Interface Overview - Blender 2.80 Fundamentals

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  • เผยแพร่เมื่อ 11 ก.ค. 2019
  • Blender is Free and Open Source Software
    Download: blender.org/download
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    --
    This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.
    Find more free tutorials on: blender.org/tutorials
    Follow Blender on social media:
    * Twitter: / blender_org
    * Facebook: / yourown3dsof. .
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ความคิดเห็น • 703

  • @mmoarchives2542
    @mmoarchives2542 4 ปีที่แล้ว +1879

    have to give it to blender, they do what corps could care less doing, MAKING FULL TUTORIAL VIDEOS OF THEIR OWN DAMN SOFTWARE

    • @originalnick473
      @originalnick473 4 ปีที่แล้ว +146

      ANNND IT IS FREE!

    • @Nariji197
      @Nariji197 4 ปีที่แล้ว +18

      Exactly!

    • @il804
      @il804 4 ปีที่แล้ว +103

      ANNNND IT DON'T HAS ADDDDDDDSSSSS

    • @RobertEdits
      @RobertEdits 4 ปีที่แล้ว +9

      unreal engine does it too and cryengine

    • @valideno9592
      @valideno9592 4 ปีที่แล้ว +5

      i work in unreal because visual coding suits my needs

  • @ceaserjuarez2304
    @ceaserjuarez2304 3 ปีที่แล้ว +342

    0:19 informative display
    0:58 Panels
    2:13 Viewport menu
    3:08 Right click menu
    3:50 What's a pie menu?
    4:40 Timeline
    4:58 Properties editor
    6:35 Outliner
    6:56 alot more property tabs
    10:25 Lamp object
    10:46 Camera object

    • @epsilon1563
      @epsilon1563 3 ปีที่แล้ว +5

      Thanks a lot!

    • @nSRemedy
      @nSRemedy 2 ปีที่แล้ว +1

      The GOAT

    • @sophiedarnell467
      @sophiedarnell467 2 ปีที่แล้ว +2

      thank you!! Was just looking for this :)

    • @brucebanner8135
      @brucebanner8135 2 ปีที่แล้ว

      How do you mention timelines??

    • @muhammadsaadalam5826
      @muhammadsaadalam5826 2 ปีที่แล้ว +1

      can you plz teach me i wanna make some animation cartoons so how do i make dont know how to use tools

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION 4 ปีที่แล้ว +737

    This channel is a like a free college education on Blender.

    • @GoopyGoblins
      @GoopyGoblins 4 ปีที่แล้ว +30

      Bro legit learned more from this... than an actual year of artschool (if your reading this and thinking of going to artschool DONT)

    • @Rohit-xc3tl
      @Rohit-xc3tl 4 ปีที่แล้ว +1

      @@GoopyGoblins hey iam new to blender can you tell me how you learned to use this

    • @GoopyGoblins
      @GoopyGoblins 4 ปีที่แล้ว +33

      @@Rohit-xc3tl watch the videos....

    • @theturtle9724
      @theturtle9724 3 ปีที่แล้ว

      Rohit 1 watch BlenderGuru

    • @sunday1602
      @sunday1602 3 ปีที่แล้ว

      yeah

  • @MARTINREN1231
    @MARTINREN1231 4 ปีที่แล้ว +686

    i went from playing games to learning blender since i literally have nothing to do due to corona lol

    • @johnnyblues777
      @johnnyblues777 4 ปีที่แล้ว +13

      Bro, me too!

    • @Blackoutdmc
      @Blackoutdmc 4 ปีที่แล้ว +11

      @@johnnyblues777 Me three!

    • @robertsloth8804
      @robertsloth8804 4 ปีที่แล้ว +16

      same haha, I also learned how to rip tf2 assets, currently working on maps

    • @Sayonesewon
      @Sayonesewon 4 ปีที่แล้ว +13

      @@Blackoutdmc me either! I have to learn everything about 3d modeling because of my college project :(

    • @68thallabhanusamykya18
      @68thallabhanusamykya18 4 ปีที่แล้ว +2

      same here

  • @MuslimComputerTuts
    @MuslimComputerTuts 5 ปีที่แล้ว +517

    The new Blender UI is truly a thing of beauty (tear drops from one eye).

    • @maxmustermann84
      @maxmustermann84 4 ปีที่แล้ว +9

      i had in both!

    • @dh4444
      @dh4444 4 ปีที่แล้ว +21

      I am newbie, Im so overwhelmed

    • @dh4444
      @dh4444 4 ปีที่แล้ว +14

      @@darkcggaming im not
      I never 3d modelled b4 but after modelling donut (blender guru), im used tobit

    • @angieburton7512
      @angieburton7512 4 ปีที่แล้ว +11

      @@dh4444 New things to learn always seem overwhelming until we get them! Time for me to look up Blender Guru! Thanks!

    • @andrehenriques2728
      @andrehenriques2728 4 ปีที่แล้ว +4

      i just got motivated to learn the program finaly

  • @strum007
    @strum007 5 ปีที่แล้ว +380

    I'm so glad the stigma of Blender's interface being difficult has started to wane.

    • @tilation3853
      @tilation3853 5 ปีที่แล้ว +30

      Totally agree. It is just beautiful!

