I'm only 16 minutes in but one of the subtle things I caught about the Flumph is about its p/t. In D&D you can defeat a Flumph by simply flipping it upside down. For the card, if you reverse its 0/4 power and toughness, it'll instantly die.
Because at some point, the real world and the "DnD" World were interconnected, but for some reason, they aren't anymore, hence, everything on Abeir now are the "Forgotten Realms"
Because in 4e they erased about half the plant. (I'm NOT bitter.) Serious answer, because they kept putting out new supplements with new lands in the AD&D era. (Which they then nuked in 4e)
Part of the lore for grand Master of flowers is that, Gary gygax would have bahamut arrive in his games as a traveling man either a monk or a hermit with 5 golden canaries. These canaries are ancient golden dragons transformed to guard there God on his journeys through the mortal world, as his mortal enemy tiamat could attack him. Gygax did this as a method of testing if his current players to see if they would attack the hermit or show kindness and be rewarded. Obviously if they attacked the God of dragons and his 5 body guards they would have been eliminated , but it was a fun thing he choose to do in his games.
Also, when they first made monks in whatever edition, I think that was the title of the level 20 monk, which I may or may not have only had one of exist in a world at the time. Good luck taking that seat from Bahamut. Lol
I'm still salty there's no "It's only my character, I swear" Legendary Saga in the game, where step 1 is to make a non-binary character, step 2 is to claim it's only in the game, and step 3 is to have some alarming self-discovery months later that you trace back to step 1...
w< >w> (Context: started making female characters because i felt like I could do more with them and connect with them more. Read: could connect with them more.)
I also like for the first option for “you see a pair of goblins”. Sometimes, the better option for a goblin deck is to just kill your own to pump you guys. This is still not a flavor fail since goblins are well known to kill each other for temporary power pumping effects like goblin soothsayer.
@@Melissanoma listen dude, goblins is a hard deck, there’s a lot of math you need to do very quickly and it doesn’t have a “get out of jail free card”. Don’t let anyone tell you otherwise
So in regards to Grand Master of Flowers, the fact that he's drawn with 7 canaries in his art is super important because it means that the card is actually representing the dragon deity Bahamut in mortal form. While there are multiple monks with the title, only Bahamut is referenced as being surrounded by 7 canaries.
Came here to say this. Also each canary is a great wyrm gold dragon in disguise, because what responsible deity would not travel the world with their loyal attendants?
I actually thought the Level 2 Wizard effect was a great representation of Wizard's adding two spells to their spellbook when they gain a level. Then the Level 3 effect shows the wizard gaining power by adding more spells to their spellbook, spells being represented literally by cards in Magic the Gathering. They were very literal with the crossover wording involved with the Wizard Class card in a lot of ways, and I am kind of here for it.
Worth noting, True Polymorph actually can be a permanent effect. If the caster maintains concentration for the full hour duration of the spell, the effect becomes permanent (with the exception of turning a creature into an object, which cannot be permanent)
Double worth noting, the EFFECT dosn't become permanent, the spell just no longer has a duration. If a true polymorphed being dies, or the spell is dispelled, or it enters an antimagic field, it will revert to its original form. It is still an active magical effect on the subject. The caster just no longer needs to concentrate on it.
@@MissingNovice triple worth noting, if you true polymorph someone into a golem they gain the 'immutable form' feature and, depending on how your DM chooses to interpret that ability, they may be stuck that way forever with no exceptions.
@@Spice8Rack it refers to the fact that taking psychic damage caused by trauma is represented by exiling cards from your library. Getting attacked by an Ulamog bops your mind for 20, lots of eldrazi exile-mill you to show this.
I mean... Nothing is stoping you from adopting the " I just body paint the section title to my naked torso for clarity" video essay format as a permanent fixture on the channel
I love the subtle nods to poetry ever so present in Spice's videos. For example Lily describes this video as timely, and as we know, a Spice8rack video being timely is a great example of an oximoron.
Honestly, level 1 of Warlock Class feels like its representing Hex. Sure Hex is a spell, but it rewards you with more damage for taking out a creature each turn, and like how you can only switch Hex's target once per turn, since it uses a bonus action to do so, you can only trigger warlock class once each turn.
Yeah, Warlock level 3 ability felt mostly just a representation about how much of the Warlock class is setup to stack extra damage per turn - hex, curses, pushing enemies in and out of walls of fire... Sorta like how the wizard level 3 isn't directly tied to a class feature, but more just embellishing upon the idea of a Wizard. But yeah, level 1 warlock felt like the Hex spell, which while technically not a class feature is a spell that most warlocks should probably get if they are interested in dealing damage.
For the divine smite card it might have been better falvour if it was named after banishing smite, it wouldn't be exactly one to one but it would make a bit more sense for what the card does
So while I do understand the choice to make every chromatic dragon’s mana color match the color of their scales as it looks a lot nicer, I do have to admit that thematically wise it is a bit confusing. The red and green dragons work fine because fire and poison are perfectly in flavor for them, a dragon in magic with ice breath would absolutely be blue not white, as ice virtually always just counted as a version of water. Likewise, lightning is virtually always associated with red (ie: lightning bolt) and not blue. There are a few exceptions to that but it’s almost always on a red/blue multicolor card like ones from the Izzet league and very rarely on a purely blue card. The black dragon having acid breath could entirely be in black as we have actually had an acid-spewing dragon in Tarkir, but I feel you could definitely also make an argument for it being green, as that’s what acid usually has the closest association with in Mtg (ie: acidic slime) And that’s not even getting into if their personalities actually line up with what the mama colors usually stand for, but that’s way too much over-analysis for a TH-cam comment lmao. Basically, I have no problem with how they did it cause it works visually, but if we’re going off of the lore instead of the color of their scales, debatably few would be blue or black, and definitely none would be white.
