Im actually so drained of all the negativity in the community like just take a break from the game if you dislike it so much😭we need more positivity in this game fr
I think one of the most underrated things is just having fights in middle when everyone is using their specials and just fighting. It really shows off the chaos and fun of this game. ALSO COMMON ZIPCASTER W
I personally love the idea of Ink Vac. All the specials in the series were just “KEEP THROWING ATTACKS AT THEM” until Vac showed up. It’s funny how it can either be pointless or a game changer and there’s barely any in between lol
My favorite detail is that whenever you change plazas, the ink sloshing at the start of the game will change. If you have the S1 plaza the colors are blue and Orange, S2 plaza gives you green and pink!
I actually remember sharing that pm seymour video (featured in the video, featuring the tumblr post) over on twitter, it's funny seeing it featured here.
Really surprised game replay isn't in this list. The amount of times I have done something cool then kept going because I knew I could clip it later is not few. It also helps improve because you can watch games from everyones view not just your own.
A cool thing I like they did in S3. They took Reeflux, a weapon that started as Aerospray on a bow and changed by patches by focus less on painting and special spamming and instead more of a midrange fighter. They could easily over nerfed it to the ground like they have done with every weapon that was really good at one point but instead they changed the playstyle of the weapon that's more fun and interesting and I like it. The only actual nerf it got with no upsides if giving it more points for special which... Yeah for a weapon that paints really well and has MISSILES, might be a blessing in disguise. ... If only it got a good second kit than the one that we actually got.
my favourite thing would definitely have to be 3, the tacticooler one. the idea of ink armour/bubbler being reworked into a special that: 1. doesnt make you invincible/can tank oneshots, instead giving you useful buffs 2. makes people have to move to a specific location to get it and don't get another chance to live simply because some guy pressed the R stick on the other side of the map, 3. the change of the meta its brought with it being able to revive blasters and up viability for so many weapons and up the pace of games really well
Seeing more appreciation of Splatoon music is always amazing! Also 5:20 ...Oh my goodness I never realized how out of context this game could be like "GET THE DARN CRAB" or "THERES THE SOUND GET THE SODA"
I would have super chump on this list. It came out at the same time as krakens return to the series, so no one really cared, but I love how it has so many uses. You can use it to jump in, paint, displace, combo, locate etc. Also, the chumps themselves are just silly little guys :3
Grizzco Splatana (or as I call it “The Monado” cause it cuts through armour nothing else can) is easily my favourite Grizzco weapon. It's so cool to carve through things. Also Undertow visual appreciation! I've felt it's gone underrated for too long!
@@mintystingmoon4787 It can carve through anything, but it needs a party of support (namely Grizzco Brellas for example). And I think that’s awesome design
@@sonicrunn3r895Defined agree that it needs support, its paint is atrocious. But very self sufficient in return, and easily clears lessers by spamming ZR.
Big note on grizzco splatana, you have one of the best mobility options in salmon runs specifically. The ability have have guaranteed feet paint and high strafe speed means you are never stuck in salmonid ink. You are only slow while charging. But with just swinging you are almost sploosh levels of freedom in salmon run specifically.
Even still it's appreciated to have paint support if your teammates can roll something that paints well. Like in an all gold rotation, one of the best pairings imo is grizz splatana + grizz brella, grizz brella is the best painter in salmon and it's not even close
@@sonicrunn3r895 stamper doesnt need brella because paint support isnt necessary when everything is dying. The best grizzco comp is really just 2 chargers a slosher and a stamper because charger paint is just as good but it can actually do damage
@@Aegisdex It doesn't necessarily NEED it, but sometimes it's nice to have. Especially in freelance specifically. But it's not like you can control what you get anyway, but ultimately unless you end up with four stampers (even then far from the worst set up of all grizzco weapons possible) you'll probably be fine with any of the others
One thing I also like is that in exchange for its limited paint-outside-feet, the Splatana is good against both bosses and Lessers. I find a lot of players underestimate how important mopping up the crowds are when you need to do things like aim at Steelheads or take your ink down for a Flyfish Bomb, and the Splatana solves that issue on either end of the equation since its swing can two shot Cohawks with piercing to basically lawnmower through them. It's a trait I think makes it superior to the Grizzco Slosher as the ultimate Slayer weapon, since its ink efficiency helps a lot at clearing things for or waiting for teammates, and there isn't any boss it's particularly bad into besides maybe Fish Sticks without climbing paint.
I wish it had more music at the very least, because as good as the song (& last 3 turns theme) is, it gets SUPER STALE, SUPER FAST. Which is a bit disappointing when we have a whole jukebox of music to choose from. I understand why Regular Battles & Salmon Run doesn't let you choose just any music, but Table Turf should at least allow us to unlock the ability after a certain rank.
On the topic of music, Splatoon 3's style feels just so right up my alley when it comes to music. It's rough, it's heavy and it's loud. It's just the way I like it, and I'm sad that both of my favorite bands (H2Whoa and Riot Act) just won't ever appear again because that's kinda how it goes with Splatbands unless they're *mega* popular. Those two bands made me realize that I wish Nintendo just kept expanding on the bands they already have instead of just continuing to add new ones that just get two songs and nothing else. In any case, I blast those songs for around 15 minutes every time I'm in the mood to listen to them. I really love them.
