I've updated the download link to the PAL version of Doom 64 32X. However, it may not work on real hardware due to a checksum error, but I don't know for certain how real hardware handles that.
Okay, tried it. Weirdly, when I load it up, it just stays blank and nothing happens. But if I soft reset, it then loads the game but only the border and menu graphics (which are selectable). The game itself doesn't render. As soon as you start a level, it just freezes. Music plays though.
@@redhotsonic That sounds like the same error as shown in Sonic in Chaotix - only the 32X crashed, and the Mega Drive kept running. It might be that upon initially booting the game up, it sends a check to the 32X (which, in this case, causes the game to crash) but it doesn't do the check after a soft reset. It'd make sense if the Mega Drive was only used for the menu, HUD elements and music, since that's what it's normally used for in 32X games.
0:39 I like to call the Tower of Power the "Segazord" 🤣. Yes, I'm a 39 year old woman who loves the Power Rangers even without my son present. Just because I lead a successful goth rock band doesn't mean I can't have a nerd side.
Knuckles Chaotix uses a separate ROM for PAL territories. Technically speaking the Sonic in Chaotix hack is working properly, it’s just not the right ROM.
The reason why you die at the end of the Doom Hack is because at the end of the first episode of Doom 1 (not 64), Doomguy is killed in the exact same way. I think it's a reference.
Note for Sonic in Chaotix: The PAL version of Knuckles Chaotix is a whole other ROM that got patched, it's PAL optimisation doesn't happen automatically... Though regarding the music it could've just made the music run at 9A, which is what PAL did...
Gonna say this now, the Cybernetics Outbreak ROM hack is completely broken. I tried it on the Fusion emulator, it shares the same problem with the hardware except even worse. The music will make the game crashed in the middle of the gameplay. So, it's not the hardware problem nor the emulator at fault here. It's mostly the game itself, I always wanted to play that game when it was in W.I.P. Seriously, did anybody test that game on both emu and hardware?!
If you're using Kega, there's an option called "Fast timing" that needs to be enabled. Then, it'll work on emulation. Obviously, there's no such luck for hardware.
Man... this hack you named seems amazing. I have to try it. Edit: I tried, and it is in fact amazing. But just don't play it with a 32X: it adds and horrible buzz sound all the time. Play it with a MD alone.
whenever a download gets removed from a website, i use the wayback machine to go back when the downlod was originally up, and usually it archives the file
@@EggoBoi First off, last time I checked, SRB2 only uses a jump and Spindash button, and secondly, it wouldn't just be a case of plopping SRB2 onto the 32X or Sega CD, it's called adjusting the game (or just making it from scratch) in a way the console can handle.
For the Doom 64 conversion in Doom 32x hack, it definitely seems to work just fine. No clue why those 3 barons (the red monsters) were there at the end since that’s not faithful to the original Staging Area from Doom 64, but maybe it’s just a test to see if Doom 32x could handle higher resolution sprites and higher palettes. It seems to be just fine even with the caveats of the limitations of the 32x hardware making the game slower than it’s original DOS release from 1993. So yeah don’t worry mate, got your back a bit. Update: My friend tried Doom 32X (on an emulator, don't get too excited) on the most recent EU version, and we confirmed that first level/map was just a test as the levels following after that were just Doom 1's again. For those who expected to play through the entirety of Doom 64 on the 32X; it's just the first level, sorry.
Here's one lesson to learn from this series : PAL sucks in every way possible if you want games on real hardware! Slowdown? Check. Graphical glitches? Check. Regional locks? Check. Jokes aside, good video, lad. Keep up the good work, and nice merch you got there.
I was thinking exactly that - I think I got VR Deluxe back around 1995, and I vaguely remember playing in mirror mode, so it's in there somewhere as far as I recall.
I read on the Sega16 forums that there's a quick mod that can be done on a 32X to make it compatible with the Power Base Converter and the original version of Virtua Racing. I think it might actually be as simple as adding a little wire? Also, I think there might be ways to hack your 32X to bypass region lockouts, but I'm not sure.
Just in the beginning, I think. Exists a beta uploaded on the internet of this state of the game, for many years, Sonic Crackers. Also, i think it was for Genesis, in this early days.
