Sonic 1 Blastless - But does it work on Real Hardware?

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  • เผยแพร่เมื่อ 31 พ.ค. 2024
  • The Genesis may have BLAST PROCESSING but what happens to Sonic when the CPU starts to fail?! It's not possible to increase the graphics or even reduce the visuals for the Mega Drive to gain performance. But, imagine if you could? Sonic 1 Blastless is here to give you an insight into how the Sega Genesis would look with such capability. Emulators have no problem with these video switches, but can real hardware cope?
    CHAPTERS:
    0:00 - RTX on the Mega Drive?
    1:12 - The hardware and flash carts
    1:28 - Sonic 1 Blastless overview
    4:28 - Analogue Vs. Digital scaling
    8:21 - For the PAL users
    9:19 - Sonic 1 Blastless in 4K?
    10:11 - Bugs and crashes
    11:28 - The result and conclusion
    12:01 - This video is failing
    SOCIALS:
    Subscribe to my TH-cam channel! th-cam.com/users/redhotso...
    Sponsor me and receive some goodies! More information can be found here: www.redhotsonic.com/#sponsor
    redhotsonic's website: www.redhotsonic.com/
    Discord Server invitation link: discord.redhotsonic.com/
    Twitter: / redhotsonic_rhs
    PayPal: paypal.me/redhotsonic
    SHOP:
    Check out my brand new redhotsonic store! www.redhotsonicstore.com/
    CREDITS:
    Title Intro animation by Bryan Salter: / bryansalter
    Intro music jingle by Funk Fiction: / funkysynths
    Thumbnail by SoupyG: / soup_gamer
    SOURCES:
    RTX. IT'S ON. Official GeForce RTX Trailer: • RTX. IT’S ON. | Offici...
    Sonic Retro Forums - Release Thread - Sonic 1 Blastless: forums.sonicretro.org/index.p...
    DOWNLOADS:
    Sonic 1 Blastless download: forums.sonicretro.org/index.p...
    HASHTAGS:
    #BlastProcessing #RTX #BDIWORH
  • เกม

ความคิดเห็น • 412

  • @vladikcomper
    @vladikcomper 3 ปีที่แล้ว +302

    Huge thank you for such a spectacular and in-depth review! I was particularly happy that my little surprise for the PAL users was finally noticed and appreciated, as I went the extra mile to make it happen. Also, I think that new camera you've got recently added some extra Blast Processing to this video!
    To address some occasional water level crashes you had during some tests, I investigated it and it appeared to be a rather rare low-level bug on the hack's side. It was causing a data race condition and affected some machines more than the others (I assume it really comes down to tiny differences in memory performance of the flashcart and the system itself).
    I released a small update that fixes this issue. The hack should now work stable on any Genesis/Mega-Drive revision. Download link is the same.

    • @kirbykirby6136
      @kirbykirby6136 3 ปีที่แล้ว +10

      Furry

    • @ValkyrieMC
      @ValkyrieMC 3 ปีที่แล้ว +26

      @@kirbykirby6136 that was nothing related to their comment.

    • @KalokesMysteries
      @KalokesMysteries 3 ปีที่แล้ว +3

      This is a fantastic effort! I've gotta say, great, great job on all of this!

    • @pirunkieli
      @pirunkieli 3 ปีที่แล้ว +4

      Ты делаешь лучшие хаки для Соника ещё со времён моего детства. Спасибо тебе за твои старания!

    • @WickerBasket9
      @WickerBasket9 3 ปีที่แล้ว +6

      Best ROM hack of 2021, vladikcomper! I just played your hack the other day and I was amazed at what the Sonic engine can do, it was really cool!

  • @yungboiskilz
    @yungboiskilz 3 ปีที่แล้ว +118

    2:04 best ad reading ever

  • @gamingnubs7628
    @gamingnubs7628 3 ปีที่แล้ว +292

    The creator needs to make this a series or something. This is insanely impressive. I wonder what Sonic 2 would play like with this mod.

    • @czech_ring
      @czech_ring 3 ปีที่แล้ว +37

      if they ever made a sonic cd version, then it would literally have 16 versions of a level and it's music, multiplied by 7 levels that's 112

    • @gamingnubs7628
      @gamingnubs7628 3 ปีที่แล้ว +11

      @@czech_ring is it even possible to fit all of that into an iso image?

