... and in this case, it was especially obvious when you're combining one system that's more realistic (the former plate system) than the other (the PMC model hitboxes). Both need to be changed in tandem for a better system to be implemented.
So no, it wasn't just streamers playing 6+ hours a day complaining about this. The former system was simply inconsistent, and both veterans and new players were frustrated with this inconsistency. Would I like the more realistic plate system to work? Absolutely. It was an interesting idea that I hope they come back to with a better plan in the future. But as it stands now, it was not working and something needed to change.
@@arquebusier1995 Most people aren't going to start playing 6 months into a wipe anyway. And if you did, you can easily get to max traders while avoiding PMCs most of the time if you're just trying to learn the game and get some experience in before the new wipe. There's only 1 PMC quest I had to do in order to get max traders this wipe, and that was the kill 7 PMC quest you get early on. Everything else was a fetch quest or kill scav quest. You don't have to fight PMCs to enjoy and learn the game. And when the game wipes, it's going to be a level playing field once again.
The ttk issue with tarkov is really weird and closely resembles a similar discussion in rainbow six siege: how does high body ttk matter when you are still one headshot away from death?
Simply because they are hard to hit. Makes a big difference when you play with the new system, believe me
@@Gigabeef i still feel like most of my gunfights are decided by a headshot, wether it's for luck or skill, this will make it even more so probably.
100% this pushes the headshot meta greatly. Kinda how it was before the original rework
Isn't the easiest and best way to deal with unrealistic hitboxes just by shrinking the thorax hitbox to the original plate area? The uncovered area then becomes arms and etc.🤔🤔🤔
Unrealistic hitboxes didn't produce unrealistic outcomes. People just didn't like the fact that they can be killed by bad ammo when wearing good armor.
Seems a bit silly that the front plate wraps around the arm like that. It would make more sense for the back/side plates to be extended as well so they all meet in the middle.
Honestly the best thing that could happen now maxed out armor wont be shit can't wait to run samurai armor again
Those hitboxes look like more of a performance 'optimisation' than a game play one.
Win win
You are essentially getting 35% more of your body armored in this update... Pretty massive
I think it's more about business strategy than anything else. Notice how they made the plates hitboxes bigger but "forgot" about all the nerfs to bullets that came with the launch of update 0.14. Notice how Arena conveniently offers a series of high level gear like level 6 plates and really good armor piercing ammunitions like m995 or SSA AP, all which are banned from the flea market or with limited availability if you play Tarkov exclusively. Notice how BSG has mentioned in previous patch notes that premium editions of Arena will be available in the future, which will very likely contain things like fast progression or increased quantity of rewards for Arena daily quests which will reward players with those high level items.
They are literally balancing Tarkov, the main game mode, around some stupid DLC filled to the brim with pay-to-win features because they are too greedy and prideful to take the L about their failed DLC.
that little of a reduction in polygons would do nothing for performance
@@daaaavidz Mark my words. Arena was the worst decision BSG has ever made for the longevity of Tarkov.
Does this mean that the Osprey is also META as well??? 😮
Why is the Korund not on your list of armors?
2 class aramid - no reason to use. Bagariy with 3rd class aramid is much better. Also Bagariy is the best rig in the game - 2 slot 2x2 and 6 slots 2x1 with 5 1x1 slots. So 25 in total.
@@rinaldoman3331 makes sense , was just asking cause korund is my only class 5+ armor I can buy/make atm but I forgot the burgarlary or whatever takes korund plates so I could buy the rig on flea and swap plates in. ty ty
@@fragnugget bagariy is cheaper, has 3 class aramid which saves better than 2class Korund and also Bagariy has enormous slots for rig. And 2class neck protection won't save you anyway.
I just died to a single 7.62 P to the throat fully geared between my plate and face shield. I'm raging, what is even the point of armor.