[TF2] In Defense Of The Reserve Shooter

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  • เผยแพร่เมื่อ 12 ต.ค. 2023
  • 💥 Unleash chaos in Wanted: Dead with 40% off NOW: bit.ly/wanteddead-fish
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ความคิดเห็น • 760

  • @fishstickonastick-gaming
    @fishstickonastick-gaming  8 หลายเดือนก่อน +94

    💥 Unleash chaos in Wanted: Dead with 40% off NOW: bit.ly/wanteddead-fish

    • @NewArmies
      @NewArmies 8 หลายเดือนก่อน +13

      lets go fish getting that bag

    • @lightyena
      @lightyena 8 หลายเดือนก่อน +3

      No

    • @fluke7506
      @fluke7506 8 หลายเดือนก่อน +13

      Nahhh ive seen the gameplay bruh i aint buyin dat shit 💀 do not compare it to yakuza

    • @greyknight9621
      @greyknight9621 8 หลายเดือนก่อน +3

      There's no battle pass or micro transactions so I'm not buying it

    • @t-rex9809
      @t-rex9809 8 หลายเดือนก่อน +2

      Unironically a pretty good game, ad approved

  • @Satherian
    @Satherian 8 หลายเดือนก่อน +1154

    Fish: *uses Reserve Shooter with Direct Hit*
    Elmaxo: "Time to die"

    • @Injudicious
      @Injudicious 8 หลายเดือนก่อน +66

      Elmaxo "Ok, now you die."

    • @HurricaneBady
      @HurricaneBady 8 หลายเดือนก่อน +60

      I like Elmaxo, but wow does he have bad opinions about that gun.

    • @arandomcommenter412
      @arandomcommenter412 8 หลายเดือนก่อน +5

      @@HurricaneBadyno

    • @Satherian
      @Satherian 8 หลายเดือนก่อน +38

      @@HurricaneBady Nah, his video on the Direct Hit was mostly joking about the Reserve Shooter

    • @tarot3078
      @tarot3078 8 หลายเดือนก่อน +52

      @@HurricaneBadyThe direct hit also deals mini-crits to players how where thrown in the air. So you can just shoot peoples with another rocket to deal more damage. Though to be fair to Fish in some of his clips he was out of rockets.

  • @maestrofeli4259
    @maestrofeli4259 8 หลายเดือนก่อน +540

    doing an unorthodox play/strat and then seeing someone on the other team doing it to you fills you with pride and honour.

  • @dextra_24703
    @dextra_24703 8 หลายเดือนก่อน +568

    my biggest request for this gun was always a tighter spread as jumping classes are always so far away that the damage is really low

    • @efftee
      @efftee 8 หลายเดือนก่อน +30

      They should give it the Shortstop's spread

    • @dextra_24703
      @dextra_24703 8 หลายเดือนก่อน +10

      @@efftee as a point that was made in the video, that would overall, over longer ranges decrease the damage, due to the wider spread over stock

    • @ThatWolfArrow
      @ThatWolfArrow 8 หลายเดือนก่อน +20

      ​@dextra_24703 it would in casual servers, since random bullet spread is on and that makes guns way less accurate than they otherwise would be. But with fixed bullet spread it's fine.

    • @randomationstudios24x68
      @randomationstudios24x68 8 หลายเดือนก่อน +16

      My idea would be tighter spread and it reloads passively when stowed but reduce its ammo carried.

    • @The24thWight
      @The24thWight 8 หลายเดือนก่อน +1

      I thought random bullet spread was still within the boundaries of the gun's spread...
      Does it actually just. Completely rabdomize everything but the center? Because the way people discuss it has me wondering if pellets like, go backwards 1% of the time or something.

  • @purplehaze2358
    @purplehaze2358 8 หลายเดือนก่อน +731

    Shotguns are consistently my favorite weapon type in any game they appear in.

    • @Satherian
      @Satherian 8 หลายเดือนก่อน +34

      Especially pump action shotguns

    • @purplehaze2358
      @purplehaze2358 8 หลายเดือนก่อน +29

      @@SatherianI’m actually a bigger fan of multibarrels, but whatever the type, a shotgun’s a shotgun.

    • @mostverticalproductions4808
      @mostverticalproductions4808 8 หลายเดือนก่อน +9

      Quake 2, F.E.A.R. and Blood are the peak of shotguns in FPSes.

    • @Satherian
      @Satherian 8 หลายเดือนก่อน +4

      @purplehaze2358 Fair, multibarrel are classic and weird variations on it (quad barrel) are cool

    • @satoruriolu6132
      @satoruriolu6132 8 หลายเดือนก่อน +1

      I love shotguns in lots of games, specially in H3VR but I despire them in Hunt Showdown

  • @sheacorduroy5565
    @sheacorduroy5565 8 หลายเดือนก่อน +132

    I remember years ago when SoundSmith first made his hat stereotypes series, and not particularly relating to any of the examples he showcased in his videos outside of the super widespread stuff like the gibus. Then he got to pyro and mentioned the ":3" spamming reserve shooter pyros and I had never had a stronger PTSD flashback in my entire life.