Splatoon songs can definitely take some getting used to at first, but once you've warmed up to them, you realize that they're actually absolute bangers
I’m really liking all the positivity I’ve been feeling about the game recently. Worlds was hype af, then going to Big Dapple 4 sparked motivation in me to try comp again, and now this video making me look back and think ya know, S3 did a lot more right than we give credit for
I agree that the hub themes in alterna are super chill, unique and fun to listen to even outside of the game. I just wanted to mention that a part of the reason that two shadows in the sun (your outro) sounds so unique is that it is in mixed meter. That means that the song is not in one time signature for the whole song. If you listen carefully, the beat follows a pattern that repeats every 4 bars. One bar in 3/4 time, which has 3 beats in a bar, followed by a bar of 4/4 time, which adds an extra beat, and then two measures of 3/4 again. This extra beat creates a really cool rhythm that extends that one bar and makes the song sound very different. Sorry for the long yap lol
@@unebaguette9745 Honestly, I wouldn't mind if they added another one of those pillars to mid.. It would just strengthen the identity of the map: HALLWAY SIMULATOR :)
I'm kinda bad at using the Grizzco Splatana's charge attack, I often get myself splatted, haha! But it still works brilliantly for crowd control as the vertical swing deals with most enemies, it's awesome! :D
I'm not sure if this was in 2, but inkopolis square has Parkour that can actually be difficult My favorite one is using the presplatfest blocks to jump onto the speaker outside Off the Hook's studio
I still think lockers are one of my favorite small things they added to splatoon 3 I am someone that just really likes customization in video games so the fact that you can have your own locker that embodies your personality is really neat to me.
One of my favourites is the Douser Dualies FF - they are based on fire extinguishers, and the FF in their name is an acronym of firefighter, but they also deal 25.5 damage - and FF, when converted from hexadecimal, is 255, which is so damn cool. Details like that almost give splaton an indie game sort of charm to it. EDIT: I also absolutely love the Side Order soundtrack, notably the weird ones. Personal favourite is souv3nir.
DUDE I’ve also been considering what if they made Stealth Jump a base game feature! Literally said it to myself as you brought it up. Maybe then the comp community would be kinder to Drop Roller lol
5:40 bro i agree so much. so i was just playing open with one of my friends and then "oh oh pencil on snipe 1 1 dead watch out 96 is using kracken" then my dad comes in and just in a really weird voice says "what the hell???" edit: now that the new splatanas coming out soon it will be really funny saying 'oh oh dammit toothbrush/toothbrush sword on snipe/ on my ouch!' its just hillarious what some of the nicknames are like bathtub, penicl, toothbrush sword, green sqeeze like that sorta stuff lol
Y'know, I complain about the game's design a lot (because I care enough to see it's flaws) and I watch a lot of videos of people wanting to change it or complain about it too. It is rather refreshing to see a positive video for once, because through all of the poor choices by the developers I truly believe three to be the best game of the series so far. I want to throw my piece in too in the spirit of positivity: I love the bright shading of this game and how they brought back the purple tentacle tips The music has never been so amazing and really feels like a return to form from splatoon 2, not to say splatoon 2s was bad but it stylistically was not really as good as splatoon 1 or 3 and finally, even though kraken cheese and pencil are a problem, this game is the most balanced out of the series and the problems we face now aren't nearly as bad as damage up, old stealth jump, or stingray. Splatoon 3 is really the culmination of the splatoon series and I just hope that if they made a four, that it's just as good or better.
If Zipcaster isn't the most fun special in the series, I don't know what is. I mained carbon roller (not deco) in Splatoon 2, so seeing it get Zip in 3 was crazy!
Random thoughts while watching this - a lot of people who don't "get" Grizzco Splatana reallly need to understand just how good its ink efficiency is for what it's capable of doing. it's actually one of the most ink efficient Grizzco weapons and imo that's important to understand to get better at it. - words can't describe how much I love Ramen tbh. I never got to play that much of older games so it's nice experiencing a very jungle gym like map. especially as a Dualie Squelchers main where off angles are so important. - Undertow Spillway Big Run had some of the most haunting and oppressive aesthetics Splatoon has ever gotten. they pulled it off so well. even if the rework won't make this stage amazing, I'm still excited for it nonetheless. I already enjoy RM and TC on it and I could enjoy it even more.
The splashtag system is incredibly slept on because it will mainly be appreciated more by people who don’t play splatoon. If I ever end up making a multiplayer that is one of the systems I will shamelessly rip with no remorse
I would love Stealth Jump being rolled into the base set of abilities. I think it's great, but its only issue is that it SUPER invalidates the other gear abilities. How many times have you said "Oh, I'd love to use Object Shredder! oh wait but i need stealth jump" like, there SHOULD be a trade-off, but stealth jump is so good compared to "a little object damage" oh, and obligatory drop roller mention it's drop roller
-1 cool thing, you cant make you caracter left handed. All they have to do is to mirror the animations and the weapons and just the logos they slap on them. Left side peeking would be an unusual way of updaiting the gameplay that can be realy interesting especialy if you can somehow change it on the fly with the side arrows on the Dpad or some thing like that. It would also make stages with axial symetry at least acceptable if not equal to stages with point symetry.