    • @czech_ring
      @czech_ring 3 ปีที่แล้ว +5

      @@gamingnubs7628 probably no

    • @zanegandini5350
      @zanegandini5350 3 ปีที่แล้ว +20

      @@gamingnubs7628 The issue isn't "fitting" it into an iso image, it's the fact that the disc would have to physically load up every time the graphics change. A lot of painfully long loading times.

    • @gamingnubs7628
      @gamingnubs7628 3 ปีที่แล้ว +12

      @@zanegandini5350 oh god, youre right. That sounds absurdly painful to wait through.

  • @SunkythePootis
    @SunkythePootis 3 ปีที่แล้ว +106

    6:34 Ya know I think we might need a counter for how many times that Sunky guy has come in with the assistance. They're not even the real Sunky and yet he seems to be everywhere.

    • @dannyleedawber
      @dannyleedawber 3 ปีที่แล้ว +4

      Yes that does that need happen *clears thorat* Oh Joshua Hunter, we need a counter please 🤣

    • @sonic8741
      @sonic8741 3 ปีที่แล้ว +3

      Hi

    • @gavinwilson5895
      @gavinwilson5895 2 ปีที่แล้ว +4

      MILK AND CEREAL
      MILK AND CEREAL
      MILK AND CEREAL
      CEREAL AND MILK

    • @luk_143
      @luk_143 2 ปีที่แล้ว

      You are the Sunky that he mentions.

  • @mr.thefrog5356
    @mr.thefrog5356 3 ปีที่แล้ว +31

    redhotsonic: “It’s not the end of the world”
    Music: End of the World
    nice

  • @BinglesP
    @BinglesP 2 ปีที่แล้ว +32

    5:46 I always assumed that the “no signal” message was done in editing to make sure glitches were clear. Didn’t know it was part of the display itself.

    • @redhotsonic
      @redhotsonic  2 ปีที่แล้ว +32

      No, actually. All capture cards have a "no signal" message of some kind but with Magewell capture cards, you have the ability to change that message. So, I made my own "no signal" screen and told it to use that (I can change it to any picture if I really wanted lol). So, whenever my capture card gets no signal, my own text appears. No video editing was done to make it do that 😅

    • @BinglesP
      @BinglesP 2 ปีที่แล้ว +5

      @@redhotsonic well I didn’t know how to describe it really

    • @DryPaperHammerBro
      @DryPaperHammerBro ปีที่แล้ว +2

      @@redhotsonic do GIFs work?

  • @Garrulous64
    @Garrulous64 3 ปีที่แล้ว +53

    As much as I like Sonic's 16-Bit look, that Gameboy Sonic is REALLY cool.

    • @zigazav1
      @zigazav1 3 ปีที่แล้ว +4

      Hi Garrulous64! I'm one of your Subscribers on TH-cam! And yeah, that Gameboy mode of Sonic 1 Blastless is pretty cool despite the hard to distinguish what's what due to the degrading graphics quality.

    • @BrianFan7650
      @BrianFan7650 2 ปีที่แล้ว +2

      Hello garrulous64!

  • @Speems
    @Speems 3 ปีที่แล้ว +50

    Your setup definitely looks RTX enhanced, fits in with the hack quite nicely! Plus the PAL twist is was legitimately surprising

  • @Imfernolistico
    @Imfernolistico 3 ปีที่แล้ว +63

    HALLELUJAH, PAL ACTUALLY WORKS! Also, that bra gag made up the entire video. Good job.

    • @GameDevBurger
      @GameDevBurger 3 ปีที่แล้ว +3

      Yay you spoiled it>:(
      Wait he kinda says it in the start of the vid nvm.

  • @ArpeggioPegasusMusic
    @ArpeggioPegasusMusic 3 ปีที่แล้ว +52

    16 bits ? 8 bits ! 4 bits ! 2 bits ! 1 bit ! Half bit ! Quarter bit !
    THE WRIST GAAAAAAME

    • @teoslayer2005
      @teoslayer2005 3 ปีที่แล้ว +5

      The Bit Wars
      Filmed by Angry Video Game Nerd

    • @JohnGames-gz7ue
      @JohnGames-gz7ue 2 ปีที่แล้ว +1

      THE WRIST GAME!!!!!!!!!!!!!!!!!!!!!!

