Bioshock Comparison: Original vs. Remastered (The Collection) HD
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- เผยแพร่เมื่อ 11 ก.ย. 2024
- I make a graphical comparison of the original Bioshock 1 & 2 from 2007 & 2010 with their current remastered counterparts of "Bioshock - The Collection" from in HD.
I play the PC versions, so the difference may not be that obvious in comparison to the original console versions which had lower resolution textures.
In some instances I think the original version is better... more detailed textures, for example the handrail of the stairs at the beginning of Bioshock 2, more atmospheric lighting...
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#bioshock #bioshockremaster
I was amazed at how more the colors were corrected and how the lighting issues have been fixed.
Then I realized I was looking at the original versions...
HA
when you say the original is better than the remaster
where?
This is a perfect example of why Art Style >>> Graphics
You can update the textures all you want, but it's the art style and atmosphere of Bioshock that cements it as a beautiful game.
REMASTER? LET'S ADD MORE SEA LIFE! YEAH, THAT'S RIGHT! I'M TALKING TURTLES. HUGE FUCKING TURTLES.
They just couldn't contain themselves. I was disappointed by all the stuff they cluttered the view with in the bathysphere ride.
You know what this tells us? Two things:
Bioshock aged VERY well.
It was brilliant ten years ago, and it's still brilliant.
Actually it's not, it has crashes and corrupted save files on all three platforms making it virtually unplayable. It was like this since release and 2K never fixed it.
@@cun7us i have never had these issues, but it seems like they are a thing, im guessing i just got lucky
@@ludokrus3564 I guess I did too, unless this guy is a fucking idiot that's fulla shit. I play on switch and never once has it crashed on me.
@@cun7us Never heard of this issue, finished Bioshock 1 many times on the 360 and PC.
@@SammEater it's a known issue apparently, but mainly on the remastered version which is the one I played. Many people encountered the same thing, that's how I knew it wasn't just mine.
2k Marketing team.
Take Bioshock 1 & 2
Call them remastered and add plants and starfish
= Profit
Pretty sure 2k no longer exists and this was redone by others
Both 1 and 2 remastered run on a newer modified Unreal 3 engine, not the older modified Unreal 2.5 engine.
So The newer versions version can be modded to look even better again, and in time ported to the newer Unreal 4 engine with less fuss. Good times.
If you own bioshock 1 and 2 you get the remastered ones for free, ive just found them in my library on steam so they aint exactly profiting much
Not that much profit really... us PC people get the remastered for free.
Also, they did far more than just a few extra details. Not only did they improve textures across the board, but they also improved more than a few model details. For example, note the statues in the babysphere introduction.
The brilliance of it, is that it will make profit. Plenty of fucking profit.
16:34 those candles...
LO, yes - B2R looks like a paste-on candle graphic...
and the shadows are better on eleanor
what. the. fuck.
It seems like most of the lighting is better in the originals
The original Bio2 actually looks better,its as if they went out of their way to downgrade some of the details in it.
0:46 OSHOCOSHOC
*OSHOOSHOO 2 2*
I love visiting APTURAPTUR in OSHOCOSHOC
MrDragonsnof I can't wait to get cenrate and set things on fire
theron elite incinerate and it's not that good
I haven't laughed this hard in a while.
Anyone think the originals kinda look better than the remastered ones?
Either way I got them free so fuck it.
how!?!?!?
steam gave everyone with the original a free copy of the remastered
michael voorhees If you already owned Bioshock 1 and 2 on Steam, then they gave you the remastered for free.
They're doing this for Skyrim as well.
Uuuuh..... no the remastered's look quite a bit better. Textures, lighting, etc.
Fear Induced The lighting in the original is meant to be ambient, in fact that was the biggest problem I'm seeing - the ambiance of it changed.
The remake is too bright.
the textures look better, but a lot of the extra effects (lighting, wetness, and foggy/misty atmosphere) have been taken away. So basically, more was removed than added
I think it depends on how you look at it. Remastered versions imo are geared more towards consoles - it clearly takes less resources to run with all of the effects taken out and I think that's who they mostly targeted with the redesign.
@@finaloverclock6469 that makes no sense
@@finaloverclock6469 First comment was posted 6 years ago.. but no the reason is that the they built the remaster out of a earlier build that didnt include all the effects
@@insector2093 Insane.
There isn't much of a difference, and some parts look better in the 2007 version.
You don't say?
