Star Citizen Ship Showcase - The Ares are No Longer Capital Ship Killers......

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • Join this channel to get access to perks:
    / @onenutsupreme
    Checking out Star Citizen for the First Time? Use my referal code to give yourself a little bonus when buying a game package! Referral code: STAR-R6FB-62KB
    TimeStamps:
    Join My Org - robertsspacein...
    Discord: / discord
    #starcitizen #squadron42

ความคิดเห็น • 78

  • @cfield189
    @cfield189 4 หลายเดือนก่อน +47

    I absolutely hate that anytime these ships get any kind of love they get nerfed right back down to mediocrity or worse shortly after. People complaining about these ships being too strong legitimately have skill issues. (I'm not even good, pretty trash actually) The fact is capital killers need to exist. Taking away the ares damage is just not a good choice.
    Should they be maneuverable? only slightly
    Should they be thicc? yes
    Should they be fast? yes-ish
    they should be built to come in fast, deal a bunch of damage to large easy targets, then straight line away. Any smaller ship should fly circles around it and not get hit.

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน +12

      I completely agree with everything you're saying.

    • @NozomuYume
      @NozomuYume 4 หลายเดือนก่อน +5

      The problem is that to a novice player who can't dodge, any powerful ship feels cheap. This is made worse in Molasses Modes where your dodging options are limited because you have to always dodge in the opposite direction of the speedwalls.

    • @Metallas
      @Metallas 4 หลายเดือนก่อน +7

      Big guns should hurt if you get caught in front of them. There shouldn’t be any two ways about it. Will it suck to get caught on the receiving end, of course, but that by no means says they should get nerfed just to appease the feeling of the meta lite fighter lovers. When the “cap ship killer” can barely do the job it’s designed for, it isn’t balanced right. Should it be able to solo an Idris, no but it still shouldn’t feel like a mosquito buzzing around it needing a dozen just to do enough damage to be felt. To me the ion can’t even put out enough damage to drop a Connie shield let alone a capital. It is all but useless in its current state for sure

    • @Volf1916
      @Volf1916 4 หลายเดือนก่อน +2

      yeah, Aries as rolling tanks is where they should be. Bespoke heavy capital class single gun mount. Sounds like a main battle talk to me. So fly like a tank not a high performance formula 1 race car.

    • @cfield189
      @cfield189 4 หลายเดือนก่อน +1

      @@Volf1916 Exactly. Space tank is exactly how I see them lol.

  • @ThaWoundedFox
    @ThaWoundedFox 4 หลายเดือนก่อน

    a freelancer was totally invincible against my inferno in 3.23. so i melted it right after i ran out of ammunition after shooting it for about 5 mins straight with 99% accuracy. could have been lag or low server fps. still melted it tho.

    • @dracowulfe
      @dracowulfe 4 หลายเดือนก่อน +1

      I think I experienced the same thing last night. Freelancer Max was a sponge.. Freelancers have 3 S2 shields now.

  • @jakejewkes6688
    @jakejewkes6688 4 หลายเดือนก่อน

    Oh man that’s just some super high intense dogfighting, glad to see the model has been reduced to sit around 50m and just dump as much dmg as you can with no struggle

  • @CopperRavenProductions
    @CopperRavenProductions 4 หลายเดือนก่อน

    How are you able to hit accurarly without a pip

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน

      There is a pip

    • @CopperRavenProductions
      @CopperRavenProductions 4 หลายเดือนก่อน

      @@OneNutSupreme ok my phone is cracked to hell and I am blind

  • @horndogfred5246
    @horndogfred5246 4 หลายเดือนก่อน +15

    God damn it stop fucking nerfing the Area twins. Jesus christ they are already slow and easily out maneuvered, why the fuck do they keep kicking them?

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน +5

      No idea man.....it's a damn shame

    • @trevorbelmont4633
      @trevorbelmont4633 4 หลายเดือนก่อน +1

      so these are not good solo ERT ships anymore?

    • @horndogfred5246
      @horndogfred5246 4 หลายเดือนก่อน

      @@trevorbelmont4633 definitely not.

    • @ricky6608
      @ricky6608 4 หลายเดือนก่อน +1

      Yeah even before the nerf I found them really easy to kill in PvP lol

  • @Xaxxus
    @Xaxxus 4 หลายเดือนก่อน +19

    Biggest issue with the ion is that you can’t hold the charge to aim your shot.