  • @Kagawwy
    @Kagawwy 8 หลายเดือนก่อน +343

    All this weapon needs is an accuracy bonus and it would fit into both classes' loadouts so well.

    • @hawkticus_history_corner
      @hawkticus_history_corner 8 หลายเดือนก่อน +32

      I almost feel like Stock needs a spread buff in general and all the others should follow from that, but that's just me

    • @FamilyTeamGaming
      @FamilyTeamGaming 8 หลายเดือนก่อน +8

      Suwako

    • @Kagawwy
      @Kagawwy 8 หลายเดือนก่อน +6

      @@FamilyTeamGaming So true.

    • @ghoulbuster1
      @ghoulbuster1 8 หลายเดือนก่อน +11

      a small 10% accuracy buff would do wonders.

    • @geomidia8998
      @geomidia8998 8 หลายเดือนก่อน +1

      @@hawkticus_history_corner Scout too since I can't hit meat shots at all.

  • @filthycasual6118
    @filthycasual6118 8 หลายเดือนก่อน +338

    Oh dang, you weren't kidding when you said "soon".

    • @atomnum9
      @atomnum9 8 หลายเดือนก่อน

      Nice Adachi pfp

    • @kyperactive
      @kyperactive 8 หลายเดือนก่อน

      I thought you already left 🗿

    • @UNALLOYEDSLOP
      @UNALLOYEDSLOP 6 หลายเดือนก่อน

      @@atomnum9True!

  • @Poppy_Krittycat
    @Poppy_Krittycat 8 หลายเดือนก่อน +403

    I find the reserve shooter to be a nice, safe option for Pyro. It doesn't really excel at any aspect for him but it covers his bases pretty well. Whilst I do wish it had more of an identity like the combo shotgun it was meant to be, I also agree with reluctancy to give this thing proper combo potential with Pyro that isn't situational.

    • @bananaspice1967
      @bananaspice1967 8 หลายเดือนก่อน +32

      Panic Attack is now just better than it. They need to give it a niche for Pyro to atleast give it a use.

    • @pyroman4554
      @pyroman4554 8 หลายเดือนก่อน +10

      These days I feel like it’s a good counter to rocket jumping soldiers for pyro

    • @Eye_Of_Odin978
      @Eye_Of_Odin978 8 หลายเดือนก่อน +9

      @@pyroman4554 Especially since pretty much every Demo and Soldier sticky/rocket jumps nowadays near constantly. I see so many people doing crazy rollouts now, its wild.
      It's way more common now that the game's pretty old.

    • @johnnythejoker1773
      @johnnythejoker1773 8 หลายเดือนก่อน

      👍

    • @scyfrix
      @scyfrix 8 หลายเดือนก่อน +7

      If you just want a nice, safe option, isn't that what the stock shotgun is for?

  • @austingoodman2177
    @austingoodman2177 8 หลายเดือนก่อน +99

    One day Fish will combine all his BWAs, In Defense Ofs, Class' Strongest, and other assorted videos into the ultimate series: Weapon Academy

  • @Fluxuation
    @Fluxuation 8 หลายเดือนก่อน +16

    i love the guy at 14:04 in the chat just struggling to spell selbyen

  • @starmaker75
    @starmaker75 8 หลายเดือนก่อน +104

    Some people like the shotguns because of the reliable back up damage for the soldier, a way to deal with pyros(airblast for soilder and fire resist for pyro mirror match). some like the finishing damage and combo damage. For me I like the sounds of the firing, the pump and reloading.

    • @TheMuffinman191
      @TheMuffinman191 8 หลายเดือนก่อน +6

      I use it HEAVILY for ammo management. Running out of rockets before you run out of enemies is functionally a death sentence for the second slowest class in the game on foot. Not to mention the first rocket being a slower reload on top of that.
      One rocket, one or two shotgun shells and most things die and I still have 300~ damage in my pocket to use in case of more targets. It makes sustainability in a direct confrontation much much more reliable with the extra 360 damage you have on the side. You go from 360 in rockets to 720 with shells on the side. Making things like fighting combos or multiple enemies much easier on the math side. Not to mention making jumpy scouts easier to swat, Pyro GamersTM easier to engage and giving yourself much better options in very close quarters fights where you very well blow yourself up as much as the enemy.
      In summary; I can’t even use gunboats anymore, I feel so damage choked.

    • @Eaghan_Bester
      @Eaghan_Bester 8 หลายเดือนก่อน +1

      I like the switch speed

    • @Psyche_TH
      @Psyche_TH 7 หลายเดือนก่อน

      On soldier and pyro it's also an anti-vaccinator tool. Yeah, it doesn't do anything magical but if you're stuck fighting against a vaccinated enemy combo you can at least wipe the smug grin off their faces and make them either take big damage or force them to pop a bullet bubble in addition to the blast or fire bubble that they assumed would be enough to kill you.