  • @BB3rryGD
    @BB3rryGD 3 ปีที่แล้ว +42

    3:08 is this sonic 3d blast 5

    • @ArpeggioPegasusMusic
      @ArpeggioPegasusMusic 3 ปีที่แล้ว

      I see what you did there

    • @ariel78_
      @ariel78_ 3 ปีที่แล้ว +1

      Just the word "sonic 3D blast 5" hurts my ears

  • @redstreak9430
    @redstreak9430 3 ปีที่แล้ว +11

    This is basically the AVGN Wrist Game meme but for Sonic

  • @nbttranslator
    @nbttranslator 3 ปีที่แล้ว +29

    Fact: Sometimes when Blast Processing (when its already on 16-bits) drops to zero you can got ILLEGAL INSTRUCTION error.

    • @the2323guy
      @the2323guy ปีที่แล้ว

      Is it possible to resume with C?

  • @AmaroqStarwind
    @AmaroqStarwind 3 ปีที่แล้ว +9

    There is actually a trick that can be done to get a full 320 x 240 resolution on NTSC Mega Drive / Genesis systems, but it's pretty complicated. The TiTAN group actually used this trick for Overdrive 2.

  • @calypso_th
    @calypso_th 3 ปีที่แล้ว +17

    Ah yes, my favorite tea brand, Sonic Tea.

    • @zigazav1
      @zigazav1 3 ปีที่แล้ว +1

      Speaking of drinks, I read a manga awhile back, and Sonic makes a cameo in one of the panels. His likeness is on a mug owned by the protagonist's friend.

  • @BrawlerDayDX
    @BrawlerDayDX 3 ปีที่แล้ว +11

    12:04 He really did the, 64 BITS! 32 BITS! 16 BIT, 8 BUT 4 BIT 2 BIT 1 BIT 1/2 BIT 1/4 BIT
    THE WATTCCHH GAMMMEE

  • @knux7468
    @knux7468 3 ปีที่แล้ว +7

    "And speak of privacy!.." I thought this would be a segue for a NordVPN sponsorship but I was wrong lol

  • @Octo4533
    @Octo4533 3 ปีที่แล้ว +18

    I never thought I'd see the day where RHS says the word 'sus' and refers to Eggman as that.

  • @zanegandini5350
    @zanegandini5350 3 ปีที่แล้ว +19

    This hack is amazing, I wish I knew just how they managed to do it. It's unfortunate that the OSSC and Framemeister struggle with this one, as the retrotink 2X runs it with no issue whatsoever. But then again, that's a line-doubler rather than a true upscaler.

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +3

      The OSSC is also a line doubler; not a true scaler. I should have picked my words more carefully. My bad. I've heard that the RetroTink is more capable with resolution changes. I'm really looking forward to the RetroTink 5X.

    • @zanegandini5350
      @zanegandini5350 3 ปีที่แล้ว +3

      @@redhotsonic I have the 2X scart and 2X multiformat, they're both incredibly capable, easy-to-use devices. One thing I've noticed is that in the Sonic 2 bonus stage, it handles the resolution change seamlessly, but my TV mentions the new resolution.

  • @0n1c420
    @0n1c420 3 ปีที่แล้ว +3

    4:14 ah yes, my favorite zone, Lab Zone

  • @imperialny2739
    @imperialny2739 3 ปีที่แล้ว +4

    4:02 AMOGUS REFERENCE?!

  • @RyanNeoHedgehogOfficial
    @RyanNeoHedgehogOfficial 3 ปีที่แล้ว +13

    4:00 A M O G U S

  • @waltercomunello121
    @waltercomunello121 2 ปีที่แล้ว +3

    *lifting the VDP pin is actually the most destructive way of getting rid of the jaibars, because the pin might tear and fall off, and there's no turning back. moreover, lifting a single VDP pin is more difficult since the adjacent others might get damaged in the process. there's a much safer option, and that's cutting a trace on the motherboard near the video encoder and bringing the target encoder pin to ground. this way the VDP risks nothing and the cut trace can easily be bridged later.
    DO NOT do it if you don't know what you're doing. jailbars derive from the colorburst frequency, which is generated by the VDP, and if you are only using composite video you'll see everything in black and white. That's also why I would go for the "encoder trace" option instead of this one - it's easily reversible. So this mod is recommended ONLY if you use RGB cables.

