31:26 That Pentagram IS obtainable. At the Gold Key door pass thru to pick up the Prox Launcher, but step back. The statue to the left of it will slide forward, and the wall behind it will open to reveal a teleporter to take you to it. Somehow, it’s not tagged as a secret tho.
I played single player a lot and always thought shambler is a tough monster, never noticed reduced explosion damage back in the days, just thoungh he needs 12 rockets. Now i sometimes run single player and seeing shambler i think, ah.. he dies from nailgun and supershotgun too quick..
24:04 I remember as a kid reading up on the Quake game manual. Shamblers “shrug off explosions” so I took that to mean that grenades and rockets aren’t too good on them. Always saved the Thunderbolt (a.k.a. the Shaft) for them. And SoA has A LOT of Shamblers on Nightmare.
When talking about his dislike for the sewer aspect of the secret level, and referencing "a certain someone" who is known for notoriously disliking sewers in video games, I was filled with satisfaction for immediately understanding the reference, and given yet another reminder of how awesome the TH-cam gaming community is. Subscribed, sir.
I think he's referring to a crazy mental patient in an underground asylum reviewing retro shooters from his childhood, occupied by nothing but robots and a radioactive mouse.
Tom Mustaine also made 2 unofficial commercial megawads with Wraith Corporation, being Hell To Pay and Perdition's Gate. They're definitely abandonware now.
You can turn off the generator in mortum’s keep, next to where the shamblers spawn in the end section of the level there is a little button you can press
He borrows a bit to heavy from Civvie's style if you ask me. I mean, I love Civvie as much as EVERYONE else in the Boomer-Shooter-Scene...but having your own style is what gives you some kind of relevanz when making videos.
I've missed you so much!! Great job on the video as always Trav ^_^ Lots of respect for admitting past mistakes and improving. Your videos have gotten so much better over the last year
Jeehun Hwang also worked on the soundtrack to Mechwarrior 2 and its expansions, and you might hear some continuity in the samples and motifs he uses if you're familiar with that game's OSTs.
Just played through the entirety with the new remaster. Finally got around the finishing it after all these years. The maps really did remind me of build engine maps!
The "Watch your step" puzzle in The Cathedral has lights on certain platforms(Or no lights, I don't remember) indicating where it's safe to walk. I found out about this after I guessed my way through the puzzle.
Cool fun fact doom 2 spelt gauntlet right because all this time the correct word is gantlet meaning a flogging ordeal, literally or figuratively. A person may run a gantlet. A “gauntlet” is a glove. To throw down the gauntlet means to issue a challenge. To take up the gauntlet means to accept a challenge. Confusing I know
The gremlins in the Quake expansion clearly were inspired by the lightning guards from the 1994 FPS Rise of the Triad where much like the gremlin stealing a weapon of yours ROTTs lightning guards while electrocuting you with there lightning staffs would swipe your missile weapon from you! Also the jumping pads were also out of any FPS title originated in Rise of the Triad as trampolines in the maps that functioned exactly like the jumping pads from this expansion pack of the original Quake as well as Quake 3: Arena!
Tbh I found that the variation between scourge and doe helps to differentiate between the two and help each stand out from the other and, due to this, keeps each experience from being just more quake
"would think bullets would do it too" ah but see that's where the lore comes in because the nail ammo is actually heavy caliber armor piercing slugs and the other weapons arent
I just beat this pack this week and I liked it a lot! A real fun map expansion. I think the lazer gun is even more fun than the lightning just cause you can use it for longer. Pew Pew!
10:09 wow I didn't even know you could do that. My first playthrough I played co op with a friend and had him shoot the target when I was ready instead
Not sure if you've tried Arcane Dimensions but I'd recommend it. A few of the guys who made the mod were professional level designers and it blows all official Quake content out of the water, even the new remaster episode.
Lbf, scourge and dissolution are some of the greatest dlc/expansions to ever exist. That's not a nostalgia thing. These expansions are somehow better than the base game
The Prox Gun is good for points when you need to rocket jump, if you can get the timing down. I always wanted to see a third fanmade mission pack that throws together elements of both. Plasma Rounds out of Mjolnir and the Laser Cannon, Multi-mines...
