ความคิดเห็น •

  • @awesomeguy2009
    @awesomeguy2009 3 ปีที่แล้ว +252

    If the mech stages had Gamma's physics from SA1, they would've played much better. Just search up Gamma Physics in SA2.

    • @melon6444
      @melon6444 3 ปีที่แล้ว +17

      Lowkey I actually didn't like Gamma's physics tbh, I prefer the sa2 mechs over him personally.

    • @awesomeguy2009
      @awesomeguy2009 3 ปีที่แล้ว +31

      @Manek Iridius You literally lose all your speed if you have to turn (even slightly) for whatever reason, you take forever to pickup speed and the jumping is so clunky. You can like the mech physics more, but I wouldn't call them better than Gamma's physics.

    • @DuskusCB
      @DuskusCB 3 ปีที่แล้ว +20

      Gamma’s physics don’t work as well for the SA2 mech stages because they’re so much more enclosed than the more open SA1 stages. They’re DESIGNED around the slower, heavier precision of the health-bar-based SA2 stages, while Gamma in SA1 is meant to be more speed-based what with the timer you have to race against in those.

    • @awesomeguy2009
      @awesomeguy2009 3 ปีที่แล้ว +11

      @@DuskusCB Imo I have much more fun with Gamma's physics but ofc the stages were designed around the mech physics, doesn't mean the physics are good though LOL

    • @KyubiMaster100
      @KyubiMaster100 3 ปีที่แล้ว +5

      @@awesomeguy2009 Exactly. Plus, with SA2PC Physics swap mods, you can use Gamma's physics making the stages and movement much better.

  • @kebbe2276
    @kebbe2276 3 ปีที่แล้ว +95

    The loudest noise in the universe has been confirmed to be the Metal Harbor Jets

    • @aw0573
      @aw0573 3 ปีที่แล้ว

      True 👀

    • @FrankieFrak-Frakityfranker
      @FrankieFrak-Frakityfranker 3 ปีที่แล้ว +5

      You sure it’s not when you boot up the first sonic adventure?

    • @kebbe2276
      @kebbe2276 3 ปีที่แล้ว +7

      @@FrankieFrak-Frakityfranker close second

    • @DuskusCB
      @DuskusCB 3 ปีที่แล้ว +2

      @@FrankieFrak-Frakityfranker CAAAAAAAANNNNNNTTTT HOOOOLLLLLDDD OOOONNNN MUUUCCCHH LOOOONNNGEEERRRR

    • @wrightfamily2601
      @wrightfamily2601 ปีที่แล้ว +2

      little late to the party but it’s actually the lock on sound for the mech levels

  • @TheTakeuchi15
    @TheTakeuchi15 2 ปีที่แล้ว +31

    I always found them kinda fun, what really frustrated me as a kid was the fact mechless Tails didn't had his own stages, he was my favorite character and seeing him stuck in a robot all the time really pissed me off lol

  • @hoseinbmr3449
    @hoseinbmr3449 3 ปีที่แล้ว +49

    The good thing about you is that you mention some positive things that most people don't think about 👍

  • @JB-M1Lk
    @JB-M1Lk 3 ปีที่แล้ว +74

    I love the SA2 focused videos as of late! 🎉👍

  • @cleanfoxboy9225
    @cleanfoxboy9225 3 ปีที่แล้ว +14

    Me: lock on in 47 enemies...
    Me: oh my God that was satisfying!!
    Tails in the game: OH GOD!!!!
    And yep! Your right, Tails does NOT have just a single 1 bad music, all them are great!
    I love this "Rule" Sonic adventure 2 put in Character's lvls music styles;
    Sonic: Rock Tails: Pop Rock
    Amy: Piano sweet Rock?
    Shadow: heavy metal Rouge: Jazz
    Knuckles: Hip-hop
    Great!

  • @mcmistle9892
    @mcmistle9892 3 ปีที่แล้ว +47

    The stages are fast paced enough to not feel sluggish, and it’s fun just blowing up stuff.
    Definitely not bad and even really fun in some instances. A much better enemy based gameplay style compared to the Avatar IMO.

  • @tiruliru1189
    @tiruliru1189 3 ปีที่แล้ว +43

    Question: _Are the SA2 mech stages that bad?_
    The Answer: Fuck no.

    • @sonicdml4175
      @sonicdml4175 2 ปีที่แล้ว +5

      The answer: They are awesome.