True
it wouldn't be a remaster if the original looked better...so just ...no :/
God you all are the fucking same. Every time a remastered version comes out “is it just me? ORRRRR does the orginal look better in some parts/places and theres no difference”
Like I actually wanna know what parts look better to you people. Stg its like you all are breed from a stupid farm
13:57 WOAH LOOK! MY FAVORITE GAME! OSHOOSHOO 22
Ah yes, the 22nd entry in my favorite series, the OSHOOSHOO series
Not a huge difference but at least I got it for free.
Andrew we get the remastered for free because you bought the original on steam
the difference isn't just about the graphics: you get all three games, the DLC of all the games (and you don't have to download the DLC or pay for it..it comes included) and there are loads of extras like the Museum about how Bioshock series was made...and there are several audio diaries that only exist in the remastered edition (if you can find them). also you get weapon perks and upgrades in Infinite. the only slight issue is that some moron placed Bioshock 1 and 2 on the same disc in the PS4 version...so you can only have save files on ONE of the games...not both. so you have to delete your save files from B1 to play B2 or vice versa.
hah same, I haven't gotten to two remastered yet. The difference for the first one is much more noticeable though
perhaps...but i still feel it was a series worth remastering...purely for how epic it was
They updated models and some animations, and added new sea creatures.
You know there's a problem when the original looks better than the remastered.
You know there's a problem when you actually believe what you just typed.
He's right. Lots of effects are missing, killing the ambience in quite a few areas.
soundtea Doubt it but that can be fixed in patches so whatever.
vugibu oip They lessened the options menu and didn't bother to fix any of the bugs and introduced new ones. You still need ini edits to make the mouse work fight for fucks sake.
They're hardly going to patch this if at all.
soundtea They're releasing a patch soon that will fix some if not all these issues right away
So calm down man :)
quite disappointed from this remaster. I agree that it lacks many "wet effects", no much sense under the sea :)
p
*What you gotta do is set difficulty to No Tranq- European Extreme Mode. Walk past the first hallway on your right, you should be able to tell because of the Big Sister's menstrual blood, which will be on the toilet wall. Keep heading down until you see the first homing rockets. Once there take the rockets,... AND THEN STICK THEM UP YOUR BUTT!!! AHAHAHAHA*- Stanley Hudson, Salesman, Dunder Mifflin, Scranton, PA, USA, Earth, Sol, Milky Way
the difference is much more noticeable on console. it was rly for consoles. the PC graphics were already fine. that's why they didn't charge for the PC version.
it is only bioshock infinite who did not get changed in pc as a remaster.
Who said otherwise? Learn to read man =/
They did not charge for pc, but remaster was indeed released for pc too.
Charge != Change.
Thank you for this clip. By the looks of it, it;s a really weak remaster. Almost no difference. What were they thinking...
Thanks!
There is huge difference on consoles in the form of 60 frames. Package already worth for that alone, sea weeds and and other small enhancements are only bonus. For PC it is not much to write home about if you already own whole trilogy and all DLCs.
So basically on consoles worth it, on PC only if you dont own games and DLC.
1.Is guy not guys. 2.Everyone is entitled to his own opinion. 3.You don't have to be all sarcastic about it.
There are far better remastered games out there: The Last of us, Uncharted Collection. Even Metro and TombRaider were ok-ish.
At least Tomi Valkonen made a good point stating the difference between remastered PC and PS4. And I can agree to that. At least for someone who didn;t play them back in the day. But for me, that I already did, and after I saw this clip, not much of a difference.
But then again, maybe is because I have "no eyes". And maybe the majority of the comments in here don't have it either, because they say the same thing. Or the recent articles out there that write what a big disappointment this is. In the visual aspect of the game. Not to mention all the technical issues the PC release got.
Ok, now That is a comment.
I understand where you're coming from. And I respect that.
There are some clear differences, and this was a much needed release , Bioshock has influenced so many games and I'm happy that they released a trilogy remaster so that I can play them again
bio shock two looks exactly the same
bio shock one i can see some improvement
yeah i think the same
same
same
'Exactly the same' might be a little exaggerated, but the changes are just slightly better textures. Bioshock 1 got redone models, but they didn't even bring the original models, that Bioshock 2 reuses. They kept the Bioshock 1 models, with the textures of the Bioshock remaster.
Bioshock 2 Was not as old as bioshock 1, that's why it looks "Pretty much the same"
But there are some features that are noticeable when PLAYING the game.
Watching a video on about 10 minutes of gameplay does hardly any justice.
I like the way you do the comparison, side by side and pausing. Way better than other videos out there which only show the obvious parts and such. Thanks man. Really appreciate this :)
There is a slight difference. Not a $60 difference.
If you are on pc the remastered versions are free. They are also separate so you can easily switch to the originals.
Oh wow, I didn't know it had a free upgrade, That's not bad.
