@@damienkurast you are definitely one of those people that almost exclusively plays live service games. The universe is also so big that you are likely to never find someone else
I feel like resetting the galaxy for the ending was trying to convey that "The treasure was the journey you made along the way". The message is much better in 2024 when there's alot more things you can experience and find in your journey to the centre of the galaxy.
Yes exactly, for me it have always been part of early game to do Atlas path and Artemis quest line and get to Eissentam galaxy. That is the place where i really start to play, looking for my dream planet and then build my city there, that can easily take several days. I have done it 8 times and every time it have been a new adventure.
Personally the ending never bothered me too much, because I bought the game for the journey. I just wanted to fly around and see cool planets, and I felt like I got my money's worth on that aspect alone. But yeah the improvements they've made are very nice and kept me around since launch.
@VanaheimGamesThey did have that during development, but beta testers got confused by changing scenery and reported it as a bug, so they removed it. :P
This may be a hot take, but I think the atlas path, and the journey to the center as a whole, is a great story for such an open ended game. The mc's realization of their entire existence being the last gasp of some grand machine just is compelling to me.
I fully agree, but the issue for the story isn't actually the story itself but how it gets delivered. One of the best Games in terms of delivering a story is the total conversation mod of Skyrim called Enderal. And this was a frickin' MOD! I'd love more social interactions in the PVE aspect especially regarding the story. And then I'm sure it wouldn't get forgotten so fast as it does until today!
@@BruceCarbonLakeriver Loved the friendship moment with Jespar on the tower- And after Ryneus I had to take a break from the game for a while. On the other hand Nerim, their previous game forced you into committing a terroristic act I and my character really wouldn't want to participate in.
@@SarahAndreaRoycesChannel Enderal was awesome Ryneus is a tragic story but in the end you could resolve it via the already pending death of him. Sad but illusions ain't the solution as Ryneus found out the hard why which lead him to 'catch' you.
Ok I'm only halfway through but "either shit or get off the pot" to describe star citizen is pure poetry and I'll steal it and use it EVERY time someone says: " but star cit- " " EITHER SHIT OR GET OFF THE POT!!! " Thanks
You should. I put it around 40 hours when it came out. I played some of the updates but never got to the center of the universe. I played the game last time 3 years ago. After seeing the trailer of the worlds updates I started again from the beginning and I've been having lots of fun. So much things have been added that make the game a totally different experience.
Another go ? Then vs Now ? Elegant and sturdy Horse Chariot with Archer and Driver vs SSN-774 class Nuclear Submarine with 28 150 KT Nuclear ICBM THAT is NMS 8 years vs NMS Today !
Yamiks didn't even get into the freighters aspect of the game. You get a mobile base by either saving them from pirate attacks or buying them. The storage containers get their own rooms and make it easy to store your items in hundreds of slots. Also you can buy frigates and send them out on expeditions to get stuff worth millions of credits while you go do something else. Derelict freighters are fun, you get to plunder them and deal with all the rogue security and organic creepy stuff on board.
I wish I could have pre-ordered it. I ended up getting it a couple weeks after launch, still before foundations. I remember going online and seeing people complain about how quiet they are, and I was just kinda thinking "maybe they run away, which would suck, but I still kinda like what we got. Or they're working on something." After foundations dropped, I knew they were planning something big.
I understand everyone's disappointment with it not being the game they expected, but I was basically exactly what I expected: a chill space exploration game. Even now it's still that way at its core
When I saw how the game looked 8 years ago vs now... Really almost like night and day. Would argue about your opinion about the main story, but I guess it's a matter of preference. Thank you for the video. 👍
Yeah story philosophy/message/idea is not bad, but not really unique. Personally i utterly HATE reading in games.... a non-interactive way to portray story, for an interactive medium. Just feels... cheap.
@@TheYamiksIt is cheap considering that while the team itself is small, they still get money from Sony. On the other hand, at least it isn't like all the other Sony movie games and present the story in hamfisted dialogue with retarded plots. I'm so fucking tired of those Hollywood flunkies directing video games, they couldn't cut it in the fucking movie industry and they shouldn't be allowed to touch games or anything else.
The colors and art style is what drew me into 600+ hours and a few saves/expeditions so far. If I wanted gritty realism and true adrenaline I'd go into town here and walk through some alley ways in the evening. Permadeath mode. :) I'd really love to see a manufacturing DLC where you build factories to produce the varied trade goods we have in the terminals. From there, economies would spawn and people would seek out systems due to player economies. Maybe factories could be tied in with the current settlements. That way, you design the factories that you get the product from. You get as good as you give there instead of showing up and tossing them some carbon every so often and killing the sentinals, not to mention settling the strangest disputes. When I reach a certain point on NMS I start over. When I first started out some generous player dropped a 600 million unit crate of parts in my vest while I was sitting on the couch crafting up in the lobby of the Anamoly by the egg thingy. When I found it I thought... well, what do I do now? I can buy whatever I want. No need to do any of the things I had planned. I can go buy everything. It felt shitty so I scrapped the parts and half loaded a ship up with storage and parked it. Kept going as I was. This game is about the journey for me. It's sweet coming up on an ancient site and having it be one of those one's that sells you a killer Atlantid multi tool right after you tamed that brain and are about to go back to your new Sentinal ship.
No, you don't need manufacturing DLC really, but perhaps HG needs to make an auto Crafter device for Base building. Automated mining and farming has been what Base building is ultimately for, and you take certain basic resources to craft into intermediate resources and trade goods and ultimately craft into stasis devices. I can reply with the full recipe for a single stasis device worth about 15 million if you'd like.
What gets messed up? If it's anything more than the terrain, there might be something wrong with power consumption. But other than that, I don't build bases into the terrain, period, the terrain edits end up getting undone at some point in time, the only exception might be in building in caves but even those might face terrain getting filled back in. I use arches as pillars for my bases, but at the end of the day they're just deco pieces since there's no structural integrity on building pieces in the game like there are in other survival games.
"Starfield!!!" LOL! I knew it! Chance of Yamiks getting through a No Man's Sky video without dunking on Starfield....inconceivable. Priceless. Oh, Star Citizen also gets ragged on...good.