  • @serifAizawa
    @serifAizawa 8 หลายเดือนก่อน +40

    7:06 I think the funniest thing imaginable has to be FSOAS getting three random crits nullified in a fight with a Batallion's Backup soldier, followed immediately by a segment about how the Reserve Shooter can randomly crit

    • @TheNorfAndOnly
      @TheNorfAndOnly 5 หลายเดือนก่อน +4

      The Backup putting in the fucking *work* lmao

  • @alexanderblitz4569
    @alexanderblitz4569 8 หลายเดือนก่อน +30

    I use the reserve shooter as simply that. A reserve to fall back on. The switch speed is useful when it comes to using the degreaser. The minicrits when someone rocket jumps is just an added bonus in my eyes.

    • @davidhong1934
      @davidhong1934 8 หลายเดือนก่อน +7

      Weapon names that are indicative of their intended function?
      Is that even legal?

  • @multiwaypche6640
    @multiwaypche6640 8 หลายเดือนก่อน +22

    Its also important to remember that mini crit has no fall off, making it surprisingly dangerous at long range for soldiers

  • @sharkotario808
    @sharkotario808 8 หลายเดือนก่อน +14

    9:27, hey fish, you forgot to censor that

  • @ToastedEgg89
    @ToastedEgg89 8 หลายเดือนก่อน +26

    Worth noting that the higher damage mini-crit shots do more knockback, so they stuff the momentum of bombing enemies harder.

  • @theeagleunion2949
    @theeagleunion2949 8 หลายเดือนก่อน +72

    Honestly, the dopamine rush you get when you manage to juggle some poor guy up straight with a rocket only to follow it with a Reserve Shooter minicrit makes it worth equipping from time to time.
    It's arguably as nutty as a Pyro Flare crit, not as much as the Axtinguisher though...

  • @TheEpicPancake
    @TheEpicPancake 8 หลายเดือนก่อน +13

    7:06 That buff banner soldier just got *the most* value I've ever seen in my life out of that thing. There were 2 crockets and a crit shotgun blast.

  • @nicholasho1595
    @nicholasho1595 8 หลายเดือนก่อน +53

    If you can defend the Reserve Shooter on Pyro, I wonder if it's possible to defend the Half Zatoichi on Soldier. Everybody knows it's one of the best swords for Demoknight, but nobody uses it on Soldier.

    • @captainweekend5276
      @captainweekend5276 8 หลายเดือนก่อน +15

      It's because the honourbound mechanic is so punishing on soldier and so negligible on demo. If a demoknight doesn't get a kill with it he'll probably die anyway but on balance demo is far more likely to get a kill with it if he commits, whereas poor soldier can be cucked out of healing by a teammate and then be stuck running to a health pack or spawn with only his melee and become an even easier target. Why even fish probably can't defend it is because they serve different purposes for each class, sustain for demoknight, and last resort heal for soldier, but the stats make it antithetical for soldier's purposes. Honestly I think it needs an escape plan/equalizer scenario where the weapons are split, use the bloodied version for soldier and give it more useful stats and keep the original for demo, but also preserve the duelling mechanic. If it were to be kept the same weapon I think change the healing to 75% of missing health to make it a good sustain weapon but not OP, and remove the honourbound mechanic in favour of a short speed boost on deploying (capped so it doesn't benefit demo) and a speed reduction after the speed boost ends (again capped so it doesn't punish soldier) unless you get a kill. That way it doesn't benefit demo with insane kill-chains, but still punishes him if he messes up, it provides a benefit to soldier but he isn't punished as hard for missing or getting cucked. Whilst it may seem like a straight upgrade for soldier I'd argue it'd still play second fiddle to the escape plan and market gardener. If that's too complicated then I'd say replace the take 50 damage for being marked for death for 5 seconds, but that's less interesting imo.

    • @nolaz010
      @nolaz010 8 หลายเดือนก่อน +8

      @@captainweekend5276 honorbound only goes into effect if you don't get a kill, it'd make sense to treat the HZ as a finisher to give you the health buff on a weakened opponent like a 3x shot heavy or a 2x shot demo, or just 3x HZ melee any light.

    • @QuackZack
      @QuackZack 8 หลายเดือนก่อน +8

      It got a semi revival with VSH mode. As long as you can keep landing swings, you will overheal and become very tanky. And with bat's backup, you can facetank hale and continue swinging at him. I know this barely counts but hey, at least it's viable in one game mode.

    • @aleflippy1997
      @aleflippy1997 8 หลายเดือนก่อน +7

      I do use it on Soldier, but it's mostly because I have a weeb loadout to be fair...
      It gets some sort of redemption with the concheror's charge though. It's absolutely brainless and does require the element of surprise. But every now and then it works... and hilarity ensues.

    • @au-198
      @au-198 8 หลายเดือนก่อน +3

      Zatoichi + conch is actually super fun if you can get it to work. You can blow the conch then bomb in on a lower health class, softening them up and bringing them closer to you with a rocket shot behind them, then use the zatoichi to heal back the health you lost in the rocket jump. If you are overhealed from it you can then continue the chain until the conch buff wears off. It’s all in all a fun unique strategy

  • @seriphan399
    @seriphan399 8 หลายเดือนก่อน +4

    9:28 lmao you might have missed something in the chat there

  • @MrAlexmbat
    @MrAlexmbat 8 หลายเดือนก่อน +8

    Heads up, there's some chat messages around 9:35 clip that may get flagged by youtube.

    • @digojez
      @digojez 2 หลายเดือนก่อน

      any idea what's it about?