To be fair, there are also many black acid cards, like toxic deluge or even gelatinous cube from thr same set, so I think Black Bragon fits very solidly
...but not too in-depth for a youtube comment thread. I'll be doing this out of memory so feel free to correct me on anything -White dragons are the most instinct driven primal hunters. Closest to a wild animal out of all dragon types. They would fit gruul or rakdos the best. -green dragons are manipulators and schemers. blue/dimir no doubt. -metallic dragons are all white-ish or colorless. I have no further reasonning on that and my senes of conscoushness is fading -red yes
I feel like that's something that will keep happening as they make universe beyond sets. Characters are designed with certain colors that don't match the color flavor of mtg. It seems like they fixed that with Warhammer, as the ultramarines are correctly white, rather than blue.
36:42 Nitpicking your nitpicks, warlocks don't prepare spells out of a book and no class, without using very recent optional rules, gets to rechoose their cantrips. In the vast majority of cases, once you pick a cantrip, your stuck with it. Other leveled spells (1-9) are still prepared the same way by classes (though again only wizards prepare specifically from a spellbook) but not cantrips.
Nitpicking the nitpicked nitpick, warlocks can take the pact of the tome to both use a book to store ritual spells for casting and gain 3 cantrips from any class when they choose it (though they still can’t change cantrips on a rest)
@@xandermcdonald8543 adding to the nitpicks further: every class has multiple subclasses that warps or breaks what the base class is, so when someone says "x class can't do y" it's almost guaranteed that they are excluding subclasses, unless otherwise noted. "Fighters don't cast spells" is a pretty accurate thing to say even though subclasses that cast spells exist, and one can always just take the magical initiate feat.
The 4/3 for the Gelatinous Cube could be seen as the Schläfli symbol of the cube, which is a mathematical way to categorize the Platonic solids. The 4 is the number of sides of each face and the three is the number of faces that meet at each vertex.
shocking grasp is an amazing spell. one of the few protective cantrips worth using with decent damage for an utility cantrip, with a baked in advantage condition. plus it's cool as shit
You've obviously never used Shocking Grasp on a spellcaster then. No reactions = No Counterspell. They either use Shield to not get hit, Counterspell a freaking Cantrip, or have a round of not being able to counter anything. No matter what, it used or got rid of their reaction
Aside from the type, the other thing that reveals that the Grand Master of Flowers is in fact Bahamut is the flock of golden birds that surrounds him. Those are actually gold dragons.
My Dad, sibling and I are D&D fanz and we enjoyed looking at the cards and talking about some references. This is a great video to share with them, and I thank you for making it. Also, nice cosplay
Kudos to Lily for nailing Icingdeath's real name, but somehow mispronoucing Bahamut. No but for real, I'm 30 minutes in and enjoying the hell out of this one already, Spice.
58:34 Worth noting that True Polymorph in DnD *is* permanent as long as you maintain concentration for the duration of the spell (1 hour). Meaning this is actually one of the best representations of a DnD spell being translated into in a MTG card. Even the nuances of MTG rules fit it very well, like the targetting or the fact that when the creature/artifact dies and goes to the graveyard it "reverts" back to the original form. It missing the "shapeshifters" are immune to this is a minor thing, especially when you consider many of MTG's more iconic shapeshifters have ways to evade the effect entirely, such as (both) Lazav's hexproof, Aetherling (and many of the -lings) blanking the spell in response for one mana, things like Unsettled Mariner taxing the effect, or Clever Impersonator just being a copy of a permanent type that it couldn't target to begin with. It make sense from a lore perspective that shapeshifters can't be affected by a transformation spell, but I feel like the onus here is on the shapeshifter rather than the spell.
I agree that Sorcerer class should have dealt with dice rolling but there was another class card that did this which is the Barbarian class so I am not surprised they didn't do the same for Sorcerer class
I think the Rogue class's last level may have actually been a reference to the Thief subclass's Use Magic Device, which lets them ignore all restrictions on magic items (such as being able to use an item that only works on elves or clerics when they are neither an elf nor a cleric). This aligns well with the idea of them being able to use mana that they shouldn't be able to. The Warlock's first-level ability might be a reference to the Hex spell, a fairly iconic first-level spell unique to the Warlock. It makes the warlock deal bonus damage to the creature they cast the hex on, which kinda lines up with them dealing damage to the enemy when you kill something.
The Eldraine references video was the first one of yours I saw when it first came out and I loved it so very much. I've been waiting for this for a very long time and I'm not disappointed.
Aw, hell yes for the Dimension 20 and Lou Wilson shoutouts, he really is an amazing performer and person. So much Spice content to get through (back into time) and I just now arrived this gem.
So oddly enough, a legendary magic item in Dnd means that there are very few of them, and they are incredibly rare. An Artifact is a unique item that only has one (even though some of them do don’t ask me why) so it only makes sense for them to make the artifacts legendary (like the hand and eye of Vecna)
Ellywick Tumblestrum also plays a pretty big part in the recent adventure "The Wild Beyond the Witch light." So she's not just from an online supplement. In fact in that adventure she is specifically noted to be a Planeswalker.
I had not realized the "You" cards all feature the same party of adventurers that are all legendary creatures from this set! That's really cool, I love that.
Demilich casting cost thing is probably about how you become a (demi)lich through long studying of magic. They tend to somewhat conflate "things the creature does" with things the player does for some of these.
Tasha's Hideous Laughter should have been a Curse that slows down an opponent in some way like maybe making mana or creatures not untap during their untap step and then have a mechanic that makes them roll a D20 on upkeep and if it beats a certain number the curse is destroyed. I think that would get the flavor of the spell down pretty well while also keeping it as a powerful rare.
I think cantrips translate well between D&D and MTG honestly. I feel like your hand in MTG is a great representation of the number of spell slots you have since it carries the number of things you can do. Therefore, if a spell replaces itself, or cantrips, you still end up with the same number of cards in hand, meaning you didn't spend any "spell slots."
I think the first bit of Warlock is the Hex spell. Specifically because when the creature you hexed dies, you can move it to another creature which weakens that new creature to like the saving throw or whatever.
It bothers me that the +2 mace give you +2/+2. It implys a +1 mace would give you +1/+1, and there for a regular mace would give you +0/+0. Thats makes nosense.
@@Superbajt weapons have damage dice that are always larger than your unarmed fists (barring class features or feats). So +0 absolutely doesn't make sense.
@@doktorwyvern2883 your +1 weapon is counted in for the 1/1 or 2/2 knight creatures stats. you don't need to equip all your creatures with basic equipment.
