3ds Max 2025.3 / Vray 7.0 / ForestPack 9

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 71

  • @Splinedynamics
    @Splinedynamics 22 วันที่ผ่านมา +7

    Nice! Thank you very much Eloi for featuring our new Camera Clipping Pro plugin! ❤

    • @keelfly
      @keelfly 21 วันที่ผ่านมา +1

      a very nice one!

  • @Maxdesign3d
    @Maxdesign3d 22 วันที่ผ่านมา +7

    Wow, a lot of news, as always, Amazing video. Thanks a lot.

  • @brahimhalawani7412
    @brahimhalawani7412 19 วันที่ผ่านมา +1

    Thank you so much for featuring my work!

  • @OfirGardy
    @OfirGardy 14 วันที่ผ่านมา +1

    Thanks Eloi! great content as always

  • @shalabology
    @shalabology 18 วันที่ผ่านมา +1

    Still Joy watching your video .although im not 3dsMax any more , but this is inspiring ........thank you so much .

  • @xyzzzz6984
    @xyzzzz6984 21 วันที่ผ่านมา

    Thank you! Here's hoping Biped gets a serious UI update and some additional features, I can see it's being used a lot across the board.

  • @GG-gr2px
    @GG-gr2px 21 วันที่ผ่านมา +1

    Wolverine?? And Ryan is from Canada too! KEKW!

  • @miladelemental3474
    @miladelemental3474 21 วันที่ผ่านมา

    Thanks alot for sharing these awesome content 🙏

  • @teratronwrx1
    @teratronwrx1 22 วันที่ผ่านมา +3

    Lots of great work this month! I hope Autodesk can give the dev teams more support though, so many more features we need in base Max, like smoke and fire volumes. Students need to be able to make cool basic stuff without buying Fume FX. Also Arnold needs to render MikkT Normal maps correctly.
    Thanks as always for these great videos.

    • @F10F11hm
      @F10F11hm 22 วันที่ผ่านมา +1

      Maybe we'll get Bifrost eventually? Maya has it, it might not be as popular as Houdini, but it's modern and very powerful - you can do all kinds of VFX related stuff with it without resorting to plugins, which is very beneficial for the user in my book. Plugins should be available for those who want an even faster or more robust solution, not a mandatory purchase.

    • @nsevv
      @nsevv 22 วันที่ผ่านมา +1

      even basic stuff like importing svg splines will be great.

    • @andvfx
      @andvfx  21 วันที่ผ่านมา +2

      @@nsevvthat was introduced in the past update.

  • @AndyVanDalsem
    @AndyVanDalsem 22 วันที่ผ่านมา +5

    Psst, that's Deadpool not Wolverine :D
    Thanks for the updates!

    • @Gringottone
      @Gringottone 22 วันที่ผ่านมา +1

      But that made you comment ;]

  • @Argon369
    @Argon369 22 วันที่ผ่านมา +11

    "Max is only for Archiviz" is a Blender user concept 🤣

    • @keelfly
      @keelfly 21 วันที่ผ่านมา +1

      actually a maya concept that Blender copied as it has done with many max features and PR mottos :D

    • @CrankHead-z8z
      @CrankHead-z8z 20 วันที่ผ่านมา +2

      Not really, it's an Autodesk thing.
      They don't want two of their softwares competing in the same fields, hence reducing their profits.
      Also Maya went off in the past decade in film and games studios due to lack of competition and autodesk putting softimage on the shelf same as how 3ds max went off in Archviz and slowly was seen less and less in games and films for a few exceptions, ubisoft used to use for example as their main dcc now they have moved to Maya and blender..in that time blender wasn't even talked about.
      3ds Max is a bit outdated in terms of workflows and user experience. Hence the majority are preferring Maya for destructive workflow and houdini for non destructive workflows.

    • @benjl7455
      @benjl7455 19 วันที่ผ่านมา +2

      Max Only for architecture visualization !😅
      architecture industry market size about 2400 Billion US Dollar(only North American area 2024.)
      architecture might be the biggest industry in this planet bro.
      Autodesk through the “autocad” architecture business standard language became dominator in the visual industrial area。

  • @cgimadesimple
    @cgimadesimple 20 วันที่ผ่านมา

    amazing results!!❤

  • @Salamando3D
    @Salamando3D 21 วันที่ผ่านมา

    Great stuff as usual! Eloi, are you in Portland? You make it sound like you'll be there 😄

  • @sacifair
    @sacifair 21 วันที่ผ่านมา

    7:40 Dancing Wolverine animation

  • @javiercorredor7958
    @javiercorredor7958 21 วันที่ผ่านมา

    thanks a lot!

  • @Arikiatrukido
    @Arikiatrukido 22 วันที่ผ่านมา +1

    Vray 7..cool

  • @Streamcatcher
    @Streamcatcher 22 วันที่ผ่านมา

    Nice stuff

  • @sergechristian663
    @sergechristian663 22 วันที่ผ่านมา +1

    nice

  • @Itsyesfahad
    @Itsyesfahad 22 วันที่ผ่านมา

    Finally !

  • @PhilFlag
    @PhilFlag 22 วันที่ผ่านมา +1

  • @JP3D81
    @JP3D81 19 วันที่ผ่านมา

    What a great 3ds Max Update😂😂😂

  • @Gringottone
    @Gringottone 22 วันที่ผ่านมา +7

    Hey any idea why 3ds Max is so full of abandon ware?
    Hair&Fur, prooptymizer, massfx, cloth and I can go on... all of those systems weren't updated for a decade or so.. Do they really lack resources or will to make 3ds Max better?