    • @skyhawk77
      @skyhawk77 5 ปีที่แล้ว +9

      @@tilation3853Pretty anything is an improvement over how it was before, but it's still far from beautiful and from a functionality stand point compared to other top end 3D programs.

    • @ghorshy
      @ghorshy 5 ปีที่แล้ว +9

      @@d4t4d13b i just started to use zbrush and it's a nightmare

    • @skyhawk77
      @skyhawk77 5 ปีที่แล้ว +2

      @@ghorshy It's much easier now than it was 5, 10 or more years ago... Only use it for specific modelling tasks which are then exported to C4D vie GOZ though..

    • @josephbrandenburg4373
      @josephbrandenburg4373 5 ปีที่แล้ว +3

      @@skyhawk77 So what you meant is "I like C4D's UI better?"

  • @sleeves2604
    @sleeves2604 3 ปีที่แล้ว +154

    Normally I ignore official tutorials by default, but this series is amazing so far. Perfect pacing and depth; I'm not being treated like a child or an expert, and I feel like I have exactly the right amount of information to start exploring and learning on my own while still getting stuff done. Thanks for making this

    • @bcstig
      @bcstig 2 ปีที่แล้ว +1

      Exactly how I feel! Awesome tutorial so far.

    • @fading_ultra3728
      @fading_ultra3728 ปีที่แล้ว +3

      Couldn't have said it better my self!

    • @sonario6489
      @sonario6489 ปีที่แล้ว

      Official tutorials can be pretty good as a starting point. The Blender, and Source Filmmaker channel are both excellent.... though funnily enough, I never needed the official Blender channel

  • @TheNewton
    @TheNewton 4 ปีที่แล้ว +58

    @Blender
    5:40 For new people, to render what your camera sees Press F12, or in the main menu -> 'Render' -> 'Render Image'. To get it to stop popping up a new image window in the main menu -> 'Render' -> 'Display Mode' -> 'Image Editor'.
    While I get the process is in a separate video to show other features first, a fundamental that's missing is being able to *see* results in the first few minutes of trying blender, if you go in the render workspace it's just blank with no obvious "render" button, nor does that context tab have one. Then when you do spot the Render menu ,on ms-windows, a default installation makes a new separate window for rendering instead of switching to the render workspace. Just saying the core intent of the software and the learning impact of seeing an output shouldn't be buried 23 videos down, thank you.

    • @Gyuujin
      @Gyuujin 2 ปีที่แล้ว

      where is this sisplay more? it seems i don't have it under the render menu

  • @Tabootrinket
    @Tabootrinket 3 ปีที่แล้ว +9

    I love the fact that this tutorial displays the keys pressed when performing an action. THANK YOU !

  • @Nariji197
    @Nariji197 4 ปีที่แล้ว +22

    Been using Blender for 5 years and I gotta say each update makes their software more and more easier to use!

  • @wxtermelonqueen3762
    @wxtermelonqueen3762 3 ปีที่แล้ว +201

    Me a week ago: pffffft, blender cant be that hard to use.
    Me now: *looking up every posible blender totourial* WHY IS LIFE SO HARD!!!

    • @markereeni
      @markereeni 3 ปีที่แล้ว +6

      Me too

    • @wxtermelonqueen3762
      @wxtermelonqueen3762 3 ปีที่แล้ว +1

      @@thedragonofthewest5789 I prefer not to share on the internet but I'm somewhere from 13-16 :P

    • @thedragonofthewest5789
      @thedragonofthewest5789 3 ปีที่แล้ว +1

      @@wxtermelonqueen3762ok I respect ur opinion. How is your learning process going?

    • @wxtermelonqueen3762
      @wxtermelonqueen3762 3 ปีที่แล้ว +1

      @@thedragonofthewest5789 Good! I mostly use the software to pose things, but sometimes I make stuff too! Overall I've learned all the controls I need for what I do :)

    • @thedragonofthewest5789
      @thedragonofthewest5789 3 ปีที่แล้ว +1

      @@wxtermelonqueen3762 nice. I started recently and Im just tryna learn the controls firstly

  • @jon1913
    @jon1913 4 ปีที่แล้ว +100

    The new UI is a game changer. This really drops the barrier to entry on Blender. Great update, keep up the usability enhancements!

    • @funny11744
      @funny11744 ปีที่แล้ว +1

      What is UI ?

    • @Pharaonic_Dev
      @Pharaonic_Dev ปีที่แล้ว

      @@funny11744 ??
      soo ui tbh when you play game and you see health and the stam then the magic bar
      the map you know that what is ui

    • @funny11744
      @funny11744 ปีที่แล้ว +2

      @@Pharaonic_Dev I am not a game player.what is UI??

    • @logidash
      @logidash ปีที่แล้ว +1

      @@funny11744 user interface

  • @NaianeMarinam
    @NaianeMarinam 4 ปีที่แล้ว +4

    When he says "I hope this is helpful for you" in the end of the video, I am basically already screaming "THANK YOU SO MUCH, you saved me so much time"

  • @racecarx123
    @racecarx123 ปีที่แล้ว +4

    Absolutely stellar tutorial. I have always found Blender to be rather daunting, so I've done a lot of my work in Unity. This tutorial breaks down many of the barriers...and also shows me that Blender and Unity really aren't that different.