Indeed. Very small differences and certainly not what I expected. This makes me feel a bit better, actually, as I didn't own Bioshock 1 and 2 on PC and won't for some time, so I won't be getting the Remastered Editions.
Not to disparage the update. It's a nice bit of retexturing, but a bit underwhelming in my eyes.
I agree, but at least it's only $20 to add a few more scratches to various surfaces. Overall, I probably won't get it. Iv'e already beat it multiple times. Making a game more "beautiful" isn't worth another playthrough.
Azrael Selvmord Yeah, I probably won't get it, myself. I'm more than satisfied with my 360 copies of 1 and 2, although in complete opposition to your stance, I'll probably play them a lot more in the future.
"You know what was really missing from this game the first time we made it? Starfish. Team, this time we're going to do it right and put starfish on EVERYTHING."
Patrick and his cousins got busy
On consoles 60 frames is selling point but on PC there is not much to write home about.
If you had a good gaming PC you wouldn't have wrote this comment.
on the PS4 it looks great...way better than the original, besides graphics isn't everything...it is the fact you get all three games for the price of what one game usually costs in today market ($60)
the lighting on the original seems a hell of a lot more frightening
Bioshock 1 looks a bit and much better but bioshock 2 is the EXACT SAME
BS1: genuinely looks crisper and less dated.
BS2: placebo.
Atleast it was free if u had the originals
This. Definitely this. Short. Simple. Sweet.
You can definitely see the difference in Bioshock one and the Remastered, with Bioshock 2 the differences were somewhat easy to spot, mainly in hallway and lighting design
glad I bought it for sale, still my favorite trilogy of all time
I think that what people don't tend to like is how they actually didn't just improve textures but actually included textures that weren't previously there. Plus they changed stuff like added mat to make floor to look less bare. Basically they edited the old maps and quite a bit has been changed between the remaster and the original.
I don’t get why people hate on the remastered version so much, it looks a lot better to me.
right??? I really don't understand what the fuck people were expecting tho....
I've seen some comments saying they're is nothing changed or some arguing that nothing is changed in Bioshock 2, but marginal things have been done in the first one;
Based on what I've seen, Bioshock 1 does look allot better, from better textures, increased physics and additional Vegetation and basically sea stuff, its not the biggest re-texture I've seen however, but I think it looks allot better, from more sea life when you enter Rapture to the rust you can see on Big daddies.
Bioshock 2 is allot harder to see a difference, but side by side you can still see the difference to a degree; Mainly I see lighting changes which have a better level of shading in proportion to objects in the environment where as before it looked like lights were static, some slight texture changes that add more levels of detail and what looks like a minor improvement on water, though I imagine there is also a physics boost as seen in the 1st game's remaster.
Not the biggest or best remaster I have seen, but I think it certainly looks better for it, I've seen a fair few "Looks better but ruins the original atmosphere" posts also, which is laughable, the atmosphere is way better now, just look at the opening in Bioshock 1 with all the new vegetation and tell me it looks worse or has lost its luster;
In Summary, Wait till they patch the things people want added, FOV, Lighting etc; And then its a good pick up.
Yeah and the audio is about 4 seconds behind of what you're seeing in some areas, but for better graphics I think it's a sacrifice worth making.
That's probably another bug they will patch out, they say we should expect fixes soon lets hope we get it relatively soon, as I'm sure a fair few like me are just waiting on these last minute patches before running through the games again.
I completely agree with you in the first game but for Bioshock 2 the version originally released looks better in some places (If you pause at 16:06 the machine looks more detailed)
+LazzarClips Kinda, personally I see a lilttle more dirt and rust from the look of it, at the top of the Machine, but if you go to 16:00 and pause (Try to pause in the first few frames where light is directly on the machine) you see for the whole the machine looks better I.E more detailed rust and metalwork, you also see less dirt here as well; I think this machine if not all of them were just changed to be less dirty, which kinda makes sense considering some crazy Splicers make alters out of some of them.
As for 16:06 it seems the top middle part where the machine name is displayed looks the same as does the curved part, only the white bit actually looks different, which feeds back into the part you can see at 16:00.
CraigTheJoker Looks like they both have some benefits in certain areas
Well, the remaster requires 21GB to download and the original only 5GB and, honestly, i can barely tell the difference when looking at these videos. Sure, textures are more detailed but its not like its running at a higher resolution like it would be on a console.
***** I'm not master race enough for 4K just yet.
Your profile pic creeps me out.
the only thing I wanted from this remaster was if them finally giving characters that were reskinned splicers their own models (Tennenbaum, Julie, "Atlas", etc), I'm guessing not...?
This is one of the worst Remastered i have ever seen so far.
