Hey how do you animate two rigs at once? It's really tough for me to make one dude punch another dude in the face because of this since I'm basically guessing where the other guy is punching.
I'm probably a bit late, but both videos really helped me! One thing though, the scripting part moves a little bit too fast for my speed, and I can't remember it lol. But the animation part I understood very well! Thank you!
Heyy me again :) didnt notice this video before making my comment on part 1. Loved the video! though i would love to see a gun animation since i still dont know how to animate a gun! thanks and again. much love!
hey, I'm having problems animating and I would love to know if you have an idea on how to fix it, the problem is that when you rotate a character to one side, the pivot that helps you rotate does not go to where the character has rotated, no I know if you understand me, maybe if you have a way to help me please tell me, I speak Spanish normally but I can write like this, I can explain this problem on discord with videos I have about the problem, just tell me if you have an idea.
Do you know how to have a animation tool? I'm trying to make a ro-gym sort of thing but i have no idea on how to put the animations in my game. Basically I want the tool to be an animation and when you select it and click it works, any idea on how to do that?
Can't thank you enough for this tutorial, I haven't attempted animating anything since the one time I tried and failed horribly at even making a simple emote ( Didn't know how to script or anything, never used any tutorials ). But now, with my ever improving scripting competency and a bit of patience, I managed to create my first working tool animation!
Hello!, i was about to ask if you can do a Key animation tutorial for pick it up and using it (Im making a game, so i need a tutorial for a Key animation, thanks for the attention👍)
ok so ive been loking every where for a animating thing and i want to know how to make a animation with a sword in it so when the animation plays the player gains the sword and also how to have a command that plays that animation on any player at any time
yes I was trying to look into that, but it seems like it's only possible to a decent level through blender or moon animator as the default system is very limited
I have the tool in StarterPack, is that bad? I even had Script Analysis on and that didn't detect anything. I checked the "Display only current script" box
What does this mean? Infinite yield possible on 'Players.bmxr14.Backpack.woodenStick.LocalScript:WaitForChild("hold woodenStick")' Script 'Players.bmxr14.Backpack.woodenStick.LocalScript', Line 5 It says source not available when referring to the script in line 5
I also have the correct names for the animations in the code like this: local equip = humanoid:LoadAnimation(script:WaitForChild("hold woodenStick")) local use = humanoid:LoadAnimation(script:WaitForChild("swing woodenStick"))
Okay I fixed the problem. I'm dumb for this but I honestly did not know the > script:WaitForChild("hold woodenStick")) < was referring to the animation below the script in StarterPack where I store the tool (I thought you were talking about the animation I published to roblox). Second thing is that everything else was working correctly and I needed the "swing woodenStick" animation to animate back into the original position because it does not go back to the "hold woodenStick" animation after the use:Play() activation in the script. How do I reuse the previous animation?
local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local equip = humanoid:LoadAnimation(script:WaitForChild("equip")) local use = humanoid:LoadAnimation(script:WaitForChild("use.")) equip.Priority = Enum.AnimationPriority.Action use.Priority = Enum.AnimationPriority.Action equip.Loop = false use.Loop = false local tool = script.Parent tool.Equipped:Connect(function() equip:Play() end) local debounce = false tool.Activated:Connect(function() if debounce == false then debounce = true use:Play() Wait(1) debounce = false end end)
@@Pandastroyer you mind if you can make a video of npc that chase player in certain spot like the obey games which has npc chase u at a spot like the game “escape the prison” I would really appreciate if you make a video of it and I hope u be a successful TH-camr
Hey how do you animate two rigs at once?
It's really tough for me to make one dude punch another dude in the face because of this since I'm basically guessing where the other guy is punching.
THATS WHAT I AM SAYING!
Great video it helped me alot in my game other videos dont work i added your name to the credits screen
Glad to hear that it was helpful! I appreciate it :D
I'm probably a bit late, but both videos really helped me! One thing though, the scripting part moves a little bit too fast for my speed, and I can't remember it lol. But the animation part I understood very well! Thank you!