I feel like ranking Sonic in Knuckles Chaotix for PAL as partially over a few pixels is a little unfair, but I digress, awesome video. Edit: punctuation
Well that was quite the mixed bag for the 32X, can't say I'm surprised though given the many problems with the 32X in general. It makes me curious about the Sega CD rom hacks though, how does those fair besides the ones we already covered.
@@luk_143Those emotes don't appear to exist anymore, they're just hollow squares now. Other channel's emotes do appear just fine, though. I'm guessing he decided to get rid of them.
This sprite bug happened to me on a PC emulator too when I played Cybernetic Outbreak! Really want to find out why that happened or how to fix it. I wish this video explained why it happened.
@@Dan-bz2nh A reply to another comment from RHS: "If you're using Kega, there's an option called "Fast timing" that needs to be enabled. Then, it'll work on emulation. Obviously, there's no such luck for hardware."
This is the latest version I used from the SHC15 (I asked Varion himself). As for KEGA, you need to have the "Fast timings" option ticked for it to work otherwise it won't work. For hardware, there's no choice.
The real-life 32X has a few issues that you can fix yourself, if you are willing to take it apart, grab a spare wire, and do some soldering. From what I remember, there's basically a pin that Sega forgot to solder.
While there are one or two SEGA bulletins towards the 32X (I recall one being made specifically aimed for VA4 Mega Drive owners), it's not going to help make these games work.
@@redhotsonic Well, that's unfortunate. But hey, at least you'd get to play the original Virtua Racing and your Master System games with the 32X. In theory.
0:38The true tower of power is first a sega saturn since its backwards compatible to the mega drive then a game genie then virtua racing then the 32x and then as icing on the cake the power converter which makes the mega drive or the saturn in this case backward compatible with the sega master system also called the sega mark 3 in japan
I downloaded the 1.3 version before and it worked fine on Kega Fusion but I just downloaded 1.5 and what I found was an XDELTA file? The 1.3 had a proper .32x file. Also, this is a CD 32x update!? CD audio better work on Kega Fusion cause it does not boot my Wondermega 1.00 bios ROM. I have a Victor Wondermega and an Everdrive Pro. NO FPGA ALLOWED HERE! I really hope I'm not screwed by this CD addition. Gosh, Doom CD32x, what a compatibility nightmare. Everdrive Pro/Mega SD don't stand a chance.
That DOOM 64 hack looks awesome, and it'd be awesome if the full game were ported over (or at least a similar amount as the original port). 64 is my favorite DOOM game, and the Genesis/Mega Drive is my favorite console, so it'd be an awesome novelty for sure.
I think I've mentioned it before, but of every game/proto tested on real hardware that garnered Partially/Undetermined/No answers, has there been any plans on revisiting them on emulators? Hacks like the enhanced Sonic 32x port, y' kinda left the video hanging on the ponder of exactly which upgrades it provided, in comparison to both the vanilla game, and the straight 32x port. Maybe a "Why Don't They Work On Real Hardware" sub-series could be viable?
Doom on 32X has a few addendum files that add more to it. It even adds the chainsaw! Just patch them in order. I renamed mine DOOM Complete, since it's pretty much all that and a bag of chips. (Originally I called it Jag Doom since it was based on the Atari Jaguar port, but the updates made it better and the Jaguar sucked) There's also a Blaze in Sonic Robo Blast hack for Doom on 32X that's not bad. Doom 2 has one that's incomplete since the 32X can only handle levels that are so big and there is even a Doom 64 hack for it that's freaking awesome! Sonic in Knuckles Chaotix is alright but glitchy. There aren't that many rom hacks for it since the game list isn't very big or very popular compared to systems since it requires an add on outside of emulation. The Sonic in Knuckles Chaotix one is the only Sonic one that I could find. But the Doom ones exist since there's a gazillion Doom mods made by fans over the years and they always try to put them on as many consoles as possible. If you want good Sonic hacks, stick with the Genesis.
7:55 Thats exactly what I was gonna say Why make a 32X port of Sonic 1 with nothing new if most emulators have an option to enable or disable the 32X addon, and it doesn't even work properly on real hardware.
