How to quickly populate balconies in 3ds Max with ForestPack 9

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 9

  • @sintesiz
    @sintesiz วันที่ผ่านมา +1

    Yes! I love Forest Pack, but I was using TyFlow to scatter 3D objects across multiple levels while keeping them randomized. Now that Forest Pack includes a checkbox to randomize, I can manage all my scatters within the same ecosystem.

    • @qp_fa
      @qp_fa วันที่ผ่านมา

      Hi. How u did it in tyflow ? Can u share it ? 😊

  • @Consciousnessbin
    @Consciousnessbin 2 วันที่ผ่านมา +1

    Lovely tutorial as always, thank you!

    • @itoosoft
      @itoosoft  2 วันที่ผ่านมา

      Thank you! Glad you enjoyed it.

  • @wibblywobbly99
    @wibblywobbly99 2 วันที่ผ่านมา +2

    You guys are amazing, thank you so much for this! Keep up the amazing work :)

    • @itoosoft
      @itoosoft  2 วันที่ผ่านมา

      Thanks, we'll do our best :)

  • @GuillaumeLT
    @GuillaumeLT 2 วันที่ผ่านมา

    How to make sure the chairs always pointing out and not at the window? Do I need a new FP object for each side of the building?

    • @itoosoft
      @itoosoft  2 วันที่ผ่านมา

      By default ForestPack uses the orientation of the source object in the scene so in this case you could align the source chair object correctly and then limit the amount and random Z rotation you use to keep things facing in the correct direction. In that case you would indeed need a separate FP object for each side. Another option might be to use Forest Effects to limit the rotation of specific items in the geometry list. That might be an interesting topic to demonstrate in the next livestream.

    • @itoosoft
      @itoosoft  2 วันที่ผ่านมา

      Confirmed that this works well with Forest Effects, even on curved balconies. We will definitely explain this in the next livestream i.imgur.com/7SsjdFQ.png