Ok, so it’s this video when I realized the auto-captions finally stopped replacing swear words with “[___]” boxes just now. It took TH-cam long enough to finally fix that issue. Edit: it’s only for this video. Dammit.
Finished this for the first time a few days ago. My jaw dropped when the final boss ricocheted it's lasers off the wall to hit me while I was behind cover. It's cool to see a Quake enemy that thinks, even if it didn't last very long. Also I still play Quake Champions ;~;
28:40 After seeing what Armagon looks like at the final boss this “scene” becomes funny Edit: actually never mind for some reason I pictured Armagon picking up Quake Guy and holding him in his arms lol that’s weird
And now every official expansion, as well as Quake 64, are available in the new Quake port that got dropped yesterday on all major systems! Nightdive did an amazing job.
I want to see our beloved intro! But man, I'm getting ready to get quake 1 and 2 and I needed some DLCs to keep me busy, and this thing... it feels perfect for me, not for everyone ofc!
Mortum’s keep is equivalent to me watching the Michael bay transformers film number 5 for the first time that film… i sadly fell out of the series after that point I’ve never watched bumblebee or the most recent transformers film
Idk about calling anything before Q3 arena shooters. Most of the games before them didnt lock you in to arenas like serious sam or doom 2016. You could usually just leave an area, with some arenas. Semantics sorta, but i love discussing generes.
In my head canon, Armagon is the missing link between the Quake 1 enemies and the Strogg in Quake 2. Somewhere there is an evolution that happens, where more technology gets grafted on. Nothing in the games links them, but it just makes sense to me.
Al-G'rithm speaks and delivers me to you. Ie. Scourge of Armagon is awesome, I'd say better than vanilla in every way, subjectively except the soundtrack.
I love this expansion, I guess it's for the soundtrack that makes me enjoy playing it. But I would replay it over and over. BUT there's a big BUT, it shows it's not a as polished as the base game, something that it spits in your face really soon as you start playing, bugs with enemies teleporting and some weird glitches in the level like being stuck because there's an enemy under, It's something you cant find in the base game and breaks the immersion. Good expensions but not as polished.
Apparently in the remaster they made the pentagram in Tur Torment obtainable! I don't know the exact trigger (it probably just opens up after the floor does) butoneif the dog statues in front of the doorway close to the room slides forward to reveal a portal that puts you on top of the logo! Found it by accident while backtracking for anything I missed and thought that it was neat even if the pentagram itself is rather useless lol.
I am ashamed that I use the remaster ver of Quake and not the OG one. The problem is that in the OG I had issues with my saves not saved correctly. So when the remaster came out I finally could progress.
31:26 That Pentagram IS obtainable. At the Gold Key door pass thru to pick up the Prox Launcher, but step back. The statue to the left of it will slide forward, and the wall behind it will open to reveal a teleporter to take you to it. Somehow, it’s not tagged as a secret tho.
My boy said "now i'm better at quake" and tried to kill shamblers with explotions haha lmao
Resistant =/= Immune
I'm a stubborn bastard when it comes to Shamblers.
Fucker go asplode.
Resistance doesn’t not equal immunity
I literally just now found out about them being resistant today
@@e-moon4438 still not a good idea
I played single player a lot and always thought shambler is a tough monster, never noticed reduced explosion damage back in the days, just thoungh he needs 12 rockets. Now i sometimes run single player and seeing shambler i think, ah.. he dies from nailgun and supershotgun too quick..
"Shub Demonetized" will never cease to give me a chuckle
I find it funny, too, but I still hate that TH-cam considers the name of an eldritch horror to be offensive, somehow.
24:04 I remember as a kid reading up on the Quake game manual. Shamblers “shrug off explosions” so I took that to mean that grenades and rockets aren’t too good on them. Always saved the Thunderbolt (a.k.a. the Shaft) for them. And SoA has A LOT of Shamblers on Nightmare.
It's true, Shamblers do take less damage from grenades and rockets.
What you want is to use nails. Shamblers do not like them and take extra damage.
this is why the opening part of this video makes me cry
Shamblers don’t take extra damage from nails. It’s just the the high rate of fire and it it not being an explosion.