Don't forget to check out my new merch store! There's something for everyone! www.redhotsonicstore.com
We need RedHotSonic plushie.
*n o w*
Hello!!
He needs a plush
GloryYoshi2020 Official -_-
I've updated the download link to the PAL version of Doom 64 32X. However, it may not work on real hardware due to a checksum error, but I don't know for certain how real hardware handles that.
Sweet, thanks. I will give it a try tomorrow if I find some spare time :) I'll report back. Watch this space.
holy shit!!! your here???
Okay, tried it. Weirdly, when I load it up, it just stays blank and nothing happens. But if I soft reset, it then loads the game but only the border and menu graphics (which are selectable). The game itself doesn't render. As soon as you start a level, it just freezes. Music plays though.
@@redhotsonic Aw man...
@@redhotsonic That sounds like the same error as shown in Sonic in Chaotix - only the 32X crashed, and the Mega Drive kept running.
It might be that upon initially booting the game up, it sends a check to the 32X (which, in this case, causes the game to crash) but it doesn't do the check after a soft reset.
It'd make sense if the Mega Drive was only used for the menu, HUD elements and music, since that's what it's normally used for in 32X games.
The BDIWORH episode with the first ever "Undetermined" rating - the first TWO "Undetermined" ratings even!
With Doom 64 32X being now determined as "No" for PAL players, that just leaves VR Deluxe's Mirror Mode as "Undetermined".
Thanks for telling me that but get out of my way Amy
@@kirbyzone64 Bro it's not even Amy- It's just some person with an Amy profile picture lmao-
@@CTEL2763 bro I get that. Now go my way you son of a gun 🔫
there was also a "well..." rating but I don't remember what episode was that from
0:39 I like to call the Tower of Power the "Segazord" 🤣.
Yes, I'm a 39 year old woman who loves the Power Rangers even without my son present. Just because I lead a successful goth rock band doesn't mean I can't have a nerd side.
@Sarco Parco I'm going to go out on a limb and say no, judging by the subscriber count.
@Sarco Parco The one and only.
#humblebrag
Nice
Knuckles Chaotix uses a separate ROM for PAL territories. Technically speaking the Sonic in Chaotix hack is working properly, it’s just not the right ROM.
The reason why you die at the end of the Doom Hack is because at the end of the first episode of Doom 1 (not 64), Doomguy is killed in the exact same way. I think it's a reference.
Then Doomguy said "£
7:37 Sonic's face perfectly describes my confusion.
Note for Sonic in Chaotix: The PAL version of Knuckles Chaotix is a whole other ROM that got patched, it's PAL optimisation doesn't happen automatically... Though regarding the music it could've just made the music run at 9A, which is what PAL did...
What does 9A mean in this context?
7:28 ah, so it pulled a Sonic Megamix
Fun fact: the satisfyingly eerie cybernetic outbreak splashscreen jingle is one of the unused sega chord tests (or sounds) from knuckles chaotix
Gonna say this now, the Cybernetics Outbreak ROM hack is completely broken. I tried it on the Fusion emulator, it shares the same problem with the hardware except even worse. The music will make the game crashed in the middle of the gameplay. So, it's not the hardware problem nor the emulator at fault here. It's mostly the game itself, I always wanted to play that game when it was in W.I.P. Seriously, did anybody test that game on both emu and hardware?!
If you're using Kega, there's an option called "Fast timing" that needs to be enabled. Then, it'll work on emulation. Obviously, there's no such luck for hardware.
The best 32X hack might be the one that improves the DOOM port significantly as well as adds back in all the levels that weren't included.
Honestly, if something like Sonic 1 The Next Level is possible on the Genesis, imagine what could be possible on the 32X.
Man... this hack you named seems amazing. I have to try it.
Edit: I tried, and it is in fact amazing. But just don't play it with a 32X: it adds and horrible buzz sound all the time. Play it with a MD alone.
@Shostako
Wait, did you play this game on KEGA?
I played on a PS5 with an N64 Expansion Pack embedded in it.
Try on. Use a hammer (for a gentle insertion)
@@shostako1284 uh....
Saw DOOM in the thumbnail and then realised it was an RHS video and thought it was gonna be robo blast 2 lol
whenever a download gets removed from a website, i use the wayback machine to go back when the downlod was originally up, and usually it archives the file
1:21 **visible consufion** 0.4 secs later: Oh, wait...