    • @tuckerodonnell9269
      @tuckerodonnell9269 4 หลายเดือนก่อน

      Honestly the charge feature can go away and they just have a low fire rate with alot of dps having it fire like the other m series cannons rn it's like a black powder cannon cool does alot of damage but takes too long to prep to be viable

    • @nicz7694
      @nicz7694 4 หลายเดือนก่อน +1

      It would be much cooler if I dont have to click and rape my mouse button to constantly fire smaller shots for chip dmg.
      Would be much cooler if it fires automatically when you hold the mouse and maybe have another mouse button to charge shots

  • @oldman1111
    @oldman1111 4 หลายเดือนก่อน +16

    That up to -75% reduction in damage from each round ln the Inferno is punishing.

  • @cornervillain838
    @cornervillain838 4 หลายเดือนก่อน +8

    The ion might be useful as a support ship in a multi-ship battle. It sits back taking shots at otherwise engaged targets. Up until armor prevents smaller sized rounds from penetrating, the ion is a paper weight

  • @g0veGaming
    @g0veGaming 4 หลายเดือนก่อน +3

    inferno feels like shit now :/

  • @chrishoppner150
    @chrishoppner150 4 หลายเดือนก่อน +5

    Damn. I don’t understand what’s up with how much Yogi hates these poor ships. They got bloody slaughtered in the balance pass.

  • @machoalright
    @machoalright 4 หลายเดือนก่อน +4

    Yeah the ion is a very sad ship. The inferno is ok but not so hot either.

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน +2

      hotter than the ION though. Its still somewhat usable. But Neither are Capital ship killers anymore

    • @machoalright
      @machoalright 4 หลายเดือนก่อน +1

      @@OneNutSupreme very true, iam okay its harder to kill, and the capital ships did got buffed, wich was needed to be honest. There was a lot of powercreep going on. Also looking forwards to the perseus with also size 7 guns i hope they do something on the larger ships. I think its a pitty that the size 7 guns got nerfed because people got one shotted by them. And said it was not fair. I mean, what did you expect standing in front of such a massive gun? Anyways anough of my rant. i enjoyed your video.

  • @RavingNut
    @RavingNut 4 หลายเดือนก่อน +2

    Poor ION, it got some love with a small aim assist then its size 7 REPEATER got turned into a mass driver with a IQ of 75.
    Yet again out of the 2 the Inferno is the superior one, while the ION gets a participation trophy.

  • @Volf1916
    @Volf1916 4 หลายเดือนก่อน +2

    Took a test bounty for evaluation. They absolutely made it trash the inferno. I get better results with a C1, hands down. Both with stock loads.

  • @kristopherjames2404
    @kristopherjames2404 4 หลายเดือนก่อน +5

    They are trying to create a battlefield dynamic that encourages flying as members in a fleet. 1 ion and 2 inferno would be a squadron within a fleet capable of soft killing large targets very quickly if focusing fire on crucial components after the ion neutralizes its shield
    It isnt either or, its how many ions do you need for the infernos to swoop in and shred.

  • @billmacia4092
    @billmacia4092 4 หลายเดือนก่อน +1

    It's the final nail in the coffin, I have the ship since it release and after drama,nerf, little buff and now an other nerf. Cig don't know what to do with this ship and can't properly balance it, so yeah time to melt it and wait for the "fat fury".

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน +1

      I can't wait for the fat fury

  • @NERDPotion
    @NERDPotion 4 หลายเดือนก่อน +1

    My biggest use for ion is against large targets, and i do the new sniper mode and clap the components and turrets etc from a mile away

  • @toecutter9372
    @toecutter9372 4 หลายเดือนก่อน +1

    I've always have felt the Ion is better. You would expect the inferno to just chew through ships, but it almost feels like CIG has some hidden nerf in the code that only applies damage from 1 out of 3 hits, idk. With that said, they both need work. great vidi

  • @xm153088
    @xm153088 4 หลายเดือนก่อน +1

    I have had both Ares for a few years. They have both come and gone in the meta a couple times it feels like now. The Inferno has always been satisfying, even when they nerf it. The Ion looses my interest, even before this update. I melted the Ion and plan on keeping the Inferno. The Inferno isn't as good for sure, but I still enjoy the gatling.

    • @eCoLL77
      @eCoLL77 4 หลายเดือนก่อน

      Exactly the same for me. I'll keep the Inferno but the Ion is just too frustrating. If I ever want to use it again I'll just get it in game.

  • @jinxedjuno
    @jinxedjuno 5 วันที่ผ่านมา

    i feel like the ion NEEDS to use lag pip. lead does not work for how you have to aim at a target with it.