    • @fra93ilgrande
      @fra93ilgrande 2 ปีที่แล้ว +3

      No, specially because you can play as EGGMAN 😈👊🏻

  • @sanglish18
    @sanglish18 3 ปีที่แล้ว +10

    The only problem I have with the mech stages is that If you play with a keyboard or a terrible joystick, everytime you try to do a 45 degree turn (diagonal), the mech loses all his speed, making you need to jump in every turn (which wasn't a problem when you play in a og Dreamcast or GC controller), while the objective is to lock-on on various targets at once, but when people just play for the first time they just keep mashing the B button without giving a shit with points since nowadays people just play games through "the main campaign" and then never play again, just for the sake of saying "I already played SA2", If the gameplay had a time limit just like Gamma levels, players would actually lock-on on various enemies, I don't think the physics need to be changed (maybe the jump height could be less heavy). Also if you feel the mech is too sluggish, then just JUMP when you're gonna do a more sharp turn, that helps a lot in not loosing momentum.
    Also the soundmixing in the gameplay is terrible in the ports, in the OG Dreamcast version it wasn't that loud (also the game wasn't made to be played with headphones... so don't use them pls), I think most of the flaws everyone talk about came with the ports, when I play the Dreamcast version the controls and audio feel so much better for some reason.

    • @amazaine8743
      @amazaine8743 3 ปีที่แล้ว

      Hey, its almost like the exact same problem with SA1. Where most of the problems are because of the ports but people blame it on the original game. Honestly, this whole thing just showed me how bad SEGA is at porting games

    • @sanglish18
      @sanglish18 3 ปีที่แล้ว

      @@amazaine8743 yep, in SADX is so much easy to fall of scripted sections and the collision is terrible (like that infamous part in Emerald Coast loop where you just fall of the floor), which is soo dumb considering they had 4 years to make a good port and ended worse and SA2B which barely had 6 months to port. People blame soo much with the sound mixing in SA2 but don't know that it was actually normal in the DC version (cutscene music was also a little less louder, but in the gameplay it was on point)

  • @superior2096
    @superior2096 3 ปีที่แล้ว +61

    I thought they were rough but fun.
    I can't really say that about sonic forces.
    Hell 06 even did a better job.

  • @Vrabsher_-Supreme_Perhinther-
    @Vrabsher_-Supreme_Perhinther- 2 ปีที่แล้ว +2

    I think that Mechless Dr . Robotnik would have a plasma rifle to shoot , punch attacks , kick attacks , jet boots with a jetpack to fly and a smaller health bar because he isn't in his mech .

  • @CoolDudeClem
    @CoolDudeClem 3 ปีที่แล้ว +7

    While Shadow's stages are my favorite in SA2, in the mech stages you get to blow stuff up, so it's got that going for it.

  • @MaxusFox23
    @MaxusFox23 ปีที่แล้ว +4

    Dude, I LOVE Eggman's stages, they're always my first set of missions to A Rank. I'd LOVE to play as him again someday and wreck shit up.
    With that said, the mech stages weren't bad in concept, but they felt short in execution by being pushed back by their level design and the game's controls (I was fighting the movement half of the time and sometimes the laser didn't detect the enemy despite being RIGHT IN FRONT OF ME).

  • @ascent9374
    @ascent9374 3 ปีที่แล้ว +30

    2 of Eggman's mech stages where you just get to rack up points weponds bed and cosmic wall were actually genuinely fun to play. Playing the game just yesterday I was dreading another mech stage only to be pleasantly surprised. I only wish they had added more stages like these

    • @fra93ilgrande
      @fra93ilgrande 2 ปีที่แล้ว +1

      That's how you know why Eggman is the BEST 😈🤘🏻😂

    • @Mojo1356
      @Mojo1356 ปีที่แล้ว +2

      Those alone are why Eggman is fine. The real problem here is Tails. All of his levels are just bad.

  • @edwardrobinson5470
    @edwardrobinson5470 3 ปีที่แล้ว +13

    I like the mechs and never thought they wee bad.

  • @Dr_Martex
    @Dr_Martex 3 ปีที่แล้ว +15

    I actually really enjoyed the mech stages.

  • @redstreak9430
    @redstreak9430 3 ปีที่แล้ว +6

    I honestly didn’t mind the mech levels since I just felt like it was Gamma’s Levels fully realized. Now I didn’t like the treasure hunting levels as much as I did in SA1 since they nerfed the radar in that game (which thankfully has been fixed by the mod community). The only thing I found off about the mech stages was that Tails was stuck in one vs SA1 where you could fully control him but it makes sense considering he wasn’t even supposed to be playable in the first place.

  • @winnerthecoolguy2009
    @winnerthecoolguy2009 3 ปีที่แล้ว +45

    The people who caplan about the mech stages are some times the people who complain about every tiny nitpick

    • @baltacabj1
      @baltacabj1 3 ปีที่แล้ว +7

      what is caplan

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว +8

      Basically IGN reviewers and Sonic fans in a nutshell?