I finished the latest expedition, Aquarius, the other day. It was very chill and I put together 4 separate bases over oceans for fishing spots over 50 units in depth.
I love this game. I never deleted it from my PS4/5 even during years long breaks. I’ve fallen back into it again and it feels fresh compared to my previous play throughs. I look forward to Light No Fire.
I would like you to be able to get into space battles with your freighters, using your frigates with a battle set up similar to shadow of wars nemesis system to prepare for sieges. Choosing to actually man the guns as the captain you are or to join the fight with your squadron in your ship would be dope.
Freighter vs freighter fights aren't really a thing, at least not right now, but it would be cool to see that happen. Try taking on a pirate freighter, or a Sentinel freighter.
Your hatred for "Asimov", the track that plays when you first board a space station, is unfortunate. I love that track. It reminds me of the very first time playing the game on launch day. It was and still is such an epic feeling! That track really makes me feel like I'm starting a grand space adventure. I love doing expeditions because I get to hear it again.
Oh no... NMS deserved the backlash! talk shit -> get shit! as for what followed after : that has to be respected and admired....but never forgetting how it started ether!!!
The negative feedback they got from day one was part of what pushed them to stick with the game even until today. I don't believe the death threats they got were justified but beyond that, all of the flaming the community sent their way... All of the brigading about false advertising... It pushed them to be better and do better. We have all the backlash to thank for the game being as good as it is today, and of course Hello Games actually striving to make a decent product despite what we all thought back then.
No Man's Sky was always such an amazing game to me. I know the launch was really rough and I had a lot of fun blasting Hello Games for the lies that Mr. Murray gave to the press but over time they really seem to have redeemed themselves. The game is something I've always dreamed about in a game, being able to fly in space and seamlessly go land on a planet and explore. I know the assets are reused a lot but man, I LOVE it. One of my old favorite games of all time was Colony Wars and there just isn't any other game out there that let's me have dog fights in space. Even if it's all very simplistic it's there and I LOVE it. After this latest update I've been having trouble putting it down.
I just started playing No Mans Sky a few weeks ago, after eyeing on it for a few years. I have now just hit 100 hours into the game, ignoring the MSQ mainly until i realised how much of the necessary stuff (speaking explanation how the game works) is bound into the MSQ and if i were to follow it i wouldnt had that struggle to figure stuff out. You can imagine, the sheer amount of stuff you can play and earn throughout the game is crazy and when i finally went to the center of the galaxy with my almost fully upgraded S tier ship and multitool... yea i was stuck on a god forsaken planet with a completely useless sentinel multitool and sentinel ship.... unable to repair any of that. It was a bummer and almost made me quit until i realised that i have stuff on my frigate... that i couldnt reach with a broken ship.. you see my problem..
still not a fan of the interface, gotta be honest. The quick menu especially needs an overhaul. Never understood why they didn't just copy one of the better radial menu's out there, like the one from warframe. They could even keep the old quick menu and just allow another keybind for the radial one and then allow us to slot thinks into it. Also allow us to keybind a fuel type for when we keybind recharging and the ability to type in how much of anything we want to move or craft. Also on all "increase/decrease with button press" UI objects, the ones in the options included, add a draggable bar already, can't be that hard to do... Would make like easier.
I remember playing when it first came out, I bought it basically on release, and I remember thinking it really wasn’t that bad of a game back then despite the drama. Most of the changes that they’ve made since then have been relatively small features, aesthetic changes, and quality of life improvements. The overall gameplay loop and story are the same. Yet people say they dropped the ball back then and made a comeback with the updates, I feel like if they hadn’t promised so many small things that didn’t make it into the first release it would have been seen as a decent game. I at least liked it back then when I didn’t go in with high expectations.
they have added a lot of surface level stuff but have never actually addressed the CORE issues with the game the biggest of which is why are we doing any of this? whats the point of exploring or building, or fighting, what is the goal and no matter what they have still never even really given us a goal. this game is as always as wide as the universe and as deep as a puddle
This game is not for you if you can't understand it. There is a story to follow and after all, It's an exploration game, like Minecraft, do what you want.
It's a sandbox game, but I do find that the story from the Blighted expedition should replace the main story. Generally speaking, I find the real story to the game is that there's better stuff out there, you just have to go find it and obtain it, and that expedition hit the nail on the head about that. Think about it, you start with a broken C-class pistol multi tool and that's it, then you find a broken C-class ship and repair that. Once you get the ship off the ground, you eventually get blueprints for a base computer to turn a patch of land into your home, and you can recruit NPCs to help you build your base further for farming and trade goods, and you can definitely earn a lot of money that way. Then there is the prospect of better ships, multi tools, and other stuff out there that you use your money on. See where I'm getting at?
Im quite happy preordering Light no Fire - even if its not a perfect launch because I know Sean and his team won't let us down and will over time, give us something better than what it was meant to be. I want to explore just one HUGE planet and meet other players, Im hoping its not PVP or PVE just a NMS style game for building, meeting up, going on quests or whatever plans are instilled. Hello Games really are the dogs danglies.
I can't stomach crafting and survival, so I can't play this game. That being said, I bought it all the same just to support Hello Games. They deserve it.
You can get rid of that aspect pretty fast, after the first few hours or so you can just use the trading network for basically every resource, I hated the game at first because shooting rocks all day was lame but now being a space pirate with a star fleet with multiple bases on my favorite planets with little communities Ive helped cultivate. Plus the planets are finally interesting enough to explore for at least a few minutes. Makes that journey to the center of the universe a lot more memorable than it used to be. Not trying to be a car salesman lol, just don't want someone to miss out on a fun experience
@@samanthasoares4806 To add to this, you can change some settings of the game so there is no need to grind for money or to fight sentinels. So great for people who just want to play, explore and relax.