I AGREE
if you play on pc sure but not for console have a look at console compare footage if there is any
it is remastered not a remake..
for PC there is not much of a difference but on console it is a huge upgrade
You haven't seen the assassin's creed one then.
Is it just me who feels that they barely changed anything. I saw like some better floor texture and extra jellyfish and starfish
OSHOCOSHOCK and it's sequel are my favs
You know, I like the colors of the remaster a bit more, but overall I really like the reflective surfaces like the wallet in the beginning in the original better also the lighting in the original seems way spookier, especially at 5:14
I forgot how sad the bioshock 2 intro made me feel lol..
Definitely noticed how big the difference in anti-aliasing was on the original. The Big Daddy looked far more detailed along with the clothing and faces of the splicers. Bioshock 2.... HARDLY looks better.
I don't really care if it looks different or not, i care that my three favorite games are all together whenever i want to play them :)
PS4 looks so good to me after playing these for years now. My display handles the 60fps beautifully. Thanks for the upload.
The Remaster version looks sharper and more detailed :)
TH-cam doesn't really do these kind of videos justice. If there was a way to see it in person I think the improvements would be more clear. I could be wrong about that but from the eye test every game looks worse on youtube than in person
Yes, in a way you are right: TH-cam has a bitrate cap of 12000 for 1080p videos so if I capture in 20-30000 or above and Yt compresses it, it gets very blocky, especially with fast movements and particle effects like smoke. When I compress it in my video editing program, before uploading, to a value under 12000 it is blocky, too. That's why I'm using still pictures to show some differences. - In the case of Bioshock: if you play it there are some aspects that are worse in the remake and some aspects are better. If you look at my Call of Duty Comparison sometimes the remake looks worse although it was better while playing, and that is due to TH-cam's compression. But always look at the stills, they show the real differences.
Thanks for the comparison. Saved me the time of comparing myself. ^.^
You're welcome!
Yes
10:05 always kills me…notice the metallic looking textures on the arch-like glass supports in the original, and you can see they have been removed in the remaster. However, once the player traverses the plane tail, those textures are back in the remaster-so they removed those textures for half the bridge. Why? You can even see them farther down the hallway as the plane hits.
Thanks for making this video.
It gives you a good idea of what to expect, especially the 1st example (the original Bioshock) had clearly better textures in the remastered version, so that will be the one I'm going to install.
As for Bioshock 2, I couldn't see any difference whatsoever while Bioshock Infinite (I assume that was the 3rd example, yes?) seemed somewhat inconsistent. I'll probably go with the remastered version although there were some examples where the original IMO was better (see f.ex. 16:29, the candles and the door in the background).
I don't care if people see or don't see difference, the essence of the game, this is what really matters and it's a beautiful and amazing game. I'm happy because now I can play it in my Xbox One, matter of quality or graphics doesn't care if you see the history. Just beautiful.
Well we can see things from two points.
The first one is "There isn't much happened in the remastered."
The second is "The original game still looks gourgeos."
There are clearly obvious texture improvements and such, but I think the broad similarity just goes to show how well they made the original game in terms of environment and ambience. Either way I'm glad they went to the work to redo it
i think that some of the lighting alterations actually reduced the more striking contrasts, which imo were appealing in this kind of shock horror game
Thank you for the obviously hard work you put into this.. Very well done & MUCH appreciated. 👍
You're welcome.
are the people saying there's no difference blind? the remaster looks way better. I do agree though that there are a number of "wet" surfaces missing which i don't understand, in BS1 at least, 2 looks pretty much the same.
You're delusional.
analytics22
That must be it.
Bioshock 2 looked like garbage on consoles. The remaster is just bringing the graphics of the PC version to us console peasants.
Remaster is missing a lot of effects. Namely water caustics and reflections in a lot of areas. Arcadia is a big one that got ganked by the "remaster".
graphically its sharper, while sacrificing many important things. in the bioshock 1 segment where the tail of the plane crashed through the pipe, watch when he goes down the stairs and looks at the bulkhead bursting....
in 1 theres an animation where the water shoots out, in the remaster it appears in full with no animation, this happens many times in the remaster
in 1 where a big daddy smashes a guys head through some glass, there is an animation, you see glass fall from the position it should fall from, in the remaster the glass disappears and Glass Gibs appear. lots of corners get cut and the overall immersion is ruined, the lighting in much of the remaster is white while the lighting in the original is yellow.