    • @jdawson7877
      @jdawson7877 3 ปีที่แล้ว +8

      @@golddigginboi2187 do you think ign ever reads the comment section of their sonic reviews

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว

      @@jdawson7877 lol no

    • @jdawson7877
      @jdawson7877 3 ปีที่แล้ว +1

      @@golddigginboi2187 yeah because there aware their reviews are trash

  • @star7communicator434
    @star7communicator434 3 ปีที่แล้ว +6

    Mission Street used to drive me crazy, but at least the music in that level was amazing. lol

  • @TrevorTriesDrawing
    @TrevorTriesDrawing ปีที่แล้ว +1

    the sounds from the levels sound like my 2001 microwave trying to run sonic 3 and knuckles

  • @polyman6859
    @polyman6859 3 ปีที่แล้ว +7

    I prefer the mech stages simply because they are less confusing then the treasure hunting stages. They were straightforward 95% of the time.

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว

      I agree, even though I still do love the Treasure Hunting, the Mech stages are just a lot less frustrating

  • @shyguymike
    @shyguymike 3 ปีที่แล้ว +21

    If they made controls berable, they could be alright. Even if they are slowish, the turning and air control before hover powerup are the horrible part! Just fix that and mechs can 100% stay. Tho making shooting more inticive would be good. I would like to see them be made into a proper 3rd person shooter, just with lockon mechanic.

    • @Mojo1356
      @Mojo1356 ปีที่แล้ว

      Just make the controls smooth like Gamma to make them better. However, while that helps Dr Eggman, who I think is already fine, Tails’s levels are all just flat out bad.

    • @shyguymike
      @shyguymike ปีที่แล้ว

      @@Mojo1356 Well, they could only design levels as good as the physics. Levels could only be improved if that is changed.

    • @Mojo1356
      @Mojo1356 ปีที่แล้ว

      @@shyguymike then explain why Eggman is mostly fine with said physics while Tails isn’t other than Tails being included at the last minute?

    • @shyguymike
      @shyguymike ปีที่แล้ว

      @@Mojo1356 Izuka just thought it'd be funny.

  • @SpeedSuperSonic
    @SpeedSuperSonic 3 ปีที่แล้ว +38

    Another banger! 🙌

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว +1

      Another fortnite card 🙌

    • @Ryderboycolor9
      @Ryderboycolor9 3 ปีที่แล้ว +1

      Nice to see you here

    • @DaynNight1234
      @DaynNight1234 3 ปีที่แล้ว +2

      Yo its super speed nice to see you here man. I gotta catch up on your videos tho cause I know you normally are pretty up to date when it comes to sonic news.

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว

      Big subscriber man meets small subscriber man

    • @Pytatoon
      @Pytatoon 3 ปีที่แล้ว +2

      No i dont wanna have n&a flashbacks

  • @Keepcalmandcupcakes
    @Keepcalmandcupcakes 3 ปีที่แล้ว +8

    I'm so glad your crossover with Game Apologist introduced me to you! There's very few TH-cam channels that are competently critical of Sonic while also containing the earnest respect of an honest to god unironic sonic fanboy (that is not an insult). I'm binging through your videos right now. Keep up the good work!

  • @shadowitz1789
    @shadowitz1789 3 ปีที่แล้ว +16

    Why Mech Stages are hated: Artificial chaos
    (More seriously, they ain't that bad, I like them, run and shooting everything, my favorite mech stage is still Cosmic Wall)

  • @Matzu-Music
    @Matzu-Music 3 ปีที่แล้ว +7

    I'd argue the treasure hunting stages would benefit if using sa1's radar, and the mech stages would benefit from more pressure to eliminate enemies other than points, like time!

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว +1

      Well in SA2, theres usually alot of enemies shooting you, in your way, and if you just trudge through your gonna lose all of your health. This isn't as evident in the starting stages. Plus I feel like a time limit restricted the time a stage could take. Not to say I don't like SA1's Mech Stages, far from it, but SA2's are just a massive improvment (for me)

    • @lpfan4491
      @lpfan4491 3 ปีที่แล้ว

      Gamma needed the timelimit because only one enemy he faces has any kind of chance at beating him. That one being Beta Mk2.
      SA2 mechs just have a lot more of an issue surviving(Not counting the additionally bad enemy-placement, because that is just poor design), so they don't need a timelimit to be challenged.

  • @samothoverlord3662
    @samothoverlord3662 3 ปีที่แล้ว +11

    hey chaomix could you talk about silver the hedgehog's case because I think that he is an over hated character

    • @VongolaXZax
      @VongolaXZax 3 ปีที่แล้ว +1

      Agreed

    • @samothoverlord3662
      @samothoverlord3662 3 ปีที่แล้ว +2

      @@VongolaXZax happy not to be the only one thinking this

    • @VongolaXZax
      @VongolaXZax 3 ปีที่แล้ว

      @@samothoverlord3662 =`)

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว

      I saw someone on Twitter say that he was overrated and that people needed to hate him more.