7:27 Sonic has gone hyper... hyper with the sugar that is 🤣
3 years with no replies?lemme fix that also your comment is cool
2:40 since the palette is swapped, thats you xD
Heres something i *_REALLY_* wanted to know, does *_SONIC 1 BACK TO THE FUTURE_* work on *_REAL HARDWARE?_*
What happens if we travelled in the future and red hot sonic had 250k?
ah yes, the nintendo gamecube, my favourite sony console
Yes the Nintendo GameCube is my favourite Sony Atari Microsoft console too!
There is something so cursed about a low pitch SEGA chant
Reminds me of the opening from Beetlejuice.
10:20 This sounds that plays, actually is an unused sega Splash screen sound of KNUCKLES Chaotix.
That was also used in the knuckles chaotic prototype.
Now we need a Sonic Robo Blast 2 32X.
Srb2 sega cd would have 3D as well as this
@@notunnamed2 trash framerate a not enough buttons
@@EggoBoi First off, last time I checked, SRB2 only uses a jump and Spindash button, and secondly, it wouldn't just be a case of plopping SRB2 onto the 32X or Sega CD, it's called adjusting the game (or just making it from scratch) in a way the console can handle.
That would be better with a sega Saturn port
@@Pyrodiac inb4 its srb1
Fun facts: the game was supposed too be called "sonic crackers" and was supposed to be sonic and tails in stead of knuckles and the chaotixs.
I just want you to all know there's a version of Cybernetic Outbreak out there that has freddy's scream from FNAF on the title when Kai rushes at you.
For the Doom 64 conversion in Doom 32x hack, it definitely seems to work just fine. No clue why those 3 barons (the red monsters) were there at the end since that’s not faithful to the original Staging Area from Doom 64, but maybe it’s just a test to see if Doom 32x could handle higher resolution sprites and higher palettes. It seems to be just fine even with the caveats of the limitations of the 32x hardware making the game slower than it’s original DOS release from 1993. So yeah don’t worry mate, got your back a bit.
Update: My friend tried Doom 32X (on an emulator, don't get too excited) on the most recent EU version, and we confirmed that first level/map was just a test as the levels following after that were just Doom 1's again. For those who expected to play through the entirety of Doom 64 on the 32X; it's just the first level, sorry.
That low pitched sega makes me think sonic.exe is going to show up
Nah, just bathog
Lol
Here's one lesson to learn from this series : PAL sucks in every way possible if you want games on real hardware! Slowdown? Check. Graphical glitches? Check. Regional locks? Check.
Jokes aside, good video, lad. Keep up the good work, and nice merch you got there.
Yeah
pretty sure you can unlock Mirror Mode in Virtua Racing just by placing 1st in all 5 normal tracks, but it's a nice feature to have from the outset
I'm pretty sure there is a cheat for this. I remember playing mirror mode way way back on real hardware using the real cartridge.
@@carlstokes7321 on the Genesis version, you would hold Up, A, and B at the sega screen but I don't recall ever finding a code for deluxe on the 32x
I was thinking exactly that - I think I got VR Deluxe back around 1995, and I vaguely remember playing in mirror mode, so it's in there somewhere as far as I recall.
Congrats for 80k subs redhotsonic! I love you're videos!
Damn shame about that Sonic 32X hack, would've been pretty cool to have it function for real machines even if I don't have a 32X.
"One of th most popular 16 bit retro consoles know to humanity"
Super Nintendo: am I a joke to you
I read on the Sega16 forums that there's a quick mod that can be done on a 32X to make it compatible with the Power Base Converter and the original version of Virtua Racing.
I think it might actually be as simple as adding a little wire?
Also, I think there might be ways to hack your 32X to bypass region lockouts, but I'm not sure.
3:05 it crashed because espio is using The same BLUE color as sonic
A little fun fact about knuckles chaotix is sonic and tails was ACTUALLY planned to be in the game so yeah
Just in the beginning, I think. Exists a beta uploaded on the internet of this state of the game, for many years, Sonic Crackers. Also, i think it was for Genesis, in this early days.