Bioshock 1 looked excellent for its time because of deliberate decisions that took a lot of these sorts of things into account. the remaster looks worse because of lazy decisions that show no passion or sense of atmosphere
Well, everyone has to admit Bioshock 2 don't have a really notable remasterization, but in both, crealy, the grounds, saturation and shadows are better. Of course, Bioshock 1 is much prettier than before. Adding more sea life made it more realistic. Anyways, I really enjoy this game and I'm happy about the remasterate. Thanks for the video!
You missed the part where the remastered version crashes
Don't forget the audio fucking up for Bioshock 1
I’ve only had one time it crashed for me
Don't forget when it crashes, u load it again and, surprise, your +8hrs save data its gone for good
the old bioshock looks better than the hd remake it's nearly ten years old
it's got better textures better lighting better everything or am i being bias playing the original.
Yeah, I think so, too.
I have never played it, but to me the original looks better to me, something about the shinyness of some surfaces and the old rustic look vs the new brighter look seems to stand out to me
I'm playing it in 4k which makes it look lots better but there are lots of retexturing that I didn't notice playing bioshock 1 RM that I can now see watching this video.
Appreciate your efforts. This saved me from wasting my time with the "remastered" versions.
Yeah they don't have that much diffirences.
For everyone saying that there wasn't much of a change in the remaster, I think that the devil is really in the details, This remaster really gave the game an extra bit of polish. For an idea for what I'm talking about, let's pause at 9:10
The pipe the splicer is holding in the original looks flat and almost completely smooth, like a peice of PVC pipe painted grey, and the splicers clothes look really...plastic-y. like an action figure. The texture and reflections on the pipe in the remaster give it a more rough, metallic look that you would expect from a cannibalized industrial pipe. And while the splicer's clothes still look a bit off (unfortunately, until we can run accurate cloth simulations as part of our normal graphics, we'll probably never get clothes quite right.) they definitely have less of that odd sheen in the original.
That, and many of the models really were improved on. Look at anywhere with a lot of curved surfaces, and it's night and day. Exhibit A, the statue at 4:11
Exhibit B, the spider splicer's hooks at 5:35 and 5:43
Exhibit C, Jack's fingertips at 8:12
Do you want more? 'cause I can get more.
There's also a clear improvement in framereate.
That said, what's the deal with 2's remaster? I really can't see a difference. was there an error editing the video or something?
Still a fun play through but I think they could have touched up the models a bit more and such. If they were trying to keep working on another game and releasing this to hold people over it really shows not gonna lie
remastered looks more realistic, wow it's sad I didn't even realize he kept saying would you kindly throughout the entire game until Ryan brought it up at the end
It's the same fucking shit!!!!
jajaja true !
The original looks better... pause at 15:15 and you can see all the beautiful ground texture just completely removed. This is one of the best game series of all time so if you are going to remaster, only add detail never remove.
The first original game has its charm of 2007 feel, reminds me of when i played Far Cry 2 somehow. The remaster, It's good but I prefer the original. Bioshock 2 remaster looks somewhat, "Fluffy" on the edges. I think the original looks better imo.
Not sure which one I like better. Personally I prefer the original seat and wallet textures at 0:27 but the remastered smoke and sweater are really nice. Not sure who's fire/water is better but the original lighting at 2:09 is spot on, gives a lovely sense of foreboding! 2:17 shows off the slick sea saturated stone much better in the original, remastered is just TOO DANG CLEAN. 2:22 shows good detail in the remastered but the oxidization in the original is much better. The remastered textures at 2:33-2:39 and 2:53-3:46 are really good. I like the added sea life sort of growing over/around the city and the grit meshes well with the new details in the remastereds floating sequence. 5:08-6:30 (and everything else after, really) shows the rift between the remastered detail and the original lighting; the detail is great but the remastered lighting kinda kills the mood. The point is that you aren't supposed to see everything and know exactly what you're getting into. The grit goes back and forth at this point and if I gave examples on everything we'd be here all day but 9:10 the splicers dirty clothes and 9:43 the Little Sisters dress and Big Daddys drill grime is MUCH better in the original, you can't expect him to wash her laundry!
I almost couldn't tell between the beginnings of Bioshock 2; but again at 14:58 the details are much better in remastered and at 15:13 the grime is better in the original. At 15:48 the remastered guy's clothes are too clean and the bright lighting of 16:35 throws off the mood. The remastered even took out the roughness and chips from his drill at the very end 16:45!
They just made the new versions too clean. This place is supposed to be festering in its own rot and bile, not just looking like the janitors got a little lazy. ~SIGH~ I have spent WAY too much time on this!
TL:DR - It is hard to pick and the remastered could have been done much better.
I can't believe Bioshock is that old now.
tiem flsysa ehwn your having fun
@@wakeimfaded1722 do you even english?