Hot take, but sometimes I miss the original NMS at release. It was basic, but simplicity was it's strength. Sometimes it feels like 2024 NMS has a little too much and the original focus of the game (which was exploration) has been lost. Now NMS is an exploration + space combat trading + space RPG + survival + mech combat + horror + wildlife simulator + city builder game... like it's a lot. I wish there was a way to access the original release without having to get a PS4 and having it on disc. Btw Im not saying I don't appreciate the updates. Just that sometimes I miss the simplicity is all.
Biggest annoyances right now that I miss from 2016 is: Ship boarding and exiting animations, and head bob matching footstep sounds. For some reason the new ones are just awful.
Aight I actually liked and subscribed until you insulted 69 Days of Static at 8:45. Not Indie Rock Crap, it's Post Rock. Still subscribed, but it's good music
@@TheYamiks But that's literally what Post-Rock is. Atmospheric, Cinematic music. Sometimes it's calm with synths and a shit ton of Reverb. But Big scenes like going to the space station needs a big song with drums and heavy distortion in guitars. Like I am not fighting you, to each their own, but the music in this game in my opinion is perfect and as someone who discovered Post-Rock more than a decade ago, I can appreciate it a lot more since it usually hides behind emotional movie scenes. Also no one pointed out the sex joke I made, but 65daysofstatic was the perfect band to make music for NMS, other than maybe This Will Destroy You or God is an Astronaut.
Hello games can have my money when they release light no fire, I bought this game on Xbox one nearly 7 years ago, still playing it to this day on steam deck and PC now. I will buy the new game on launch, they deserve that for all the years of content
The big disappointment is 1. The first few hours are the same - tried giving it a shot because of all the cool updates I saw on Twitter, guess what, the game is nothing like that in the start. The shipless start sucks, because your jetpack is very limited and you walk so... damn... slow... Seriously, make the movement more satisfying 2. Homogenous planets - seriously, the lack of biomes is disappointing, you land on a planet and in about 15 minutes you've seen everything it has to offer and can move on. 3. Boring terrain - while the game does have many assets to populate the terrain with (the plants and smaller rocks), the actual terrain heightmap is staggeringly boring. The terrain is voxel-based, so why not have some cool tall mountains with overhangs and arches? NMS is great if you wanna discover cool looking planet presets, but I wish you could discover actually cool looking specific places on those planets 4. Settlements - still just a few prefabs scattered about, why not bigger settlements, or even cities? Both ED and SC did a better job in this part
1. You didn’t play long enough. There are TRILLIONS of planets. Over 300 hours I’m still running into things I’ve never seen. And you can melee jet but you wouldn’t know that bc it’s technically not a game mechanic. 2. I’ve been on this planet for days now and just now seeing an animal I haven’t seen. 3. I discovered a cave bigger than I’ve ever seen in game and a mountain I was able to fall off of for 30 seconds straight. All from exploring 1 planet. I have countless stories of insane shit happening on volatile planets when I choose to get on foot and explore. From being thrown 1,000 meters in a tornado to being killed by a giant sand worm. Planets have plenty of surprises. There are trading posts and obviously settlements, which can get pretty large. Not to mention you can essentially build your own city. I usually tell my friends before they buy the game that hours of walking and hyper jumping is the heart of the game. You have to want to do it. There is no end. You just upgrade and explore and farm. Forever. In an infinite number of worlds to see. I’ll never forget 200hrs in seeing a hexagon planet for the first time. To end I will say NMS could still be deeper. Worlds pt 1 was a great start and I’ve noticed a real difference.
There are planets with insane mountain ranges and arches, but they are a little rarer. You can also melee boost by sprinting, meleeing, then jumping right after to get a huge burst of speed. Combine that with the deuterium plants and you'll barely even need a ship. There's also land vehicles called exocraft that'll help you get around faster. You can even equip them with things like cannons and mining lasers. You can also buy movement technology upgrades from technology merchants and scavenge technology from cargo dropped by pirates.
I tried to get into it multiple times and always would instantly get bored for similar reasons. Exploring the alien world is done better in Subnautica and flying over the alien world is done better in the frontier pilot simulator. I really want to see cool things people talk about, but grind at the start is just so slow. But looking at the comments... maybe I'll try it one more time.
they should implement multi-player events And faction. Like gek faction Korvax functions Vykeen faction Sentinel faction Atlas faction.. Multiplayer faction events. Faction race events. Capture the planet events Capture the solar system events. All being/faction should have their own law goal and point of view. Just like outlaws, pirates. Turf wars between factions And multi-player solar system war/galactic wars.
Glad to see it got a lot of quality of life improvements. I played it a while ago, but the main thing keeping me from jumping back in is I remember inventory/resource management was a massive pain early game, making early progression take way longer than it should have. Did they fix that?
Yeah it has kinda been fixed, with you now being able to purchase and extra slot for your inventory from both the space station and space anomaly in every system (price goes up the more you buy tho), plus being able to get more inventory slots from drop pods for free
Despite all the internet hate to Star Citizen i still prefer it over No Man Sky and Elite Dangerous. I prefer a matured looking game with a lot of backers and some whales that secure future development for the years to come.
No Man's Sky worlds " I ask do not claim because I'm have never played NO MAN'S SKY ' NO MAN' Sky after World's update = better- Surpassed what was promised on both the E3 2014 and 2015 trailers who was showed before it launch.
I play this in vr most of the time and is the only game you can be in with so much to do. Saying that I jump in and end up starring at the beauty of it all and doing jack shit for a hour or two 🤩
The reset button was such a massive disappointment first time I played on Launch, thinking on it, even the other questline options were a massive let down, you don't get to a conclusion about anything. xD
So what you've really been saying for the last 15 minutes, is that NMS is better today, than it was at launch. We all know that. in fact it's probably better than than most recent releases, which it is. Now when SC finally releases, i may not still be alive, or my grandchildren, so i've put my backer info into my will, so future generations in 2200 can use my subsription to not pay exorbitant prices, when it actually makes it out of alpha.