    • @keelfly
      @keelfly 21 วันที่ผ่านมา +1

      it has been discussed many times. It is due to their commitment to backward compatibility. At least as far as they are responsible, 3dsmax is one of the few software out there that you can open a file you created 25 years back without having any issues. Everything works as it should. And there are countless such files out there in asset stores and personal libraries in agencies, game and VFX studios.

    • @JohnSmith-wg3pl
      @JohnSmith-wg3pl 21 วันที่ผ่านมา

      Do you mean Blender?

    • @Gringottone
      @Gringottone 21 วันที่ผ่านมา +1

      ​@@keelfly Yeah, cool, glad to hear that! But my question is, why aren't they improving it? They could have a "Legacy" option and just move on. Hair & Fur in 3ds Max is such an abomination, as is the cloth system and many other features. I understand that you can open a file from 20 years ago and it still works, which is important for large companies. However, you can't tell me they can't add a new Hair & Fur + / 2 / Improved / PRO whatever... system, especially since they have like six "Optimize" modifiers.

    • @Gringottone
      @Gringottone 21 วันที่ผ่านมา

      @@JohnSmith-wg3pl What is that?

    • @JP3D81
      @JP3D81 19 วันที่ผ่านมา

      Autodesk have to spent Money. That is the only reason. 😂

  • @iamski
    @iamski 22 วันที่ผ่านมา

    Quick question: @4:10 what's the Facebook page where Changsoo Eun made that post? Thanks!

    • @andvfx
      @andvfx  21 วันที่ผ่านมา

      Stack facebook group

  • @tetsuooshima832
    @tetsuooshima832 22 วันที่ผ่านมา

    lol the red and black suit character is Deadpool not Wolverine

  • @Ali3Designer
    @Ali3Designer 20 วันที่ผ่านมา

    Hi ,I used the Phoenix plugin from chaos for 3Ds Max. I want to buy a new computer with a processor that speeds up the Phoenix Simulating faster . What category should I choose, Intel or AMD? thank you

  • @maycj7027
    @maycj7027 21 วันที่ผ่านมา

  • @joseluisalva5639
    @joseluisalva5639 20 วันที่ผ่านมา

    which is the code for 40% discount for Maxscript course, in the page just say 25% for early bird

  • @revocolor
    @revocolor 21 วันที่ผ่านมา

    💯👍

  • @AAAAAAndreyAndreev
    @AAAAAAndreyAndreev 20 วันที่ผ่านมา

    7:45 ... that's DEADPOOL wtf

  • @XIIF
    @XIIF 21 วันที่ผ่านมา

    I am trying to get alpha png render in all versions of 3ds max with *ARNOLD RENDER*. but the background that should be transparent.. but there is closed with envoirment. can anyone help me with this question?

  • @demetrioruivo9364
    @demetrioruivo9364 16 วันที่ผ่านมา

    Autodesk is making it easier to work with adobe, and adobe is making it easier to work with Autodesk, and that just made it easy that I don't work with either - screw subscriptions, they're the death of the smaller artist.

  • @BharathidasanNatarajan
    @BharathidasanNatarajan 19 วันที่ผ่านมา +1

    Open PBR ❤

  • @allenwang7207
    @allenwang7207 21 วันที่ผ่านมา +3

    max update nothing

    • @3DSgeek
      @3DSgeek 20 วันที่ผ่านมา

      There are updates in every release ....

  • @TheDigitalGuerrilla
    @TheDigitalGuerrilla 22 วันที่ผ่านมา +3

    People still using Max and VRay in 2024 🤦🏻

    • @hound_of_justice
      @hound_of_justice 22 วันที่ผ่านมา +5

      Yes, unlike amateur hobbyists who know nothing more than Blender in their bubble.

    • @keelfly
      @keelfly 21 วันที่ผ่านมา +2

      Smart people. They sure do.

    • @Gringottone
      @Gringottone 21 วันที่ผ่านมา +3

      @@hound_of_justice Hey dont be rude, he probably made his donut and now he is a big boy.

    • @petrensinger
      @petrensinger 21 วันที่ผ่านมา

      @@hound_of_justice OK, Boomer.

    • @hound_of_justice
      @hound_of_justice 21 วันที่ผ่านมา

      @ Cant take 14 year old kids seriously, sorry kid.

  • @Play-to-earnn
    @Play-to-earnn 21 วันที่ผ่านมา +6

    3ds max is dead

    • @keelfly
      @keelfly 21 วันที่ผ่านมา

      in your make belief fanboi world perhaps :P

  • @p1xfx
    @p1xfx 21 วันที่ผ่านมา +6

    3ds max is dead

    • @cmog6036
      @cmog6036 21 วันที่ผ่านมา +1

      who said that

    • @p1xfx
      @p1xfx 21 วันที่ผ่านมา +1

      @cmog6036 this is software that has over time turned into a hodgepodge of old and strange functions, on top of which new ones are added, and it turns out that we have software that is no longer flexible or user-friendly, only probably it is good at architectural visualization

    • @Gringottone
      @Gringottone 21 วันที่ผ่านมา +1

      @@p1xfx Your opinion is based on what exactly?

    • @hound_of_justice
      @hound_of_justice 21 วันที่ผ่านมา +2

      3ds Max is more relevant in the game industry than Blender and Houdini combined, even more in archviz.

    • @p1xfx
      @p1xfx 21 วันที่ผ่านมา +1

      @@hound_of_justice only archviz, but this is inaccurate, I worked in different studios in Moscow where there was never a 3ds max, always either a cinema or a blender, and Houdini for simulations that cannot be done without it