Yeah if they’re not giving us more communication options the could at the very least have the buttons he used for that. My idea is that it also changes depending on the weapon class, so for example with Stringers, you’re able to change if the shots travel vertical or horizontal regardless if your standing or not. With Rollers you could switch between horizontal and vertical flicks. With Dualies you could switch between turret mode and normal mode. With Sloshers you could change if your chits curve or not (they would also have to add curving to Tri-Slosher if they did that). I don’t have any more ideas for the other classes so tell me what you can think of :)
@@Olavi_VLIi.47 either they add left handed characters or the shots and other hitboxes like brushes roling come from the center to not have the problems right side peeking does to the map design. For stringers, rollers or s-blast your idea is good but it should end there. Dualies with turet mode not stuck in place is broken, the only dualie that doesen't get stuck in place in turet mode is the dualie squelchers and it does nothing exept making it have slightly less rng to comensate for the mobility it gets with rolls.
Eh im not a fan of stealth jump personally i dont really find it helpful (though that may be because all 5 of my mains are various brellas) and much prefer object shredder and constantly want then to add back bomb sniffer so i have more unique shoe ability options
4:57 honestly these are the sole reason why i have a gambling addiction in splatoon now LMAO. the hopes of getting a banner and title combo i'm looking for is huge (i want one of those computer windows banners with the "ultra beast" title combo but i'm not too picky since there are A LOT of those) 5:20 my favorites have to be sloshing machine and splatanas for this section. like an outsider would assume a weapon nicknamed machine is a well...machine gun but wrong, washing machine bucket. also people wouldn't assume something called wiper and stamper by the community would resemble a katana and a chainsaw while their names perfectly fit for what they are, a car wiper and a date stamper
THANK YOU for this upload. It's refreshing to get Splatoon content highlighting the beauty in this game as opposed to so much complaining. I love Splatoon and sure it has it's flaws but it's sad when the hate gets put on a pedestal.
One thing i like about 3 is the UI changes like seeing what sub and special everyone has in the map menu i was about to say that stealth jump increases super jump time so i prefer not to use it, but i just checked and that was only in splatoon 1. I guess i just assumed it was still a thing because it would be mirroring the swim speed nerf that ninja squid has, but for super jumps. Well now im gonna we using it more now The only other missed opportunity with bringing back 1 and 2’s hubs is the arcade games and squid beats not returning.
I wanna say all the small QoL things that 3 made as well as little things that aren’t too impactful for gameplay but are neat to check up on, like Lockers, Also, S3 was an opportunity for me to actually experience this game with friends, just as a personal minor thing that makes me enjoy the game
Booyah Bomb is one of the coolest looking specials in the game in my opinion, and feels awesome to use (i also like Tri Splash and Ink Vac, dont kill me please)
Chara my favorite weapon in splatoon is the vanilla reef-lux450 and... it got done dirty with dflux... but I have a idea what if there was a splatana that functions partially like a blaster. I Introduce the splatana slugger. A middle weight weapon in the splatana class. It has pre nerf stamper range and is slightly more ink efficient than post nerf stamp (15% to be exact) but here comes the kick it's dash attack also makes a small explosive ball of ink. Albeit at the cost of a moderate amount of ink but since it's based off a baseball bat let's give it burst bomb and booyah bomb (because they are both ball like) now the 2nd kit will be designed to be after a little league game so it has fizzy bomb and tacti-cooler.
Out of context competitive Splatoon call outs will never not be funny. Weapon names like Blobblobber and Slosher are said in serious call outs or pointing our Sprinklers or Bubbles. "Pencil dropped a cooler" is an actual situation that can happen and it's so funny with no context. God, I love how everything is named.
Oh hey, the Grizzco Splatana inkling in the thumbnail, that's me! (Great video, by the way x) I love seeing people talk about things they love in this game!)
When splatoon 1 came out, i thought it was a silly little game for elementary school kids, but ive really found that a lot of older and college-age folks love to play this game competitively. When I started getting into Splat3 for my first game, it brought back the nostalgia of my old gaming days on TF2. I made it to S Rank, but kind of stopped there when other stuff needed my attention.
A few days ago I played s2 just to take a few screenshots for a collage, and here's the thing: I love Splatoon 2, I think it gets way too much hate, it introduced so many incredible things to the franchise and it holds a special place in my heart. But after playing like 3 games, my only thought was "wow, I really wish I had tacticooler". I think that's a sign of good special design, a special so good that when I play a completely different game I miss it.
I find it a funny coincidence that this vid where you mention really liking Undertow comes out hot on the heels of confirmation that the Patch this week will be renovating the stage, and looks like part of the left of spawn will get EVEN BIGGER. I enjoy Undertow too, so it being the next stage to get a major update is very interesting.