  • @kemosonicfan123lbp
    @kemosonicfan123lbp 8 หลายเดือนก่อน +7

    I always use the reserve shooter PURELY for that sick firing sound

  • @NamyNam1170
    @NamyNam1170 8 หลายเดือนก่อน +2

    9:28 Diequitopro69 dies to a huntsman and salts chat

  • @au-198
    @au-198 8 หลายเดือนก่อน +6

    One of the most satisfying things you can pull off with this gun is when you pair it with the cowmangler’s charge shot. Combing a minicrit burning charge shot into a minicrit shotgun blast is so unbelievably satisfying. Although it is super difficult to pull off, it’s amazing to just melt a full health heavy in seconds with this combo

  • @jonfeddersen8445
    @jonfeddersen8445 8 หลายเดือนก่อน +5

    I mean, for Soldier, it’s a schwiffty sidegrade to stock, but useless, situational item on Pyro

  • @pizzweak580
    @pizzweak580 7 หลายเดือนก่อน +7

    I hope you keep making more TF2 weapon content in the future. I want to ask, do you plan on making a remake of the old Bad Weapon Acadamy videos when TF2 updates and changes the weapons discussed? I would like to see that as potential future content

  • @ralseidagoat
    @ralseidagoat 8 หลายเดือนก่อน +19

    i just use it to randomly troll people jumping and pepper them for like 3 damage minicrits and mess up their jump trajectories

  • @Anto-qv6kt
    @Anto-qv6kt 8 หลายเดือนก่อน +5

    This is litterally me when [TF2] In Defense Of The Reserve Shooter

  • @ShakerSilver
    @ShakerSilver 8 หลายเดือนก่อน +42

    Mini-crits on airblast can never really be balanced for how easy it is to spam and launch people with it. For Pyro to have any mini-crit condition he can activate himself on the Reserve Shooter, it would need something else.

    • @Bnvnu
      @Bnvnu 8 หลายเดือนก่อน +1

      or you could change the upside to when a target is in the air, for any reason, putting some pressure on the enemy to make sure they stay with their two feet on the ground, but of course for such a versatile upside, a general downside should go with it, such as -66% clip size instead of -33%, making it extremely detrimental for longer combats

    • @ShakerSilver
      @ShakerSilver 8 หลายเดือนก่อน +22

      @@Bnvnu God no, when it used to be mini-crit on any airborne target it was stupidly busted.

    • @SyRose901
      @SyRose901 8 หลายเดือนก่อน +1

      ​​@@ShakerSilverIn the video, airblasting a rocket into a Reserve Shooter combo works, but it needs an explosive class on the enemy's side.
      I think an airblast from the Dragon's Fury specifically can work, though. It has a 1.5s cooldown, yeah?

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 8 หลายเดือนก่อน +2

      @@SyRose901 on the dragons fury specifically it would be more viable to just shoot again instead of airblasting, since it deals such high burst damage (for pyro standards lmao)

    • @ShakerSilver
      @ShakerSilver 8 หลายเดือนก่อน +5

      @@SyRose901 I know about airblasting a rocket, however it's not reliably in the pyro's control.

  • @ivanbudruev8820
    @ivanbudruev8820 8 หลายเดือนก่อน +3

    Used to use reserve shooter as a more accurate panic attack substitute. A little tip: as long as enemy gamer is in the air and damaged by explosives it counts as launched in the air by the game. So if someone was jumping up or jumping of a ledge or jumping while trying to surf the explosion while even being lightly splashed you can get the damage boost)

  • @dvircohen2465
    @dvircohen2465 8 หลายเดือนก่อน +5

    Oh I do love it when some pyro just coocks me. Nice vis

  • @44R0Ndin
    @44R0Ndin 23 วันที่ผ่านมา

    I'm glad you thought of the combo that I thought of, degreaser + reserve shooter + enemy explosive projectile.
    I love the idea of that. "You dare use my own spells against me?" plus "Nerf? Never met 'em"

  • @jayson1859
    @jayson1859 8 หลายเดือนก่อน +5

    Might want to censor the chat around the 9:27 mark 💀

    • @ZhouTie47
      @ZhouTie47 8 หลายเดือนก่อน

      Was wondering if anyone else noticed that. Some big OOF energy.

  • @IzzytheMelody
    @IzzytheMelody 8 หลายเดือนก่อน +1

    9:35
    Big oof on that chat

  • @bluvius515
    @bluvius515 8 หลายเดือนก่อน +2

    fuck yeah the reserve shooter has been my favorite soldier secondary for a long time, i never understood how people think it’s bad

  • @theworldofnexttuesday2802
    @theworldofnexttuesday2802 8 หลายเดือนก่อน +2

    I remember when it was first patched to be equipped by pyro. Always thought it was weird they gave him an item from another class' weapon set, even if it had no set effect.
    Were it soldier-only, we may have also seen the set as a whole be rebalanced for better synergy. There is an afterthought with the reduced jump damage and market gardener, but otherwise it is disjointed. It's possible we'd have a more useful liberty launcher (not as good as the initial one) had the reserve not been given to pyro.

