The audacity to try to make a battle pass this grindy after adding no new missions, objectives, activities, or substantial story. It's 1500 of the same stuff you've done since the game's launch. PATREON: www.patreon.com/yongyea TWITTER: twitter.com/yongyea INSTAGRAM: instagram.com/yong_yea TIKTOK: www.tiktok.com/@yongyea TOP PATRONS [BIG BOSS] - Devon B - gergely oggolder - Jonathan Ball [BOSS] - Charlie Galvin - Gerardo Andrade - Marketing aag - Michael Redmond [LEGENDARY] - azalea - dirt
“If you don’t like microtransactions, just don’t buy them!” This is a textbook example of why that’s not a valid argument. Microtransactions objectively make the game worse because the devs have to compel you to buy them somehow. And the only way to do that is to hold important things back from you as much as they can unless you pay up for ‘convenience.’
But the math is wrong you can literally do it yourself lol. And PLENTY OF SUCCESFUL games have mtx that you can fully ignore. Don't blame mtx for bad games. Stop giving them a shield. A bad game is bad regardless. Whereas a good one, people will do just as you quoted. (Helldivers for instance)
@@skylerfreeman1173 you're bringing up exceptions. They're EXCEPTIONS for a reason. 99% of games with micro transactions, are micro transactions that you CAN NOT ignore unless you want to look shitty, have less power, be inconvenienced by systems, time gated, etcetera. And, micro transactions always make a game worse. Now, a lot of those games are already shitty, but even the good games would be better without micro transactions. Can micro transactions be okay for some games, yeah maybe for live service games where you expect continuous development. But even then a lot of the micro transactions absolutely make the game worse, it's just somewhat understandable.
@@JasonRutkoski Yeah and they are mostly mobile games or have proven to fail spectacularly. Your point? Just because 2 or 3 games with macrotransactions are successful don't mean they are excused with other games. I don't remember Orcarina of Time having those or in Pong. What's the "in ever game" figure you conjured from? Your mom?
I know that Suicide Squad was bad already, lol. And I know there are other games that have mtx that are better than it. Neither of those facts are relevant to my point; Any game would automatically be better without mtx.
@@skylerfreeman1173 nothing more repulsive than defending micro transactions. We shouldn't allow any of it. Yeah, there have been games that have gotten away with it. It's still no okay.
To hope that they go back to making single player games is a fools wish. The damage has been done and the talent that made RockSteady what we remember are no longer there. It's just a case of having another Blizzard/Bioware on our hands now.
They could still make a name for themselves as this new Rocksteady. However, given the catastrophic failure of this game, they're either going to get shuttered and folded into a different studio or get downsized by a lot.
Meanwhile, Arrowhead has been having a successful live service with Helldivers 2. They actually listen to the players, an example being when someone who is disabled plays by using a special controller for their head got banned because of the program being used that was detected, the devs actually asked him to send a message with the program and his setup so that they can allow this program and him to play without worry. The next warbonds(battle pass) will be released next week, and I'm expecting great things coming.
Yes, please make it worse. Make it bad enough that other studios think twice before making more live service games when they see players leave this trash.
@@SoulAtParadise well yeah, one single failed attempt won't stop them, but over time if more and more bad ones come out, people will gradually get tired of the bs hopefully. Tho there's always one that suddenly resets that, like helldivers 2 I guess, cuz people love that, so companies will again think live service games are the way to go
There's been multiple failed live services games before this one, marvels avengers, anthem, overwatch 2, battlefield (the newest one) gotham knights, cod MW3, and many others if I looked back far enough.
It's like they checked all the boxes: Go out of your way to antagonize fans? Check. Ignore any criticism and blame socio-political issues? Check. Lazy game design? Check. Completely double down on bad practices? Check. Sell game at a premium price point? Check. This is absolutely a AAA game. Heck, it might even be one of those quadruple A games I've been hearing so much about!
Cause such companies don't listen to anyone but themselves. They rather be in denial and pretend this is what the gamers want instead of accepting facts and working on the issues the game has. Like it's not difficult, look at the devs of no man sky. They had a disaster of a launch, but they worked hard to not only fix the problems, but actually add in more content, and now they rightfully deserve the praise
@@lightbluewaves5526Pretty much this, though it's fairer to say that the higher-ups generally don't pay attention since the execs and CEOs only tend to care about is money and pleasing equally greedy & incompetent shareholders. Meanwhile, the person(s) being forced to do bullshit PR spin statements like one in this very video likely see(s) all this stuff and just has to deal with if they want to keep their doubtless miserable job.
I've seen this trend too many times now, over multiple industries. When corporations become big enough, they stop caring what their customers think and their attitude becomes, "We will tell you what to like and you'll buy it". Support small companies and indie developers.
Cause the whales can make up for all of that, look at Diablo Immortal, at one point that game was pulling in over a million dollars a day. The criticism doesn't matter with that type of money, The casual gamer does not care, and they are the ones who are paying. Not us, not the type who hates this stuff. The casual gamer outnumbers us 100 to 1.
Suicide Squad is the most fun game I never bought or played but had lots of fun seeing it fail. Normally I don't enjoy seeing games fail, but the disrespectful treatment towards the Batman Arkham games makes this fun for me to see it fail at everything it does, and didn't even cost me a penny.
@@ILSquirtles23 Wasn't fun seeing Fallout 76 fail, that was just sad. Suicide Squad on the other hand deserves it's failure for being disrespectful, so it's fun seeing Suicide Squad getting it's comeuppance.
People just don't want to create anymore. It's all fanfic. From story to game engine. It's just a bunch of basic people standing on the shoulders of giants in the industry. Just look at Blizzard, for example. If the people who are making the game don't even play games, then don't bother. Because when a company states, "... it did not meet expectations." They are talking monetarily. They are not talking about the gameplay, because they don't play videogames.
I've seen mountains of fanfiction more creative and faithful than this dreck. This is just lazy trend chasing with an IP that people recognize and that the higher ups don't care about running into the ground as long it gets them yet more unearned wealth. Nothing new there unfortunately.
I get the sentiment, but annual/investor statements are usually only concerned with the financials anyway, since that's the stake the investors have in the company. It'd be like talking to a banker about skateboarding. If they did really care about the gameplay though you're right, they'd be proud to express it - like behind the scenes blogs and videos aimed towards the current and potential playerbase.
People DO want to create. We see it in Indie spaces all the damn time. The issue is that there are shareholders squatting on top of AAA studios, demanding "All of the money, immediately, and always MORE all of the money ever 3 months, by any means that can be done, no matter how unethical". If you want creativity, you're only going to get it from AAA very *very* rarely.
Helldivers 2 and Suicide Squad- Kiill the Franchise both existing in the live service sector truly is a tale of night and day... On that note, as of today April 7th our fellow Helldivers have quelled the Automaton menace. Give them hell lads o7 ! 🎉
Helldivers II has better monetization than any live-service games, while Suicide Squad: Kill the Batman: Arkham Franchise and Rocksteady is greedy, grindy, boring, and lazily developed.