I know I’m a bit late, but I also wanna chime in with something I’ve personally enjoyed - the Inkjet challenge. Fighting with Inkjets is so bad and hard and stupid yet I love how everyone just *knows* that if two inkjets lock eyes, they duel in the air In all the matches I played during that challenge, one stuck out to me - in a game on Humpback, literally no one shot at eachother purposefully when on the ground. Everyone let their teammates and members of the other team get their specials and then only duked it out in the air. Of course, people would paint the zone, but they’d only go aggro whenever they had a jet. It was so stupid and yet I loved every second of it
8:27 Maybe base super jump will have stealth jump by default, and there can be another shoe ability called "Stealthier Super Jump" and it works like Splatoon 1 where you are undetectable until you land.
I wholeheartedly agree with #7. I mained Octobrush at the beginning just to play Zipcaster. Wasn’t great at it but it was fun as hell. Love being able to do whatever a spider can
1: start using bing bing bang as the outro just because. 2: give your octo png model a tan. cus you know. summer is coming and stuff. (making him sunburned is optional)
One thing I appreciate about ink vac and cooler is that they diversify the support role. Before Splatoon 3, we saw support as a simple hp buff. But now, it can be so much more, like a movement buff or preventing the opponent to paint
roll speed ahead was so hilarious and it was fun to experiment with wierd strategies. I figured out that you can actually jump over the rollers, and it wasn't easy to pull off the timing, but when you did, it was the most hilarious thing ever. I got this one clip of me absolutely disrespecting someone by splatting them after jumping over their roller.
It's funny how number 17 talks about how ProChara's ending soundtrack is one of the alterna soundtracks, yet he instead put a different song into the ending.
I'm just wondering, and I'm not saying this impatiently, but when is the season review coming out? (Again, not saying this with impatience, take as much time as you need to make it.)
By the way this is the first video to be edited by Cookie, very happy to have them helping with the channel!
Hi i just wanted to write a comment
IT LOOKS RLLY COOL AND SMOOTH EDITS
They did an amazing job! It looked so clean and I really cant name anything bad about it.
Round of applause👏
For a 1st time, it's clean 👌
Hello everyone! This is the first video I have edited for the channel. I hope you enjoy!
Oooh
Hello
Looks great! Keep up the good work!
I love how this comment got posted hours before the vid actualy got released
Oh hello. Didn't realize you were so good at editing too, I just focused on the guides.
i loved the silly roller challenge
bullying people with a hyperspeed carbon roller was the highlight of my day
It was so fun using a Dynamo that rolls fast
Though they should made the flicks faster too in this case for it to be peak fun lol
@@Olavi_VLIi.47 I remember seeing so many dynamos just doing loops around um'ami zones and insta-killing everyone with their roll lmaoo
swig was a menace on um'ami
I loved when I discovered the technique to survive and win hitting another roller.
Honestly there's been so much talk about the issues with the game over the last couple years, its refreshing to get a video like this
THIS.
Im actually so drained of all the negativity in the community like just take a break from the game if you dislike it so much😭we need more positivity in this game fr
@@yrmother7409you don’t know negativity if you’re not in pc games communities
SAAAME. People complains so much about this game despite being SO MUCH BETTER than it's predecessors!
Exactly! I always hear people rambling on about the issues with the game that it feels like they forget about the good stuff the devs did.
I think one of the most underrated things is just having fights in middle when everyone is using their specials and just fighting. It really shows off the chaos and fun of this game. ALSO COMMON ZIPCASTER W
I personally love the idea of Ink Vac. All the specials in the series were just “KEEP THROWING ATTACKS AT THEM” until Vac showed up. It’s funny how it can either be pointless or a game changer and there’s barely any in between lol
My favorite detail is that whenever you change plazas, the ink sloshing at the start of the game will change. If you have the S1 plaza the colors are blue and Orange, S2 plaza gives you green and pink!
5:28 Oh my god, Chara having seen that post I made is one thing, but he's actually featured it in a video!
This is so hilariously perfect!
I actually remember sharing that pm seymour video (featured in the video, featuring the tumblr post) over on twitter, it's funny seeing it featured here.
Splatoon Tumblr mentioned
Really surprised game replay isn't in this list. The amount of times I have done something cool then kept going because I knew I could clip it later is not few. It also helps improve because you can watch games from everyones view not just your own.
A cool thing I like they did in S3.
They took Reeflux, a weapon that started as Aerospray on a bow and changed by patches by focus less on painting and special spamming and instead more of a midrange fighter.
They could easily over nerfed it to the ground like they have done with every weapon that was really good at one point but instead they changed the playstyle of the weapon that's more fun and interesting and I like it.
The only actual nerf it got with no upsides if giving it more points for special which... Yeah for a weapon that paints really well and has MISSILES, might be a blessing in disguise.
...