    • @samothoverlord3662
      @samothoverlord3662 3 ปีที่แล้ว +1

      overrated ? seriously it's a même in the community and one of the most hated character and he says that he must be hated more it's like beating a dead horse dammit

  • @SilverSpireZ
    @SilverSpireZ 3 ปีที่แล้ว +12

    I mean, Eggman’s are absolutely better than Tails’, which further proves the theory that he was originally not meant to be playable. They’re not horrible (outside of the last two Tails stages), but I’m not the biggest fans because they control so much worse than Gamma in SA1. I do enjoy Eggman’s levels quite a bit, though!

    • @MagillanicaLouM
      @MagillanicaLouM 3 ปีที่แล้ว +3

      I don't think that's a theory, is straight up confirmed. But yeah agreed

  • @cay7809
    @cay7809 2 ปีที่แล้ว +1

    I find them prtty fun just locking on to like 9 enemies and just seeing them all explode is just
    MMM

  • @Snakesrcool2003account
    @Snakesrcool2003account 2 ปีที่แล้ว

    kinda unrelated but that one part in mission street where omochao is like watch out for falling objects and then gets crushed in the middle of his sentence is so funny

  • @boogaloobender3462
    @boogaloobender3462 2 ปีที่แล้ว +2

    Hot take: the Sa2 mechs' turning was better from a standstill. Their turning radii were much tighter than Gamma's, allowing them to about-face much quicker.

  • @CinderLitten
    @CinderLitten 3 ปีที่แล้ว +2

    Was looking forward to this! Very EPIC video. Wish I could attest to the mech stages. I haven’t played them yet.

  • @mediamuncher6982
    @mediamuncher6982 3 ปีที่แล้ว +4

    I think there decent I think it should been optional for tails to be in a meck and eggman can stay in it because he has no super powers.

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว +1

      That breaks the form of SA2, each team has 3 gameplay styles and each character on one team has a counter on the other team with the same gameplay style. Tails and Eggman are supposed to be rivals and if Tails was mechless that would just break the duology dynamic in the game. Not saying a mechless Tails would be a bad in future games, I'm just saying mechless Tails doesn't make sense for SA2.

  • @NoahLeeNG
    @NoahLeeNG 3 ปีที่แล้ว +2

    i don’t actually dislike these stages that much
    the treasure hunting levels are the only SA2 stages that i absolutely hate

    • @mizzix
      @mizzix 3 ปีที่แล้ว

      I agree 100% with this

  • @NinjaKIngAce
    @NinjaKIngAce 2 ปีที่แล้ว +1

    I can't believe you didn't even mention Cosmic Wall. ZoomZike just made a video talking about how it's by fair the best mech level. To summarize, using the hover in low gravity allows you to basically fly, and this added mobility makes you feel super powerful, without breaking the game, as the level is designed around this mechanic

  • @Scylla_W6
    @Scylla_W6 2 ปีที่แล้ว +1

    Little does chaomix know, but silver is the fastest character in sonic 06 when it comes to speedrunning

  • @anjumsings9827
    @anjumsings9827 2 ปีที่แล้ว

    I just watched the treasure hunt video yesterday, and I have pretty similar thoughts here! I was so young when I was playing the game that I didn't really think about if the levels had a place or not; I just took what I was given. I do think that something can be said for the lower gravity stages at the end of the game--not only do they mix up the controls a bit for Tails/Eggman, which is generally good, but they also feel faster, to me. Being able to jump higher and take bigger leaps I think loosens up the game play, which is nice in the later half. Again, my issues are always going to be more individual to the stages. Eternal Engine is the only one I really dread because it is ETERNAL. So long and frustrating. I don't really have much beef otherwise--I think they're fun! I truly love how different all 3 gameplay types are

  • @datcoolguyyouknow1233
    @datcoolguyyouknow1233 2 ปีที่แล้ว

    I was actually playing this yesterday near my brother who had headphones
    And he was questioning what that beeping noise was and he thought it was his headphones, then he thought it was his game, then he thought it was the laptop he was using

  • @DemonDethchase
    @DemonDethchase 3 ปีที่แล้ว +1

    They're not bad, but I'd much prefer to see Tails like he was in SA1 with maybe the odd mech bit thrown in here and there should the action call for it, as a means of mixing things up. Maybe 75% on foot and 25%. And before anyone says about Tails' flight being busted in SA1 as you can skip whole chunks of the stages with it, you can do exact the same thing with Sonic's busted spin dash, but yet somehow everyone praises that like its the best thing since sliced bread. Funny how that works...
    So a side from the odd mech bit here in the next game, like SA1, let Tails run (and fly) wild and free! Because, as the old saying goes: let Tails run (and fly) wild and free.