@@yargolocus4853 "you don't need to equip your creatures with basic equipment" Spare dagger, Leonin Scimitar, Accorder's shield, butcher's cleaver, sharpened pitchfork...need I go on?
43:41 In older editions, one of the staples of the Rogue (because he could have a high Use Magic Device) was mimicing other classes. Some magic objects could only be used by certain class, like how only paladins can use the Holy Avenger... so yeah, a high level Rogue could use a magic staff like a mage. WAAAAAAIT If you had a wizard hat, why didn't you use it as a costume?
I think that's also a feature of one of the rogue subclasses in 5e? Yes, the Thief rogue gets that ability at 13th level, you can ignore any race, class and level restrictions on the use of magic items. (It's just a straightup ability rather than a skill check.)
@@lachlanmcgowan5712 Thief isn't a bad subclass, the other books just go on a power creep. Among the basic 3 subclasses, it's the most approachable subclass.
Great video! I will note though- legendary means something different in d&d than in magic. In d&d, legendary items are extremely rare, but there can still be multiple of them- something that can be represented in MTG with the mythic rarity. In MTG legendary refers to a unique thing- one of a kind. There is an equivalent to this in d&d items, that being the "artifact" rarity.
God, been here since the second video and this definitely meets the criteria of at the very least top 3 most unhinged videos. (Drunk cats still beats this I think, but this is definitely top 2 in terms of most unhinged scripted videos)
Phenomal (half of a) video, eagerly awaiting the second part! Although I am, overall, extremely happy with the D&D-to-MTG translation they performed, I was extremely disappointed that we didn't get a legendary land (or even artifact, I am not picky) Pool of Radiance :( so much potential...
I like and agree with a lot of points; I would also like to add that in previous forms of the game things like Tasha's hideous laughter and Otto's irresistible dance, were traditionally used to disrupt spellcasters or break the rhythm of a fighter. So while I agree that the mill down is scaled appropriately, I also agree that it should be one of those things where the person can't untap the target until they roll a six on a d6 or above 15 on a d20.
I went to Singapore when I was a kid with my mom and sister (one hour plane ride from Indonesia, where I used to live). We went to a bookstore and I saw the cover of Creature of Havoc. It really scared me to the point that couldn't sleep that night in the hotel. So I pretended to miss my dad so my mom would take us back a day early, so I can sleep in my own room without being scared.
Great video, but I have to nitpick the nitpicking to feed the YT overlords. The Sphere of Anihilation is legendary in the sense that there are loads of stories about it, but it's one of the few artifacts that there are explicitly multiple copies of. Maybe not in the 5e rule books, but the lore around them in 3.5 suggested that it could be possible for a DM to make a quest around players making one (and an Amulet of the Sphere to control it). I think having the Legendary keyword would actually be a flavour fail, but I love your energy and costume design!
2:07 in some sources, the sword in the stone is not Excalibur, simply another famous sword in the possession of King Arthur that everyone gets mixed up with Excalibur!
The fact that some random bard can deal more damage with a breath weapon than a dragon turtle is equal parts bug and feature, and I both support and despise it.
Not to be that person, but also very much being *that* person... The sword in the stone episode first features in Robert de Boron (French poet). You're right in saying that early Arthurian legend is Welsh (Y Gododdin, the Welsh Triads, etc), but most aspects of the legend that people recognize today (Lancelot, Camelot, Sword in the Stone) are later additions by French writers.
@@Spice8Rack Excalibur and the Sword in the Stone are the same thing in some of the stories (sometimes they are different as well, it is confusing) - whoever criticised you for that in your Throne of Eldraine video is a melt. Thanks for ruining my productivity for this afternoon because I'm going to be enjoying this instead of working - keep it spicy!
ah yeah, misremembered the anecdote of the anvil being different from the stone and potentially older than french additions (its not), but im not gonna let arthurian legend be slandered as english
So you'll like this: there's some history with liches and their phylacteries. The word "phylactery" comes from a prayer object in judaism, and aligning them with evil conniving manipulators is a "yikes".
It's a fair criticism, but I don't think it's quite like that. And anyway liches are more known for their devastating arcane power than their scheming, though I'm sure they do their fair share
Though the idea that the lich has to continually kill people and consume their essences in order to stay alive, and he has a phylactery, is a little more troubling, as that's both genuine in-game lore and genuine real-world historical racism
I think level 2 of wizard class replicates a Wizard's ability to copy spell from scrolls or libraries they find. It is an evolution of the spellbook reference.
I hope that when analizing Wish you will note the fact that it is *THE* iconic Wizard spell (even though some other classes can also access it) and yet 1. It's not in the same colors as the Wizard Class and Wizard's Spellbook 2. None of the 5 or so legendary wizards from AFR and AFC can play it their commander deck
Massive props for the "Burn Towns, Get Money" gag immediately getting interrupted by the 80s John Hughes movie freeze frame look back. Got me to smile and then the freeze had me nearly snort my drink.
I think both the level 1 and 3 of Warlock could be references to Hex, Warlock's signature spell. You can move it to a different target when it dies, and it has you deal extra damage when you hit it.
White dragons in mtg are somehow both accurate and inaccurate. On the one hand, there’s just no real to reason to depict them with it the white part of the color pie; nothing lines up even remotely close even when you considering the spectrum of good vs evil white aligned magic characters On the other hand, white dragons are considered the weakest and most basic of all the evil coloured dragons and boy howdy, what is white known as in mtg except as the worse color in the game. How meta, Wotc :^)
@@rodrigonoffs1369 realistically they’re all just varying degrees of Grixis but I guess they wanted to be lazy/ didn’t want to add more metal dragons in and just hoped no one cares about it much on the mtg side of things. It’s jus the most jarring for white dragons especially. Like even ability wise, white dragons feels off because while yes white is known to have tapping down effects, they’re never really known/depicted on the cards as being this freezing effects; that’s always normally been a blue thing aesthetically and yet they can’t do that because the blue dragons have to relate to lightning and not ice. It’s all very annoying how they went for this kinda cop out
When you came out in your Cleric costume and made a John Mulaney reference I was already sold on the episode. When you immediately pointed out the +2 toughness I was glad that I wasn’t the only person this bothered. When you picked on the fact that +1 weaponry starts at uncommon and +2 is rare I knew I was in for an amazing video.