If only it got a good second kit than the one that we actually got.
my favourite thing would definitely have to be 3, the tacticooler one. the idea of ink armour/bubbler being reworked into a special that:
1. doesnt make you invincible/can tank oneshots, instead giving you useful buffs
2. makes people have to move to a specific location to get it and don't get another chance to live simply because some guy pressed the R stick on the other side of the map,
3. the change of the meta its brought with it being able to revive blasters and up viability for so many weapons and up the pace of games really well
I love Intesify Action. I play Rapid Pro, and playing Rapid Blaster in the current SR rotation was painful without Intensify.
you just need homing shot palette, should do the trick
@@brennangoldman6661 Have you tried Max Homing on Roller? It's cursed. Powerful, but cursed.
4:57
And this is where I would use the "Mermaid" title... IF I HAD ONE!
Me waiting for an “anglerfish” title: “First time?”
felt this… i spent way too much money trying to get the “chirpy chips fan” title 😭 i was so hyped when i got my hands on it though
*I’ll get the Dedf1sh fan splashtag someday....*
Pfp (Profile picture) and / or Banner Sauce (Source [Artist])? 🗿
@@SimoneBellomonte Bates from Clock Tower Ghost Head.
Seeing more appreciation of Splatoon music is always amazing! Also 5:20 ...Oh my goodness I never realized how out of context this game could be like "GET THE DARN CRAB" or "THERES THE SOUND GET THE SODA"
I would have super chump on this list. It came out at the same time as krakens return to the series, so no one really cared, but I love how it has so many uses. You can use it to jump in, paint, displace, combo, locate etc. Also, the chumps themselves are just silly little guys :3
Grizzco Splatana (or as I call it “The Monado” cause it cuts through armour nothing else can) is easily my favourite Grizzco weapon. It's so cool to carve through things.
Also Undertow visual appreciation! I've felt it's gone underrated for too long!
It’s also one of the best lesser clearers in the game, so points for that.
@@mintystingmoon4787 It can carve through anything, but it needs a party of support (namely Grizzco Brellas for example). And I think that’s awesome design
@@sonicrunn3r895Defined agree that it needs support, its paint is atrocious. But very self sufficient in return, and easily clears lessers by spamming ZR.
“The Monado” might be the best nickname for any Splatoon weapon I’ve ever heard
@@lemonquacklol I feel like I gotta, the jokes about cutting through armour write themselves as a Xenoblade fan-
Big note on grizzco splatana, you have one of the best mobility options in salmon runs specifically. The ability have have guaranteed feet paint and high strafe speed means you are never stuck in salmonid ink. You are only slow while charging. But with just swinging you are almost sploosh levels of freedom in salmon run specifically.
The feet paint also makes it surprisingly effective at covering flipper flopper zones!
Even still it's appreciated to have paint support if your teammates can roll something that paints well. Like in an all gold rotation, one of the best pairings imo is grizz splatana + grizz brella, grizz brella is the best painter in salmon and it's not even close
@@sonicrunn3r895 stamper doesnt need brella because paint support isnt necessary when everything is dying. The best grizzco comp is really just 2 chargers a slosher and a stamper because charger paint is just as good but it can actually do damage
@@Aegisdex It doesn't necessarily NEED it, but sometimes it's nice to have. Especially in freelance specifically. But it's not like you can control what you get anyway, but ultimately unless you end up with four stampers (even then far from the worst set up of all grizzco weapons possible) you'll probably be fine with any of the others
One thing I also like is that in exchange for its limited paint-outside-feet, the Splatana is good against both bosses and Lessers. I find a lot of players underestimate how important mopping up the crowds are when you need to do things like aim at Steelheads or take your ink down for a Flyfish Bomb, and the Splatana solves that issue on either end of the equation since its swing can two shot Cohawks with piercing to basically lawnmower through them.
It's a trait I think makes it superior to the Grizzco Slosher as the ultimate Slayer weapon, since its ink efficiency helps a lot at clearing things for or waiting for teammates, and there isn't any boss it's particularly bad into besides maybe Fish Sticks without climbing paint.
I was really hoping Tableturf would be on here, such a fun and underrated mode that more people should try
I wish it had more music at the very least, because as good as the song (& last 3 turns theme) is, it gets SUPER STALE, SUPER FAST.
Which is a bit disappointing when we have a whole jukebox of music to choose from.
I understand why Regular Battles & Salmon Run doesn't let you choose just any music, but Table Turf should at least allow us to unlock the ability after a certain rank.
Chara, Undertow is getting reworked, update coming on the 17th, maybe with balance changes.
Nice to have more positivity in the discourse surrounding this franchise
On the topic of music, Splatoon 3's style feels just so right up my alley when it comes to music. It's rough, it's heavy and it's loud. It's just the way I like it, and I'm sad that both of my favorite bands (H2Whoa and Riot Act) just won't ever appear again because that's kinda how it goes with Splatbands unless they're *mega* popular. Those two bands made me realize that I wish Nintendo just kept expanding on the bands they already have instead of just continuing to add new ones that just get two songs and nothing else.
In any case, I blast those songs for around 15 minutes every time I'm in the mood to listen to them. I really love them.
It's so nice to hear praise for this game, criticism is important, but sometimes I just like taking a breather and considering why I like the game.
12 IS SO TRUE
The sirens in big run make it literally perfect, it should stay a salmon run stage!!