  • @ScrumbynPlumbo
    @ScrumbynPlumbo 8 หลายเดือนก่อน +1

    Congratulations Fish, I have now seen a reserve shooter soldier in every casual server I have been in since you uploaded this.

  • @FairPlayClubChads
    @FairPlayClubChads 8 หลายเดือนก่อน +2

    The liberty laucher combo is a refreshing way to play soldier 😂

    • @krimson8089
      @krimson8089 8 หลายเดือนก่อน

      Liberty does well with all shotguns, like giving them a 1>2 punch while still having splash damage (looking at you Direct Hit), having more rockets in a clip sustains your fights longer, faster rockets mess with pyro's airblast pattern alot on top of having to deal with bullet damage from panic attack or reserve shooter, and as a bonus, you can actually rocket jump without fucking over your health.
      Fr, it's underrated and skillful

  • @KyleLyre13
    @KyleLyre13 8 หลายเดือนก่อน +21

    Another banger vid, made my day.
    Also congrats on getting another sponsorship, love to see it.

  • @dragonqueenniisan4122
    @dragonqueenniisan4122 8 หลายเดือนก่อน +1

    I call it the 'High Tower Kill Streaker' for obvious reasons.

  • @charlesfreeze3997
    @charlesfreeze3997 8 หลายเดือนก่อน +2

    I always liked this thing on pyro, even without the airblast bonus. I did kind of use it as a side version of the panic attack without the constant switching. I also just use it to counter other pyros by blasting them away and taking some potshots before they can be in range while their flares or thrower can't do as much.

  • @Satherian
    @Satherian 8 หลายเดือนก่อน +5

    You know, the more indie the game, the more influenced I am by random YT ads for it

    • @Internet-Resident
      @Internet-Resident 8 หลายเดือนก่อน +3

      Yes tf2 maker valve is known for its small and lower budget compared to other AAA like call of duty 4: modern warfare

    • @Satherian
      @Satherian 8 หลายเดือนก่อน +1

      @@Internet-Resident Did....did you not watch the video?

    • @Kacza42
      @Kacza42 8 หลายเดือนก่อน

      @@Satherian Most people just skip sponsorship parts in youtube videos ¯\_(ツ)_/¯

  • @WrongFob
    @WrongFob 8 หลายเดือนก่อน +1

    Liberty launcher + reserve shooter is truly an underrated combo. I used to play with this combo a lot and its really really fun when you perfectly launch enemy in air with liberty launcher and finish them with reserve shooter its like a mortal kombat fatality

  • @dwebus5958
    @dwebus5958 8 หลายเดือนก่อน +3

    Chat at 9:35 is crazy, how the fuck did that get in the video 😭

  • @ruimario.productions
    @ruimario.productions 8 หลายเดือนก่อน +2

    actually i have found the reserve shooter to me amazing with the dragons fury, since with the dragons fury you tend to be further away from people because of the extra range, which makes the panic attack useless, and on top of that airblasting rockets into peoples feet while using the flamethrower that nobody airblasts with is amazing

  • @MochicoArtemis
    @MochicoArtemis 8 หลายเดือนก่อน +5

    shotguns on Soldier are also good for avoiding self damage at point blank that rockets deal. Combine that with the Reserve Shooter's faster deploy speed and being able to mini-crit targets after you launch an opponent with a rocket, and it's pretty much an S Tier weapon for Soldier, could even be considered Soldier's best weapon.

    • @HurricaneBady
      @HurricaneBady 8 หลายเดือนก่อน +3

      I keep saying this!!! And it doesint have that awful wide bullet spread like the Panic attack! I use the reserve shooter all the time on Soldier

    • @trashmand
      @trashmand 8 หลายเดือนก่อน

      Panik attack supremecy

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 8 หลายเดือนก่อน +2

      panic attack fans when 7 of their 14 pellets miss and they deal 30 damage (fixed spread doe!!!) @@trashmand

    • @sneshi6578
      @sneshi6578 8 หลายเดือนก่อน

      I really don't understand why more people don't use it. I rarely see it used by others meanwhile i don't even bother touching the other shotguns, that combo damage is too lethal and basically uncounterable if you have good rocket placement.

    • @elecman748
      @elecman748 8 หลายเดือนก่อน

      ​@@sneshi657890 dmg from the shotgun vs 110 dmg + random self damage from the rocket launcher
      That's why

  • @Arandonmaniac-2401
    @Arandonmaniac-2401 8 หลายเดือนก่อน +2

    Waiting for the Cloak and Dagger video.

  • @dedelblute3946
    @dedelblute3946 8 หลายเดือนก่อน +3

    Wow, I feel exactly 20% more confident about the strange reserve shooter I unboxed now

    • @EmberTheFlareon3579
      @EmberTheFlareon3579 8 หลายเดือนก่อน

      I believe your total confidence comes to 20%.

  • @QuackZack
    @QuackZack 8 หลายเดือนก่อน +1

    When I was a sweat at TF2, this was my favorite combo weapon. At close-medium range, it instantly kills most light to medium health classes. Even faster than another rocket would. Pyros can't panic reflect, less likely to miss (hitscan > projectile), murders Demoknights since they have no bullet res. It could be use as an airshot crutch, but imo it's a lot better. 4 juggles = 4 mini crit shots. It's just a lot more DPS overall.