I can't tell who's is worse when it comes to Battle Passes. Tekken 8 or Suicide Squad Kill the Justice League. Either way, these things shouldn't be in full priced games like this.
@CallmeSins recycled content from T7 that should've just been in the game for free at launch and the pass costing 600 coins but the minimum you can buy is 500
@@NekoHime77 buy 10$ of coins...buy the battle pass which gives you 600 coins. You now have 400 to buy a pack or bundle and your battle pass pays for itself.. I won't like my own comment.
What I find hilarious is that all the seasons they've already finished developing (which I assume is at least the first two or maybe even the first four) are all designed in the same way. Some "elseworld" variation of Metropolis with Braniac boss fight where he takes the form of one of the Justice League members. Considering the reception of this first season, many players will likely have left the game by the time those other seasons release.
Another thing that pisssed quiet a few people off is, since the new damage type is poison, and so many quests require it, it kinda voids all the ranking and gearing up that was done in the base game, since so much is now obsolete. And if that remains the same whose going to go level up and get better gera for seasons if you can't use most of them.
Such companies don't listen to anyone but themselves. They rather be in denial and pretend this is what the gamers want instead of accepting facts and working on the issues the game has, at most they would patch up game breaking glitches that shouldn't have been in the game to begin with. Like it's not difficult, look at the devs of no man sky. They had a disaster of a launch, but they worked hard to not only fix the problems, but actually add in more content, and now they rightfully deserve the praise
I mean, they even stated games are not made for gamers anymore and are using "GamerGate 2.0" as excuse to NOT listen to consumers, citing us, the people buying their products, are payers, not customers. They want our money but not feedback.
@@Mitrashi i thought people who claim to be journalists/reporters are supposed to fact check their information? I mean hey, as long as we agree he’s a dogshit journalist.
They will probably release all the seasons they’ve currently finished developing and like maybe try tossing out a “complete edition”, but it definitely isn’t getting new content beyond that
"Fallen short of our expectations." I really want to know what their expectations were because given everything that was shown before launch, how everyone responded, and how hard Avengers bombed which was a pretty damn similar situation to this game, I personally couldn't see any reality where this game would be remotely successful and everything after launch has only reinforced that feeling.
You seem to have this idea that expectations should relate to reality. Corporate expectations are usually BS to entice people to buy stock, set by migratory executives, who'll often take a golden parachute and move on to the next company to gut before there are any consequences. And the next one is presumed "better" because the previous one is gone, even though both were selected on the same criteria; how smug they are about how much they got from their previous place.
What we could've gotten: A teen titans open world game. A DC moba. A DC legends revival A justice league beat 'em up game Ect. Instead we got: Killing beloved DC super heroes. Grinding for days for crappy rewards. Paying 70$ A 10$ battle pass Having our levels reset to 0 Characters with no uniqueness
@@Crippledsteel the problem with that game is the mmo rpg loot like system and boring combat. If only Rocksteady the ones who develop that game and keep the Arkham style combat. But yeah, I think ink that is still worth to play than Suicide Squad.
@@hazyrays994 I'm open to here about one since the merger the only thing that's really blown up the Internet so far under the Warner Discovery umbrella has been a doc on Nickelodeon's child abuse
Can we get a Netflix documentary featuring what it's like to be a game developer for major Studios only to have your video game flop hard while the executives make millions...?
Warner Bros. still denies everyone the "Nemesis System" too, yet refuses to utilize it. They're like kids fighting over toys in sand pits while being too busy selling lemonade for $10 a cup.
Here's the thing that gets me on this. They did post another "update post" on April 5th discussing everything discussed here. From "doubling" the xp earned in the battle pass (even though that's still a nightmarish number of run still to do), how to unlock Joker (which still doesn't change the length it takes to get him), and the "cheating" going on. Also lots of random balancing to try and make the game more servicable (including afflictions they previously nuked in a panic). All this said, still a zero vote of confidence. I feel like I will be able to log in next weekend and see how the hackers running rampant will still litter the top leaderboard with skills points that go over 2 million, the grind itself for the battle pass will still be a slap in the face for those actually trying to grind it, and what I will still say is the biggest problem with this game on a mechanic level: ITEM MANAGEMENT IS STILL A NIGHTMARE. 300 item limit (didn't get up'd with Joker's inclusion), can't sort your items so you can have duplicates that can range from the bottom of your item list to the bottom, can't dismantle items at the mission clear screen (but only with Aaron Cash, who is your daily loot box drop), and can't have a simple means to look at everything you got and have to go to every single individual character in order to dismantle items. Things are hysterically bad if you spend more time having to manage your inventory in a game that made it arm breaking to deal with, than actually playing the blasted game.
We expect a little grind, it’s how you play games lol even from back in the day farming and grinding has been a thing since exp was thought up. But there’s a difference between grind and jerking you off like a paint shaker machine
I jokingly said that Persona 3 Reload was gonna bury this game with the close release date just because I figured it'd be the more anticipated game. I never figured SSKTJL would go as downhill as it had.
the only good battle pass was doom eternal, they now do repeat events and they bundle like 4 series together and give players weekly challenges and back when it was just 1 series with 15 ranks if you really wanted to you could grind all 15 ranks in like a day and you had like 5 weeks time to do it all and i think the reason its the only one i like cause almost all items were and still are free ( with a few twitch prime collections being the exception), honestly to get 100s of items for free and with little to no grinding is such a rare thing these days
@@Gaias_guardianSure, but it pretty much forces survivors to throw games. One of the main reasons I stopped playing, actually. There's like 12 battle passes and you need to buy every DLC to complete them fully, on top of time limited battle passes. Oh and also everyone is better than you unless you make it your main game.
As someone who played the Avengers game that keeps getting brought up with comments about the Suicide Squad game, I feel like this needs to be said: The best description I have for the Avengers game is that it was 'a piece of butter spread over too much bread'. The story was great, the characters were well acted and all played differently, and the core of the gameplay was good: That's the butter. The bread is that it was a good 40-50 hour experience that they tried to make into something that would last years. It never should have been a live service title: if it had followed a more traditional model, and wasn't designed to just keep going forever, it would have been better received / remembered. This game? It's like they looked at the mistakes the Avengers game made and said "Hold my Beer". Or, maybe "Hold my drugs" is more appropriate, with all the psychedelic colors thrown out during gameplay...
Warner Bros: “Sure you pay $20 for this extra, or even better grind for 200 hours with no extra charge.” Me: “But if I get a part time job at minimum wage, I could get the $20 for the extra by working for 4 hours. So how is that better? If anything, I’m working (grinding) for below minimum wage for an electric nothing (extra).”
This is the only game I've ever owned where I truly felt like I was wasting my time. I don't care to grind the battle pass because this live service is trash and I don't have the time. I don't care to pay for it because this game is obviously going to be shut down in abou a year a so. I'm not throwing my money into the dumpster.
Yongyea still giving last message hoping Rocksteady turning back to their best in making Arkham series. Rocksteady is already a Theseus's Ship, when they already replacing everybody in that company with new people, is that still the same company who creating Arkham series.