''They are Kraken Cheesing!'' got me on the floor
For me is having all the Idols in Splatoon 3 before it ends.
Splatoon songs can definitely take some getting used to at first, but once you've warmed up to them, you realize that they're actually absolute bangers
I’m really liking all the positivity I’ve been feeling about the game recently. Worlds was hype af, then going to Big Dapple 4 sparked motivation in me to try comp again, and now this video making me look back and think ya know, S3 did a lot more right than we give credit for
So basically, “My Random Thoughts Splatoon 3 Edition”
I am all for it.
I agree that the hub themes in alterna are super chill, unique and fun to listen to even outside of the game. I just wanted to mention that a part of the reason that two shadows in the sun (your outro) sounds so unique is that it is in mixed meter. That means that the song is not in one time signature for the whole song. If you listen carefully, the beat follows a pattern that repeats every 4 bars. One bar in 3/4 time, which has 3 beats in a bar, followed by a bar of 4/4 time, which adds an extra beat, and then two measures of 3/4 again. This extra beat creates a really cool rhythm that extends that one bar and makes the song sound very different.
Sorry for the long yap lol
Killing with dread is so satisfying, you cant prove me wrong it's impossible.
Speaking of Undertow, it's getting a redesign very soon.
Pole in the middle
@@unebaguette9745 Nah, it already has those pillows. It will be signs across the top.
@@unebaguette9745 Honestly, I wouldn't mind if they added another one of those pillars to mid.. It would just strengthen the identity of the map: HALLWAY SIMULATOR :)
Actually? Link?
@@satannstuff so a mincemeat car pole... :(
If Jetpack and Zipcaster don't return for every future Splatoon game, then I'm going to be disappointed
I'm kinda bad at using the Grizzco Splatana's charge attack, I often get myself splatted, haha! But it still works brilliantly for crowd control as the vertical swing deals with most enemies, it's awesome! :D
Alternate video title: Actually talking about the part of splatoon 3 that I like
anyone else else notice that wellstring and decav are grizbow and grizsword toned down so that they work in pvp?
I'm not sure if this was in 2, but inkopolis square has Parkour that can actually be difficult
My favorite one is using the presplatfest blocks to jump onto the speaker outside Off the Hook's studio
it was a missed opportunity not putting splatoon 1 squid jump into the dlc plaza
As a Main Range Blaster use, I can agree Range feels very good in this game and It makes me so happy! I just hope I can get the burst bomb again...
6:56 Thank you. I never hear people talk about the Alterna hub music and I always have one on in the lobby, they're just a vibe.
I saw the pencil meme on tumblr and it was a jumpscare lol
5:38 Watching this section made me realize that "Kraken Cheese" sounds absolutely disgusting out of context and I'm not sure how to feel about that
I still think lockers are one of my favorite small things they added to splatoon 3 I am someone that just really likes customization in video games so the fact that you can have your own locker that embodies your personality is really neat to me.
Yeah, i agree with you on S2s music. Wet Floor and Fins and Fiddles are good, and Wet Floor is a given, bit the rest? Nah.
One of my favourites is the Douser Dualies FF - they are based on fire extinguishers, and the FF in their name is an acronym of firefighter, but they also deal 25.5 damage - and FF, when converted from hexadecimal, is 255, which is so damn cool. Details like that almost give splaton an indie game sort of charm to it.
EDIT: I also absolutely love the Side Order soundtrack, notably the weird ones. Personal favourite is souv3nir.
DUDE I’ve also been considering what if they made Stealth Jump a base game feature! Literally said it to myself as you brought it up. Maybe then the comp community would be kinder to Drop Roller lol
“We just need to “randomly” hope crb with splat bomb/Kraken gets put in the game and we’ll be golden
4:29 blud realy said undertale spillway 💀
On of my favorite challenges is the most recent big curling that I get use as a bowling ball and run people over like those bowling pins.
I hope if they bring undertow spillway next game it floods and the map gets raised on rafts and can have similar mechanics to mani mahi
IM SHARKING THE CRAB
DREAD DUMP THE SQUARE
TOUCH THE POLE
I love this game
I think they should bring where you could super jump with the krackin on
5:40 bro i agree so much. so i was just playing open with one of my friends and then "oh oh pencil on snipe 1 1 dead watch out 96 is using kracken" then my dad comes in and just in a really weird voice says "what the hell???"
edit: now that the new splatanas coming out soon it will be really funny saying 'oh oh dammit toothbrush/toothbrush sword on snipe/ on my ouch!' its just hillarious what some of the nicknames are like bathtub, penicl, toothbrush sword, green sqeeze like that sorta stuff lol
Y'know, I complain about the game's design a lot (because I care enough to see it's flaws) and I watch a lot of videos of people wanting to change it or complain about it too. It is rather refreshing to see a positive video for once, because through all of the poor choices by the developers I truly believe three to be the best game of the series so far. I want to throw my piece in too in the spirit of positivity:
I love the bright shading of this game and how they brought back the purple tentacle tips
The music has never been so amazing and really feels like a return to form from splatoon 2, not to say splatoon 2s was bad but it stylistically was not really as good as splatoon 1 or 3
and finally, even though kraken cheese and pencil are a problem, this game is the most balanced out of the series and the problems we face now aren't nearly as bad as damage up, old stealth jump, or stingray. Splatoon 3 is really the culmination of the splatoon series and I just hope that if they made a four, that it's just as good or better.
