You know that's useful advice, that would've been useful in your pathetic excuse of a life. That's the first useful thing that came out of your garbage excuse for a brain. It's a shame that someone had to even tell you this. What are you gonna do when you run into any slight issue while animating? Cry for mommy to solve it?
You could also weld the gun to torso and set up IK constraints for hands to gun and animate gun to torso only, this will be an effective method for R15 because R15 has custom scaling properties.
IF UR GUN ISNT MOVING THEN DO THIS: Make sure everything in the gun model is unanchored expect the Handle I made this vid cuz old one i made is outdated Discord Server: discord.gg/nXp8xArMGe
Fun Fact: It’s not resurrections lol I love that game though. The song is called Moonlight Requiem if you don’t know. For some reason resurrections plays a faster version but the song is so good in my opinion.
@@MadladxSCyo this isn't relevant to the comments but every time I hold CTRL it doesn't work its hard to explain but it's like you just right clicked it instead of hold CTRL then lmb but idk pls help
If you guys are struggling animating 2 people ( if you make a rig fire a gun then the other rig just does the slo mo animation) to solve it just copy paste the animation close into the animation on where you want your other character to do next.
i made my first gun animation, didnt really focus on things other than the hands, it used a custom pistol model i made and a custom rig i made, its more than r15, it has fingers, *all 4 of them* , thats really it
tbh for people just starting, they should use blender, cuz blender is simpler and has better results if used well, moon animator can be hard to make good animations with
Blender is like a race car, it's almost required that you know how to drive a car before driving something like formula 1. Apply this analogy to the situation, Blender is much more complex, and you should be familiar with animating tools and techniques to start seeing results in Blender. You also need to set up Blender for Roblox animations, and set it up even more if you want inverse kinetics for R6 rigs. As well as just you need knowledge of how to use Blender and then how to give rigs armatures (bones) since neither the controls or rigging process for Studio are the same as Blender; so no, you shouldn't use Blender if you're starting out. The regular Studio animator is much better for starting out until you've learned enough to take it further with Blender.
for some damn reason, when i was animating, my gun parts (bold handle mag etc) wasnt apearing at moon animator. idk if i just joint something at the wrong position or i did some joint things before u explain what that rig positions did (also i used a desert eagle instead of a colt. so i think that was the problem)
Im not exactly sure with what is causing your problem but when you start the moon animator project you need to select the rig you want to animate and then you can add more through the + button@@PostalMan6
im here cause ive got an issue with animating l96a1, bolt action in short. your supposed to pull the charging bolt with right arm, while the right arm is welded to rifle itself, trying to stick it with left arm manually makes it even worse
@@sk_slimekingStep 1: Get a milk jug model Step 2: Find a reference to model your dad Step 2.1: Ask your single mother Step 2.1.1: Get your a** whooped Step 2.2: Ask your relatives Step 2.3: File a missing person report for your dad Step 2.4: Find your dad across the country Step 2.5: Acquire emotional breakdown Step 3: Animate Step 4: Enjoy 😊
I would make it a model and set the primary part so I can animate it by itself and then if i were to add it to moon animator, make sure transparency is enabled so you can control if it’s visible or not.
@@MadladxSC Bro the only model you'll ever make is the amount of time it'll take you to lose your virginity, which is about 20 years. You're a disappointment to the Roblox community and your friends dont even like you.
What if you want the gun to be animated separately later on in the same animation? Say he chucks a pistol at his enemy, how would you go about doing this? The pistol would move every time the arm its jointed to does.
sadly, i keep having a problem where the arm where i connect the gun to freezes up after rigging it up, i cannot move said arm but i can move the rest of the character body
You probably forgot to joint or weld the gun to the arm or forgot to do joint or weld other parts to the handle of the gun. This happens all the time. Try deleting all the welds and joints I’m the handle and redo it.
Is there a method to swapping grips with the handle during animation? Since I can't just keep an item stuck to an arm the whole time (i.e. holstering a sword/gun, moving an item from one hand to the other, operating a bolt action, etc) thanks!
You first need to choose a specific firearm to animate. Since he is using an AR-15 style rifle, animations may vary depending on the firearm you have in mind.