The eerie sound in C.O. is from a beta of chaotix
i swear to god, i was never able to find a download to the cybernetic outbreak hack
i wanna thank redhotsonic for giving out the download link
Why would there be a Virtua Racing mirror mode mod??? Mirror mode is already built into the game. You get it after winning first place in every race
I feel like ranking Sonic in Knuckles Chaotix for PAL as partially over a few pixels is a little unfair, but I digress, awesome video.
Edit: punctuation
Oh boy, they ported the ATGames version of Sonic!
Well that was quite the mixed bag for the 32X, can't say I'm surprised though given the many problems with the 32X in general. It makes me curious about the Sega CD rom hacks though, how does those fair besides the ones we already covered.
How do you you use those RHS emotes?
@@luk_143Those emotes don't appear to exist anymore, they're just hollow squares now. Other channel's emotes do appear just fine, though. I'm guessing he decided to get rid of them.
This video was extremely interesting, it was worth the wait ^^
Me: sees the Doomguy on the thumbnail: clicks immediately
5:32 That actually happens at the end of Episode 1 in the original Doom.
The Tower of Power! I love it. :)
6:10 It's called Sonic Mars for who is interrested in the decomp, you can install the Clone Driver (v2) to fix the sound issues
This sprite bug happened to me on a PC emulator too when I played Cybernetic Outbreak! Really want to find out why that happened or how to fix it. I wish this video explained why it happened.
It might be happened because the 32x is not working, so the game just runs on the mega drive and not the 32x
@@Knuxy03 Alright, that answers that but, how do you fix it to make it work as intended?
@@Dan-bz2nh A reply to another comment from RHS:
"If you're using Kega, there's an option called "Fast timing" that needs to be enabled. Then, it'll work on emulation. Obviously, there's no such luck for hardware."
On the note of Cybernetic Outbreak, I would like to add that issue also happens on an emulator. I recall they released an update that fixed it.
This is the latest version I used from the SHC15 (I asked Varion himself). As for KEGA, you need to have the "Fast timings" option ticked for it to work otherwise it won't work. For hardware, there's no choice.
@@redhotsonic Ah, I remembered that there was a fix, but it's been so long I couldn't recall if it was an update or an emulator-specific fix.
Metal Kai made me jump a little...i didnt expect it
“Ohhh dear. Sonic is here twice?”
Ok, I literally just died at this part. 🤣
There’s still more 32X hacks out there (Doom Resurrection, 3D Homebrew)
Wasn't expecting a new merch store.
I've noticed you have changed your thumbnail, it look very nice.
The real-life 32X has a few issues that you can fix yourself, if you are willing to take it apart, grab a spare wire, and do some soldering. From what I remember, there's basically a pin that Sega forgot to solder.
While there are one or two SEGA bulletins towards the 32X (I recall one being made specifically aimed for VA4 Mega Drive owners), it's not going to help make these games work.
@@redhotsonic Well, that's unfortunate.
But hey, at least you'd get to play the original Virtua Racing and your Master System games with the 32X. In theory.
0:38The true tower of power is first a sega saturn since its backwards compatible to the mega drive then a game genie then virtua racing then the 32x and then as icing on the cake the power converter which makes the mega drive or the saturn in this case backward compatible with the sega master system also called the sega mark 3 in japan
6:32 7:46 I really like those harmonies.
Also, what’s that outro BGM?
10:19 Is that an upbeat version of the startup sound from the 0202 proto of Knuckles' Chaotix 😃
Thanks for using the right Pusab image calm and peaceful shirt I almost had a heart attack
6:09 look like we have a new rate!
I like how RHS uploaded this video on DOOM Eternal's 1 year anniversary, whilst also having a DOOM rom hack in said video, coincidence? most likely.
5:40 end of episode 1 of doom ends with you dying.
Well, yes, but that's episode 1, not level 1.
love it when your title is in german XD
Love how when all of the sega consoles are called the tower of power when they're all together connected to each other
I downloaded the 1.3 version before and it worked fine on Kega Fusion but I just downloaded 1.5 and what I found was an XDELTA file? The 1.3 had a proper .32x file. Also, this is a CD 32x update!? CD audio better work on Kega Fusion cause it does not boot my Wondermega 1.00 bios ROM. I have a Victor Wondermega and an Everdrive Pro. NO FPGA ALLOWED HERE! I really hope I'm not screwed by this CD addition. Gosh, Doom CD32x, what a compatibility nightmare. Everdrive Pro/Mega SD don't stand a chance.