If Zipcaster isn't the most fun special in the series, I don't know what is. I mained carbon roller (not deco) in Splatoon 2, so seeing it get Zip in 3 was crazy!
The bamboozler is a cool thing on splatoon 3
Random thoughts while watching this
- a lot of people who don't "get" Grizzco Splatana reallly need to understand just how good its ink efficiency is for what it's capable of doing. it's actually one of the most ink efficient Grizzco weapons and imo that's important to understand to get better at it.
- words can't describe how much I love Ramen tbh. I never got to play that much of older games so it's nice experiencing a very jungle gym like map. especially as a Dualie Squelchers main where off angles are so important.
- Undertow Spillway Big Run had some of the most haunting and oppressive aesthetics Splatoon has ever gotten. they pulled it off so well. even if the rework won't make this stage amazing, I'm still excited for it nonetheless. I already enjoy RM and TC on it and I could enjoy it even more.
Hi Chara and Cookie!
I like the Order weapons too, but like CosmicCloud brought up: it’d be REALLY COOL if we had the chip light effects on them in multiplayer too 😅
Positive Internet Opinions? In this economy?!
I fully agree with making Stealth Jump universal. More gear freedom is always a plus.
The Grizzco Splatana? You mean *Demoknight TF2*
For the "Full Steam Ahead" challenge I got jumpscared by someone using a flingza roller😂😂
These small things are what make other Nintendo games can't match
I mean maybe some
Wait a minute! 5:14 isn't an in-game title! If only we could get a switch port.
The splashtag system is incredibly slept on because it will mainly be appreciated more by people who don’t play splatoon. If I ever end up making a multiplayer that is one of the systems I will shamelessly rip with no remorse
One thing I like is that stingray is nonexistent
I would love Stealth Jump being rolled into the base set of abilities. I think it's great, but its only issue is that it SUPER invalidates the other gear abilities. How many times have you said "Oh, I'd love to use Object Shredder! oh wait but i need stealth jump"
like, there SHOULD be a trade-off, but stealth jump is so good compared to "a little object damage"
oh, and obligatory drop roller mention
it's drop roller
The best thing of boys bomb is that it removed the charge speed limit in s3.
We’ve had a lot of negative videos about what the games done wrong so it’s great to see some love to an awsome game
omg a positive video for once
I loved this video, I love seeing positivity in the community :]
Props to cookie for editing this banger vid
-1 cool thing,
you cant make you caracter left handed.
All they have to do is to mirror the animations and the weapons and just the logos they slap on them.
Left side peeking would be an unusual way of updaiting the gameplay that can be realy interesting especialy if you can somehow change it on the fly with the side arrows on the Dpad or some thing like that.
It would also make stages with axial symetry at least acceptable if not equal to stages with point symetry.
Yeah if they’re not giving us more communication options the could at the very least have the buttons he used for that.
My idea is that it also changes depending on the weapon class, so for example with Stringers, you’re able to change if the shots travel vertical or horizontal regardless if your standing or not.
With Rollers you could switch between horizontal and vertical flicks.
With Dualies you could switch between turret mode and normal mode.
With Sloshers you could change if your chits curve or not (they would also have to add curving to Tri-Slosher if they did that).
I don’t have any more ideas for the other classes so tell me what you can think of :)
@@Olavi_VLIi.47 either they add left handed characters or the shots and other hitboxes like brushes roling come from the center to not have the problems right side peeking does to the map design.
For stringers, rollers or s-blast your idea is good but it should end there.
Dualies with turet mode not stuck in place is broken, the only dualie that doesen't get stuck in place in turet mode is the dualie squelchers and it does nothing exept making it have slightly less rng to comensate for the mobility it gets with rolls.
Eh im not a fan of stealth jump personally i dont really find it helpful (though that may be because all 5 of my mains are various brellas) and much prefer object shredder and constantly want then to add back bomb sniffer so i have more unique shoe ability options
"undertale spillway"
7:02 Bang Bing shoutout 🗿🗿🗿🗿🗿🗿🗿
4:57 honestly these are the sole reason why i have a gambling addiction in splatoon now LMAO. the hopes of getting a banner and title combo i'm looking for is huge (i want one of those computer windows banners with the "ultra beast" title combo but i'm not too picky since there are A LOT of those)
5:20 my favorites have to be sloshing machine and splatanas for this section. like an outsider would assume a weapon nicknamed machine is a well...machine gun but wrong, washing machine bucket. also people wouldn't assume something called wiper and stamper by the community would resemble a katana and a chainsaw while their names perfectly fit for what they are, a car wiper and a date stamper
THANK YOU for this upload. It's refreshing to get Splatoon content highlighting the beauty in this game as opposed to so much complaining. I love Splatoon and sure it has it's flaws but it's sad when the hate gets put on a pedestal.