They improved all the textures but took away a lot of the particle effects, smoke, fog, bubbles, etc. A few steps forward, a few steps back, from what I see.
I feel about this remaster how I feel about the Arkham remasters. The change in lighting effects is a bad thing for me. Then again, I'm on PC, so I got the upgrades for free.
Well, considering they were bugs in the Unreal Engine at the time, there's not much to be done about it by the developers of BioShock. At least we get jellyfish in the intro. _Also_, a remaster isn't a rewrite, it's just a graphical overhaul. Same game, just a new coat of paint.
In Bioshock, I do see a lot more detail and a lot of additional touches as well as some full changes overall. Bioshock 2 I don't see as much change to it aside from some newer enemy models, some better textures on a few things, but not as heavily as the first Bioshock's remaster. Though to be fair, the first Bioshock is an older game compared to Bioshock 2, and even when B2 was first released, it was a huge graphical improvement over the first game as it was.
I could totally see the differences in the first game....but the second game I barely saw anything except that it was slightly sharper of an image.
yeah I was thinking the same thing when I saw the second game
WAAAAYYY more significant differences made to the first came overall. I barely noticed any in BioShock two remastered unless I really looked hard enough to spot the very minor changes. I would probably only buy the remastered version of the first BioShock since it seems very well improved graphic and detailed wise. Thanks for sharing :)
A Remaster can be about Improving the actual game, this game was already really good, saying they didn't do a good job is not fair, some people believe Remastering is about REMAKING the WHOLE game :(
You know. in bioshock 2007 they couldn't make a model of each character (Atlas, Tennebaun, Peach, Steinman, or the Doctor in Arcadia) so they used the splicers models
9 years later when he already saw Tennebaun, Atlas models, in remastered STILL used the splicers.
Remastered was like: put new plants in the ocean, stars and jellyfish.
Bioshock: Seaweed Edition, The Collection
0:50 Ah, my favorite game, Oshocoshoc.
So basically no difference then?
Bill Johnson Clearly not. If you have people questioning them and saying they can't tell a difference. You know the it's not much better. There is little to no difference.
bill johnson I have very good eyes and the difference is negligible.
bill johnson The fact that you need super vision for that tells me they fucked up on this remaster. A difference worth seeing would be something like Gears 1 and Gears ultimate edition.
bill johnson No. They just plainly fucked up and called it a remaster. Doesn't take a genius to see that. Blind don't type on here.
bill johnson Which means in turn you solved the fact that there is little difference.
0:52 oh wow, this new "Oshoooshoo" game is looking really good!
it´s almost the same than the originals ones.... I don't see a great difference....
Anyone else notice that the Gatherer's Garden Adam containers (the ones you can see inside the machine) are just a 2d texture? I've played both versions and I only noticed on my remastered play through. I have no idea how much pressure these artists were under, but I've got to imagine they could have taken the time to copy and paste an existing model (updated or not) and throw it in there.
Maybe it's just a minor detail, but you see these things all over the place, I feel like it would make sense to focus on elements you see over and over again, this is the same reason why they spend a lot more time and hardware overhead on the models and textures for the hud, your arms, any weapons or equipment you can see - BECAUSE you're seeing it all the time. I guess it's not that big of a deal, just seems like an odd thing to skip. Who knows though, it's possible they weren't given much time.
This seems to be indicative of the kind of studio they're running though, they make these amazing games but they don't seem to care about anything other than money. I know, I know, they're a business, they're in this business to make money, but seriously, WTF - they had this amazing studio, they had all this talent; They put together one of the best games (IMHO) of all time in Bioshock Infinite, and then they turn around and FIRE just about everyone involved with the project. I could be wrong but it seemed like they didn't give them any warning whatsoever. These people got them where they were, they put that game on the map and they just threw them away like garbage. Maybe it wasn't like that but that's how it comes off.
I know some people will say that's way AAA games work, you hire a core team to focus on the important elements, then hire a bunch of less experienced people to fill out the rest of the game assets. I get that - but there's an easier way to do that, it happens all the time in the game industry and it DOESN'T involve hiring people and then surprise firing them when they can be dispensed with. It's called CONTRACT EMPLOYEES. Or hell, here's a SHOCKING THOUGHT, why not just hire them like normal and tell them before they take the job that they will ONLY be around while this ONE game is being made. Problem fucking solved. No one needs to freak out, no one needs to have to wonder where their next paycheck is coming from. But a lot of companies (possibly even Irrational) WON'T do that. Why? Because they think it will distract their employees. You know, all that pesky time consuming stuff like putting together a portfolio. Talking to people off hours so they can make sure they get a few references. Putting money away for cobra payments so their kids won't be without health insurance. Why allow that when you can straight up lie to them. This is the kind of shit that is destroying AAA game companies, the same reason why indie studios are bigger than ever, because at least some of them are built on mutual loyalty, trying to build something together rather than lying to their faces. These companies are finally getting what they deserve, and I hope every one of these money grubbing bastards gets what they deserve.