You know for a fact that MaRo and Gavin have watched this, or will soon, and that they will enjoy every minute of it as we have. Art in its purest form.
Umm actually the Ranger can also get an animal with Drake Warden sub class which at level 7 grows wings and can be used as a mount. Very helpful in the Pirate campaign, scouting ahead and such. Really the only real choice for rangers that want animal companion is Drake imo. 🤷♂️
Once while playing DnD, the DM put us in a maze (which was maybe the dumbest shit you could do honestly) I accidentally saw DMs map of the maze and saw the way out. I didn’t let any one know I’d seen it but just start insisting we go this way or that. In the end, the whole party split from me and they got trapped somewhere and died while I walked out of the maze unscathed.
alright, time to bring my D&D knowledge for some of the classes he talked about. Warlock: level 1->Hex, level 2->Pact Boon, level 3->Invocations(Agonizing Blast) Hex; It does damage, and it moves to a new creature when its target dies. Pact Boon; Choose 1 of 3 options. Agonizing Blast; Many invocations increase the warlock's damage. Agonizing blast essentially doubles the damage warlocks do with eldritch blast. Wizards: level 1->Spellbook, level 2->Arcane Recovery, level 3->Arcane Tradition(Durable Summons) Spellbook; It does what the MTG card does Arcane Recovery; Gives you more spells to cast. Durable Summons; Many arcane traditions buff a certain school of magic. Durable Summons specifically buffs creatures, so its the most obvious option. Other Notes: Ranger level 3 is better represented by the primeval awareness feature, which allows you to sense many different kinds of creatures, but Feral Senses also works. Sorcerer could've been better, but they are notorious for having a limited selection of spells, so draw 2 discard 2 actually works pretty well Rogue level 3 is better represented by the Use Magic Device feature, which allows them to use any magic item while ignoring any restrictions for using the item, but Imposter is fine I guess.
I hate d&d, but this is good
Perfect review!
הגיוני
שלום
עברית לא מצופה הופיעה
@@orencohen9635 בהחלט
Seeing Spice in his "Cleric Costume" summoned my inner Italian heritage and now I can hear my late grandmother demanding we feed him.
Feed me the freshest veggie lasagne
@@Spice8Rack Italian grandmother's produce food tokens out of nowhere.
@GamerBear that would be so cute.
@@Spice8Rack only meat. Meat pasta, meat sauce, meat cheese!
OMG I feel the same italian urge, may the blessing of my Nonna fatten you :)
I'm only 16 minutes in but one of the subtle things I caught about the Flumph is about its p/t. In D&D you can defeat a Flumph by simply flipping it upside down. For the card, if you reverse its 0/4 power and toughness, it'll instantly die.
and the gelatinous cube's power and toughness is four squared haha
@@0whatman four cubed*
About gelationous cube, PT. You could see it as 4^3, in other words: 4 cubed
HOLY SHIT! YOU'RE FUCKING RIGHT
Clearly should've been 5/3 then
I realised it while watching the video and was like "no! look at it more!" lmao
A year later and I came to say the same thing. Glad it was found
If they're called the "Forgotten Realms..." then why are there so many books about them?
Checkmate, Beholder Truthers
@@Spice8Rack I want to like but no. This is perfect.
Because at some point, the real world and the "DnD" World were interconnected, but for some reason, they aren't anymore, hence, everything on Abeir now are the "Forgotten Realms"
Because in 4e they erased about half the plant. (I'm NOT bitter.)
Serious answer, because they kept putting out new supplements with new lands in the AD&D era. (Which they then nuked in 4e)
@@philipearakaki that's also why real world pantheons are in the forgotten realms
Part of the lore for grand Master of flowers is that, Gary gygax would have bahamut arrive in his games as a traveling man either a monk or a hermit with 5 golden canaries. These canaries are ancient golden dragons transformed to guard there God on his journeys through the mortal world, as his mortal enemy tiamat could attack him. Gygax did this as a method of testing if his current players to see if they would attack the hermit or show kindness and be rewarded. Obviously if they attacked the God of dragons and his 5 body guards they would have been eliminated , but it was a fun thing he choose to do in his games.
Also, when they first made monks in whatever edition, I think that was the title of the level 20 monk, which I may or may not have only had one of exist in a world at the time. Good luck taking that seat from Bahamut. Lol
Huh, I didn't know that. That's a spiffy bit of lore.
It was 7 golden canaries
I'm still salty there's no "It's only my character, I swear" Legendary Saga in the game, where step 1 is to make a non-binary character, step 2 is to claim it's only in the game, and step 3 is to have some alarming self-discovery months later that you trace back to step 1...
BAHAHAHA perfect concept
w<
>w>
(Context: started making female characters because i felt like I could do more with them and connect with them more. Read: could connect with them more.)
I didn't know this was a common thing. I feel called out.
I made my first female character, a sorcerer named Lilith, a month ago. I started going by Lilith a week ago. This hits a bit too close to home lmao
@@lilithn7090 thats so sweet! Its lovely how DnD can be a method of self exploration. My current character is also a sorceress
I can see why this took so much time. The costume design had so much thought put into it.
LMAO
Cleric cosplay looks like a barbarian trying to disguise themself as a cleric.
You're so right omg
barbarian starving to death
Domri, is that you?
57:38 mill vs discard confirmed!
Listen you don't encourage them
As a fan of both channels, I assume we won’t get mill vs discard until We’re in Hell covers it as some strange reality tv show.
@@Spice8Rack I'm encouraged! I'm encouraged and waiting eagerly!
Finally
Running out of space while writing cards is extremely relatable content
thanks greej
As always jreg blessing us with wisdom
very good cleric cosplay, aspirational even
but seriously content like this is so niche but absolutely my thing thanks for the awesome work :)
Oh bless you
I also like for the first option for “you see a pair of goblins”. Sometimes, the better option for a goblin deck is to just kill your own to pump you guys.
This is still not a flavor fail since goblins are well known to kill each other for temporary power pumping effects like goblin soothsayer.