Yes and no. Within the world/universe you play in everything is a simulation of a dying super AI/Computer who created you as a final attempt to stop the unstoppable. As for the "real" world in No mans Sky, Earth I'd about to get sucked into a black hole and mankind has long left earth with the help of said AI leaving it behind. The lore of NMS is quiet deep and dark and I also only scratched the surface
I was really looking forward to NMS when it came out, bought it, and refunded it within the 2 hours steam refund window. I bought it again on offer after one of the first big updates (don't remember which one) and now I have 400+ hours in it, and 2 copies of the game so I can play it with my daughter. Yeah it's still arcade and console and childish and the UI is annoying, the flight and driving models are irritatingly arcade and videogamy... but there's fun to be found, for sure.
Well of course the clouds look horrible on your Star Citizen cutaway you were flying through one of the moons. The planets are the only ones with volumetric clouds right now.
Star Citizen : Sh!t or get off the pot, brilliant! We're delaying the game an additional 8 to 37 months to add in a janky, alpha test version of a pooping mechanic that's going to be removed in a decade anyways. Don't forget to buy the digital poo plushie for $60 USD !!
My first video with this guy, is he always this cynical? It seems like he liked only 2 things about no mans sky and he hated litterally everything else. if you go through the chapters, the only thing he enjoyed was the base building.
Both are really diffrent games. Switching is only worth it if you don't care for anything else than exploration. If you like a good flight modell and a more realistic approach it might be a let down for you. However if you say:"Hey I can play both games without quieting one or the other.", then give it a try. It is a great game after all with it's own strengths and weaknesses
Why in the star citizen clip comparing the clouds you have the volumetric clouds setting turned off? Kinda false advertising to compare the clouds in the games, say star citizen is shit yet you dont even have the cloud setting turned on lol
Ummmm, Minecraft begot Space Engineers. Space Engineers was originally a Minecraft mod before it became its own game. Thank you for coming to my Ted Talks Minisode.
No man’s sky has had one of the most satisfying redemption arcs in the gaming industry, no doubt about it.
The aesthetics were ruined after the NEXT update.
Atlas Rises ALREADY was a thing!
@@-.MICHAEL.- finally the aesthetics of the game are fixed. the game has looked horrid until now.
I disagree. NMS was and will always be boring until they add whatever gives these types of games weight. PVP
@@damienkurastwhy tf are you looking for PvP in a survival game?
@@damienkurast you are definitely one of those people that almost exclusively plays live service games. The universe is also so big that you are likely to never find someone else
I feel like resetting the galaxy for the ending was trying to convey that "The treasure was the journey you made along the way". The message is much better in 2024 when there's alot more things you can experience and find in your journey to the centre of the galaxy.
Yes exactly, for me it have always been part of early game to do Atlas path and Artemis quest line and get to Eissentam galaxy. That is the place where i really start to play, looking for my dream planet and then build my city there, that can easily take several days. I have done it 8 times and every time it have been a new adventure.
Personally the ending never bothered me too much, because I bought the game for the journey. I just wanted to fly around and see cool planets, and I felt like I got my money's worth on that aspect alone. But yeah the improvements they've made are very nice and kept me around since launch.
This has been the motto of the game since start
I fear, that one piece will end with: "the real one piece is the friends we made along the way"
@@mimimoli4132 we all do.
My wishlist for Worlds Part 2 is for there to actually be different biomes on planets
@VanaheimGamesThey did have that during development, but beta testers got confused by changing scenery and reported it as a bug, so they removed it. :P
@@Barris42
It's always the lowest common denominator...
@VanaheimGamesI want that can planets orbiting the sun just the make the game more dynamic.
@VanaheimGamesWorlds Part 2 will definitely be HUGE. I’m honestly impressed with how much of a comeback this game has made
@VanaheimGamesI want planets to rotate and orbit!
This may be a hot take, but I think the atlas path, and the journey to the center as a whole, is a great story for such an open ended game. The mc's realization of their entire existence being the last gasp of some grand machine just is compelling to me.
I'm absolutely with you on that. Also the deeper lore that is gradually dropped during nexus missions and expeditions.
I'm with you too! It is somber, yet blissful
I fully agree, but the issue for the story isn't actually the story itself but how it gets delivered. One of the best Games in terms of delivering a story is the total conversation mod of Skyrim called Enderal. And this was a frickin' MOD!
I'd love more social interactions in the PVE aspect especially regarding the story. And then I'm sure it wouldn't get forgotten so fast as it does until today!
@@BruceCarbonLakeriver Loved the friendship moment with Jespar on the tower- And after Ryneus I had to take a break from the game for a while. On the other hand Nerim, their previous game forced you into committing a terroristic act I and my character really wouldn't want to participate in.
@@SarahAndreaRoycesChannel Enderal was awesome Ryneus is a tragic story but in the end you could resolve it via the already pending death of him. Sad but illusions ain't the solution as Ryneus found out the hard why which lead him to 'catch' you.
Every time I hear "Asimov" by 65daysofstatic, when we visit the space station or the settlement for the first time, I get goosebumps.
It's a genuine headbanger of a track.
Had to leave a dislike when he referred to it as "stupid indie rock crap"
Ok I'm only halfway through but "either shit or get off the pot" to describe star citizen is pure poetry and I'll steal it and use it EVERY time someone says:
" but star cit- "
" EITHER SHIT OR GET OFF THE POT!!! "
Thanks
That line legit gave me the giggles. 😂
The Duplicator.. i mean, REFINER, is certainly a big help XD
I was about to google if duping still works hahah, so thanks :D
@@77hipernova77 Huh how to dupe items?
@boogeyyman777 with the first refiner you put the item inside and stack several then you pick them up and thats it
@@sevchenko Thankss!
I just lost a bunch of Nanites I was refining in the freighter. (Now I know better but...) Guess I'm pulling out the refiners to make things right. 😆
I played the hell out of it when it was first released. I enjoyed it. I really need to give it another go, didn't realize it's already been 8 years.
You should. I put it around 40 hours when it came out. I played some of the updates but never got to the center of the universe. I played the game last time 3 years ago. After seeing the trailer of the worlds updates I started again from the beginning and I've been having lots of fun. So much things have been added that make the game a totally different experience.
Another go ?
Then vs Now ?