  • @antytrend
    @antytrend 2 ปีที่แล้ว +3

    I love how realistic and immersed means over 50% of the screen is pure black(like in the intro clips). So bad. Thumbs up on the video

  • @ethanjones9532
    @ethanjones9532 3 ปีที่แล้ว +10

    nice video your videos are entertaining and your great at showcasing things your channel is amazing

  • @AmaroqStarwind
    @AmaroqStarwind 3 ปีที่แล้ว +8

    I have a suggestion that might help out with your digital capture card issues in the future, though it would require asking somebody to build a modchip for you.
    Here's what I have outlined...
    *Mega Drive VDP modchip for seamless native integer horizontal scaling on digital output;*
    - If the VDP registers are set to H40, do a 4x horizontal integer scale to get 1280 pixels.
    - If the VDP registers are set to H32, do a 5x horizontal integer scale to get 1280 pixels.
    - Either way, regardless of VDP mode, the horizontal resolution is always the same on the digital output, keeping digital capture cards happy.
    - Because it is linked directly to (and controlled by) the VDP registers, the modchip should theoretically have no delay when switching resolution modes.
    - For outputting to a 4K capture card, just double the horizontal integer scaling value.
    - Something similar could probably be done for the vertical resolution to help a digital capture card think it is receiving a 480p signal regardless of whether the console is operating in 240p or 480i modes. Again, it would be linked directly to the VDP registers, minimizing the delay.

    • @AmaroqStarwind
      @AmaroqStarwind 3 ปีที่แล้ว

      Please like this comment so that @RedHotSonic is more likely to see it!

  • @skins4thewin
    @skins4thewin 2 ปีที่แล้ว +3

    Those game crashes probably come down to hardware revisions being slightly different. There are several games out there that have certain bugs or issues when played on certain revisions of the Genesis hardware, of which there are literally dozens of. Significant changes were made internally between some of these revisions, leading to issues when it comes to certain game's programming being designed around a specific revision. Some games even take advantage of bugs present in Model 1 hardware to produce certain effects. It's all pretty well documented & very interesting.

  • @noahcool11kid68
    @noahcool11kid68 2 ปีที่แล้ว +2

    2:05 They had us in the first half, not gonna lie

  • @XentinelSB
    @XentinelSB 3 ปีที่แล้ว +2

    Nice 16 bit rendition of Planet Wisp. I noticed it playing while you were comparing Analogue and Digital Scaling :)

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +4

      Its not a 16-bit rendition. It's from Sonic Colours Planet Wisp Act 2.

    • @XentinelSB
      @XentinelSB 3 ปีที่แล้ว +2

      Oh, I see 😅. Thanks for correcting me!

  • @TerraKing
    @TerraKing 3 ปีที่แล้ว +6

    I guess you can say the bugs, glitches and crashes were...
    *Blastless*

  • @lesterrr12312
    @lesterrr12312 3 ปีที่แล้ว +1

    nice sygnal degradation at the end, haha, especially the camera audio! :D I was also expecting a bitcrusher, but that's fine))

  • @rubykaylaandogie3334
    @rubykaylaandogie3334 4 หลายเดือนก่อน

    That crash in labyrinth zone that was gone the next day gives me every copy of sonic blastless is personalised vibes

  • @ShadowKirbo0
    @ShadowKirbo0 3 ปีที่แล้ว +6

    @redhotsonic okay I'll cut it some slack. 3:10

  • @UltimatesimbaUnlimited
    @UltimatesimbaUnlimited 3 ปีที่แล้ว +3

    4:00 *screams in pain*

  • @norjia
    @norjia 2 ปีที่แล้ว

    You started about privacy and i was imidiatly going to the chapter system to skip a sponsorship lol. You got me good there

  • @duxk486
    @duxk486 3 ปีที่แล้ว +1

    nice vid red :)

  • @amarillodragon2702
    @amarillodragon2702 2 ปีที่แล้ว +1

    I've noticed you have changed your thumbnail, it look very nice.

  • @AleT118
    @AleT118 3 ปีที่แล้ว

    As soon as I heard of this game, I just knew you'd be making a video on this.