I don't know what you mean. There is only one option on You See A Pair of Goblins and that's to befriend them.
It's true. I once lost a game because that card only has one mode so i reflexively clicked the one mode after attacking with a bunch of stuff.
@@Spice8Rack you’re right, my bad
@@Melissanoma listen dude, goblins is a hard deck, there’s a lot of math you need to do very quickly and it doesn’t have a “get out of jail free card”. Don’t let anyone tell you otherwise
So in regards to Grand Master of Flowers, the fact that he's drawn with 7 canaries in his art is super important because it means that the card is actually representing the dragon deity Bahamut in mortal form. While there are multiple monks with the title, only Bahamut is referenced as being surrounded by 7 canaries.
Came here to say this.
Also each canary is a great wyrm gold dragon in disguise, because what responsible deity would not travel the world with their loyal attendants?
@Andrei Salvaleon big bahamy boy really doesn't need them either, it's just a flex.
I actually thought the Level 2 Wizard effect was a great representation of Wizard's adding two spells to their spellbook when they gain a level. Then the Level 3 effect shows the wizard gaining power by adding more spells to their spellbook, spells being represented literally by cards in Magic the Gathering.
They were very literal with the crossover wording involved with the Wizard Class card in a lot of ways, and I am kind of here for it.
Worth noting, True Polymorph actually can be a permanent effect. If the caster maintains concentration for the full hour duration of the spell, the effect becomes permanent (with the exception of turning a creature into an object, which cannot be permanent)
Double worth noting, the EFFECT dosn't become permanent, the spell just no longer has a duration. If a true polymorphed being dies, or the spell is dispelled, or it enters an antimagic field, it will revert to its original form. It is still an active magical effect on the subject. The caster just no longer needs to concentrate on it.
@@MissingNovice triple worth noting, if you true polymorph someone into a golem they gain the 'immutable form' feature and, depending on how your DM chooses to interpret that ability, they may be stuck that way forever with no exceptions.
@@TheCorsair444 oh shit, now i really cant wait to turn my sword into a golem
Gonna be honest, mostly came here to have my pet peeves about Tasha's Hideous Laughter validated. Rest of the video being great was a nice bonus.
RIGHT?? Why would it MILL??
@@Spice8Rack well… uh… when you cast spells… it’s like taking an action? and so exiling a bunch is skipping actions? idk i’m trying my best here.
@@Spice8Rack psychic damage.
in 4e, hideouslaughter does psychic damage.
and psychic damage is often translated into milling in MtG
@@Spice8Rack should it have discarded instead?
@@Spice8Rack it refers to the fact that taking psychic damage caused by trauma is represented by exiling cards from your library. Getting attacked by an Ulamog bops your mind for 20, lots of eldrazi exile-mill you to show this.
I mean... Nothing is stoping you from adopting the " I just body paint the section title to my naked torso for clarity" video essay format as a permanent fixture on the channel
I love the subtle nods to poetry ever so present in Spice's videos.
For example Lily describes this video as timely, and as we know, a Spice8rack video being timely is a great example of an oximoron.
Honestly, level 1 of Warlock Class feels like its representing Hex. Sure Hex is a spell, but it rewards you with more damage for taking out a creature each turn, and like how you can only switch Hex's target once per turn, since it uses a bonus action to do so, you can only trigger warlock class once each turn.
Yeah, Warlock level 3 ability felt mostly just a representation about how much of the Warlock class is setup to stack extra damage per turn - hex, curses, pushing enemies in and out of walls of fire...
Sorta like how the wizard level 3 isn't directly tied to a class feature, but more just embellishing upon the idea of a Wizard.
But yeah, level 1 warlock felt like the Hex spell, which while technically not a class feature is a spell that most warlocks should probably get if they are interested in dealing damage.
No expense spared, no lengths unexplored in the costuming for this. Love to see it
Bar none, NOW with 20% MORE none!
Nitpicking the nitpick:
7:24 - In 3.5 edition, Blink Dogs can cast the spell Blink, which is much closer to the phasing mechanic.
I think the Wizard Class' level 2 ability (Draw 2 cards) is a reference to Wizards getting to add 2 spells to their spellbook each time they level up.
well my day is instantly better, thanks for all the work on this your content is some of my favorite
Bless you Phil
For the divine smite card it might have been better falvour if it was named after banishing smite, it wouldn't be exactly one to one but it would make a bit more sense for what the card does
So while I do understand the choice to make every chromatic dragon’s mana color match the color of their scales as it looks a lot nicer, I do have to admit that thematically wise it is a bit confusing.
The red and green dragons work fine because fire and poison are perfectly in flavor for them, a dragon in magic with ice breath would absolutely be blue not white, as ice virtually always just counted as a version of water. Likewise, lightning is virtually always associated with red (ie: lightning bolt) and not blue. There are a few exceptions to that but it’s almost always on a red/blue multicolor card like ones from the Izzet league and very rarely on a purely blue card. The black dragon having acid breath could entirely be in black as we have actually had an acid-spewing dragon in Tarkir, but I feel you could definitely also make an argument for it being green, as that’s what acid usually has the closest association with in Mtg (ie: acidic slime)
And that’s not even getting into if their personalities actually line up with what the mama colors usually stand for, but that’s way too much over-analysis for a TH-cam comment lmao. Basically, I have no problem with how they did it cause it works visually, but if we’re going off of the lore instead of the color of their scales, debatably few would be blue or black, and definitely none would be white.
To be fair, there are also many black acid cards, like toxic deluge or even gelatinous cube from thr same set, so I think Black Bragon fits very solidly
...but not too in-depth for a youtube comment thread. I'll be doing this out of memory so feel free to correct me on anything
-White dragons are the most instinct driven primal hunters. Closest to a wild animal out of all dragon types. They would fit gruul or rakdos the best.
-green dragons are manipulators and schemers. blue/dimir no doubt.
-metallic dragons are all white-ish or colorless. I have no further reasonning on that and my senes of conscoushness is fading
-red yes
I feel like that's something that will keep happening as they make universe beyond sets. Characters are designed with certain colors that don't match the color flavor of mtg. It seems like they fixed that with Warhammer, as the ultramarines are correctly white, rather than blue.