  • @VaxWax
    @VaxWax 3 ปีที่แล้ว +1

    My friend: what stage you like treasure hunter or mech stage
    Me:mech stage
    My friend:why you like mech stage?
    Me: is because i dont need to waste time

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว +1

      I prefer mech stages to treasure hunting, though I still love treasure hunting ngl.

  • @biggestsoniclover3498
    @biggestsoniclover3498 ปีที่แล้ว

    i dont even know how to fly the cyclone, they just throw me in there without help

  • @VongolaXZax
    @VongolaXZax 3 ปีที่แล้ว +2

    For me?
    No, there actually quite fun with Tails and the Egg head,( it has it's moments) but I understand everyone else, when they say, it feels slow and clunky at times.
    It's still fun though, too bad there wasn't a story moment, where Tails mech gets destroyed and he has to navigate on foot now, that would have been a good surprise, if Sega knew how to execute that perfectly. =)
    Hopefully, playable characters will return in the next Sonic game, and Tails won't be confined to a Mech.

  • @golddigginboi2187
    @golddigginboi2187 3 ปีที่แล้ว +12

    The mech stages are nowhere near bad.
    -levels are designed well and pretty interesting for the most part
    -upgrades are handled well
    -music is banging
    -eggman, tails and gamma control pretty well (although, a few flaws)
    -and shooting shows feels addictive and fun
    The only things that I see wrong is the noise for the laser and the flying being a little too slow

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว

      God, nobody ever talks about how slow Gamma's flying is, like jeez, SPEED UP!

    • @lpfan4491
      @lpfan4491 3 ปีที่แล้ว

      @@hydrochloric007 Gamma in general is pretty slow. People think he is faster than he is, because he is getting compared to amy and big.

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว

      @Welp I'm just going to assume you're joking

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว

      @Welp the mech stages still aren't horrible.

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว

      @Welp same for you then.

  • @chaseweber6823
    @chaseweber6823 3 ปีที่แล้ว

    The thing that really gets me is that people compare the treasure hunting stages in Sa2 to knuckles stages in sa1, to point out why their not as good.
    But then they turn around and trash on the mech stages in sa2 and DONT compare them to Gamma's stages for some reason.
    That makes me so irrationally angry.

  • @Austroid
    @Austroid 3 ปีที่แล้ว +1

    Always enjoyed them, much like anyone else who grew up with the Adventure games. Still a pity we never got this play-style again. Eggman definitely would've benefited from being playable more often post-SA2 and expanding/updating the mech stages.

  • @rapappathepepper3996
    @rapappathepepper3996 2 ปีที่แล้ว

    Egg man in running around in city escape should've been official, actually, it should be a thing in any game.

  • @K0dAHeY
    @K0dAHeY 3 ปีที่แล้ว

    This is off topic but whats the picture on the thumbnail from? It looks official but I'm unsure

  • @Nathan-rb3qp
    @Nathan-rb3qp 3 ปีที่แล้ว +8

    The Werehog gameplay in Unleashed was awesome.

  • @lnsflare1
    @lnsflare1 2 ปีที่แล้ว

    I kinda wanna see a Mech/Gadget-centric Tails game. Maybe somewhere between the Metroidvania-esque Tails Game Gear have and Kirby: Planet Robobot.
    Also, maybe an entire treasure hunting game based around Knuckles, basically making Sonic's own spin on the Warioland games.

    • @Omega_the_stoopid_marine
      @Omega_the_stoopid_marine 14 วันที่ผ่านมา +1

      Give me MechWarrior/Armored core/Steel battalion but I’m playing as tails and eggman in customizable mechs of varying sizes, and I’ll buy it in a heartbeat. Or have someone make a fan game about it.

  • @jdawson7877
    @jdawson7877 3 ปีที่แล้ว +14

    are the sa2 mech stages that bad
    short answer: NO
    seriously though i didn't realized so many people hated the mech stage i always thought they were really fun

    • @imjustgr8
      @imjustgr8 3 ปีที่แล้ว +3

      same honestly-
      the only thing i disliked was the chaos robots. they're lil shits and took up all my lives-

    • @Charizardslash
      @Charizardslash 3 ปีที่แล้ว +2

      Treasure hunting sucked

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว

      @@Charizardslash lmao no

    • @jdawson7877
      @jdawson7877 3 ปีที่แล้ว +1

      @@Charizardslash it wasn't that bad i liked them

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว +3

      ikr, I guess the movement in the SA1 for Gamma was better than in SA1 but geez their easy and not fleshed out.