To be clear here, I'm sure there are large studios out there that actually give a damn about their employees, and hey, more power to them. It just feels like they're getting fewer and farther between and that's a shame because there is so much potential out there, so many hugely ambitious games out there I may never see because of all this.
Well that kind of got away from me... in any case... yeah, how about those 2D textures? WTF right? ;)
I'm crossing my eyes and it does look a little bit like 3d
Funny how people actually think a remaster is a remake. If you're on PC this isn't going to make much difference; That's obvious. But if you're own console, this is definitely worth it. Plus, if you're a new comer to Bioshock or just want to play it again on console, but don't have any of the old gen consoles. It's good to be able to buy this on Nextgen.
It's not really a remaster, more like a port over. Sure somethings changed but it's still the same.
thats what a remaster is
Remaster is word that should stay in the music and film realms, the game was ported to the newer engine with a cleanup.
If you want to know REAL remaster? Resident Evil 1 Remaster is good example
Allen Kang It's a port, you're not listening.
kalidesu thank you for clearing that up m8, have a good Sunday yeah?
I came for "original is better" style comments and got satisfied.
A lot more star fish than the original.
I think most of you don't know what to look for in the comparison, which is why you think the remaster *looks worse*. Not only did you miss several new (adjusted) animations (like the cigarette-holding hand), new textures (aside from existing textures redesigned like the wooden floors), and proper lighting, but you also missed how the "shaders" look more correct now.
I'm guessing most of you were expecting this remaster to be on par with Majora's Mask compared to N64/3DS in terms of extra detail. If that is the case, the game wouldn't be at 60FPS with less loading times.
B2 and B2R look almost identical.
B1 looks better than B1R, in places - the fire is better in B1... in other places, B1R is a little better.
Add to that the problem of losing Advanced graphics settings ('cos it's a shitty PORT)... it was hardly worth the bother of doing, let alone buying.
the only reason people buys remastered is because its with the collection pack
Bioshock Remastered seems to add cross-hatched wear lines, like an additional template put over every sepia picture. Either that or they make likes that were there but very faint no longer faint. Distracting, even. But then it makes improvements that are quite welcome, especially the sea life which makes me think that they could actually eat food down there. Bioshock 2 Remastered seems to make no changes at all.
By improving some graphics it lost much of its darkness! The whole tone, the vibe is missing from the remastered.
I mean I just got the remastered and it’s still dark and creepy...
I remember playing the original on a gaming laptop I had with a really good 17" 1080p HD screen that made it look unreal and so crisp. I swear it looked like real water and real bricks to the building at the time. Most games now are made to look cartoony and not even real. The remake to me looks like it's more cartoony and less realistic with added things. I think I will stick with playing the original one. I will find a way in the files to make it go higher than 1080p if I have to and it will look better anyways. Basically that is all the new one adds so if you don't know how to tweak the resolution then maybe the remaster one will be for you.
Original beats remaster. Not surprising.
Right? Still looks the same to me, just different colors sometimes missing from where they should be. See @ 10:01
Comrade Hatuey Yep they're missing many bits of specular lighting in the remastered version.
The best news is that physics frame rate is lifted. I tried playing Bio again just before this RM...I completely forgot how console hardware limited that game feels.
Look at how Metro did their remasters 2K, learn from the people who can actually make games.
love the metro redux ❤👌😎
Ronnie Neill They're both great, new content, better optimization, slightly more refined graphics for LL and a massive boost in graphics for 2033, oh and not to mention more immersive gameplay than both of the originals provided.
Meanwhile for Bioshock Remastered.
*Crickets*
A massive shame, Bioshock is one of the greatest franchises in the 21st century and the chance for a redux was wanted by all and all we got was a complete mess.
It's a shame Ken and Irrational didn't get more input. Still, if it brings the games to newer consoles and more people I don't see the point in complaining.
***** I suppose, it's just a shame that it was a purely wasted opportunity, Bioshock 1 and 2 with Infinite's engine and style would've been beautiful, also the PC version is complete trash...Again. But if the PS4 and Xbone peeps get introduced or reacquainted with such an amazing line of games, well, good for them!
have to agree with you 👍
Played this already. I really like the look of the 2016 version. More vivid sea life during the descent. They got rid of the Thuggish Splicer's bulge after the initial plasmid injection. That didn't need to happen. There were some creepier moments in later levels that didn't appear in the original. I really liked the film reels hidden throughout the game.