36:42 Nitpicking your nitpicks, warlocks don't prepare spells out of a book and no class, without using very recent optional rules, gets to rechoose their cantrips. In the vast majority of cases, once you pick a cantrip, your stuck with it. Other leveled spells (1-9) are still prepared the same way by classes (though again only wizards prepare specifically from a spellbook) but not cantrips.
Nitpicking the nitpicked nitpick, warlocks can take the pact of the tome to both use a book to store ritual spells for casting and gain 3 cantrips from any class when they choose it (though they still can’t change cantrips on a rest)
@@xandermcdonald8543 adding to the nitpicks further: every class has multiple subclasses that warps or breaks what the base class is, so when someone says "x class can't do y" it's almost guaranteed that they are excluding subclasses, unless otherwise noted.
"Fighters don't cast spells" is a pretty accurate thing to say even though subclasses that cast spells exist, and one can always just take the magical initiate feat.
The 4/3 for the Gelatinous Cube could be seen as the Schläfli symbol of the cube, which is a mathematical way to categorize the Platonic solids. The 4 is the number of sides of each face and the three is the number of faces that meet at each vertex.
You never fail to make me laugh. 10/10 for the "I don't know when I'm going to stop, me in the editing booth will have to make that decision." bit
The -2/-0 effect on the shocking grasp is a reference to the spell being mostly useless
shocking grasp is an amazing spell. one of the few protective cantrips worth using with decent damage for an utility cantrip, with a baked in advantage condition.
plus it's cool as shit
You've obviously never used Shocking Grasp on a spellcaster then.
No reactions = No Counterspell. They either use Shield to not get hit, Counterspell a freaking Cantrip, or have a round of not being able to counter anything. No matter what, it used or got rid of their reaction
Aside from the type, the other thing that reveals that the Grand Master of Flowers is in fact Bahamut is the flock of golden birds that surrounds him.
Those are actually gold dragons.
My Dad, sibling and I are D&D fanz and we enjoyed looking at the cards and talking about some references. This is a great video to share with them, and I thank you for making it.
Also, nice cosplay
Kudos to Lily for nailing Icingdeath's real name, but somehow mispronoucing Bahamut. No but for real, I'm 30 minutes in and enjoying the hell out of this one already, Spice.
58:34 Worth noting that True Polymorph in DnD *is* permanent as long as you maintain concentration for the duration of the spell (1 hour). Meaning this is actually one of the best representations of a DnD spell being translated into in a MTG card. Even the nuances of MTG rules fit it very well, like the targetting or the fact that when the creature/artifact dies and goes to the graveyard it "reverts" back to the original form.
It missing the "shapeshifters" are immune to this is a minor thing, especially when you consider many of MTG's more iconic shapeshifters have ways to evade the effect entirely, such as (both) Lazav's hexproof, Aetherling (and many of the -lings) blanking the spell in response for one mana, things like Unsettled Mariner taxing the effect, or Clever Impersonator just being a copy of a permanent type that it couldn't target to begin with. It make sense from a lore perspective that shapeshifters can't be affected by a transformation spell, but I feel like the onus here is on the shapeshifter rather than the spell.
Oh sweet. I see you are putting out some short form content for in between the longer stuff. Woo!
I agree that Sorcerer class should have dealt with dice rolling but there was another class card that did this which is the Barbarian class so I am not surprised they didn't do the same for Sorcerer class
These long videos of yours are getting me through midterms. I've never played Magic or D&D but I am enthralled by your explanations
I think the Rogue class's last level may have actually been a reference to the Thief subclass's Use Magic Device, which lets them ignore all restrictions on magic items (such as being able to use an item that only works on elves or clerics when they are neither an elf nor a cleric). This aligns well with the idea of them being able to use mana that they shouldn't be able to.
The Warlock's first-level ability might be a reference to the Hex spell, a fairly iconic first-level spell unique to the Warlock. It makes the warlock deal bonus damage to the creature they cast the hex on, which kinda lines up with them dealing damage to the enemy when you kill something.
I've been waiting for this, and now my patience has been awarded!
I'm so happy you brought up D20. That's how I got into playing dnd actually.
And I'm a gooey fan boy for Lou! Love you spicy dude
It was the Demilich Deli skit that made me give this video a thumbs up
One thing I like about Tasha's Hideous Laughter is the artist once again did a great job, the character in the art is using the correct components.
The amount of time and effort spent here is breathtaking. Thank you for your great work. And take your time :) You're awesome
Spicy you must had rolled a natural 20 because that dance was a Critical Hit.
The Eldraine references video was the first one of yours I saw when it first came out and I loved it so very much. I've been waiting for this for a very long time and I'm not disappointed.
The Second Coming of niche hobbies/political rants is BACK BAYBEE!
Aw, hell yes for the Dimension 20 and Lou Wilson shoutouts, he really is an amazing performer and person. So much Spice content to get through (back into time) and I just now arrived this gem.
So oddly enough, a legendary magic item in Dnd means that there are very few of them, and they are incredibly rare. An Artifact is a unique item that only has one (even though some of them do don’t ask me why) so it only makes sense for them to make the artifacts legendary (like the hand and eye of Vecna)
Ellywick Tumblestrum also plays a pretty big part in the recent adventure "The Wild Beyond the Witch light." So she's not just from an online supplement. In fact in that adventure she is specifically noted to be a Planeswalker.
Oh my gosh I am so happy to see you released another video, keep it spicy.
I had not realized the "You" cards all feature the same party of adventurers that are all legendary creatures from this set! That's really cool, I love that.
Glad to see full art tourach is still on point with his content
Ellywick Tumblestrum is actually an npc in The Witchlight campaign who is hinted to be a planeswalker who helps the part get through the first act.
Demilich casting cost thing is probably about how you become a (demi)lich through long studying of magic. They tend to somewhat conflate "things the creature does" with things the player does for some of these.
I'm gonna have a long day of college classes today but getting a new spice upload makes it a whole lot better :)
Tasha's Hideous Laughter should have been a Curse that slows down an opponent in some way like maybe making mana or creatures not untap during their untap step and then have a mechanic that makes them roll a D20 on upkeep and if it beats a certain number the curse is destroyed. I think that would get the flavor of the spell down pretty well while also keeping it as a powerful rare.