Hey dude! i dont think u remember me but. why did u close the game? cutscene test. it was sick! I hope it wasnt me who did it. if it was me, im sorry. im just a dumbass
@@MadladxSC Ok good. :D im happy ur doing good on youtube! trust me, you will make it to 10k in no time. oops accidentaly put i hope it was me who did it instead of wasnt me whom did it
i got a problem i do what you say but it doesnt work , i can animate the caracther but not the gun , most of the parts of the gun are unions , do you think this is the problem?
This video is great! Aside from that I am trying to make a musket, so doing that I cannot just rotate it I have to move mid animation and have no idea how to do this, If you know please tell me!
ok so im not sure if im gonna make a lot of sense but i need to know how to get something to where its only attached to my character's hip temporarily. i see these animations of people using weapons and they never do any sort of unsheathing swords or unholstering a gun. but i wanna know how i can animate a weapon to where it stays perfectly still and follows their hip, and then as soon as they grab it, then it begins following their hand. is that even a thing thats possible? I NEED TO KNOW ASAP because i refuse to attach a weapon to a character's hip and then have to animate them grabbing and using it 'manually' someone please understand me and help a brother out here
Cool thanks bro, but can you please make a video on how do we make that anim play with effects with guns in-game, I can’t get any other good people with you
You need to know how to script, it's pretty basic but it might be complicated if you dont know anything about scripting, you basically need to load the animation to the humanoid through a script, and play it once the weapon is activated (basically when you click), and another one to emit a particle (you have to put a ParticleEmitter on the gun barrel and in the script just use the Emit function)
Hey I had a question and I had been looking everywhere for the answer, could you answer it? So basically whenever I save my animation (export) I get a Keyframe sequence, I have no idea how to script with a keyframe sequence and I don't think there is a way to do so. Do you know how I can export my animation as an Animation instead of as a Keyframe sequence?
ok i have a question: How do I make the weapon be in the starter pack and work, that is, do damage and fire? How do I make the weapon functional? Well, because I came to animate a weapon that works, so please make a tutorial on how to make your weapon a weapon. usable
Pretty sure most people that use ma2 only animate r6 so that they can put the least effort into their animation, or because they will turn the axis the wrong way
dude help pls when i try your method it didnt work when i animate the weapon it just move the character along with it creating many troubles and when i decides to delete the primary pảt like you said i couldnt move the weapon at all plz help me im so desperate for im in a staggered stage for a month i wanna cry rn plzz help
The glitchs are because your disabling the flash before it can emit, instead, check Emit() and set it to emit 1. or increase the rate of the particle
Thx bro! I'm too stupid to know this but now I do.
For anyone trying to record their animations and don't know how to toggle the timeline, press CTRL + H to toggle it.
You know that's useful advice, that would've been useful in your pathetic excuse of a life. That's the first useful thing that came out of your garbage excuse for a brain. It's a shame that someone had to even tell you this. What are you gonna do when you run into any slight issue while animating? Cry for mommy to solve it?
thank u
i nearly gave up :sob:
no worries@@Quest_1001
sir you made me forget that im stupid and need to use moon animator more
tank u kind sir
yo do you know how to hide roblox studio uis when you screen record?
6:27 part made me love you man
Uhhhh hmmmm i totally don't do that
the rig building part was a lil confusing but once you replay and really listen to the knowledge being bestowed, it becomes easy.
The only one with good animation instead of having the gun goes upward, good job.
You could also weld the gun to torso and set up IK constraints for hands to gun and animate gun to torso only, this will be an effective method for R15 because R15 has custom scaling properties.
can you really set up IK constraints in moon animator?
for some reason this video taught me how to do particles in ma2 better than actual videos about ma2 particles.
IF UR GUN ISNT MOVING THEN DO THIS:
Make sure everything in the gun model is unanchored expect the Handle
I made this vid cuz old one i made is outdated
Discord Server: discord.gg/nXp8xArMGe
can you import it and use the animation on ur gun
Do you know how to animate the casings ejecting?
May i ask for a request
If possible can you animate the titan from Warhammer 40k in roblox creator marketplace and show tutorial pls
no matter what i do it doesn't want to unachor. is it because im using meshes?
I CANT UNANCHOR
one of the best rigging tutorials out there
i notice the song at the end from the resurrections ost slowed a bit down :) nice vid dawg
Fun Fact: It’s not resurrections lol I love that game though. The song is called Moonlight Requiem if you don’t know. For some reason resurrections plays a faster version but the song is so good in my opinion.