Grinding 1500 missions to complete a Battle Pass and paying real money to unlock the Jonkler early in-game is pretty much the DC equivalent of spending 40 hours of grinding to unlock Luke Skywalker or Darth Vader and earning rewards by simply AFK-ing in a pubic match. True pride and accomplishment right there fellas!
If WB really gave 2 shits about making a good live service game then they need to make a sequel to or remake DC universe online. Make a good action mmo and people will come and pay.
Well all the Arkham people in the studio left, like Bioware, Blizzard, Rockstar is getting there, those seniors are not there anymore to keep the values, quality and the spirit of the games there and the new people has no power against the current leadership so they're kinda just sinking trying to re focus.
This is very ironic, I just got done watching the suicide squad with the shark character, and your video on the video game the suicide squad is just flat out weird.
They aren't failing at recapturing their players, they just gave up on it and trying to milk whatever players they have left as much as possible before pulling the plug
You can unlock everything on the battle pass with 0 missions actually, it will take 73 days of logging in and in doing like 30 minutes of contract work
I'm replaying Arkham Knight which was $5 when I got it on Steam. Still holds up, even the side quests with Riddler and releasing all the firemen were more interesting than this.
Microtransactions are like mold on a sandwich. You can technically eat around it if you really want, but you can still taste it befouling the whole sandwich... 🤢
Most battlepasses are just exploiting peoples’ FOMO. We need more games like the MC collection and Helldivers 2, games that don’t fuck players over by taking away the possibility of rewards because you didn’t sign on early enough.
Yeah, I just uninstalled this game. Any game that treats my time with disrespect gets the boot. Remember play games for having fun. Any game that makes it feel like a chore is not worth it. Especially any live service that can shut down at any time. It will make all your effort and time investment feel wasted.
5:40 So which of the numbers number is wrong in the article? Do es one need 75.000XP, or is it just 5XP per mission, or is it 150 missions (and then probably less time?)?
WB said they want only live service games on the futur, just to get ez money so i'm not suprised. I will not be surprised to see hogwarts legacy 2 be a live service with many micro transaction or something like that.
I believe if they focused on the campaign more and made Suicide Squad a stand-alone single-player experience similar to Hogwarts and focused their time on that, maybe they could have had a positive reception. But because they are so fixated on turning this game into a live service, always-online money pit, then, of course, they are going to receive criticism for not listening to begin with. The players warned them, and they didn't listen. Cause and effect. Look at Payday 3. The player count was so low and non-existent that they fired the CEO because the game performed way below expectations. The critical thing here is that players are the key. If your audience is dissatisfied, they will move on, and thats it. Players are already tired of the corporate greed. You are making a game for players to enjoy, not to suffer through, and that's what Helldivers 2 delivered. It was a game for the players, first and foremost.
Unfortunately I don’t think this is ever going to change-at some point the gaming industry shifted its focus away from the core gamers like us and decided to shift towards the casual “gamer”. These studios have the money and contracts to take IPs that gamers have had a nostalgic connection with and now only want to cater to the casual. The core gamer usually will be hesitant and wiser with what game they want to play-casuals don’t care they will just pay and keep subscribing often times forgetting they even subbed. The execs rather go where the money is.
I am really sick of these edgy comments about casual gamers ruining games when it's also some of the "core" gamers that also pay thousands of dollars for slop, and Stream the slop to a bunch of people, who will buy said slop because their favorite streamer played it. Also I'm a casual gamer and I chose my video games carefully, In fact, Other than sonic mania and frontiers, I play various Indie games that are fun, affordable and are made by gamers for gamers. Overall it's also core/hardcore gamers fault for how bad the AAA gaming industry has gotten, So saying or insinuating that casual gamers ruined gaming is blatantly false
@@alphonsejohnson5601 Just FYI, there was a report recently about what games people played in 2023, almost all of them were live service slop that came out from 7 years ago like GTAV, Fornite, The Sims 4, League of Legends, Call of Duty etc. There was only 4 games on there from 2023: Zelda, Hogwarts, Super Mario Wonder and Starfield. This is why the industry is chasing live service so much. Those 7+ year old live service games make up 60% of the industry revenue now and that's because of casuals. The OP is right.
@@alphonsejohnson5601 He's unfortunately just not wrong. The majority of the consumer base is people who just play every so often. They are the most willing to drop money. Just because certain batches of power consumers drop $10K every year isn't the difference to tip that scale. These games have specific design in them when it comes to their microtransactions, and it's fashioned to push the general consumer to drop $10 here, $5 there, $20 over here, etc. It works very, very well.
@@alphonsejohnson5601 And it’s not like I’m saying that there can’t be a slice of the pie for both types of consumers - the real issue are the execs pushing garbage like this and I don’t like when consumers are screwed. Regardless of the type of gamer you are we deserve better for our dollars, like the “3 day early access BS” that’s straight robbery and yes people don’t have to pay but the execs know what they’re doing and that itself is really unethical.
At this point they've just resigned themselves to milking the crap out of the few dedicated players they have left until this game finally shuts down for good.
It's funny how live service games think adding more macrotransactions and battle-passes count as an "update" or "new season". BTW, Helldivers 2 just added a brand new enemy type that looks like a star wars AT-AT.
Im assuming they realised at launch or even before that it was a huge flop- so they cut all dlc plans to the bare minimum- after all why throw good money after bad? It cant be saved as you said- i think they would be wasting their time trying.
In some weird, parallel dimension we have a really good Justice League game where every 'season' is a new classic villain with story missions leading up to a cinematic showdown that would rival Asura's Wrath. Skins would be obtained from either fulfilling challenges or finding them in the levels. Between missions you roam around open-world versions of metropolis, gotham, hell even star city maybe.
I just finished 'Pacific Drive' after 70 hours, taking my time trying to mess around with everything. - And while that's a very different game, you definitely also "loot" stuff in it, more in the form of resources that you have to craft and unlock things with. - But the thing is, you unlock everything the old-school way, by simply having enough resources to do so and going through a tree. Plus you also find new cosmetics (as well as story-bits) in the same places as regular resources (well specific places, but still). - There's no BS and you just keep on getting stuff for your convenience and entertainment, for your efforts of slowly moving through the game (or perhaps quickly, at your own risk), and that for 40 Dollars or less. - Yea, sure, there's no online or multiplayer capability whatsoever, there are no weapons per se, there's not a LOT of action or anything like that, and there's a lot of story in way of tell more than show (though the world you get to see is pretty cool). - I'm not gonna claim it's the best game ever, but it's up there in uniqueness and just gripping enough gameplay or experience to keep you going. So, just saying, you can do a whole lot better for half the price, and I highly recommend just unplugging from this mainstream garbage and trying something like 'Pacific Drive' or 'Subnautica' or what have you. - Just go for it and enjoy your purchase thoroughly. - Also don't look anything up, just figure it out, seriously.
TWO HUNDRED HOURS. That's what it takes to 100% A WHOLE GAME, not a single battle pass, even with idle farming and fooling around most of the time I just 100% mgs v after 210hrs
The fact that people are actually playing this crap game, and complaining about it being crap, tells you everything we need to know about the game's industry.