Thank you for the feedback! I’ll make sure to keep it in mind :) I’m glad you enjoyed!
Heyy me again :) didnt notice this video before making my comment on part 1. Loved the video! though i would love to see a gun animation since i still dont know how to animate a gun! thanks and again. much love!
I’m glad to see that you found the video helpful! I’d be more than happy to showcase a shooting animation in part 3 :)
Thank you dude this help alot!
Is there a way to animate multiple rigs at once without moon animator?
hey, I'm having problems animating and I would love to know if you have an idea on how to fix it, the problem is that when you rotate a character to one side, the pivot that helps you rotate does not go to where the character has rotated, no I know if you understand me, maybe if you have a way to help me please tell me, I speak Spanish normally but I can write like this, I can explain this problem on discord with videos I have about the problem, just tell me if you have an idea.
im having these problem too
if u find a way to repair it tell me plsss
@@MiguezEdits
Do you know how to have a animation tool? I'm trying to make a ro-gym sort of thing but i have no idea on how to put the animations in my game. Basically I want the tool to be an animation and when you select it and click it works, any idea on how to do that?
You can check out the second part to the series, which shows just how to do that! :D
th-cam.com/video/6uQmy0vhelE/w-d-xo.html
@@Pandastroyerit's this video
How to make camera for free
Can't thank you enough for this tutorial, I haven't attempted animating anything since the one time I tried and failed horribly at even making a simple emote ( Didn't know how to script or anything, never used any tutorials ).
But now, with my ever improving scripting competency and a bit of patience, I managed to create my first working tool animation!
Wow, I’m glad to hear that I could be a part of your journey! Never give up and I know you’ll do great! :D
How can I control the camera in my animation? So it can be like an cartoon episode. I want to make an animated yt video.
Usually you have to do it manually with the normal animation editor. :)
Ty so much!
Thats useless,
How to move multiple characters at once@Pandastroyer
How to use vfx/ particles in the animation if possible?
I want a multipe animation pls🥺
hey man i love this video! just also commenting here because there is 99 comments so i wanted to make it 100 😋
can you make a tutorial video about how to make 2 rigs?
Hello!, i was about to ask if you can do a Key animation tutorial for pick it up and using it (Im making a game, so i need a tutorial for a Key animation, thanks for the attention👍)
just one question, how do i insert an audio where i want on the animation?
Wait also, how do I export my animation to TH-cam.
You’ll need a screen recorder like ClipChamp or OBS studio to record your animation :)
Wow you know everything lol. Ty again!!
the hardest part is coding even tho i have coding class
Noice.
New sub.
Yo thank you bro!! 😄
Is there any way to play mutiple rigs at the same time?
For some reason when ever i try to switch to move while im animating it just wont work. do you know to to switch between move and rotate?
what if i need to animate two tools at the same time (sword and shield and sword and spear ;-;)
Can you make tutorial how to animate two rigs
ok so ive been loking every where for a animating thing and i want to know how to make a animation with a sword in it so when the animation plays the player gains the sword and also how to have a command that plays that animation on any player at any time
How do i animate an explosion in a rig animation?
What app is that?
I like moon animator
I got it 2 days ago
IT'S MY FIRST TIME DOING ANIMATIONS, ITS SO HARD😭😭😭😭
how to animate multiple rigs i hope u answer i wont be able to progress if no reply
yes I was trying to look into that, but it seems like it's only possible to a decent level through blender or moon animator as the default system is very limited
@@Magewaterdo u know how to animate 2 rigs at sametime i dont know how to anim more only 1
@@ghostv1999 by using blender or moon animator
hey uhh i kinda having trouble animanting cuz i cannot make a guy waving his hand
That’s fine! Just watch this video here (the first video in the series) for a full tutorial on the basics :)
th-cam.com/video/CKlQJlNuXPI/w-d-xo.html
I quadruple checked the script for any spelling errors and capitalization but it still doesn't swing or do anything when I click
I have the tool in StarterPack, is that bad? I even had Script Analysis on and that didn't detect anything. I checked the "Display only current script" box
What does this mean?