  • @apesevolved
    @apesevolved ปีที่แล้ว

    bro that sonic tea presents joke around the beginning was so perfectly timed as i was drinking tea at the *exact* same time as mr red hot chili peppers

  • @dannyleedawber
    @dannyleedawber 3 ปีที่แล้ว +2

    Amazing video love lighting improvement :)

  • @mypkamax
    @mypkamax 3 ปีที่แล้ว +8

    Sweet! A new BDIWORH video!
    I see you've finished your chores from your wife's list from the last video...

  • @ascii_guy
    @ascii_guy 3 ปีที่แล้ว +2

    4:03 I think I saw Eggman vent in electrical a few seconds when this meeting was called and he tried to kill me (joke)

  • @Cliffordlonghead
    @Cliffordlonghead 3 ปีที่แล้ว +1

    Awesome Video love it

  • @Aintyx
    @Aintyx 3 ปีที่แล้ว

    Gracias por subtitular todos tús vídeos. I understand English, but it helps me in some parts

  • @GreenLegendRan
    @GreenLegendRan 3 ปีที่แล้ว

    I love this channel. Bravo.

  • @2097xl
    @2097xl 2 ปีที่แล้ว +1

    Omg I still have one of those old thick Panasonic TVs, I use it for my PS4 and my MD. Really good screens on them

  • @mikofox9798
    @mikofox9798 ปีที่แล้ว +1

    There's a Blast less DX as well that makes the transitions even faster then before. Works fine on my flash cart, (tested on my Electrohome CRT rather then my flat-screen, Genesis model 2 and AV cables) but would the DX version possibly fix the weird compatibility issue with scales and such?

  • @Alexrun902
    @Alexrun902 3 ปีที่แล้ว

    I was wondering weather or not you'd cover this rom hack, although you did forget to mention something, they added the spindash in this hack, I know that's kind of standard Sonic move now a days but given that the hack is mostly about the technical stuff we should at least be thankful they did that. I was really surprised and pleased by the fact that this hack the full vertical res of the pal contraption, looks like you can do that with a Sonic Rom Hack, this makes me excited in seeing the other 3 Classic Sonic games in the full 320 by 240 pixels on Pal consoles, just imagine the glory of S3K in 320 by 240 pixels.

  • @GB_256
    @GB_256 3 ปีที่แล้ว +4

    The solution to the video mode switching thing is to pause the game when it switches.

  • @Jayteaseepiirturi
    @Jayteaseepiirturi 2 ปีที่แล้ว

    Well, that's one clever rom hack! :) Thanks for showing it to us.

  • @skins4thewin
    @skins4thewin 2 ปีที่แล้ว +2

    The good news is that the new RetroTINK 5X handles resolution switching MUCH faster than the Framemeiser and OSSC, so anyone lucky enough to grab one of those should be able to play this without too much trouble.

  • @oil_moon
    @oil_moon 3 ปีที่แล้ว

    2:05 oh boy here we go better get ready to ski- oh
    you had me!

  • @KirbTheKorb
    @KirbTheKorb 3 ปีที่แล้ว +1

    2:04
    Good one, i was going to smash that right arrow to skip

  • @CrashFan03
    @CrashFan03 3 ปีที่แล้ว

    hey rhs have you thought about trying ralakimus
    's Genesis port of Sonic CD Palmtree Panic Act 1 and seeing if that works on real hardware? I'm really curious as to if that would work

  • @xxlarrytfvwxx9531
    @xxlarrytfvwxx9531 3 ปีที่แล้ว +3

    Could the crash be caused by the animated spikes-pointy thingies? Maybe it's caused when the water waves are loaded into RAM?
    Just trying to figure it out in my brain.

  • @CLB1947
    @CLB1947 11 หลายเดือนก่อน

    1:00 Rare footage of RHS turning into Blippi.

  • @busterbunny005
    @busterbunny005 2 ปีที่แล้ว

    8:50 what's the song playing in the background?

  • @M0rinkashi
    @M0rinkashi 3 ปีที่แล้ว

    As I open up this video, I get an ad introducing a YT channel called "Knuckle Head".

  • @Jongivitis
    @Jongivitis 3 ปีที่แล้ว +2

    7:25 what song was playing here?