  • @durtyred86
    @durtyred86 4 หลายเดือนก่อน

    I said it once, I'll say it again.... The Ares Starfighters were released before their time. We play in a verse saturated with sub par light fighter fans looking to live our their "Top Gun" dreams.... They have little to no experience on the pecking order of ship combat and how some ships will absolutely trump others if you don't play your cards right. The closest we've ever been to a realistic ability of the Starfighters was when they were FIRST released. If you're in a light or medium fighter, and you decide to joust one of these ships, you should ABSOLUTELY get obliterated... EVERY. SINGLE. TIME.
    The crazy thing about it is, fighters should be their weakness. But because players fly them wrong, they get popped like grapes...
    I hope that one day they stop trying to pamper players bad skills with nerfs to these two ships and just let a spade be a spade... Learn to fight against them or die. That's how it should be.

  • @FrozenKnight21
    @FrozenKnight21 4 หลายเดือนก่อน

    The fact that 4 singe3's does half the damage of the ion, is telling. With a similar charge mechanic.
    Now you should be asking how many ships can fit 4 singe3's?
    Advantages of using singe3's: They don't overheat.
    They currently don't need any capacitor.
    They can be fit onto any number of ships including the F7A, which means you can get close damage on a similarly manuverable ship.
    The the Aries just cant kill anything. Which is why they are so low in the Tiers right now.

  • @DaBigCheese75
    @DaBigCheese75 4 หลายเดือนก่อน +2

    Bro the halo music was messing with me so much it caught me completely off guard lol

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน

      Yeah, I get that a lot. I use a lot of Halo music because it fits so well with SC imo

  • @mikecapson1845
    @mikecapson1845 4 หลายเดือนก่อน

    Ion now one shots Gladius.. And I say: Its not enough! Make it stronger! Try to hit a charge shot with 7FPS server.. and then it rewards u only with 6k dmg? common make it at least 30k

  • @MrAncop
    @MrAncop 4 หลายเดือนก่อน

    the whole bit about shields having a % of damage absorption + S3 shields now having 100k hp each + updated big ships health has made both Ares painfully mediocre in their role, the Inferno still has dogshit spread, meaning you need to be in the 250-500m of a S3 sized ship to be actually able to target the components, the firerate still is slow, and the ammo count shoulda have gone up instead of down, even if you play as its best, by kiting the target, waiting for it to enter NAV mod to disable their shields, dumping the missiles to luckily destroy one or two components (20 missiles required) and then finishing it with the main gun, still takes a ton of time, and thats focusing 100% of your capabilities to the main target, the escort is gonna rain fire on you while everything is happening
    Then the Ion got a massive nerf, sure the charge shot is nice, but the cap is basically in shambles now and the DPS is incredibily low, sure it can pop shields fasters, but you are shooting like 1 shot per 2-3 seconds, which is kinda insane, and on top of everything, they move and fly like a brick, and their components are so exposed that now a single fighter pass on your tap can permantly disable your shields, because S2 shields now suck major balls.
    I swear someone at CIG has a hateboner for this ship.

  • @MadManxJDF
    @MadManxJDF 4 หลายเดือนก่อน

    The Ares were my favorite ships when they came out and i purchased both. Every patch they get worse. 1 step forward and 2 back every single time. Their damage does not match the very limited role they are getting pushed further and further into. The ION dps is horrible for how finiky the canon is and how much it sucks at everything other than shooting big targets. I can gear my f8 or vanguard to do the same dps as both Ares but they can also do other roles. I still have both Ares in hopes they actually make them good but also ccus to other ships in case they dont.
    Most disappointing ship in yhe game. Garbage at everything, even attacking big ships which is supposed to be their role.

  • @MrUnbekabal
    @MrUnbekabal 4 หลายเดือนก่อน +4

    I love the Inferno, for me it is Star Citizen's A-10 Wart Hog
    The only thing I would add is two under wing bomb mount points so we can also drop bombs with it 😀

  • @biassicalabria3055
    @biassicalabria3055 4 หลายเดือนก่อน

    If they leave them the way they are now. Only way to save them would to either upsize shield and give it more maneuverability. Or give them inferno no debuff to shooting shields that are a sizes less the size the gun and give ion a charge damage increase of 5x or 10x but make it so it slows you down or something.

  • @Faol_Sean
    @Faol_Sean 4 หลายเดือนก่อน

    I was enjoying the Ion in 3.21-3.22, now it absolutely sucks. I wish they had the 3.22 gun and the new one available and let the user choose, like any other ship.

  • @cookiebandit101
    @cookiebandit101 4 หลายเดือนก่อน

    Game companies wanting to make a simulation style game need to get it through their dev teams thick skulls that "weapons" huuuurt and are maaaade to killll not tickle and be "balanced"

  • @chrisferland9905
    @chrisferland9905 4 หลายเดือนก่อน

    I finally scrounged up enough money in game and got the ion after trying last wipe really liked it now the whole charge thing just kinda killed it big sad

  • @DamienRamirez
    @DamienRamirez 4 หลายเดือนก่อน

    Imagine owning Ion with Death of a space man. CIG have issues coming.