  • @vikinggameprogrammer7233
    @vikinggameprogrammer7233 4 ปีที่แล้ว +2

    I've been using blender for quite a while- longer than I've been a professional game developer and I absolutely LOVE Blender. Thanks for these great tutorials, guys

  • @skoooobs
    @skoooobs 4 ปีที่แล้ว

    The whole time going through this video, I can't help but think that this is some crazy well done UI. I'm always surprised! I love learning this so far!

  • @nothinglastsforever0000
    @nothinglastsforever0000 3 ปีที่แล้ว +7

    For my own reference:
    0:19 informative display
    0:58 Panels
    2:13 Viewport menu
    3:08 Right click menu
    3:50 What's a pie menu?
    4:40 Timeline
    4:58 Properties editor
    6:35 Outliner
    6:56 A lot more property tabs
    10:25 Lamp object
    10:46 Camera object

  • @3DToonss
    @3DToonss 4 ปีที่แล้ว +19

    OH MY GOD... I AM IN LOVE OF THIS NEW UI

  • @arigatoespacialsuperadmiti7316
    @arigatoespacialsuperadmiti7316 4 ปีที่แล้ว +39

    My brain exploted. Mental note: Do not watch too many tutorial videos in a row.

    • @c.stevenkane6461
      @c.stevenkane6461 3 ปีที่แล้ว +4

      Really? I think I could probably watch at least one mo.. kaPHOOOMMMMPH - SPLATT !
      ... hate when that happens. :-/

    • @arigatoespacialsuperadmiti7316
      @arigatoespacialsuperadmiti7316 3 ปีที่แล้ว +2

      @@c.stevenkane6461 Ikr it's too much information to assimilate

  • @privacyplease1004
    @privacyplease1004 3 ปีที่แล้ว +3

    after months of messing around in blender now i finally understand key parts of the menu and more i love the way that you explained them now all the pieces came together in my head haha ( i jumped right into them by creating stuff and being productive so i knew what pieces of them did on a functional lvl but now i understand what they do on a wider scale and more logical ) thank you for this brother ^_^ stay safe i love you !!!

  • @mmtv_au
    @mmtv_au 4 ปีที่แล้ว

    This video serves as a fantastic 20,000 ft, tip of the iceberg overview for what's possible and how blender approaches it. LOVE IT!

  • @aandre311
    @aandre311 5 ปีที่แล้ว +18

    Such a great video for blender adopters and 3d beginner who wants to jump in and learn blender. I wish we had something like this back in the day when I started using blender .

    • @lucaottaviani501
      @lucaottaviani501 5 ปีที่แล้ว

      I thought the same thing!!

    • @Jez2008UK
      @Jez2008UK 4 ปีที่แล้ว +1

      It's always the same dude, back in my day, there were just a few (very expensive) books to learn 3d from. Now, you can learn so much quicker and easily :)

  • @animenum1
    @animenum1 3 ปีที่แล้ว +3

    OMG, this was exactly what I was looking for. Switching programs is hard when you don't know the interface.

  • @deltaray3
    @deltaray3 5 ปีที่แล้ว +1

    Thanks for describing the meaning behind the new icons in a way that can be understood and remembered.

  • @Henbot
    @Henbot 5 ปีที่แล้ว +13

    Great stuff. People should join the blender development fund so we can keep this cool and awesome program going

  • @1_ndex
    @1_ndex 3 ปีที่แล้ว +1

    im glad blender made these tutorial themselves to teach newer user how this works, thank u blender for not making me quit day 1

  • @AntGeezer
    @AntGeezer 4 ปีที่แล้ว +121

    I’m a little lost and there’s just no way I will remember a fraction of this tutorial. With the greatest of respect, might I suggest a series of short tutorials, each of which has an end result but uses a small, and slowly increasing number of features so that the newbie gets to build up the required knowledge step by step?

    • @Sivart.
      @Sivart. 4 ปีที่แล้ว +6

      Look for Grant Abbots Tuts, highly recommend

    • @davidcopperfield2278
      @davidcopperfield2278 4 ปีที่แล้ว +25

      go read some books about memory and brain functioning.
      your brain learns 100X faster when you combine watching with doing.
      just repeat a few times everything he says in those videos, with Blender opened right next to your internet browser.
      also : not ejaculating for 3 weeks at least will help
      good luck

    • @AntGeezer
      @AntGeezer 4 ปีที่แล้ว +24

      David Copperfield . 3 weeks?? Never going to happen...🙄

    • @NobleTenz
      @NobleTenz 4 ปีที่แล้ว +3

      @@AntGeezer lmao

    • @Aditya-dw4kz
      @Aditya-dw4kz 3 ปีที่แล้ว +3

      do you think pro developers would watch such vids? they need to know every feature cause they dont have all the time to learn slowly

  • @BillZebubproductions
    @BillZebubproductions 4 ปีที่แล้ว +1

    Thank you. I still can't believe that this software is free. You have no idea how appreciative I am.

  • @phuochoang682
    @phuochoang682 4 ปีที่แล้ว

    I like these types of tutorials,the person's voice makes it better to understand.Keep up the good work!

  • @ashwinc3789
    @ashwinc3789 4 ปีที่แล้ว +12

    I have wanted to try blender for a while. But then somehow it got delayed. Then I saw The Spring I was very impressed. And then I heard about the 2.8 release that was more than enough motivation for me.