@@christopherwall2121 So THAT'S why all shamblers die in three second when i use the super nail on them
11:09 “Oh hey Civvie”
"Ohh...hi cancer mouse..."
When talking about his dislike for the sewer aspect of the secret level, and referencing "a certain someone" who is known for notoriously disliking sewers in video games, I was filled with satisfaction for immediately understanding the reference, and given yet another reminder of how awesome the TH-cam gaming community is. Subscribed, sir.
I think he's referring to a crazy mental patient in an underground asylum reviewing retro shooters from his childhood, occupied by nothing but robots and a radioactive mouse.
May i acquire the knowlage of such name?
@@Crimera137 Civvie11 he does reviews of mostly retro games, great channel to watch
I SAW A REFERENCE AND I CLAPPED
@@Crimera137 it's civvie 11, he hates sewer levels and keeps track of the amount of them he comes across in different games
23:08 In GLQuake the shadow indicates where it's safe to step
The fate of hipnotic kinda reminds of Raven software. Raven got condemned into the CoD mines while hip got condemned into making casual mobile games
Let's hope not anymore.
Hallowed be their names, may they swiftly be delivered from the Call of Duty mines, amen.
18:56 “I will name him buster”
10 seconds later: BUSSSTAAAAAAAA!!!!!
I once picked up the Horn of Summoning and it gave me an ogre and a shambler. I named the ogre "Bob" and the shambler "Mr. Truffles"
Tom Mustaine also made 2 unofficial commercial megawads with Wraith Corporation, being Hell To Pay and Perdition's Gate. They're definitely abandonware now.
You can turn off the generator in mortum’s keep, next to where the shamblers spawn in the end section of the level there is a little button you can press
I think you missed where I brought that up and still died in the explosion
For a second I thought the thumbnail was "scourge of amogus" and I got really scared
Can't wait to see coverage of the Dissolution of Eternity, in my opinion the best of the original Quake campaigns.
It's worth noting that the Spike Mines travel a *lot* faster when you have your back to them.
And enemy alert sounds scale with distance.
This guy is the most underated youtuber ever
Yes
agreed
Truly
Ofc he is! I was there, when he had only a few thousand subs. The doom vids drew me into subbing
He borrows a bit to heavy from Civvie's style if you ask me. I mean, I love Civvie as much as EVERYONE else in the Boomer-Shooter-Scene...but having your own style is what gives you some kind of relevanz when making videos.
16:09 Strangest placement of mario paint music i'v ever whitnessed. props
Gotta love me some more Quake.
@ruvzyvat Yes
Hello
@@juanjoyaborja.3054 Suup
@@erykzysk3330 Holy crap, immediate reply, I’m impressed
@@juanjoyaborja.3054 I guess we do be gaming
I've missed you so much!! Great job on the video as always Trav ^_^ Lots of respect for admitting past mistakes and improving. Your videos have gotten so much better over the last year
Jeehun Hwang also worked on the soundtrack to Mechwarrior 2 and its expansions, and you might hear some continuity in the samples and motifs he uses if you're familiar with that game's OSTs.
ok so i got to find more of his tracks, where?
Just played through the entirety with the new remaster. Finally got around the finishing it after all these years. The maps really did remind me of build engine maps!
Dude I literally just finished rewatching your og Quake review and then I see this 😍🔥 you’re the man!!
The "Watch your step" puzzle in The Cathedral has lights on certain platforms(Or no lights, I don't remember) indicating where it's safe to walk. I found out about this after I guessed my way through the puzzle.
There are no lights initially, but a shootable button (with a cross on it) will turn them on.
Cool fun fact doom 2 spelt gauntlet right because all this time the correct word is gantlet meaning a flogging ordeal, literally or figuratively. A person may run a gantlet. A “gauntlet” is a glove. To throw down the gauntlet means to issue a challenge. To take up the gauntlet means to accept a challenge. Confusing I know
the final boss being a Not Strogg months before Q2 is crazy
The gremlins in the Quake expansion clearly were inspired by the lightning guards from the 1994 FPS Rise of the Triad where much like the gremlin stealing a weapon of yours ROTTs lightning guards while electrocuting you with there lightning staffs would swipe your missile weapon from you! Also the jumping pads were also out of any FPS title originated in Rise of the Triad as trampolines in the maps that functioned exactly like the jumping pads from this expansion pack of the original Quake as well as Quake 3: Arena!