  • @squid_cake
    @squid_cake 2 ปีที่แล้ว +1

    This mod really shows how much people take graphics resolution for granted nowadays. 4k is overrated. Even 240p can be beautiful. Of course, high resolutions are the opposite of worthless, and they all have their uses. But the bigger that screen resolutions become, the less you can appreciate how they improve overtime. This mod is an eye opener for me. Thank you, vladikcomper.

  • @iamdarkyoshi
    @iamdarkyoshi 3 ปีที่แล้ว

    Curious, what capture card do you use? All the ones I've tried with my OSSC get grumpy.

    • @redhotsonic
      @redhotsonic  3 ปีที่แล้ว +1

      I use a Magewell Pro Capture HDMI 4K Plus LT. But it's pretty damn expensive. However, I also own a Magewell Pro Capture HDMI and that works well with the OSSC (NES/SNES's need dejittering if RGB). Or if 4K is a must, I use to own the Avermedia Live Gamer 4K - GC573 which also works beautifully (NES/SNES still needs dejittering if RGB).

  • @Left-Earth
    @Left-Earth 2 ปีที่แล้ว +1

    _"I don't see a difference."_ 👀
    Gotcha 👌

  • @SilverAura
    @SilverAura 2 ปีที่แล้ว

    The best part about this is the argument to be made that this would have been just a game that was incompatible with newer displays. Like how Duck Hunt only works on CRT televisions because it relies on the scanline timing to sync with the gun during a very fast verification sequence. And yes, the flashing black/white square is key.

  • @susanswan6160
    @susanswan6160 3 ปีที่แล้ว

    The fact that it said:"Sonic T e a Presents" Just got me for some reason

  • @user-rj9iq4je3p
    @user-rj9iq4je3p 7 หลายเดือนก่อน

    where do you get the flash carts?

  • @zaxchannel2834
    @zaxchannel2834 3 ปีที่แล้ว +1

    There have been successful CPU upgrades from 68000 to 68010 for some slowdown reduction at the cost of game compatibility

  • @sesukun2064
    @sesukun2064 3 ปีที่แล้ว

    That end was GOLD

  • @SkeleGamer101
    @SkeleGamer101 2 ปีที่แล้ว +1

    10:11 given the info presented, it's likely that this crash occurs on water levels on (mostly) PAL consoles. that's just my guess.

  • @thewinterwarriormane
    @thewinterwarriormane 3 ปีที่แล้ว

    This ROM looks awesome! Might play it too...

  • @dragonick2947
    @dragonick2947 3 ปีที่แล้ว +2

    Cool vid! I wonder why Sonic has a darker shade of blue?

    • @mypkamax
      @mypkamax 3 ปีที่แล้ว +1

      To be in-line with Sonic 2?

    • @dragonick2947
      @dragonick2947 3 ปีที่แล้ว +1

      @@mypkamax Unlikely, in Sonic 2 he was more saturated, but in this hack they replaced his darkest shade with a dark blue.

  • @captainnintendo
    @captainnintendo 3 ปีที่แล้ว +1

    PAL resolution hacks really should be a thing we see more of. If they could also allow for an optimized framerate that would be epic.
    This is one really cool idea for a hack tho

  • @PhirePhlame
    @PhirePhlame 3 ปีที่แล้ว +1

    I think the slowdowns add to the "blastless" effect anyway.

  • @damjanbaldi
    @damjanbaldi 3 หลายเดือนก่อน

    Fun fact:if you have level select unlocked you can press start b to change anything and dont have that blast procces bar

  • @lmcgregoruk
    @lmcgregoruk 3 ปีที่แล้ว +1

    3:49 "The rest of it is still your base Sonic 1". 6:53 oh really now?

  • @Person-mk7tk
    @Person-mk7tk 3 ปีที่แล้ว

    Where did you get your Japanese Mega Drive?? I recently found and purchased a Japanese version of Sonic & Knuckles and I wanna play it on real hardware.