  • @improvementTime10.3.17
    @improvementTime10.3.17 3 ปีที่แล้ว +5

    1:17 create more panel/viewport window
    1:40 Ctrl + space to maximize a panel
    3:45 pie menu breakdown
    7:15 Sky option = determines what shaders will use for render

  • @TheDaNuker
    @TheDaNuker 5 ปีที่แล้ว +1

    Nice updated tutorial video, learnt some new UI stuff I didn't notice from the beta. Kudos!

  • @fourbyfourblazer2
    @fourbyfourblazer2 2 ปีที่แล้ว +3

    I've always been intimidated by software like this especially because my computer was underpowered but I finally spent $2K and built my own PC so I can finally learn how to use Blender. Thank you for the free lessons.

  • @Hyperman6996
    @Hyperman6996 2 ปีที่แล้ว

    Very helpful that you subtitle each key that you press even if it if it is not specifically what you are explaining.

  • @GDM223SR
    @GDM223SR 9 หลายเดือนก่อน +2

    This is a good series -- very clear. I'm a beginner on this application, but been in the business (and taught) for a long time. Great work!

  • @christianbatista5841
    @christianbatista5841 3 ปีที่แล้ว

    These tutorials really help me learn how to use Blender and are very clear! Blender has some really good tutorials!

  • @jeric_synergy8581
    @jeric_synergy8581 4 ปีที่แล้ว +2

    That was REALLY quite good. Brisk and informative.

  • @manojlogulic4234
    @manojlogulic4234 5 ปีที่แล้ว

    Magestic intro, keep doing this! 👏👏👏

  • @user-fw1up9cj5q
    @user-fw1up9cj5q 3 ปีที่แล้ว +3

    I literally fell in love with Blender.

  • @jplay3317
    @jplay3317 3 ปีที่แล้ว

    I learned Way more stuff from tutorials that you depicted on your channel ......I am jolly glad for the help

  • @workingTchr
    @workingTchr 9 หลายเดือนก่อน

    Best Blender intro I've seen out of the first 4.

  • @-Free.Spirit-
    @-Free.Spirit- ปีที่แล้ว +2

    For the Beginners. I have experience as a general "all rounder" software tech support technician, where I have also learned to teach and explain in simple English so it is clear and understandable to anyone attempting to use software but is struggling with the terminology from even a workbook/tutorial. Over the years, even without knowing the guts of a software application, I have learnt to be able to explain techniques from workbooks in a more simplified way using universal terminology so they will understand. I wrote this up for myself since I am learning Blender and struggled a little with this "tutorial". Thought Id share it since I see in the comments many others did as well. It is in order of presentation although I flipped Outliner/Lighting/Camera into their own section for easier reference::
    HOTKEYS:
    The bottom panel is an information display. It lets you know what each click can do in the context your cursor is at the moment. It also applies to when certain hotkeys are being held down to change the function of certain clicks.
    For example, if you hold shift you can see the information at the bottom changing. It tells us that without holding "shift", your middle mouse button rotates your perspective but holding "Shift pans your perspective.
    PANELS / Windows
    Each section of the UI is divided into "panels" aka "windows/workspaces". These panels are scalable if you click and drag any of the boundaries, and they can also be whatever you'd like them to be - click the drop-down menu in the top-left or bottom-left of the panel to select a different "type" of editor/module.
    You can also create more panels/windows by right-clicking a panel boundary, selecting "split area" and then left-clicking at a position of the screen you desire.
    To delete a panel, right-click a boundary, click "join area" then left-click over the panel you'd like to overwrite/delete.
    If you would ever like to maximize a panel to focus on it, simply "mouse over" an area and press "Ctrl-space". You can also press "ctrl-space to return to the previous panel display.
    Blender choses default panel spaces/windows you can choose from that set up the appropriate editors for specific workflows. You can find these "workspace" options in the tab menu at the top of the panel or press "Ctrl-Page Up" or "Ctrl-Page Down" and it will jump between the menu display options.
    LAYOUT Workspace / Viewport
    (VIEWPORT / LAYOUT-Go watch the Viewport Navigation Video)
    This is where our 3D "Scene" is displayed.
    In this editor, you can perform a variety of tasks that interact with your 3D scene and its objects. To perform these tasks, there are two quick menus:
    MAIN TOOLS MENU (On the left)
    Select, Cursor.
    Move, Rotate, Scale, Transform.
    Annotate. Measure, and Add
    To activate(view/bring up) the Tools Menu:
    Long method using mouse:
    1. "Left-click AND DRAG out" the arrow on the far left of the screen below the menu image icons (that is to the left of the heading "User Perspective")
    If you keep dragging it out, it extends further to show text (Labelled) as well as image menu that is handy for beginners.