Tbh I found that the variation between scourge and doe helps to differentiate between the two and help each stand out from the other and, due to this, keeps each experience from being just more quake
Have you ever heard of Malice for Quake? It's a total conversion based on the Quake 1 engine made in 1997 I think.
"flacid quad damage" its a term that i will now use, it fits my experience with this expansion
Pretty good tho
"would think bullets would do it too"
ah but see that's where the lore comes in because the nail ammo is actually heavy caliber armor piercing slugs
and the other weapons arent
I just beat this pack this week and I liked it a lot! A real fun map expansion. I think the lazer gun is even more fun than the lightning just cause you can use it for longer. Pew Pew!
The soundtrack of this expansión is amazing
yes which is why i am mad i cant find more form the person who made it.
11:05 civvie 11 moment
For that vanilla quake look I recommend watching a video called how to enable chunky mode quakespasm or something like that
10:09 wow I didn't even know you could do that. My first playthrough I played co op with a friend and had him shoot the target when I was ready instead
The Naruto sound effect when going through portals is something I'll never get used to.
Great job just found you recently and I've been loving your videos! Wish more people knew about you.
glad i'm not the only one who calls her Shub-Demonetized
wow, I've never heard of any of these expansions before for quake.
The quality of your content ensures your subscriber count shall continue to rise. No question. Great work and enjoyable personality 👍
I was just about to sleeeeeeep, bruh stop putting up so much addicting contennttt.
Ayy, nice to see another video on these! I'm really quaking in my boots.
Yeah, that was objectively very bad.
(The pun, not the video lol)
Not sure if you've tried Arcane Dimensions but I'd recommend it. A few of the guys who made the mod were professional level designers and it blows all official Quake content out of the water, even the new remaster episode.
Lbf, scourge and dissolution are some of the greatest dlc/expansions to ever exist. That's not a nostalgia thing. These expansions are somehow better than the base game
Tom must sustain. Because the music he made for TNT kinda drones
28:31 - 29:27 - "STOP EATING THE CAMERA" :V
The Prox Gun is good for points when you need to rocket jump, if you can get the timing down.
I always wanted to see a third fanmade mission pack that throws together elements of both. Plasma Rounds out of Mjolnir and the Laser Cannon, Multi-mines...
I think alkaline has some hipnotic stuff
Hipnotic? Ritual Entertainment?
***SiN review when, Trav?***
Trav: 16:27 especially with what follows shortly after.
TH-cam: Ad
If you shoot the cross you see @ 23:11, light will shine on the correct path so you can navigate it easily, without falling into lava.
Ok, so it’s this video when I realized the auto-captions finally stopped replacing swear words with “[___]” boxes just now.
It took TH-cam long enough to finally fix that issue.
Edit: it’s only for this video. Dammit.
Glad to see you’re back!
He was never gone 😉
@@erykzysk3330 no one’s ever really gone
Fun fact in quake 1You get the nail gun in the 1st level Of the 1st Episode
Finished this for the first time a few days ago. My jaw dropped when the final boss ricocheted it's lasers off the wall to hit me while I was behind cover. It's cool to see a Quake enemy that thinks, even if it didn't last very long.
Also I still play Quake Champions ;~;
Hell yeah trav is back amazing video as always
"Daddy Davoth", hilarious 😂.
so good to just chill and watch a vid like this, thanks
28:40 After seeing what Armagon looks like at the final boss this “scene” becomes funny
Edit: actually never mind for some reason I pictured Armagon picking up Quake Guy and holding him in his arms lol that’s weird
Still can’t believe this video is how I learned that John Carmack tried to steal computers from his high school…using homemade thermite
(0:52) Come on, Civvie did.😎👍
I've decided to use Shub-Demonetized when referencing the queen half-life barnacle.