What if it causes target to be tapped and stay that way unless a cost is paid, like some mana around the target's cost or stats.
I am impressed by Spice's restraint when it came to covering the Class cards to not make a class warfare joke right off the bat.
I think cantrips translate well between D&D and MTG honestly. I feel like your hand in MTG is a great representation of the number of spell slots you have since it carries the number of things you can do. Therefore, if a spell replaces itself, or cantrips, you still end up with the same number of cards in hand, meaning you didn't spend any "spell slots."
The effect of "divine smite" is akin to the spell "banishing smite" available to paladins and, ironically, hexblade warlocks
I dont think he actually ever ordered the cleric costume
I think the first bit of Warlock is the Hex spell.
Specifically because when the creature you hexed dies, you can move it to another creature which weakens that new creature to like the saving throw or whatever.
It bothers me that the +2 mace give you +2/+2. It implys a +1 mace would give you +1/+1, and there for a regular mace would give you +0/+0. Thats makes nosense.
You usually start the game with a weapon, so making a regular mace +0/+0 makes sense.
@@Superbajt weapons have damage dice that are always larger than your unarmed fists (barring class features or feats). So +0 absolutely doesn't make sense.
@@doktorwyvern2883 your +1 weapon is counted in for the 1/1 or 2/2 knight creatures stats. you don't need to equip all your creatures with basic equipment.
@@yargolocus4853 "you don't need to equip your creatures with basic equipment"
Spare dagger, Leonin Scimitar, Accorder's shield, butcher's cleaver, sharpened pitchfork...need I go on?
43:41 In older editions, one of the staples of the Rogue (because he could have a high Use Magic Device) was mimicing other classes. Some magic objects could only be used by certain class, like how only paladins can use the Holy Avenger... so yeah, a high level Rogue could use a magic staff like a mage.
WAAAAAAIT
If you had a wizard hat, why didn't you use it as a costume?
I think that's also a feature of one of the rogue subclasses in 5e? Yes, the Thief rogue gets that ability at 13th level, you can ignore any race, class and level restrictions on the use of magic items. (It's just a straightup ability rather than a skill check.)
@@lachlanmcgowan5712 Yes, but 5e is waaaaaaay less restrictive with magic items
@@estebanrodriguez5409 True. Thief isn't a very good subclass.
@@lachlanmcgowan5712 Thief isn't a bad subclass, the other books just go on a power creep. Among the basic 3 subclasses, it's the most approachable subclass.
Great video! I will note though- legendary means something different in d&d than in magic. In d&d, legendary items are extremely rare, but there can still be multiple of them- something that can be represented in MTG with the mythic rarity. In MTG legendary refers to a unique thing- one of a kind. There is an equivalent to this in d&d items, that being the "artifact" rarity.
This is literally the first video of yours I've watched and that intro was perfect 😆
Man, your videos are great. Peak length. Keep your Sigma Grind up. The revolution will come.
A truly cursed collection of compliments
I saw the level 3 Rogue Enchantment was a reference to "Spell Thief". Where the rogue can steal enemy spells, then cast the later.
God, been here since the second video and this definitely meets the criteria of at the very least top 3 most unhinged videos. (Drunk cats still beats this I think, but this is definitely top 2 in terms of most unhinged scripted videos)
Phenomal (half of a) video, eagerly awaiting the second part! Although I am, overall, extremely happy with the D&D-to-MTG translation they performed, I was extremely disappointed that we didn't get a legendary land (or even artifact, I am not picky) Pool of Radiance :( so much potential...
I like and agree with a lot of points;
I would also like to add that in previous forms of the game things like Tasha's hideous laughter and Otto's irresistible dance, were traditionally used to disrupt spellcasters or break the rhythm of a fighter. So while I agree that the mill down is scaled appropriately, I also agree that it should be one of those things where the person can't untap the target until they roll a six on a d6 or above 15 on a d20.
I went to Singapore when I was a kid with my mom and sister (one hour plane ride from Indonesia, where I used to live). We went to a bookstore and I saw the cover of Creature of Havoc. It really scared me to the point that couldn't sleep that night in the hotel. So I pretended to miss my dad so my mom would take us back a day early, so I can sleep in my own room without being scared.
okay
58:39 true polymorph does last permanently if the spellcaster concentrates on the spell for its full 1 hour duration.
I stay till the end every time exclusively to hear you read all the funny patron names
Great video, but I have to nitpick the nitpicking to feed the YT overlords. The Sphere of Anihilation is legendary in the sense that there are loads of stories about it, but it's one of the few artifacts that there are explicitly multiple copies of. Maybe not in the 5e rule books, but the lore around them in 3.5 suggested that it could be possible for a DM to make a quest around players making one (and an Amulet of the Sphere to control it). I think having the Legendary keyword would actually be a flavour fail, but I love your energy and costume design!
Was having a rough day at work. Sat down for lunch and bam, some tastey Spice yo go with lunch. Thanks for brightening my day my dude.
Bless you! Don't work too hard, and try and find the joy you can with your fellows
I just dropped a 40 minute video for this. I love your videos papa Spice.
Bless you! Your commitment to the cause blesses me
@@Spice8Rack You're more committed to the cause than I am, so of course I gotta watch your videos asap to support it.
I’ve been having a rough week but this video is putting a huge smile on my face. I especially love the wizard costume so far
Thirteen minutes in and I've already laughed out loud in real life multiple times. This is going to be great.
Once again Spice8Rack takes another well deserved swing at Swindon.
2:07 in some sources, the sword in the stone is not Excalibur, simply another famous sword in the possession of King Arthur that everyone gets mixed up with Excalibur!
The fact that some random bard can deal more damage with a breath weapon than a dragon turtle is equal parts bug and feature, and I both support and despise it.