Elegant and sturdy Horse Chariot with Archer and Driver
vs
SSN-774 class Nuclear Submarine with 28 150 KT Nuclear ICBM
THAT is NMS 8 years vs NMS Today !
Yamiks didn't even get into the freighters aspect of the game. You get a mobile base by either saving them from pirate attacks or buying them. The storage containers get their own rooms and make it easy to store your items in hundreds of slots. Also you can buy frigates and send them out on expeditions to get stuff worth millions of credits while you go do something else.
Derelict freighters are fun, you get to plunder them and deal with all the rogue security and organic creepy stuff on board.
I never lost faith from the moment I preordered to today it's a game I play when I have that yearning to explore to do my own thing
same, i never gave it back
I wish I could have pre-ordered it. I ended up getting it a couple weeks after launch, still before foundations. I remember going online and seeing people complain about how quiet they are, and I was just kinda thinking "maybe they run away, which would suck, but I still kinda like what we got. Or they're working on something." After foundations dropped, I knew they were planning something big.
Am I the only one that actually enjoyed this game on release like sure it was missing stuff from trailer but I still really enjoyed it day 1
I did
I understand everyone's disappointment with it not being the game they expected, but I was basically exactly what I expected: a chill space exploration game. Even now it's still that way at its core
Lots of ppl enjoyed it, i wasn't one of them. But i love the game now
no mans sky is a greet example of a redemption arc that other games basically need to follow to this day ...
When I saw how the game looked 8 years ago vs now... Really almost like night and day. Would argue about your opinion about the main story, but I guess it's a matter of preference. Thank you for the video. 👍
Yeah story philosophy/message/idea is not bad, but not really unique. Personally i utterly HATE reading in games.... a non-interactive way to portray story, for an interactive medium. Just feels... cheap.
@@TheYamiksIt is cheap considering that while the team itself is small, they still get money from Sony.
On the other hand, at least it isn't like all the other Sony movie games and present the story in hamfisted dialogue with retarded plots. I'm so fucking tired of those Hollywood flunkies directing video games, they couldn't cut it in the fucking movie industry and they shouldn't be allowed to touch games or anything else.
The colors and art style is what drew me into 600+ hours and a few saves/expeditions so far. If I wanted gritty realism and true adrenaline I'd go into town here and walk through some alley ways in the evening. Permadeath mode. :)
I'd really love to see a manufacturing DLC where you build factories to produce the varied trade goods we have in the terminals. From there, economies would spawn and people would seek out systems due to player economies. Maybe factories could be tied in with the current settlements. That way, you design the factories that you get the product from. You get as good as you give there instead of showing up and tossing them some carbon every so often and killing the sentinals, not to mention settling the strangest disputes.
When I reach a certain point on NMS I start over. When I first started out some generous player dropped a 600 million unit crate of parts in my vest while I was sitting on the couch crafting up in the lobby of the Anamoly by the egg thingy. When I found it I thought... well, what do I do now? I can buy whatever I want. No need to do any of the things I had planned. I can go buy everything. It felt shitty so I scrapped the parts and half loaded a ship up with storage and parked it. Kept going as I was.
This game is about the journey for me. It's sweet coming up on an ancient site and having it be one of those one's that sells you a killer Atlantid multi tool right after you tamed that brain and are about to go back to your new Sentinal ship.
No, you don't need manufacturing DLC really, but perhaps HG needs to make an auto Crafter device for Base building. Automated mining and farming has been what Base building is ultimately for, and you take certain basic resources to craft into intermediate resources and trade goods and ultimately craft into stasis devices. I can reply with the full recipe for a single stasis device worth about 15 million if you'd like.
The update kind of messed up my bases, but I got over it quickly.
All returns to dust. Time to build a cooler base.
Yeah that´s one big negative for me with these updates.I´ve spent houndreds of hours in base building but these updates always screw them 😄
idk why i want hello game to restart the universe from scratch with advance terrain generation.
What gets messed up? If it's anything more than the terrain, there might be something wrong with power consumption. But other than that, I don't build bases into the terrain, period, the terrain edits end up getting undone at some point in time, the only exception might be in building in caves but even those might face terrain getting filled back in. I use arches as pillars for my bases, but at the end of the day they're just deco pieces since there's no structural integrity on building pieces in the game like there are in other survival games.
"Starfield!!!" LOL! I knew it! Chance of Yamiks getting through a No Man's Sky video without dunking on Starfield....inconceivable. Priceless. Oh, Star Citizen also gets ragged on...good.
I love the expeditions I come back for each one. I've been playing since day one as well.
I finished the latest expedition, Aquarius, the other day. It was very chill and I put together 4 separate bases over oceans for fishing spots over 50 units in depth.
I love this game. I never deleted it from my PS4/5 even during years long breaks. I’ve fallen back into it again and it feels fresh compared to my previous play throughs. I look forward to Light No Fire.
And that was all free 😊
I would like you to be able to get into space battles with your freighters, using your frigates with a battle set up similar to shadow of wars nemesis system to prepare for sieges. Choosing to actually man the guns as the captain you are or to join the fight with your squadron in your ship would be dope.
Freighter vs freighter fights aren't really a thing, at least not right now, but it would be cool to see that happen. Try taking on a pirate freighter, or a Sentinel freighter.
6297 hours space trucking in elite dangerous and loving listening to The Yamiks voice.
Your hatred for "Asimov", the track that plays when you first board a space station, is unfortunate. I love that track. It reminds me of the very first time playing the game on launch day. It was and still is such an epic feeling! That track really makes me feel like I'm starting a grand space adventure. I love doing expeditions because I get to hear it again.
It makes me sorry for not believing in NMS the early years, betting all in for ED...
Oh no... NMS deserved the backlash!
talk shit -> get shit!
as for what followed after : that has to be respected and admired....but never forgetting how it started ether!!!
ED is a dead game.
The negative feedback they got from day one was part of what pushed them to stick with the game even until today. I don't believe the death threats they got were justified but beyond that, all of the flaming the community sent their way... All of the brigading about false advertising... It pushed them to be better and do better. We have all the backlash to thank for the game being as good as it is today, and of course Hello Games actually striving to make a decent product despite what we all thought back then.