Infinite yield possible on 'Players.bmxr14.Backpack.woodenStick.LocalScript:WaitForChild("hold woodenStick")'
Script 'Players.bmxr14.Backpack.woodenStick.LocalScript', Line 5
It says source not available when referring to the script in line 5
I also have the correct names for the animations in the code like this:
local equip = humanoid:LoadAnimation(script:WaitForChild("hold woodenStick"))
local use = humanoid:LoadAnimation(script:WaitForChild("swing woodenStick"))
Okay I fixed the problem. I'm dumb for this but I honestly did not know the > script:WaitForChild("hold woodenStick")) < was referring to the animation below the script in StarterPack where I store the tool (I thought you were talking about the animation I published to roblox). Second thing is that everything else was working correctly and I needed the "swing woodenStick" animation to animate back into the original position because it does not go back to the "hold woodenStick" animation after the use:Play() activation in the script.
How do I reuse the previous animation?
Hey, sorry for the late response. I’m glad that you were able to fix it by yourself though! :)
i need help making an idle animation for holding a bat for a roblox game, i just cant seem to get it right.
a battlegrounds game
How to animate 2 peoples at the same time?
how do i make an onion skin to see other frames
how do i animate multiple characters at once
You didn’t put the link in the discription
where is the load charater tool
how do you make it do damage?
search up a different tutorial for that
how do i mirror the animations ?
Can you make part 3? I would love it
I’d be more than happy! I just need some ideas for things I can put in the video. Do you have any? :)
@@PandastroyerI dont have ideas😅
@@PandastroyerMaybe you could make tutorial how to weld a tool to character's hand
Oh, it’s okay. I’m still planning on making a third part :D
Ooo okay! Thanks for the idea! :)
How do you play 2 rigs
how to mirror without moon animator?
how do i animate multiple rigs
How do i make it a video(im subbed)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local equip = humanoid:LoadAnimation(script:WaitForChild("equip"))
local use = humanoid:LoadAnimation(script:WaitForChild("use."))
equip.Priority = Enum.AnimationPriority.Action
use.Priority = Enum.AnimationPriority.Action
equip.Loop = false
use.Loop = false
local tool = script.Parent
tool.Equipped:Connect(function()
equip:Play()
end)
local debounce = false
tool.Activated:Connect(function()
if debounce == false then
debounce = true
use:Play()
Wait(1)
debounce = false
end
end)
can you do a tutorial on how to animate the tool?
oh yeah also how to use different animation for each tools?
All you have to do is do the same thing showed in the video for different tools :)
How do you animate 2 characters at once? @@Pandastroyer
Now how would you like animate particles with it like when someone uses fireball it move to what place they pointing at
To do that, you’d actually need to change the settings of the particle emitter instead of using the animation editor :)
Thank you
Anytime! :D
@@Pandastroyer you mind if you can make a video of npc that chase player in certain spot like the obey games which has npc chase u at a spot like the game “escape the prison” I would really appreciate if you make a video of it and I hope u be a successful TH-camr
the rig works but it doesnt work for me ingame. Please help.
what if i want it so when i move it plays the animation i made?
how do you actually insert the walking animation into the character? i managed to get the rig working but it wont work for my character
I believe if you press the three dots, it will say load and you can select the walking animation that you wanted your rig to use :)
@@Pandastroyer thanks!
My pleasure! :D
cool
im so bad at this i cant do it i just give up i suck
But can I make a face animation too
How to animate 2 rigs
can you animate 2 rigs at once.
It is a little difficult but there are a few good tutorials for this
@@automatnasusenky7952 i cant find any for the original roblox animator, only moon
i no have moon ]:
smear frames?
how to animate 2 things
I'm only 10😭 I don't know what this means😭😭😭😭