@@MadladxSC it is a certified banger
@@MadladxSCyo this isn't relevant to the comments but every time I hold CTRL it doesn't work its hard to explain but it's like you just right clicked it instead of hold CTRL then lmb but idk pls help
I wasn't expecting this to work but now i have a working gun animation for one of my towers for a tower defense game I'm working on
the hero we wanted, also the one we needed
But not the one we deserved
Yo man, sick vid. But what kind of font is that? Would love to know, thanks.
Idk it’s the default font in the editing software
I love it when guns have characters
i remember being a beginner and not watching this cuz i was learning, and now im watching it.
i'm glad i got moon animator before it was as expensive as it is now
35$ now for it 💀 it was free then 2100 robux then now 35$
@@minilanjiaooh hell naw
@@Kolakatten dawg
4:43 you know you can just shift select everything and then ctrl unselect the things you dont want, you dont have to select everything manualy
You know there's people who aren't smart that are watching his tutorials right? Him doing that will just lead to extra complaints in the comments
Bro this video was so good but when is the View model video coming out?
Ig ill work on that sometime when i have time to
@@MadladxSC no worries
@@MadladxSC btw will you be able to make the animation play in game so like a relaoding animation for the viewmodel
I can’t wait to use this at school!
Huh
@@totopoisson1992 school shoote-
your not funny cutie@@YaboiBandy
dont listen to whatever flxx is saying, you're hilarious.
@@flovvinqnah, he's just fine. don't be boring
5:50 click handle shift click last part to select everything, then crtl click the bolt, mag, charginghandle to unselect them.
best tutorial video for moon editor edit rig and animating a gun fr tho
Moon animator: heha, animation, cool weload. Sticknodes/prisma 3D: hey son, let me show you what it is about.
ok so u made a video abt animating a gun but u sped the part where u were animating the hardest part of the video u just sped up???
oh mb this isnt a How to animate GOOD with GUNS using Moon Animator
If you guys are struggling animating 2 people ( if you make a rig fire a gun then the other rig just does the slo mo animation) to solve it just copy paste the animation close into the animation on where you want your other character to do next.
bro that one comment that says "Is moon animator like a roblox studio plugin?" just boils my blood
It is a roblox studio plugin
also if you wanna fix the muzzle glitch set the 2nd keybind of the muzzle to the movement to 5 it will fix it
i made my first gun animation, didnt really focus on things other than the hands, it used a custom pistol model i made and a custom rig i made, its more than r15, it has fingers, *all 4 of them* , thats really it
Super helpful, thanks!
Tip: if you want to find the part very fast. Hold alt and hover over the object you want to select.
tbh for people just starting, they should use blender, cuz blender is simpler and has better results if used well, moon animator can be hard to make good animations with
Blender is like a race car, it's almost required that you know how to drive a car before driving something like formula 1. Apply this analogy to the situation, Blender is much more complex, and you should be familiar with animating tools and techniques to start seeing results in Blender. You also need to set up Blender for Roblox animations, and set it up even more if you want inverse kinetics for R6 rigs. As well as just you need knowledge of how to use Blender and then how to give rigs armatures (bones) since neither the controls or rigging process for Studio are the same as Blender; so no, you shouldn't use Blender if you're starting out. The regular Studio animator is much better for starting out until you've learned enough to take it further with Blender.
@@tsaroftheunionyea agreed.
@@tsaroftheunionbro why so long 😭 (this is a joke)
@@MindsOfMany Why so lazy. 💀
@@tsaroftheunion why not
for some damn reason, when i was animating, my gun parts (bold handle mag etc) wasnt apearing at moon animator. idk if i just joint something at the wrong position or i did some joint things before u explain what that rig positions did (also i used a desert eagle instead of a colt. so i think that was the problem)
also when i opened up the rig edit, my chachter rig didn't appeared
Im not exactly sure with what is causing your problem but when you start the moon animator project you need to select the rig you want to animate and then you can add more through the + button@@PostalMan6
cool@@nchappy002
what you call bolt is actually a chamber, the charging handle is where you pull the chamber
@@IsaCarlaDesenvHumano thanks for correcting me
@@IsaCarlaDesenvHumano Well for this gun its a bolt carrier group to be precise.
im here cause ive got an issue with animating l96a1, bolt action in short. your supposed to pull the charging bolt with right arm, while the right arm is welded to rifle itself, trying to stick it with left arm manually makes it even worse
easy weld exists yknow, but good thing theres a different method
I use this video constantly for any sort of accessory animation, thanks!