    • @-Free.Spirit-
      @-Free.Spirit- ปีที่แล้ว +2

      Hotkeys:
      2. "T" for static Tool menu or
      3. "Shift-Space" brings up a Popup/Pie-Menu that appears at your cursor. See Pie Menu/Popup Menu
      ADDITIONAL SETTINGS FOR THE TOOLS MENU (On the Right)
      "N" hotkey or "Left-click AND DRAG" Just as you do for the Tool Menu to drag it out: "Drag out" the arrow on the top right of the panel/window (below image icons and options)
      This is simply a more detailed menu structure that shows more specific data that you can edit. So while you have your left-screen Tool menu and have chosen an option on that side, example - Scale. You can then look over to the right menu and make further changes to the Scale and what can be manipulated like just that item, global or parent.
      There are also further Additional Tool options for your workspace scene like View (Focal length) and Create Landscape
      View Option: has a feature called 3D cursor, the red-and-white circle on-screen that acts as the "spawning point" for any new objects. It can also be used as a reference for pivoting the screen/scene.
      To place the cursor into your scene, "shift-right-click" where you want it.
      To recenter the cursor, "shift-S" to bring up a pie-menu. In that pie-menu option chose "world Origin" OR adjust the location and rotation settings in the Additional Settings Tool Menu on the right side of your screen.
      PIE-MENUS / POPUP MENU Using Hotkeys - Virtual Menu Navigation
      A Pie Menu is a "Popup Menu" that appears at your cursor after a hotkey is pressed. You have three options when navigating a pie-menu. Using "Shift-space" as an example, you have the following options:
      1. Example press and hold "Shift-space" will bring up/initiate the Tools Menu. You can simply "Let Go" of the hotkey and the pop-up menu will become static where you can then use your mouse as usual to "Left-click" and select the option you like. Or
      2. While holding "Shift-space" down, drag your cursor to the option you want, "then" let go of the hotkey to "Active" that option. Or
      3. "Right-click" cancels the popup menu.
      TIMELINE / Video
      The Timeline Menu is displayed at the bottom of your workspace screen. This controls the playback of an animation. You can zoom in and out with your mouse scroll-wheel or drag the timeline with your middle-mouse button, change the start and end frames for your output and create and manipulate keyframes, the basic video editing features in one handy bottom window. Separate tutorial is available for these features.
      SCENE MENU
      A Scene represents your entire 3D scene that includes all the items within it.
      The Scene Menu is on the far right of the top tab menu and to the left of the Layers Menu.
      Immediately below, is the scene menu is the Outliner / Scene Collection Window that itemizes everything that is within that Scene. You can select an existing scene or create a new scene from these drop-down menus in this region of the menu-bar.
      LAYERS MENU
      The Layers Menu is on the far right of the top tab menu and to the right of the Scene Menu. Similar to the Scene Menu, you can select an existing layer or create a new layer for your scene.
      OUTLINER / SCENE COLLECTION ITEMS
      This window lists all the objects/collections within a 3D scene and its view layers. You can double-click each of them and rename them for easier identification within your project. This is explained in another video.
      Lighting
      "Left-click" your Lamp Object. The dotted circular thing you see next to your cube. Once you have that selected, you'll have access to its Lamp Properties (looks like a light bulb) in the Outliner window.
      This is where you can tweak its brightness, the radius of lights, whether or not it casts shadows, and what type of lamp it is.
      Camera
      "Left-click" your camera object. The sideways rectangular pyramid shape next to your cube. Once you have that selected, you'll have access to the Camera Properties in the Outliner window.
      This is where you can teak focal length, perspective type and much more.

    • @-Free.Spirit-
      @-Free.Spirit- ปีที่แล้ว +2

      PROPERTIES WINDOW
      (Bottom Far Right - Below Scene Collection items/Outliner)
      This Window contains several vertical image icon menu options for your scene.
      It will show the "current object" you have selected as well as the "current tool" you have selected for that object. Note how the image icon for each option reflects what the option represents.
      Upper Section of Properties Tab:
      1. Current Option (Image icon resembles screw-driver/settings)
      This represents/shows you the options you currently have selected in your active workspace. Like if you have the Scale option in the tool menu, that is what will show here.
      2. Render (Image icon resembles a camera)
      Allows you to change render engines, sampling, specific engine properties and other properties that affect your final image and how it's interpreted from your 3D scene.
      3. Output (Image icon resembles a printer)
      This is where all of your output settings can be tweaked "before" render. In here you set the scene resolution, frame rate, file path, file type and much more.
      4. View Layers (Image icon resembles a stack of photos)
      View Layers are typically used to separate background and character passes. For example, for easy compositing after render.
      Important to note: This is only the Pass properties, not the Objects, and is only a ONE VIEW LAYER, the one we are currently in. To select a different layer and to change its properties, you need to select "view layer" that is at the top right of the tab menu next to "scene" (above the Outliner window). Here is where you can create a new layer or edit existing layers.
      In order to specify which collections of objects are rendered out in each view layer, you can check and uncheck collections/items in the Outliner.
      5. General Scene (Image icon resembles a 3D cone and world icon)
      This has other miscellaneous scene properties that affect your scene, such as your active camera, your units, and rigid body settings.
      6. World (Image icon resembles a Globe)
      This is where you edit the properties for the sky and air for your scene.
      The surface option for your world is where you select the "shade" used for your sky or background color.
      The volume option allows for volumetric lighting throughout the atmosphere of your scene as a whole, such as fog or mist.
      Middle Section of Properties Tab:
      In this section, the property tabs are specific to the object you currently have selected, aka the ACTIVE object. Examples are with the 3D Cube selected.
      1. Object Tab (Plane/Flat Square Icon)
      This contains the basic information such as location, rotation and scale of the object. In here, you can also specify any parent-child relationships, which collections it belongs to and the visibility of the object.
      2. Modifiers Tab (Monkey Wrench Icon)
      Allows for powerful manipulation fo objects using predefined modifiers. Select a modifier from the drop-down menu to add it to the stack of currently used modifiers. You can use as many modifiers as you like and change the order or application of these modifications
      3. Particles Tab (Particles shooting out from its main body Icon)
      In here you can create particle systems and add them to the object you have selected.
      4. Physics Tab (Orbiting Planet Icon)
      This contains several different types of physics simulations and physics manipulators including cloth, rigid body, smoke fluid, collision, and force fields such as wind.
      5.Constraints Tab (Two objects wrapped together Icon)
      This tab is very similar to the Modifiers tab but deals more so with relationships of the objects you have selected with other objects or values than manipulating the object by itself.
      You can have an object copy the location of another object with the Copy Location Constraint, stay above the ground with the Floor constraint, or point at another object with the Tracking constraints.
      6. Mesh Data Tab (Green Triangle Icon)
      To explain what mesh data is, the reason why our cube is a cube, is because of the mesh data. If you take this object and change the mesh data, its shape would not be the same but its object properties such as location, would remain the same.
      In here, you can manipulate the Vertex Groups, also known as Weight Maps, Shape keys, also known as Blend Shapes, and your UV maps of your Mesh.
      Other geometry-specific settings belong here as well.
      7. Material Tab (Material Sphere Icon)
      This is where you control much of how your object is shaded during render. The material you chose here will affect how shiny your object is, what color it is, and how rough it may appear to be.
      Lower Section of Properties Tab: This is not Object Specific
      Texture Tab (Checkered Canvas Icon)
      Textures exist as separate entities that can be referenced for a number of things including the World (Aka Skybox), materials or brushes. Because of this ubiquity, they are in a separate section.