Erectile Dysfunction?
Smart people praise the game they like. Stupid people belittle the game they don't like.
No Man's Sky was always such an amazing game to me. I know the launch was really rough and I had a lot of fun blasting Hello Games for the lies that Mr. Murray gave to the press but over time they really seem to have redeemed themselves. The game is something I've always dreamed about in a game, being able to fly in space and seamlessly go land on a planet and explore. I know the assets are reused a lot but man, I LOVE it. One of my old favorite games of all time was Colony Wars and there just isn't any other game out there that let's me have dog fights in space. Even if it's all very simplistic it's there and I LOVE it. After this latest update I've been having trouble putting it down.
Wait. After all these years, I have finally found you, TheYamiks. I have been looking for this channel for 2 YEARS
O7 then !
I just started playing No Mans Sky a few weeks ago, after eyeing on it for a few years. I have now just hit 100 hours into the game, ignoring the MSQ mainly until i realised how much of the necessary stuff (speaking explanation how the game works) is bound into the MSQ and if i were to follow it i wouldnt had that struggle to figure stuff out.
You can imagine, the sheer amount of stuff you can play and earn throughout the game is crazy and when i finally went to the center of the galaxy with my almost fully upgraded S tier ship and multitool... yea i was stuck on a god forsaken planet with a completely useless sentinel multitool and sentinel ship.... unable to repair any of that. It was a bummer and almost made me quit until i realised that i have stuff on my frigate... that i couldnt reach with a broken ship.. you see my problem..
still not a fan of the interface, gotta be honest. The quick menu especially needs an overhaul. Never understood why they didn't just copy one of the better radial menu's out there, like the one from warframe. They could even keep the old quick menu and just allow another keybind for the radial one and then allow us to slot thinks into it.
Also allow us to keybind a fuel type for when we keybind recharging and the ability to type in how much of anything we want to move or craft. Also on all "increase/decrease with button press" UI objects, the ones in the options included, add a draggable bar already, can't be that hard to do...
Would make like easier.
I remember playing when it first came out, I bought it basically on release, and I remember thinking it really wasn’t that bad of a game back then despite the drama. Most of the changes that they’ve made since then have been relatively small features, aesthetic changes, and quality of life improvements. The overall gameplay loop and story are the same.
Yet people say they dropped the ball back then and made a comeback with the updates, I feel like if they hadn’t promised so many small things that didn’t make it into the first release it would have been seen as a decent game. I at least liked it back then when I didn’t go in with high expectations.
Great Vid Yamiks, would be fun to have the same with Elite if you still have videos. We tend to forget how the game used to be/look.
Saddly you cant reinstall old versions of ED and play.
as for videos .. meh
they have added a lot of surface level stuff but have never actually addressed the CORE issues with the game the biggest of which is why are we doing any of this? whats the point of exploring or building, or fighting, what is the goal and no matter what they have still never even really given us a goal. this game is as always as wide as the universe and as deep as a puddle
This game is not for you if you can't understand it.
There is a story to follow and after all,
It's an exploration game, like Minecraft, do what you want.
It's a sandbox game, but I do find that the story from the Blighted expedition should replace the main story. Generally speaking, I find the real story to the game is that there's better stuff out there, you just have to go find it and obtain it, and that expedition hit the nail on the head about that. Think about it, you start with a broken C-class pistol multi tool and that's it, then you find a broken C-class ship and repair that. Once you get the ship off the ground, you eventually get blueprints for a base computer to turn a patch of land into your home, and you can recruit NPCs to help you build your base further for farming and trade goods, and you can definitely earn a lot of money that way. Then there is the prospect of better ships, multi tools, and other stuff out there that you use your money on. See where I'm getting at?
Elites colour pallette is just orange brown 😂
Dont forget Black. Lots and lots of black
Im quite happy preordering Light no Fire - even if its not a perfect launch because I know Sean and his team won't let us down and will over time, give us something better than what it was meant to be. I want to explore just one HUGE planet and meet other players, Im hoping its not PVP or PVE just a NMS style game for building, meeting up, going on quests or whatever plans are instilled. Hello Games really are the dogs danglies.
Great video ❤
I can't stomach crafting and survival, so I can't play this game. That being said, I bought it all the same just to support Hello Games. They deserve it.
You can get rid of that aspect pretty fast, after the first few hours or so you can just use the trading network for basically every resource, I hated the game at first because shooting rocks all day was lame but now being a space pirate with a star fleet with multiple bases on my favorite planets with little communities Ive helped cultivate. Plus the planets are finally interesting enough to explore for at least a few minutes. Makes that journey to the center of the universe a lot more memorable than it used to be. Not trying to be a car salesman lol, just don't want someone to miss out on a fun experience
@@samanthasoares4806 To add to this, you can change some settings of the game so there is no need to grind for money or to fight sentinels. So great for people who just want to play, explore and relax.
Try the Creative mode then.
I miss when we could add various filters from photo mode over top of gameplay
I still hop back to the 2016 version every now and then.
It's not indie rock, it's post-rock
Hot take, but sometimes I miss the original NMS at release. It was basic, but simplicity was it's strength. Sometimes it feels like 2024 NMS has a little too much and the original focus of the game (which was exploration) has been lost. Now NMS is an exploration + space combat trading + space RPG + survival + mech combat + horror + wildlife simulator + city builder game... like it's a lot. I wish there was a way to access the original release without having to get a PS4 and having it on disc.
Btw Im not saying I don't appreciate the updates. Just that sometimes I miss the simplicity is all.
Try looking up how to download old versions of steam games, its super easy! hope that helps
They're an example of a company
Indeed, a true shining example
@@0uttaS1TE No Man's Sky is a game.
@@Tchud sean murray is a person
@@TchudA game that is a labour of love and much effort
@@GuiSmith and yet it's dull and pointless.
Biggest annoyances right now that I miss from 2016 is: Ship boarding and exiting animations, and head bob matching footstep sounds. For some reason the new ones are just awful.