How to animate Afros?
Joint it to the character's head so u can animate it.
@@MadladxSCHow to animate my dad coming back home with the milk
@@sk_slimeking1.get a model of your dad
2.get a model of a milk jug
3.animate you dad getting the milk
@@sk_slimekingimpossible
@@sk_slimekingStep 1: Get a milk jug model
Step 2: Find a reference to model your dad
Step 2.1: Ask your single mother
Step 2.1.1: Get your a** whooped
Step 2.2: Ask your relatives
Step 2.3: File a missing person report for your dad
Step 2.4: Find your dad across the country
Step 2.5: Acquire emotional breakdown
Step 3: Animate
Step 4: Enjoy 😊
How would I go about adding bullet casings dropping to the ground?
I would make it a model and set the primary part so I can animate it by itself and then if i were to add it to moon animator, make sure transparency is enabled so you can control if it’s visible or not.
@@MadladxSC Thank you!
@@MadladxSC Bro the only model you'll ever make is the amount of time it'll take you to lose your virginity, which is about 20 years. You're a disappointment to the Roblox community and your friends dont even like you.
i always wanted to animate in roblox, this is so helpful! thank you!
You probably suck at animating because your mom gave you shitty genes.
@@fwfcewtdegrevy6r tf
What if you want the gun to be animated separately later on in the same animation? Say he chucks a pistol at his enemy, how would you go about doing this? The pistol would move every time the arm its jointed to does.
Never thought I would be taught a gun lesson today lol 2:14
It's just the BCG ejecting a casing.
@@keonyang3332 ik I was just bein funni
@@ellijdude I know I just nerded out to a add on to the joke.
sadly, i keep having a problem where the arm where i connect the gun to freezes up after rigging it up, i cannot move said arm but i can move the rest of the character body
You probably forgot to joint or weld the gun to the arm or forgot to do joint or weld other parts to the handle of the gun. This happens all the time. Try deleting all the welds and joints I’m the handle and redo it.
or the arm is welded or snapped to the other body parts
what is the music bru i NEED this😭😭🙏🏼🙏🏼 7:44
since moon now costs $30, can you give a tutorial for normal animator?
It really doesn’t matter if you use moon animator or not, but the best alternative if you want a more advanced animation is using blender.
What is the music at 9:55
Is there a way to unjoint/unweld the gun so it could be "slinged" or just held in place? (so that it doesn't move with the right arm)
Is there a method to swapping grips with the handle during animation? Since I can't just keep an item stuck to an arm the whole time (i.e. holstering a sword/gun, moving an item from one hand to the other, operating a bolt action, etc) thanks!
I cant rotate the entire gun?
Thank you now I can send the people I work with already rigged guns on the game I’m working on
When you move a model, it moves block by block, but for you, relastic moves as you wish, and for me, it jumps block by block, how do I do it?
This helps a lot but how did you get the gun into moon animator (I suck at explaining)
You got any tips for something like a white ish gas escaping from the muzzle instead of a flash?
use smoke particles?
@@madeinmicrosoftpaint yeah
Can you make a tutorial on how to animate a gun now?
You first need to choose a specific firearm to animate. Since he is using an AR-15 style rifle, animations may vary depending on the firearm you have in mind.
Another thing is, you must see references of actual people reloading firearms or video game firearm reloads.
RAHH I LOVE THE MUSIC 🔥
btw u can hold alt to select a part inside a model
Can i uhm use the Roblox FPS Template for this?
How is it when you use move it's so smooth? Mine just teleports to the next block or 1 stud when i move it
How do you make the gun fire key frame (not the muzzle flash) fire instantly?
the first time i could animate the mag the bolt, but suddenly i cant like i try to move it in moon and it just doesnt move
the "bolt" is actuaally the "chamber"
Hey dude! i dont think u remember me but. why did u close the game? cutscene test. it was sick! I hope it wasnt me who did it. if it was me, im sorry. im just a dumbass
I simply closed it because I felt like it LOL
@@MadladxSC Ok good. :D im happy ur doing good on youtube! trust me, you will make it to 10k in no time. oops accidentaly put i hope it was me who did it instead of wasnt me whom did it
1:53 What's all this complexity?? For one weapon?😭
“Complex”
*literally just a few parts*
I have a problem, if i follow the tutorial step by step, and try moving one of the things in Moon editor, it moves everything?