  • @penelopeham19
    @penelopeham19 3 ปีที่แล้ว +1

    Chaomix: Are the SA2 Mech Stages THAT Bad?
    My answer: Not really.
    Here's my honest opinion on them. The Mech Stages are okay. They're not as good as the Speed Stages, but they're definitely a thousand times better than the Treasure Hunting Stages, that's for sure. And I think they're still pretty decent little shooters (with the exception of Eternal Engine and maybe a little bit of Hidden Base to some extent). I do like how you get to play as Eggman though and Cosmic Wall is by far the best mech stage 'cause the music in that stage slaps so hard, it's such a banger. :)

  • @teamsegabros8909
    @teamsegabros8909 3 ปีที่แล้ว +2

    rumbling highway mission street is one of the best songs in this game

  • @DannyPhantomBeast
    @DannyPhantomBeast 2 ปีที่แล้ว

    I think there should have been more variety in Tail's stages.
    Maybe a few mech boss fights and stages, but you also have a car stage, maybe a plane stage, maybe ONE mech-less stage with Amy tagging along, maybe a boat stage? Basically maybe Tail's thing could have been that most of his stages were different from each other.
    Maybe they could have done something similar with Rouge even if her primary thing was treasure hunting.

  • @Julian_Pepper
    @Julian_Pepper 2 ปีที่แล้ว +1

    Yes they do considering Gamma's Stages were better in every way except length.

  • @Punkaroo
    @Punkaroo 3 ปีที่แล้ว

    the only thing I really hated was the loud beep that plays when you hold aim. At the same time, I wouldn't know how I would know if it was in aim mode without it, so it's a love/hate relationship

  • @cyviper13
    @cyviper13 3 ปีที่แล้ว +1

    0:16 You forgot Chip/Light gaia

  • @markerikson7423
    @markerikson7423 3 ปีที่แล้ว

    if an upward boost was at the end of the hover, they would be so much better

  • @allenholloway5109
    @allenholloway5109 3 ปีที่แล้ว

    The only reason I ever resented the mech stages was that I am a huge Tails fan; I didn't think that sort of gameplay meshed with him that well as a character. Eggman? Totally. But if Tails was out of his mech and used smaller gadgets and his own body to solve the same levels (or just tweaked levels), that would be perfect, and I'd have no issues. (Well, that and tweaking controls, etc.)

  • @PoisonedOkami
    @PoisonedOkami 3 ปีที่แล้ว +1

    Yes, this is very relatable. I'm glad I subscribed! edit: 8:18 YES! Mission Street OST is amazing!

  • @StarshadowMelody
    @StarshadowMelody 3 ปีที่แล้ว

    Yeah the health bar system is a LOT better in Shadow where you A: have more options for chunking it down, and B: have a gun. That's it. That's what fixes it. You have a gun. It fucking works.

  • @josepha4161
    @josepha4161 3 ปีที่แล้ว

    I'd argue the kart racing was the worst part about SA2 tbh (although the designs of the karts and unlockables had their charm). Mech stages are okay, but nothing special. Gamma was more fun to control and I prefer the look of his aiming reticle. However, I love the multiplayer, chao garden, treasure hunting and speed stages.
    And yeah, definitely agree on the beeping sound being earsplitting and unpleasant, but nothing has been more ear grating to me than the Unleashed battle music.
    Great video!

  • @picawood
    @picawood 2 ปีที่แล้ว

    For me the only problem with both treasure hunting and mech levels is they are too big so i the middle of the level i just get bored and want to end more faster and end up playing badly because i get impatient and end up dying alot and have to play all over again

  • @lpfan4491
    @lpfan4491 3 ปีที่แล้ว +2

    I think they are good. Some of the enemyplacement sucks, sure...but that is also the case in Sonic2 and people love that game. And being unfairly hit can lead to death easier in that game than SA2 mechs. It should be fixed, yes, but it is not "the worst thing ever".

  • @Hugo-yz1vb
    @Hugo-yz1vb 2 ปีที่แล้ว

    _"There is no bad mechanics and gimmicks they are just hard to please, complaining and with no patience idiots"_
    -Me very inspired by this kind of videos you make, 2022

  • @FallingPicturesProductions
    @FallingPicturesProductions 4 หลายเดือนก่อน

    Every single Eggman level in this game is a joy.
    Every single Tails level in this game is pure agony.

  • @cd-rommasterclass19
    @cd-rommasterclass19 3 ปีที่แล้ว

    Everything about how Sonic and Gamma control on SA1, is better; not that 2 is bad, but what happened.
    That said, the graphics in Adventure 2 hold up so well, the texture detail and resolution, the modeling; hot damn, this game was so impressive back then... Good times.