  • @EpicGamer_SansheeFreddy
    @EpicGamer_SansheeFreddy 7 หลายเดือนก่อน +1

    1:33 *Sonic Tea Presents*

  • @CrabulousYT
    @CrabulousYT 3 ปีที่แล้ว

    i suggest starting to do a series where you test if hacks work with the sonic 1 widescreen patch

  • @libanlion6864
    @libanlion6864 3 ปีที่แล้ว

    I like your videos

  • @sonicabsorb7597
    @sonicabsorb7597 2 ปีที่แล้ว

    “When your TV signal goes haywire”

  • @georgef551
    @georgef551 2 ปีที่แล้ว

    Blast Processing was never used in any games, they used the term that is for some other feature to simply state their clock speed was twice as fast as the SNES.
    There are technical articles out there that show what Blast Processing really was, and it wasn't for gaming, because there wasn't any power left to do that (irony).
    Basically, it was just a way to directly access all 3 channels for red, green, and blue, and switch them to any intensity as desired, showing all 512 colors at once, if desired.
    The fact the DMA use allowed for faster access, is the "Blast Processing". The wrinkle in it is that it required precise timing to draw a stable image on-screen, similar to Atari's "Racing the Beam", except each console's clock speed was different enough that any Blast Processing images were not compatible with each other fully, but can be with timing tweaks, again different to each system.
    There have been SEGA Fan-Boys refusing to accept that this is what Blast Processing is, but again, technical journals prove the above to be correct, albeit in far better detail.

  • @yamimarus3550
    @yamimarus3550 ปีที่แล้ว

    3:53 that was blocked when i played in sonic origins recently

  • @_flavio_
    @_flavio_ 3 ปีที่แล้ว

    Veramente bel video!!! continua così, like messo! secondo te cosa devo migliorare nei miei video?

  • @brysonplaz
    @brysonplaz 5 หลายเดือนก่อน

    4:01 made chuckle

  • @-bruhmoment-4383
    @-bruhmoment-4383 3 ปีที่แล้ว +1

    Now for Sonic 1 with RTX on

  • @PNG_Noodle
    @PNG_Noodle 3 ปีที่แล้ว

    How does this not have 6 million likes already??

  • @YouTubeMillionaire456
    @YouTubeMillionaire456 2 ปีที่แล้ว

    0:27 Do not panic! Lifting this pin just helps reduce the jailbar effect off of the Mega Drive. If you have no idea what that is, then do not look it up as you'll never be able to unsee it!

  • @RetroGamerBB
    @RetroGamerBB 2 ปีที่แล้ว

    What TV's are you using that had scart? I don't care how old they are lol

  • @hotdogrobloxpc2684
    @hotdogrobloxpc2684 2 ปีที่แล้ว

    man over all these years no bloody one million subs i hope u get one gillion billion gillion million subs

  • @edcola6671
    @edcola6671 3 ปีที่แล้ว +2

    sonic 1 blastless pal master race

  • @UON
    @UON 3 ปีที่แล้ว

    This is a pretty awesome hack! What's the song that starts at 07:30 ?

  • @giovannicorreia2680
    @giovannicorreia2680 3 ปีที่แล้ว

    12:15 redhotsonic in gameboy

  • @mikebravo891
    @mikebravo891 2 ปีที่แล้ว

    Can anyone tell me the music that starts at 7:11 ? It's such a great track

  • @CaylanMorganTheObjectThingy
    @CaylanMorganTheObjectThingy 2 ปีที่แล้ว

    Nice New Thumbnail

  • @iMernerner
    @iMernerner 2 ปีที่แล้ว

    I love sonic 1 mods that add spindash as bonus. Quality of life improvement.

  • @insertaccountnamehere9505
    @insertaccountnamehere9505 3 ปีที่แล้ว

    It's funny that this is considerd Blastless as technically zero commercial MD releases used blast processing. It did exist but couldn't be used due to technical limitations on games at the time.

  • @philipharoun1223
    @philipharoun1223 3 ปีที่แล้ว +1

    BIG AMO GUS MEMONTO
    4:03

  • @the2323guy
    @the2323guy 2 ปีที่แล้ว

    the bit wars in sonic

  • @formerlycringe
    @formerlycringe 3 ปีที่แล้ว

    off topic but i like your shirt where did you get it from

  • @2018nooks
    @2018nooks 3 ปีที่แล้ว

    4:03 I think eggmans looking sus too

  • @whateversonic4845
    @whateversonic4845 3 ปีที่แล้ว +1

    Now this is some 4 bits.