Is there a way to save the character with the guns in his hands and then you can just load him instead of doing everything over and over again
could you please make a version with studio animator? (if its already been made please reply with the link)
Is it the same for any gun?
it cost 30$ now and yes its the same for any gun
@@focusedprowess oh ok thanks
what if the hand with the gun is just not moving but the animator shows that it does?
8:12 Bro really said, "very simple."
What about safety and trigger?
i got a problem i do what you say but it doesnt work , i can animate the caracther but not the gun , most of the parts of the gun are unions , do you think this is the problem?
This video is great! Aside from that I am trying to make a musket, so doing that I cannot just rotate it I have to move mid animation and have no idea how to do this, If you know please tell me!
ok so im not sure if im gonna make a lot of sense but i need to know how to get something to where its only attached to my character's hip temporarily. i see these animations of people using weapons and they never do any sort of unsheathing swords or unholstering a gun. but i wanna know how i can animate a weapon to where it stays perfectly still and follows their hip, and then as soon as they grab it, then it begins following their hand. is that even a thing thats possible? I NEED TO KNOW ASAP because i refuse to attach a weapon to a character's hip and then have to animate them grabbing and using it 'manually' someone please understand me and help a brother out here
Request: How to do a smooth pick up and throw animation or any pick up and throw animation at all.
Please tell me what is the first song name. I've been looking for it for over 2 years or under.
gun doesnt always show their muzzle flash irl
can you pls explain how to get the animation into actually gameplay cuz I'm making a fps game
thanks mate, helped me alot!
I know you said your not sure but that is called the Hammer, you thought it was a charging handle but its hammer, no worries, great video, liked :)
I have a question. Do you know how to make first person aiming animation ?
This will help me create a cutscene for 2024, thanks!
Cool thanks bro, but can you please make a video on how do we make that anim play with effects with guns in-game, I can’t get any other good people with you
You need to know how to script, it's pretty basic but it might be complicated if you dont know anything about scripting, you basically need to load the animation to the humanoid through a script, and play it once the weapon is activated (basically when you click), and another one to emit a particle (you have to put a ParticleEmitter on the gun barrel and in the script just use the Emit function)
@@Nahwap I have a lot of experience with scripting but I just don’t know how to run the animation in game …
@@Nahwap oh and I want it to happen to the player not the rig like an actual game
@@ClassicDev123 You mean a view model?
@@Nahwap what no I mean the player in the game
how to animate a flashlight turning on and off?
Hey I had a question and I had been looking everywhere for the answer, could you answer it? So basically whenever I save my animation (export) I get a Keyframe sequence, I have no idea how to script with a keyframe sequence and I don't think there is a way to do so. Do you know how I can export my animation as an Animation instead of as a Keyframe sequence?
Save and close
@@Middyznutthanks
07:43 bro i need the song name pls
thanks!
ok i have a question: How do I make the weapon be in the starter pack and work, that is, do damage and fire? How do I make the weapon functional? Well, because I came to animate a weapon that works, so please make a tutorial on how to make your weapon a weapon. usable
yes my english is terrible. :(
sorry m8 but this tutorial is only for animation
actually helpful video ong
What is the song name when after starting part 2?
what is the Mesh in your gun? in the grip
How about without moon animator?
when I go into the animator the handle not move but everything else moves what should I do?
i like how he put tds grave digger's theme
Pretty sure most people that use ma2 only animate r6 so that they can put the least effort into their animation, or because they will turn the axis the wrong way
It is because R6 can look cool in any animation you make, now r15...
It's simply because r15 is not fun to animate
Also have you even seen the r6 animations ever?
Especially for high quality games
Hey i have an issue / error message saying there are no unique rig path names or whatever, any help on this?
Can you do it for R15? I don't understand how do I make it :/
when i moved the arm the gun didnt move with the arm. how do i fix this?
Pls do a tutorial on how to make words on pepole screens I never knew how to do that
What’s the nam of your mask, crown, and cape?
dude help pls when i try your method it didnt work when i animate the weapon it just move the character along with it creating many troubles and when i decides to delete the primary pảt like you said i couldnt move the weapon at all plz help me im so desperate for im in a staggered stage for a month i wanna cry rn plzz help
If that did happen you probably didn’t follow his tutorial that would only really happen with EasyWeld
what is the background music?
i cant get the gun in moon animator,,primarypart needed,,