In 2 I literally see NO difference.
This is a late comment hell I don't even know why I watched this video. I played the originals and the collection and love them both. Fuck all the hate on that shit, I love bioshock the collection no matter how different it really is from the originals. Anyway I also want to say that if you consider this the worst remaster, then you obviously haven't seen or played other remasters. Also I love every game in the bioshock collection, even bioshock 2. Fuck all of you haters on bioshock 2, and the collection. If you haven't played bioshock before, the collection is the perfect place to get back and play them. Plus if you already played the Original bioshock games, then this is definitely worth revisiting those memories.
Not even worth the additionalspace even for free.
I’m going to play Devil’s advocate and say that the ‘lighting’ in original Bioshock 1 looks better in certain areas is because a lot of surfaces are incredibly reflective. You can see in the comparison that even rocks, rubble and concrete are highly reflective, even though realistically speaking, they have rough surfaces and shouldn’t reflect that much light. Now since beauty is subjective, I can’t say whether toning down reflective surfaces is good or bad, but it is definitely more realistic to have them toned down.
What I can say with certainty is that the opening scene of Rapture is definitely more improved in the remaster, simply because they added much needed marine life (corals, plants, jellyfish), while keeping the overall tone the same as the original.
Meu jogo favorito! O melhor já feito a história é incrível!
The remaster makes it look much better when they are side by side.
Just looks much more crisp.
That's a great attempt of refreshing Bioshock...but it's obviously notv PC friendly:
-Can just toggle Anti alias, Verttical Sync, Anisotropy on/off, that's all for the graphical options.
-Not every Resolutions are displayable.
-Default settings are Controller..... SERIOUSLY !!!!!!!!!!!
-Mouse sentivity cannot be set precisely, so for me it's too fast or too slow as an exemple.
-Sound is 3D, so if you just have stereo sound system, you are to play with a headphone or sound location is screwed.
-Key config sucks
A) IT'S A REMASTER THAT YOU GET FOR FREE. IF YOUR PC CAN'T HANDLE THE TEXTURES, WHY ARE YOU PLAYING THE FUCKING REMASTER?!?!?!!
People bitch that you can't toggle the other settings down or up, in the remaster.
iF YOU CAN'T RUN THE GAME ON THOSE SETTINGS PLAY THE ORIGINAL. wHY WOULD YOU WANT TO TURN OFF CERTAIN ASPECTS OF THE GAME WHEN IT'S REMASTERED TO LOOK BETTER? Fucking hell.
B) There's patches being worked on and released, they didn't anticipate it not to work
C) Sorry mate, does it really matter? You can still use mouse and keyboard to disable the controls in the game, so you're just being a lazy bitch. Also C) Continued here, it's not default? At least not for me. And I actually PLAY with a controller
D) Yeah the sound is fucked I give you that
E) Key config was not changed at all and works perfectly fine, I've no idea what you're bitching about there.
@TempZz , you need some better interpretation in your reading life, bro.
that is some nasty fucking fanboying
overdonenames Im not fanboying, im just getting mad at allot of people bitching about you can't turn down the settings in a remaster.
If your PC can't handle the damn thing, why do it. I'd say this about every game that's been remastered, there's literally NO reason to have graphical settings in a remaster. Because if you turn down the settings, then why not just play the original? Which will probably run smoother and faster anyways because of the millions of bugs in the current remaster.
Such as audio issues (The ingame audio slider doesn't work) Your arm clips through your screen with expanded FOV and it is prone to crashes after you play it for a long period of time (Every 2-3 hours, you'll get a crash.)
Yeah, your fanboying. You obviously don't even play on PC if you're making these arguments.
The world looks bigger in the remaster. From 7:41 to 7:55 I see that the staircase seems thinner and longer, the "welcome to rapture" sign seems smaller and farther away, and the gatherers garden seems farther away.
I think the Remastered version looks more washed out. On my system, the original looks better in every area, except the cutscenes. And if you turn on subtitles, the Remaster has a clearer font.
All in all, not much of an upgrade for PC users. I could see how this would benefit the console users though, if they're willing to shell out $60.
The intro was changed slightly to account for the hijacking twist I think. In the original the plane itself shakes violently whereas in the remaster Jack is almost seen standing up
Текстурки - то 98-й год и полигонов даже не прибавили, где разница ааа,
на другом видео видел, где океан показывают - рыбок добавили, и это теперь зовут "ремастеред"?
У лолей платье изменили=D
I recently got the platinum for the remasters on PS5 I really enjoyed my time with BioShock