  • @Awakenbeing
    @Awakenbeing 3 ปีที่แล้ว

    Learning Blender in 2020 is best thing any 3d aspiring artist can do. I love it.

  • @TheRonpe
    @TheRonpe 4 ปีที่แล้ว +7

    Extremely useful video for beginner like me.

  • @wolverine9632
    @wolverine9632 5 ปีที่แล้ว

    Wow, this is surprisingly similar to what I am used to with pre-2.80 Blender. Much, much cleaner, though! Glad to know I don't need to re-learn everything inside of Blender.

  • @AlexeyRozhkov
    @AlexeyRozhkov 5 ปีที่แล้ว +1

    Great video! Really looking forward for others!

  • @Mwams
    @Mwams 3 ปีที่แล้ว +11

    Corona has made people to think more creatively. From playing games to how to make games.

  • @merkabola
    @merkabola 4 ปีที่แล้ว

    Thanks Blender for these helpful tutorials!

  • @Technology24
    @Technology24 8 หลายเดือนก่อน

    I have been looking for this everywhere

  • @elizabethhamilton1166
    @elizabethhamilton1166 5 ปีที่แล้ว

    Excellent video. Good solid overview. Will use as reference. Thanks.

  • @Barowiec
    @Barowiec 4 ปีที่แล้ว

    ok, my notes has taken me one and a half pages of A4, so you explained very well that i could even make them

  • @rontarrant
    @rontarrant 4 ปีที่แล้ว +4

    This is the best video tutorial series I've ever seen for Blender... clear, concise, and well organized.

    • @daichimax
      @daichimax 3 ปีที่แล้ว +1

      WOW! ...just I'm imaging it how was before...

    • @rontarrant
      @rontarrant 3 ปีที่แล้ว +2

      @@daichimax You don't really have to imagine that hard, Max. TH-cam is full of half-baked tutorials for everything under the sun. Finding a good instructional video is often the result of what might be called "tutorial mining." You search, get a list, and ninety-nine percent is tailings, one percent relatively good, and about 0.01 percent is cream.

    • @daichimax
      @daichimax 3 ปีที่แล้ว +1

      @@rontarrant Thank you for your reply! Just imagine... already have passed more than 20 years since Blender illuminates the world with a free open-source app that can bring possibilities to so many people for creates 3D things... ...but zero motivation for improving their tutorials. Blender look likes only for Pro Dev Community.

  • @Galaxxi
    @Galaxxi 4 ปีที่แล้ว +11

    for anybody missing icons in the last third of this video, make sure in your scene collection that you have "Cube" selected!

    • @poolsharkfog6495
      @poolsharkfog6495 3 ปีที่แล้ว +1

      Thank you, I came down to the comments just to find this info.

    • @dalajlampa1170
      @dalajlampa1170 3 ปีที่แล้ว +1

      :*

    • @ChickensAndGardening
      @ChickensAndGardening 3 ปีที่แล้ว +1

      Thank you! I spend a long time thrashing around over this!!!