Looks like I missed this video by a day after waiting a month for it! Guess I should have CLICKED THE BELL TO GET NOTIFIED OF NEW UPLOADS😉😉😉😉😉👍😉😉💰💰
excallibur and the sword in the stone, along with all of arthurian legend, is welsh, which was stolen and appropriated by the british
Oh goddamn it, Wales is the least bad part of the UK
Not to be that person, but also very much being *that* person... The sword in the stone episode first features in Robert de Boron (French poet). You're right in saying that early Arthurian legend is Welsh (Y Gododdin, the Welsh Triads, etc), but most aspects of the legend that people recognize today (Lancelot, Camelot, Sword in the Stone) are later additions by French writers.
@@Spice8Rack Excalibur and the Sword in the Stone are the same thing in some of the stories (sometimes they are different as well, it is confusing) - whoever criticised you for that in your Throne of Eldraine video is a melt.
Thanks for ruining my productivity for this afternoon because I'm going to be enjoying this instead of working - keep it spicy!
ah yeah, misremembered the anecdote of the anvil being different from the stone and potentially older than french additions (its not), but im not gonna let arthurian legend be slandered as english
I like how you did the "last year/this year bit so that it could be used for a release in 2021 as well as 2022
So you'll like this: there's some history with liches and their phylacteries. The word "phylactery" comes from a prayer object in judaism, and aligning them with evil conniving manipulators is a "yikes".
It's a fair criticism, but I don't think it's quite like that. And anyway liches are more known for their devastating arcane power than their scheming, though I'm sure they do their fair share
Though the idea that the lich has to continually kill people and consume their essences in order to stay alive, and he has a phylactery, is a little more troubling, as that's both genuine in-game lore and genuine real-world historical racism
I think level 2 of wizard class replicates a Wizard's ability to copy spell from scrolls or libraries they find. It is an evolution of the spellbook reference.
I hope that when analizing Wish you will note the fact that it is *THE* iconic Wizard spell (even though some other classes can also access it) and yet
1. It's not in the same colors as the Wizard Class and Wizard's Spellbook
2. None of the 5 or so legendary wizards from AFR and AFC can play it their commander deck
Massive props for the "Burn Towns, Get Money" gag immediately getting interrupted by the 80s John Hughes movie freeze frame look back. Got me to smile and then the freeze had me nearly snort my drink.
It is sadly100% guaranteed that the current MTG management will create MTG NFTs, just wait
don't manifest this. please. for all of our sakes.
I think both the level 1 and 3 of Warlock could be references to Hex, Warlock's signature spell. You can move it to a different target when it dies, and it has you deal extra damage when you hit it.
Are you going to do costumes for the warhammer video? I would very much like to see that.
Lmao fuck yeah I will
@@Spice8Rack best news I've heard all year holy shit
Those class proxies are stunning. Wizards needs to hire her to make it a Secret Lair because I would spend so much to have those.
White dragons in mtg are somehow both accurate and inaccurate. On the one hand, there’s just no real to reason to depict them with it the white part of the color pie; nothing lines up even remotely close even when you considering the spectrum of good vs evil white aligned magic characters
On the other hand, white dragons are considered the weakest and most basic of all the evil coloured dragons and boy howdy, what is white known as in mtg except as the worse color in the game. How meta, Wotc :^)
all the dragons are inaccurate green dragons should be red for example
@@rodrigonoffs1369 realistically they’re all just varying degrees of Grixis but I guess they wanted to be lazy/ didn’t want to add more metal dragons in and just hoped no one cares about it much on the mtg side of things. It’s jus the most jarring for white dragons especially.
Like even ability wise, white dragons feels off because while yes white is known to have tapping down effects, they’re never really known/depicted on the cards as being this freezing effects; that’s always normally been a blue thing aesthetically and yet they can’t do that because the blue dragons have to relate to lightning and not ice. It’s all very annoying how they went for this kinda cop out
@@vinnythewebsurfer well white dragons should be green in my opinion
And they would specifically NOT be white since they tend to live in extreme isolation
When you came out in your Cleric costume and made a John Mulaney reference I was already sold on the episode.
When you immediately pointed out the +2 toughness I was glad that I wasn’t the only person this bothered.
When you picked on the fact that +1 weaponry starts at uncommon and +2 is rare I knew I was in for an amazing video.
Magic players when aft was spoiled "nooooo stop with rng!!!!"
Spice8rack: "Vorpal sword should win you the game if you roll a 20"
It's true I have an unendingly correct perspective
You know for a fact that MaRo and Gavin have watched this, or will soon, and that they will enjoy every minute of it as we have.
Art in its purest form.
this is what happens when you sink all your points into charisma
Damn right!
Umm actually the Ranger can also get an animal with Drake Warden sub class which at level 7 grows wings and can be used as a mount. Very helpful in the Pirate campaign, scouting ahead and such. Really the only real choice for rangers that want animal companion is Drake imo. 🤷♂️
Once while playing DnD, the DM put us in a maze (which was maybe the dumbest shit you could do honestly) I accidentally saw DMs map of the maze and saw the way out. I didn’t let any one know I’d seen it but just start insisting we go this way or that. In the end, the whole party split from me and they got trapped somewhere and died while I walked out of the maze unscathed.
alright, time to bring my D&D knowledge for some of the classes he talked about.
Warlock: level 1->Hex, level 2->Pact Boon, level 3->Invocations(Agonizing Blast)
Hex; It does damage, and it moves to a new creature when its target dies.
Pact Boon; Choose 1 of 3 options.
Agonizing Blast; Many invocations increase the warlock's damage. Agonizing blast essentially doubles the damage warlocks do with eldritch blast.
Wizards: level 1->Spellbook, level 2->Arcane Recovery, level 3->Arcane Tradition(Durable Summons)
Spellbook; It does what the MTG card does
Arcane Recovery; Gives you more spells to cast.
Durable Summons; Many arcane traditions buff a certain school of magic. Durable Summons specifically buffs creatures, so its the most obvious option.
Other Notes:
Ranger level 3 is better represented by the primeval awareness feature, which allows you to sense many different kinds of creatures, but Feral Senses also works.
Sorcerer could've been better, but they are notorious for having a limited selection of spells, so draw 2 discard 2 actually works pretty well
Rogue level 3 is better represented by the Use Magic Device feature, which allows them to use any magic item while ignoring any restrictions for using the item, but Imposter is fine I guess.