  • @nnightmareg
    @nnightmareg 2 ปีที่แล้ว

    I play the mech snd treasure hunt stages way more than the speed i love the character variation , and i like appreciating the environment going slow and blowing stuff up with lasers. This applies to sa1 too and i only replayed big the cats stages and did all the side content of him only because i liked the slow gameplay thats still exciting and has a challenge,and also like big as a character so much 🥶

  • @thinkkk21
    @thinkkk21 3 ปีที่แล้ว +1

    0:00 Dead face

  • @rory2698
    @rory2698 3 ปีที่แล้ว

    Personally, the janky controls in the mech levels aren't what bother me the most. Or even their stark dissimilarity to the speed stages.
    The worst part is the fact that Tails doesn't shut-the-hell-up throughout his levels. At least I can enjoy the music in the treasure hunting stages, because the characters are SILENT. Tails' voice acting in "SA- Heroes" is nightmare fuel.

  • @matthewwilliams5447
    @matthewwilliams5447 3 ปีที่แล้ว +1

    8:40. Like of Tails and Eggman just carried blasters instead. If they wanted to make a shooting part of the game.

  • @powersneakers2898
    @powersneakers2898 3 ปีที่แล้ว +5

    I think the mech stages and the treasure hunting stages are over hated simply because that they're not speed stages. (The same can be compared to how the Werehog stages aren't liked because they are not boost stages.) The shooting stages have their faults like not being able to turn in movement control like Gamma's stages, but I think the stage variety, the more engaging levels, and the removal of Gamma's time limit make up for the downsides. I think the stages are great because of the level structure was well thought out rather than being mostly copy-paste from Sonic's levels like in SA1.

  • @lem0ncrunch
    @lem0ncrunch 3 ปีที่แล้ว +1

    Honestly the treasure hunting sections are worse, the mech stages were just kinda boring but the treasure sections were just infuriating

    • @golddigginboi2187
      @golddigginboi2187 3 ปีที่แล้ว +1

      Not if you try to speedrun.
      Even then, I don't understand how the treasure hunting stages are boring, you're more relaxing than anything (at least knuckles)
      Roses treasure hunting stages are definitely not boring for sure, and they're pretty hard at a ranking.

  • @content439
    @content439 ปีที่แล้ว

    Bro what is that first song playing. I just played through the first 2 sa games and I can't remember.

  • @Zodrex
    @Zodrex 3 ปีที่แล้ว

    The thing about the beeps and the sound mixing is that while it wasn't great in the original, the problem is made MUCH worse on the PC version of the game because sound effects were put way louder for some reason (Thankfully you can fix that with mods).
    This is also an issue with Sonic Heroes's PC port.

  • @muz426
    @muz426 3 ปีที่แล้ว +1

    They’re meh imo, Knuckles and Rouge are absolutely not fun to me because the stages are too big to make me want to look everywhere to find a small emerald piece and on top of that you can only track one emerald at a time but Tails and Eggman are alright. They’re slow and the beeping is loud and just overall terrible but if you turn down the volume it’s not terrible imo

    • @muz426
      @muz426 3 ปีที่แล้ว

      Also someone made a better Tails mod for the PC version which makes him play like he did in SA1, he can beat every mech stage AND Sonic and Shadow’s stages and it’s a blast, I’d say prefer that

  • @ShadowSora8491
    @ShadowSora8491 ปีที่แล้ว

    I still enjoyed the mech stages, despite their flaws, and found racking up those combos to be so satisfying.

  • @Novika75
    @Novika75 3 ปีที่แล้ว +16

    SA2 did them perfectly, IMO, still fast paced and quick, also with amazing sountrack.
    Prison Lane and Missions Street are bangers

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว +7

      You probably won't agree, but Hidden Base is my favorite Mech stage. It's fast paced, requires skill to navigate over the sand and is overall pretty open.

    • @Diwasho
      @Diwasho 3 ปีที่แล้ว +2

      I would prefer the lock-on laser and basic cannon be on separate buttons, I get that they wanted to simplify the controls as much as possible but sometimes you really wish you could just shoot or just lock-on, not both at once.

    • @fra93ilgrande
      @fra93ilgrande 2 ปีที่แล้ว

      Still can't get A rank on Mission street, agh! 😂

  • @1upGaming1up
    @1upGaming1up 3 ปีที่แล้ว

    I'm mixed on the mech shootings I only liked Robotnik's levels but Tails not so much, My only problem is the laser sound and the lack of challenge. Take E-102 Gamma's level for EX, Gamma's gameplay has the player on it's toe as the clock ticks down to restore time the player has to shoot the badniks to get time bonus. If the mech shooting where to comeback it should be made for E-123 Omega and take the challenge from SA1 (such as killing Badniks gives You time bonus)

  • @SSand4
    @SSand4 3 ปีที่แล้ว

    In a way, SA2 was SA1 with better story, worse sound mixing, and a couple mechanics that were gimp'd to the game's detriment. The broken emerald radar, the slower more sluggish mech controls (compared to Gamma from SA1)...It's almost like they made the game too perfect and someone said "break a few things so we don't have to try to top perfection in the next game"...not realizing the next game would be on non-SEGA consoles so they could just blame it on that...
    Also, they literally just recycled Gamma's laser-sight sound effect from SA1, nobody complained about it there, so they kept it; it's just that SA1 had much better sound mixing and it wasn't as loud/noticeable there.