  • @WulfieZi
    @WulfieZi 8 หลายเดือนก่อน +2

    I use the reserve shooter as a mid-range panic attack

  • @StableLies
    @StableLies 8 หลายเดือนก่อน

    At first I thought this was an old video, good to see you again.

  • @StoryTeller796
    @StoryTeller796 8 หลายเดือนก่อน +1

    There was a Pyro main actually defending this gun, a He/him furry I believe. And he actually tested this weapon, just like you. Okay, so the one that I was describing was Fluffals, but the one that I was thinking of was Unusual Sandwich. I don't either of them are it.
    Actually, I just tried to look up the furry TF2uber and I found TheWhat defending this weapon. Funke also defended it.
    Also, when you were at the satisfying part of 12:35, I giggled like Lupin the 3rd.

  • @HurricaneBady
    @HurricaneBady 8 หลายเดือนก่อน +1

    The reserve shooter is so good on Soldier, i use it all the time! I love its faster switch speed and how it doesn't have that wide bullet spread like the panic attack

  • @Brown95P
    @Brown95P 8 หลายเดือนก่อน +1

    As a Shotgun Soldier, I agree with all the reasons for using a Shotgun, except for one; I don't fear Pyros, I fear MGE Scout Mains.
    Also the reason people don't think much of the Reserve Shooter is because the current Panic Attack exists.

  • @crimpsonfang9
    @crimpsonfang9 8 หลายเดือนก่อน +1

    1:47 is what you came for.

  • @Fire-xe4cw
    @Fire-xe4cw 8 หลายเดือนก่อน +3

    Typical tf2 ingame chat at 9:30...

  • @dojelnotmyrealname4018
    @dojelnotmyrealname4018 8 หลายเดือนก่อน

    Ngl that "He did it to me!" at the end took me off guard. That was great.

  • @bloodakoos
    @bloodakoos 8 หลายเดือนก่อน

    man Ive been waiting for this video since last month

  • @aganaom1712
    @aganaom1712 8 หลายเดือนก่อน

    the reserve shooter also occupies an interesting middle ground with trolldier where it enables you to deal with heavies similarly to the panic attack as the damage that comes from a reserve shooter meatshot following a gardener hit is hard to respond to and only things as healthy as a full health heavy can even survive that burst of damage

  • @krimson8089
    @krimson8089 8 หลายเดือนก่อน

    Fish on a Stick, i thank you for flashing the light on these unlocks.
    Each "In the Defense" series was a weapon i used long before and it's been a treat to see you find niches in them that make them useful or fun.
    I hope you give liberty launcher and syringe guns justice after Bad weapon academy.
    Liberty is great with shotguns.
    Syringe gun can be used when everyone is already overhealed and spray the enemies to weaken them, and you can flash uber your pocket while switching to your gun. I'm mad how Crossbow outright overshadows needleguns in every way without suffering any downsides and is braindead easy to use.

  • @fancyjello
    @fancyjello 8 หลายเดือนก่อน

    that snowycoast match is crazy around the 10 minute mark

  • @demi-femme4821
    @demi-femme4821 8 หลายเดือนก่อน

    Pyro: "Armph ram mrph rm ramh phr mrhmph."
    Soldier: "Remember what we used to say?"
    Airborne enemy: "Don't do it!"
    Soldier & Pyro: "Jackpot."/"Mrphpmmh."

  • @TheWeirdkid_64
    @TheWeirdkid_64 หลายเดือนก่อน

    One interesting rework that i have had in the back of my mind for the reserve shooter is to make it long ranged, less pellets per shot, a fixed and much tighter spread, and allow heavy to equip it. My main idea for making it long ranged is to invert it’s damage fall off so you would do less damage the closer your target is from you, this would actually improve its main mechanic, and make it an anti-sniper weapon. Heavy being able to equip it would also be good because it would allow heavy to be better at handling airborne targets, as well as allowing heavy to actually fight back against sniper

  • @WalnutBun
    @WalnutBun 8 หลายเดือนก่อน +1

    So my issue with the Reserve Shooter on Pyro is the fact that the Panic Attack is pretty much a direct upgrade. Without any way to reliably trigger the mini-crits, Pyro is left with a shotgun with slightly faster deploy speed and two fewer shots. The Panic Attack deploys even faster than the Reserve Shooter, retains the full six shots, and has a higher damage potential at point-blank (which is where you'd be using both weapons anyway).
    The only time I would really consider the Reserve Shooter as being a better option than the Panic Attack would be if you're fighting a ton of Trolldiers - especially because the higher damage of a mini-crit will throw off their trajectory even more.

    • @trashmand
      @trashmand 8 หลายเดือนก่อน

      Panic attack supremecy

  • @mxsdrago
    @mxsdrago 8 หลายเดือนก่อน

    oh baby those reflect stings were beautiful to look at. thank you, fishonastick.