So clearly there was some sort of craze or hype about live service being the next big thing in gaming considering that you have Redfall, Avengers, Gotham Knights (which arguably looks like it was originally designed to be live service) now Suicide Squad. All of them failing. Maybe now companies will start to open their eyes and think more about the gameplay experience than numbers and battle passes. In order for a live service game to "work" it has to be insanely fun and there has to be enough variation for people to want to continue playing. Here they've tried to make the gameplay fun but there's little to no variation. Same in first season.
Still going strong, any public held game company will face massive pressure from shareholders to get that sweet sweet Live Service revenue. In heir mind, If EA can rake in billions releasing the same game every year, then why can WB not? Shareholders wants Quarterly and Yearly updates, they don't care that a banger of a game (may) come out every 3-4 years. That is not a stable investment. I have just stopped thinking about these companies, and only buy at heavy discount. No need to get excited.
Feels like companies learn the wrong lesson from OverWatch fortnite and now tears of the Kingdom being $70, the amount ofAAA games that killed entire studios last year also scares me
@@Orome96Dude, stop, not because Ubisoft and Warner does bad game that it's dead. You maybe not like some of those game but just Balders Gate 3, Spiderman 2 and Tears of the Kingdom is a proof AAA aint dead.
@@Akira00920 Not a few, majority of triple a developers chase trends like this and have normalized these disgusting practices. So mjvigor1788 is right, this industry is dead but only in the sense that it has lost its passion and identity.
You know what baffles me that the hackers did not attempt to try and get Nora Freeze into the party as well only Deathstroke wow I wonder why? Nora freeze is a big deal because it's the first time she is going to be playable. Kitana I just wondered about her as well?
I'll never come around to free to play games, or anything that has to do with loot boxes, battle passes, purchasable currency, live services, or anything like that. all of those things have been an abomination to gaming, and just because there is a couple of games that do it "right" doesn't validate all this bullshit.
You should do an in December look at what is in the battle pass of Tekken 8, it's so bad & strange choices for rewards. Also some art you unlock is made with Ai, like the premium BP picture of Azucena. It's all bad.
The audacity to try to make a battle pass this grindy after adding no new missions, objectives, activities, or substantial story. It's 1500 of the same stuff you've done since the game's launch.
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TOP PATRONS
[BIG BOSS]
- Devon B
- gergely oggolder
- Jonathan Ball
[BOSS]
- Charlie Galvin
- Gerardo Andrade
- Marketing aag
- Michael Redmond
[LEGENDARY]
- azalea
- dirt
I knew this would happen.
the audacity to make 50 suicide squad videos while refusing to acknowledge sweet baby inc.
Hey, about that.Shut your mouth up, shut your mouth, wouldn't care about.Oh the xbox better the xbox better critical god
I rather play FF7 rebirth and increase my Materia and levels.
chill batman fan
If someone can survive 1500 missions of this game they're probably too far gone to be reasoned with.
They're basically bots at that point
its to force you to the buy option.
If you bought the game at all, then you have gone too far to be reasoned with.
he embodies the lunatics who formed Taskforce X
@@bigboss4993 Make sense since AI can take human more. Thanks James Cameron for that Terminators franchise
The way Warner bros is killing this game is so insanely stupid it should be aplauded
Well they might pull a ubisoft and still support the game like what happend with r6 siege and for honor
And the head STILL wants to push for live-service
Sometimes it's wise to keep your bad fan fiction ideas to yourself or else you get dumpster fires like these.
That would require it to have any kind of substance@@kevingame3198
Well the game got "kill" in it's title, so it is ironic
“If you don’t like microtransactions, just don’t buy them!”
This is a textbook example of why that’s not a valid argument. Microtransactions objectively make the game worse because the devs have to compel you to buy them somehow. And the only way to do that is to hold important things back from you as much as they can unless you pay up for ‘convenience.’
But the math is wrong you can literally do it yourself lol. And PLENTY OF SUCCESFUL games have mtx that you can fully ignore. Don't blame mtx for bad games.
Stop giving them a shield. A bad game is bad regardless. Whereas a good one, people will do just as you quoted. (Helldivers for instance)
@@skylerfreeman1173 you're bringing up exceptions. They're EXCEPTIONS for a reason. 99% of games with micro transactions, are micro transactions that you CAN NOT ignore unless you want to look shitty, have less power, be inconvenienced by systems, time gated, etcetera.
And, micro transactions always make a game worse. Now, a lot of those games are already shitty, but even the good games would be better without micro transactions.
Can micro transactions be okay for some games, yeah maybe for live service games where you expect continuous development. But even then a lot of the micro transactions absolutely make the game worse, it's just somewhat understandable.
@@JasonRutkoski Yeah and they are mostly mobile games or have proven to fail spectacularly. Your point? Just because 2 or 3 games with macrotransactions are successful don't mean they are excused with other games. I don't remember Orcarina of Time having those or in Pong. What's the "in ever game" figure you conjured from? Your mom?
I know that Suicide Squad was bad already, lol. And I know there are other games that have mtx that are better than it.
Neither of those facts are relevant to my point; Any game would automatically be better without mtx.
@@skylerfreeman1173 nothing more repulsive than defending micro transactions. We shouldn't allow any of it. Yeah, there have been games that have gotten away with it. It's still no okay.
To hope that they go back to making single player games is a fools wish. The damage has been done and the talent that made RockSteady what we remember are no longer there. It's just a case of having another Blizzard/Bioware on our hands now.
Not a chance rocksteady stays open…
They could still make a name for themselves as this new Rocksteady.
However, given the catastrophic failure of this game, they're either going to get shuttered and folded into a different studio or get downsized by a lot.
True, but people can send a message with this services collapse.
WB doesn't see single-player games as being worth the risk, for better or worse.
And it doesn't matter, given the talent that made Rocksteady has gone on to form Hundred Stars, so that's something to look forward to in the future.
Meanwhile, Arrowhead has been having a successful live service with Helldivers 2. They actually listen to the players, an example being when someone who is disabled plays by using a special controller for their head got banned because of the program being used that was detected, the devs actually asked him to send a message with the program and his setup so that they can allow this program and him to play without worry. The next warbonds(battle pass) will be released next week, and I'm expecting great things coming.
where devs care, and where devs dont
this is genuinely awesome
Seems arrowheads community manager is ruining the good will recently earned
Same
They just need a new community manager hahha
Yes, please make it worse. Make it bad enough that other studios think twice before making more live service games when they see players leave this trash.
Other studios won’t see it that way though. CAAApitalism is doing the exact same money sink and expecting shit to change
They won’t, all they see is dollar signs and the publishers and accountants are gonna keep their bleeding methods in until they’re legislated out.
this won’t stop live service games. not even in the slightest. as much as i want it to but that won’t be the case.
@@SoulAtParadise well yeah, one single failed attempt won't stop them, but over time if more and more bad ones come out, people will gradually get tired of the bs hopefully. Tho there's always one that suddenly resets that, like helldivers 2 I guess, cuz people love that, so companies will again think live service games are the way to go
There's been multiple failed live services games before this one, marvels avengers, anthem, overwatch 2, battlefield (the newest one) gotham knights, cod MW3, and many others if I looked back far enough.