  • @electrocast
    @electrocast 2 ปีที่แล้ว

    huh interesting, most of the people I personally played SA2 with preferred shooting to treasure hunting. I personally don't have a preference other than "yes alternative playstyles. always alternative playstyles. give me THE FRIENDS."

  • @krjohnson29
    @krjohnson29 2 ปีที่แล้ว

    I like the treasure hunt stages a lot (mostly, some are annoying - but that has more to do with the stage than the gameplay).
    The mech stages, though... I could probably take or leave them. I tend to like eggman's more than tails stages.

  • @GamingPiratesTwitch
    @GamingPiratesTwitch 2 ปีที่แล้ว +1

    Mech stages are good to play if you need specific chao drives for the chao garden, and for Eggman, these levels are fine, and I can understand why people hate tails using it but it makes sense if you actually paid attention to his character arc in SA1

  • @gameguy_64
    @gameguy_64 3 ปีที่แล้ว +1

    I always thought that the mech shooting levels were just fine.

  • @semekiizuio
    @semekiizuio 2 ปีที่แล้ว

    I liked it. Ofc Sonic and Shadows stages were the best but I like Knuckles rap stages and tails/eggman blowing up stuff. It good in variety and just cutting up the repetative running/skating

  • @michaelhouvardas7462
    @michaelhouvardas7462 2 ปีที่แล้ว

    I really love the alternative gameplay stlyes other than sonic more than sonic actually because if you look at the more recent games there's only sonic and it gets old fast

  • @Milkmanrules1032
    @Milkmanrules1032 2 ปีที่แล้ว

    I also love how Sonic battle had unique stories for every hero.

  • @austinfobes2007
    @austinfobes2007 3 ปีที่แล้ว

    I don't know if this is correct but wasn't the crappy sound mixing messed up only when they ported the game to the GameCube?

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว

      No I think the mech lasers were always loud.

  • @Nathan-rb3qp
    @Nathan-rb3qp 3 ปีที่แล้ว

    The sound mixing in SA2 was only bad in subsequent rereleases due to Sega not knowing how to port Dreamcast games properly.

    • @hydrochloric007
      @hydrochloric007 3 ปีที่แล้ว +1

      I'd still recommend playing the ports because they improved the Chao Garden

  • @JapanFreak2595
    @JapanFreak2595 3 ปีที่แล้ว

    I just like the idea of Tails packing heat and becoming a criminal with million dollars on his head.
    But also continuing his arc of differentiating himself from Sonic and applying his own unique strengths to the table.

  • @SSBBPlayListMaker
    @SSBBPlayListMaker 3 ปีที่แล้ว +8

    The mech stages are more fun than the treasure hunting stages in my eyes.

  • @connorreed7523
    @connorreed7523 2 ปีที่แล้ว

    Also (or at least in my experience), because you're killing so many enemies you'll get plenty of drives and/or small animals for your Chao. E-102 didn't exactly have that luxury as, being a robot with a gun for a hand, he might accidentally shoot a Chao :(

  • @TheJadeFist
    @TheJadeFist ปีที่แล้ว

    They're fine enough, but a dual stick control scheme would have been much better, kind of limited by the dreamcast's controller.

  • @xxpisspantsxx
    @xxpisspantsxx 3 ปีที่แล้ว

    I mean I like the mech stages they're just gamma but whith better controls and I like gammas gameplay already so making it slightly better, it's pretty good, by better I mean you could shoot things while not locked onto them, I like that feature, you are right that it is really slow though

  • @Ash_and_Ember00
    @Ash_and_Ember00 3 ปีที่แล้ว +1

    Honestly I really loved cosmic wall.

  • @icecoldbluesonic
    @icecoldbluesonic 3 ปีที่แล้ว +1

    Most underrated SonicTuber

  • @Charizardslash
    @Charizardslash 3 ปีที่แล้ว +1

    Mech stages>>>>>>>>>>>>>>>>>>> Treasure Hunt stages

  • @scrubscrub4492
    @scrubscrub4492 2 ปีที่แล้ว

    I mean the mech stages in SA1 and SA2 are my favorite experiences in the franchise tbh.

  • @xplds6277
    @xplds6277 3 ปีที่แล้ว

    Ok so i honestly think the hate originally comes from how hard the mech level characters with the speed.

  • @madax4972
    @madax4972 3 ปีที่แล้ว

    If the mechs were around Gamma's speed and had similar momentum it would have been alot better.

  • @flxpheonix
    @flxpheonix 2 ปีที่แล้ว

    I used hate mech stages but I grew to love it