  • @afuturesoldier
    @afuturesoldier 4 หลายเดือนก่อน +1

    i couldnt even tell when the ion was firing its cannon

  • @rogueasi8637
    @rogueasi8637 4 หลายเดือนก่อน

    Hoping the ion is returned to glory...

  • @alexandergreene461
    @alexandergreene461 4 หลายเดือนก่อน

    Look at how they massacred mah boi

  • @coolingfan
    @coolingfan 4 หลายเดือนก่อน

    Inferno should be A-10

  • @d0ct0rp1zz4
    @d0ct0rp1zz4 4 หลายเดือนก่อน

    Look at how they massacred my boy.

  • @Libertas_P77
    @Libertas_P77 4 หลายเดือนก่อน +2

    To be fair, the idea of any, single heavy fighter being realistically able to destroy a capital ship is absurd anyway. They should be able to take out the likes of a Connie or Corsair sized ship, for sure, but the whole point of the bigger ships is they trade off agility and other things to also be much harder to blow up.

    • @dgc2540
      @dgc2540 4 หลายเดือนก่อน

      Going against capital ships its expected you would be using multiple Ares. As well as other bombers like Eclipse or Tali. Once all the features are in the game I doubt even a lone Tali will kill something like an Idris, much less a Javelin. The term cap ship killer is just to designate what its primary targets are not that a single fighter or bomber is supposed to kill one solo.

  • @gabrielibarra5551
    @gabrielibarra5551 4 หลายเดือนก่อน

    The ion looks so unsatisfying to use, such a big laser cannon just for the blasts to look the same as a S2. There needs to me more effects from it leaving the barrel plus the barrel retracting into the ship a little like how the an94 or the baretta 50 cal do.

  • @KJlUMbl4
    @KJlUMbl4 4 หลายเดือนก่อน

    Ты не правильно используешь ион. У тебя есть снайперский режим и дистанция 6000м, используй это. Не нужно на нем завязываться в близкий маневренный бой)))

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน

      Hard to avoid combat solo. Don't backseat game

  • @schlagzahne6741
    @schlagzahne6741 4 หลายเดือนก่อน

    All I remember seeing about either was they were there to pester cap ships by hitting weak points.
    Even the ion commercial showed it targeting subsystems.
    This I'm all fine with, but ion just isn't fun with the charge mechanic only

  • @Beanelli
    @Beanelli 4 หลายเดือนก่อน

    Only thing Inferno excels at now is destroying medium/large ship weapons and turrets and leaving the rest for a teammate

  • @Shypa
    @Shypa 4 หลายเดือนก่อน

    Inferno should have a cannon or ion should have a Laser-repeater. Instead of comparing them you choose what to take into a close combat dominated engagement system. A sniper rifle or a machinepistol. easy choice.

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน

      Kinda hard to avoid close combat in this flight model while solo.

  • @babykosh5415
    @babykosh5415 4 หลายเดือนก่อน

    Ares has a charged laser shot now

  • @raivax2033
    @raivax2033 2 หลายเดือนก่อน

    have you encountered a play named OneNutTeaBag in game ?

    • @OneNutSupreme
      @OneNutSupreme  2 หลายเดือนก่อน +1

      I have not, but I know of him. Why?

    • @raivax2033
      @raivax2033 2 หลายเดือนก่อน

      thats me XD

    • @OneNutSupreme
      @OneNutSupreme  2 หลายเดือนก่อน

      HEY! 🤣 heard about you from Firebound

    • @raivax2033
      @raivax2033 2 หลายเดือนก่อน

      @@OneNutSupreme No way XDD

    • @OneNutSupreme
      @OneNutSupreme  2 หลายเดือนก่อน

      @@raivax2033 yeah he's a friend of mine!

  • @magnummag7286
    @magnummag7286 4 หลายเดือนก่อน

    hey, how do you turn the ship while looking where the enemy flies? When i use freelook to look around my ship stops turning

    • @Warsheep2k6
      @Warsheep2k6 4 หลายเดือนก่อน

      Hit C for decoupled mode

    • @OneNutSupreme
      @OneNutSupreme  4 หลายเดือนก่อน +3

      I have head-tracking. It's following where I turn my head

    • @NozomuYume
      @NozomuYume 4 หลายเดือนก่อน

      @@OneNutSupreme You can also use padlocking if you don't have headtracking, in which case your head tracks the enemy.