It's like they checked all the boxes:
Go out of your way to antagonize fans? Check.
Ignore any criticism and blame socio-political issues? Check.
Lazy game design? Check.
Completely double down on bad practices? Check.
Sell game at a premium price point? Check.
This is absolutely a AAA game. Heck, it might even be one of those quadruple A games I've been hearing so much about!
It's from "choke the kids to extort them" WB, is it not?
@@0LoneTech OMG I freaking forgot about that, LOLOLOLOLOLOKBCFTEGUIHV
The 4th A stands for frAud.
Quadruple A
It wouldn't be so bad if it was just a free to play game.
Isn't this like a $70 single player game? Why the hell is there even a battlepass?
Money
CEO needs another yacht. And when he get's enough money to, he'll fire a couple hundred employees and get another.
"I love money!" - mr. Krabs
I thought it was singleplayer, but apparently it has online co-op. But yes, no $70 should have extra monetization
This is not a single player game. It's the same as Marvels Avengers
its fun hearing and watching the 13 people defending the game on how "fun" it is.
Cause there smarks.😂
Most of its defenders were like "i cant defend this anymore" when Joker & season 1 came out
@@mediumvillain They can’t even defend Rocksteady there
I mean, its a good gameplay loop. Sorry its not jerk off the horse simulator
Yes its a masterpiece
What a blatant middle finger to the players.
About 1500 little quests? Yeah let it kill Rocksteady 😂
They absolutely hate us. I'm not exaggerating or being hyperbolic.
Anyone who's still playing this game after all the news about it deserves it.
It weird how a company can see all the negative reviews and all the coverage from TH-camrs and the company still won’t change its tactics.
Cause such companies don't listen to anyone but themselves. They rather be in denial and pretend this is what the gamers want instead of accepting facts and working on the issues the game has.
Like it's not difficult, look at the devs of no man sky. They had a disaster of a launch, but they worked hard to not only fix the problems, but actually add in more content, and now they rightfully deserve the praise
@@lightbluewaves5526Pretty much this, though it's fairer to say that the higher-ups generally don't pay attention since the execs and CEOs only tend to care about is money and pleasing equally greedy & incompetent shareholders. Meanwhile, the person(s) being forced to do bullshit PR spin statements like one in this very video likely see(s) all this stuff and just has to deal with if they want to keep their doubtless miserable job.
I've seen this trend too many times now, over multiple industries. When corporations become big enough, they stop caring what their customers think and their attitude becomes, "We will tell you what to like and you'll buy it". Support small companies and indie developers.
Cause the whales can make up for all of that, look at Diablo Immortal, at one point that game was pulling in over a million dollars a day. The criticism doesn't matter with that type of money, The casual gamer does not care, and they are the ones who are paying. Not us, not the type who hates this stuff. The casual gamer outnumbers us 100 to 1.
They hired SBI. They are beyond sane thoughts and reason. This game is the perfect storm of stupidity and delusion.
Suicide Squad is the most fun game I never bought or played but had lots of fun seeing it fail. Normally I don't enjoy seeing games fail, but the disrespectful treatment towards the Batman Arkham games makes this fun for me to see it fail at everything it does, and didn't even cost me a penny.
Reminds me of fallout 76
@@ILSquirtles23 Wasn't fun seeing Fallout 76 fail, that was just sad. Suicide Squad on the other hand deserves it's failure for being disrespectful, so it's fun seeing Suicide Squad getting it's comeuppance.
People just don't want to create anymore. It's all fanfic. From story to game engine. It's just a bunch of basic people standing on the shoulders of giants in the industry. Just look at Blizzard, for example. If the people who are making the game don't even play games, then don't bother. Because when a company states, "... it did not meet expectations." They are talking monetarily. They are not talking about the gameplay, because they don't play videogames.
I've seen mountains of fanfiction more creative and faithful than this dreck. This is just lazy trend chasing with an IP that people recognize and that the higher ups don't care about running into the ground as long it gets them yet more unearned wealth. Nothing new there unfortunately.
I get the sentiment, but annual/investor statements are usually only concerned with the financials anyway, since that's the stake the investors have in the company. It'd be like talking to a banker about skateboarding. If they did really care about the gameplay though you're right, they'd be proud to express it - like behind the scenes blogs and videos aimed towards the current and potential playerbase.
People DO want to create. We see it in Indie spaces all the damn time. The issue is that there are shareholders squatting on top of AAA studios, demanding "All of the money, immediately, and always MORE all of the money ever 3 months, by any means that can be done, no matter how unethical".
If you want creativity, you're only going to get it from AAA very *very* rarely.
Helldivers 2 and Suicide Squad- Kiill the Franchise both existing in the live service sector truly is a tale of night and day...
On that note, as of today April 7th our fellow Helldivers have quelled the Automaton menace. Give them hell lads o7 ! 🎉
Helldivers II has better monetization than any live-service games, while Suicide Squad: Kill the Batman: Arkham Franchise and Rocksteady is greedy, grindy, boring, and lazily developed.
@@ExtraordinaryFatereally fishing for those likes, huh?
It really is. I haven’t play helldivers, but all I hear is praise.
@@ExtraordinaryFate really fishing for those likes, huh?
LIBERTEA! brother
Oh I'm so sorry for the 10 people that play this thing
I can't tell who's is worse when it comes to Battle Passes. Tekken 8 or Suicide Squad Kill the Justice League. Either way, these things shouldn't be in full priced games like this.
Tekken 8 battle pass isn't bad at all, I hardly play and I'm almost done with it.
Especially $70 ones
@CallmeSins recycled content from T7 that should've just been in the game for free at launch and the pass costing 600 coins but the minimum you can buy is 500
@@NekoHime77 buy 10$ of coins...buy the battle pass which gives you 600 coins. You now have 400 to buy a pack or bundle and your battle pass pays for itself.. I won't like my own comment.
@@NekoHime77 you liked your own comment.. it had 50 secs on it.. smh shame on you.
What I find hilarious is that all the seasons they've already finished developing (which I assume is at least the first two or maybe even the first four) are all designed in the same way. Some "elseworld" variation of Metropolis with Braniac boss fight where he takes the form of one of the Justice League members. Considering the reception of this first season, many players will likely have left the game by the time those other seasons release.
players left within a week. I'm not sure they ever had a playerbase. It was only reviewers who actually played the game.
Another thing that pisssed quiet a few people off is, since the new damage type is poison, and so many quests require it, it kinda voids all the ranking and gearing up that was done in the base game, since so much is now obsolete. And if that remains the same whose going to go level up and get better gera for seasons if you can't use most of them.
Such companies don't listen to anyone but themselves. They rather be in denial and pretend this is what the gamers want instead of accepting facts and working on the issues the game has, at most they would patch up game breaking glitches that shouldn't have been in the game to begin with.