2:13 fun fact: the game was called sonic cracker with sonic and tails (tails in game still as xxxxxxxx)
Would be great if you showed the 32X Sonic that didn't run, running in emulation - just for demonstration purposes.
I'll go and find it somewhere...
Also thank you for the new shop.
That DOOM 64 hack looks awesome, and it'd be awesome if the full game were ported over (or at least a similar amount as the original port). 64 is my favorite DOOM game, and the Genesis/Mega Drive is my favorite console, so it'd be an awesome novelty for sure.
I really hope you hit 60k sometime soon
"pressing start will make him come right at your face"
Did you have to phrase it like that?
The Sega Clusterf*ck better describes this, because that's what it is. (Classic Game Room reference)
Well, now you've gotta make a video on Doom 32X Resurrection
Sonic in Knuckles Chaotix Special stage let's you play as Red Hot Sonic, nice.
How would you go about creating 32X games from pre-existing engines, or even making your own from scratch?
they gave us the ultimate 32x experience twice now :) Tomb Raider 1 and Doom Resurrection
Doom 64 32x is amazing i didnt realise there were other 32x doom rom hacks that werent adding sonic spinball music to replace the fart soundtrack
Is that a 16:9 PVM? Pretty sweet!
BVM-D24E1WE 😊
He's back! :D
5:40 That also happened in original Doom.
That Undetermined Result is cool
5:52 you can just use that one wayback machine website
I tried and it didn't work 😛
@@redhotsonic oh
Here we go and make it a good powerhouse.
Ben finally made a commercial.
It's about time!
Man could have tested the Sonic 4 hack made for the 32X
He did, it is cybernetic outbreak
Dang now i feel bad for PAL users...
Of course Virtua Racing would play, it is an epic game!
I think I've mentioned it before, but of every game/proto tested on real hardware that garnered Partially/Undetermined/No answers, has there been any plans on revisiting them on emulators? Hacks like the enhanced Sonic 32x port, y' kinda left the video hanging on the ponder of exactly which upgrades it provided, in comparison to both the vanilla game, and the straight 32x port. Maybe a "Why Don't They Work On Real Hardware" sub-series could be viable?
Doom on 32X has a few addendum files that add more to it. It even adds the chainsaw! Just patch them in order. I renamed mine DOOM Complete, since it's pretty much all that and a bag of chips. (Originally I called it Jag Doom since it was based on the Atari Jaguar port, but the updates made it better and the Jaguar sucked) There's also a Blaze in Sonic Robo Blast hack for Doom on 32X that's not bad. Doom 2 has one that's incomplete since the 32X can only handle levels that are so big and there is even a Doom 64 hack for it that's freaking awesome! Sonic in Knuckles Chaotix is alright but glitchy. There aren't that many rom hacks for it since the game list isn't very big or very popular compared to systems since it requires an add on outside of emulation. The Sonic in Knuckles Chaotix one is the only Sonic one that I could find. But the Doom ones exist since there's a gazillion Doom mods made by fans over the years and they always try to put them on as many consoles as possible. If you want good Sonic hacks, stick with the Genesis.
But does this new merch store work on real hardware? Undetermined
Ya know that rating works great with that.
Hopefully someone makes a chaotix mobile port. that would be awesome
Ever thought of making your own Sonic ROM hack starring RedHotSonic?
11:09 EXCUSE ME WHAT
XD i knew i wasnt the only one
7:55
Thats exactly what I was gonna say
Why make a 32X port of Sonic 1 with nothing new if most emulators have an option to enable or disable the 32X addon, and it doesn't even work properly on real hardware.
christ, you don't even have 60k? the quality makes it feel like you've got at least 500k
There's now a Tomb Raider port for 32x,that you could try out :D
He’s almost at 60k subscribers, what will he do for his 60hz vs 50hz video? Bet it’s sonic schoolhouse.
Two sonics? Neat
More blast processing with less selling