  • @Alomphega
    @Alomphega 4 ปีที่แล้ว

    Thanks for this subject, because since so much tutorials present spacebar for search and it is a default preference,
    shortcuts keys tooltips still miss for all newcomers (and even oldcomers like me ;) ) !
    A *workaround* :
    within "Preferences/Keymap/Spacebar Action" choose "Tools" instead of "Search" and shortcuts will appear within menu tooltips like magic !
    You still will be able to use [F3] to popup the search window as spacebar did before the change.
    Hoping this will help few folks,
    Guy

  • @mtlim9146
    @mtlim9146 2 ปีที่แล้ว

    Thank you so much for introducing us to Blender . It's so informative .
    Thanks again and have a nice day

  • @equinox5839
    @equinox5839 4 ปีที่แล้ว

    Thanks man very detailed im gonna watch 3 everyday

  • @jacobhinger5039
    @jacobhinger5039 4 ปีที่แล้ว

    I am just using this to edit videos at the moment but this has so many feature I am surprised it is free. other companies (adobe, looking at you) would make this into 4-5 apps and charge for each one/ have a subscription for it. This series is helpful as is the fact that this is free.

  • @alansimpson432
    @alansimpson432 2 ปีที่แล้ว

    Just looking at this software is mind-blowing. I have never seen so many tab's

  • @kingsufi6164
    @kingsufi6164 3 หลายเดือนก่อน

    Thank god there is this playlist. I spend four days listening to many other users who try to explain what is blender basic about. I'm a 3d artist so to transfer knowledge from max maya to blender is easy.... but to hear bad fundamentals tutorial that end up not `100% cover everything, shiesh..... is hard. Thanks blender for this. If all is good, i will definitely start to donate yearly. :) Just shock how much blender grow vs ten years ago.

  • @hugegames2032
    @hugegames2032 3 ปีที่แล้ว

    this is the best explained video ive ever seen

  • @wanderingmoon9772
    @wanderingmoon9772 10 หลายเดือนก่อน

    Thank you for doing this video. I'm not sure why it took me a week to find this but I have been trying to figure out the menus since I found CG Essential's tutorial on planes/meshes.
    I have had an interest in blender for years but the interface looks SO complicated.

  • @dpl5804
    @dpl5804 4 ปีที่แล้ว

    this is a great series, thank you

  • @imbagjustbag
    @imbagjustbag 3 ปีที่แล้ว +1

    I started making a video game, and these are super helpful!

  • @joechapman8208
    @joechapman8208 4 ปีที่แล้ว +146

    Great program. As a newcomer though, this tutorial series is extremely hard to follow! You're dumping a ton of shortcuts and minutiae on the novice user before they've got a reason to use this feature or that feature, and there's no way someone like me can commit this stuff to memory in this order. By contrast, your community channels are better at teaching (Blender Guru's doughnut and coffee series, for example). This feels like a good one to watch after I've watched someone else's tutorials, to fill in any missing knowledge up to the edges or to recap what I've learned.

    • @speedy01247
      @speedy01247 4 ปีที่แล้ว +9

      I do agree, it would be best to show basics like how to move around then to say short cuts, cause as far as I am concerned short cuts are advanced, I want to know how to paint the model or add a new model or something not the short cut to one thing or another. (someone who for some reason hates most shortcuts even though they are useful)

    • @paranolverizer
      @paranolverizer 4 ปีที่แล้ว +20

      Hey man. Thank you so much for this comment. Because of you, I went and checked out Blender Guru and it was exactly what I was looking for . I might come back to this tutorial series later but like you said, this guy is not exactly getting too much into the reason to use this feature or that feature just yet.

    • @snowybutt
      @snowybutt 4 ปีที่แล้ว +5

      I think it's just right. One of the few "basics" tutorials I don't have to watch on 2x speed or skip around so often, looking for the truly important information and cutting out the noise. It's not like you have to memorize everything, but you can always pause the video or go back when you want to try it out.

    • @primalyt123
      @primalyt123 4 ปีที่แล้ว +4

      issue is, you need this to do blender guru, he doesn't tell you the exact basics like this does.

    • @joechapman8208
      @joechapman8208 4 ปีที่แล้ว +5

      @@primalyt123 I didn't. I just followed what he was doing and constantly learned because there was an action and an experience connected to every step, which is how we form memories. A dry reading of parameters can't do that, because you quickly begin to forget Thing 1 when you're told Thing 8, and so on.

  • @wickedclamor4882
    @wickedclamor4882 3 ปีที่แล้ว

    God bless the blender team. Hope you achieve everything you want in your lives. We all love you!

  • @HanSolocambo
    @HanSolocambo 3 ปีที่แล้ว

    "I hope this is helpful for you [...] " Are you kidding ? This series of tutorials is the best ever made. Rip Autodesk. You are the best.

  • @InfoCodex
    @InfoCodex 2 ปีที่แล้ว

    Very much easy to understand and helpful due to effective presentation. Blender Community you are very generous, Thanks.

  • @boopfer387
    @boopfer387 4 ปีที่แล้ว +3

    Yes thank you Blender!

  • @renzaiable
    @renzaiable 4 ปีที่แล้ว

    great tutorial man. learned a lot from this video. thank you so much

  • @50sorrowC
    @50sorrowC 4 ปีที่แล้ว

    This seems suspiciously easy and straight forward...compared to 3d max : ) Also that install took like what...3 seconds?! Thank you for the tutorials!

  • @trolledyou7032
    @trolledyou7032 4 ปีที่แล้ว

    3ds max user for over twenty years. Installed Blender today, and DO NOT REGRET.