Like it's not difficult, look at the devs of no man sky. They had a disaster of a launch, but they worked hard to not only fix the problems, but actually add in more content, and now they rightfully deserve the praise
I mean, they even stated games are not made for gamers anymore and are using "GamerGate 2.0" as excuse to NOT listen to consumers, citing us, the people buying their products, are payers, not customers. They want our money but not feedback.
So unlocking Joker basically takes more time than to plat Persona 5...that is insane
Original P5 or Royal?
How long we talking?
@HarbingerYT I haven't played Royal. From my personal blind playthrough, it was upwards of 190, iirc
No YongYea is either a liar or a hack, it takes 1/10 of the time he claims it does
@KingKFool-kp9ts Yong didn't claim anything. He literally got the information from a source. If you watched the video, you would know that 😂
@@Mitrashi i thought people who claim to be journalists/reporters are supposed to fact check their information? I mean hey, as long as we agree he’s a dogshit journalist.
Ah yes.
*Suicide Squad*
*Kill the Franchise*
How much you want to bet they will shut down this game in the next season if it survives lol
Either way it's not going more than 4 seasons
It should never have released.
They will probably release all the seasons they’ve currently finished developing and like maybe try tossing out a “complete edition”, but it definitely isn’t getting new content beyond that
"Fallen short of our expectations." I really want to know what their expectations were because given everything that was shown before launch, how everyone responded, and how hard Avengers bombed which was a pretty damn similar situation to this game, I personally couldn't see any reality where this game would be remotely successful and everything after launch has only reinforced that feeling.
You seem to have this idea that expectations should relate to reality. Corporate expectations are usually BS to entice people to buy stock, set by migratory executives, who'll often take a golden parachute and move on to the next company to gut before there are any consequences. And the next one is presumed "better" because the previous one is gone, even though both were selected on the same criteria; how smug they are about how much they got from their previous place.
What we could've gotten:
A teen titans open world game.
A DC moba.
A DC legends revival
A justice league beat 'em up game
Ect.
Instead we got:
Killing beloved DC super heroes.
Grinding for days for crappy rewards.
Paying 70$
A 10$ battle pass
Having our levels reset to 0
Characters with no uniqueness
They could have just made another Arkham game starring the Bat Family and it'll be 1000 times better than this crap.
@@hitmonkey4726 Gotham Knights doesn't look so bad in retrospect
@@hitmonkey4726still not a good game but I am thinking of trying it out again just to see if it was as bad as this shit
@@Crippledsteel the problem with that game is the mmo rpg loot like system and boring combat. If only Rocksteady the ones who develop that game and keep the Arkham style combat. But yeah, I think ink that is still worth to play than Suicide Squad.
I genuinely don't understand what's been happening to WB over the past 10 years. You have to TRY to fail this badly.
Discovery's guy behind it's reality TV is now in charge of everything Warner discovery
@@Crippledsteel i think that guy actually had some success
@@hazyrays994 I'm open to here about one since the merger the only thing that's really blown up the Internet so far under the Warner Discovery umbrella has been a doc on Nickelodeon's child abuse
YESS it feels like they go out their way to fuck up every single piece of media they release
Suicide squad? More like Suicide from grinding
It killed Rocksteady lol
😂
It's just a copycat of Marvel's Avenger game.
...squad
Gottem
1500 missions!? I don’t even want to do 15.
They will quickly patch out the exploit to the battle pass and lower the amount of exp you can get from that enemy and nerf its appearance rate
Suicide Squad seems to describe the game itself, too much so. Injecting awful battlepass has truly caused the games suicide.
Can we get a Netflix documentary featuring what it's like to be a game developer for major Studios only to have your video game flop hard while the executives make millions...?
The real "Suicide Squad" are all the people who still playing this fucking game :D
Warner Bros. still denies everyone the "Nemesis System" too, yet refuses to utilize it. They're like kids fighting over toys in sand pits while being too busy selling lemonade for $10 a cup.
Here's the thing that gets me on this. They did post another "update post" on April 5th discussing everything discussed here. From "doubling" the xp earned in the battle pass (even though that's still a nightmarish number of run still to do), how to unlock Joker (which still doesn't change the length it takes to get him), and the "cheating" going on. Also lots of random balancing to try and make the game more servicable (including afflictions they previously nuked in a panic).
All this said, still a zero vote of confidence.
I feel like I will be able to log in next weekend and see how the hackers running rampant will still litter the top leaderboard with skills points that go over 2 million, the grind itself for the battle pass will still be a slap in the face for those actually trying to grind it, and what I will still say is the biggest problem with this game on a mechanic level: ITEM MANAGEMENT IS STILL A NIGHTMARE.
300 item limit (didn't get up'd with Joker's inclusion), can't sort your items so you can have duplicates that can range from the bottom of your item list to the bottom, can't dismantle items at the mission clear screen (but only with Aaron Cash, who is your daily loot box drop), and can't have a simple means to look at everything you got and have to go to every single individual character in order to dismantle items.
Things are hysterically bad if you spend more time having to manage your inventory in a game that made it arm breaking to deal with, than actually playing the blasted game.
Did you not know? The selling point is how much time you're stuck in front of it, not if you find it fun.
grinding is fine and all
but giving your players respect for their time is a priority
We expect a little grind, it’s how you play games lol even from back in the day farming and grinding has been a thing since exp was thought up. But there’s a difference between grind and jerking you off like a paint shaker machine
I jokingly said that Persona 3 Reload was gonna bury this game with the close release date just because I figured it'd be the more anticipated game. I never figured SSKTJL would go as downhill as it had.
Every battle pass takes forever for a regular player
Unless you find it channels for afk xp like fortnite
@@kevingame3198 true but even that takes time
the only good battle pass was doom eternal, they now do repeat events and they bundle like 4 series together and give players weekly challenges and back when it was just 1 series with 15 ranks if you really wanted to you could grind all 15 ranks in like a day and you had like 5 weeks time to do it all and i think the reason its the only one i like cause almost all items were and still are free ( with a few twitch prime collections being the exception), honestly to get 100s of items for free and with little to no grinding is such a rare thing these days
Dead by daylights doesn't take too long, honestly.
@@Gaias_guardianSure, but it pretty much forces survivors to throw games. One of the main reasons I stopped playing, actually. There's like 12 battle passes and you need to buy every DLC to complete them fully, on top of time limited battle passes. Oh and also everyone is better than you unless you make it your main game.
As someone who played the Avengers game that keeps getting brought up with comments about the Suicide Squad game, I feel like this needs to be said: The best description I have for the Avengers game is that it was 'a piece of butter spread over too much bread'. The story was great, the characters were well acted and all played differently, and the core of the gameplay was good: That's the butter. The bread is that it was a good 40-50 hour experience that they tried to make into something that would last years. It never should have been a live service title: if it had followed a more traditional model, and wasn't designed to just keep going forever, it would have been better received / remembered. This game? It's like they looked at the mistakes the Avengers game made and said "Hold my Beer". Or, maybe "Hold my drugs" is more appropriate, with all the psychedelic colors thrown out during gameplay...