  • @theflyingtoaster7414
    @theflyingtoaster7414 8 หลายเดือนก่อน

    I wasn't a pyro or soldier main when I played TF2, but the reserve shooter was just a nice to have weapon for swap speed. my main use for it was swapping to and from the half-zatoichi katana for building medic uber, or basically any time the enemy left melee range. I guess that was the developer's intention when it's set came out.

  • @mightyfidif7090
    @mightyfidif7090 16 วันที่ผ่านมา

    5:23. Honestly, the amount of times I have ran out of rockets and tried to pull out a shogun to find it not exist, or be a bugle, horn, or shell is insane and will always annoy me.

  • @notori-ice
    @notori-ice 8 หลายเดือนก่อน

    7:06 the fact that he got 3 random crits while the banner was up is hilarious

  • @blunderbus2695
    @blunderbus2695 8 หลายเดือนก่อน +1

    "In most cases you're using your shotgun as a backup source of damage when you can't use your primary"
    So... it's like... a weapon that's sort of... secondary to the rocket launcher, you say? There should be a term for that, having a shotgun in the "Boots" slot is just really weird right now

  • @CrimsonFox36
    @CrimsonFox36 8 หลายเดือนก่อน

    Damn
    Bon Jovi gonna come at you HARD for those 2 seconds.

  • @master-pz5ed
    @master-pz5ed 8 หลายเดือนก่อน +3

    il never get behind why people don’t like this thing it hard counters trolder, its great for degser pyro and its just what it needs to be a side grade

    • @shitanotosaurus
      @shitanotosaurus 8 หลายเดือนก่อน +2

      panic attack is probably better for pyro, because unlike the reserve shooter the panic attack has upsides that pyro can actually take advantage of himself.

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 8 หลายเดือนก่อน

      trolldier is truly the
      the most formidable and op enemy
      guys how do i fight trolldiers he too strong guys i dont know what to do against a guy with a shovel guys omg

    • @master-pz5ed
      @master-pz5ed 8 หลายเดือนก่อน

      @@dkskcjfjswwwwwws413 lol
      (hitower tho💀💀)

  • @flareni7820
    @flareni7820 8 หลายเดือนก่อน

    Good vid as always man. Love your videos

  • @yourlocalcorrectidiot927
    @yourlocalcorrectidiot927 7 หลายเดือนก่อน +1

    12:02 but you don’t always have an enemy rocket at your disposal

  • @Lycanthrope_Gaming
    @Lycanthrope_Gaming 4 หลายเดือนก่อน

    The Reserve Shooter is also a great way to annoy pesky Trolldiers on maps like Hightower/Highertower

  • @HouseLyrander
    @HouseLyrander 8 หลายเดือนก่อน +1

    I think the Panic Attack is a better Degreaser companion is because if you want to "dual wield" guns then you usually want to do it at a range where you can do damage with both and the Panic Attack is just better at flamethrower range. The Reserve Shooter is better at mid range if you're not taking extended fights, but Stock is just better at midrange overall. That's not to say that the Reserve Shooter can't or shouldn't be used as a combo gun for Pyro because the "dual wield" for it is still cool, but it seems to suffer from the same issue that things like the Dalokohs Bar suffer from in that they're competing with so many similar options.

  • @red-black8138
    @red-black8138 8 หลายเดือนก่อน

    Fighting Trolldiers as Trolldier with one of them using that is hell.

  • @celestialowl8865
    @celestialowl8865 8 หลายเดือนก่อน +1

    Not only does it reward the combo on soldier, that burst damage straight up outDPSs heavy. The switch speed and minicrits shit damage out when weaved between rockets, not to mention it can comdortably one shot 8/9 classes in the game if you get comfortable with the combo. The only time this weapon actually feels bad on soldier is when youre in longer fights, but shitting out that much damage makes very few fights even last long enough for it to matter. And if its really getting uncomfortable? Youre not spending rockets on airshots, jump away with your extra rocket or two.

  • @yazidefirenze
    @yazidefirenze 8 หลายเดือนก่อน

    You may have brushed over the "black box soldier who broke from the hivemind of black box conch" but that would make an interesting sfm

  • @LonesomeRhody
    @LonesomeRhody 8 หลายเดือนก่อน +1

    I always hoped that the Reserve Shooter would have its class restriction loosened to allow Engineer to use it. While Engineers probably wouldn't be pulling off any sick frag montage combos anytime soon, I could see it being used in a slightly defensive role from Demos sticky jumping to the backlines to camp spawn, Pyros launching themselves into a crowd of teammates or the handful of B.A.S.E. Jumping Demos and Soldiers spamming sentries from miles away. It's reduced clip size would still make the Engineers using it more vulnerable to up close attacks with two less shots should their enemies manage to close the distance.

  • @garbotoxin_enthusiast
    @garbotoxin_enthusiast 8 หลายเดือนก่อน

    6:18 its funny that the reserve shooter helps you keep rockets in reserve

  • @lynnlantern7513
    @lynnlantern7513 8 หลายเดือนก่อน

    Reserve Shooter excels at Hightower Servers ive found. There are always rocket jumping soldiers around and it shits all over them

  • @magmamaster1801
    @magmamaster1801 8 หลายเดือนก่อน

    The 4 shells are just barely enough to consistently deal with opposing pyros as well if your aim is good enough. It fulfills the role the stock shotgun does to a degree but takes more skill to use that way which I really appreciate. The switch speed also helps it greatly at finishing enemies off that left the range of your flamethrower.