  • @bbmcadesign7516
    @bbmcadesign7516 3 ปีที่แล้ว +2

    Everybody support them!! Donate any if you can!! This kind of education for free is a godsend but still throw them some funds to show appreciation!! And thank you Blender!! Thanks a much!! This program is freaking amazing!!

  • @eresspeed
    @eresspeed 3 ปีที่แล้ว

    Very good tutorials. I'm learning with a Blender. Because I'm new in Blender editing. I really enjoy it. :)

  • @arhantbararia380
    @arhantbararia380 3 ปีที่แล้ว +2

    When free softwares like this gets this good, then its endgame

  • @ikeadenya7087
    @ikeadenya7087 4 ปีที่แล้ว +70

    After three hours I managed to put two blocks on top of each other, Back to roblox studio

    • @weenshen1203
      @weenshen1203 2 ปีที่แล้ว

      this sounds like a joke, but it's most probably not. 3 hours is a short time for blender learning imo.

    • @mrambo3218
      @mrambo3218 2 ปีที่แล้ว

      bruh

  • @housny
    @housny 7 หลายเดือนก่อน

    absolutely very good tutorials

  • @kamilamammadova8619
    @kamilamammadova8619 3 ปีที่แล้ว +2

    I guess it is not easy for people who has no idea what is 3D design software like me, instructor uses lots of terms that I hear them for the first time, it would be amazing if interface overview would have been more simple. It is also the fact that there is not such this alternative for the fundamental tutorials. Thank you.

  • @pingui8433
    @pingui8433 4 ปีที่แล้ว

    man thank you so much. i hate it when people tell you to press buttons, but don't explain why.

  • @AdrianSmithSEO
    @AdrianSmithSEO 3 ปีที่แล้ว

    Fantastic Videos! Many thanks.

  • @LamNguyen-jl2xk
    @LamNguyen-jl2xk 2 ปีที่แล้ว

    Thank you so much for tutorials!

  • @raynaagoswami
    @raynaagoswami 3 ปีที่แล้ว

    Thank you for your help of animation

  • @warriors7306
    @warriors7306 3 ปีที่แล้ว

    Awesome tutorial. Thank you very much sir.

  • @gabedrinkswater
    @gabedrinkswater 3 ปีที่แล้ว

    that sheet context menu lookin pretty DOPE

  • @kamenomagic
    @kamenomagic 2 ปีที่แล้ว

    First 10 seconds was a revelation lol thanks!

  • @ZergRadio
    @ZergRadio 4 ปีที่แล้ว +2

    Finally after a 100 years of trying to learn this Blender, one gets a sensible video one can absolutely follow with amazing understanding. Thanks, I feel like I am getting somewhere in life :)

  • @arielamar950
    @arielamar950 3 ปีที่แล้ว

    this video was super helpful

  • @JacklapottTv
    @JacklapottTv 4 ปีที่แล้ว +4

    The new ui is clearly more intuitive, I think it's time to give it a shot

  • @campalovesjesus5705
    @campalovesjesus5705 2 ปีที่แล้ว

    thank you guys

  • @SkinnerSpace
    @SkinnerSpace 3 ปีที่แล้ว

    Clear and useful tutorial!

  • @toyjoykidstv
    @toyjoykidstv 4 ปีที่แล้ว

    You guys are just awesome!

  • @hichamalpha5837
    @hichamalpha5837 4 ปีที่แล้ว +2

    Blender is incredibly powerful software

  • @bcstig
    @bcstig 2 ปีที่แล้ว

    OMG this is sooo awesome!

  • @yl4404
    @yl4404 3 ปีที่แล้ว

    bottom of the screen changes according to pressed hotkey
    mouse : rotate
    shift + middle : pan
    click + drag boundaries : panel scale
    right click boundary : split area / join area
    T / shift+space : Tools
    N : additional quick settings
    3d cursor : spawning point for any new objects and can be used as a reference for pivoting
    hold shift + right click : place around 3d cursor
    shift + s + 'cursor to world origin': recenter the cursor
    to navigate pie menu
    right click : cancel
    press and hold the hotkey + drag : choice
    let go of the hotkey before moving cursor + left click : choice

  • @motiondesignberlin10243
    @motiondesignberlin10243 10 หลายเดือนก่อน

    Really helpful, thank you!

  • @Snoop.Driftera
    @Snoop.Driftera 2 ปีที่แล้ว

    Today i decided to install 2.80. This software is amazing. I'll difinitely donate some cash to this project asap.

  • @IBiancoNeve
    @IBiancoNeve 3 ปีที่แล้ว

    Thank you! Love this.

  • @soldiernom
    @soldiernom 3 ปีที่แล้ว

    This video helped me discover that I have sensory overload !

  • @brincw6011
    @brincw6011 3 ปีที่แล้ว

    Great tutorial part 3

  • @tamsintweddell8226
    @tamsintweddell8226 4 ปีที่แล้ว

    Very complete coverage, but this will never sink in. It's like trying to learn the history of the world in chronological order with no context of final aim, I switched to this tutorial because what I was looking at was on an old version and didn't work anymore, I expected this to be better.

  • @Angela-ll3zi
    @Angela-ll3zi 2 ปีที่แล้ว

    Hi! Thank thank you very much…. All the best!