Generic 90s shooter :yeah music just slap some non copy written
44 time rock
Congrats on 30k Trav
Many thanks!
Oh wow I didnt expect a reply are you doing the 2nd expansion for your next review or can that wait?
The gremlins have the same voice sample as mimics from Dark Souls… which feels oddly appropriate.
And now every official expansion, as well as Quake 64, are available in the new Quake port that got dropped yesterday on all major systems! Nightdive did an amazing job.
25:28 they actually activate when you are on the ground
Useful info i wish i knew
I appreciate the amount of Mario Paint featured in this video.
>using explosives on the shambler
it takes like half damage from those come on man
Yeah this guy is p weird.
Shub-Demonitized 😂😂😂 I see what you did there. I actually laughed out loud.
I want to see our beloved intro!
But man, I'm getting ready to get quake 1 and 2 and I needed some DLCs to keep me busy, and this thing... it feels perfect for me, not for everyone ofc!
Damn hypnotic logo is so so cool.
20:50 great, truly great 👏
Dude, I love Quaker Oats
This just feels like some Chasm shit
STICKYBOMBS?! IN QUAKE?!
Never use the sticky bombs, they are useless
Mortum’s keep is equivalent to me watching the Michael bay transformers film number 5 for the first time that film… i sadly fell out of the series after that point I’ve never watched bumblebee or the most recent transformers film
Quake Episode 5: Dimension of the Machine video?
Dark cathedral - there is shootable.switch in the into lava falling floor room...
25:34 is that... mario paint? xD
Scourge and DoE are peak Quake 1 in my opinion, but Dimension of the Machine may rival that, as I've barely started it.
Nice video Trav!
Do you speak spanish? ni modo bro
34:41 TOM
THE KING IS BACK
Rip buster he will be missed died to a VORE
Great video and sharp funny commentary. Have a sub. Appreciate your work.
Idk about calling anything before Q3 arena shooters. Most of the games before them didnt lock you in to arenas like serious sam or doom 2016. You could usually just leave an area, with some arenas. Semantics sorta, but i love discussing generes.
"my life is in shambles" - Shambler
In my head canon, Armagon is the missing link between the Quake 1 enemies and the Strogg in Quake 2. Somewhere there is an evolution that happens, where more technology gets grafted on. Nothing in the games links them, but it just makes sense to me.
Would love to see videos on the other mission packs too
7:50 that's why I love Strogg Crates
There needs to be a Quake enemy that defects your projectiles.
Al-G'rithm speaks and delivers me to you. Ie.
Scourge of Armagon is awesome, I'd say better than vanilla in every way, subjectively except the soundtrack.
Hell yeah, SoA was better.. it was more quake than original quake.. still remaining quake.
I thought it was called "Scourge of Armageddon" until like last week
amazing foresight for them to name a enemy a vore
more like
voresight
I'll see myself out
@@officialrhythmicthoughts 🤯🔫😎
@@007megaoof I am so sorry for my awful sense of humor
I really like the soundtrack for the mission packs
I love this expansion, I guess it's for the soundtrack that makes me enjoy playing it. But I would replay it over and over.
BUT there's a big BUT, it shows it's not a as polished as the base game, something that it spits in your face really soon as you start playing, bugs with enemies teleporting and some weird glitches in the level like being stuck because there's an enemy under, It's something you cant find in the base game and breaks the immersion.
Good expensions but not as polished.
Hope the other expansion is coming soon?
Yep. That's my next video. Keep an eye out for it.
Apparently in the remaster they made the pentagram in Tur Torment obtainable! I don't know the exact trigger (it probably just opens up after the floor does) butoneif the dog statues in front of the doorway close to the room slides forward to reveal a portal that puts you on top of the logo! Found it by accident while backtracking for anything I missed and thought that it was neat even if the pentagram itself is rather useless lol.
It’s been obtainable since the original.
"Have I ever told you about the tragedy of Hipnotic Software?"
Trav, you are a Chad for quoting Palpatine in Revenge of the Sith.
15:40 I always play like that lol
I am ashamed that I use the remaster ver of Quake and not the OG one. The problem is that in the OG I had issues with my saves not saved correctly. So when the remaster came out I finally could progress.