Great review of what's changed. I love the STARFIELD! Dagger to Bethesda
NMS is sorely missing an in-game radio
Aight I actually liked and subscribed until you insulted 69 Days of Static at 8:45. Not Indie Rock Crap, it's Post Rock. Still subscribed, but it's good music
sure.. but it does not fit SPACE EXPLORATION game.
a calm cinematic music is what fits best for the tone.
@@TheYamiks Bro wants the same genre of music for every space game. I think it fits NMS well enough and it's become a part of its identity.
@@TheYamiks But that's literally what Post-Rock is. Atmospheric, Cinematic music. Sometimes it's calm with synths and a shit ton of Reverb. But Big scenes like going to the space station needs a big song with drums and heavy distortion in guitars.
Like I am not fighting you, to each their own, but the music in this game in my opinion is perfect and as someone who discovered Post-Rock more than a decade ago, I can appreciate it a lot more since it usually hides behind emotional movie scenes.
Also no one pointed out the sex joke I made, but 65daysofstatic was the perfect band to make music for NMS, other than maybe This Will Destroy You or God is an Astronaut.
@@Brendon2011009”Also no one pointed out the sex joke I made”, yes because it was so unfunny that it wasn’t even noticeable as a joke
@@tonedpeter True
They still need to update the money cap, 4.4 bill is the most you can have.
you know that it's cuz it's the max limit number for INT (intiger number variable in coding) ?! =}
@@TheYamiks I didn't, so there's no way of increasing it?
@@Scoobywoo7447 ooooh there is... easily!!!
devs just dont think it needs to be...
@@TheYamiks oh ok, seems silly to have such a low amount in a game where you can make loads.
@@Scoobywoo7447 indeed
There is two type of people:
1. Sean Murray 😎
2. Nate Simpson 😭
Nah, there's also Todd Howard.
@@Roenhelmifydont ever disrespect our lord REtodd 🤬
I never want to hear this streamers voice ever again
Not a streamer...but imagine : having a voice like mine : does suck
Sounds perfectly fine to me
go to eastern europe, trust me youd love it there
WDYM? Good voice
Does Yamiks have a video, where he screams at Starfield angrily?
Yes.. 3 whole hours of it
Uhhhh, you forgot to mention that "crappy hipster" music was one of the only highlights of the game upon release hahahaha
in the bad category? ok yeah it was.
but seriously thou : i just didn't like it from day 1. it's just me!
Imagine if thr elite and devs were this passionate
In spore, when you get to the center of the galaxy, you get a tool to create life on the planets. Much better end game than NMS.
Hello games can have my money when they release light no fire, I bought this game on Xbox one nearly 7 years ago, still playing it to this day on steam deck and PC now. I will buy the new game on launch, they deserve that for all the years of content
"Get your ship fixed."
And with that interest was lost, respect the platforms players choose to play.
8:03 - peak "perpetual alpha" commentary!
U can still tech hunt on planets
The big disappointment is
1. The first few hours are the same - tried giving it a shot because of all the cool updates I saw on Twitter, guess what, the game is nothing like that in the start. The shipless start sucks, because your jetpack is very limited and you walk so... damn... slow... Seriously, make the movement more satisfying
2. Homogenous planets - seriously, the lack of biomes is disappointing, you land on a planet and in about 15 minutes you've seen everything it has to offer and can move on.
3. Boring terrain - while the game does have many assets to populate the terrain with (the plants and smaller rocks), the actual terrain heightmap is staggeringly boring. The terrain is voxel-based, so why not have some cool tall mountains with overhangs and arches?
NMS is great if you wanna discover cool looking planet presets, but I wish you could discover actually cool looking specific places on those planets
4. Settlements - still just a few prefabs scattered about, why not bigger settlements, or even cities? Both ED and SC did a better job in this part
1. You didn’t play long enough. There are TRILLIONS of planets. Over 300 hours I’m still running into things I’ve never seen. And you can melee jet but you wouldn’t know that bc it’s technically not a game mechanic.
2. I’ve been on this planet for days now and just now seeing an animal I haven’t seen.
3. I discovered a cave bigger than I’ve ever seen in game and a mountain I was able to fall off of for 30 seconds straight. All from exploring 1 planet. I have countless stories of insane shit happening on volatile planets when I choose to get on foot and explore. From being thrown 1,000 meters in a tornado to being killed by a giant sand worm. Planets have plenty of surprises. There are trading posts and obviously settlements, which can get pretty large. Not to mention you can essentially build your own city.
I usually tell my friends before they buy the game that hours of walking and hyper jumping is the heart of the game. You have to want to do it. There is no end. You just upgrade and explore and farm. Forever. In an infinite number of worlds to see. I’ll never forget 200hrs in seeing a hexagon planet for the first time. To end I will say NMS could still be deeper. Worlds pt 1 was a great start and I’ve noticed a real difference.
There are planets with insane mountain ranges and arches, but they are a little rarer.
You can also melee boost by sprinting, meleeing, then jumping right after to get a huge burst of speed. Combine that with the deuterium plants and you'll barely even need a ship. There's also land vehicles called exocraft that'll help you get around faster. You can even equip them with things like cannons and mining lasers. You can also buy movement technology upgrades from technology merchants and scavenge technology from cargo dropped by pirates.
@@sundown6806 just installed the AI into my sentinel and now I have a giant robot that walks with me and mines and fights lol
I tried to get into it multiple times and always would instantly get bored for similar reasons.
Exploring the alien world is done better in Subnautica and flying over the alien world is done better in the frontier pilot simulator.
I really want to see cool things people talk about, but grind at the start is just so slow.
But looking at the comments... maybe I'll try it one more time.
@@xHeLLz very nice
they should implement multi-player events
And faction.
Like gek faction
Korvax functions
Vykeen faction
Sentinel faction
Atlas faction..
Multiplayer faction events.
Faction race events.
Capture the planet events
Capture the solar system events.
All being/faction should have their own law goal and point of view. Just like outlaws, pirates.
Turf wars between factions
And multi-player solar system war/galactic wars.