Warner Bros: “Sure you pay $20 for this extra, or even better grind for 200 hours with no extra charge.”
Me: “But if I get a part time job at minimum wage, I could get the $20 for the extra by working for 4 hours. So how is that better? If anything, I’m working (grinding) for below minimum wage for an electric nothing (extra).”
They WANT you to get that job. They don't want you to PLAY the game, they want your MONEY.
4 hours only gets you $20? I really hope this is not true. Please treat your employees better America.
Don't forget it's a full price game, too, not a free to play.
This is the only game I've ever owned where I truly felt like I was wasting my time. I don't care to grind the battle pass because this live service is trash and I don't have the time. I don't care to pay for it because this game is obviously going to be shut down in abou a year a so. I'm not throwing my money into the dumpster.
I’d correct that to say MORE money into the dumpster fire. You already paid for this pile of shite my guy lol
You paid for this?? Lol
Suicide Squad: Put Me Out Of My Misery. Yeaaah, seems accurate.
Yongyea still giving last message hoping Rocksteady turning back to their best in making Arkham series.
Rocksteady is already a Theseus's Ship, when they already replacing everybody in that company with new people, is that still the same company who creating Arkham series.
Grinding 1500 missions to complete a Battle Pass and paying real money to unlock the Jonkler early in-game is pretty much the DC equivalent of spending 40 hours of grinding to unlock Luke Skywalker or Darth Vader and earning rewards by simply AFK-ing in a pubic match. True pride and accomplishment right there fellas!
I've never seen a publisher this bent on killing their own product. They must really hate sweet baby inc 😂
My reaction to this season can best be summarised as "My expectations were low, but holy shit!"
I set the bar on the ground and they somehow managed to dig below it
If WB really gave 2 shits about making a good live service game then they need to make a sequel to or remake DC universe online. Make a good action mmo and people will come and pay.
I had fun with their moba
Sometimes I wonder how such not good news on the gaming industry happens day after day consistently
These companies ever state a goal for a production cost to gross revenue ratio?
Well all the Arkham people in the studio left, like Bioware, Blizzard, Rockstar is getting there, those seniors are not there anymore to keep the values, quality and the spirit of the games there and the new people has no power against the current leadership so they're kinda just sinking trying to re focus.
This is very ironic, I just got done watching the suicide squad with the shark character, and your video on the video game the suicide squad is just flat out weird.
If you get 50XP per mission and the target is 7500XP, then you need to play 150 missions, not 1500.
They aren't failing at recapturing their players, they just gave up on it and trying to milk whatever players they have left as much as possible before pulling the plug
You can unlock everything on the battle pass with 0 missions actually, it will take 73 days of logging in and in doing like 30 minutes of contract work
I'm replaying Arkham Knight which was $5 when I got it on Steam. Still holds up, even the side quests with Riddler and releasing all the firemen were more interesting than this.
Every time I hear Joker DLC I think you're talking about P5 Joker lol 😅
I think is a miracle this thing still has players
What rocksteady should do is take this game, and tryto bury it just like E.T.
Going through 1,500 missions to get through 1 battle pass is absolute terror, no amount of playtime is worth breaking your soul over it!
Microtransactions are like mold on a sandwich. You can technically eat around it if you really want, but you can still taste it befouling the whole sandwich... 🤢
So glad I didnt preorder this game or fell for any of the “positive reviews” bullsh*t lmao 🤣
Most battlepasses are just exploiting peoples’ FOMO. We need more games like the MC collection and Helldivers 2, games that don’t fuck players over by taking away the possibility of rewards because you didn’t sign on early enough.
"I actually like this game!"
Said no one ever.😂😂😂
You'd be surprised to see ppl on reddit still justifying this
Sadly I have met one insane fanboy who tried to justify their waste of money.
I honestly love the game, it's fun and I just love grindy games overall
There are people who actually say that.
@@A1stardan I wouldn't be surprised, because you included the words "on reddit".
Yeah, I just uninstalled this game. Any game that treats my time with disrespect gets the boot. Remember play games for having fun. Any game that makes it feel like a chore is not worth it. Especially any live service that can shut down at any time. It will make all your effort and time investment feel wasted.
I really do hate to see that I saw it all coming.
But I did bloody see it coming.
5:40
So which of the numbers number is wrong in the article? Do es one need 75.000XP, or is it just 5XP per mission, or is it 150 missions (and then probably less time?)?
Suicide Squad: Kill the Live Service
LoL 😂
@@nehemiahpouncey3607All Rocksteady had to do is add Spider man, Deadpool & the X men.
WB said they want only live service games on the futur, just to get ez money so i'm not suprised.
I will not be surprised to see hogwarts legacy 2 be a live service with many micro transaction or something like that.
💀 BRO 1.5k MISSSIONS
Don't you play games? 😢
“ Bro! 15-hundred missions! Awesome! “ what Warner Bros’ CEO wants to hear
@@alexdasliebe5391 have i ever told you the definition of insanity?
It's 150. Do the math yourself... this is why the internet is bad lol. The game is trash but that doesn't make this video correct 😂 kinda hilarious
@@skylerfreeman1173And how did you come to that amount?
I believe if they focused on the campaign more and made Suicide Squad a stand-alone single-player experience similar to Hogwarts and focused their time on that, maybe they could have had a positive reception. But because they are so fixated on turning this game into a live service, always-online money pit, then, of course, they are going to receive criticism for not listening to begin with. The players warned them, and they didn't listen. Cause and effect.
Look at Payday 3. The player count was so low and non-existent that they fired the CEO because the game performed way below expectations. The critical thing here is that players are the key. If your audience is dissatisfied, they will move on, and thats it. Players are already tired of the corporate greed. You are making a game for players to enjoy, not to suffer through, and that's what Helldivers 2 delivered. It was a game for the players, first and foremost.
Unfortunately I don’t think this is ever going to change-at some point the gaming industry shifted its focus away from the core gamers like us and decided to shift towards the casual “gamer”. These studios have the money and contracts to take IPs that gamers have had a nostalgic connection with and now only want to cater to the casual. The core gamer usually will be hesitant and wiser with what game they want to play-casuals don’t care they will just pay and keep subscribing often times forgetting they even subbed. The execs rather go where the money is.
I am really sick of these edgy comments about casual gamers ruining games when it's also some of the "core" gamers that also pay thousands of dollars for slop, and Stream the slop to a bunch of people, who will buy said slop because their favorite streamer played it.
Also I'm a casual gamer and I chose my video games carefully, In fact, Other than sonic mania and frontiers, I play various Indie games that are fun, affordable and are made by gamers for gamers.
Overall it's also core/hardcore gamers fault for how bad the AAA gaming industry has gotten, So saying or insinuating that casual gamers ruined gaming is blatantly false
@@alphonsejohnson5601 Just FYI, there was a report recently about what games people played in 2023, almost all of them were live service slop that came out from 7 years ago like GTAV, Fornite, The Sims 4, League of Legends, Call of Duty etc. There was only 4 games on there from 2023: Zelda, Hogwarts, Super Mario Wonder and Starfield. This is why the industry is chasing live service so much.