One thing i like about 3 is the UI changes like seeing what sub and special everyone has in the map menu
i was about to say that stealth jump increases super jump time so i prefer not to use it, but i just checked and that was only in splatoon 1. I guess i just assumed it was still a thing because it would be mirroring the swim speed nerf that ninja squid has, but for super jumps. Well now im gonna we using it more now
The only other missed opportunity with bringing back 1 and 2’s hubs is the arcade games and squid beats not returning.
I wanna say all the small QoL things that 3 made as well as little things that aren’t too impactful for gameplay but are neat to check up on, like Lockers,
Also, S3 was an opportunity for me to actually experience this game with friends, just as a personal minor thing that makes me enjoy the game
I really like the structure of this video. (Sorry if this seems like a bot comment i just don’t have much else to say ;-;)
Booyah Bomb is one of the coolest looking specials in the game in my opinion, and feels awesome to use (i also like Tri Splash and Ink Vac, dont kill me please)
Chara my favorite weapon in splatoon is the vanilla reef-lux450 and... it got done dirty with dflux... but I have a idea what if there was a splatana that functions partially like a blaster. I Introduce the splatana slugger. A middle weight weapon in the splatana class. It has pre nerf stamper range and is slightly more ink efficient than post nerf stamp (15% to be exact) but here comes the kick it's dash attack also makes a small explosive ball of ink. Albeit at the cost of a moderate amount of ink but since it's based off a baseball bat let's give it burst bomb and booyah bomb (because they are both ball like) now the 2nd kit will be designed to be after a little league game so it has fizzy bomb and tacti-cooler.
Out of context competitive Splatoon call outs will never not be funny. Weapon names like Blobblobber and Slosher are said in serious call outs or pointing our Sprinklers or Bubbles.
"Pencil dropped a cooler" is an actual situation that can happen and it's so funny with no context. God, I love how everything is named.
Oh hey, the Grizzco Splatana inkling in the thumbnail, that's me!
(Great video, by the way x) I love seeing people talk about things they love in this game!)
When splatoon 1 came out, i thought it was a silly little game for elementary school kids, but ive really found that a lot of older and college-age folks love to play this game competitively. When I started getting into Splat3 for my first game, it brought back the nostalgia of my old gaming days on TF2. I made it to S Rank, but kind of stopped there when other stuff needed my attention.
A few days ago I played s2 just to take a few screenshots for a collage, and here's the thing: I love Splatoon 2, I think it gets way too much hate, it introduced so many incredible things to the franchise and it holds a special place in my heart. But after playing like 3 games, my only thought was "wow, I really wish I had tacticooler". I think that's a sign of good special design, a special so good that when I play a completely different game I miss it.
I find it a funny coincidence that this vid where you mention really liking Undertow comes out hot on the heels of confirmation that the Patch this week will be renovating the stage, and looks like part of the left of spawn will get EVEN BIGGER. I enjoy Undertow too, so it being the next stage to get a major update is very interesting.
I know I’m a bit late, but I also wanna chime in with something I’ve personally enjoyed - the Inkjet challenge. Fighting with Inkjets is so bad and hard and stupid yet I love how everyone just *knows* that if two inkjets lock eyes, they duel in the air
In all the matches I played during that challenge, one stuck out to me - in a game on Humpback, literally no one shot at eachother purposefully when on the ground. Everyone let their teammates and members of the other team get their specials and then only duked it out in the air. Of course, people would paint the zone, but they’d only go aggro whenever they had a jet. It was so stupid and yet I loved every second of it
I agree with the video. You should play Xenoblade chronicles X
8:27 Maybe base super jump will have stealth jump by default, and there can be another shoe ability called "Stealthier Super Jump" and it works like Splatoon 1 where you are undetectable until you land.
I wholeheartedly agree with #7. I mained Octobrush at the beginning just to play Zipcaster. Wasn’t great at it but it was fun as hell. Love being able to do whatever a spider can
1: start using bing bing bang as the outro just because.
2: give your octo png model a tan. cus you know. summer is coming and stuff. (making him sunburned is optional)
One thing I appreciate about ink vac and cooler is that they diversify the support role. Before Splatoon 3, we saw support as a simple hp buff. But now, it can be so much more, like a movement buff or preventing the opponent to paint
ProChara acknowledging the PM Seymour video is something I didn’t know I needed.
roll speed ahead was so hilarious and it was fun to experiment with wierd strategies. I figured out that you can actually jump over the rollers, and it wasn't easy to pull off the timing, but when you did, it was the most hilarious thing ever. I got this one clip of me absolutely disrespecting someone by splatting them after jumping over their roller.
It's funny how number 17 talks about how ProChara's ending soundtrack is one of the alterna soundtracks, yet he instead put a different song into the ending.
are you running out of ideas
I gotta give credit to whatever dev sat down and said "Alright, we have GOT to give that skateboarding jelly in the Square their own mini skatepark"
I'm just wondering, and I'm not saying this impatiently, but when is the season review coming out? (Again, not saying this with impatience, take as much time as you need to make it.)