Bold of them to make a new game with the abbreviations "LNF"
Jokes aside, respect to the devs
Glad to see it got a lot of quality of life improvements. I played it a while ago, but the main thing keeping me from jumping back in is I remember inventory/resource management was a massive pain early game, making early progression take way longer than it should have. Did they fix that?
I LOVE this game, but the one thing I must say is that the start is really, REALLY slow.
Yeah it has kinda been fixed, with you now being able to purchase and extra slot for your inventory from both the space station and space anomaly in every system (price goes up the more you buy tho), plus being able to get more inventory slots from drop pods for free
I wish they added inventory sorting...
Despite all the internet hate to Star Citizen i still prefer it over No Man Sky and Elite Dangerous. I prefer a matured looking game with a lot of backers and some whales that secure future development for the years to come.
"..a matured looking game.." Good thing you specified "looking" cuz otherwise it would be a pretty funny sentence =}
No Man's Sky worlds "
I ask do not claim because I'm have never played NO MAN'S SKY '
NO MAN' Sky after World's update = better- Surpassed what was promised on both the E3 2014 and 2015 trailers who was showed before it launch.
@TheYamiks you make good content. Why you no have more subs! People sub this guy!
14:25 They say memory is the second thing to go..... I can't remember what the first was.....
only real ones remember og radiant pillar bc1
I play this in vr most of the time and is the only game you can be in with so much to do. Saying that I jump in and end up starring at the beauty of it all and doing jack shit for a hour or two 🤩
Same here!!! In Vr, it is the best game I have ever played. I often just play to look at the beauty of it all.
7:40 correction, there were the evochron games
I have played since the first hour of release, still have yet to leave the first galaxy :) I see no reason to, I will never see it all.
8:44 I don't think the musics that bad :(
The reset button was such a massive disappointment first time I played on Launch, thinking on it, even the other questline options were a massive let down, you don't get to a conclusion about anything. xD
So what you've really been saying for the last 15 minutes, is that NMS is better today, than it was at launch. We all know that. in fact it's probably better than than most recent releases, which it is. Now when SC finally releases, i may not still be alive, or my grandchildren, so i've put my backer info into my will, so future generations in 2200 can use my subsription to not pay exorbitant prices, when it actually makes it out of alpha.
I really have to give the game another try it seems.
Dropped a like. I don't know why.
Wait, is the story of No Man's Sky REALLY that we are ALL living in a SIMULATED UNIVERSE??
Yes and no. Within the world/universe you play in everything is a simulation of a dying super AI/Computer who created you as a final attempt to stop the unstoppable. As for the "real" world in No mans Sky, Earth I'd about to get sucked into a black hole and mankind has long left earth with the help of said AI leaving it behind. The lore of NMS is quiet deep and dark and I also only scratched the surface
@@enteplays3662 Thank you, for that illuminating response.
I was really looking forward to NMS when it came out, bought it, and refunded it within the 2 hours steam refund window.
I bought it again on offer after one of the first big updates (don't remember which one) and now I have 400+ hours in it, and 2 copies of the game so I can play it with my daughter.
Yeah it's still arcade and console and childish and the UI is annoying, the flight and driving models are irritatingly arcade and videogamy... but there's fun to be found, for sure.
the sub button didn't glow
I'm happy Steam denied my refund when the game released hehe
lol uncommon to read something like this!!
Well of course the clouds look horrible on your Star Citizen cutaway you were flying through one of the moons. The planets are the only ones with volumetric clouds right now.
wake me up when SC implements the "cool" clouds everywhere, like I said!
Considering to buy this. Is it good? Coming from a valheim and zomboid games.
Its interesting. Pretty good at times and pretty jank for most
Throughout likes iv and the atlas i alone am the anomaly
Are you by chance from the Balkans? You sound like my Friend Yugopnik =)
close-ish : Baltics!
There is a 3rd person mode
Star Citizen : Sh!t or get off the pot, brilliant! We're delaying the game an additional 8 to 37 months to add in a janky, alpha test version of a pooping mechanic that's going to be removed in a decade anyways. Don't forget to buy the digital poo plushie for $60 USD !!
My first video with this guy, is he always this cynical? It seems like he liked only 2 things about no mans sky and he hated litterally everything else. if you go through the chapters, the only thing he enjoyed was the base building.
Should I stop playing Ed or not
What's ED?
Both are really diffrent games. Switching is only worth it if you don't care for anything else than exploration. If you like a good flight modell and a more realistic approach it might be a let down for you. However if you say:"Hey I can play both games without quieting one or the other.", then give it a try. It is a great game after all with it's own strengths and weaknesses
He sounds similar to iskall85
I didn't know Triumph the insult comic dog did game reviews
you forgott "empyrion"
Wrong video mate heh
Why in the star citizen clip comparing the clouds you have the volumetric clouds setting turned off? Kinda false advertising to compare the clouds in the games, say star citizen is shit yet you dont even have the cloud setting turned on lol
because most planets still have the same old crappy "coulds"
once SC finally makes it NOT JUSTS 1 planet "tech demo" I'll consider it!
Somebody should remake spore, or make new one.
Subscribing just for the use of "consolitis"
Ummmm, Minecraft begot Space Engineers. Space Engineers was originally a Minecraft mod before it became its own game. Thank you for coming to my Ted Talks Minisode.
interesting.
@TheYamiks Yeah, I found out quite the same way as you, down to the platform, except it wasn't a video of mine it was a buddy's.
@@TheYamiks So Minecraft would be an earlier survival resource builder game. Resource craft and build games seem to have started even pre-RTS.
Still not available for xbox
objective analysis > cynical analysis
This dude probably owns a fedora. 😂
For real though, you complain about the weirdest things.
so do you.
him dissing the soundtrack was the final straw 😡😡😡!!! literally bought that before the game
it mixed minecraft with elite and left out everything that gives those games a soul.
Keep up the bullshittery because it is always worth watching (and you are always right)
ONWARDS AND UPWARDS 😂
Why is this game fun? I don’t really get it.
SO... it looks a little different but theres still nothing to do?
Played it now.. as bad as I remembered it in 2016
Simply boring
Letk takl z8 wa t5lena nshof al m863 bdon t3le8 ya sbk