  • @lispy0nline
    @lispy0nline 8 หลายเดือนก่อน

    7:07 getting 3 crits in a fight against a backup soldier is so harsh

  • @chachingboy1
    @chachingboy1 8 หลายเดือนก่อน +2

    9:30 the one time I look at chat and there's the n word. Stay classy TF2 playerbase
    Edit: good on ya for censoring it, FIshstick

  • @TheTrueChess
    @TheTrueChess 8 หลายเดือนก่อน +3

    Hey fish, I think you forgot to censor something at 9:31

  • @madface7820
    @madface7820 8 หลายเดือนก่อน +1

    If I were to buff the Reserve Shooter I'd give it a tighter spread but a slight damage penalty, making it a decent long range option for Pyros and making it more efficient at landing airshots from afar.

  • @emirwattabor6991
    @emirwattabor6991 หลายเดือนก่อน

    Reserve Shooter + Black Box is a loadout I've been greatly enjoying lately, truth be told. The ability to save rockets and shut down cocky bombers is very satisfying.

  • @RdTrler
    @RdTrler 8 หลายเดือนก่อน

    4:25 That Demo accidentally bunny-hopped and set himself up for the mini-crit.

  • @yusufkaanpvogameplay5542
    @yusufkaanpvogameplay5542 8 หลายเดือนก่อน +1

    im ready for your video on the quickfix 👀

  • @Vinxinity
    @Vinxinity 8 หลายเดือนก่อน +2

    More consistent than tf2 devs

  • @krios7299
    @krios7299 6 หลายเดือนก่อน

    When you brought up launching people with reflected rockets it made me think... would this work with the scorch shot (& detonator too ig)?

  • @eliasnether4644
    @eliasnether4644 6 หลายเดือนก่อน

    i just like the feel of the reserve shooter it feels better than the panick attack and stock, even thought it is not

  • @Arcticgreen
    @Arcticgreen 8 หลายเดือนก่อน

    A random thought, suggestion for the Reserve Shooter to maybe make it more... interesting to use.
    -Remove the switch-speed buff.
    -Remove the minicrit boost on airborn enemies.
    -15% damage
    +Remove reduced ammo
    +Tighten the spread
    +Grant increased firing speed by about 15%
    +Hitting any airborn enemy will grant an automatic mini-crit for the next shot IF it also hits an airborn enemy, within the next five seconds. (you're only mini-critting every OTHER shot)
    +Mini-crit is ALREADY granted if you hit the enemy with an explosive for the first shot (also five second limit). This does NOT grant mini-crits for air-blast. I'm a pyro main and even I think that's too OP.
    This would make it do more consistent damage, but raises the aim requirement to deal damage. This also allows it to do a higher percentage of it's damage (reduced spread) for medium and long ranged shots in exchange for a damage penalty. This would also preserve it's initially intended purpose, punishing bombers, because anyone in the air can be hit by a shotgun, but being hit by one that has a tight spread AND mini-crits every other shot!
    This, I think is... well, I dunno, I'd certainly try it out, just to see if it was workable... but then again, I'm a pyro main. I also suck at aiming, which is why I am NOT a sniper, NOT a spy, or anything else that requires me to actually aim. I do a decent Heavy though, when the team needs one.

  • @bflat5767
    @bflat5767 8 หลายเดือนก่อน

    i like the reserve shooter on pyro most with the dragons fury. your primary feels so self sufficient that i don’t feel the need for a flare, and would rather have a backup to combo off a reflect which turns my gun off

  • @theduchyofmilanball3157
    @theduchyofmilanball3157 8 หลายเดือนก่อน +1

    Side argument
    If a Pyro manages to back you into a corner, you probably should be be dead. Because you've been locked into close range against the class specialized in close range damage.
    Unless you're heavy, then it shouldn't matter because you can shred even harder.

  • @sparkywires
    @sparkywires 8 หลายเดือนก่อน +1

    The reserve shooter is the best shotgun for solider UNLESS you have a competent medic. Then stock or panic is better.

  • @bradley698
    @bradley698 8 หลายเดือนก่อน

    I mainly used it to help me get better with stock. But it almost a direct upgrade if you're playing high tower

  • @anonymousAJ
    @anonymousAJ 8 หลายเดือนก่อน

    13:50 "It's pretty clearly the worst of the shotgun options for pyro"
    This is one of the two things that killed Reserve Shooter for me
    I valued the quick-switch in some loadouts, but now Panic Attack is better
    The other thing was the Degreaser buff
    I valued stock (nostromo reskin ftw) & even backburner in comp (or pubstomping) for the extra weapon damage
    But now I have no excuse to not run Degreaser, in which case I value the quick-switch a lot less (and flaregun variants a lot more)

  • @karmana4712
    @karmana4712 8 หลายเดือนก่อน

    Forgot the 4th Shogun soldier:
    The direct hit soldier that doesn't want to waist a second rocket to kill the 10 hp med that ate 140 damage from 1 rocket. Direct hit panic attack combos nice.