Those 7+ year old live service games make up 60% of the industry revenue now and that's because of casuals. The OP is right.
@@alphonsejohnson5601 He's unfortunately just not wrong. The majority of the consumer base is people who just play every so often. They are the most willing to drop money. Just because certain batches of power consumers drop $10K every year isn't the difference to tip that scale. These games have specific design in them when it comes to their microtransactions, and it's fashioned to push the general consumer to drop $10 here, $5 there, $20 over here, etc. It works very, very well.
@@alphonsejohnson5601
And it’s not like I’m saying that there can’t be a slice of the pie for both types of consumers - the real issue are the execs pushing garbage like this and I don’t like when consumers are screwed. Regardless of the type of gamer you are we deserve better for our dollars, like the “3 day early access BS” that’s straight robbery and yes people don’t have to pay but the execs know what they’re doing and that itself is really unethical.
I've seen a review on steam with 300h.
Talk about insanity.
I am getting tired of the “technically free” era of gaming
It’s even worse in this case
This isn't free though even technically. People had to buy this game then they added stuff you normally see in f2p games
At this point they've just resigned themselves to milking the crap out of the few dedicated players they have left until this game finally shuts down for good.
It's funny how live service games think adding more macrotransactions and battle-passes count as an "update" or "new season".
BTW, Helldivers 2 just added a brand new enemy type that looks like a star wars AT-AT.
Im assuming they realised at launch or even before that it was a huge flop- so they cut all dlc plans to the bare minimum- after all why throw good money after bad?
It cant be saved as you said- i think they would be wasting their time trying.
Funny how nobody's even talking about Skull & Bones anymore lmao
Skull and Bones might be able to turn things around at this rate
7:04 the same grinding numbers were expected by capcom in sf v to unlock akuma for free, which is why they expected people to pay for it
What happened to the Arkham universe i loved😢
If marvel rivals is the better live service game (which looks fun), mad...
It still exists just forget this one does.
In some weird, parallel dimension we have a really good Justice League game where every 'season' is a new classic villain with story missions leading up to a cinematic showdown that would rival Asura's Wrath. Skins would be obtained from either fulfilling challenges or finding them in the levels. Between missions you roam around open-world versions of metropolis, gotham, hell even star city maybe.
WE NEED TO INVEST IN MORE LIVE SERVICES!
-Warner Bros exec
The live service:
I just finished 'Pacific Drive' after 70 hours, taking my time trying to mess around with everything. - And while that's a very different game, you definitely also "loot" stuff in it, more in the form of resources that you have to craft and unlock things with. - But the thing is, you unlock everything the old-school way, by simply having enough resources to do so and going through a tree. Plus you also find new cosmetics (as well as story-bits) in the same places as regular resources (well specific places, but still). - There's no BS and you just keep on getting stuff for your convenience and entertainment, for your efforts of slowly moving through the game (or perhaps quickly, at your own risk), and that for 40 Dollars or less. - Yea, sure, there's no online or multiplayer capability whatsoever, there are no weapons per se, there's not a LOT of action or anything like that, and there's a lot of story in way of tell more than show (though the world you get to see is pretty cool). - I'm not gonna claim it's the best game ever, but it's up there in uniqueness and just gripping enough gameplay or experience to keep you going. So, just saying, you can do a whole lot better for half the price, and I highly recommend just unplugging from this mainstream garbage and trying something like 'Pacific Drive' or 'Subnautica' or what have you. - Just go for it and enjoy your purchase thoroughly. - Also don't look anything up, just figure it out, seriously.
Everyone should check out angry joe's angry rant about season 1 it's so comical on how bad the game "season" really is
It's like they want to kill the game so they don't have to pay server costs.
The best part of the suicide squad game is that I can just play deep rock galactic instead.
TWO HUNDRED HOURS.
That's what it takes to 100% A WHOLE GAME, not a single battle pass, even with idle farming and fooling around most of the time I just 100% mgs v after 210hrs
It's great that you found some technical issues to hate about this game but the only reason I need is Sweet Baby Inc
I mean, technically this is gameplay based criticism, not technical criticism.
FACTS.
Watching live services trip and faceplant right out of the gate brings me endless joy
Suicide squad kills rocksteady
Oh I get it, if you manage to play through 1500 missions of this game you don’t unlock the Joker, you BECOME the Joker.
The fact that people are actually playing this crap game, and complaining about it being crap, tells you everything we need to know about the game's industry.
We’re farming all the Ls today boys!
So clearly there was some sort of craze or hype about live service being the next big thing in gaming considering that you have Redfall, Avengers, Gotham Knights
(which arguably looks like it was originally designed to be live service) now Suicide Squad. All of them failing. Maybe now companies will start to open their eyes
and think more about the gameplay experience than numbers and battle passes. In order for a live service game to "work" it has to be insanely fun and there has
to be enough variation for people to want to continue playing. Here they've tried to make the gameplay fun but there's little to no variation. Same in first season.
Still going strong, any public held game company will face massive pressure from shareholders to get that sweet sweet Live Service revenue. In heir mind, If EA can rake in billions releasing the same game every year, then why can WB not? Shareholders wants Quarterly and Yearly updates, they don't care that a banger of a game (may) come out every 3-4 years. That is not a stable investment.
I have just stopped thinking about these companies, and only buy at heavy discount. No need to get excited.
Smh this industry is dead ☠️
Ok let me ask. Why is it that one game and a few bad apple companies makes a whole gaming industry dead?
Correction : AAA industry is dead. Indie and small/independent studios are thriving now more then ever.
Feels like companies learn the wrong lesson from OverWatch fortnite and now tears of the Kingdom being $70, the amount ofAAA games that killed entire studios last year also scares me
@@Orome96Dude, stop, not because Ubisoft and Warner does bad game that it's dead. You maybe not like some of those game but just Balders Gate 3, Spiderman 2 and Tears of the Kingdom is a proof AAA aint dead.
@@Akira00920 Not a few, majority of triple a developers chase trends like this and have normalized these disgusting practices. So mjvigor1788 is right, this industry is dead but only in the sense that it has lost its passion and identity.
You know what baffles me that the hackers did not attempt to try and get Nora Freeze into the party as well only Deathstroke wow I wonder why? Nora freeze is a big deal because it's the first time she is going to be playable. Kitana I just wondered about her as well?
At Game in the UK we literally removed it from our top 20 chart like a week after release....
Im returning after not watching Yong for a while, and im absolutely appalled that the mario hat isn't on the goomba in the background 😂
This is without a doubt one of the best examples of how live service games can suck so horribly bad
I'll never come around to free to play games, or anything that has to do with loot boxes, battle passes, purchasable currency, live services, or anything like that. all of those things have been an abomination to gaming, and just because there is a couple of games that do it "right" doesn't validate all this bullshit.
You should do an in December look at what is in the battle pass of Tekken 8, it's so bad & strange choices for rewards. Also some art you unlock is made with Ai, like the premium BP picture of Azucena.
It's all bad.
This game being called “Suicide Squad” and killing it self is funnier than those gotta abandoning that game called Abandoned.